The new move has great potential, however:
- There's a timing window towards the end i which the player in locked in an animation;
- While performing the move, the player must have pressed dribble stance. IF, the player does NOT let go of dribble stance, the character will not go<back into dribble stance after performing the move even if the button is still being pressed the entire time.
After a few minutes of testing, I believe this is a great addition to the moveset of the game. Let's hope it isn't extremely exploitable.