#If this update goes through, rematch is a dead game. (regarding next patch)
1 messages · Page 5 of 1
didnt you say they must first add possibilites before getting rid of them ?
them broken moves/mechanics?
Name one broken dribble
This is me checking if its worth having this conversation with you or not
I dont need your time, since u backtrack what u said man
whats the point if you do a 180 turn that fast
Im not backtracking anything
sure
I stand by it
ok wait
Im asking you to name a single broken dribble
To see what you think is broken, exactly
Ok u not HZ hyk, u didnt said it explicitly
But anyways, what u meant by that.
'' thats what weve been saying'' then, u what do u mean by that?
We have been saying there is no point in removing the "broken" things when the standard issue moves are as bad as they are
You are effectively removing the entire toolset
exactly what i am saying, u dont agree with the first part of my statement, while saying u agree..
wasting my time, u think there's no broken dribbles moves
I disagree with the 2nd part
Where you insinuate there are broken dribbles
And I ask you to name one you think is broken
Is this a hard thing to comprehend
No, there is
But whether you think ippy is broken or not lets me know if I should be having this conversation
that has been patched, or still here ?
ofc ippy is broken, and vexis dash too
ippy very ez to stop tho
but thats another question
Because then this statement is not true
PLayers will always opt for the stronger option
thats my point exactly
u said its not the correct way to remove them dribbles first
Yes but youre loosely using the definition of broken
If ippy is easy to stop
It is by definition
not strong
ez cuz we spent time on it
vexis dash aint that ez tho
and others moves too..
but what would be the correct move anyways??
still let those broken stuff in the game ? while u try to implement new ones?
when u try to build things on shaky fondations, it collapses
Very simply keep the moves in the game, make the animation for it clearer to players, or remove them and give more/better options in the intended dribble mechanics
shaky fondations, the best way to destroy everything that u do.
And in the meantime, it'll maybe let some people learn how to pass the freaking ball 🤡 its mostly a win situation imo
I would argue that foundation would be a lot more solid because its what enables team play
If you cant dribble a defender to gain space for a pass
You can do nothing
not sure to understand how those can enables team play
ITs very simple
push cut can help you dribble a lot of players
Push cut is a broken mechanic by your earlier definition
So is fast cut
and cold cut
and vexis
Should they all be removed
vexis and ippy are clear ones, others can be debatable, its that those two, for me its not a subject of a debate
the ball literally teleports
Fast cut is by far and above the most egregious one
But alright
You don't want to debate it
So let's not
Dont want to debate what ?
i prefer to talk about stuff that is clearly not supposed to be here like ippy or vexis, since the others one are debatable
and its not even what i was interrested, it was how them removing broken moves is the not best/right solutions to build the game upon..
i know some players gonna be lost and will all of sudden dont understand why they have to pass the ball, but they will have to.
its mostly a win to me
but yes, its also a loss to limit the strikers so much now
Very simply because the moves are not broken by definition of strength, but it's impossible to reason about because depending on your argument you change the meaning of "broken"
not everything HAS TO be there for a game to have techs dude. Back then COMBOS weren't intented for fighting games
Flip reset wasnt intented for RL
look how they became fundementals now
you can cut the edges and turn them into mechs just fine
you all complainin too much
You're so close
god forbid offense having any powerful tool
It's almost connecting
never said i dont agree with this, but removing the core issue, is the way
maybe u'll connecting the two dots about that logical approach they did
in a football game, pass>dribbles, its supposed to be this
Right now, dribbles>passes.

they try to deconstruct that
if you are noob then yeah
in low-mid lvl thats the case
but lets just say dribbles WORKS in mid level game. Not better than Passes>
there is a reason why volleys are getting nerfed
i dont even count that tho, its not even supposed to work
i dont count that stupid missile meta in my mind tho
A good defender is not letting a dribbler pass him even with all the GB bs
high lvl players shouldnt use that, but we all know how it is, the easy route always.
they didnt removed dribble completly
u'll probably have a new op dribble move under 24 hours
we just didnt play it enough
its not even supposed to be here
hence why they removed it
you dont get what i mean
The way u Remove GB should be nerfing the ball push when you are switching direction with EE
Not the removal of ability to PUSH and Rainbow Flick in EE
thats a core change
and a dumb one
lazy solution
just like their solution to GK fixing was moving goal trigger to nets
instead of fixing the netcode
and they did kill the even normal dribble as well. sprint pushes werent working as intented and they were normal pushes. luckily it seems like AT LEAST thats fixed
stop arguing with that robot
guy is just here to yap and has no basis or understanding of how the game plays at any competent level.
its you who thinks some of these moves are ''comp'' some of them are not, and are broken hence why they removed it.
for the first part, we literally said the exact same thing, no need to back ur boi, cuz he is ur boi.
oh I didnt know devs take on the game was absolute. They can never be wrong
they dont want to nerf it, but removing it tho
i really dont know where i've said that
if they properly code then they will be able to remove it while keeping the core
as I've said
lazy solutions are never solutions
but will hurt the game
they dont see it has a lazy solution when they dont want them to part of the game tho, you want them to nerf a mech that does not belong ( according to them ) in their game
i dont fully agree, cuz some moves werent broken to me, but most of it were
as a whole ( nerfing broken mechs and missile meta) its a good update
finally their first good update.
i haven't said a word idk how i'm backing anything here, also what does this even mean, so because u get one part right it means everything else should just be ignored ?
Slowing down the game tho.. not a big fan, but i understand why they did that
Just to play devil's advocate, removing these mechanics will always slow the game down no matter how you look at it. So if you don't want the game to be slowed down, but also don't want the mechanics, it kind of creates a clash of vision based on your words
I understand it too. But Understanding doesnt make it better. it looks like they are just rushing and overcomplicating things while trying to satisfy the casuals rather than making the game great and comp friendly
I'm just happy with the delay since there is now time for them to take feedbacks into consideration
the delay was because of a new issue they discovered, i wouldnt hope for too much extra to come with the patch
that ''part'' was the only one i mentionned until he mentionned a debatable topic that i idnt went to deep dive in, u agree some of the mechanics are a issue in the game, and they are right to remove it ( if they replace it) thats all i'm saying. Now if fast cut or GB or i dunno what else is broken or not, i dont want to go in that never ending debate, so yeah backing up just for the sake of backing a collegue, if not to want to try to instigate more, doesnt make any sense to me deep down.
huh my image was following campagne why r u making up ur own narratives
i just got out of a tournament n clicked in i havent spoken to u
yeah so basically thats exactly what i just said at the end, but anyways.
???
" if not to want to try to instigate more, doesnt make any sense to me deep down.''
cya
I don't see it as a slow down really. But let say it is, you can totally slow down ur track to bounce better, that's probably what they want. Also I do want mechanics(never said I dont?) otherwise there's no skill gap, I just don't want certain broken mechanics. That's why I said that, this beta test was mostly à Win. While every other update were terrible. So no, no clash of vision.
"the mechanics"...pretty obvious what I meant in the context of this conversation 
you're being insanely pedantic to everyone for no reason, so no use discussingwith you
Skill issue honestly if you expect it why do you keep letting it happen
So you off subject, u debating if those mechanics needs to be banned or not.. when I'm not doing that.. u arguing for the sake of arguing without reading the context, bravo.
I'm defending a point and only @mint lynx got it right, and was mature enough to know how to properly talk,the others, just like u, are here to argue just for the sake of it, internet kids in a nutshell..
Ippy was slowed down to be a lot more reactable but even before that it was extremely easy to punish but just waiting for the opponent to do it rather than run at them and spam tackle. GB and its variants can go but this patch basically gutted EE leading to the game becoming EXTREMELY slowed down since everything can now be reacted to by even the lowest skilled players. Offense is getting some of their creative options patched leading to even slower gameplay since itll just become a game of zero solo play and 90% interceptions from defense and a shit ton of cherry picking for you guessed it, missle meta once again but in a even more desperate form
also no way were arguing that vexis is a broken mech. Its genuinely one of the more interesting options since the core dribble system is so shit. On top of that its not hard to counter and is mostly flashy at the end of the day. Id say its at its best as a mixup and when you're low on stamina
and no imo the solution is not to just wipe out every single creative thing about the game just to wait another month or more just to barley get some power back to the offense. All that will do will kill top level play because of how bland itll become and anyone who liked the EE systems previous use cases will also not be looking to play the game. The only people left would be the low ladder players that just in all honesty want to play a true Football sim game which is not what rematch was designed to be and at this point I may be extremely biased in saying this but its just because they dont want to learn how rematch is actually supposed to be played and would rather play 3rd person fifa
a lot of the players that claim most of the stuff (Excluding GB stuff even though its not strong it is very buggy) are "broken" im convinced are the type of players that dont realize that you can defend literally anything an offensive player is doing dribbling by just sitting there and staring at them in guard mode until they slip up
Basically all im saying is that yes it is fine to nerf EE and patch these. It is not fine to release that into a patch and give no power to other parts of the players kit in the same patch since itll just make the game feel like shit to play since you will always feel significantly weaker until new options/mechs are introduced and no one will want to play like that for a month on end. Im waiting on a blog post that will maybe say "Next patch after this will include some new dribbling options!" but im worried since I dont know how far along in that dev process of improving dribbling is because theres no communication on that front. Does everyone agree though that they literally could have just handled this way better by just first nerfing EE slightly instead of gutting it and while its still a core mech rn maybe a few patches down the line we finally implement some new dribbling moves into the players kit and then we can nerf EE and other stuff in the same patch? Like doesnt this seem a lot better for everyone especially if matchmaking were to be better balanced so only the sweats will play against sweats until then?
All that it seems is gonna happen this patch is the skill ceiling will drop significantly and be way less creative and every player thats actually interested in playing competitively will have nothing to learn because nothing new will be added and all of the new mechanics coming in the future become a faint hope of "itll come eventually!" even though we have no idea when they are going to start putting power back into the players kit especially seeing how many delays we have been seeing on patches recently
If they patch out all the mechanics they need to put something official in place of them to keep options good tbh
I feel like there is a diffrence between something that feels like an exploitive mechanic, and something that feels almost right, as if it should of been a feature in the first place. Mixing up most things with EE should be one of those things. It's readable enough on most skill levels and allows for alot of individual creativity. They should expand on that, i'm all for that. I understand why they're saying it will "nerf things like the bladeshot" through lowering the speed EE generates on the ball, as anywhere close to the ball it causes issues due to OTHER problems the game has. It shouldn't be possible to magically appear in a position because you EE'd and pressed a button, and the game recognized your speed, giving you a much bigger calculation range and straight up teleports you into a position you weren't even close to, just so you can do the animation. I'm almost sure that is what they're actually trying to nerf. Stuff like Ippy Slide is fine. It is readable enough and is something people came up with to counter ACTUAL defenders as the basic dribbling isnt good enough. It feels like they're trying to fix their own flawed approach by nerfing the main problem that they themselves made a main feature in the entire game.
tl;dr: Their implementation for when and if people connect to the ball especially with EE is fucked and the way they're trying to fix it won't actually help the game.
Agreed
Bro, you nailed it
I like that the EE moves are taking a hit people were just spamming out bladeshots everytime they got close the box. I think by making it take longer to perform will be a good thing for the game
All of the problems I have with EE are the speed it gives to your animations, not the amount of things it can interact with. Going to cover a player that is about to do a header and he teleports 5m forward. Going for a ball and a guy that is behind you teleports in front of you to do a pushball. Golden boost is literally a player teleporting 2 or 3 times around your screen.
I don't care if you have all the EE interactions in the world. But dealing with teleporting opponents is frustrating. And the only players that can enjoy dribbling by abusing undefendable mechanics are the ones that love to cheese games as much as possible.
Say whatever you want about this patch, but at least between the smoother animations and the EE tps being removed, it actually felt like you knew where the ball and the other players were at all times.
From there, you can add the mechanics again with proper animations/ interactions instead.
Bladeshot is already THE slowest shot in the game to set up
That was just my example but alot of people spam the EE moves the only moved not constantly spam is golden boost
Thats because EE is the only enabler mechanic in the game
I do agree with you that people shouldnt be teleporting as much as they do
But we do need to realize a lot of the additional consequences
Even if we nerf people teleporting and volley crosses into box
I have a presumption that the moment short passing in box becomes usable, this will be complained about immensely
Because you as a defender will be mostly helpless against it without being able to TP or reading 2-3 passes ahead
It's not that hard to predict where a pass will go people just need to develop awareness that is a skill issue
And the changes they are making will slow down the game and force people to make more passes to open up a defense instead of booting the ball down the field hoping for priority
Well, no
Yes they're slowing down the game
But I think slowing down the game has the reverse effect of what you expect
For one, if you have no way of opening up space from your defender to make a pass, either via dribbling or EE things, you can't make the pass to begin with
- If the game is slowed down too much, defenders can simply post up 4 people in their box
And if they do, how do you score?
I would argue you rely even more on volley crossing into box in this situation
Because defense has no reason to leave box
Slowing down the game inherently discourages passing plays
Yeah we need to increase the speed of the game, especially when it comes for future viewers of the scene.
We want them to be hyped up not potentially bored.
U should still be able to use EE to get space that's what it was originally designed for. It's not hard to pass the ball in this game. And I doubt all 4 defender is will sit in the ball otherwise game never ends someone's gonna press whoever has the ball and leave a man open. It's also up to the attacker to make a run to make defenders move to make them. There are also ways to make long distance shots
exaaaaactly
People feel better when they pull out a ''M E C H A N I C'' when you literally broke animations, because it is something different and unique that many people can't do or don't want to cheese completely the game
This is the arcade definition for most people I've seen arguing here
i dont see any problem with EE and the various different interactions you can do, I just find it weird that you literally CUT instantly with the ball, there isn't even 0.1 seconds of animation between these interactions
the patch was incredible, does it need tweaks? Yes, like any other. But it was a crucial and important step that they decided to take
it needs to start like this
now that they delayed it they just have to combine future mech changes with the current patch and make a big major update which has no MAJOR FLAWS for the first time
Dumbing down the mechs will never work that we all agree on. Sloclap just has to spend more time and resources on the patch to have TRUE FIXES instead of complete removals.
I want to be positive and believe in sloclap for once
They need to implement new animations
New ways to do the same mechanic but visually better
Exactly
Wouldn't it be wonderful to have a mind chess game between the attacker and the defender? Without exploits or broken mechs
As I said, I don't see any problem with the game being full of different and creative mechanics, as long as they work NORMALLY 😭
People forget that football is played a lot with strategy too, and not just by breaking animations and giving TPs
Game doesn't need to be like real football, but it is still football
Wouldn't want to compare with real football, because this is an arcade game, but in that regard it does seem similar
Real football is tricking your oponent and having the skill to pull it off
I'm just talking about dribbling here
Yeah, I agree
The game is football based
Whether you like it or not, there must be more aspects of real football instead of 80% of the game being based on exploits
Long distance shots do work like once or twice a game u have to make it look its gonna hit the wall but add downspin to bring the ball down and aim for far side of where the keeper is
No good keeper gets faked by this unless youre close enough that they have to prejump
And shots from outside of box only work because of threat of missile, that goalie then tries to cover
Besides the shot youre talking about wouldnt even be allowed to happen with 4 Defenders in box
I'm elite and it works once or twice a game as long as u dont do it everytime u have to mix up what type of shots u do and I shot it from outside the box and a lil further away
Elite is meaningless
You can queue into gold players being elite
Like 20% or so of the server is elite
From the last post they did
U can still get full elite lobbys and i look up the teams i play after the fact
Its really not all that
Yes, but every elite player you run into could have gotten there playing against gold players
Is my whole point
Rank is meaningless
All im saying is the long distance shots is still an option. And u have other options as well when u r attacking. Someone is always gonna be cherry picking so at most u only deal with 3 defenders
And a keeper
3 Defenders already cover the entire box
And you definitely dont always have a cherrypicker
Maybe in matchmaking
Most teams have cherry picker and they come back to play defense rarely
Idk about most
Either way i fundamentally heavily disagree with out of box longshots ever being viable
Especially if missile isnt a factor
I have a sample size of 1000+ games 70 percent of the time 1 person was cherry picking
Yes, in matchmaking
Like i agreed with you even that sure maybe in matchmaking
But you said teams so i assumed comp teams
My bad
U straight didnt do comp becuase of bugs
Huh?
they didnt listen
no more wave dash
no more pushcut
no more ee interactions
no more anything
ngl i might quit
If they didnt change much on the EE end and dribble end i fear the game may be cooked
Updating my game rn to try things but from the beta I remember having to try 6x as hard to beat a player half as good as me is that still facts now
compared to pre patch
Likely
ew
I might be him
The game feels like SLOW MO
what is this slowness ????
ngl I'm done
its time to give it a break
But surely I didnt grind 500 hours expecting game to be this slow and boring
crosshair settings gets reseted after every match
💀
thats cherry on top
Sof ar from this 3v3 it doesn'tfeel as slow as the beta thank god but there's this really annoying sticking point with EE that if you try to steer it left or right immediately after boosting you get locked out of adjusting your direction entirely
it already is a dead game did you see the steam current number of players bro ?
you usually play against the same guy in a lot of matches
It's the weekday at noon everyone's at school
it was the opportunity to revive it but they decided to bury it
My japanese friend quit due to this patch and told me to complain to the devs since his english isnt good 🥀❤️🩹 thats how bad this patch is it got bro trying to break the langiage barrier
Pushcut still works
infinite speed glitch still works
flicker dash is buffed
even without infinite speed glitch you can infinite speed via flicker dash
game is basically dead and we will see people only flicking their mouse and turning with their CTRL-SPACE-SPACE macro
nothing else
its broken
whats that
i think the opposite for me
cuz u cant wave dash on it
?
It's literally not that deep
But I mean
Go ahead and quit if you want, if the game doesn't please you rn it's completely understandable
yeah so what
But for me theres no point for that
the game it's completely enjoyable
cool for u bro
and playable
inf speed
if u say so bro
regarldess of stam
damn
didnt know that
This is in the patch?
yep
I thought so as well
but they did not
this and pushcut is all you need
worse than GB
there is no counterplay to this
Indeed
ngl gk had several opportunities to stop that play
Still hilarious that happened though LOL
@mint lynx
I cant hit it cause im bad
why tf did it send as a file bruh
hold up
does anyone here understand whats causing EE to cancel its chain?
I think it may be the distance from where you start EE but I cant tell
lemme do some experiments on that rq
I think if the balls goes past the distance of a tap right now itll cancel EEs chain but if done before that distance you can chain like before
its the angle of direction
somethings' wrong with the right side
the reason I think its distance is because hitting the ball forward with EE by running on it laucnhes it past that tap threshold distance
doing it with GB lets you get the indicator before it goes past that distance allowing it to chain still
or maybe its me with skill issue but I cant do golden boost from the right side now but only from the left
thats my only theory
makes sense
lemme observe
nah you can do it both ways I just did
I suck starting from the left tap but it works
Cant play rn cuz im at work how the update
uh if this is how EE works now im actually kinda down for it
they just need to fix how weighty everything feels
other than that I can live with this since now I can assume EE has its chain ability ONLY when you control the ball
its no longer a 2 chain outside of tap distance which imo fixes the players just running at players with EE and spamming tap and then getting another glitchy tap off to get ahead of them easily
now it just makes you think more which is good
EE is just terrible right now, forget about changing sides instantly, you cant even move an inch to the side after using it, its weird and uncomfortable
I mean I think they just wanted to kill the Instant turn direction and make it happn a little slower by actually having to input a sprint in the other direction before doing it
which honestly I can fuck with
The movement is a bigger issue tbh
like EE chop is slower since its not an automatic input now
Nah, it makes so EE works against you
Idk there isnt a lot of turning that needs to happen in EE if everthing works still
all thats happened is they have made the way to do certain tech easier to read and stopped 2 chaining for brain dead people running at the offense and allowing a 2 chain from 50 light years away
I cant think of a situation where I straight up need to turn so much in EE with the ball
just use EE tap chaining
of course you need, you just become a solid rock going only foward. If you need to change directions you need to completely cancel
yeah but just use this and you can turn anywhere at the start
the start up is the issue its not that you cant change directions fast
you just gotta do a different input for it now
i dont mind the start up, im talking about while you are already boosting
it feels very uncomfortable
Before while EE and running with the ball you could slightly adjust it to stay on your feet
Thats what hes trying to say
Now its nearly impossible to
yeah, thats it
ah I see the issue since ball lauches fast off EE now
it doesnt just chain hit 50 times from EE while sprinting with it so you can line it
I mean yeah I guess thats annoying and prob should find a middl ground between the before and now
I was more worried about EE chaining being gutted but im actually happy they changed it before the patch dropped
It just makes it harder to create space so you can have some room
they can take away that insta turn, i dont really mind it, but i really hope that they fix the movement while you are already doing EE
Meh if they change the player movement i couldnt care less
agreed but I think if they add dribble mechs in the future it wouldnt be that much of an issue since EE shouldnt be solely burned that way
But this feels slow
dont think they should have nerfed it that hard for now though
shoulda been done after the fact of adding the mech rather than now
Yeah I just feels extremely weighted down sometimes so I hope they at least take a look at that
Thats all im asking for literally
I dont care about them nerfind blade shot yes im a bit bitter you cannot fake anymore into a header but eh
just realized im in practice and you dont get sweeper from crossing field anymore unless im bugged
you do, you are bugged probably
wait what
like the pass button header?
or the rainbow flick animation header
When you do a fake bladeshot the normal one
fake blade shot still works fine, theres a delay before EE gets canceled when you interact with the ball
You can fake it with a raindow header
And after that before you could header it again to pass
Now you cant because it falls on your feet
uh you might be able to still
Even if you ippy slide raindow header before you could header it now you cant
Try it
idk how I did it a sec ago but you can make the EE chain into the rainbow header into the pass
idk how this new EE system works but it might be distancee based
A header pass or a normal pass ?
cant tell though
yeah i just did it early today, but feels a little harder to do
like blade fake -> Rainbow header animation -> Lob Pass
if thats what you mean
sometimes the EE is cancelling into the rainbow header animation but sometimes it doesnt
Please just allow us to do consistent blade shot passes as a winger 🙏
Lob pass but with a header
It’s so shit and inconsistent now
yeah it works but idk how you get it consistent
Tell me about it
Was literally my main method of crossing the ball not abysive or anything
Sunk multiple hours getting really good at it
And now you can’t even get the shot off
I tried but i couldnt do it
I have to flick my camera to the ball
And then to the box quickly
But why the fuck should I have to do that
You’re just looking at the ball then at the box
But it makes no sense that I have to do that
#makebladepassgreatagain
#MBPGA
okay just sat for a bit
will send in a sec @radiant folio
I got 2 dif ones
somehow I did it without EE and I did it with EE
Idk how tf though
show mee
camera, ball distance, where you do the blade shot direction rom
with and without
it could be because of a lot of different things
interesting i guess on certain angles it does not work
yeah just hit it
needs camera placement
this shit's ass
lmao
guys but gb rainbow works yet, in the practice at least
Yeah it works even ingame
Meh i guess this patch wasn’t that bad
I just hope they fix the movement
Feels like im 10 shots deep
i have problem with using extra effort as goalkeeper to intercept the ball on the ground, is all weird the movement and inaccurate
gb works exactly the same funnily
What is this audio blessing my ears
I have no clue if thats been snuffed but I would assume not
sorry
ah
blessing
not blasting
the right music to practice
clepto are you writing a testament?
Being able to stop a move or not. doesnt mean its not broken, you say you agree on GB, but GB isnt even the hardest to stop on the list. ( Btw i'm a offensive player, not a defender, and all of this moves i was able to stop them, most of the time.)
Basically my idea is, if its this way that they can build on a clean base ? they can go for it, i dont agree every mechanics were broken, but everything they did, those moves, slowing down the game etc probaly also helped them A LOT to fix that boring missile meta.
So this beta is mostly a win all around ? for me totally.
Also why we already conclude everything is removed, dribble is over.. we played a beta for three hours, im pretty sure a 14 yo kid will find another broken move or moves.
Right after update elite match:
there you go, as i thought, not even every mechanics are gone 😂
even the bugs are the same, well, that patch probably a W for missile stuff, but even this, we'll see if its not abusable.
Did they fix the gk kick bug ?
elnator writting another essay 👀
yeah there is like 5 tech in my head that should be removed and GB was on that list and I didnt think its most broken by a long shot. Push cut and any camera manipulating bugs are what need to go because its not an "accessible" tech. Removing EE chain was my biggest issue since it basically killed and reduced it into a simple run faster button. Imagine this patch without being able to chain EE, it wouldve been so dog shit for EE enthusiast. Yes though dribble is and has literally always been dead lol, whether it was before or now its dog shit and EE was the only thing that maybe saved you for getting solo play going for passing plays
the beta gutted EE though so it made that way worse but this patch made it so chaining EE is possible for solo play and worse for brain dead players to exploit its best attribute which was its lock on range so its a win in my books
I was fine with shit getting patched, nerfed, becoming more reactable, etc
I just wasnt okay with EE losing what makes the gameplay dynamic
yh thats just unfortunate
that has been happening since launch
Oh God, someone will slams you for thinking push cut have to go ( but somehow i feel like this time he will be quiet)
push cut is the push - push forward and then drag camera tech right?
I hope im using the correct term
Some nerd will find stuff, GB is not even banned, i guess patience for you guys ? thinking all EE stuff went away.. just too soong
not necessatily involving a camere drag, but his best form yes.
and btw I dont think push cuts broken I just dont think its okay stay because its way strionger for certain players and undoable for others
like keyboard players can do that shit so easy. Controller players without paddles? Learn claw or you're fucked
i dnt have a personal issue with push cut, it is kinda strong but not broken.
the difference between MKB and Controller for DRIBBLING is wild...
the most unbalanced thing in the game
Fellow controller enjoyer
thats just why I think push cuts gotta go
shouldnt be considered a "tech" when a majority of players can do the shit and use it to its max optential and then ignore the players that cant
yeah but u cant do it like keyboard
itll never be possible unless you play claw
Nope, and its ''variants''
yeah which is why I think its "broken"
it just isnt a tech at that point if I am forced to learn a whole new play style or need new gear
it would be okay if there were a good controller layout remapping that allowed you to be able to tap and move your camera at the same time
them removing all broken mechs would at least put controller and keyboard on the same at least put everyone on the same boat and you therefore in a better position to build upon.
thats my Argument since day one with this thread lol
but I havent found a good one that doesnt require paddles
if there were a layout though?
Then I would be okay with it
then its just the players choice of learning new controls for long term benefits
well idk because the "broken" tech isnt broken. Its just more options to creatively getting around defenders will being a little bit better than relying solely on the bad foundation that dribbling currently is
Me my number priority is that the Missile meta is gone, that was sooo boring to play, and maybe players will finally learn how to pass the ball, the idea of this patch was very good, but the execution ?
my point was that if they want to remove it then why not just first whip up the new system and then put that into the game instead of stripping away any creative options and then leave us waiting for multiple patches until we get something to actually work with
I just wouldnt want to play that since I would be bored outta my mind using the base dribble system since its dog shit which would lead to massive frustration and then gutting EE like they did in the beta patch while adding nothing of value in return?
I aint playing that shit for months on end if the game were in that state
this patch seems to have backtracked the EE change and made it more dynamic for the offensive and defensive player
which is great
sometimes restrictions generate more dynamic play and thinking, this EE change was a great step in making the EE chaining more dynamic while also still making it strong in what its supposed to do
still think we need stronger dribble options overall though but only time wil show results on that end
i can still do p much every mechanic u could do pre patch it just feels like im fighting against the game a lot more than before
like keeping momentum while holding def stance out of a sprint/run feels horrible
sprint pushball from neutral triggers the muddy run which feels horrible
and whats worse is aerial volley meta is still strong
so basically nothing changed
crossplay came
and things are worse
what a good day to be a rematch fan
its moreso u are even more forced to rely on it to score because every other possible way just got even harder
except the flicker dash being OP
aerial volley shot power did not need to be nerfed at all
it is noticeable
game plays like the same thing
except u fight with the game to be able to move the way u like
I don't understand what the movement changes are trying to accomplish since the tech is still there
So…rematch died today then
it didnt
but it's e-sports potential is wasted
there is no recover from this
seems like this post was wrong
ppl in official rematch server shouldnt get a say in this
bc most ppl here have horrible opinions
nope this post was right
game is ruined
the only pros is accessibility options and crossplay
the game's movement is dead
missile meta still works
the game plays the same but with heavy tractor like movement
Refifa syndrome from sloclap indeed
i think this game is way more fun
Oh, I misread this post
you are not comp player are you ?
if you were you wouldn't say this
i am but i played some scrims today and it was fun
short passes are better now
bc man marking is harder when switching direction is so heavy
accessibility wise they are better as well. But passing is only better because EE has tractor movement now and everything is stupidly heavy while we have OP flicker dash
no one dribbles normally
everyone does max speed drib glitch
because normal drib is meaningless
like the inf stamina thing
this is way worse
iidk
toxicity and playability of patch 3 is worse than patch 2
They got nerfed in a way
One twos are actually way harder to do
missiles are way easier to do now
but prio is fixed
it isnt ?
Even tho they won't work
Most of the time
nah they do
glitched places still works and takes priority 100%
if the pass is done right
Even if they do they are nerfed
one of the best defenders fluffy says its fixed
defending is easier now
and makes more sense
The real issue is the movement system
surely easier. aerial volley's height has been nerfed
but the real issue is really the movement system
why
why the clunky movement ?
bc more realistic
Midfielders suffer because of this
Ding ding!!
stop ragebaiting
The beta was better.. prio is still here, movement is sluggish and bugged..
I am one lol
not fun to talk to ppl like u
Okay don't
ok
beta was worse when it comes to push balls
but everything else
yeah
not about this, but the movement, without the ball
without the ball movement wasnt sluggish
its horrible
Dude if they just revert back to the old movement, and only nerf EE pushball
only withball movement was
Driving a tank in rematch
somehow they made off-ball movement sluggish as well
i'm talking about right now,
The tank being your knee caps
yup.. horrible
EE while defending is now a one direction TRAIN
Don't get me started on extra effort with and without the ball
no flexibility AT ALL
your player continue to do few steps forward even tho u stopped running..
"realism bRo"
and prio is still strong, and keepers gets less prio lol
It's like I said
They got the players and made them as if they just had knee surgery
ReFifa syndrome
i donn think so,i literallystop faster IRL
i think its not intended and they will fix it
hopefully a hotfix
I REALLY WANNA THINK THAT
i hope they dont fix it
Just hop on honestly it is not that bad input is delayed when in EE and also notice EE has a shorter duration yall made it seem way worse than what it was
Even then its actually realistic to deviate 30 to 45 degrees angle with the ball
Now it just "ah ma knee"
but they have identity crisis thats for sure. First public beta before the release was the best version. Somehow they lost their vision and making things worse and worse each update
they have to, that movement is horrible, and ALSO i want the prio being fixed, in beta a good defender could stop those boring missiles meta
maybe its cuz of crossplay?
also i see a clear cut difference in freeplay compared to online gaming.. it wasnt that ovbious before
But aye now we can blade shot without pushin the ball 🤡
Try deviating 10 degrees to your right while EE
its because they are putting everything into one plate and hoping for it to work. They dont have seperate builds 100%
they are not developing things seperately
I think the main problem is player base is split from people who want the game to be realistic and grounded and the people who want the arcady feel with all the techs
?? i hope u wrong, they dont have separate builds ??
thats wild
And somehow they got the worst of both worlds💀
exactly lol.. crazy
realistic
😔
i installed rematch for football not for blue lock
what makes me believe that is they could have easily pushed the Patch without crossplay first
but they postponed everything ?
by a day bro its fine
Which means they are building versions as all-in-one
not that big of a deal
i dont know any games thats dont have builds tho tbh
but aye, everything is possible, small studio
Yea i notice it that can be improved upon but im all for the shorter duration of EE it will force players to rely on positioning bcuz if they get beat u cant automatically catch back up with EE bcuz of how short it is which is why I think they slow the attacker with the ball down to give defenders a chance to catch up but can still be punish if out of position
I would trust team cherry to do this game right more than sloclap ever will
me not having the prio when i touched the ball with the head before he shoots is so realistic for them i guess
i didnt say its realistic
i said i want it to be
I don't mind the reduced duration
I HEAVILY mind bricked knee caps
i know, the game is not realistic, i just wanted to point out that if they want their game to be realistic, it would be laughable with all the issues we have
Like i said it can be improve upon they dont have to kill our momentum that much that kinda change forces more teamwork but we still need people who are good dribbles on the field to draw defenders in
realistic rematch would NEVER WORK
i think the vision is a mixture
why
clearly it is
I agree
EXACTLY WHAT IVE BEEN SAYING
fr
yeah i think the same,
Devs need to pick one
They chose to piss off both
but if it were up to it i think most ppl play this for arcade
characters are all doing unrealistic moves with unrealistic flexibility. All of a sudden they are now trying to make the game have REALISTIC MOVEMENT ????
if the changes are intented I will drop the game asap
tbh its the right thing to do, a mixture of both.. but.. they cant lol
I have wasted 500 hours already
holy shit man
it cant be their vision tho, it wouldnt make any sense
200 here
And I play on console lmao
i play comp but i only got 250 hrs
330 hours i dunno how i did that, i dont play online games usually, so probably thats why
This game drew in rocket league players= arcadey and fifa players=sim/realistic that's y player base so split
good point
im a fan of both but i would like it to be more like fifa
I came bc of football
Played like it was football, the old movement system(minus the bugs and exploits) was perfect for it
I hope not modern fifa
Not speaking for all fifa players but I hope in bcuz I was reminded of fifa street
I dont even buy the current fifas
I dont understand if the patch is good because of the movement system or the changes hit the movement, to be fair ye there's some instances when it feels clunky, more than before. This is good: positioning is key
This is bad: sometimes ur left asking urself what didn't work, changes are significant, maybe we just need to adapt
My bet is they can make it more fluid anyway
Ye I get what you mean
From what I can tell its the movement be restricted overall this patch was in the right direction at least for me they need to also still fix prio tho
But I haven't felt good about rematch for more than a month, this patch reignited my hopes
I really dont understand the doom posting this time, this is a step forward, even if movement is a little bit less intuitive sometimes
In short, the movement system got fucked
And the players look like they have rock solid knee caps
I have more flexibility IRL than a defender in rematch rn
It didn't got fucked, it's less responsive sometimes ye, but we'll see
Nah
fr
Defending is easier honestly
I aint that sluggish
Never had such a good time in months defending
It was just doom and pain
But ye movement is more clunky
I can turn while full speed sprinting. a defender uses EE cant in rematch
they are a tractor
just a bit, nothing major, and the off ball movement so bad.. not sure about that statement
Ye but still better, plus attacking is more balanced
I assure you lose speed when turning
i dont see it as better, u slow as hell, u might have a bit more prio, but just a bit, the keeper have less the prio too, and ur offball movement is terribly show and sluggish, feels like on ur on iceskate
You're just used to old speed
I dont
while dribbling, no
at least not when turning 10 degrees
In RL if ur going fast you turn less, to turn sharp you need to lose speed
I see what the vision is they just need to improve movement and give attackers more options than what they have and fix prio
we too had it tho
i cant believe they fixed prio, yet we here asking for them to fix it cuz they broke it 🤦🏻♂️
I dont feel that way honestly, i just feel like if i fuck up my positioning i get fucked, it's good
Ehm
this game is a fast paced, arcade game at core. The only realism about it is following the fundementals of the football. But nothing else.
If characters are not going to be responsive it has no meaning
to even play this game
We just want the headers to come before a kick cuz sometimes defener would be in front of attackers and they get the shot off by phasing thorugh the defender
Bro, honestly, it's just physics, doing a 180 degrees full speed turn instantly isn't normal
Bcuz they give attackers some prio if the pass is from their teammate
Anyway they can tune the clunkyness
Header and prio got better in my experience, sometimes u lose the 50 anyway but shit happens
I felt way more confident in the box defending today
Good patch, movement can be better, but not faster, just more fluid and responsive
it was so much better in beta test
I didnt play it unfortunately
Honestly i think if we stick to patch 2 the game gonna die for sure
nah patch 2 was better
I'd rather play patch 2 than this sluggish fake difficult movement
I'd also prefer first public beta over release and any version of rematch
i didnt play it, i played the two last betas during summer, they were the best version i've played
I mean man... just look the player count after 20th of august
If you want a playerbase of 500 players go for it
@mint lynx did they fix the issue with the ball not counting as a goal after crossing the line. does it still have the delay?
Patch 2 wasnt it
it reminds me of Undisputed the boxing game.. i played it for three years, the very first beta before early access release was the best.. smh..
I was starting to actually hate the game
BRO
Nahhhh
They fucking murdered that game
I have no words for what they've done
it still does
patch 3 is that 500 playerbase tho
Apparently its the second line inside the goal that determines of its a goal i ask around
There was a time in which every round was basically hosted by a player and the next by the other, basically one round was yours because u were hosting it
nah it depends
if its aerial it has to be net
bro that is so ass
We'll see, honestly i think it will make players come back
Just tested it is the second line
but pile it feels so clunky
almost 95% of the Comp community is complaining about the patch
if Comp players are hating it
there has to be a reason
balance changes will always be hated by some part of the community
Go to freeplay walk up to goal and when it light flickers that's when u scored
but YOU NEVER TOUCH CORE MOVEMENT
if the game is fully released
this means Sloclap still has no idea what direction they want to go with their game
and for a fully released game this is fatal
i really think there can be compromises made for both communities. i hate the golden boost but idc about ippy. can we buff something to make missle meta worse instead of changing so many other things like i dont get it
I agree it feels a bit worse, but imo overall online balance is better
Toxic techs can be nerfed or can be removed logically and simply
Instead they are prefering the lazy fixes
i agree
Movement is everything for an arcade competitive game.
If a game has bad movement, it dies. Regardless of genre.
Balance be damned.
And rematch is no REALISTIC Football game
its arcade
so Movement is literally everything
imagine in fps games you couldn't air strafe all of a sudden
for no logical reason as well
you can make it so it doesnt gain you momentum. But you DONT REMOVE AIRMOVE function
I'll give you an example.
The most perfectly balanced fighting game would be one where there is only one character, and you can only mirror match.
But no one would play that, because that would be boring as hell.
what rematch does is similar to removing that AIRMOVE function
Balance is important, but fun factor and fluidity are more so.
^
Here is the visual proof if the ball crosses second line it is counted as a goal
what made people fall in love with this game was how cool and unrealistic moves you can do simply and have fun with its sharp and fast responses. Not with it's realism.
it calculates it depending on the velocity of the ball man. so for normal shots its the nets
for passes and dribbling inside its the 2nd line
Ye, but most ppl weren't having fun, another week and players would have dropped lower than 5k on steam
And watch it go even lower.
We'll see
You really think people are back because of the clunky movements or because crossplay is here and people can finally play with their console owner friends ?
This.
And people will probably leave again in 2 weeks.
Watch how people leaving the game completely after finding out how bad the core game has gotten and crossplay is meaningless
Im telling you, im actually happier playing the game now, and i havent played with any crossplay friends
i think some are back cause of crossplay but i think theyll leave just as fast because of the new patch
And we're telling you, we're not.
people can have different tastes
its okay
And I'm pretty sure myself and Mindless are both over 500 Hour players.
Ok u right
So what
I have 250 with betas
Cool.
All I'm saying, is that we love the game. A lot.
Me too
So if we're peacing out, likely that others feel similar.
And patch 2 was making me hating it
There still hope to fix the game tho plenty of games have bad releases and still are able to grow their player base
It was truly terrible
Look at for honor, siege, battlefield 4
i agree but this patch hasnt made me like it anymore
This patch feels even worse than patch 2 though, for me.
The game feels slow as shit.
@celest moat we love the core gameplay. we want adjustements. You my friend meanwhile have some issues with the core gameplay and want it to change
we only want nerfs
u want changes
I mean how else can you be okay with the arcade game having wannabe realism movement
its like 180 degree turn
Bro this isnt wannabe realism, movement got clunkier, i told you it should be WAY more fluid and responsive
Then I don't know how you could like this patch more than any patch before it.
Movement you always have to deal with, every moment of the game.
If it feels like ass, the whole game feels like ass.
It was straight limbo poop disaster shithole mf shit
This game has gotten worse in most patches, imo.
I don't think any patch tops my enjoyment of the beta so far.
Beta days are too far
I cant even remember that fun
Patch 2 blinded my love for the game
But ye movement should be better
Maybe
But overall i felt like a passenger
I felt like i was playing today
Maybe because im a defender
And it's a defensive patch imo
as a Midfielder I hate everything about movement
I run alot
defend alot
and dribble and pass alot
EE not even allowing me to rotate as i want it to
due to clunkiness
Ye me too, i play defence and mid
Defensive stance used to cancel all the momentum and making switch easier and it was realistic
now even with defensive stance player now glides
doesnt allow me to turn
as responsive and fast
its not even realistic
its just bs
I dont even wanna talk about dribble changes
new meta is even more toxic than GB and ippy can ever be combined
Dunno man, we lived different experience, i lived through hell playing this game for more than a month, today i felt like i was actually doing something instead of witnessing the same bs every game
I even lost like the first 5 matches playing with console noobs, it still felt better than before
wait for people to figure this shit out. No one will ever use core mechanics. It's going to get much worse than patch 2.
And im telling you, when i love a game i try to learn and get very mechanical
I trained more than i played in RL
Honestly those mechs in rematch felt not interesting to me
Im all for hard games
cant lie that shit is heinous
cause its broken asf
as a fighting game enjoyer I love when games have frame perfect inputs and are rewarded for it. But also for the balance they should have counterplay. all of the techs can easily be turned into core mechanics if sloclap was smart enough
The problem with GB for example is it's TP. There is no animation or anything during the process not even 0.1 delay
I agree with this, core dribbles can be counted on your dick basically
Correct removal of GB ? simple. Do not allow ball to have high velocity IF direction is being changed more than 45 degrees
Sloclaps fix ? : REMOVE ALL EE ACTIONS
One thing i hated abt EE was like: you get your positioning wrong, EE into the guy and steal
It created a loop of endless bullshittery
everyone hated that. it made positioning meaningless
and leading to missile meta
but sadly even now its strong
its due to priority list tho
Less because lower radius and weird ee movement, which i didnt like too honestly, you're basically on rails
The game has immense potential and they can make this game be fun in hundreds of possible way including slow paced version of it. But they are just ruining
completely managing the game wrong
GK fix should be netcode improvements
their GK fixing is: Moving goal trigger from goal line to Goal NETS
this!!!!!! why is the fucking line at the post IF IT DOESNT MEAN ANYTHING
Upvote
Blade cross is shit now too
In reality their hitbox is smaller and EE nerfs effects them the most. They cant push the strikers and close their angle now due to rail EE. its just free goal
yeah i got screwed over by this 2 games ago
The blade nerf applying to crosses shouldn’t be a thing
Why not
Mfs were spammimg that from corners all day long
Cross from across the field and 4 meters high blade cross from corner
????
Your issue is with prio then
And I can still do that off a normal cross
It’s just slow
rail ee? and whats smaller gk guard stance hitbox?
just trying to visualize the terms here
i know right.. beta one and beta 2 was the best, by far, they killed that game like i've never seen in my lifetime.. and i'm a HUGE boxing fan so u can imagine how bad it felt to see this skit..
also, dunno why, but i had quite a good FPS hit since that patch..
Raill EE = Not being able to turn even by 10 degrees during EE. its basically one direction lock
Ong, I liked the game, now it's a sad soup of shit
Sure the game is more balanced maybe but these movement changes are not worth it. keep the netcode put the controls back
dash my brother
Update isn't that bad just need to make movement adjustments so it feels more fluid and get rid of infinite speed glitch
At least for me
fix sprint push from neutral putting 50 kg on ur feet and fix def stance carrying momentum + revert high volleys having less shot power + revert how EE interacts with inputs n i think the update is fine 
Is not as bad u r making it out to be some of yall are exaggerating
i dont think u understand what sprint push from neutral means or u wouldnt have this opinion
when u are jogging wirh the ball or standing still and then hold or tap sprint + pushball at the same time you send the ball forward but your momentum is being held back which p much just loses u the ball if any defender with blue is even remotely close on top of it just feeling horrible
u have to be visibly sprinting before u can input a push to circumvent this
volley nerf is okay
I agree with everything else
Think volley nerf is too much on top of making animations easier to read
I think it would have been fine as is to keep shot power but make animations easier to read so that keeper actually needs skill and knowledge to correctly predive a ball that isnt just a guess
With the added Nerf to shot power, volley shots from edge are so slow id argue most composed (mind you, not even good) keepers can react to ball trajectory and save it
And if there is anything we should learn from games before this one is that having reactable offense is really, really bad
The further into box you force shots to be in order to force keeper to guess, the more sense it makes for people to post 3 people in box and sit there until they get the ball
Somehow i didn't even consider that if you reduce the shot power, will also reduce the range at which a longshot is even viable

i think a lot of casual players dont see the forest past the trees
Yeah the only ones to accept this is silvers
You input on the ball with EE it cancels EE if the input is to change direction over like 45° angle it cancels
https://www.tiktok.com/t/ZT6vatafP/
@rigid trail 🧑🏿🦯
Man the mouse flicking thing has to be nerfed in some way
Wait that's just dribble stance
I really cannot see a single change that makes sense movement wise in this patch.
I thought I was Mindless But after seing this patch Im thinking of changing my nickname to GeniusRookie 
the only thing i like is jog pushball during sprint cuz u have control of the ball so much sooner after each push ball while keeping up speed
it feels like technical sprint on fifa
I don't know if its just me, but EE feels like it sticks to a direction at times. Sometimes you can turn, sometimes you're absolutly stuck going one way
on freeplay it never does that. in online its train sim. Idk how they screwed this thing up but they did
Bro someone just reacted to a message I sent in this chat 2 weeks ago, who tf is scrolling that far up???
True that shit is hella weird
Maybe im trippin but i noticed u get on rails when ur near other players.... maybe im trippin tho....
That's why soclap needs to stop listening to reddit
Attacker literally having more speed than defender with this technic lol. Fix it already
Anyone disagreeing is being dishonest
Bro, what are you talking about. Game is great atm. They just need to figure out a way to balance out the stiff movement
No
It would be fine if the techs didnt look goofy and game breaking, golden boost has your character glitching around erratically and ippy slide looks like youre using the force on the ball, the in game mechanics have plenty of flair you just arent trying hard enough
Agreed. It doesn't flux with the flow of the game
True
A beacon of light...
100% agree, the issue isn't even how effective these techs are, it's how broken they look (in an online match especially)
Now you can even ippy a backheel side push and it's even worse than a normal forward push ippy. You pull the ball from so far it makes it unreadable.
That's a way to put it
All of this is true.
They just needed to make proper animations to make these things more readable, and adjust the balance of it.
Take a page out of fighting games and turn emergent gameplay into core systems.
It's actually sad that a company that has a fighting game background is so allergic to this idea, and instead wishes to force everyone into a singular playstyle.
A playstyle that I will add, has always been the most powerful option, but now is practically the only option, eliminating tons of variety that keeps the game engaging.
You'd think a company with that background would understand this idea.
Yeah sucks I’m more worried after they announced patch 4 than excited
Yeah, I have 0 faith in Sloclap at this point
They are brilliantly talented thinkers.
But between Absolver and this, they have proven that they can't be trusted with any form of competitive live service game.
They treat their multiplayer games like on rails experiences.
That mentality works great for games like Sifu, but not for Rematch.
psa since this update avg players dropped from 10k to 5k
Well apparently this new update feels a lot better plus new battle pass so might be more intriguing
Yet you still have fanboys on here saying it was a good update .
The next one is the last roll of the dice as far as im concerned.
In the movement seems a lot more slower for me
In the beta?
Yep
Interesting
The game it's really playable, don't get me wrong
But I'm pretty sure the new meta it will be
pass to pass
They killed a lot of potential individuals skills in this patch
I totally agree with removing those bugs that people call mechanics, like Golden Boost and Vexis Dash
but they NEED to add new dribble mechanics to replace these ''bugs''
so we can get more optimal options instead of using bugs
opening more opportunities
I agree. Can’t just nerf things into the ground and have no solution to replace it with.
the game feels so slow
Exactly
¯_(ツ)_/¯
New options sounds good but what they can do rn is nerf stam consumtion and make things a bit faster in general
Yeah, would be good
Stamina needs a buff
That's for sure
At worst Missed tackle should give defender 20% stam penalty or something
You can't barely run now
due to how ez it is for them to spam it and catch up once passed
this also applies when you gets tackled, it should leaves the striker less able to recover their posture and clear the ball you just defended. There are many times when you clear the ball and it hits the wall, getting back to the striker and you just stare at them lol
or it goes to a strange position in the field
that you can't catch it up fast enough
Situations like this are kinda rare but it gets in the way
anyways
agreed. corners are literally fuckfests
i know right xD
Played the beta patch. Officially uninstalling, as is the rest of my squad.
This game had a good run.
Not waiting another 4 months for them to make the movement good again. Too many other things to play out there.
And I ain't talking Golden boost
Im talking simple fucking turning feel tight and crisp
Or being able to have speed when you dribble past a defender
Basic shit that real life players can do.
They're trying to tell us to make plays that consist of passes in the worst possible way
lmao
Like good players weren't already doing that you know?
