#How to make passing on Mouse and Keyboard a little more bearable with a macro

1 messages · Page 1 of 1 (latest)

dense cedar
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Hey everyone and all new players in REMATCH

Getting clean, consistent passes on mouse + keyboard is rough right now, but I stumbled on a little workaround, a macro that drops your DPI while you’re holding right-click. It’s made my passes way more reliable, still not perfect, but definitely better.

Quick tutorial

  1. Download AutoHotkey dash – download it here: https://www.autohotkey.com

  2. Create a new script. Open AutoHotkey, choose New Script, then Edit( In notepad if you preferer).

  3. Paste this code (it just toggles your mouse speed while right-click is held):

`originalSpeed := 10 ; Your normal pointer speed
dpiShiftSpeed := 1 ; Low-DPI speed while aiming

RButton::
; Lower speed
DllCall("SystemParametersInfo", UInt, 113, UInt, 0, UIntP, originalSpeed, UInt, 0)
DllCall("SystemParametersInfo", UInt, 113, UInt, 0, UInt, dpiShiftSpeed, UInt, 2)
Send {RButton down} ; Keeps normal RMB actions alive
return

RButton up::
; Restore speed
DllCall("SystemParametersInfo", UInt, 113, UInt, 0, UInt, originalSpeed, UInt, 2)
Send {RButton up}
return`

  1. Save & Compile. Click on Compile Script and find the file you've just created, then run the .exe. While you hold right-click, your DPI should drop , and stop when you let go it should go back up

Hope this helps some M+K players over until we get an official fix

My idea/suggestion on how passes could work in REMATCH
The old WASD beta pass mode was good, but another idea could be:
**
Make it a two-button input:**

Hold right-click to aim—show a small indicator so you know exactly where the ball will go.

Tap another button to charge and release the pass.

You’d have time to line up a perfect pass, and with practice it’d feel as quick as the normal pass.

Let me know if you guys have any tweaks, suggestions and better options.

languid cedar
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@dense cedar i am getting a error in your code

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could you help

dense cedar
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Idk ask chat gpt

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Works for me

rotund lark
hoary kestrel
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Perhaps the other button could be left click

rocky robin
dense cedar
rich raven
dense cedar
rich raven
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but u can still change the dpi

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it works

small kettle
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(regardless of v1 or v2)

rocky ingot
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sensitivity does not affect anything, it's been tested. From what I've found in my testing is the sensitivity is determined on the "state of the ball". If you are in full control and it's at your feet where you would be able to move around with it, passing is fine.

If the ball is in any other state, such as an incoming pass, in your hands as gk, in the middle of a rainbow flick etc. the passing sensitivity is absolutely fucked and changing dpi does not do anything for this.

And yes, I've tried this same idea through iCUE, as many others have done since this method was suggested on reddit about a week ago

rocky ingot
rich raven
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ahk not because rematch has raw imput

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so he dont read the software input

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he read the pc in put

rocky ingot
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please write that in clearer english so we can understand it.

rich raven