Hey everyone and all new players in REMATCH
Getting clean, consistent passes on mouse + keyboard is rough right now, but I stumbled on a little workaround, a macro that drops your DPI while you’re holding right-click. It’s made my passes way more reliable, still not perfect, but definitely better.
Quick tutorial
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Download AutoHotkey dash – download it here: https://www.autohotkey.com
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Create a new script. Open AutoHotkey, choose New Script, then Edit( In notepad if you preferer).
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Paste this code (it just toggles your mouse speed while right-click is held):
`originalSpeed := 10 ; Your normal pointer speed
dpiShiftSpeed := 1 ; Low-DPI speed while aiming
RButton::
; Lower speed
DllCall("SystemParametersInfo", UInt, 113, UInt, 0, UIntP, originalSpeed, UInt, 0)
DllCall("SystemParametersInfo", UInt, 113, UInt, 0, UInt, dpiShiftSpeed, UInt, 2)
Send {RButton down} ; Keeps normal RMB actions alive
return
RButton up::
; Restore speed
DllCall("SystemParametersInfo", UInt, 113, UInt, 0, UInt, originalSpeed, UInt, 2)
Send {RButton up}
return`
- Save & Compile. Click on Compile Script and find the file you've just created, then run the .exe. While you hold right-click, your DPI should drop , and stop when you let go it should go back up
Hope this helps some M+K players over until we get an official fix
My idea/suggestion on how passes could work in REMATCH
The old WASD beta pass mode was good, but another idea could be:
**
Make it a two-button input:**
Hold right-click to aim—show a small indicator so you know exactly where the ball will go.
Tap another button to charge and release the pass.
You’d have time to line up a perfect pass, and with practice it’d feel as quick as the normal pass.
Let me know if you guys have any tweaks, suggestions and better options.