#KBM + OCE Feedback
1 messages · Page 1 of 1 (latest)
agreed. Either that or we need a deadzone and passing sens slider. It's just not a natural mechanic for kbm users. We don't "hold" inputs with the mouse like that, it's very unnatural.
agree
wasd system, adjust the actual system, or just aiming system like the shots, just give us the 3 options and we choose
ye idk why they are being so stubborn on this, it's clear a large majority of players dont like what they are trying to add, it just isn't an intuitive design for kbm gamers.
and im normally open to learning difficult mechanics, but this one is not it
its not that I cant do it, its that its not something I even want to adapt to, it feels terrible. We are aiming on 3d space with our camera and then in 2d space on our pass like wtf
@static heron @dense crest @median tangle @minor rock @ripe tulip please my good sirs 🙏
They're not fixing shit. They dont even address the issue in their latest post