#Please reduce camera lockout time after shooting and passing

1 messages · Page 1 of 1 (latest)

tepid otter
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I understand the reason it exists, to apply curve and to have micro adjustments to passes, but it's just too much time afterwards where you can't move the camera.

I want to be able to make a self pass to myself, or the wall, and be able to aim the next action way faster. Makes the game feel even clunkier.

oak inlet
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i hope devs will consider this

deft saddle