#The game is completely different now. (And boring)

1 messages · Page 7 of 1

ocean tusk
#

So you regen really fast

#

And there's no punishment

frigid ether
#

There cant be a punishment if I shoot the ball to Your half

brittle hemlock
#

Yeah but if you dribble past someone your stamina is too low and you can't make any more space with a sprint so it was all for nothing

ocean tusk
frigid ether
#

Before You make another attempt, and come back to my half, I'll be full green, even if I drained empty

#

Blue used or not

ocean tusk
frigid ether
#

Sure, we are talking pure tactic now.

ocean tusk
#

But in ranked people who just wasted stam ball chasing and challenging constantly would always be a man down and would usually result in a goal

frigid ether
#

But the solution cant be "situation based'. It needs to be generally applied

ocean tusk
#

The pace is quicker in ranked. So I'd say just depends what lobby ur in on that one. I did find the 3v3 mode where your point comes more into play I think

#

Cuz in there, your blue thing is just overused

#

Instant slide blue thing to another slide or tackle passback to goalie because it's an open field

#

But in 5v5 very diff

frigid ether
#

If I only poke a ball and be able to fully load RT down the either line for "hail mary" I dont need stamina

#

You wont be near me for next 10-15s

ocean tusk
frigid ether
#

No

ocean tusk
frigid ether
#

that happens cause You cant blue speed with ball

#

and I can do it

#

so even if I miss tackle, I blue speed, tackle You again, kick ball again, regain

#

its not about stamina at all - it is completely irrelevant here

#

blue extra effort is

frigid ether
#

So I don't care if Im red on stamina, if Im on my box, and ball is next to Your box 🙂

main elm
#

Lets stop arguing for a second

#

You guys also think the elite rewards are kinda mid

sleek glacier
#

lmao

frigid ether
#

What rewards? You didnt even see first real season pass yet 🙂

main elm
#

Season pass is season pass

#

the other things are

#

ngl kinda ugly

frigid ether
#

Like 75% of tree was a coin pickup 😄

ocean tusk
#

As I say I get what ur saying @frigid ether but I just think that it's fair use of blue thing to do that as long as the regen is slower like it is and the stam drain gets turned higher. Thats all I think

main elm
#

Im a big fan of trading systems between players

#

economy markets and stuff are cool for cosmetics

ocean tusk
main elm
#

rocket league screwed up deleting that

#

but like things like that literally create the playerbase

frigid ether
#

Ok, but I dont. And I'm completely defender mentality.
It is unbalanced if I have something that You cant counter or use by yourself

main elm
#

csgo is still popular thanks to the market

frigid ether
#

I can both slide, and then catch up to you with uber speed You cant use.

#

Thats not fair 🙂

main elm
#

some people dont even play the game. they just enjoy the trading feature

sleek glacier
main elm
#

That makes sense short term

main elm
#

but literally adding like small trading fee would work too

brittle hemlock
frigid ether
#

And it doesn't happen a lot when someone says "oh, my tools are better". But I know that what will work best if both sides of the ball are completely balanced

#

as for now, as a defender I have the blue speed recovery exploit

sleek glacier
frigid ether
#

offense has a backboard priority exploit 🙂

main elm
#

ig coins

#

you could have a market place

frigid ether
#

i want both to be gone 😄

main elm
#

even rainbow six siege has one

brittle hemlock
main elm
#

at least octopus is on my side

#

i just always liked the trading potential in items

#

so your account has value

#

and items actually matter

frigid ether
#

And regarding the rewards:
There are plenty of options they can come with in full release.
Imagine all the stadium features - backboards, flags, sounds, crowd songs.
Jersey patterns, logos, symbols. Sky is the limit.
I think that stadium customisation offers infinite amount of possible rewards in season passes

#

I would kill for an AC/DC music opening on kickoff if I play home for example 😉

brittle hemlock
#

Valve is the best not only in dev skill but also in how they really try to make things great for players while still making a lot of money

main elm
#

meta will be the least exiting stadium

#

to master the basic look instead of flashing thingies

main elm
#

they cant count to 3

#

but at least the first 2 are decent

#

altho i hate c2 and csgo >>>

frigid ether
#

That would clearly disturb You more than me 😉

main elm
#

probably

sleek glacier
#

did you guys know you could fly in the game?

main elm
#

worst thing about rocket league is how it forces me to play on those awful maps

#

like aquarium

#

and the dj ones

#

and the beach eww

brittle hemlock
#

Desert in rematch is so bad

frigid ether
#

I dont mind any of them

celest tundra
#

It’s time to make use of the free market and liberalise the rematch economy

frigid ether
#

I dont like the transition animations

celest tundra
#

Case opening for us all

brittle hemlock
#

I want dark mode for the desert map

frigid ether
#

if I play on deser, keep it for whole 6 minutes ffs...

celest tundra
#

Trading available

sleek glacier
#

Actually just watch this 2 videos for a sec

#

im shocked

brittle hemlock
#

But yeah in 2 weeks we will be lucky if they even fix the servers. They will not be doing anything until release I think

sleek glacier
raw wraith
celest tundra
#

I think my teammates realised a bit that if you just bang the ball into the box as the keeper someone shooting can get animation priority and score

main elm
#

delete and spit

frigid ether
celest tundra
#

Where is it confirmed

frigid ether
#

few thousand text earlier on the Discord by the community manager

celest tundra
#

Send ss

frigid ether
#

I didnt make it. Maybe Nitrium will have some link to ir

versed hornet
#

barely depends on skill now

#

because when you are infront of gk there is nothing you can do

#

no stam

#

so you need to pray hes bad

sleek glacier
#

it's true that direct shots are completely useless and that there are only a few ways to emerge victorious from a 1vs1 against the goalkeeper.

#

I heard that they made the goalie hitboxes bigger but I don't know if that's true. It was already a magnet before, now it seems harder to score normally but maybe the goalies have just improved exponentially.

brittle hemlock
#

Low corner far from gk seemed to be a blind spot for goalies this beta where they couldn't save it with the dive. It could have just been shit servers though

versed hornet
#

how do you still have stamina infront of gk

hollow skiff
#

Stamina management

proud escarp
main elm
#

holy shit I love alcohol

versed hornet
hollow skiff
#

Jt wirks the same as with no ball

#

Don’t sprint yoj get it back

#

Sprint you lose stamina

#

Also do you use push ball and sprint

#

Casue sprinting with the ball in your feet is the worst way

fervent parrot
#

I wasn't ever really good at dribbling the first time around, but I do find that this time around there is a greater reward for passing and trading the ball. I do think they can make dribbling AND defending more technical and deeper. Someone going it alone should have to be a god to do so, and they should get rewarded for doing so. Right now it is like, if there are three defenders on you, it doesn't matter how good you are, you either have to pass or get lucky off some clunky unintended interaction. I like that that encourages teamwork but I think it shuts out the option for a true solo charge.

brittle hemlock
#

I think both soloing for high skill players and passing should be viable playstyles

glossy hamlet
#

I was going into this thread thinking I disagree but I agree with all of the points in this thread. I also remember how much worse dribbling felt was and it took me completely off guard multiple times cause I would think I'll reach the ball first and push it to the side before the opponent reaches it but then my character would suddenly walking super slowly or taking ages to push the ball. I feel like its especially noticable with the lob.

main elm
#

hi darky

sleek glacier
thick oasis
#

Playing like that is viable it's just not very effective

#

Unless you're really good

#

But as good as you can be at dribbling you'd still win more games by passing and calling out crosses into the box.
Played against this "Xero" guy on the day the beta was reopened and he proved you can do it all yourself if you have the skill.

Your skill needs to be so much higher than the other team though, trying to dribble past multiple defenders will never be a reliable strategy, but it is viable

sleek glacier
#

for goodness sake no one said it's impossible, the more I played the more I got used to it. but dribbling is extremely boring now and the game itself seems slowed down. I repeat, if before a match ended 6-4 now the most you can do is 4-0 if you get some bad players. otherwise 2-1, 1-0.

#

It would have been better to have frenetic matches with 10 goals than like this.

hollow skiff
#

I can undertabd that opinion

radiant heath
#

Yeah, passing was always good. Now it's the best option 99% of the time even if you are good at dribbling. Less gamesense is required to predict or react to opponents compared to the first beta. Lack of variety will make the game stale over time.

analog perch
#

ball hogs will find a way

thick oasis
#

and have you considered that players also got better at playing defense and goalie so matches have less goals? First beta all you had to do was get a shot opportunity near the box and most goalies were diving the wrong way more than half the time.
Now that isnt as effective, same for dribbling. Early on people werent taking advantage of extra effort and wasting it so you could dribble past someone and get away easily. Yes now you have less stamina so you need to manage it, but that's just more skill depth. If you always have enough stamina to dribble past everyone without managing it, why even include that system, there's no penalty.
I think the variety is yet to be found, did they intentionally add flip resets into rocket league because it lacked variety? No new techniques were discovered over time and mastery over the existing systems allows for an almost infinite skill ceiling

#

And it is just preference, but imo getting a goal should be a challenge, otherwise it's more akin to basketball than soccer

craggy raven
thick oasis
#

The fact that you can go an entire match at 0-0 with the entire thing riding on 1 goal is REALLY intense and fun, but again just preference I feel

craggy raven
#

Also having less resources makes the game much more tactical since you have to really think and value how you want to use those resources like stamina or effort.

thick oasis
#

I get why people like scoring at lot

analog perch
#

dribbling ahould be as risky as it is.

craggy raven
#

I do agree that tackles (From behind at least) should get nerfed and goalies ought to deflect the ball more rather than catch full powered shots.

analog perch
#

if you're getting tackled from behind you definitely gotta react

craggy raven
#

I mean even if you react and manage to avoid it, usually the defender gets the momentum carry them over to perform another tackle and so on. Even if you use the 'push' ball your character jumping makes it so you can't pass or use any other action before they tackle again and you get animation locked. (I don't know if that makes sense)

analog perch
#

I've never had a big issue with slide tackles from behind like that

#

also you don't always have to push ball.

#

I normally use dribble stance

craggy raven
#

Yeah mine is a very specific example so I don't mind it much. Tackles are risky strong but risky too as they are for now.

thick oasis
#

just go in the clips channel and watch some high level highlights, mix in every part of your kit and you can do some insane stuff

raw wraith
# sleek glacier for goodness sake no one said it's impossible, the more I played the more I got ...

darky you know I was one of the first in here supporting this and like you i am adapting. I know its easier for me cuz im not that mechy player. What I want to say is I think there is still hope to have that feeling again.

We need to see maybe some interesting mechanics are discovered which totally changes the dynamics yet. Incredibly small timings and nuances that allow for unexpected plays. Essentially allowing to create plays out of what was considered impossible in that position.

It's not the same as the aggressive dribbling we had b4 I agree but I think it's still something that would interest those players. This is an area of the game most ppl aren't going to spend the time learning or instantly write off as impossible or inconsistent. I got high hopes there is something like that for us to discover 🙏

idk if I said this properly without sounding like a condescending asshole but I hope you get what I mean lol

main elm
#

hi darky

#

carrot are you eu

main elm
sleek glacier
sleek glacier
main elm
#

fuck you

sleek glacier
sleek glacier
versed hornet
#

btw 1 for dash and 1 for dribble is crazy

#

Dash and dribble = 0,75 (before: dash 1, dribble 0,25)

#

0,25 for dribble was perfect

#

dash is way more abusive

#

than dribble

versed hornet
hollow skiff
#

WHWRE did you even get 1 for both dash and dribble

#

Or maybe I’m misinterpreting

versed hornet
hollow skiff
#

Yea

versed hornet
#

did you read that:

hollow skiff
#

It doesn’t say dribble was ever 1?

versed hornet
#

i literally copied and pasted

versed hornet
#

oh no

hollow skiff
#

It was .25

versed hornet
#

mb

#

ye

#

it was better to use

hollow skiff
#

And is.75 now

versed hornet
#

i mean

hollow skiff
versed hornet
#

it was not the most op thing

hollow skiff
#

Where did this come from

versed hornet
#

but they nerfed the worst dribble

hollow skiff
#

I mean

#

It’s not dead

#

It’s just not spammabkr

#

I eman it still is kinda

versed hornet
#

well even spamming it was a shame

hollow skiff
#

You just can’t use it 40 times

versed hornet
#

you cant 1v1 with that

hollow skiff
#

😭

versed hornet
#

if the dribble worked like

#

if the opponent hit ur leg

#

it doesnt matter

#

he needs to hit the ball

#

it was perfect

#

but NO

#

the opponent just need to hit you

hollow skiff
#

Wait

versed hornet
#

not even the ball

hollow skiff
#

What are tou defining as dribble

#

The dribble moves?

versed hornet
#

ye

#

the opponent doesnt need to hit the ball

#

nerf this is nonsense

hollow skiff
#

Yea they do

versed hornet
#

just need to hit YOU

hollow skiff
#

Whcih has the ball

versed hornet
#

ye

hollow skiff
#

The dribble moves you with the ball at the same time

versed hornet
#

thats a shame

#

ye

hollow skiff
#

How is thag a shane that’s how it Shoukd work

versed hornet
#

but moves the ball more than you

hollow skiff
#

??

#

It’s not like the push ball

#

The ball doesn’t go past you in anyway in dribble loves

versed hornet
#

you didnt undertand what i'm trying to say

hollow skiff
#

The ball does not leave your feet by a noticeable distance

#

Your trying to say they just need to hit your leg

versed hornet
#

it doesn't leave your feet in any moment

hollow skiff
#

But the ball is in that leg

#

So o course they only need to hit your leg

versed hornet
#

bro

#

miss the ball and still counts as a disarm is a shame for me

hollow skiff
#

Thats not how it works????

versed hornet
#

yeah

#

it is

#

you miss the ball

#

and still get it

hollow skiff
#

Thag might be a desync issue for you

#

Have you been having a lot of lag in your gakes when you played

#

Or just high ping

versed hornet
#

no ping issue just servers problem

#

i used to play with 65

#

ms

hollow skiff
#

Ok well have the servers been laggy and buggy for you

#

65ms is pretty laggy

#

Or at least

#

You can experience some decent latency

#

So it might just be your experience with latency

versed hornet
hollow skiff
#

Cause I’ve dodged both slide and standing tackles by just moving towards one side and the ball not getting hit

hollow skiff
#

Like my furthest leg will be scraped

#

But there will be no hit count

#

And the ball is still like

versed hornet
hollow skiff
#

In my possession

versed hornet
#

these things are the legs

hollow skiff
#

Yeah I don’t get it

#

Thag drqwing is so unreadable

#

💀💀

versed hornet
#

opp legs

#

and your legs

#

you press control + dribble

#

its lt dribble

#

as you said

hollow skiff
#

Wait

#

Are we facing each other identically in this

#

💀💀

#

Dude I can’t with this draeing I’m sorry

#

😭😭

#

I don’t see the vision

versed hornet
#

thats a first person vision

hollow skiff
#

HUH

versed hornet
#

like you dribbling a tackle

#

he misses the ball

#

get your leg and make a disarm

hollow skiff
#

Ok Wel

#

Yea you drew what you’ve been experiencing due to latency yeah

#

I already got thag

versed hornet
#

whats the point of lt dribble if its already nerfed

hollow skiff
#

But at least in my experience

#

It hasn’t been like that a lot

#

Also wdym neefed????

versed hornet
hollow skiff
#

You can still use it alot

versed hornet
hollow skiff
#

To .75

versed hornet
#

ye

#

from 25

hollow skiff
#

When your total is 10

versed hornet
#

to 75

hollow skiff
#

Ok but

#

You can still use it plenty

#

More than enoigh tokes

#

There are no scenarios you need to dribble 10 times in a row

versed hornet
#

but still useless to use that in 1v1

hollow skiff
#

How?

#

It’s very useful

versed hornet
#

thats the whole point bro

hollow skiff
#

Ok well

#

This is just gonna be a disagreement on experiences

versed hornet
#

if the opponent hit any part but the ball its a disarm

hollow skiff
#

Yeah if that was my experience with the dribble I would agree the dribble is pretty bad

#

But even then

#

If I already used it sparingly bc of thayc

versed hornet
#

me too

hollow skiff
#

Lowering the amount of total uses with no stamina recovery wouldn’t matter

#

Because I already used it sparingly

#

So I don’t really see your point

versed hornet
#

but the hitbox of lt dribble should be buffed

hollow skiff
#

Also I’m being hypothetical

#

I use the dribble plenty

#

It’s good

#

I use all the dribbling mechanics

#

They are all useful in their own circumstances

versed hornet
#

or faking

hollow skiff
#

Ok well that’s your opinion

#

I can respect it

#

But I don’t relate to it

versed hornet
#

i mean

#

would be cool to have something like fifa

#

that u need to timing the ball

#

and if the opponent misses the ball he gets a penalty

#

in that case

#

he misses the ball

#

and you get past

static willow
#

Devs; consider what the OP said- Fix the network problems, bugs, glitches etc. Then release it as it was on first beta.

hollow skiff
#

They have considered it

#

Read the post

static willow
hollow skiff
#

Announcements

#

Their read up

#

They are cooking

#

They are reverting some things

#

Tweaking others

#

And focusing on bugs and network

static willow
#

If so, well done- We will see it on the release.

sleek glacier
#

From a gameplay perspective, a couple of major issues stood out in the feedback;

Rainbow flick reactivity: we have made some changes to volley prioritization, to avoid having players juggling the ball of their head by chaining volley lob push balls, which felt like a cheap tactic, and created a balancing issue. The consequence of these changes was that rainbow flicks felt less reactive. We have found different ways to balance the rainblow flick ability, while maintaining a good game feel.

M&KB tap aiming: some bugs were present in the Beta build, which prevented players from aiming precisely at 360° using the mouse, and with no deadzone, making tap aiming overly sensitive, and honestly quite painful to use. We have fixed these bugs, and introduced a better sensitivity, so mouse aiming will be vastly improved in the next iteration. At this stage, it was too late to reintroduce WASD aiming, or to allow players to choose in the options, but this will be available in an upcoming patch, since some players may still prefer this input method.

Lack of input remapping: unfortunately, we were not able to have remapping available for the Beta. Our priority is M&KB remapping, and this will be available at launch on PC. Gamepad button remapping will be delivered in a patch shortly after launch. More advanced remapping options will also be made available in future patches!

Other issues include: stuttering at kickoff, goal replay bugs, spectator mode bugs. We are investigating all of these, and if they’re not fixed for launch, they will be soon after!

#

i guess we'll see

main elm
#

hi darky

sleek glacier
hot crest
hexed skiff
#

When the game releases will they have 3v3 ranked like their normal modes as 5v5 is ass if u aren't a full stack

amber willow
#

No info

magic swift
brittle hemlock
magic swift
#

genuinely just wanting to be confrontational and argumenative

sullen plume
#

I just know whoever made this post hasn't even hit platinum in the beta, but has all the opinions in the world

#

the recent beta felt 99% like the last, just with more server issues and weaker sliding tackles

hollow skiff
#

Oki well uh

#

They released patch notes

#

There were differences

hot crest
#

I mean you can’t make this shit up 😂

brittle hemlock
sullen plume
magic swift
magic swift
thick oasis
#

I agree that rainbow flicks felt too slow, so I'm glad they're looking at bringing the reactivity of that up, the more it's spammed the faster players will learn how to counter it
but I also do agree that dash and dribble should cost the same stamina. I liked that you actually had to manage stamina, I ended up paying attention to the cooldown of the stamina regen way more, spacing out moves and not being able to sprint everywhere punishes bad positioning.

Saying that dribbling is 3x worse because it costs 3x more stamina for a dribble move isn't quite taking in the whole picture. If you are able to manage your stamina and haven't had to run to challenge a ball, dribbling is the same as it was (besides rainbow flicks). 1 element of dribbling was nerfed, the total amout of moves you can chain in succession. You can still chain 13/14 dribble moves without pausing before running out. Sure that's smaller than 39 dribble moves, but isn't that a bit excessive? Especially considering defenders could only dash 10 times in quick succession.

amber willow
#

Dribbling was nerfed, it was ass. If you say otherwise you are hardstuck gold. The only shit worth doing was pace abusing

hollow skiff
#

Why are we even saying shit like hard stuck gold

#

Mf it was a 3 day beta

#

You aren’t hot shit because you called in 3 days of work to grind sorry the rest of us were busy 💀

#

I guarantee you the average player got maybe 10 ranked games in

#

Hell even I played less than a dozen games and ended like plat something

#

It’s severely unrepresentative rn

#

Also drivbling went from 40 uses on a full stamina bar to like 15

#

Fuck are we talking about nerfed

#

It just isn’t a overly padded stat

#

Nobody was using drivbling that many times in a row without letting their stamina recharge

brittle hemlock
#

It's not about how many dribbles you can do. Problem is once you dribble past a player you will be low on stamina and that same player will catch up to you right away

hollow skiff
#

You use 7 dribbles to get past a guy without ever letting your stamina recharge?

#

Tjags just to get you to half stamina

#

I think your being unrealistic in your scenarios

halcyon reef
#

Holy shit

#

6k plus comments?

hollow skiff
#

Woild that same defender not also waste energy on tackles and other moves to defend

#

Yeah it’s become a different thread

#

Like 5 times

#

The same basic idea kinda remains

#

But it’s like different topics

halcyon reef
#

I can't tell if this is A tier rage bait for people or just really divided

hollow skiff
#

I mean it’s hard to tell

#

Because a lot of any gokd points is removed by the people claiming

halcyon reef
#

Like it's not changed THAT much

hollow skiff
#

That anyone who disagrees is hardatuck or low Elo

halcyon reef
#

I'd say people were hyper sensitive if they are that ticked off

hollow skiff
#

Which just makes everyone want to listen to the opposing side even less

lime sigil
#

Nice ragebait

sullen plume
thick oasis
# brittle hemlock It's not about how many dribbles you can do. Problem is once you dribble past a ...

getting past a defender once shouldn't let you run the entire pitch completely unhindered. They only catch up to you "right away" if they have extra effort and you don't, or you don't react immediately by pushing the ball away from where they missed the tackle. I get it, everything happens insanely quick and the lag doesn't help at all.
Did you never encounter someone who was able to keep the ball away from you for a decent amount of time? If not I can understand why you think what you do.

sleek glacier
lime sigil
#

Game feels slow, Reduced movespeed
Nope

Dribble chains reduced
Nope

Dumbest thread

sullen plume
# lime sigil And? None of the shit u guys talked about was confirmed

confirmation bias paired with sheep mentality,
everyone agreeing in this thread sucks and their first excuse was "my teammates suck" their second excuse was
"they changed the game, last beta I was definetly playing better (cope)"
so they upvote this trash and surely since it got so many upvotes its true, right?

sleek glacier
graceful fossil
#

Entire thread sounds like folks were getting by on defenders not knowing how to aim tackles/slide tackles and now that people started to understand how to anticipate jukes, they are way more vunerable now.

cedar knoll
#

they actually didn't change the core mechanics, they fixed a few bugs

sleek glacier
#

the time it takes you to start the rainbow flick you're just waaaay quicker to pass, this has created the same dynamic in every game. pass left and pass right. but anyway, everyone is obviously free to think what they want. if you managed to have a good time good for you, I also had at least a little fun. but with the general predictability that all my games have had, the game does not seem destined for great things.

sleek glacier
#

yeah now tho

#

and we're not even sure. We'll see.

hollow skiff
#

Also

#

Whh are we just making up changes

#

All they said is they messed with the rainbow flick reactivity

#

And some invulnerable

#

Nothing about the speed of it

#

Like where is 300 percent coming from

#

Like if your being dramatic i guess that makes sense but when your trying tk argue that they changed something making up numbers just makes you sound like your lying about everhtbing

amber willow
hollow skiff
#

Bro is the target audience

#

Me when plat was 4 percent of the competitive distribution

#

Did you even read anything before thag 😭😭

amber willow
#

Why are you even giving any sort of input with less than a dozen games gang OMEGALUL

The "300%" useless isn't a hard number, he's just saying it's completely useless rn due to how easy it is to counter.

Dribbling did get nerfed due to it using more stamina okak

hollow skiff
#

Less than a dozen ranked games

#

I like a lot of other people

#

Didn’t want to wait 10 minutes in the initial queues times to find a ranked match

#

Also the saying ots comepletely uses less is completely opinionated

#

The whole point of this thread and others has very frequently been

#

Every person has been on two sides

#

Of either drivbling is shit and worthless

#

Or it’s just less effective but it’s still the same basic principle and execution

#

You just have to be more sparing about it

#

Even in high Elo there is a split

#

So idk why your trying to treat that as fact

brittle hemlock
#

If you are left with 50-60% of stamina after a dribble you will be slow af and everyone will catch up. So it was better to just pass. That's the problem right now that it's always better to pass and dribble doesn't do anything

versed hornet
#

Is that real?

#

Like

brittle hemlock
#

Less stamina = lower run speed

versed hornet
#

That's AWFUL

rare basalt
#

If you played you would have noticed that the less stamina you had the slower you become

brittle hemlock
rare basalt
#

Which also makes sense

brittle hemlock
#

And you can also obviously notice it. You should always run in a way to keep your stamina above 80%

versed hornet
#

Didn't notice that

#

That's nonsense

hollow skiff
#

Wdym

rare basalt
#

People using the blue stamina with 20% green stamina be like.

hollow skiff
#

That’s realistic

rare basalt
#

Why am I slow?

brittle hemlock
#

I liked it pre dribbling nerf

hollow skiff
#

Isn’t that what you wanted

#

Realistic football?

versed hornet
rare basalt
#

Depends on how much arcade you want honestly. It's all personal preference

hollow skiff
#

Thank him for what

versed hornet
hollow skiff
#

Perpetuating this dumb idea that what rank you got in a 3 day beta actually matters 😭😭

versed hornet
#

Get slower after dribbling is crazy

thick oasis
#

you didn't notice that low stam makes you slow?

versed hornet
thick oasis
#

hmm, wonder what else you missed

versed hornet
#

It was on the same First beta?

brittle hemlock
#

Always

rare basalt
#

When you have 20% your running speed is similar to your non sprinting lol

#

How did people not notice this

sleek glacier
#

so the game feel slower cause the stamina drains more quickly?

brittle hemlock
rare basalt
#

Actions "cost" more stamina

#

Stamina management is 80% of the game

thick oasis
#

^ its hugely important

rare basalt
#

You can do all the skills you want, but if you have no stamina lmao

#
  1. You won't be able to do skills anyway
  2. You will always get outpositioned
thick oasis
#

same with saving extra effort for exactly when you need it

rare basalt
#

^

#

Definitely

brittle hemlock
#

If you don't keep your stamina high you are a snail

thick oasis
#

its way more impactful to use EE at the right time than I initially realised

rare basalt
#

Using EE when you have no green is wasting it 10/10

hollow skiff
#

Wait

thick oasis
#

hmmm

brittle hemlock
#

What's next? People don't know EE recharges way faster when stamina is 100%?

hollow skiff
#

I can’t just spam moves?

#

NOOOOOOOO

#

FUCKKKKKK

rare basalt
#

Which means if you don't manage your green, you will never EE decently

thick oasis
rare basalt
#

The effect is lower. "Wasting 10/10" might be excessive...

hollow skiff
#

If we knew if EE was affected by it

#

Then maybe

thick oasis
#

I am not sure it is, but I can check in freeplay rq

hollow skiff
#

But we don’t know

#

It never explicitly says

rare basalt
#

"Feels" is already a lot.

thick oasis
#

yeah to me sprint is seperate to EE

#

and so sprint speed affected by stamina isnt related to EE

#

but I could be wrong

hollow skiff
#

I mean we’re just speculating

thick oasis
#

if using it helps you win a challenge then it's a good idea regardless I feel

#

ye ofc

versed hornet
#

Nobody is defending high tap

#

You keep using the same argument

thick oasis
#

okay I just tested it I'm like very confident that EE is either entirely or barely affected by current stamina level

rare basalt
#

...Very confident? XD

versed hornet
brittle hemlock
thick oasis
#

well I dont know for certain

#

im doing it by eye

#

gimme a sec

#

but it's definitely a massive speed boost over normal sprinting with 0 stamina

#

so in that respect it's still worth saving when you're about to run out of stam

#

to be able to get to a ball you woulnd't be able to otherwise

hollow skiff
#

That was me being sarcastic

amber willow
#

Game still feels like we are all 80 years old

#

Ngl I be walking everytime

thick oasis
#

what happens if there's an opposing player that could reach a ball before you and they use sprint/EE?

#

you're gonna let them get it first? Depends on the timing I guess, if it's only a small difference where you can very likely get a tackle I would agree

#

if they're clearly going to get there and have time to move the ball around, you are not really doing much I feel

#

It's all contextual though, if EE means the difference between getting to tackle a player and letting them pass over you, it's worth it in those instances.

amber willow
#

Yeah but it's not worth saving till you run out of stamina tbh

#

Based on field length

#

You use it whenever you see an opportunity to create a gap and that's about it

hollow skiff
#

Yeah except everyone dies thst

#

So more often than not they also use it

thick oasis
#

It has so many uses tbh, imo you should use as much as you need while trying to keep it available as much as possible, good balance

hollow skiff
#

Yea

#

Which is wild coming from him who is calling plat placement matches

#

😂

thick oasis
#

skill in this game will be quite wide, there wont be 1 clear way to play the game

#

hopefully

hollow skiff
#

I mean yeah

#

It’s already been showing kinda

#

Ppl play one way so any other way they see as bad or unusable

rare basalt
#

@thick oasis I've checked as well

hollow skiff
#

It’s why theirs a big divide

rare basalt
#

There is a slight difference

#

But it's very minimal

#

between EE full stamina and EE dead

hollow skiff
#

Is it near the beginning or end that you notice it

#

Cause near the end it might just be your normal sprint kicking in

rare basalt
#

Mate. YOu think I'm not keeping track of when the boost ends 😭

thick oasis
#

calm down

#

it's not like it's obviously clear when the EE ends, your FOV changes, giving you a higher sense of speed regardless of if you are actually going faster, and as lewi says, your exit speed will be different if you have stamina left

rare basalt
#

I'm just checking during the middle EE. Not the entirety of it if that's what you were wondering. Basically if they are comparable between one another.

#

Plus EE ends the instant your boots are not blue

#

So that's one check as well

thick oasis
#

you can tell the difference in speed THAT accurately?

#

holy

#

you're goated

rare basalt
#

I will now try lining up in the penalty box to see a bit.

versed hornet
#

all the time

hollow skiff
#

I mean

#

I feel like it’s pretty obvious when I like

rare basalt
#

Actually

hollow skiff
#

Oh

#

Wait this is imprisnt

#

What have you found

rare basalt
#

@thick oasis I've started timing

#

They are identical

hollow skiff
#

AYYYYY

rare basalt
#

1.1 average with full green

#

1.1 first run while dead

thick oasis
#

yeh thats what I found

rare basalt
#

I'll keep testing a bit

hollow skiff
#

so ee is actually nasty

rare basalt
#

Yeah

#

The catch is

#

You will not recharge it

hollow skiff
#

And should literally just be a under half stamina requirement

#

Wel yeah

rare basalt
#

Because you need full green to charge it pretty fast

thick oasis
#

yeh its a big risk for a possibly big reward

hollow skiff
#

But I think if you go into a play knowing your gonna blow a lot of stamina

#

You should most likely keep ee for under half green

rare basalt
thick oasis
#

often you only need to tap EE while you're interacting with the ball, but if you're chasing you will probably burn it all

rare basalt
#

Below here, no more EE

hollow skiff
#

What even is thag white bar for

rare basalt
#

The amount of times you just "waste" stamina catching the ball

hollow skiff
#

Like does it just signal

#

At this point yohr basically walking

thick oasis
#

white bar is 30% mark when you slow down right?

rare basalt
#

White bar appears

#

When you have NO STAMINA

#

And it will recharge your green bar slowly up until 30

#

At least that's how it seems to me

thick oasis
#

hm

hollow skiff
#

Wait

#

Could you time how long it takes to reach the from I’ll

thick oasis
#

oh yeh, it should probably be always visible

hollow skiff
#

Recharge from full

#

When just above white line

#

Compared to just below white line

#

Maybe stamina recharges slower past that line

rare basalt
#

It won't be that easy to time since we would be timing the 30% -> 100% vs the 0% -> 100%

#

Which is not "fair"

thick oasis
#

I know stamina doesn't recharge for a sec or so when you hit 0

rare basalt
#

Need to some minus

hollow skiff
#

Well I was saying like

#

28 percent

#

So you barely hit the potential like

#

Slower recharge threshold

#

So like timing 28 vs like 32

rare basalt
#

The bar doesn't appear until you completely lose all stamina tho

hollow skiff
#

Hm

thick oasis
#

yeh

hollow skiff
#

Das weird

thick oasis
#

once you hit 0 stamina it goes red until it reaches that 30% mark

hollow skiff
#

Oh

thick oasis
#

if you try to use stamina AGAIN before it recharges 30% it uses way more

hollow skiff
#

Gotcha

thick oasis
#

but as long as you dont run out completely recharge rate is the same

rare basalt
#

^

#

Basically

#

Never go to 0

thick oasis
#

yah

rare basalt
#

If you go to zero

#

The first 30% will be much slower

#

Oh wow

#

From 0 to 30

#

Using stamina is basically impossible

#

It disappears XD

thick oasis
#

yeh its crazy

#

you can do like 1 move at a time

rare basalt
#

But if you reach the 30

#

You have "so much more"

amber willow
hollow skiff
#

Show me

rare basalt
#

To be fair

#

I got placed instnatly

hollow skiff
#

Show me it.

rare basalt
#

After the first match placement lol

hollow skiff
#

Let me see it…

rare basalt
#

Insane win with 10k points. But since I was the keeper I got no goals.

#

Got placed in gold 1, my friend in plat 1, played generally worse but got the two goals

#

Makes me remember rainbow six ranked experience

amber willow
# hollow skiff Let me see it…

Who even has footage of their placement matches. Just literally ask anybody what happens if you win all your placement matches

#

It literally puts you in plat

hollow skiff
#

May I introduce a piece of evidence

#

And gg

amber willow
#

Are you okay?

#

How does that say anything regarding "If you win all your placement matches it puts you in plat"

hollow skiff
#

It means your wrong

#

I dknt see how it’s hard to understand

#

In order to get those ranks

#

They had to Yk

#

Place into them

#

Like it’s okay dude

#

Oh dear

#

Oh no

#

It’s coming

#

AAaaaa

#

Oh he stopped

#

Nvm

#

Fuck I’m cooked

amber willow
#

Lewi are you ok? That image just shows the average of the rank in which they ended the beta at

#

Not what rank you get for winning your placement matches Pika_Wow

hollow skiff
#

What

#

Hold on

#

Nvm I’m good

#

There’s no changing your mind if you just aren’t going to accept literal fact

#

I love you bro

#

Stay young beautiful awesome unique

amber willow
#

Yeah... Something ain't right with you chief.

hollow skiff
#

Sure

amber willow
#

The image is just to see the average ranks of the community by the end of the beta...

hollow skiff
#

Cope harder bud

amber willow
#

Not in what rank people placed after they finished their ranking placement matches Pika_Wow

#

If you lost 2 games but won the rest of placements, you get put in Gold 1 or 2 (idr which)

#

If you win all its plat

hollow skiff
#

Yea in gokd

#

What about every other tank dawg

#

Abd that’s assuming everyone there got golf in their first game

#

So a lot of ifs

amber willow
#

Do you know what are the placement matches to begin with?

hollow skiff
#

I can’t bro

#

Let’s seee

#

Uhhh

#

@thick oasis Tag in

thick oasis
#

sorry bro youre wildin out here

#

I got placed plat

#

div3

#

after placements

amber willow
thick oasis
#

cant remember but lost I think 1 or 2

#

lol

amber willow
#

You prob lost 1

thick oasis
#

yeh, didnt feel like we were rolling, I definitely remember losing at least 1

amber willow
#

Idk what Lewi is on

thick oasis
#

hes been burned

#

I can understand

#

lot of misinformation being shared and ignorant claims

#

to fit a narrative

#

maybe it will work like that on release, maybe they put in a much more volatile MMR system for the limited time people had with the beta

amber willow
#

Doubt

thick oasis
#

it's anyone's guess really

amber willow
#

Don't think it would be fair

thick oasis
#

being placed plat is quite generous considering how long it takes to climb

amber willow
#

That I do agree

thick oasis
#

better players/teams will beat worse teams, so even if everyone got placed in bronze, it would eventually even out

amber willow
#

In masters every match you lose is -25 Aware

hollow skiff
#

Wait

#

How tf do you agree

amber willow
#

Because we are right?

thick oasis
#

marvel rivals doesn't have placements, you just start at a low rank on a new acc

hollow skiff
#

No no

#

I meant how

thick oasis
#

its not about agreeing, i'm just stating what rank I got placed

#

¯_(ツ)_/¯

hollow skiff
#

He just said

#

Getting placed okay is generous RIVHT

#

Plat

amber willow
#

Getting put in plat is generous yes

thick oasis
#

imo 5 matches isn't a good representation of determining skill

hollow skiff
#

Ok so you just changed positions

thick oasis
#

a bad player can get carried pretty far with 4 much better players

#

im not taking any position dude im stating where I placed then speculating on how release ranked might work

amber willow
thick oasis
#

chill

#

doesnt have to be antagonistic

hollow skiff
#

He’s been like that

#

All g

thick oasis
#

youre the one that needs to chill

#

mate

hollow skiff
#

Huh

thick oasis
#

dw about it

#

doesnt really matter 🙂

hollow skiff
#

Ok but

#

He called me dumb

#

And hurt my feelings

#

Like I don’t mind tjag you two agreed

#

I said bex tag in cause we don’t agree

#

I’m mainly just confused at how he agreed with you that getting placed plat is generous but then said everyone gets placed plat

#

But then says if you get placed below gold your not getting play even in your placement games

#

When his main point is that everyone gets plat bc it’s so easy that it’s basically placement games

#

Like I never once said you couldn’t be placed plat

hollow skiff
#

You alright?

versed hornet
hollow skiff
#

Nuh uh

#

Prefired

#

Also there’s no way you think my Pfp is me currently

ember minnow
hollow skiff
#

Is thag not weird

#

Like your not better than anyone big dawg

#

You don’t have some special priveledge

#

Idk why your acting above people

amber willow
hollow skiff
#

Shits weird

versed hornet
hollow skiff
#

Alright Wel lk

versed hornet
hollow skiff
#

I mean

#

Aren’t we all doing that?

amber willow
#

No? We are actually trying to give our opinions for the game to be better

hollow skiff
#

I mean but aren’t we all repeating the same like 4 points

#

Also

versed hornet
hollow skiff
#

No I don’t

versed hornet
#

like it was not

hollow skiff
#

Wait

versed hornet
#

i made more teamplays on the first beta

#

than the new one

hollow skiff
#

Alright

#

Nice ig

#

I never really said I think the game should be more team play

versed hornet
#

you said ball hogging is bad

#

and need to nerf it

hollow skiff
#

Yeah

#

Not need

#

It was

versed hornet
#

and the game should be played by passing

hollow skiff
#

No I didn’t

versed hornet
#

nerf the dribble is not the better way to achieve teamplay

#

they could buff shootings from passes

#

and gg

thick oasis
#

game balance is no where near as black and white as you think

hollow skiff
#

I agree

thick oasis
#

why is making dribble less effective not the better way?

hollow skiff
versed hornet
#

you just said that

hollow skiff
#

Casue if so then this is just lie

#

HUH

versed hornet
#

no

hollow skiff
#

when bro

versed hornet
#

no

#

no

#

n

#

o

#

no

#

non

#

o

#

non

hollow skiff
#

ok

versed hornet
hollow skiff
#

No

#

I had said it was nerfed this bets

#

Not that it needed to be

#

I don’t advocate for killing drivbling or individual play

#

I quite like individual play

#

I just also don’t like an unbalanced game

#

Or think it’s that simple to fix

versed hornet
#

the only unbalanced thing was the rainbow flick

#

but no need to kill it

hollow skiff
#

No there are a lot of unbalanced things

versed hornet
#

just make the ball go far

hollow skiff
#

You’ve constantly just been only focusing on rainbow flick

#

When you talk about nerds

#

Needs

versed hornet
hollow skiff
#

NERFS

#

There is a lot wrong with the game balance

#

Ok not a lot

#

But a good bit

#

A wee

#

A smidge

versed hornet
hollow skiff
#

That’s your opinion

#

Others have many more

#

That’s why game balance is complicated

#

You have to figure out how to make the game fair but also fun for the most people

versed hornet
#

well

amber willow
#

Dribble like it was, was fun

versed hornet
#

everyone could dribble

amber willow
hollow skiff
#

Yeah Well its not like dribble got worse for only certain people

#

Dribble got worse for everyone

#

So everyone can still dribble

versed hornet
#

now it's good for nobody

amber willow
hollow skiff
#

I mean

thick oasis
#

it was pretty easy, to get results, now it requires practice

#

and good reaction time

hollow skiff
#

Which is gokd

#

A good thing

thick oasis
#

yup

#

it's absolutely still possible to dribble past decent defenders. Like a fighting game, being able to read your opponent, and force a mistake is what makes you the better player.

amber willow
#

Yeah but then the argument is, why do I have to rely on them making a mistake rather than overcoming them with a difference in skill

thick oasis
#

you're not relying on that

#

you're forcing it

#

make them think they can tackle you, push it away

amber willow
#

Which is them making a mistake

thick oasis
#

right, but no one is 100% perfect, if they were, you woulnd't be able to get past them

amber willow
#

Rather than overcoming with my own skill. I do agree forcing "mistakes" are sort of a skill

thick oasis
#

like playing a perfect bot in a fighting game

#

their reaction time is instantaneous

#

so you're going to lose

#

In rematch, if you can react quicker than your opponent or control their options and make a prediction, you are better

amber willow
#

The stamina consumption of 300% is overkill tho

thick oasis
#

for dribble moves?

amber willow
#

Ye

#

You gas out too quickly

thick oasis
#

how many times did you chain dribble moves more than 16 times?

#

or 10 times lets say?

amber willow
#

Before ez

#

Now I had to pace a lot

thick oasis
#

I think thats good

amber willow
#

And almost having to pass most of the time

#

Because it just wasn't worth it

#

In high skill ceiling games, it's more convenient to pass than to try to outmanouver the defender with current changes

thick oasis
#

Sure, I think incentivising team play is a good thing in a team game.

#

In high skill matches surely you HAVE to dribble to at least get the space to pass?

#

or are defenders not at that level yet?

amber willow
#

Yes but by killing the 1v1 isn't good

thick oasis
#

how is the 1v1 killed if you can't do more than 16 dribble moves without stopping?

amber willow
#

Because those 16 dribbles won't do anything since you'll be gassed out

thick oasis
#

Im saying that you shouldnt need to use that many

amber willow
#

Rn the technique is to literally just pace abuse

thick oasis
#

ofc with infinite stam and infinite time, you should get past someone in a 1v1

amber willow
#

No dribbling whatsoever

thick oasis
#

And you think the dribble moves costing more stamina is the main reason for that?

#

not defenders getting more compotent?

amber willow
#

If you're literally dancing samba it will at least create more confusion for the defender to react and you'll have stamina enough to continue pushing through a wing or middle before passing

#

Now you just hinder yourself by doing it

#

And makes everyone have pretty much the same playstyle

#

It just makes it boring

thick oasis
#

And you dont think that type of play will ever change without the game mechanics changing?

#

players arent able to adapt?

amber willow
#

At least you still give them more options

#

Rather than forcing it

thick oasis
#

sure but give them too many and I no longer need to pass to a team mate and players just become spectators because they aren't main striker

#

fact that everyone gets involved equally is good imo

#

being forced to pass is how 5 a side works, 1 guy doesn't just dribble past multiple people half the goals scored..

amber willow
#

I do agree with that however there are other ways to fix it

hollow skiff
#

wait you tlak about forcing the same playstyle is boring but isn’t the dancing Samba you talked about bc you could spam dribble not also forcing a playstyle

amber willow
#

Like making defending stronger

amber willow
#

Rn you cannot dribble for shi'

hollow skiff
#

I mean you can

amber willow
#

In bot lobbies

hollow skiff
#

You can just opt to do it or not to

#

Ok well

#

Sure

amber willow
#

Like literally you cannot xd

thick oasis
#

can we not talk about players being "bots" when the average playtime is like 5 hours?

amber willow
#

It's very rare

hollow skiff
#

Literally

#

It’s not helpful or accurate

amber willow
#

It's also not an argument to say "Well you can do it in iron so why can't you do it in epic"

thick oasis
#

use your actual knowledge and experience if you want to convey your thoughts dont just say that your opinion is more valuable and correct because you played the game a ton

#

you will inherently get better with more play time, that doesn't always correlate to a proper understanding of the game

amber willow
#

You can dribble for days (technically) in quick play

#

But in high elo or tourneys it ain't happening

thick oasis
#

so you're saying that your matches were entirely 1 touches?

#

every sigle touch?

amber willow
#

Almost yes

#

Unless you're free obv

#

You just do your basic triangles and passes to gain position

#

And you'd be trolling if you wanted to 1v1

thick oasis
#

is your point that dribbling is too hard or defending is too easy?

amber willow
#

Which don't get me wrong, I love tiki taka

#

I like it more than dribbling however

#

I would've loved to have more options for a 1v1

thick oasis
#

how do you know they exist but you haven't found them? That's possible

amber willow
#

It's easier for a defender to stick on you

#

Unless you pace abuse

thick oasis
#

could you explain that?

#

I think I understand what you mean

#

by pace abuse

#

but not entirely sure

hollow skiff
#

He’s better

#

What do you not get

#

JOKE

thick oasis
#

lewi I'm gonna mute you for a bit nothing personal you're just being annoying

amber willow
#

Gotta gatekeep

#

🥀

#

Iykyk

hollow skiff
#

So it is personal

amber willow
#

"so it is personal" OMEGALUL

hollow skiff
#

Honestly shuugo

#

I respect it

#

Wait nvm

thick oasis
#

I said he's being annoying not that' it's representative of his character

hollow skiff
#

Shuugo your a goat

#

Yeah but it being because I’m being annoying

#

Is personal

thick oasis
#

after already telling him to chill, I feel like that's entirely called for

hollow skiff
#

That’s not how that works

amber willow
#

No no he replied with "so it was personal"

hollow skiff
#

Telling someone to chill also histocalky does the opposite

#

I think they saw the quotes

#

But you can’t just tell someone you think is being aggressive to chill and then use that as justification to mute

#

You also don’t need a justification to mute

#

You can mute me over nothing

#

And it would be your rihht

raw wraith
#

histo-calky ?

#

i cant tell if you are just typing at lightning speed or if you couldnt be bothered to spell it lol

hollow skiff
#

Historically

#

My autocorrect doesn’t kick in sometimes

#

My fault king

sleek glacier
hollow skiff
#

Like how fast the character moves?

proud escarp
#

Dribbling in the last beta was still very good especially inside the box but in modes like 5v5 obviously it’s much easier to punish players who spam dribbles in the midfield than players who know to pass it off and make a run and dribbling 1 on 1 in modes like 3v3 is not very punishable if your even half decent

magic swift
# thick oasis I agree that rainbow flicks felt too slow, so I'm glad they're looking at bringi...

OK so some of you may not know this but the lower your stamina is the less distance you cover with dribble the less you can push off and the slower the rainbow flick is, its all tied to stamina so if i have no stam after using 3 moves because its 3x the stam, every move after will be useless, they tied dribbling down to the first couple moves then you have to give it up (which i wouldnt have guessed before the patch notes but i know it was bad) that shit is ass when it wasnt needed and i have the clips to show good defense was still a thing, if your defesne is ass i should be able to break passed you

#

💡 ALL MOVES HAVE LESS DISTANCE AND ARE SLOWER ON LOWER STAMINA, SO FORCING EVERYONE TO LOW STAMINA MAKES IT IMPOSSIBLE TO DRIBBLE PASSED 2 MOVES💡

magic swift
magic swift
# hollow skiff

theres not even close to enough time to make ANY argument on ANY side using ranks for a 3 day beta, we dont even know if the matchmaking for the game is good.

thick oasis
sleek glacier
thick oasis
sleek glacier
#

so as you said @magic swift talking about rank at the moment is useless. especially considering that usually a competitive season lasts around 3 months and not 3 days, and most people cant stay playing non-stop.

thick oasis
proud escarp
#

I’m not saying other people haven’t had issues but I personally have had no problem breaking pass defenders even with the “nerf” with dribbles but obviously in a game like football that is team oriented it’s going to be overall more effective to pass to advance the ball. Also found rainbow flick was much more situational rather than pure spam which was nice

hollow skiff
#

Yeah stamina just determines sprint speed

#

Not rainbow flick to dribble move speed

#

Or at least not stated anywhere or can be felt

#

And I know the tanks are skewed

#

I have been agreeing with this take

#

It was a 3 day beta of course the data is misrepresenting the reality

brittle hemlock
hollow skiff
#

Or

#

We just don’t blindly believe unbacked “fact”

#

Do you have side by side comparisons

#

Or any stated patch note saying that

#

Aks if your rebuttal is

#

Oh it’s so obvious I don’t need to show it casue yohr dumb

#

Then you are simply lying

brittle hemlock
#

Blindly believe? If you actually played the game you would have seen it right away

magic swift
magic swift
#

Im asking these questions cuz i was in freeplay when i did it, maybe youre right holding sprint will slow it down but regardless it makes no logical sense to have stamina and not penalize movement on dribbling, which requires X amount of stamina to do at full power, if i didnt have X stamina how am I doing the same move at the same power makes no sense

#

imagine i had a game where i was like you need X mana to do a move

#

then you dont have mana and i say

#

ah fuck it you can do the move anyway