#The game is completely different now. (And boring)
1 messages · Page 3 of 1
and we didnt have that last beta?
again it was still able to be like that last beta, it just feels more one dimensional now
you cant create a game with 1 dimensional gameplay to try stop random people from ball hogging, thats not how you create good game design lmao
If header blocked only some of the rainbows, not all of them, no, I dont agree this was balanced.
"In the last beta passing was 100% better than just dribbling the ball and trying to beat the defender but dribbling was still viable, but in this version they made trying to dribble past a defender super unreliable and made passing the only reliable action with the ball which imo makes the game super 1 dimensional and boring"
so literally what i said?
Sure, lets revert, but guarantee that if I press Y (Xbox) after You pressed rainbow, I get the ball.
Deal?
then why are you chattin to me about some supossed hero/carry role?
because thats how the devs changed the game to be?
like i said, good game design is giving the players tools to stand out, removing tools that increase options and skill caps is bad for the game
But dribbling is not removed. It is now more time sensitive
You have to time it better
Sliding animation is still longer than taping the ball. So if You time it better, You get similar results.
the only thing i disagreed with u was that i think that these changes make it harder for lower elo players because you get players on your team that dont pass the ball lmao
then the game turns into a slide tackle shitfest
movement and actions are slow and clunky, dribbling included. stamina is nerfed. shooting ball spin nerfed to the ground, all sense of skill in the game is gone but if you enjoy this simple 1 dimensional gameplay loop good for you, im not the audience that they are now targetting i guess.
As far as I seen clunkiness is caused by terrible connection and netcode this time around.
On freeplay, the movement is fine.
like i said before, there is still skill to the game, the skill part just changed from trying to beat defenders by dribbling and taking a good shot on goal, to a full team based strategy
ok no offense but you clearly dont have many hours in previous betas or are low rated then so we can leave it at that
Sure, I could agree that sliding should be penalised more if missed/mistimed but its easier to solve than going back to single click 'press dribble to win'
comparing clips of dribbling to past beta, the ability to chain moves is not as fluid, even in freeplay
Cause in last beta, defenders were clearly in disadvantage
"I have 3 games this beta and got bored" for sure lil bro
nobody thats decent at the game is going to even attempt a dribble now and theres 0 chance id let anybody past me with this grandad gameplay lmao
the game now is pass pass pass shoot and hope the other team arnt marking correct, its boring and 1 dimensional.
Oh, Yes, You cannot chain in indefinitely anymore. But thats a good change.
Two, three dribbles in a row should be a definitive max, and Im glad it was toned down
They lowered the skill ceiling for micro gameplay so that people are forced to improve on their macro gameplay
I dont agree with how much they nerfed the micro, but im just saying thats how the game is now
that logic makes no sense, anybody in high rank knows not to mindlessly dribble 24/7 instead of passing, let people make mistakes and learn to play the game without baby'ing them but removing skill expression
and by saying there is no skill, my last ranked game i won a 4v5 with 1 goal 4 assists, there is still skill expression
at high ranking there will be nothing you can do to stand out.
Ever seen how NHL games plays multiplayer? You can do hundreds of dekes, fakes and tricks with the sticks.
Which made them pretty much every game beeing bunch of hero/carry, and is by far the worst multiplayer experience in gaming.
agreed, the argument that dribbling was changed because of hoggers was only a problem in low elo ranked and quickplay
then they get stuck in low elo and learn to play or stay low elo whats the problem?
No, they dont. Because they are absolute beast
didnt see that type of ball hogging mindset in higher elo
ok well if you are playing with people that dont pass then you are also just as bad as them stuck in low elo lmao
so now ur back tracking and agreeing with me that these changes are bad for low elo players?
Just noone plays it, cause if You are not getting puck at faceoff, You can forget of touching it until someone makes a mistake after indefinite amount of chained tricks
ill be honest idc about low elo players, the game should give tools for people to express skill and if that means low elo players get upset then get good?
Cause noone will ever pass having literally hundred moves to fake/deke.
Compare it now to single button rainbow. Thats a joke, not a skill
not true at all, i played at max rank and its mostly passing.
rainbows were easy to counter last beta, if u were falling for them your timing is bad
ur not getting my point.... Have u been high elo in any other game? It is not easy to balance a competitive a game where the micro is as important as the macro. I am trying to say that they went to far into making the macro the most important part of the game and making the micro not as important
No. Its called balance, mate.
If a player can press one button to have guaranteed rainbow, I am entitled to one button press guaranteed counter.
Header works like... 2 out of 3? Maybe?
saying macro is not important and not skill based is actually crazy
i never said macro isnt important? it was like 80% of the game in high elo too, but now its 100% and its boring thats my point.
its not balanced anymore though, again, this entire thread is about how the game is completely different and boring, in high elo and even quickplay, the utilization of dribbling is not seen anymore, its always look for a pass and hope for the best
If my "counter" time window for header, or tackle is much more narrow than a time window for making rainbow/tap that is a bad design
last beta, players were able to also skillfully dribble and pass out when being clamped
theres nothing fun, again, with this game being forced into a one dimensional state of mind
countering rainbow flicks were easy, you just had to bait them in and back up and either take it out the air with push ball or catch it with defensive stance, if you were fully commiting to a player and getting done by a rainbow flick thats just a skill issue
So im decently high elo in league of legends (diamond 1) when you get to that point of the game, everyone in your elo is is hitting all their skills shots, not canceling autos, etc. but the skill expression comes from macro.
almost all of the marketing of this game from tiktok and twitch were from skillful dribbling and shotmaking
you have said multiple times that there is no skill expression after the changes but i very much disagree
so dialing down the whole aspect that brought players in is horrible
100% i think the game was much more fun when that was in the game
i moba and rematch arnt even comparable, ofc a moba has more in depth macro skill
im pretty sure most of the community last beta would say the same
you cant have influencers market the game in a way where you display good dribbling and teamplay and then nerf it
yea thats why we have these discussion post almost all agreeing with that lmao
im talking from a high rated player that expects everybody to be able to do the basics of passing and marking ect, im talking about the micro skills that actually made you be able to stand out and express skill
Yes of course you are expecting to see that, then the skill expression comes from how well you can work as a team to do those things. your not gonna be able to get to high elo without those micro skills, but then at the top level the skill expression for a sports game come from how well/often you are able to take advantage of those skills through teamwork
and ill say it again, i think they went to far into making the macro more important than the micro because it turns the game one dimensional
keep hearing peoples defense for the changes 'something something teamwork' what exactly about slowing down the pace of the game and removing individual skillcap do to increase teamwork?
i lose by 4-0 because my team SUCKS
WHEN I PLAY AS A TEAM
MOST OF THE TIME IM LOSING
AND LOSING TEMPER ASWELL
if someone say: "get a team"
I am not trying to defend it lmao i have said that these changes are not good, but they do force you to not have the ball longer than 5 seconds which imo is the definition of making it a more team based game
WHY IS BALL HOG A PROBLEM AFTER ALL
IF I LOOK FOR A CUSTOM TEAM BALL HOG ISNT A THING
BALL HOGGING WASNT A PROBLEM, IT WAS A SOLUTION
and i have said that it creates a 1 dimensional slow boring game play loop, we are just talking in circles now idk
you can still ball hog, take the ball to the corner control it wait for ur team and make a lob pass to the middle for a shot
THATS A THING BUT IF YOUR TEAMMATE MISSES THE GOAL
WHATS THE POINT OF TACTICAL GAME
because u literally called me low elo when i was trying to say i agree with you 80-90%
Thats obvious. If You pass the ball, You automatically give a chance to shine to another player. Not it is up to him to pass or score. And with slower speed, at 5v5 fields You have now a chance to shine at precise passing (usually shot passes which requires more aiming and power control, cause classic passing is too short on biggest field).
You automatically involve another player from Your team.
But when You ball hog its just You. Sure, You might have fun. But then You are just 10% of that lobby who have fun.
You can still dribble. Good timed tap with extra effort sprint makes wonders. But with recuded stamina, You can pass one guy make a number advantage and involve Your team.
And I love them for that.
anybody that would defend these changes in any way or form is 100% low elo, idk if i said you are or not but either way
skill based team game, in any of those ur gonna have low elo idiots who think they do nothing wrong, 25% of games u play ur going to win no matter how bad u play, 25% your gonna lose no matter how good u play, and 50% of them matter how good u play u just gotta not let the loses get to you
THATS NO SENSE IF YOUR TEAMMATES ARE BUMS
why are you still talking about ball hogging lmao, like i said anybody that does that is going to be stuck low elo, good game design is to give the players the tools to express individual skill and its down to the players to choose how they are used
and like i said b4, your fighting demons in ur head, i have never once defended these changes, i was disagreeing with you on the statement of how they removed all of the skill expression from the game.
if i try to play ranked it takes 8 minutos
if i try to play random it takes 1
but the teams are the worst
I clearly told why, when brught up the NHL comparison. Which has the most tools to shine, and most skilled based control. And guess what.
Teamplay there is absolutely non existsnt. They dont need other skaters to do miracles.
thats why every game has a "low elo hell" and u have to be a decent amount better than the players in your lobby to climb ladders fast
you have suggested multiple times that these changes force more 'teamwork' and im saying that just makes the game 1 dimensional, low skill and more importantly boring as fuck, ontop of the fact its not even true because higher pace gameplay has the potential to create MORE teamplay if you are good
The more self solutions You have, the less teamplay You will have.
And as they just slighly reduced the power of dribble, just moves it in a better direction of a SPORT TEAM game.
You can still outdribble defender. Just cannot chain it indefinitely.
I agree with most of this, but how can you argue that not being able to hold the ball for more than 5 seconds without passing to your TEAMmate does not force teamwork?
go youtube tourny games or something from last beta, its still 80-90% passing teamwork is always going to be the main thing, im saying if you remove the indivudual skill gap (dribbling, movement, shooting ball spin) then you are left with a 1 dimensional gameplay loop that is just awful to play
if anything the new updates make it more of a skill based game and tactic game. knowing how to position. knowing where to lead the ball...
ok i can see the target audience for this game, nvm guys enjoy i guess lol
referencing tourneys to the actual gameplay is laughable.
Not true. And there is a single proof.
Why do people pass in football? Because it travels faster than running.
If You couldn't move at all, You would be forced to pass. 100% teamplay.
If You could run faster than shooting ball travels, You would never pass. 0% teamplay.
Two extremis of the matter.
Pace of movement decides where will You end up in the graph.
Slower the game, more teamplay. And thats fact, sorry
you wont the gameplay loop to cater to fingerless dad gamers, i get it now. enjoy
1000% thats why in my original feedback i said the changes were bad because it FORCES YOU TO ONLY PASS (aka more teamwork) instead of having options for mind games/ pattern recognition for micro plays
just say you cant position
THE LOW ELO HELL STILL STANDING WITH GOLD
max rank last beta what was you
max rank every game i touch
completly removing the micro of the game means that there is only macro right?
Yes.
so therefore it forces you to play as a team
And vice versa.
ITS JUST 1 PLAYER PROBLEM, IF YOUR TEAMMATES TROLL YOU CANT WIN
stop fooling yourself into thinking slow paced gameplay creates some sort of better teamplay gameloop you are on cope
THATS ALL
and now we get to the child arguement (WHaT rAnK aRe yOU)
god you are going to live a lonely life, fighting demons in ur head, 1-5% of the people here will disagree with that statement
The proper balance is in order.
If You can outdribble one guy, You already made it 4v5. You did You job. Now involve the rest of the team.
its too difficult to score a goal with a bad team
and the matches are not 20 minutes
i mean you wanted to suggest i dont like the changes because i cant position (as if that makes any sense) so i let you know i was max rank last beta and every game i touch, whats the problem with that
so WHATS THE POINT ABOUT TEAMPLAY
coping is not seeing how slowing the game down makes it more of a skill based positioning game. passing is now essential just say you cant hang with the big leagues bro. Legit beta spam skill users are more dadless gamers than anyone whoopty do you can spam deke
ive scored with plenty of teammates like you
Dude, for real, trust me.
If You really think that 90% of other players are wrong, I give it 90% that this is You, not them.
PASSING WAS ALWAYS ESSENTIAL IN THE HIGHEST ELO WHAT ARE YOU SAYING
you cant sit here and say that these changes (which are not good) does not force you to play more of a macro style (aka teamwork) because there is no micro skill expression (WHICH IS NOT A GOOD GAMEPLAY LOOP U THICK SKULLED IM MEVER WRONG ANDY)
lol maybe in youtube and 5 vs 5 group set games yes....
yes you are correct it does FORCE 1 dimensional macro gameplay that is boring slow and next to 0 skill gap, everybody can do this basic macro at high elo, theres nothing to make you stand out now thats my entire point
This, there needs to be a balance
its ok bro ur the smartest person in the whole world and u defiantly did not back track at all
back track what?
I mean everyone is validated to there opinions at the end of the day, i think at the end of the day the devs goal was making this game team based. if they sped it up a bit more it would be amazing but keeping the Deke mechanics and all the new updates the same
Now You start another topic.
With different team numbers and different field sizes You cannot really balance all of the modes.
And as was told, luckily 5v5 is the main mode. And honeslty, slower pace works great on 5v5. Field is big enough to still show an option to outdribble the defender, but too big to do that more than once. And thats awesome.
yea bro whats this
acting like we cant just scroll up u ape
Get in position, time the tap right, outfool the defender, make Your team number advantage, pass the ball using free guy, score.
Thats how this game should work.
i didnt say MORE teamwork i said it forces 1 dimensional macro gameplay loop you mong
lmfao
Well fuckin said. I completely agree with all of it, the essence of football is teamwork thats a given but the nuances or the micro aspects is also imperative in the equation for the other things to fall into place and not be a drag!
plain and simple
whos 90%
"you have suggested multiple times that these changes force more 'teamwork' and im saying that just makes the game 1 dimensional, low skill and more importantly boring as fuck, ontop of the fact its not even true because higher pace gameplay has the potential to create MORE teamplay if you are good" "yes you are correct it does FORCE 1 dimensional macro gameplay that is boring slow and next to 0 skill gap, everybody can do this basic macro at high elo, theres nothing to make you stand out now thats my entire point"
"bro wdym im not back tracking"
yes it does force 1 dimensional macro gameplay, which isnt the same thing as MORE teamwork
holy fuck ur dumb
I would argue that part of this that your missing is that I was the playmaker type last beta who was able to bait mistakes from the opps then pass to that "dribble hog" and watch him shine. I've adapted to the new gameplay but my opinion hasn't changed overall, I preferred the last beta game flow overall. Before I was 100% comitted to buying the game, now I'm really unsure tbh, I don't know what direction the devs want to take this game but I'm a rl player, I'm not interested in fifa 11v11 theory ig.
yea bro 100% im the dumb one, when i told u i agreed with what 90% of what u said just not 10% of it. then u backtracked and said yea it kinda does force it
my fault u dont have the brain capacity to have a conversation and think that everyone in this world is against you
How is it forced?
You still have tools to outdribble that one guy ahead of You. The only difference is that You cannot repeat it all over and over again.
Dribbling half of the biggest field in the game.
you still think i back tracked because you cant understand the difference between them forcing 1 dimensional macro gameplay compared to previous beta where you still had that macro gameplay with the added indivudual skill gap ontop, like how do you not understand it
what dont you agree with dennis?
thats all devs fault shoudnt be a discussion
So two of You had fun.
Now You pass to him, he can still outdribble a guy, and then when used his stamina, pass to 3rd guy, so all three of You can enjoy!
Thats a 50% increase!
alright bro ill put it in layman terms for you. For the sake of argument, say that the last beta was 50% micro 50% macro, if you change to where micro is 10% of the game, where does the other 90% of the game go?
who said two? if i have another likeminded player I will pass to him and use him if hes available
:S
does that mean the devs forced us to play a more macro orientated game?
i dont completly disagree, i just think they need to keep the overdribbler maniacs out of the game. they could defs speed it up like you said but noone should be able to shoot behind half, noone should be able to drible from one end to the other no consequences. if you dont like these changes go back to RL fr
I CANT BECAUSE IM BEING MARKED BY 2 PLAYERS
they should if nobody punishes them 🤷
then pass?
why should the game punish them?
Thats a bad lobby if You are swarmed.
I barely seen any double down marking in any of the games yday
nah i learn to play around them and try to win.
regarding go back to rl, don't worry bro ur little fifa 5v5 game is safe xD
they forced more macro orientated gameplay yes, which i have said doesnt equal more teamwork, is this hard for you to understand
if your team is bad then you are at a disadvantaged in a "team based sport". but it doesnt mean the game should just allow you to spam spacebar and dribble through the def because theres a chance ur team will suck
play around a guy whos doesnt want to hop off the goal
You simply cannot allow anyone run free with fixed stamina. Everyone has to be covered, so no way to assign two guys to one opponent.
"you have suggested multiple times that these changes force more 'teamwork' and im saying that just makes the game 1 dimensional,"
because he thinks he is ronaldo
But they can still dribble... ive seen players out dribble other people its just the bad servers? its more skillbased then holding down trigger and spamming x or a
implement a report system
THATS NOT A THING TO REPORT
you are backtracking your statement saying that it does not FORCE more teamwork, i agree with your opinion on there is a beter gameplay loop if it is not forced
implement one..... meaning introduce one into the game
BUT THATS NOT A THING TO REPORT
bro
refusing to play with the team?
girl?
you cant report someone for a missplay
Well it was punishing the defenders before. Why the game should punish them?
In offense You just spammed dribble to win. Defense had to he on their toes. With perfect marking and timing.
Now its just role reversed.
Who are You to say who should he punished and who should be promoted in the game?
you really can though lol have you ever played online games before?
something wrong with your brain mate im not going to explain the difference between 1 dimensional macro gameplay loop and teamwork again, after reading this discord it seems the games target audience is very casual so i guess they have gone with the correct changes, enjoy
and its not a missplay its deliberately trying to body someone out of the position.... not missplay just griefing
ye can still dribble but you are forced to pass off very quickly, no chance to make any other plays beyond that one dribble. This is probably much more like standard football flow but I reckon a lot of people saw the streams of this game and were expecting something different than standard football. Me included tbf. Like I said man, I've already adapted to the new game flow and it's still fun, just not a game i'm that interested in anymore and most likely will stick with RL. and again, if this is the game the devs wanted and visioned that is totally fine, it's their game, but it's not really what was advertised so of course some of us are a bit confused.
And I agree, skill spamming OP shit should not be a thing, everything should have a counter play
for sure bro everything u say in life is 100% factual and shouldn't be discussed in a discussion forum
Fun fact.
Brain is less common than 'finger skills'.
So in contrary this makes the game less casual, and more demanding.
But I understand why You think different, and where You fall on that....
WHAT you can pass and out dribble ive made ton of plays solo you need better stam management maybe? cause ive had muliple situtions where i beat two guys then make the passing play. even go through entire teams with correct stam management. it makes it easy as hell when old testers are holding down that run button....
True to that.
Neither previous or this beta is perfect.
But to get balance, after last rainbow shitfest they had to test the other end now, right?
u honestly like it how it is now lol
post a clip of you dusting an entire team pls
Oh Yes, seeing spam dribblere barely running when they deplete stamina like headless chicken is sometimes more satisfying than the assist/goal itslf 🙂
unfortunately i dont record cause im not 12... you can take my word or not, using the extra boost with dribbling i beat 3 guys with simplicity because theyre stam management was horrid... it happens
i played as a defender
agreed
Luckily not possible anymore!
One, two dribbles and You have to pass.
And thats absolutely amazing.
lmao my bad, thought u were 12
ask friends to play? get 1 or 2 friends who know how to pass?
9 is the number of passes
so whats the point about ball hog
what are you even saying
if you get a custom team ball hog isnt a problem
Sometimes you just get a team of proper pricks, but most of the time people do fine tbh
people said the tactical game was for anti ball hog
getting 2 friends isnt a custom team xD
or dribbling demons
I need a twat-o-meter built into the game for people who spam emotes in quick succession.
bruh
you can STILL have 2 people on your team who hog if you only have 2 people!?!?!?1
thats just braindead
When a teammate is ball hogging, I just hang back to go for an intercept because I know there's a 9 in 10 chance they're losing that ball before they get anywhere near the net.
it still fills 2 others if you have 3 party thats ridiculous
pretty sure dennis is that guy 🤡
When You will start Your adult life You will understand, that getting all 5 at the same time isnt that easy.
And the game should be possible to be played, no matter do You have 1, 2 or none friends.
And spam dribble removal is a step towards this.
LMAO good one wildcarrot
with the name like that i really wonder who the clown is
ohh man the 12yr old insult got me good
im an adult, and i didnt get the point of capping the game principal mechanics
bro is cooking me
and now we get to the childish insults its okay to be mad mate
Trust me, if they will keep the current mechanics all the dribble spammer either will force them to play different or make them quit the game.
One way or another they will be gone.
Win win situation
idk what i did to you
you could defend as much as the other team
Nothing relax lmao
i even said earlier your entitled to your own opinion
and you brother
Did the defender had as easy to perform counter as 'spam the button' to take the ball away?
i do hope they speed it up a bit, but other than that keep the rest the saem
what about the controlled dribbling
whats wrong with it
Oh thats a completely different story my friend!
Wonder how many people realise you can even hold LT and use the pass button to push the ball around
im not trying to defend lob spam
it sucks
And You can still use directional tap dribble. Nothing has changed here!
but now lob isnt even a thing
agreed, would help. The issue is this is the last beta so ... really they should squeeze in 1 more beta before release to help the portion of the playerbase that is confused rn
imo.
u need to start the rainbown with 3 second of difference from the tackle
thats ridiculous
and its not responsible
and fix the stupid Desync/lag issue cause its annoying as hell and we cant TRULY tell how it is right
Did the defender had as easy to perform counter as 'spam the button' to take the ball away?
spam m2
Thats right now.
are you playing MNK???????
And now its fair and balanced.
Offense spam to dribble, I spam tackle.
Slides are easy to avoid, and if they're point blank to push through you then you've screwed up already tbh
i played the first beta, the best way to counter rainbown flick was with headers
the spam tackle is braindead
because a tackle counters everything
literally everything
If before I had to time and position while dribblers could just spam, thats perfect definiton of beeing broken
I mean it does if you just stand there gormless
Now both sides are equally broken 😄
Are you mouse n keyboard?
before i used to do rainbow flicks or chops to get away from the wall
now people just spam tackle
as an idiot
yeah
try controller maybe youll have an easier time
What do you do now, nothing? :v
So was spam to dribble.
And now its fair.
Both sides are balanced equally.
You see why You are wrong here?
try the chops
cause you can still do the rainbow flicks and chops lmaoi
but the chops are also delayed as hell
its not fair
you cant spam dribble
but you can spam tackle
we need to buff dribbling or nerf tackles
if they didnt open the beta to PS5 it would be less laggy and EVERYONE would have an easier time dekeing
So did dribblers last time around.
Why it wasnt the problem, and spaming tackle is? Thats biased, man
the aero spamming was a problem
but the ground...
they killed dribbling
how about this; neither attackers or defenders should be able to spam any button, whether its dribble or tackle. i think the current change is a step in the right direction to force more teamplay, because timing should be key, not how fast you can spam a single button. the game currently just feels too slow imo for it to be as enjoyable as it could be.
what about a game without dribbling and defending
make rehaxball
The ground works as expected.
Time it right and You are golden. Wide field open.
Just need to time it right, and choose proper direction.
Its just requires brain now.
Id call that fixed 🙂
if thats how the game is supposed to be
thats not for me
i feel like tackling is a bit scuffed rn but im low rank so probably just skill issue
You can't 'spam tackle'. If you're close enough, then you get the ball. You're locked into the direction doing it anyway. You have options to flick, or push it round, or roll it back, or pass it off etc. You have plenty of options to get past that.
definitely is a lot of spam tackling going on
i'll continue with my fifa
Too complicated, huh? Yeah, as I said before, i was 90% sure that You are the problem, not the other players 🙂
nobody is the problem, its just not what was really advertised before
you cant spam, but 3 players can tackle you in a row
Slow motion move, pass, slow motion move, pass that's the gameplay loop. So boring
the devs are the problem, they shouldnt change the game
If there's 3 people around you, then it should be absolutely trivial for you to pass off to almost any part of the pitch where it's completely empty
If You are swarmed by three people that says You are in absolute trash lobbies. Welp.
i think the devs just need to decide if they want a casual or competitive game. right now it feels like a mixed bag of both, which means that 50% will be happy, 50% wont be
If Id have 3 guys on me, my team would instantly get a pass and end up 3 vs GK only and a goal
As above, exactly
Why, because footballers are famously good at video games?
what
the best dribbler of all time is the ambassador of the game
a game that you cant dribble for more than 10 seconds without get out of stamina
i mean lets be honest, even if ronaldinho was a baller its not like he was playing football like its blue lock
he still had to pass the ball
u didnt dinho playing
Sounds like a bit of a self report tbh
Can You please check for me how many goals and assist he had in his career? That would be another good lesson for You.
messi was a ball hogger too
why dont you blame him
ronaldo aswell
mbappe
Mbappe scored 3 goals in a final, and still didnt win World Cup.
Rings a Bell?
Thats football. TEAM GAME.
yeah, without mbappe it would be 3-0
kolo muani sold france
so
whats the point
teamplay killed france
kolo muani sold the world cup
your crazy
go watch barca play
that team was tic tac TOE
yeah
but neymar and messi are supposed to dribble
more than 1 guy if its necessary
neymar is one of the best players of all time
hes a ball hogger also
u can still dribble with the new update, u just need to put some thought into it
its not like messi spammed spacebar and got through everyone suddenly
im convinced everyone who says things like this are dogshit at dribbling
its so telling
But this time argument instead of joke
nah bro
stop rage baiting
its not rage bait?
looks like it is
lol its not rage bait?
How is it not? Good tap still beats tackle
EVERYONE WHO KEEPS DEFENDING THE GAME S DEATH KEEP BLAMING ABOUT HEAD TAP
the game needs some balancing now.
if anything, the current system just filters out those who arent actually good at dribbling
NOBODY THINKS THAT HEAD TAP IS GOOD
again, moronic take
exactly
thanks for proving my point
Slide is easy to read. And taping in opposing direction makes You free, as missed tackle takes a looooong slide and long recover.
what are you even mad at, having to think more?
when you got a slide from 3 players its not
whats a head tap
game slowness
spam rainbow
please, keep typing
ur digging it deeper
i agree the game is too slow
this beta was not a good audition to buy the game, last beta was better
If You are swarmed, lob over them - You should have 3 free teammates 😄
Bad vision? Cant see them? 😄
rainbow flicks are actually the only move that beats tackles right now
idk if you got it
in fact, it was the complete opposite
thats my point if old was better, put everything like it was.
if the game isnt fixed i will be refunding
how so? last beta it was in a far better dont u think
i feel like tackles need nerfing
that was to the first part of what you said
ooohh
he's saying you're right.
u mean complete opposite like as a good audition
yea
yea
yeah yeah am dumb
completely inverted my opinion on getting the game
Just to rebalance, disable extra effort sprint for 5 sec after tackle.
And that should make it fair for both.
i described this game like the funniest thing ever, now i dont feel like it.
its just hilarious how everyones argument against what we're saying about the dribbling always devloves into something about being bad at the game
the way tackle just breaks the game is crazy
imo slide tackle needs less active frames and both tackles need more recovery frames on whiff
the passing part of the gameplay is very easy with good vision
its just so god damn boring
its just too spammable
I think the game should introduce a "fake shot"
and not worth an investment of time now that its all there is
idk what they nerfed about movement, but i dont see it
think it would be too broken
someone said that the wall shoot is a fake shot
💀
No, lol. Just use brain. If he is sprinting, tap the ball with manual dribble, Youll be fine.
And if You are swarmed, lob the ball to Your free teammates.
I know this is harder and requires more input than spam dribble like before but...
... You can always go back to FIFA 😄
i wish i was this ignorant to my own image
no why he just typed that out and thought that was a good thing
holy embarrassing
can someone actually tell me WHAT was nerfed in movement compared to before, or are you all just speculating?
Yo cant chain dribble as much as before.
"speculating" like we didnt have our hands on 2 different versions of the video game
It's slower and we have way way less stamina
is this section just filled with idiots?
also the lower the stamina, the slower u are
welcome @austere flame
we should have a dribbling mode
they are angry they need to think before dribbling...
like 3v3 dribbling zone
with the old configs
why people whining about ego stuff while it's a team game
Just pass the ball
and if you dont agree they insult you
this should be good for booth part of the community
because the game became popular because of the clips
not by the passing
k now adapt
but ur playing football not a highlight reel
?? what 3v3 mode with dribbling that makes no sense
you cannot flick the analog stick for neither push ball or pass (tap) anymore WHEN you see the ball lock on. You need to hold the analog stick UNTIL in does the action, if you just flick it, it will push ball or pass in the neutral direction. i have no idea why they changed this
we want the old mechanics, make a gamemode with them
its like fortnite without construction
i want rematch without passing
l ragebait
god don't buy the game if you aren't gonna pass
im not a fornite player
so then why r u adding 3 people who ur not gonna pass to?
well because its tactical
the game didnt became more tactical after the new beta
so u want 2 other teammates who are gonna watch u dribble?
the game just became worse
yall are tripping, its the same run speed wise, and dribbling feels exactly the same. "chain dribbles" as in LT + A? its completely the same, costs slightly more stamina to dribble
I think they should make them 1v1 with infinite stamina.
But who would they blame then? 😄
what???????
nice placebo lords
damn am actually trying to raise an actual good point and this guy talking about not passing
i dont want to play the game as this
so make the game as before as a gamemode
someone prove me this thread is not completely tripping
you cannot flick the analog stick for neither push ball or pass (tap) anymore WHEN you see the ball lock on. You need to hold the analog stick UNTIL in does the action, if you just flick it, it will push ball or pass in the neutral direction. i have no idea why they changed this
then play a differnet game?
That should tell You enough already how to treat this... Specimen.
sorry no proof
1 guy spamming the message while 150k enjoying
.
or just revert the changes we aint need a gamemode
complete joke with silver 1 ranks here
they dont want to
i want to play the game
says who
someone tell me what exactly changed, because movement speed is exactly the same as old beta, and LT+A chains are exactly the same aswell
the dribbling speed
you cannot flick the analog stick for neither push ball or pass (tap) anymore WHEN you see the ball lock on. You need to hold the analog stick UNTIL in does the action, if you just flick it, it will push ball or pass in the neutral direction. i have no idea why they changed this
just play the game why are you crying
wtf does that even mean, i just told u lt+a is the same
if i was not supposed to say what i think about the changes there was no feedback channel
It lasts shorter. You cant outdribble all 5 anymore 😉
And 1-2 is not enough for the kids 🙂
rainbow flick is slower
way too much
sounds like a skill issue, play fifa if you want to dribble brainlessly
you can just take the sliders
if you want to make it realistic
i also do it
i play fifa with passing
literally answering to u what has actually changed, and u keep replying to that braindead idiot
the tap dribbling
chops
are now slower
in all senses
silver rank problems here
Do You blame everyone else there as well? Including Your AI players?
im gold 2
LMAO
the other beta i was higher
NOT TAP DRIBBLING AS IN THE WAY U PRESENT IT MATE
you cannot flick the analog stick for neither push ball or pass (tap) anymore WHEN you see the ball lock on. You need to hold the analog stick UNTIL in does the action, if you just flick it, it will push ball or pass in the neutral direction. i have no idea why they changed this
THIS
IS WHAT CHANGED
and it is soo annoying
BECAUSE I DIDN'T DEPEND ON IMBECILES
THE ACTION OF MAKE IT TAKE ANOTHER DIRECTION IS SLOWER
ITS NOT RESPONSIBLE AS IT WAS
its the same
its not
completely the same
its clearly slower
Cinema, absolute cinema :🤣
takes more time to get the ball mid air
mate am saying another problem that is easily fixable
Also, pretty sure this kid already said multiple times he already refunded the game.
so it has a lot of frames for tackling
well anyway, those complaining are mostly those stuck gold thinking their teamates are the problem
Yet he is still here, amusing us and making fool of himself. Fascinating
thats just not true, its the same
if they change the game for the dribbling hell i want to see how you will act
teamgame
you say turn it back
last beta I was diamond too
yet noone here actually responds to my comment that is an actual issue, u keep trying to entertain that fool
Oh You missed that.
He exactly whined about his team is always shit like an hour ago. Could You imagine? 😉
I ALREADY TOLD THE POINT
DRIBBLING ISNT AS GOOD AS IT WAS
this is how the dribbling was before https://www.tiktok.com/@bicalhormt/video/7508876575299882245?is_from_webapp=1&sender_device=pc
im testing dribbling and its completely the same
AM SAYING ANOTHER PROBLEM U FOOL
watch the vid i sent
bro, its not.
everything is delayed now
NOTHING, THEY DIDNT CHANGE NOTHING THAN DRIBBLING
OMFG
I LIKE DRIBBLING
Probably got lost or You didnt see it before.
Im pretty much sure that this clunkiness is all about latency and netcode
you cannot flick the analog stick for neither push ball or pass (tap) anymore WHEN you see the ball lock on. You need to hold the analog stick UNTIL in does the action, if you just flick it, it will push ball or pass in the neutral direction. i have no idea why they changed this
I DONT WANT TO PLAY AS BARCELONA WITH REAL ZARAGOZA PLAYERS
@frigid ether you cannot flick the analog stick for neither push ball or pass (tap) anymore WHEN you see the ball lock on. You need to hold the analog stick UNTIL in does the action, if you just flick it, it will push ball or pass in the neutral direction. i have no idea why they changed this
input related issue that noone brings up
i can do everything there now aswell
double LT+A same distance, smae speed
And i really believe that locking stuff is corelated with netcode. Which is abysmal this time around
no no it must be in the game code
i think u are all just mistaking netcode issues and tackle OP with "dribbling too bad now"
think about it
you push ball to the right, but if u let go of the analog stick before it happens it releases it forward not to th right
also try it in freeplay
no netcode problems there
i dont have that issue wdym
it exists in freeplay aswell
looks like im playing with input lag
its not responsible
what about you train instead of crying
try to push ball to the right and let go of analog stick before your player does the animation ( u need to NOT hold the ball to ur feet, but rather have locked in to it)
I did. Im a victim of iRenting.
And how the ball behaves this beta is so similar to stuff happening when the server think You are in slighly different spot than Your client that I really believe huge part of the problem will be gone if they fix connection issues
so then u think they didnt change the dribbling?
yea and i can tell u its exactlky the same 😂
because the game isnt free
ill not pay for a game that was better before
nothing changed. just stamina cost more for dribbling
ul
we lost a great player
chat is just tripping here
the problem exists in free play aswell, so not connection related
i could post video side by side but idgaf
I hope the game dies then
nothing more to say
it wont and it wont miss players like you
ul go play roblox footbal
the pep guardiolas are just brainless to talk with
dribbling is slower than the other beta bro
Considering the current pricing in game industry... Almost like it is free.
is way better than rematch
nice stay there
40 usd isnt free
I have literally told everyone i know about this game in great excitement.
Ive played 2 betas before this one.
THE GAME WAS AMAZING.
But with the changes, it feels as if im playing a much slower game with a lower skill ceiling.
Its not as fun.
THIS was supposed to be the new thing, but with whatever changes were brought on the game feels a bit stale.
Dribbling isn't accurate any longer. Everything feels slower. It no longer seems to have that competitive feel.
Though its hard to gauge because the network lag this beta.
So why crying here? Go. Bye. Ciao!
lets play Guitar Hero
i can buy the elden ring dlc
this.
as i said before, i hope the devs are going to fix it
they did fix it! they made it great!
Noone forced You to purchase most expensive edition.
Lame mistake, Your fault only.
thats how the game is supposed to be
now looks like a playground without the toys
it was fun
fast dribbling
creative solutions
u can do all of that
no icant
maybe u cant 😂
because they nerfed ground dribble and air also
bro would have had heart failure after 2 dribbles wdym lmao
Finally found the problem! Well done!
its legit the same bro what are u talking about
just ignore him man, hes 100% rage baiting
i trust on you now.
hes already blocked. weak baits :/
try what i a am saying
wo whats the thing here, he does 2x lt+a, rb+x+a diagonally, double tap sprint and then blabla
too slow 😂
bro cant handle that he sucks at the game 😦
thats the difference between whos bad and whos good
Ok. We dropped to childish level.
atleast we can all agree on that haha
well you will say that u dont agree with anything that i said
that dribbling is bad
Im out. I dont want to be beaten by their experience in that regard. Good night!
can ONE OF YOU stop arguing with the rage baiter and pay attention to an actual problem am saying for half an hour?
Just kidding. Have a good one!
lmao
whats your point
and again..
you cannot flick the analog stick for neither push ball or pass (tap) anymore WHEN you see the ball lock on. You need to hold the analog stick UNTIL in does the action, if you just flick it, it will push ball or pass in the neutral direction. i have no idea why they changed this
THIS HAPPENS NOT WHEN U HAVE THE BALL ON UR FEET , BUT WHEN U SEE THE BLUE CROSSHAIR ON THE BALL
same with k&m
when u trying to control lets say long balls to a direction, lets say to the right, if you LET GO of the analog stick (in ur case ur direction key) BEFORE the action is completed it controls it neutrally
This game is disappointing
Then learn
this was not a problem in the previous beta
i can provide proof but cba
i know
im with you
but starting to block each other is not worth it
different opinions exist.
is fine.
ill save my money and buy elden ring dlc
i couldnt care less if wildcarrot rng silver 1 gamer blocks me or not
no one here can even pinpoint what has changed
you are the only one
who didnt notice how the game is slower
u should test it yourself then
i just played both versions
what i need to prove to you
were you a dribbler?
i used to cross the field with only chops
lt+a same distance
idk what lt+a
whats chops
wow
LT is the dribble stance
💀
you cannot flick the analog stick for neither push ball or pass (tap) anymore WHEN you see the ball lock on. You need to hold the analog stick UNTIL in does the action, if you just flick it, it will push ball or pass in the neutral direction
wth is analog stick
DIRECTION IPNUT
@versed hornetwhy are you still talking here if you arent gonna buy it
u cant be serious
...
im waiting you explain
i explained it to u 4 times
the delay isnt important
omfg
but lock in ball is
the last time ill say, i hope they will fix their mistakes
its not bro. I mean. it start way slower.
he keeps saying that isnt
rage bait
everyone noticed that but him
there is nothing to fix
u cant be serious
there was less to fix before
its the same start up and ball drop time
Agreed reef absoultely nothing to fix other than desync and controller bugs
now the game is skill based, but for those who has friends to play with
why cant admins just give a statement
this game, this community
this whole thread is just speculating and placebo
everything got wrong after this beta
its just ragebait
you just a rage baiter idrc about what you have to say anymore
thats what the others are awaring me
why dont you plau haxball or chess
and leave those who wants to play a fun game
i do play chess its v fun
it is ridiculous! Man, I played almost all day and it feels worse and worse. I starting hating this beta. Barely playable. Jesus Christ ...
you guys are all saying you dont like the game in this current state. I didnt like the game during the previous beta and wasn't going to buy it. There are two sides to the arguement. If you're so butthurt then don't buy it and move on instead of pissing away your time here sayin the same shit over and over
the dribbling and server are now ruined
do you really have nothing better to do?
Tell me youve never been competitive without telling me youve never been competitve
go watch the oilers win against dallas hockey is highspeed !
brazil is the country of futsal
played hockey my whole life.
watch futsal
or kings league
it looks like rematch before the beta
not saying its the peak of football
but rematch isnt footbal
its futsal
and also the shooting sucks
complaining instead of trying to improve
Loser POV
im done
we just did 3v3 with my mates, looked like a dribble fest
so many raibows, oles and stuff
and for what? what the point when players can't make normal passes. Movement dead. Passes baged. ffs if I played this game first time in this state, I would never think this could be good and fun expirience
we just discussing things here, chillout
easy, you are on the wrong side of the discussion... don't buy the game then 😂
not gonna name the guy who has been crying for 3 hours
I prefer my wishes than yours
As you prefers yours than mine
And you guys need 2737 messages to say that
To make someone happy others need to cry
It doesn't matter for me now
way more
Im done with the hype
plug in a controller challenge level impossible
ul
what about ruin both
should be fair
ill buy gamepass
because i dont want to support the creators
🔥
Its fine I dont think they want your money
no like yours in specific
im sure they want it
why do you think you are the good part of the community?
I think anyone that complains about the state of the game in a negative way in a beta shouldn't be in that communities beta
That would defeat the whole purpose of a beta. A game company doesnt want "yes men" to only give them positive feedback
they are not helping themself
you can give constructive criticism without saying you dont want to give the devs money
they didnt say a word about the game
and what they expect to do
how im i supposed to trust on them
after the quantity of changes
true but that's just some people's way of expressing disatisfaction
and instability new problems
it was a joke about someone just saying "if keyboard is bad, dont use it"
JUST DON'T BREAK IT
lmao
I played some other games today, and honestly, a game like this—in its current state—is going to get boring really fast. I get the whole teamplay aspect, but right now it just feels like endless left-right passing, switching from defense to attack in a repetitive and dull loop. To be honest, I’m not enjoying it at all at the moment.
you've created a civil war in this community with this post bruh
haha im sorry dude
i had to
that goes both ways though it gets boring if people just spam deke
100% but what can they add? IMO the game's scope is kind of limited
This is why things need to be balanced without disproportions like this.
I don't know, I know that the flow of the game is very slow and discontinuous, every match seems the same because the style of play is the same for everyone, zero creativity, zero attempts. idk
I think the community just needs time to develop playstyles built around team play
so its not just a back and forth pass right and pass left
maybe some actual build up instead of the goalie just sending it out to the furthest available teammate
like the community just needed time to realize that dribbling 24/7 wasn't the solution and wouldn't work too often. instead the developers made dribbling a crappy, pointless, and not fun thing.
Like i said in a previous message:
I totally understand why some people get frustrated with players who just go for skill after skill, playing solo and losing the ball. It makes sense—it can be annoying.
But the thing is, those players didn’t even get the chance to realize that that’s not how the game is meant to be played. Removing the ability to dribble properly just punishes everyone, including those who did figure it out—who understood that you need to pass, that you need teamwork, that it’s about having fun together.
Teamplay is 100% important. But we also need those little moments of individual brilliance. Because let’s be real—some people do want to be better than the others. And that’s the beauty of a competitive game, right?
Wait what
Your saying they should’ve kept the drivbling so that they could learn to not dribble as much
yes exactly. destroying it completely was not the solution after like 72h of beta
The players aren’t children you dknt. Have to teach them a life lesson bro
If they wilk come to thag conclusion anyways
lmao
There’s no need to make it a unnecessary process thag delays olaying the actual game
100% Agree
@bleak socket can u guys just give a statement and shut these ppl up lmao
so just remove the keeper, what's the point of having goalkeepers who do nothing but delay people learning to score goals.
Huh
No that’s a tantrum arguement you just threw
Your over exaggerating the point I made
To make it seem dumb
Let them talk
Like by that same logic
Love you bro
Oh remove the ball to just speed up the process of learning thag everyone is imprisnt
And should lvoe each other
Matter of fact
Get rid of the whole field
Make it a mental game
yeah
It’s all spoken word
W Ragebait
It’s like d and d
basically thats your point
No it’s not
.
i hate how gold rank is so lowkey dumb playing
like its so easy, just say yes ure right or no thats wrong, we didnt change anything
Okay but
but there is no right or wrong.
A goalkeeper isn’t a unnecessary proceed
Do you understand how a conversation works?
he is saying the game should give tools and options to be creative and provide a skill gap for individual skill instead of completely removing that option and forcing everybody into a 1 dimensional passing game play loop where nobody stands out or theres no learning curve.
the air dribble should be nerfed for spamming situations, just that.
even dribbling in a soccer game isnt useless. do you understand?
do u understand that those claims are not true?
Well he says it in the way WHWRE they include dribbling so you can use it fail and then realzie you shoukdnt dribble
Like that specific way
everything have a learning curve bro
Yea
what are you talking about
and how would we know when the company kinda has minimal transparency on whats being changed
In the sense you learn how to utilize it correvtly
Not learn
That you don’t use it
Ever
yea thats the main problem. they could just shut the whole discussion down by giving a statement
.
Do you think pkayebase discussion is just not useful to a developer?
OR implement a patch notes system so conversations like this arent a guessing game
I think it's not an easy decision to make.
i tested old and new its the same 🤷♀️
that would be too easy kappa
def not the same. taps are clunkier, rainbox flicks are slower, gk reactions got nerfed.
It will be fun to see who was right.
stamina nerfed, dribbling nerfed, lock on actions unresponsive and slow, shooting ball spin nerfed, all individual skill that could set you out from the rest is gone.
dribbling costs more stamina, thats correct
I mean if you tell me that nothing has changed then that's a separate discussion. It's clear that things have changed, we're not all crazy here.
actually stamina is the same. it takes the same amount of time to run from one side of the field to the other in this beta and the last one. Dribbling moves jsut cost more stamina
It’s not even debatable
It has changed
Because they have already shown they change between builds
They had patch notes
????
link?
Have you not like
it isnt the same. it goes down faster and recharges faster.
this man is schizo fr
bruh please dont tell me you're talking about the feature focuses💀
Like I know it’s not
Massive detailed patch notes
But it shows they do change between builds
So I’m just saying
People should understand 5v5 is futsal, not soccer. We want to be able to do cool individual things
They do make gameplay changes and tweaks
not tanking that
Yes and thats a given when a user updates their game. They need to tell us values and stuff we can compare to. Plus alot of the changes made to this beta completely blindsided the community
i heard rainbow flick and movement speed got slower, which is just not true
there are patchnotes?
Yeah they don't even post patch notes
rainbow flicks are so much slower
ty
u want a side by side video?
That was April
yeah give me a side by side of a player doing a rainbow flick when he's starting possession
yall want to see somthing funny?
yea
👀
why not
what u mean
Did he just leave after saying that
yeah
that might've been the joke🤷♂️
i dont think the mods know something about the game
@bleak socket if you left like this you lose 900 moderator points.
specially the dev
Wow bro
Nobugz said that they didn't do almost any balance change at all
at least when it comes to dribling
or animations being slower
Well stamina is obviously changed
I think stamina did get changed
they removed spamming right? with that change they added a cooldown or some kind of delay thats for sure
im sure they did
yeah lets ignore the public feedback
aint no way you're telling me the rainbow flick as soon as you get possession isnt slower?
nice move
the control V + V isnt a thing anymore
Well rainbow flick into head juggle is gone but that's a good thing
would be good to have it back
I have no idea about what they changed, but they didn't change that much when it comes to speed movement or animation speed
that much isnt anything tho
I complete agree, I think it's more down to the way players are playing now. They're not diving into tackles as much and being a lot more calculated.
Stamina change is huge anyway
ngl I got used to the new stamina
As I said. Movement speed is same and animations are same. Only stamina cost for lt+a
but i didnt to the new controlled dribble
nerfed it a lot
@bleak socket say to devs to put control V + V again
it wasnt a bug
was just cool
@bleak socket so maybe there was some kind of invulnerability during the rainbow flick before?
I don't know the controls of the game I moderate 💔
That is in the patch notes actually
idk
this is the funny part, knowing what they changed
figuring it out
The dribble stance (Left trigger input while in possession) had a protective effect that allowed players to stay closer to the ball when tackled and stumbling. This caused bugs, rollbacks and desyncs in its current implementation. Looking at the state of the game and all the work that needs to be done for release, we opted to remove this effect from the dribble stance.
straight from the patch notes
im assuming the rainbow flick was included in that
damn maybe the problem is that then
so maybe rainbow flicks are only different now because they fixed desync issues?
if i was invulnerable during those animations and now i'm not this explains why the timing felt different and slower. idk. im sure something changed from last beta. and i'm not the only one who thinks so apparently.
no not that
🤷♂️ i just play the game i don't develop it
@bleak socket lmk if sloclap is hiring
nice try bro haha
you miss 100% of the shots you dont take
btw the game seems much more desynced now. sometimes i see the ball teleporting
You've changed
Patch notes kappa
Idk bro, they confirmed nothing changed
I try to understand the problem THAT IS THERE.
just like this
Almost any != any
The netcode has gotten atrocious compared to last beta
@bleak socket https://youtu.be/fZu12SKhoKw?si=3NwrKtb4IznxSWdH&t=447
Tutorial das mecânicas que o Rematch acaba deixando pra você mesmo descobrir!
Discord da federação: https://discord.gg/rematchfederation
LIVE TODOS OS DIAS NO LINK AQUI EM BAIXO!
Lives de seg a sab aqui: https://www.twitch.tv/drk34_
Todas minhas redes sociais estão nesse link: linktr.ee/drk_34
Contato: drk34.contato@gmail.com
Obrigado...
i pinned the part im talking about
finally something we agree on
true
I tested rainbow flick, basically the same animation and duration wise
@lime sigil
you saw they said apparently very little has changed since the last beta.
side by side video
and if you still have the old beta to test it, let me see it by spamming the head tap
🧢
where's the side by side comparison?
ball spin on shooting has 100% been nerfed too
keepers have bigger hitbox too
Ok what do u wanna know maybe I have recording
but the ground dribbling is surely different
look at the video
how fast it was
really? havent noticed. Maybe because in the first beta i was still testing it out but it seems pretty consistent throughout
.
maybe? so you haven't tested anything now?
stop spitting bs then
side by side rainbow flick on possession change to your side
sorry too aggressive, love you
YOU just received the ball
Ok
and you rainbow flick to get past an opponent
and when you get the ball when almost beind slided in you do the rainbow flick and another rainbow flick
Give me 30min
this to
@ me when you're done
yes, can watch my video for examples from shots from the wing to see how much more spin is on the ball then go try in freeplay https://www.youtube.com/watch?v=PWBTOsHFIaA
some clips from the last day trying rematch beta weekend
got to max rank
played on old broken controller xd
game is fun.
its like 30% less
What's that bro I don't understand
@tired compass can you explain it better for me?
Less charged shot has more spin, also depends on how the character shoots idk why it's so wonky in this game
openent tackles you as soon as you start a rainbow flick
But maybe they changed spins idk
i know less charged shot has more spin, but its nerfed in soft and hard hitting balls this beta
yeah and then you start another just after the first rainbow flick
this beta the tackle succeeds, last beta the margin of error was waaay more forgiving*
now is way too much
Worst is when sliding tackle is done but it still gets you a second after because they didn't get up yet
That's invul frames on rainbow flick