#The game is completely different now. (And boring)
1 messages · Page 2 of 1
Não vou mais comprar o jogo por conta dessas alterações
Of course, just opinion on macro level strategy/optimization. Couldn't tell you exactly what slider to move.
Compared to the previous version of the game, absolutely yes.
Se resolverem eu penso em voltar atrás
Se você acha que não, ou não sabe driblar, ou não jogou a primeira beta
Caparam o jogo
Antes eu driblava 3 caras e tocava a bola pra um companheiro
Agora é uma desgraça completa
O passe vai pra trás
O drible não sai do lugar
Ok now replace this with you tap the ball into the wall and then shoot it
If there's someone between you and the wall
same logic for passing the ball to a teammate, you're gonna shoot the ball against the wall and then pass it?
@hollow skiff Everything we say you found an excuse
No
Bros trying to defend no sense things
are you rage baiting or something?
at this point I start to believe it
I think it should be balanced
It's not
shooting the ball against a wall is not the same as faking a shot/pass
You can't say that fake shots are in the game.
Its not, it needs to be. we said it 100 times now.
Shoot the wall isnt a thing for faking passing
Or something else
its not fake shot either
You just agreed with me darky
They serve different purposes stop glazing. I love this game so much too and im having a blast. I literally havent stopped since the beta opened 💀 bit im not riding it. I know it has flaws
YE, BUT YOU SAID THE GAME IS BALANCED
Ok so the same as me shuugo
BUT ITS NOT
No I didn’t
Yeah but the difference is, you're doing tricks on that ting'
and on complete denial of everything negative 💀
i swear the dribbling is fine, im still cooking 2/3 players easily and the game feels almost the exactly the same as last beta just with worse matchmaking
I’ve stated my u happiness with the game multiple tiems
I’ve said it’s not a balanced build
??
I agreed that the game need balancing on a 50/50 basis. like, now is not balanced at all is like 20 (Dribbling) / 80 (All the other stuff)
Has to be rage baiting 
The tackle should be nerfed too
Because i cant dribble and cant pass
yeah
could that just be a skill issue?
Yes
And im out od stamina all the time
That one is indeed skill issue 
When i say i cant dribble
Could be, but thats not the point
Im talking about 2 guys
I was dribbling inside the GK's for a hot min then eventually screwed up
And I still can dribble, but it's not fun
im ngl ive had no issue with the tackles nor dribbling this beta and last, im not saying its perfect but neither feels overwhelming one sided
You’re still a good dribbler at ass drivbling
So you saying
I was a good dribbler trust
Now I can’t dribble
Just says I was not thag good actually
i said i can still dribble, but its not fun anymore
No
on a 2v1 scenario dribbling. If the 1st guy sticks on you like glue you ain't getting away ttbh
Actually i can dribble 1 guy and if i dont pass, i cant make anything
.
what is it specifically that makes the dribbling so drastically different for you personally? cause for me i dont notice much if any difference?
Ok so you said Bith
due to stamina. Iirc, dribbling didn't consume stamina
im what the game want me to be
If someone use a tackle i cant do a rainbow because its slow
I just limit test dribble in quick plays like a madman but in ranked? im dropping that ball as fast as possible 
exactly
And cant use normal dribble
Because tackle takes the ball away
yeah
agree, 90% of the times I try to rainbow I get tackled and lose the ball
Tbh rainbow was also slightly broken when you could spam it
u can just combine push ball with dribble to get away from tackles?
perfect, you proved my point
this is unbalanced
Now tackle is broken
if the other beta was about dribbling
It’s a bit slower but besides that it’s the same just think smaller window for error
this is about anything else
It is, I agree with that
Even if the opponent is away from me
tackle as in, slide tackle or just tackle
Tackle was always broken
Slide
Hence whh they nerfed it
Oh slide tackle ain't an issue for me idk, it's easy to predict for me xd
and so they just remove the only thing that countered it
At least in quick play
lmao
Nah
I tried many times
do they have patch notes that specifically outline any of the changes that people are saying they've changed from last beta?
I think not
Aways they get the ball
Because it has a speed boost
no, but there's nothing to be outlined, animations are missing, stamina is less, and dribbling and movement are slower
i mean, its clear
And you stand up with a better position than the ball hogger
same, i feel like alot complaints will come just from skill diffs like a good defender should always beat an average dribbler
Yeah
what animations are missing?
People don't want to defend and say "it's broken"
head tap, was broken
got removed
you cant start it at your will
anymore
oh yeah ive noticed that one just never really used it
Yeah, sometimes at the kickoff the person that starts it literally keeps the ball instead of the usual pass towards the back player
Nerf dribbling wasnt necessary
And remap the whole game too
exactly
No.
what? why not
The average new player
It's cool when you say it
NAH CLEARLY Skill Issue
Was complaining about drivlling and ball hogging
:/
That’s what deterred people
A good defender can defend a dribbler
BALL HOGGING ISNT A POINT
Yes it is what bro
PLAY A PRIVATED MATCH
this is what i do on tackles. I know this guy was a bit far but it's usually how i dodge em.
That is such a nothing point
You got bots to play with
Like oh yeah bro just turn the pc off if your getting cyber bullied
And i meant that kind of situation
Behind tackles
my matches are fully comitting against one single person, especially so close to the goal
Where you can’t see the person behind you as well?
That's it
sideways dribble, i use minimap
minimap exists for a reason
Even if i know he's there i cant avoid
mostly in quickplay
cause in ranked they are all sergio ramos
You are, i was just acting like you
I only play ranked
And then when you give your feedback it’s always centered around yohr experience and it also just becomes
I feel the opposite tbh , the game has it’s weight now in a good way in my opinion , you can’t spam rainbow but you can still do the move and it still feels satisfying
lmao
A skill issue from your side
Like bro
Pick one are you bad or good
You said you can’t dribble
And then you could
feedback is literally based on one's experience on something
If you don't like ball hogging take the ball from your teamate
Well yeah but he is giving contradictory points
im ngl
dribbling feels so terrible now
YEAH
like genuinely bad and not worth to do
It’s not like the drivbling became shit for just Yoh
i dont understand the takes of "well they want you to pass more and not ball hog" so you completely kill dribbling to do that?
dribbling is shit for everyone
"i can dribble just fine this beta must be a skill issue" you doing a tap touch once then passing isnt dribbling.
All the matches now are people getting desarmed many times
I've been saying this for 3 hours.
it objectively is worse than what it was
It's a redundant speech
theres a middle ground that can be met
Doesn't look like pep guardiola play style
lmao
Looks like a 2nd division game
Yup
whoever made that one comment last night was right on the money, "i used to love the game now i just like it"
it 100% feels like just another game now
which is extremely unfortunate
regardless of what side you fall on
and not in a good way, of course
"not my type"
Honestly I see no improvement since the past beta
was me
Nobody saw
ofc
Did you see how ugly the matches are now
matches are boring, lagging and is a bunch of the same thing again and again
3 people spamming tackle
yeah this is the same thing
That's a thing too
I never saw a bug before this beta
yeah game is not enjoyable at the moment, not like it used to be. (FOR ME)
This os the first time i'm seeing then
i forgot the "not"
Looks worse
mb
way worse
The plays i did
I also think they buffed gk
Because of the many quantity of mid field goals
new forward dive feels... odd
I always wanted to improve, now I'm playing but just to play. What is there to improve if I can't have my style of play
If ur teamates bad, there's nothing to play
thanks god i have good people around me. @near spire
Just keep losing temper with dumb teammates
tbh my biggest struggle was to get used to another preset and the game in general again
this is the answer i got today about presets
it didn't answer anything indeed
im not tilting too much, It just annoys me that before the game was a masterpiece and now it's nothing more than another game.
They are responding the community with silence
or insulting, too
That's what i think too
Fr
it's disrespecting for your own audience
The dynamical feeling
there's no dynamics at all
That you can be a playmaker
Or a dribbler
With the aware of the defenders
Now just evade them
And we only need to find spots to shoot
is a bunch of the same stuff again and again
and before that update it wasn't like that
Fr
idk maybe im crazy
exactly
Good night, lets hope they fix this.
I swear they didn't killed rematch
🙌
i need to sleep too.
Idk
you described my games perfectly.
Some times slide
And sometimes tackle
🔥 🔥
sometimes goals and sometimes misses
but that the only difference i noticed lol
😴
If you're having a hard time with the game try different positions like midfield or centerback, made the game so much more engaging for me
So I've finally read through a large portion of this thread and holly heck I can't agree more with the game speed. I feel very sluggish in all aspects even outside of dribbling. With being slower it makes stamina management more difficult which is more of another facet of skill to deal with which is mostly fine. However I personally think the main things people are bringing up is that slowing the players down helps to prevent Main character syndrome and ball hogging. Something to consider is that at the start of any games life cycle offensive skill in players increases much faster than the ability to defend those players. So the reason so many people felt the "Man why does this guy always think he is the MC" in games was more than likely that play style was being rewarded by poor defenders or a lack of understanding how to deal with certain mechanics. SO in my view this problem would largely become a moot point not long into the games life. If we view this through the lens of RL there are always the players that want to be the next Squishy or Zen with perfect ball control hitting crazy shots and just ball chasing to get as many chances as they can. This was a large point of pain for the community early on however as people learned to deal with this players that pain and frustration was not as wide spread nor as intense. While yes it is still a problem to some extent there is not a direct way to get rid of this mentality entirely all you can do as a player is work around them and accept that you can't win every game in a team based game no matter what you do. I would be very interested to see stats on what aspect of the previous betas people found the most alluring. Furthering the idea is that people wanted a bigger emphasis on positional awareness and grounded team play, I feel that the previous version of the game already encouraged these ideas heavily. These things are what I would call fundamentals of the game IE how you win the most consistently. Previously I would have included dribbling in this list, now not so much.
Something that I found amazing about the previous iteration was that the game was able to be incredibly dynamic with positions because of the speed of the players making a flip from defense to offence was very fluid and easy to manage now it feels like its being punished because you can not get into position fast enough.
I know that people found Rainbow flicks to be a bit hard to deal with so in response the player in possession of the ball can now not interact with the ball for a very long time where as a defender can simply mash almost any button to magnet the ball and swipe it out from over your head. While this could potentially be fine if they had another use case that was prevalent IE avoiding slide tackles then it would be fine. However at current with the state of the servers it has felt impossible for me to make this happen. I feel heavily pushed to simply push ball on ground and take a fast pass rather than making any kind of breakaway or attempt at passing a defender in front of me. I really hope that this beta has missed a mark somewhere and that this is not the ultimately desired direction of the game. I truly loved the last beta truly truly loved.... this one had me playing other games inside of 4 hours.
My main problem with all of this game feel difference is the collapsing of skill differentials in lobbies. Where as before there was a large amount of space for individual skill to shine in moments and swing the momentum of a play or even a whole game. With the new state of the game making it pass a defender or a goalie in a 1v1 feels more like they messed up rather than I did something good enough to get past them. With this version of the game I'm feeling more and more at the mercy of my team on weather I win or loose and for me this is the fastest way to kill a game. I truly hope the devs take this feedback to heart but if this version leads to a larger playerbase then so be it.
I don't know how they are planning a solid full release but this aint boding well for the due date. They need to postpone it and give us more betas.
As someone with 84 hours between the tests, I agree that the game feels completely different. It is not nearly as enjoyable as it was in the last tests. I definitely agree that the changes made to the dribbling are not very enjoyable at all. It feels like I have very few options in 1v1's.
It looks like for once we all agree on something in this chat haha
Yeah I will be entirely honest, I don't really like looking at changes made or anything, I go off of feel. The things that feel very different are the dribbling, how your character receives the ball, the overall amount of stamina you have feels lower or it goes down faster, the short lob pass animation is entirely different, and the physics of the ball on the ground feel like it drags more so it rolls not quite as far. I also feel like the curve you can put on shots seems somewhat smaller and for some reason the passing feels better. All of those are feel based so some might not have been changed at all and just feel different combined with other things.
man its sad to see peole completely missing the point of the complaints and just hard locking on "dribbling bad, oh he is just complaining that he cant solo god" No, you don't understand, dribbling bad affects many more people than just those solo dribble gods. I am not a solo player, I am a tactical player, I come from rocket league where my mechanics are dog but I could still hang in high level lobbies way above my mech level simply because I would outplay people with simple tactics/counters. The reason I loved this game so much before as because it FELT good, everything felt smooth, everything made sense. I could FEEL the potential there, I could SEE the potential. This beta has completely changed that feeling. Seems like a lot of people just aren't that sensitive to those details I guess, or maybe a lot of my issues are just lag and desync that a lot of people aren't experiencing 🤷
edit: alright glad to see a lot of support recently, this reply was to a section of push-back further up in the post from yesterday.
The other thing is, this is 4v4/5v5 not 11v11 standard rules. If I've got 3 apes running me down why the tf shouldn't I be able to outplay them and leave them in the dust AND THEN pass to my teammate who is upfield? Why TF should I pass earlier and give them that time to turn back? Why TF? It's so braindead now, just pass instantly. Why??? Where did the punishes go? Boring playstyle. (Once again, I am not a solo god, but given the opportunity I would use mechanics to outplay players making terrible decisions)
and when I say leave them in the dust, please don't just presume something, I strictly mean leave them BEHIND the play and in a worse position, I would most definitely pass the ball upfield to my teammates. And ye I could just pass early, but that's boring, slow and predictable. Removes all creativity. Go play fifa kinda thing yk? I loved this game, I do not and will not ever play football games (fifa etc) simply because that type of pace and style doesn't interest me. I liked the individualistic control this game had before. Now it's trying too hard to be fifa or standard football and it's not it (for me anyway)
game is just boring now.
I am in a similar spot, I often play defence and I love crossing the ball into the box and not having the ability to create space by dribbling past someone 1v1 consistently has hindered me a lot, like you said dribbling does not equal 1v5, solo god, every time
exactly its just a tackle shit show. perfect ape gameplay. Pressure, pass, tackle, repeat. boring af
I used to love watching my teammates outplay ape after ape. Most of the time I WAS the ape because I didn't understand the mechanics OR football properly yet. I had a lot of concepts from rocket league but I needed time to adjust. The point is I could see where I was going wrong making poor decisions based on the mechanics available and I saw opportunities to counter that dribble god. Now it feels like the game just absolutely shit on the dribble gods and in turn ruined a lot of the prior game feel which affected other play styles too.
100% agree. It's like they tried to make the game feel more like standard football with more tactics and less individual importance and in doing so just crushed the vibe it had 🤷 A lot of us rocket league players aren't massive football fans. We appreciate the skill but overall it's not the type of flow we like to "play". I'm sure there is a lot of us that were ready to dump rocket league which just seems to be abandoned now basically and commit to this game.
Don't forget the horrendous sprint and stamina changes too guys
Now pushing the ball cost stamina, simply moving with the ball is punishing
Ah so I wasn't crazy that stamina felt so much lower
Before pushing the ball would let you regain stamina between the command and the completion of the pushing animation
Now it doesn't let you regain stamina, nor does it pause it, it COSTS you stamina
So when you sprint with the ball, you lose stamina by sprinting AND more stamina when pushing the ball
That's why you'll feel like playing a character with asthma so many times compared to first beta
this exactly. I was the playmaker not the dribbler. But I used and enjoyed the dribble mechanics all the same and I enjoyed watching my dribble god tm8s punishing apes. I would gladly feed outplays to a dribble god on my team (if they were actually good) and that was where a lot of the beauty was. A lot of playstyles just seemed to mesh so well.
For me, I love creating space with a dribbles (sometimes into double-sprint) to then give a pass to my teammates after forcing a defender to move
But now dribbling and sprinting are too slow to create space as efficiently as before
Teamplay needs to stay a must, but these nerfs weren't needed
Nerf the community ISNT the solution of ball hogging
It was also better to pass for your teammate
I used to act like tony kroos
And say like "through pass"
But now i cant
because they are slower than me in real life
yup :/
Now i need to hear Argentina players calling me monkey
Because i cant dribble
But i still trying
Because the part that i liked was that
Dribble then passing
Not passing
ye.. and it wasn't even difficult to pass before!! I Was easily passing when I was getting pressed, IF I SAW A GOOD OPPORTUNITY FOR IT... now its just, well I gotta get rid of the ball. zzzzzzzzzzzzz
its literally an ape fest in the lower ranks rn, slide tackle frenzy worse than last beta
There is huge gap with Brazil and Argentina
But we use the same server
I am glad I found people play a similar style to me because it could very easily turn into a debate of the two extremes, "only dribblers" and "only passers" which in my experience is so far from the way I and even my friends play the game.
So looks like an el clasico against your own team
If your team sucks, you need to find out another way to win
yep, I'm neither. Im the opportunist. I prefer to adapt mid game and spot potentials, none of this pass fast keep the ball cycling crap. If its necessary sure, but otherwise I'm just as happy to outplay in other ways. The main goal for me is to get my goal scorers or mid players the ball in the best positions
ye also true and if that's the case (although i much prefer to be a defender so I am confident nobody is leaving last man unmarked) then I adapt and push up
I didnt ball hog, but now im trying to
Because i want to learn again
How can i dribble
And guess what
I still don't know
Ranked matches looks like an UFC match
honestly idk what im doing anymore, i get the ball and immediately ive got 3 apes on me and I cant even make space to pass it now so normally i just get rid of the ball as soon as I can lmao. No room for anything interesting.
I meant more in the context of the changes to dribbling etc, I win games fine but yes, I get you 🙂
Win games isnt the problem
It is just how fast can you get it up the pitch isn't it lol
yep
The variety of gameplay is lower than before
Yea I agree 🙂
Average rematch experience
thanks for the summary
ngl had some really good games today, when the entire team is actually playing football this new system does work well. Still preferred the old mechanics BUT im easing into the new system better than I expected. Fully dependent on solid tm8s tho. The game is tough rn lol
some games still turn into tackle fests though but could just be bcz im still low ranked
Just as a bit of a response to people saying it helps ball hogging, it doesn't.
It just means I get to watch my teammates run face first into opponents and lose the ball more often than before.
Losing the ball doesn't cause them to consider to pass, they don't have the brain capacity.
Even when playing in organized play with teammates I trust I honestly just don't enjoy the feel of the game as it is right now. Imo, the game at the top level already heavily rewarded passing and defending was extremely doable even against the best dribblers, which would have gradually shifted down ranks as time went on. Now, you just can't do anything to dribble around. I don't really watch football, but I imagine it has a lot more solo 1v1 plays than this no?
there were two of my messages that talked about this thing in a very surgical way. now if I find them, I'll resend them
I think the problem is that they lowered the skill ceiling now compared to the previous version. Before, there was real room for skill expression in solo queue—mainly through smart movement, dribbling under pressure, creative wall plays, and using the map to your advantage.
Now that dribbling feels slower and easier to punish, that space for solo outplays kinda vanished. And you're right—shooting by itself isn't deep enough to carry the skill expression. That’s why so many of us are frustrated: it feels like the game lost a layer of depth it used to have.
just to clarify, when I talked about the skill ceiling, I didn’t mean it in the sense of just pulling off flashy plays 24/7. What I meant is: players who constantly go for insane skills will eventually hit a wall. They’ll realize that playing smart—like knowing when to pass—is what actually works.
A great example is the fake shot off the wall. In the last beta, it worked every time because goalies dove blindly. Now? It’s less effective—people are adapting. That is skill expression to me: figuring things out, learning what works, and evolving your style.
So the game should allow space for that growth, not shut it down by limiting movement or killing dribbles.
I totally understand why some people get frustrated with players who just go for skill after skill, playing solo and losing the ball. It makes sense—it can be annoying.
But the thing is, those players didn’t even get the chance to realize that that’s not how the game is meant to be played. Removing the ability to dribble properly just punishes everyone, including those who did figure it out—who understood that you need to pass, that you need teamwork, that it’s about having fun together.
Teamplay is 100% important. But we also need those little moments of individual brilliance. Because let’s be real—some people do want to be better than the others. And that’s the beauty of a competitive game, right?
here they are
hot take but if you were playing like the absolute best at all times and doing always the right play you wouldnt need to dribble
After several games it might be a huge part of my problems are a lot of desync too. Last game I just had was absolute chaos and mayhem. Nothing made sense, no touches connected as you'd expect, tackles connecting on dribbles that shouldn't etc.
the dribble is a tool to chaange your position and been in the optimal place
which becomes even more apparent when all the movement got nerfed so ur constantly being pressured so a lot more chances for desync to happen between players
for me now the dribble is the tool you need to repositioning and not spaming it
i understand you, maybe its different in higher rank lobbies
im stuck in a shit show at lower ranks bcz im not that great at football but understand the concepts from other games.
i see it like in rocket league, you dont need to dribble in the air if you are in the correct position
but the dribble in the air is the correct play to make if there are defenders back and u are being pushed
just like in rematch, if you go to the correct place and do the good options you have to do, you dont needd to dribble
and much harder to defend against
true, but int he optimal play you dont needd to do it
it true that you wont be always in the optimal play
ye
but i dont think is that such of an issue to be disscusing about if the dribble is so slaggish as the people say
mabye im wrong, but thats how i see it
idk man, I enjoy the game, I was pissed ystd and I think a lot of my issues might be the desync but at the same time I do feel a big difference in how the game feels overall (game flow etc). I think there is a portion of the playerbase here that really enjoy the tactical side of football with lots of intricate game plans passing plays pulling opps from their positions like a chess game, but there was also a portion of the playerbase that enjoyed the fast paced dribbling too. Tough spot i guess
for me the changes they made allow you to be more tactical and chain more passes that is a playstyle i like
if they can fix the desync issues (maybe its just my connection and in that case rip for me lol) then I can probably adapt *and still enjoy it though
yeah, i think so, becasue sometimes you have to be slow because of the connection and some issues that you cant control
i dont see that many ppl mentioning desync though just a handful so that really might just be ppl with bad connections :/
loads of times I've made touches that should have been mine or saves on goal line that were definite saves but still go in etc. It's super frustrating
yes exactly, the feel of the game is different. As I said: "I used to love this game but now it's just another game."
The desync is horrendous but I assume that is something that will be worked on because it literally can't stay like this, so personnally i didn't bother mentioning it in my feedbacks
don't worry, desync is there. people don't talk about it because it's a beta and there's hope that everything will be fixed. The most focused points are dribbling, keybinds presets and ping problems
Maybe I'm not getting what you're putting down, but isn't this a bit like saying you don't need to tackle because optimally you shouldn't lose the ball?
I think it's just overloading servers. Ping is questionable on servers even close to me, but I can see there isn't any packet loss. The desync seems to hit all at once as well.
Like everything is fine, then suddenly the ball is on the other side of the pitch and everyone has changed positions and don't know where they are lol
I dont think its overloaded servers...i think its the game
Yeah but it's weird that it is worst than last beta, I thought it would be better
It wasn't present in last beta, yeah.
In first beta it was laggy, but not unpredictable with random teleportations everywhere like rn
They need to email Embark and ask them how to get smooth as silk servers
its not the same finding open teammates and been doing good passes that not having the control of the ball at all times because of the nature of the game, think that if your teammates have good communication and coordination, they will be always be options to pass the ball and allow play that doesnt need to dribble, in the other hand you will need to tackle because and some point you will lose the ball eventually, sometime because you shoot and the keeper have block it or you have score a goal
I still get put in US-East servers sometimes, the usual bag ping situations there and obviously won't go away, but the teleporting and stuff is different and seems to happen to mosst games regardless of where it's hosted.
yep, if they fix the desync i will think about adapting but thats just because I'm a tactical player anyway, was in rocket league too. Feel bad for all the mechy players here that are getting shafted. I had no problems with the dribble mains before and enjoyed making space and plays for them tbh :/. Didn't mind getting out mech'd by them either, just made me excited to learn how to counter it. Dunno how it evolved at the higher ranks maybe it was cancer idk 🤷
Part of it is inevitable. If it was already this way before, and it changed to the way it was previously then you'd have people asking for this back too.
That's not really anybodys fault, it's just that people grew to enjoy whatever came first and now it's kinda pushing against why they stuck around.
that happens to me sometimes but its the continous slight desyncs occuring during important moments that just don't make sense and leave you confused as to what did you do wrong or what did they do right. Can't adapt to that, cant improve when you don't know what went wrong
A game about timing your inputs top of the list is to have smooth servers or the game is unplayable
glad its not just me with the desyncs. Feel a lot more confident in that being addressed 👍
My ping is same as last time too, so i feel like it's something a bit more serious than just server load though. Hopefully it's not too difficult to pinpoint and adjust :/
Its the game, which is a big worry for me.
same here
best feedback ever in 3th beta
ty
I've been in queue for 7 minutes now
crazy ngl
Game is just not that fun anymore...
Even low ranks wherer better to play with before
The passing was better
Don't agree tbh - i have no problems dribbling. I win 1v2 most of the times and get a good cross in.
What I really hate is, that tackling and slide tackling is too strong. It should leave u at a disadvantage if you miss the tackle and give more advantage on hit, BUT the slide tackle is too active, you get hit even after outplaying it, and the standing tackle is too spammable. These are the only things i agree with, but this is more an issue how OP tackles are right now, not dribbling imo.
About the dribbling, yeah it's a bit slower, the animation takes way too long when someone tackles you and you'll loose the ball most of the times, but i've also seen people adapting with the push control where it's alot faster than actually dribbling and people are adapting to use it alot more often in 1v1s.
Don't know if someone already adressed it in this thread but what I mostly dislike is the GK hitbox, as it is just too big and in most circumstances the keeper will get the ball even if the dive was in a different direction of the shot.
Game is great. Just learn to play it
I like the because of it was
Not because it is

não percebi lol
Just learn to use the tap key, it's a very useful button for dribbling
I find it really fun
Yeah what people are saying is in the previous beta you didn't need it that much but in this one it's almost mandatory
that's a good thing i think
But you can also still use rainbow flick and stuff, it definetly works. Just requires better timing and anticipation
If you use the same skill all the time you'll be too predictable
It works mostly when the opponent is coming behind you, if he's in front of you the animation won't go off in time to actually pass the defender
true i think, yet i rarely used it in front so far so i can't tell
It's true predictable
Even in last beta, people barely could pass me like that
I just waited for the trick then tackled
It's totally boring, my whole team is considering stop playing because we got already bored, last beta was so exciting to play
- all the glitches totally fun killer
Same. We planned to play it all 3 days straight now we literally quit already.
We literally drop a day off work to play rematch, we totally regret it
Well it's not the case for my team so anyway its subjective. The game is very teamplay oriented, that's how you get the most fun out of it
Obviously, they need to fix the ball desyncs, the crashes etc..
Crashes atm is what ruins everywhere. You can't have a proper 5v5 ranked match
It's not teamplay oriented, once you get the ball on your feet you just need to start praying that you don't get clamped
Before was teamplay oriented, now its just slow.
I don't have this issue wdym
Idk if all of you are godlike players, but us in dia 3 is so boring
I guess you just have to anticipate more, work on positioning , vision etc
Nice said
Its still very arcade though
but still soccer too. That's the choice of devs design for the game. They've always said they wanted competitive game where teamplay is rule n°1
And personally i'm 100% with it
Sure, the game must be team oriented, which was. But before you could express yourself as player more than now, now you are just a pinball wall
It have lot of esport potential
No, with current state esport will be really boring to watch, old beta tournaments were astonishing
Tbf you can still enjoy some dribbling here and there, they requires just more comitment and are more risked. You can't just spam them all the time
Even before vs a nice team you could not spam, but you had freedom of movement
As I said, now seems like players are just pinball bouncers, stay still and pass around
Once you could do insane stuff redirecting the balls on walls during dribbling and be creative to setup your friends, now if you try to do the same you literally pass the ball to the opponent
I mean, slow it's not the right term, I'm more oriented about fluidity and reaction times
The player is not anymore kinda super human (which should be since we literally fly to shoot), seems an old man carrying a bag of groceries
So you can dribble past 1-2 people and then you are out of stamina and can't capitalize on it
which is okay, is not okay that if you are surrounded by 3 players you are screwed in this beta
3 (good) players
idk I think it should be either close to real football flow, or 100% arcade and in that case, you should have power ups and stuff, but I don't think the in-between is a good thing it's like it the game didn't know what to be
tbh I want where they received the feedback that the game should be like is it now. Everyone was in love last beta, now I see only complains
Like initially when I heard about that game i thought it was gonna have really high kicks, lot of wall tricks etc.. but since first beta it's never been that but rather closer to actual real soccer teamplay
Yeah only gameplay complaints in the last beta were GK is too strong/too weak and wall bounce is too strong/too weak
It was a nice mix in the first beta, now it's 85% real footbal with very little springle of arcade... which then meh, play fifa
And some rainbow flick spam but that was because you could chain it with headers
Literally no one who played previous beta said the game was too fast
We have fifa for purists, and volta football of fifa (see fifa street) if you want solo play.
Rematch was perfect fitting right in between
have you ever played old fifa streets?
if not, then you will never see why rematch falls in between
The simple fact that you have an enforce 3rd person view changes everything
I'm totally okay, again, to restrict how much a player can "solo" play, do whatever mechanic to stop that (like not being able to do no more than 2 headers after rainbow flick, or other kind of stuff).
Do not restrict the player creativity on the field. It's an arcade game, not a simulator, let the field be a playground for EACH single team member so that more stuff happens.
and the fact that there are no stats. Every player is equal
So the game requires you to also learn the non individual and technical soccer skills which I find very cool. Yet like I said you can defintely still dribble if you'd like
we have goddamn walls surrounding ALL the field, now you can't use the left and right wall to do ANYTHING or you'll lose the ball
You can dribble but there is no reward for it anymore. You just end up passing right after anyway since you are drained
tbh even in previous beta I barely saw people using those walls on the side. Most use it above the goal
You can do tons of unexpected plays on side walls
You can't even dribble down the wing to cross properly anymore (against good players)
Now you can't, you run out of stamina if you try to dribble like that
Disagree with this entire post, i feel like people are jsut used to "egoing" too much. Game now allows for more creative passes
I will try in next games because I haven't tried it
maybe its more useful in 3v3 an d 4v4 too. 5v5 is bigger field so its more for teamplay
Passing is the only way to play now and that's just boring
I can still put off high pass on the wall to simulate "rainbow flick", but that's just it
Again, in a premade team, be able to dribble 1, 2, 3 people DO NOT means that this player will end up going to score, but rather let the field BE CLEAR to your friends to score.
No its not, i still see plenty of dribbling
But there is no point doing it. It wins you like no space
I do not see any, if I see dribbling is either desynced or just "move left and then right"
so maybe they should increase the stam a little bit
I would agree that it depletes maybe too quickly now indeed
I think, imho, they should bring back the same exact old beta mechanics and tune down or nerf (NOT REMOVE) some of it.
I still have the old game, you can literally compare how bad it is now compared to before
I mean while i can still get some crazy dribbling plays on the fact that my character has to slowly run up to the ball and then do something with it is really annoying so i agree
It's not brain fog
i think its vastly preferrably to previous rainblowflic-spamming
Dribbling was not only rainbow flicking, also stretching the ball was faster, smoother and easier to control
i know
Or changing directions, that's why I'm leveraging old mechanics but tune them down.
but in previous tests the former was spammed far more
I've just managed to pass through a winger then cross using a sudden acceleration
Just tune it down, make some kind of "fatigue" system
...then cross, that's your only option btw. the issue is that
No i had time and space to run down the wing still
you don't have any time to for example, shoot the ball to the front wall because the animation is too slow that the opponent will catch up
you started full stamina doing that, I imagine
Yeah probably so that's about stam managemenet
Always keep an eye on it, try to not use it when not necessary etc
Its here for a reason
ofc, again the discussion is about opportunities completely removed from the game.
if the dev team want a slower game, tune down the old one
rn is either completely removed, or so nerfed that you don't even consider it anymore
opinion from someone who played TONS of hours, only with a group of 5 friends.
I don't even know how matchmaking is.
Finally someone who says it.
It's not a true statement saying it's completely removed though
Juggling is completely removed
For no reason.
Do not bring the “spam” stuff, make it that each single juggle drains tons of stamina
No its not I see people using it, and me included
just not as often than before true
No no, is completely removed, I can show you the old beta. (Game still on the hard drive for offline use)
Come on my stream I can show you rainbow flicks if you want
I can't promise I will success most of them because Im not that great dribbler but I can
That best way to describe it honestly. A pinball game!
I have and know exactly what you mean
Agree, its insane how much it HAS to be a pinball game to because the amount of people i see try to take control of the ball and get tackled or something is insane, its a constant back and forth for a fake sense of control unlike before, if youre bad youre getting your ankles took and now your team is 1 man down to defend. Game's in a weird spot rn for sure
That was an issue even on fifa pro team, you'll always find those players even if remove completely the opportunity to move.
It didn’t feel rewarding at all, even my good team who had phenomenal game sense and knew when to dribble and pass still got punished for it in the sense that they felt restricted and ran over by copious amounts of tackling legs
i think its good that they experience with the pace of the game to try and find the right balance
Fake sense of control is right, instead of improving and adding on the second beta they excluded and restricted.
true but when you make it so players can express their skill in cool ways people will know right away "im in a lobby with amazing ppl i need to get better" it will be so obvious and match making will be easy. Start making it team play the requirement to compete and real skill gets lost
I'm fine with current rainbow flick but I really want more stamina
How bad was the servers for yall?
I think current stamina is better than previous but juggling should get added back
yea I noticed that in the last beta I loved watching sometimes, like i didnt mine being goalie or playing on our side to recieve an attack. Sometimes other amazing players would put on a show and i was satisfied. NO ONE CAN ARGUE it looks like a circus rn, like literal children playing football
Almost double the ping than other betas
Yes but everyone fell in love with the pacing of the old one, who are they changing it for?
This game was building INSANE momentum, the hype is crazy literally whats the motive
The game is not even released yet, i dont think its fair to say that just because the game was insanely well received, that it makes the pacing perfect
Dawg I love how we are all agreeing on something hahah. This beta brought us all together, this shit no joke is extremely disappointing for a beta.
This reminds me of PoE2. Everyone liked it but then devs out of nowhere made everything slog and now everyone hates it. Devs just have bad vision for the game sometimes
I think its 100% fair, isnt that the point. I never heard a complaint about the pacing, everyone i know who played it or saw others played it was in love
of course its just crazy common sense cant be common you know?
I wish we could go back to arguing about if GK is too weak or too strong and nonsense like that
Even on NA the ball was literally flying raijin in my net.
maybe rainbowflick juggling across the field was a bit much. not even saying its strong, it just forces everyone to watch you act like a monkey for acouple seconds theres no point in having that
everyone is an overstatement. You know that people who talk the most are those who are unhappy. Only a poll or something could give us an answer to that.
My question is, how the hell are they going to prepare this game for full release in 3 weeks in this abysmal state?
Now we have 100k players on steam, release might even have 300k. Good luck with the servers
Yeah if they do not fix the crashes and bugs until the end of this beta they have to do another beta and maybe postpone the game
This post is spitting 📠, the game feels dramatically worse than last beta. So many more goals per game last beta. Much more fast paced, responsive, expressive with skill.
Now it's sluggish, laggy, boring.
overstatement? so you didnt like it? did you know anyonw who had complaints?
That would be the best move for them regardless of if they fix the servers or not. We need more betas and more feedback.
the rubber banding we have in this beta is CRAZY, old one was not perfect but surely not in this state.
player numbers are not that different though
how you can regress so much in a month?
Someone should make a post and say “DO NOT RELEASE… NOOOOO!”
i think its a bad way to look at games. Keep in mind how early of a stage the game is in. Just because people loved the beta doesnt that mean there cant be changes that are healthy for the game longterm.
Sorry I didn'"t read well. Yes I liked it
people complained about the keeper getting bumrushed, people complained about rainbow-flicks, just last beta.
I heard the Fortnite beta was in a similar state when it first came out. And now look at it!
man i just want to use the old keybinds 😭
I'm so disappointed, angry and sad that a truly talented game studio was pulling off so good and they are throwing so hard rn.
Semi-confident that they'll figure it out
its a bit silly to act like the pace of the game rn is SO bad that its not fun to play (its really fun to play?)
Like this attitude is way too dramatic
its ONE beta patch
do you think especially with all the feedback that theyll never touch the game again
I'm a software developer myself and regressing so much is not a good sign
Ofcourse they will - but devs sometimes have to make decisions that dont please everyone
Yes. Because most developers ignore feedback and double down on bad choices.
yes but you cant be arguing for changes to be made regardless of how the game is being recieved, you followed this point with "ppl complained about gk bumrushing and rflk spamming" but those are simple easy fixes, whats the need for such drastic change
hahahaha
I agree but it’s natural to feel a decline in confidence from a beta that regressed from a previous version that was supposed to be the stepping stone.
Speaking like a true game dev
?
I noticed that in the last beta I loved watching sometimes, like i didnt mine being goalie or playing on our side to recieve an attack. Sometimes other amazing players would put on a show and i was satisfied. NO ONE CAN ARGUE it looks like a circus rn, like literal children playing football
Not every version of a product is going to the best version of it - striking the balance is what the balance teams do
I think its no question how bad it is rn
I think you have no idea what you are talking about
i think you dont
Dawg no joke I felt bored being Goal keeper after 5 minutes but before it was like I wanted to be a keeper even though Im a striker
is it? aside from these little discord threads i see few complaints
So tell me how you go from the old state to this one
Why do goalkeepers seem so much better this beta? Like it was difficult to be a goalkeeper last patch, yet now everyone is Lev Yashin.
There's no skill in it. I can't tell if it's desync and bad lag or they buffed them somehow?
I do think it's caused by the rubber banding and desync
I guess i can clarify imean people who tried the old beta but i think its for the betterment of everyone who plays I'll give you all a BEAUTIFUL example, a perfect one
In fact it was so boring that I left the Goal and my team was shocked haha.
This is the right play since GK is the only one that has stamina to do anything
I was actually pressured last patch as a keeper. I got to see a lot of the ball. Now the ball just stays in the middle of the pitch as everyone slides eachother over and over.
This is so true
Goalkeeper was so fun to play last patch. As much as any other position on the pitch. Now it's just so boring. I truly hope the Devs listen to the feedback, because whatever they've changed since last patch has unfortunately not worked.
Gone from a day one purchase to a "possibly never if it's not fixed".
I'm gonna still buy it on day one, for sure not special edition. If in the first 2 matches is in a bad state is an instant refund
I played The Finals beta alot and i fell in love with the game. I thought it was gonna blow and stay around, and the game dropped. They literally slowed the game down so much, it was like moving in mud. I absolutly despised it never gave it more than 30 mins when it dropped and its basically dead now. It wasnt fun for long even for those who didnt know what the beta was like, but a better vision existed and it could be alive and thriving right now. Whole aspects of the game were gone, you cant jump from one roof to another, thats a pretty major option just removed.
Same sentiment with The Finals
That's fair. Completely fair. Sad to see games go this way though when they ooze potential.
Netcode wasn't amazing last patch either but somehow it's gone backwards instead of forwards.
Last patch the community was not that angry, there's a reason for that
If you know, you know. It's feeling the same and it sucks
Community was excited the last patch because core gameplay was so fun
I preordered and they have by the end of this beta or its a refund
they need to do something, even addressing it would save me abit
The gameplay of last beta was like crack. I was addicted.
bro Lunnard would say this is dramatic but bro
this should really be taken to general channels cause the mods prob read this like once a day
I feel this on so many levels bro bro
Me and my friends used to have neither the time nor the energy to connect after work and play games in the evenings because there was nothing exciting, but when this game came out in beta, we played day and night like kids. With the latest patch though, we're completely fed up... what a terrible end.
i dont think its dramatic to have an opinion like that. Its completely fine to love the last beta and not enjoy this one due to pacing. its valid critique
We even tried to find pauses during work to just play one more game, we don't have that sentiment now
I think the dramatic part is more the attitude towards the devs, acting like "a gem was destroyed" or "the game will never be good again"
Damn sorry bro, love those moments when they last with good company! 🙂
The gem is destroyed, worries are that they cannot fix it or replace it.
The people who work at Slopclap have experience designing and balancing games, that doesnt mean all their decisions will be automatically right or good but it means that they know how to finetune.
See now thats dramatic
Have you ever considered that your opinion is not fact
I actually agree
they could*
because theres middle aged year old men with wife and kids and lost dreams playing the best CB yapping about how the removal of any good skill features is the best thing they ever saw They can finally live out their dream of passing the ball up and sitting in the cuck chair 😭
surely it's not a fact, but this kind of HARD regression is discouraging
i find the regression little, the buff to Gk was too much opposed to last one, i think its better if theyre a bit weaker. Slide tackling / tackle spam is also something to be looked at
I agree its excessive, but no mention of the changes in patch notes, no addressing problems, and the current state of the industry is utter trash right now. So many ppl have been burnt or feel left behind by devs its valid to doom a bit.
the regression is major, i think this is an out there take
its a 4 day beta - and its like day 2, youre giving the devs way too little time to adjust or respond
It's fine at least we get to give them money for ronaldinho skin
I don't think we'll see tuning of mechanics during the beta
facts im still waiting, im gonna play, im not gonna refund but i need to see a will somewhere, a sign of life would be good
yea for sure, its about them getting it right toward release
Stop bro dont say it out loud
They'll collect feedback, and then once release we finally see the final version of pinball
joking
I think it's a good strategy. Slow the game down so a lot of people quit and servers can finally handle it
should be a DLC "old mechanics pack"
blue lock crowd finally filtered as the game now requires for them to pass once in their life..
addressing the bluelock crowd like youre not in it is hilarious
or maybe they want to pickup players that are bad at fifa and playing this monstrosity
have a feel of "I KNOW HOW TO PLAY FOOTBALL"
Once you reached ranked in previous beta everyone was already passing
people that like the new state of the game just play casuals.
hate how a skilled player can make fun of them
yea ik, i was just takin the piss
in this one they forgot how to though lol
Ok, sorry guys if my english is not perfect (not my native language). For all the people who thinks this game is doom and destroyed, i think you guys never like the game core essence and only want to make tik tok and reels of making insane goals juggling the ball all the time, i played in the last 2 betas and in fact i see a nerf in dribbling but i think is perfect, this game is not to be neymar and not passing the ball for 5 minutes in a 6 minutes total game, i played last night with my friends and i have some insane games passing 2 defenders easily so the game is not dead, and in fact to think that this game is doom because a patch in a live game is really silly. Thats my opinion
i wouldnt say state of dribbling is perfect but otherwise good opinion. Agree the game in a squad is insanely fun rn
insanely fun 😂
“Insanely” is stretching it but I agree. I still had some fun games with my team for sure
"insanely" is having me laugh
i only use the same bar of you guys if you think this game is doom and destroyed i will use insanely and perfect
It's unplayable. I'm so close to fisting my PC to Valhalla this SHIT GAME. ANYTIME I try to pass the damn ball, it goes in a random direction. IT MAKES NO SENSE. Am I too fast for the slow-motion animation? They tell us, "The animations have more fps now… hö hö." Yeah, perfect. Animations now take too long; we can't even break them up. But this pass mechanic, god, to the love of god, I want to destroy something. They should roll back to the previous version, not kidding. There is seriously some shit going on, whether it's the walk/run animation or the dribble animation. Some of these animations trigger a wrong pass direction if you want to play fast.
people tend of be overdramatic on internet
is a different game, so the previous one is not this.
i dont think it is
do you think call of duty is the same game if you remove sprinting from the game?
or another game?
Rocket league with boost removed
Hahah
what mechanic is completely removed from the game?
every change they did transformed the game
Pass with WASD
The game most definitely feels different than the previous iteration and not in a good way
but all that changes can easly mold, is a live game with patch notes nerfs and buffs
Yeah, but aren’t you a bet doubtful on the release of the game in less than a month?
The game isn’t ready for release
The last beta was a month a go i think and made all this changes
Unless the technological advancement is profound that they can make big changes in a short time span.
I stand corrected, true
I understand that people don't like the changes but need to chill a bit
Yeah but I've got 10000+ other games competing for my attention. I don't have the time or money to wait for a game to "become" good after it "was" good in the last beta.
.
But if it release in a "good" state?
Exactly
but i do agree that this beta is way less fun then the last one
Totally valid. My point is that this game is "doom" is completely overdramatic
If you're a team player, its not
it is
Dude i play with a five stack and tiki taka but with guarantee i say to u. Last beta was way more fun thats why theres SO MUCH drama in this discord rn.
u can barely do a 1-2 pass because youll be out of stamina once u get it
Well, if they are really passionate on executing their vision and working for this to come to fruition I guess we give them the benefit of the doubt but doesn’t mean we should pay for it until we see some major improvements.
You just need to take care of your stam more
Yeah and thats boring.
The gameplay is extremely slow
that's more tactical yes
not less boring
you can play 3v3 for faster pace i think
Or maybe what they could do is make 3v3 and 4v4 faster but keep 5v5. I like how 5v5 is rn
https://medal.tv/games/rematch/clips/k7ebXA65xSBMJGLuQ?invite=cr-MSxiRUksMjczMTQwNjc3 people want to argue that not be able to do this, is ok and we shouldnt be crying
Watch Goalie believed in me more and millions of other Rematch videos captured using Medal.
excuse the bad shot this was my 3rd game in the first beta
indeed
but you can do it
yes its just more situational, risky, and less valuable
https://medal.tv/games/rematch/clips/k7SfvuFWeSBSQtMB3?invite=cr-MSxyTjcsMjczMTQwNjc3 look at the amount of room dribbling gave me here, this version couldnt have this
Watch ENEMYS DEVOURED and millions of other Rematch videos captured using Medal.
I highly disagree. You would not have the stamina to do anything after the tackle and 1 push ball after running to it. While yes you can still clown on people its the feel of executing that play that has ultimately been affected and lead to this feeling of "game boring"
bro, SA server isnt half of that clean
Don't know what kick you get from arguing with people's opinion on why they're not having fun or how they should be lol
❤️ tyyyyy
man i love this game
loved
its not THAT crazy of a change but theres a spark to it that it lost for me ngl
im a good dribbler so i can still at the very least control and make a play in this version but power like this is missed when its gone
I mean the def is really bad
that offends me a little xd
either version you chose you can do this if the defense is bad
i have a clip of someone blocking a rainbow flick with a slide tackle
with less distance and stam nerfs it becomes WAY harde
whhy
im from Sa xd
Totally agree
Yeah because the game is more teamplay oriented now. Then is personal preference
I can understand some people get frustrated not to dribble as much as before
https://medal.tv/games/rematch/clips/knUfRC80EEOMXXaZa?invite=cr-MSxmRVksMjczMTQwNjc3 in the beginning you can see me do a rainbow flick into push off like in other clips i showed, look how easy he can just tackle and take it, just as the clip starts
Watch Fully Surrounded Goal and millions of other Rematch videos captured using Medal.
Then its even more rewarding now
compare the "fully surrounded" goal with this one, when i dribble right passed 2 ppl, i rainbow flick the 3rd and push off, with stamina remaining
thank you this brought a tear to my eye
That's because he used double boost and you didnt
was already the case in previous version
❤️
I wish i saved some replays like that from the first beta
bro i fell in love
I understand wanting to dribble past everyone and all tackles because it can be fun, but I think making the tackling more responsive and adding stamina to dribbling raises the skill ceiling. You now have to think about when to use your dribbling instead of spamming it. Not only that but it incentivizes team play over taking on the whole team by yourself.
Realistically there is no reason to dribble now at all because of how little space you get with it. Also previous beta had much more teamplay than this one
the problem isnt spamming i dont even mind the stamina changes its the distance you cover with dribbling now its garbage and im sure youre not arguing for the game to require good teamplay to enjoy like league or overwatch
teamplay is better when everyone is strong
im not going to lie to you this teamplay cope is so horrible the game was team focused before now its just FORCED into every occassion being team focused because otherwise you are chudded
I think the game is ok with the dribbling stamina and such but idk if it’s the lag or what it is but slide tackles are overpowered and make certain situations just unfun
Slow pace is boring and fast pace is fun
THAT PART!!!!
Holy guys, one at a time, XD
you hit a nerve bro
BECAUSE DRIBBLING IS NERFED
YOU CANT STAND INFRONT OF 3 PEOPLE
I disagree with the fact that there is no reason to dribble, there is absolutely still value in it. Though I do think making the strides you make with your dribbles could be increased. I do think on the other hand there are ways to go around the shorter strides.
It's sad you can't properly dribble down the wing anymore to get a cross in
that sucks, now we have someone sticking the same position just waiting for a pass and shoot it
I’m not trying to take a whole team on, I only try to realistically dribble past one maybe two people but it’s unpredictable atm. Again idk if it’s the lag or if it’s because of the dribble nerfs but it’s so cooked 😭
I’m not coping I was just trying to be objective man, not trying to argue just came to have productive conversation. I love the game and want the best for it just like you.
Dribbling past one or two unless the defender is incompetent, is a coin toss rn
Very true!!
I agree it’s dicey, especially with the latency issues
Did you play last beta?
Yes
no skill just luck
that sucks
in this beta this exact situation would have been ball to the opponent.
they killed the game we bought
i don't see why we should not be able to do that anymore... what's wrong with that? how you deal in that situation with TEAMPLAY
You cant tell how different and restricting it is now? thats being objective, anything else trying to justify it is the definition of cope
it was better, period
THATS THE ONLY GOOD PART OF THE GAME
Thank you for this because I told my team the same thing. No matter how aware and good you are the game doesn't want you to express yourself and be creative.
I was so ready to preorder this game truly I was. I have the money on my steam account. I convinced myself to just play this last beta before I committed to it because I generally dislike pre-ordering anything. For the last beta I was willing to make an exception I just can't get behind this new style/direction.
This change makes me worry for the future direction of the game. Where as before I could totally see that game just being released after a few QOL updates and then just being left to sit pretty much. This version makes me think that the balance team might be more active in deciding how the meta shakes out which is not what I would want to see from a game like this. I again think of RL that has had like 2 minor changes to its mechanics through its entire life time and is still an amazing game that strikes such a good balance between team and individual skill. With the current state I see much more change on the horizon.... they still want to add fake shots and potentially other skill moves if all of that is not ready on release and are added later they will have to be tooled/balanced. If the balance team wants to dictate the direction of the meta I could see certain aspects of the game getting changed overtime to point the players in a certain direction
look how beautiful it was
+1
Saying anything other than your opinion is cope is not keeping an open mind. Yes it was faster and more responsive the dribbling before. But saying that just because it’s slower and there is stamina now that it’s completely dead to dribble is also not being fair. The devs are trying things and seeing. What works it’s why it’s a beta.
Hell yea ma
I bet they're gonna fix it on launch
sloclap respond to the community and there's no way they're not fixing this after the backlash
It's less than a month until release. They should have it locked down and not be trying things especially when everyone loved core gameplay of previous beta
this is my hope
I also agree with this perspective to be frank
If this is their vision for the game they won't change it
I believe in sloclap they’ve given me no reason not to this far. Hope they fix it during this beta tho
this 
after everyone said they don't like this direction? they def will
Nah sloclap is pretty good with community feedback and this seems like an issue for most of the playerbase
Hell yea man, optimisim prime. We got to believe !
I believe they're just testing stuff and see if we fw or not, remember this is the point of testing
that was this version lol sorry :/
I think their vision for the game it's game must be fun, and this is not. So I hope they revert it soon. After all I think they just trying balace it FOR more fun, not to kill it
hope so
Yeah, but how much time do they need to change it to a balanced and fun experience. Do you have any knowledge on how the development process goes? Less than a months feels scarcely scarce!
Previos beta was FUCKING AMAZING
and actually the point still stands, even tho im cold like that and theyre gonna have to nerf these hands if they wanna stop me...I still only scored that due to the situation. I would not have seen that option if the 3 random events didnt happen before. then it became clear that lead to goal, versus me creating that in the old beta
all I can say is in sloclap we trust, even if it isn't perfect on release, I believe they're gonna keep improving it right after
Exactly, even if you are messi, you should still point out the underlying cause of that play.
my people you get me
I do wonder how much of it is the newfound networking issues. There's times when I've seen and heard the ball leave the ground while tackling, then both of us get confused because suddenly it's gently rolling along the ground next to us lmao
I hope so man, lets rejoice this beautiful community that has the passion to make this game great even with our differing opinions!
The build itself will be at least a few weeks old. Hoping those issues get ironed out because it wasn't as bad last beta
I actually been liking discussing the game no ones a hater its fun actually
That's what people thought about PoE2 devs too. First patch everyone loved the game and second patch they made the game complete slog and everyone hates it. They also address all the feedback except the main point. There were other games like this with egoistic devs that ruined them like Finals or Imperator Rome
na, sloclap is just chill like that
Then we have Valve with Deadlock where they keep adding more speed and cool moves even though no one is asking for it and it just makes it more and more fun because fast pace is more fun than slow pace
I dont think its a refund for me just yet cuz i already preordered right before this beta. I kinda just madea bet i would love it
Yo get on the game and lets get some games in, I haven't played since lat night
We gotta give them as much constructive feed back as needed
Assuming they even care about the feedback. It's likely they just care about their bug report form
I agree
U can perform more than two dribbles in a row ill gladly break the mechanics down more if u need it otherwise i dont know im sorry u feel like its not in depth enough
Well whatever feedback we can give will give. And I doubt they will ignore the numerous amount of people that came to the consensus that this beta is far from ready and needs improvement beyond the scope of bug fixing. We will see what they do in less than a month.
I haven't bought it yet and at this point I'm going to be waiting for full release just because I've lost the vision I had for the game. I do have hope and faith that sloclap will becable to put out a great game but weather its the game that I feel in love with I don't know yet
Yeah and make no space at all so what was even the point of dribbling
To dodge a player that is in the action of sliding tackeling u or to dodge a standing tackle what other point should there be ?
So instead of just passing you want me to dodge and then pass? That's equally boring
Watch What the fuck is this robbery! and millions of other Rematch videos captured using Medal.
Honestly, I'm a bit baffled by the negative feedback on the game's mechanics and speed in this previous beta.
From everything I saw and heard after the first beta, there was so much genuine hype and excitement.
People seemed really into it, practically itching to play this new version.
If the game was in such a seemingly good state back then, with tons of YouTube videos and Twitch streams showing it off, why take such a massive risk with major changes just weeks before launch?
It honestly feels like it's backfiring right now, which is exactly what you'd expect.
Why not focus on refining and polishing what was already there and just fix the things that were actually broken in the first beta?
They could have presented a product that felt much more finished, especially being so close to release.
What else do u expect do be able to do with dribbling ? U mean to lean into more galactik football type stuff that would be dope what u think ? @brittle hemlock
That's precisely why I think the game is mostly like going to be delayed but I hope they work it out before the release date.
I think since the dribbling is ronaldinho inspired being able to touch the ball away from people playing between ball possession and no possesion really simulates how real football works and it makes us able to play this dynamic way of football as its meant to be. I think the problem is that no one understands the skill ceiling yet
this literally how I feel ingame now lol just a field of grandpas xD
@knotty wind they might paid actors man
https://www.youtube.com/shorts/uxiPYFsmwBQ?feature=share
Me on the ground after a sick play xD
Also plenty of discussion about that, but not a word from anyone of the sloclap team... which is weird
My team has quit playing due to the dysnc, im sure many players will do the same. Its basically unplayable.
Rematch peaked both in Twitch viewers and Playercount...yesterday
Also, something weird, no changelog about numbers of this patch. The changes are major so I expected at least some % showing off
They are taking notes
Developers aren't going to come make a big sweeping statement 2 days into a beta when there's hundreds of feedback threads and players etc
THAT HAPPENS ALL THE TIME
It's the community managers job to collect all that and distill it down so they can actually see it later
In the last beta passing was 100% better than just dribbling the ball and trying to beat the defender but dribbling was still viable, but in this version they made trying to dribble past a defender super unreliable and made passing the only reliable action with the ball which imo makes the game super 1 dimensional and boring.
prolly best description ive seen yet
Sure, but nothing eventually saying “those changes comes from x y z data”
So? It’s totally unrelated to my comment
well you sorta act like the game is dying as of this patch, that people lost interest etc
"feels like its backfiring right now" outside of this discord echochamber channel.. not really?
I don’t act like that, people are losing interest in keep the grind on the game, that’s all those posts around discord, are you blind or what?
beta has been barely out for a day, what grind lol
You live in a bubble brother it seems
People trying to get the mechanics down to get ahead of the curve for ranked play, just like in other physics based games like Rocket League
It’s a grind to get better
Rn it’s hard to find the reason to grind because the gameplay is inconsistent due to the lag
agree on that
the desync and packet loss would be my biggest gripe with the game as of rn
- server/region select for the love of god
There's contrarians with almost every game when people raise concerns. I've seen it so many times over the past ten years.
A large group raise concerns. A small group say "you're being dramatic". Game releases in a shit state, players drop off, and then the small group wonder why player numbers are bad.
Discussion is healthy and good, but let's not minimise people's concerns and result to petty insults or arguing when someone complains.
Even then low ping still felt tough, if a defender gets near you and they’re any good at the game dribbles are a 50/50
The dysnc will cull alot of the playerbase, my friends have stopped playing unil the servers are smooth, can they fix it? im not so sure.
My biggest worry right here.
Fuck the gameplay changes, this is what needs to be addressed before all else. Consistent predictable mechanics in gameplay must be a priority.
If people don't like the gameplay changes people are going to refund their preorders and they are gonna have no money to fix server issues 🤷♂️
I think that the gameplay changes aren’t really that massive. I think the lag is exacerbating the severity of them.
idk the last day of the previous beta was a lag fest and I still enjoyed it, this version even if i get a game with minimal issues i still prefer the last version with issues
Don’t get me wrong I don’t like the changes either bro, but the lag is what makes it unbearable. I’d there was no lag people would adapt, maybe still have the same opinion that they like the faster gameplay but the biggest issue is the lag
Arent there like 5x the amount of people playing this beta?
naw there are more but its only a bit more
I only played the last few hoursk of the last beta, and it was nowhere near as laggy and desync ridden as this beta
In total since this beta includes console there may be more but on PC its about the same
I’m sure they’re sharing servers
what server? bc i was playing on a US one like 5-6 hours b4 they closed it and it was horrible
US east
good stuff
I was playing at like 8pm-1am
Maybe I didn’t notice much lag because I could actually dribble but it feels like the lag is much worse this time around
You cant assess the balance/gameplay changes because due to the awful dysnc the game is unplayable tbf.
Lag and gameplay slowness aren't helping.
fs
yea but people can cancel their pre orders and wait until the game releases because they are uncertain about the direction of the game
Game stability is what must be the priority...
Yeah and it doesn’t help they haven’t addressed it on Twitter. All they’ve addressed is the high volume areas not being able to find matches because they’re full.
Yes i agree but alot of people me and my friends included will cancel also if no information or guarantee's are made by the dev team about the servers.
And they expanded matchmaking areas. Which in turn will make lag worse 😅
Yep, and now they got people on both sides refunding because of the changes, and refunding because of server issues, and now they are gonna have way less money to fix the server issues
Well top of my list would be get the playbase playing on smooth servers first, then address the gameplay
Compared to last beta we have worse gameplay and worse servers
Servers were not even that bad in the last beta except when it put you in the wrong one
Yes the difference is now there’s PS5 Steam and Xbox player all on the same servers. Last beta we had steam users only
It still does put you in the wrong one occasionaly, but outside of that the local servers still feel a touch worse.
No idea if that's game changes, server changes, or server overloading etc. That's the main problem.
open beta's almost 100% of the time have server issues, because they dont have the funds yet to pay for good server
Its not that mate, its the coding in the game for sure.
Last night, I played from about 19:30-1am and everyone 4v4 or 5v5 game I played was pretty bad on lag.
Ok how do you figure it’s the network coding and not the servers I’m curious
I can’t even say short form of network coding 😂 wtf
and you are a specialist that designs games on this engine right? only way u can make that statement lmao
Clearly the animations will never be super smooth like something you would find on fifa but it doesn’t need to be because everything is very manual. As long as what you’re seeing represents what’s happening or going to happen in game I think it’s good enough. And I believe the game has that judging from the previous beta. But the reality is the servers must be strained with the large influx of players that are not only on steam now since last beta but also two other consoles whose player base is as large if not larger
the animations are really smooth, not sure what u mean
As in animations of other players they’re a little janky but they’re always going to be like that because of the kind of game it is
Replay screens for example you’ll never see exactly what the other person sees it jumps around a little compared to what you would see if you were looking at their screen
Obviously your own players animations are perfect
But that’s what I’m talking about with network coding. As I said I think that the network coding is fine. Servers on the other hand, they gotta figure out what they’re gonna do with them
ah yeah, theyre definitely glitching out at times - though i wrote those off as desync / netcode issues
this game doesnt look ready for 3 weeks later
such a disappointing. I wanna play so bad but when I play its so boring.
aerial pass looks so trash
it felts like my character aged 20 years from last beta XD
idk im in plat for ranked and most people adjusted to just only pass and never dribble which makes it playable but its still more boring than the last beta
but nerfing a dribble was not a choice in my opinion defence against dribble could be better
I'm in plat too but can't find any matches anymore. Do you find them?
if ur que is longer than 4-5 minutes restart the game
only way that works for me
and im on us servers
i though the game will be like blue lock / galactic football
US too i will do that
but right now it seems like fifa
yea 100% i enjoyed the last version so much more
i was even expecting some skills like based on a formations.
but, i still find it playable and somewhat enjoyable at this stage, and when they make, imo, some pretty bad changes and the game is still somewhat fun i still have hope that the devs can bring it back to what it was
i hope so thats what i wanna trust too
hope they listen the players feedbacks
🫡
as i remember when i sprint with a ball it was just pushing the ball forward 1 time now its 2 right?
handling the ball with a sprint much harder
It looks like the mods just forward the feedback they like so I wouldn't have much hope
https://forms.gle/D5bx8Ar4ZRSR2b8F8 fill these out
adjusting the pass side sens is too high it has to be changeable
Yea when i was trying to sell this game to all my friends i was telling them that this game has a low skill floor (aka u can still pass, shoot, dribble without that many hours) unlike other games such as rocket league but the skill ceiling is pretty high (aka you get rewarded for playing good) but now it feels like they lowered the skill ceiling and its not rewarding at all if u are better than your opponent (at least in a 1v1 situation)
I agree seems like people can just spam tackle and slide tackle and the game shouldn’t reward that
exactly bro thats the sumarry for all my feelings XD
https://streamable.com/sdm8r9 climbing my ass out of bronze 😂 Should have probably just passed it off the wall and sprinted out I guess
But yet it works, last beta you could get away with the dribbling but that plus the issues with desync or lag is a bad combo
slide has to be more cooldown
having a lot more fun today ngl, adapting to the 1 dribble pass system but still fun to greed if im allowed
best way to climb as a solo is to tell ur team to sit middle, u take the ball to corner and lob pass to middle. they changed the game where u cant be a hero viably anymore
cross pass is impossible bro im just touching my mouse when im passing but it immediately turns 90degree
im playin but not having same fun as the prev beta at all 
This worked really well previously but now dribbling is so shit that it doesn't work against competent players
I had fun with games ending 6-5 but now it's all 1-0
kinda true
yea i prob did not word that the best but it works if your teammates are consistently passing the ball and if u get open on the corner and bait 2 defenders to run at you and lob the ball middle for a look a the goal is one consistent way i see of scoring on good goal keepers bc if you do the old off the wall pass vs a good keeper, they just gonna run out of cage and catch it mid air
Ranked is not working for me anymore but in quickplay everyone is so bad I see why some people think dribbling is viable. You can 1v5 in quickplay but that's not how the game actually is
Dude, You are ridiculous. He used extra effort. Thats why You keep this extra speed for. Why are You mad for the guy that he used the super speed boost.
ye and watching my clip back i guess the "correct" (and boring) play would have been to actually pass immediately when I had a tm8 to my left but it was too quick for me to confidently make with the changed pass mechanics ngl xD
Last beta had way better matchmaking because it priorized getting you a match fast, it didn't try to connect you to a server you have close
I have had to restart multiple times in a row to get the rank que fixed
yea but there is noway you wait 10 minutes in Eu for a match
what did yall change in the patch
We made like 2 patches to fix the matchmaking, it isn't perfect but a lot of people say it helped
yea its much better than whatever yesterday was
correct me if im wrong but im assuming the que lengths are long is bc there is not enough space on the server to host games for this many people
Bring back self chip into volley we want the game to have a higher skill ceiling please🙏🏾
I have no idea ngl, the devs didn't tell us what exactly was the problem
whats the advantage of self chip volley vs rainbow volley? (serious q)
You can still do it RB+X+A
Anyways before any of those mechanics I’d like to see the desync issues fixed 🥲
Got it
It's still putting me in us central instead of us east except now I can't find ranked match at all and it's minimum 5 minutes queue time for 5v5 quickplay
For everyone (both haters and supporters of slower pacing and toned down dribble) would be better to clearly split game mechanic and control issues.
And we need to remember, that both controllers should be balanced. I can clearly see why MK players are upset this new method doesn't work (and I noticed it quite quickly, even though i play 90% on gamepad) but on the other hand, if keyboard would get back the instant pass without looking, so should be the case with gamepad.
In competitive games You CANNOT have one controller beeing clearly better tooled than the other.
Thats why You dont want share lobbies in FPS between PC and consoles. Everyone understand why.
Faster less predictable cooler more options the better
Wdym instant passing pc had instant lock on passing or something?
WSAD passing that mk had in last beta is something completely different to how You would pass on a controller
Game def stepped it up for skillbase! LOVE the changes hope they dont revert to anything
I would agree but I can’t even assess if it’s better or worse because half the time idk where the ball is due to desync
For sure, thats mostly due to opening the servers to playstation... Im sure if they did this Beta for PC only they wouldnt have nearly as many dync issues and people would have a lot more fun.
Yeah servers imo should be the first priority. Very fun still and it ushered people in to a more passing playstyle rather than try to take in the whole team by rainbow flicking
Hopefully servers will be better today than last night

Looks like a fps game that we are only able to use rpgs
-movement in general nerfed, controlling the ball in any way is just slow and unresponsive.
-dribbling/stamina nerfed, the individual skill cap and creative options are just destroyed by this change
-shooting ballspin, also nerfed. any sense of skill cap on shooting removed
the game was already pretty low skill cap but atleast it felt fluid and responsive with some options for creative outplays, now it feels like running through mud to do anything, removed all individual skill which causes an insanely boring game play loop.
maybe thats what the devs want tho, i agree that i personally had way more fun with the last beta, but this version seems like they are trying to make this game ALL about teamwork and individual play not important at all, I hope that they change it to where you can do more with the ball rather than just a bunch of quick passes to a shot
How is wsad passing different aren’t they both directional passing?
People are saying the opposite that the skill ceiling has lowered with removal of mechanics and game speed slower
or just pass the ball
Even last beta, I found it to be more skillful with good dribbling and good passing rather than this beta with it being passing focused, definitely ruined such a big component to the fun and addictiveness of this game
I agree
Pressing W, than S can be done instantly after each other.
On controller it takes MUCH more time to pass in another direction than You are currently facing.
So the game should only have one viable strat?
on controller you can walk while shooting
Thats why mouse pass/shot is required. Both controllers should be on even ground.
Too bad the first attempt is so bugged at the moment.
Like dont get me wrong i went from gold 3 to plat 2 solo by only going for assists but the game seems way more one dimensional this way
fair enough, dribbling shouldnt be too much better to prevent some little egoists
these changes havent increased teamplay if anything the slower pace makes teamplay more slow and boring too, they have just removed all sense of skill expression from the game. if their target audience is for 10 year olds and casual dad gamers that get upset when somebody is better than them then sure they can market to that if they want but i wont be buying the game in this state
even in the last beta, passing was 100% better than going for dribble, but now its not even a viable option for mind games to counter pattern recognition
idk man are you playing ranked? games in plat people dont hold the ball longer for 5 seconds unless they got a open field
i got max rank last beta, i played 3 games this beta and fell asleep
well yea they changed the "hero/carry" role from being a striker that tries to beat their defender to a play style of a passing role
dont get me wrong i had way more fun in the last beta but i think the devs are trying to push that style of play
its not about hero/carry role, its about gameplay loop options, the slower pace of the game and lack of tools to switch things up and go for outplays just turns the game into 1 dimensional 0 skill cap gameplay loop, its slow and boring.
And rightfully so!
There are plenty of other games which can provide this kind of experience.
But this one, as far as I remember is team sport of 5v5
again, the changes to slow the game decrease teamplay if anything not increase, it just makes the game less stressful for bad players
but we were able to still have that team sport of 5v5, most ranked games last beta there was still good passing and teamwork, but also a good addition with the ballhandler being able to get past defenders
ngl i think it makes it more stressful for worse players, if you have 1-2 people on your team refusing to pass the game is unplayable and i see that with worse players
if you want to cater the game for people with missing fingers you end up with a shell of a game and gameplay loop that has 0 depth, idk what to tell you.
idk if u were dropped as a kid or just low reading comprehension but i have literally said the game was better last beta
Id rather have a tactical depth of positioning (which is much more demanding with slower speed) than 'press f to pass the defender'
then why are you tell me about having a slower pace game is better because 'people refuse to pass' like what? lmfao
