#Flares
1 messages ยท Page 1 of 1 (latest)
if you're making an actual usable weapon then it'd be preferred if they were projectiles instead of semi-static spawned entities
The mortar round itself is a projectile, but will spawn an entity on proximity trigger is the current idea.
I'm not sure if there's a better way to do illumination rounds...
If you fire it in the sky maybe a timertrigger instead of proximity
Or use the time to live part of the projectile
Yeah it should probably spawn a warhead or something
when you have the mortar ready I am happy to port the flare warheads to your mod but would need the source to do it, so you dont have to include my mod as dependency