#Thread
1 messages · Page 1 of 1 (latest)
Yes
I guess you constantly feed the data to TS plugin via REST callbacks?
I just parse JSON data in the plugin
I'm writing the new VON packets into a json file on the computer and having teamspeak scrape it and use that data. Same way I talk back to reforger.
Never really thought about using REST cb tho
I see, briefly looked into source, looks clever. Great your're making stuff like this open source in the spirit of the "original".
We briefly tested doing it like this in ACE and it was quite snappy.
#976224800391438357 message
haven't measured performance though.
Not familiar with how AR VoN works but how it's ligher if you get VoN packets still via the game
is it like broadcast info without the voice data itself?
At least with the JSON the average times per class at its worst is only ~200-300ms, that's if everyone at once decides to talk on the radio and the server is 128 players full
Uh potentially, I preferred just making my own containers so I can easily configure it to my liking