#The MANW submission wasn't the greatest

1 messages ยท Page 1 of 1 (latest)

sly gazelle
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We had great plans, but art took way longer than we would have hoped, and an issue with blender exporting put a halt on us fixing some of the glaring issues you see in the submission. We have fixed a ton already, but will wait till we feel it's ready to release on the workshop.

little quartz
muted fable
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God damn ๐Ÿ”ฅ ๐Ÿ”ฅ

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ENEMY AC 130 ABOVE !!

wet trail
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This is honestly the coolest thing I have ever seen in reforger

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Actually might be my new favourite mod

main atlas
# little quartz

It's functioning like an actual plane right? Not like another helicopter?

wet trail
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It flies like a plane feels a lil fast tho for in game

sly gazelle
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It operates like a true fixed wing aircraft.

weak bone
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Oh man i feel like ive been hearing about this since the early days of reforger, Glad im still around to see it come out

sly gazelle
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It took that long to find an artist willing and capable of creating it. This model took two artists to complete over the course of about a year. Rand Williams initially created the HP but was unable to finish due to other obligations, and we finally contracted with one of my old co-workers from the studio I work at. Tyler took Rands work, redid much of it, and the final product is what you see. Admittedly still too high poly, but we got the final version of the model around midnight the morning before the competition ended, so corners had to be cut.

I'll rework things once we have more time. The version we were working with till then was about 700k verts all together, with the cockpit separate from the body and cargo bay, much of the object slotted in to the cockpit had pretty aggressive lods. Will always be an expensive Hero aircraft, but should still run just fine in small numbers.

cloud otter
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C-130 my beloved

blissful briar
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Suggest using decals for markings and rivets. You can get much higher detail for much lower texture resolution. e.g. think of how in MSFS all cockpit and exterior markings are perfectly crisp even when the camera is right up close.

little quartz
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We are aware but did not have time to get that done properly. As you can see the art deliverables were dragging this project back...

sly gazelle
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We know. Artist was running out of time. No time to setup properly for that. So we got it the way it is now and will fix it sometime soon.

weak bone
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Well either way Iโ€™m happy to see it come to fruition!

harsh hound
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Woah

mossy basin
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Love it and can wait to see it

coarse bronze
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Love the work, redline has always been pushing the limits and you all have done it again. Donโ€™t play reforger much anymore but check back every now and again from updates on projects like this.

Thank you โค๏ธ

warm spindle
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Good job guys it looks awesome ๐Ÿค˜

warm spindle
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The battery and APU start up is a breath of fresh air, its been needed for a long time in this game

glad flint
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@brisk wolf

brisk wolf
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Wowzers

glad flint
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with the hotas support added to experiemental, when it comes to base will it work for the fixed wing?

little quartz
# warm spindle

Amazing screenshot! And thanks, I knew I wanted a "more realistic" startup sequence for this mod. More improvments will come when we release the Non-MANW version.

warm spindle
sly gazelle
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Oh yes

mossy basin
sly gazelle
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Just sharing some of the renderings the artist sent us when the cargo bay was finished. Will look a bit more like this in game once we get some things fixed and add the light portal.

harsh hound
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Once the full mod comes out do you think that parachute guy will introduce static line?

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Because Iโ€™m gonna be doing some BANGER ops with this

warm spindle
sly gazelle
harsh hound
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How do you load vehicles?

little quartz
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Broken rn but there's an action in the back of the aircraft for the loadmaster to use.

warm spindle
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Yeah being able to load a few thousand supplies with this thing would be neat, paradropping the supplies out the back would be unreal ๐Ÿ”ฅ

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Same with para dropping humvees, would be a nice touch if its even possible

outer trail
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At 10 minutes time, there it is!
https://youtu.be/90BjhPTk0mE

Welcome back to Mod Spotlight โ€“ Episode 2, where we round up the best new mods on the Arma Reforger Workshop!
This weekโ€™s lineup is wild โ€” from pirate ships to milsim-ready weapons and new tactical gear.

๐Ÿ”น Featured Mods This Episode:
๐Ÿ›ณ๏ธ Frigate Pirate Ship โ€“ Yes, an actual naval beast you can explore. Discord - https://discord....

โ–ถ Play video
sleek vortex
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Will this have weapons and ISR capabilities? Or is it just troop and vic transport

tight snow
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So no guns or anything

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Just troops

sleek vortex
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Only difference is a letter

tight snow
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The AC130 is the gunship

sleek vortex
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๐Ÿ˜‚

tight snow
tight snow
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A literally means "Attack"

sleek vortex
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I know

tight snow
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To make an ac130 u would need to make a new 3d model

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For everything

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  • adding 3d models and scripting for guns, the cameras system like the Wcs apache
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Canons

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Radar

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Etc

sleek vortex
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Sounds good, looking forward to it๐Ÿ‘