#Hey @Til I’m getting a “can’t find image

1 messages · Page 1 of 1 (latest)

tulip bluff
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Post screenshots of your data folder and the log, I will have a look later

broken grotto
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could it be becasue i have spaces in my directory names? i know that causes issues for somethings some times

tulip bluff
broken grotto
broken grotto
# tulip bluff Can you post the content of the Sand.emat file?

ah i fixed it, enfusion was renaming that BCR map to that asset ID whenever i added it to the material, idk why but the solution was to move it to a new directory and import it into the material agaian. must be an enfusion bug. So your script must search for BCR texture name reference to find the correct texture file rather than the texture name itself. turns out it was enfusion/my error thank you

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this line works BCRMap "{91390F6369C85FF4}Misc Textures/sand.edds"

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this line doesn't BCRMap "{91390F6369C85FF5}sand.edds"

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does not work if texture is in root directory of project, if that helps you at all if other people encounter the same issue 😁

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And by that, I mean the custom material can’t reference a texture that is in project root, or it’ll cause issues by renaming the texture but ONLY the reference as shown in my screenshot and not the texture image itself. if that helps clarify what causes the issue

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I think a small fix like deleting anything in the file path within the brackets {} before locating the image within the data folder would be the best fix