#Is there a way to add sounds around the

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molten hound
#

Hola!
You're on the right track.

Insect sounds are defined on the AmbientSounds prefabs via the SCR_AmbientInsectsComponent.

There you have Ambient Insects Effect / SCR_ObjectPositionalInsects, where you can add different kind of scripted insect sounds using configs and prefabs where these sounds should spawn on.

Bees, for example, are defined in the SCR_PositonionalGenericInsect class.

Hope this helps - There seems to be a bit more to it, sooo enjoy digging in ๐Ÿ˜… ๐Ÿ˜

amber nymph