#Anyone know why swapping the audio files
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Hola!
So,
- Do the filenames in bank change? It'd be very unusual/a first if the files in the banks literally cannot be replaced.
- If you're testing ingame and the voices play the regular lines, I'd guess the soundComponent uses the original .acp file and not your modded one
Hey! thanks. I think I figured it out... sort of. Turns out the issue was that “replacer” node. Even after swapping the files, the system was still referencing the original name and redirecting it to a different version of the same file. I deleted the replacer node, and now it works. No idea if this will cause problems down the line, though.
Ah, right, that makes sense. The replacer node is used to use different samples based on the identity of the character. What exactly are you trying to do? Add a new language?
Yes I'm trying to do a complete voice overhaul for the USSR. I want to make them speak spanish "Narco" style. making progress but it's a lot of work