#Frontline
1 messages · Page 1 of 1 (latest)
I totally agree. We need more game modes other than Conflict and C&H. I'm sure people will get creative eventually!
And thank you!!!
Some key points about this mode...
At the MOB, you’ll find four trucks: Construction, Repair, Arsenal, and Command. The two most critical are the Command and Arsenal trucks.
The Command Truck lets you spawn directly at its location — no need to deploy anything, just drive it where you want to set up a forward spawn.
The Arsenal Truck keeps you resupplied with ammo and gear, making it vital for sustained pushes.
You’ll want both trucks close to the frontline as you advance, because the farther you push from MOB, the harder and slower it gets to fall back for resupplies or spawns.
Early on, the first capture point is close to MOB, so resupplying isn’t a big issue. But later, running all the way back becomes impractical, especially when a captured base randomly triggers a 5-minute counterattack. Fail to defend, and it’s game over.
Keep your spawn truck near the action — but not too close. If it's destroyed, a new one only respawns at MOB after 120 seconds (same for the other trucks).
Remember: you have just 30 minutes to capture each base. Wasting time running back to MOB the deeper you get could cost you the whole match.
Does this use ambient patrol spawnpoints or slot AI for enemies?
Slot AI only
Gotcha! I know nothing about that 😄
SlotAI allows me to choose the group I want to use. Also I edited the prefab to make even bigger groups to help with the balance on player count 👌
Awesome
is this game mod/mode saveable from scenario?
Not sure what you mean, but if you're asking about saving progress — no, you have to complete it in one go. It makes sense, though, since you're constantly racing against the clock.
Changes based on community feedback:
-Increased initial enemy presence at each base. The original setup was reportedly too easy.
-Enemies are now immediately removed upon game over. Previously, they continued engaging players even after the game had ended.
Update: Frontline is now available on Everon. I’ll be creating multiple versions set on Everon, and possibly one more on Arland, each using a different world. For easier switching between these scenarios, players may want to use tools like Scenario Reload Menu or Map Voting.
Upon more testing and player feedback I've made changes to the core mechanics of the game. Here's the changelog for next update:
Frontline Game Mode Mechanics Changes:
– The Command Truck is now your only respawn point and the most important asset in the game. Respawning at the Main Base is no longer possible. If the truck is destroyed, the mission ends immediately. Keep it near but safe!
– The Main Base no longer has an arsenal. The arsenal is now integrated into the Command Truck. Just approach the rear of the vehicle to resupply.
– The capture timer per base has been extended from 30 to 60 minutes maximum limit to allow a more tactical playstyle for those who prefer a slower, more methodical approach.
– In-game messages and hints have been adjusted to clearly explain these mechanics to players during gameplay but let me know if you have any doubts.
-Command truck as well as the repair and construction trucks can no longer be garbage collected.
Really appreciate the feedback!
Frontline
the mobile base design is very interesting