During a discussion with some players yesterday, we explored the topic of why sidelining Arsenal items on the battlefield has become a point of contention. We reached a consensus that replacing Arsenal placements with an Armoury could enhance gameplay.
In this Armoury, players would only have access to weapons, ammunition, and explosives, without any clothing options. This change could encourage those players who often divert to cosmetic options to engage more with the main gameplay.
If** players wish to change their clothing**, they would need to** return to the Main Base**, where full outfit customization remains available
We also discussed the issue of solo players capturing points, which can disrupt the game's intended immersion. It’s evident that a single player can sometimes capture multiple points independently, which detracts from the teamwork aspect we value in Arma Reforger.
To address this, we propose implementing a penalty system. For instance, if a point solely has an Antenna as its service, it would require a minimum of two players to initiate capture. Conversely, for points equipped with additional services, such as Depots or multiple Antennas, four players would be necessary to secure the point.
I would appreciate your thoughts on these suggestions. A positive response could draw the attention of Bohemia and potentially lead to changes.