#Project X-Ray: Vietnam
1 messages · Page 1 of 1 (latest)
the 20 round magazine reload for the m16 is the vanilla and it looks weird
i like the mods but responding like that to constructive criticism is pretty bad
How was that constructive lol
I just made the post and you came out of nowhere to say a reload looks weird
im telling you that the reload animation for the weapon is scuffed
it could use the actual period correct animation for the vietnam era reload
What is a "vietnam era reload"
Last I checked, reloading an M16 is reloading an M16
ill have to look it up but right now the player grabs the invisible part of the magazine and pulls it out as if it’s a 30 round mag like vanilla reforger
I've never had anyone mention this in the months that the mod has been on the workshop. Are you sure that this is the case?
yes im sure this is the case and u can go into solo gm to check
I play with the mod almost daily
I've seen it, never mentioned it.
you can play in solo gm and see that the character grabs an invisible part of the weapon does the mod use vanilla reload animations for the m16?
Yes, and it grabs the bottom of the 20 round mag during the reload
if i can provide a screenshot i will
Weapons List
- M16A1 - 5 Variants
- XM-177 - 2 Variants
- Thompson SMG - 2 Variants
- UZI
- M1911
- Mark 22 "Hush Puppy"
- M202 Quad Launcher
- AK47
- Type 56 (Chinese AK Copy) - 2 Variants
- SKS - 2 Variants
- Type 63 (Chinese SKS Copy) - 2 Variants
- RPG-2
- MG34
- TT33
Attachments list
- AN/PVS-2 Starlight Scope
- M7 Bayonet
- Hel-4 Suppressor
- XM-148 UGL
also these mods have been out for a while this is the first post I see where i can give feedback
I've had a post for it up since the launch, I only made this one for the contest
So that I could post clear info and have updates
Now, I might not have reacted the way I did if you came in and said "i like the mods, however there's this one issue that's been bugging me: the reload is off center"
rather than coming in and immediately railroading the thread with "your reload is weird"
As when you came in I was typing this up to be at the top, and now it's in the middle of this mess lol
Will this mod have ai like the arms dlc confused:👉👈
Working on AI now yes
And my tut tut back
I love you. You just made my day better
Just to put it to rest, you grab the bottom of the mag when reloading, it doesn't look the best, but it's good for not redoing a bunch of anims
thats what i was going to send
if you aren’t redoing the animations then i guess this works
I just don't see a point in doing an entire animation graph's worth of animations just to move the hand up a little bit
It would take up a lot of time for something that is barely noticeable
maybe you should learn to animate and do it yourself?
no
im giving feedback on the mod
If you knew how difficult animating is, you'd know why I'm okay with it being how it is 😅
boy this is peak
Will this mod include ARVN to ?
Sort of already does with gear
There will be an AI group for them though yes, alongside seals, SOG, USMC, etc.
And we have PAVN and VC for the other side
Can’t wait for you guys to drop everything especially new Vic’s
New M48 Patton is dropping soon
The plow is gonna be awesome with the new destruction update
Straight but the destruction is gonna go crazy
Do you guys got a ZIL 157
I think the AC folk do
The animation literally is fine??
The soldier grabs the magazine there isn’t clipping and he isn’t holding onto thin air, some of you need hobbies
Any chance you plan on making Gun Trucks Lunch?
You do realise that’s (as far as I’m aware) not the correct way to reload?
The magazine isn’t meant to be ‘hit’ into position, it is meant to be ‘wiggled’ within the magazine well to make sure it’s secure
Other than that it’s a good reload they hold the magazine correctly
this discussion is two days old but ill reply with this
so yes it wasnt made to be hit but operation varies in that training video above shows it being shoved in from the bottom though
Yall really arguing over how to reload a magazine
historical authenticity
Training video reloads are nowhere near what a combat reload would be lol
There's many different ways to reload the same weapon/magazine.
If you reload like they did in that video, in the field
Then, you're dead before you even get your new mag out lol
That was a slow reload. In combat man would've got smacked by an ak from a nva soldier in a bush😂
i knew this would be said
pull from the bottom and insert from the bottom the training video shows the correct way but with experience of course it can be sped up
the alternative would be to cup the magazine from the front while releasing it
lmao just let it go, its a animation for fucks sake
while i agree someone in here did restart it when it was already dead
couple of things with this mod:
the mg34 bipod doesn’t work it floats when mounted
the rpg-2 has a clipping issue when reloaded
when resting the m16 the animation is broken
the muzzle flash on the m1a1 thompson is not there
there are animation issues with the sks reload
the uzi reload animation is scuffed
no animation for the xm148 which allows for rapid grenade launcher spam
Are you using the Zeliks character mod?
yes
McTiddies knows about all that shit already
didnt know this
I’m so excited for AI
No honestly can’t wait till he drops them
Especially the macvsog units
Yea I wonder when he’s dropping them
I hope soon
Good luck on this!
Starting on some map props for an upcoming project 👀
Ramp variant for my ladder haters out there
ARVN?
There's some ARVN gear in the mod, and there will be AI for them in the future
Will it be destructible?
Yes
@south anchor you seen this brother? 🔥
Was in the modlist last time u blind snail
🤣
Yes blue water
Project X-Ray: Vietnam
Will defensive props like this be available to be placed via GM?
Pretty sure TOD made one like 6 months ago I think, no idea where it is now but would be pretty awesome to see
The mad lad has been playing Kingdom Come Deliverance 2 for 46 hours 😭 😭
Reforger can wait lmao
It's a very good game
I'm also taking a break from modding reforger for a while
I've been at it non stop for about a year now lol
Very good indeed
Did you ever play KCD 1?
Yeah
How much better is the second game? I am going to play through the first game again before doing the second game because I haven't played the DLCs for 1 yet
They're both pretty different story wise, so one isn't really better than the other
However, I like the combat in KCD2 better
Hello, you did all that alone ?
I used to have a team, but I decided to stop for a bit and shut stuff down, when I came back a bit ago it's been mostly just me though
What happened to the discord?
McTiddies have stopped modding Reforger at the moment, he might or might not come back.
what. Noooooo
Damn thought he was releasing stuff
February keeps getting worse. It’s so damn over 💔
It’s disappointing to see this happen again. Just like with his work on the WWII mod Overlord, we’re now left with a major gap in content for both WWII and Vietnam. I only wish that, when creators decide to step away from their projects, they’d consider passing their work on to another team—but of course, that’s their right. Still, it’s frustrating to see progress stall time and time again. I know a team that could have taken his existing WWII assets, refined them, and had them polished by the end of the week.
Oh he just straight left us, I was gonna ask him
He deleted his project xray discord too 😦
he never really listens, he just does his thing, doesn't really stay in any mod team
Nope he does not, Overlord was abandoned, and now this is too. Like I said, it’s sad to see. He’s a great modder, and his weapons are always top-notch, but things like this make it difficult for units to rely on his work. Pulling a mod mid-use can cause chaos for a server, making it harder for groups to trust and integrate his content.
He did it with the fallout community back in November, he's great at everything but being on a team and communicating
I am just grateful I have the reference material for the weapons used by Australia and New Zealand in a Google document that I was doing for ORT
Majority of modding teams out there deal with this sort of problems. It is rare for a team to be around without any problems or conflicts. I know when McTiddies had a team there were people not pulling their weight.
No reason tho now to hate him. Real life can also just get in the way of creating mods.
And I gotta say, being part of mod teams in the past, it's always a gamble if everyone is on the same wavelength and has the same motivation.
Yeah not gonna lie my server depended on his work since we are working on a massive Vietnam Campaign and we were literally just waiting for his AI overhaul that changes the AIs clothes
That's was it but now I need to find someone who can Overhaul factions
I would do it but there's no direct guide on how to do it
My mods still work fine, they weren't pulled, and I'm in the arma conflict discord still so they can tell me if anything breaks, overlord dying had nothing to do with me at all, so stop spreading misinformation lmao, and I left the fallout shit because everyone was either a snake or kept ripping assets and I didn't want to be a part of that bullshit, I warned them multiple times that it would end badly for them, but did they listen? No, and now nobody can make fallout content lol
I know it sucks that I've left the modding scene, I'm sure it disappoints everyone that uses it, but I don't see a future for reforger, I no longer feel like spending my time on it. I spent about a year modding this game and nothing good came of it, just stress. I'm moving on, and I'm doing shit that I actually enjoy doing.
The fact that some of yall waited for me to leave to start spewing shit about me is just gross, and you're not the first ones to do it, I had people I thought were friends just completely 180 because I had nothing to offer them anymore.
if you don't have the full facts on something, don't speak on it, it just makes you look stupid.
I deleted my discord because I'm done with this game. I only came back to check on something quick 👋
Hope that's not toward me, since all I said was overlord died, not that you killed it, all you did was kill a few world war two units by pulling your weapon mod, of which also hurt quite a few servers when you did it as well, like the Vietnam servers using it.
Also the reforger has a pretty bright future ahead. Luckily I have done some leg work to get a couple of modders who know their stuff to come over soon.
He left the server
All the same.
units completly relying on modders, who do shit in their free time is just pure stupidity. you cant possibly blame someone for that, his vietnam stuff still works without problems
you will be missed mc 🥹
I was thinking who the hell is this but it's just our residential Irish chap Callo
Some units rely on if there is specific, having an entire world war II weapons mod that mostly community uses and then pulling it off the workshop without a hint to any of those communities some of which he worked with is not a good thing to do nor to encourage.
It's the simple fact that he pulled it when multiple units and servers were using the mod in the first place. Not a matter of just relying on The mod but also matter that if you have it in your server when someone pulls it it will instantly crash the server and keep crashing it until they find out which mod it was that got pulled.
I know a modding group that's working on WW2 stuff
which one your know?
Project Enterprise, they're making stuff for the 101st
Yes, I am a part of them!
The Operation Overload weapons were poorly made, they had a lot of problems. McTiddies started remaking them for Vietnam and the only one that was able to be made was the MG34.
Boring & overrated
Oh s*** I love you guys at work
A little bit of a princess vibe ngl
Just like the how the general community supports the concept that a modder can do whatever they please with their work. That should also entail that if a modder completely abandons their project, doesn’t inform anyone that follows and appreciates their work that they’re done and then starts killing all forms of communication, those who supported it should have the right to feel upset about it.
yee but having modded multiple games in the past I can just say: Communities can become toxic, real life can get into the way, politics can get into way.
Like comnplaining about a man who pulled HIS PROJECTS from a mod, he KNEW THE MOD IS ACTING MIGHTY SUSPICIOUS (talking bout WW2fallout* and ripped assets) and thats why he pulled from there. Like, if your community now waited on fuckin WW2 weapons go and do them yourselves and dont go cry to him about it.
I agree with you on that aspect.
It seems pretty apparent that MC lost interest in modding for Reforger from his last message above. I feel that could’ve been solved easier with a sort of “announcement” just stating “I appreciate everyone’s support for my work, I am pursuing working on modded content on different games and will be discontinuing my time working on this project, thank you for all the support”.
My statement was more directed towards this thread particularly. How less than three weeks ago he was talking about new models he was making for the mod and then a slight hint that he might or might not be returning to then an entirely full paragraph that was only created because he rejoined the server to “check something”.
In the end whether he made a full blown announcement or not that he was done with Reforger, people would’ve still questioned and tried to get ahold of him regarding updates and what not.
Might as well be on the level side of the playing field to say “I already let everyone know that I am done working on this project” instead of “I deleted the entire discord server for my project and now that I’m back here for other purposes I’d also like to mention I’m done with modding on this game, goodbye”
that sentiment prolly also chased him away from reforger
sadly there's a lot of entitled players here thinking modders* are somehow working for them. Im not saying you are one now. Im just saying your argument has been thrown around the 100th time and the reality is, modders are just ppl with interests and hobbies. I was also part of overhaul mods on different games and quitting them always made some ppl mad, but in the end my interests and hobbies will direct my modding, not a community.
as I said, not you are entitled. It's just the same argument I see from lots of people when good modders quit a scene. If bacon were to quit tomorrow and remove all his server services and go to another game, exact same thing would happen, people would complain because of emotions running high.
Now I understand emotions running high, but I would also understand bacon following his desire to advance himself into another direction / hobby / interest
thats why I say: If you want something, rather go and take / make it yourself. Life ain't gonna wait on you to wait on somebody else.
Hey, just a heads-up—your argument about making it yourself is valid, but it also comes across as entitled. The modder didn’t pull his World War II assets because they were ripped or because his collaborators were using stolen content. He removed them suddenly, despite many communities relying on them.
I’m not saying this out of entitlement—I’m a modder myself. Seeing another modder make a decision that left multiple servers down for nearly a week, as communities scrambled to figure out which mod had been removed, I feel compelled to speak up.
At the core of this, I agree that modders have the right to manage their work. But when removals happen randomly, without notice, it becomes a real issue. There should always be an announcement so the community isn’t left in the dark. Judicator and I maintain transparency with our community about our lives and the status of our mods, and that’s how it should be handled.
At the end of the day, a modder has a responsibility to the community when they create something—especially when they do it out of passion and free will. While they have every right to build, modify, or remove their work as they see fit, it’s crucial to keep in mind the community that relies on it.
In this case, the community that was harmed was the World War II modding scene. He didn’t pull his assets because of stolen content or ethical concerns like what happened in the Fallout modding community. He did it simply because he was upset that others had abandoned the World War II mod he was involved with.
This kind of behavior sets a bad precedent. Encouraging modders to act on impulse without considering the wider impact only leads to a fractured and entitled development scene—just like what happened in the Arma 2 and 3 modding communities.
so you want:
- modders who work for free
- Make new assets in 3rd party software (like blender)
- Import new assets
- Rig new assets
- (optional: make scripts for assets)
- maintain mods they maybe not have any desire to maintain anymore?
On this note, spacestrider is a hero but I would completely understand if he would pull support of some vehicles because he just doesnt have the motivation to do those anymore. - still maintain mods even if maybe their hobbies and interest are going into different things? (Family, Politics, Hobbies, Interests, Games etc)
- IF they pull those mods you want announcements? If you maybe have a whole modteam and fanbase like RHS, ok sure, anything smaller? Some people just dont have the time maybe anymore
Not what I said what's so ever...
I suggest reading through everything I typed before.
but thats the reality. as I said. Ppl just loose interest, nothing you can do about it. Some "responsibility" to some strangers on the internet is just not gonna cut it mate. As fanbase from a modders there's nothing else you can say then "Thank you for your work and have good luck further in your life" and move on. Anything else is entitlement. Because he did it for free.
and didnt WW2 weapons mod mainly got pulled because of workshop removing it after it didnt get updated for a while?
No, he manually pulled them after the lease for the overlord team got married and went on vacation.
God pulled the uniform mods and such because he lost access to the source material when one member left and took all his work with him.
Mctiddies was the only one with his stuff still.
ye sucks, but he was fully motivated and locked in and the other guy was about to be locked in in some weeks. Just 2 parties not being on the same wave lenght on their projects. Happens every day globally. Sucks now that it happened to our only WW2 mod team in reforger but what you gonna do about it?
Well, I accidentally made that team, judicator is back and forged in Europe It should be fixed when the workshops up again.
Project enterprise another team I'm working with is starting to gain traction as well.
Also one guy who's done Ww2 nodding in every Arma I have convinced to start coming over here
and I also heard a different story, but w/e. Im not gonna go fully into this now. A modder quitting a team and then getting hate thrown around the community is a tale as old as modding exists in gaming. Especially when big modders quit game scenes, the degree of hate sometimes was just stupid.
Im also gonna stop this discussion personally because this has nothing to do with his mods, but only with the modder. This forum isnt for discussing the modder, but its for the mod. He quit it, so why even discuss it anymore?
I even have Beton interested in coming over and reprising his work
I was only replying to him initially, your the one who started the conversation back up!
I just Love Nam and Mctids was the only one who took it seriously
Because you whined about the mod being taken out and whining about Mc. Then it was about the Mod being taken out and I told you, you shouldnt whine when ppl pull their mods. Because they do it for free.
But the last messages you sent was only about the modder. Im not here to discuss a modders responsibility to a community or read someones text about a modder man xD
I gave you reason why he might have pulled it out, more I wont discuss. Because its mighty offtopic and has nothing to do anymore with the mod.
(or advertising your own mod team alternative in another mod forum, brother think a lil bit about what you write please)
I'm not promoting anything, you told people in a snobbish way to go do it themselves. I'm saying what teams I'm a part of, doing it myself. It's this piss poor snobbish attitude that makes genuine modders hate this community.
Modding is a hobby, not a job
None of the modders are under any obligation to mod this game, and are giving us this content out of their own volition. Appreciate the high quality work you’re getting instead of crying about it
Plus the stuff is still there and is gonna be fixed when it gets broken
It’s not going away, it’s just not getting any bigger
If you would read the whole conversation you might change who you're directing that toward...
It’s not directed, it’s a general statement that I feel everyone here needs to understand
Slay
I definitely appreciate the high quality stuff, in my experience on mod teams the team shared the assets with each other so if one drops out, we don't lose all their stuff forever
it isnt high quality but your right
Firstly, *you're
Secondly, compared to the majority of the stuff on the workshop it is
<@&105621371547045888> maybe this thread should be closed since it‘s creator is permanently gone
oh. probably best to lock it down