#it does exactly as you requested. when a

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hot ledge
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I've placed the script in a initPlayerLocal.sqf file and have tried with the an init.sqf, doesn't seem to be firing when opfor is killed, any idea why that may be?

peak ember
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Looks simple enough.

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Try just running the code from the debug console.

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Should rule out any mission-structure screwups.

tall surge
hot ledge
tall surge
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you could try using _killer instead of _instigator although _instigator is more flexible. depends how you kill them.

hot ledge
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I just used _killer instead of _instigator and it managed to work perfectly!