#Ore Mountains

1 messages · Page 1 of 1 (latest)

terse pumice
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Map inspired by real locations in the Ore Mountains. I had to change many places so that most of the map was not just forests. There is an airport, several military bases, many villages and the dominant feature is a dam. I have been working on the map for more than a year, but I am still maybe halfway through. The screenshots are from the course of the year, so some places have already changed as I am still learning. The lighting, which is on most of the screenshots, has already been changed. Here is link to all screenshots: https://www.flickr.com/photos/202087570@N05/albums/72177720323211294

wild bloom
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Since you have posted it here, are you planning on publishing a WIP version?

native mulch
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I remember the photos of the damn. Good to see more progress
Fantastic photos, cant wait to have a look myself through the map. 👍

terse pumice
terse pumice
topaz rain
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Looks awesome

wise trout
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Looking very good! Keep it up!

terse pumice
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Many places in the Ore Mountains disappeared after the expulsion of the German population and the construction of the dam. That’s why even old postcards serve as inspiration for me.

wild bloom
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Beautiful, were they expelled after ww2?

terse pumice
vale basin
tidal snow
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@bronze swan

bronze swan
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This looks very clean mate

terse pumice
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Thank you all!

terse pumice
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104km² But there are a few issues right now. First, the terrain is inland, so I'm still hoping BI will add the option to generate terrain outside the map, like in the older Arma games. Second, there's a railway running across the map, and I'm still hoping there will be one on Kolgujev that I can use. I'm working on a WIP version, but I need to connect a few locations to make the map at least somewhat coherent and usable for some scenarios.

wild bloom
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There’s somethiping called the outside terrain tool

terse pumice
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5.41 Gb

terse pumice
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WIP labor camp for political prisoners. There were several of them in the Ore Mountains. The prisoners mined uranium for the Soviet Union.

terse pumice
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Something like that, I'm still trying to find the perfect combination 😄

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Something like that, but the first fence is concrete. There is a space between the fences for security. A gate for vehicles, an entrance for people. Additionally, there is a separate area for soldiers and prisoners. I'm drawing inspiration from photos, but I might have to visit one in person to get a better idea.

terse pumice
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Sorry, my bad 😄

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Still don't like the building 😄

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What exactly do you mean please?

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The terrain is based on a real-life location in the Ore Mountains. However, there are few interesting places for gameplay in this area, so I used old maps and photos to restore some villages, relocated military outposts from the wider region, reinforced the borders a bit, and made similar adjustments. For example, there is nothing in this location. There used to be a mine here a long time ago, but the place no longer exists, so I approached it this way.

topaz rain
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Looks sick 🔥

tiny galleon
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Will there be trenches on this map?

terse pumice
tiny galleon
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Nice 😎

wild bloom
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Is this still being worked on?

terse pumice
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yes 😄 but 104km² in one person, takes more time than I expected. Plus I'm looking forward to the new objects from Kolgujev

wild bloom
terse pumice
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After the new patch with building destruction drops, I’ll check if everything’s good to go and then release a demo version of the map.

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Around 25% of the map will be available, along with some extra sections in Game Master mode.

wild bloom
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sounds great

dusky wagon
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Following*

terse pumice
terse pumice
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Quick update:
Right now I’m working on connecting areas on the map so it’s at least playable for small scenarios. I’m smoothing out terrain, adding textures, building paths and roads, and finishing up the forests. Luckily, only a few things needed fixing after the update.

wild bloom
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very excited to play on this map

terse pumice
wild bloom
terse pumice
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Yes, that's exactly what I'm waiting for

wild bloom
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Do you think a WIP release in the near future is realistic? This would be the unmatched king of Eastern European maps

terse pumice
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I’d like to release a very basic version after the Kolgujev update comes out. I’d like to use many of the new assets and see how everything works when I publish a WIP version of the map.

wild bloom
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Lookin forward to it

terse pumice
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The worst part is, I had no idea how much work it would take. It started with “cool, I’ll make the landscape where I live,” but after 275 hours, I’ve got about half of it done 😄

wild bloom
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That’s how it goes lmao

lofty island
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Haha yep. Tag me when it releases or if you want beta tester! We're looking for map for our life mod until we get a custom one.

vale basin
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Looks lovely. Keep it up.

terse pumice
wild bloom
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The map is set on the East German/Czechoslovak border right?

amber steeple
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Is this available?

terse pumice
terse pumice
# amber steeple Is this available?

The WIP test version will be available after the Kolgujev update is released. I’d like to enhance the map with assets from the new update.

amber steeple
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Understand completely. Looks awesome!

terse pumice
terse pumice
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I hope all those trees won’t be a problem… Three days of work just making forests 😄

narrow cargo
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Yeah, looks very good. Has a very realistic feel to it. Making a map at the German border Region of Czechoslovakia is very suitable for the assets that Bohemia provides for Reforger, which makes the map very authentic.

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What is the size of the map?

narrow cargo
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Solid

terse pumice
wild bloom
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How you liking the new kolgujev assets?

terse pumice
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Very much, I can’t wait for the update to be released. The mining environment will fit in perfectly here.

terse pumice
wild bloom
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Looking great but it looks to me like the satmap is too bright

amber steeple
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Looks awesome! Looking forward to playing on it

terse pumice
magic ibex
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Absolutni nadhera, mapam chybi smysl pro detail velmi casto, uzasna prace ! 👏

terse pumice
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Still alive 😄

chilly bone
terse pumice
terse pumice
chilly bone
dusky wagon
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Ohhh @terse pumice when’s this map droppin

wild bloom
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satmap looking much cleaner

terse pumice
# dusky wagon Ohhh <@262590233151930368> when’s this map droppin

It will still take a bit more time, but the road network is almost finished. At least a basic version of it.
Right now I’m working on the forest areas, which are about 70% done. Some cities and villages are already finished as well.
But I don’t want to release a version that’s too unfinished — I want it to be possible to play at least some kind of scenario.

terse pumice
terse pumice
terse pumice
gentle lava
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what’s the % looking like now?

terse pumice
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I’ve now finished the forest areas, and most of the roads and paths are done, at least in a rough form.
I still need to finish the surface textures so I can create my own satmap, and then I can theoretically release version 0.1.
So far, I’ve generated 1,998,635 trees 😄🌲 and manually laid many kilometers of roads.

gentle lava
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oh sounds great i js hope it doesn’t lag on console

narrow cargo
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Looks very nice, I love how authentic it feels so far, like a real place, not just "a map"

terse pumice
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Custom dead/swamp forrest

vale basin
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lookin good!

narrow cargo
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Beautiful 🙂

terse pumice
terse pumice
empty tusk
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Planned release date?

terse pumice
# empty tusk Planned release date?

Yeah 😄 But I’ll need another month or two for a preview version. I’m making pretty solid progress now since I’ve got a bit more time.

terse pumice
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Ingame testing with friend...

copper dew
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dude, impeccable attention to detail👌

wild bloom
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any news?

terse pumice
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If I manage to solve the AI navmesh by the end of the month, I’ll drop a testing version. It’s definitely a work in progress, but I believe the feedback will help point me in the right direction.

wild bloom
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So excited for this, been a while since a good Europe map.

terse pumice
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It’s still a long way from being a good map 😄

terse pumice
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I finally got the Navmesh working! Now just polishing the final details before the v0.1 release. 🚀

wild bloom
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How big is the terrain?

terse pumice
wild bloom
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Gonna be awesome

near rain
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I've been following this project, I really can't wait, it looks amazing- I'm not sure, but is this technically the largest map in Reforger? I haven't seen anything bigger than 50 km²

near rain
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I was giving a rough estimate, I don't even know if I've seen one that is 50 km². I know for sure I've seen 32 km² or around that with Faircroft Islands

terse pumice
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Keep your expectations in check, please! 😅 Most zones are basically just placeholders for future content and there's a lot of unfinished stuff. I mainly want to gather some feedback to guide the development and share what I've built up to this point.

terse pumice
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I'd like to release a preview version of the map with GameMaster mode on March 31st. If nothing goes wrong, of course!

terse pumice
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Version 0.0.9 is out now! Enjoy! Please send your feedback. Thanks for the support!

narrow cargo
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Really like it, looks very natural and organic already. Will this be a train line in the future?

terse pumice
narrow cargo
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The map is definitely a gem. It does have quite a lot of forests, I expected it to be more open. But I looked it up on the map, and the area is in fact quite foresty.
What I also saw that some parts of your map are in fact area of the former GDR, not Czech Republic even. That makes it a bit more difficult, because to work realistic, you would have to create the border and create East German assets for it, which would be plenty of work. Of course, you could also pretend it's all Czechoslovakia and use the Bohemia assets only, but my guess was, that you created a pure Czech map close to the border region, to go around this problem.

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The sceenshot I posted for example seems to be on the German side (the border seems to be the little river running in the valley in the background).

wild bloom
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if you put together some moss textures it would create a cool atmosphere in those big forests

solar pelican
serene sparrow
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Nice warsaw pact map👍

terse pumice
narrow cargo
noble cloak
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Czechoslovak mixer look same as from DDR 😄

narrow cargo
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Not fully the same, but veeery similar

near rain
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The average person in a firefight will not be able to tell the difference

noble cloak
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Some tips on DDR assets?

noble cloak
narrow cargo