#Grigorievka - 3 days of war

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prisma mural
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Grigoryevka map - three days of war, will take you to one of the Russian regions. Where you can feel yourself in the Russian countryside.

The map will be 6×6 kilometers. The map will contain 4 settlements and 10 objects of industrial, agricultural and strategic infrastructure.

The release is scheduled for January 30, 2024, the map will be incomplete, and up to 5 major updates are planned.
As usual, we will touch upon the issue of detailed study, detailing the entire area.

We will also be the first to introduce the possibility of adding our own game modes. The map will be released without game modes, without providing players with ready-made scenarios.

sour lynx
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Nice work. I look forward to testing it.

Recommend you throw in a GM mission though.

prisma mural
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These screenshots are presented from the first version of the Grigoryevka map, developed specifically for the "three days of war" mission, which took place on January 8, in conjunction with one of the Russian game projects.

prisma mural
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We decided to publish the map tomorrow and thus show you the step-by-step creation of this project.
Why is this particular project so important to us? This map should show you a level of detail that is almost comparable to Ziminsk 2, but not surpassing it in terms of the quality of this indicator. Since this card is executed in an exceptionally short time.
The Grigoryevka card has every chance of becoming one of those cards that will be 100% suitable for conflict mode. The different layout of urban and rural buildings and one of the most extensive road networks on 6x6 maps will give its advantages.

And it will also give us the opportunity to continue to work hard and develop)))

prisma mural
prisma mural
prisma mural
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https://reforger.armaplatform.com/workshop/6464A5CE18948917-Grigorievka-threedaysofwa

We are publishing the initial stage of the map to you. It is currently under active development. Updates will be released almost every day. At the moment, all the objects located on the map can be changed or supplemented, the work continues)))

Arma Reforger

Official resources of the developer represented by RGS PLAYGROUND

VKontakte - https://vk.com/armareforger.rugames

YouTube - https://www.youtube.com/channel/UC0c-kFbO8TKo5DzdqP84SMg

prisma mural
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Today we will release an update and add the GM scenario mode for demonstration. So that any user can monitor the production of the card without opening it through Tools.
We also want to remind you that upon completion of production, the map will be delivered without game modes in a clean and standard format.

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Grigorievka - 3 days of war

plain meadow
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Whats the point of it if its not able to be played

delicate surge
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Without gamemodes? That seems like a weird choice

prisma mural
prisma mural
plain meadow
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That sounds nice, but I still suggest you add a gamemaster mode atleast. If not then it will probably go under the radar of most players.

prisma mural
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We are only counting on the demo mode, no more. After the release of the full-fledged map, we will remove it and launch a separate modification with game modes.

prisma mural
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We have opened stores of a Russian trading company.

- We have updated the modification and added a demo mode via the GM script. The road network has been expanded and the first settlements have been identified. The work continues and is being carried out at an accelerated pace))) We are waiting for the next updates and changes)))

prisma mural
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Update 1.0.4.
Added bindings to the modification, expanded the area of the forest and the road network. Work has begun in the urban-type settlement of Martynovka.

prisma mural
prisma mural
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RGS NEWS)))
Within 2 days, we are completing the initial stage of the landscape and its development. We will continue to update the forests with interesting locations and additional details, but the initial stage can be considered completed.
Next, we will start working on industrial zones, agriculture, and critical infrastructure [Energy]. This will be followed by work on urban areas and other necessary infrastructure.