#occluder bug
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for exemle this is a screen where i am not supposed to see the other island because they suppose to be a occluder preventing it from beeing display
i cant manage to find back the entity in prefab is it somehing thatn has been remove ?
Hello i am back trying to undestand how occluder supposed to work after i learned that occulder seem to only hide entity:
- i have put occluder around the city i want to hide
- when i play from camera in the WB i still see all the entoty that supossed to be hide
i am sorry to use a ping but i dont know who is the boheamia that can save me 😅
- test without the auto occluders
I have noticed as well that the occluders do not seem to be working, Have you received an answer?
I've noticed the same issue with placed occluder entities not functioning in my tests, the only work around that I know of currently is to use the terrain (hills, mountains, defilade etc) for occlusion and adding occluder components to prop/non-enterable buildings that are strategically placed in urban areas
Hello After discussion with bohemia and bacon they told us that it somthing that IS not availble anymore
Occluder are now on the building itself
The only work around was to use a Ghost building with a giant occluder that @graceful dew made you Can Ask him the file if you need
I don't think you would need manual occluders anymore anyway