I have created a terrain based in Rahhaliyah,Iraq. A small city located on the southern region of the country close to one of the lakes in the area.
#Rahhaliyah,Iraq W.I.P.
1 messages · Page 1 of 1 (latest)
@unique dagger
Looks good
Looks awesome bro! How do you keep cranking out these bangers so fast??
Thanks
Updated
Looking good mate
Hello, nice map. I enjoyed it in Insurgency mode.
However, I noticed that you're not using Environment Probes very effectively. Environment Probes are used to create better reflections and lighting. But for a probe to produce the desired effect, it needs to be placed where it can accurately reflect the surrounding environment. Your probes are often located in places where they can't deliver the intended effect.
Probes responsible for interiors should reflect that specific interior. However, yours are often placed under the floor or inside a wall. You can even see on the probe itself what it’s reflecting, and often it’s not the environment it’s supposed to represent.
As for the global probe, it should be positioned in a spot that best represents your map and approximately at the character's eye level, around 2 meters high. Yours, however, is floating high up in the air, reflecting mostly sky.
Just find a open space location that includes a bit of both desert and buildings on distance.
But it's still a great job. Keep going.
Thanks for the input. I place them but never get back to doing anything with them. Your information is definitely helpful and I will address these asap.