#There are a

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zealous schooner
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There are a few ways to do this.

Using the files directly with playSound3D and doing a sort of titleText for subtities

Using CfgSounds with say3d while using the subtitles parameter in the config

Using CfgSentences which does a bunch of things for you like subtitles, ranges for players, etc. but it's harder to set up.

Any of these work for you?

sinful halo
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Also, if those are for the AI to have voice lines, Is it possible to add audio triggers and such on Intel items in game?

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I’m a moron when it comes to scripting, it’s not really my forte. I’m good at making stories and missions in Eden but when it comes to nuances like scripting and stuff I kind of throw it out the window and do everything by hand

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But I put so much thought into this mission I’m willing to learn for the sake of its going to be sick as fuck

zealous schooner
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We will be doing scripting. I'm omw home to meal prep so I will get to you eventually. Just making sure you are seen.

sinful halo
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Was just looking for a general idea of what scripts to use and how to go about using them, like what files to use and how to implement it in-game. I greatly appreciate your help for sure

zealous schooner
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so what files do you have so far?

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in your mission folder