#Lighting

1 messages · Page 1 of 1 (latest)

hidden badger
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The lighting does look a bit weird. Part of that might just be your bright satmap, but maybe also verify global env probe placement

cyan python
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In-game

cyan python
hidden badger
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What I meant was the "unshaded" look on some of the foliage, like the bush near the sandbag. That can be a symptom of a missing or badly placed environment probe.

cyan python
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Thanks, I will read up more on Environment Probes and apply where neccesary. Certainly at least a dozen places I can think of on the top of my head on this map they could be put to good use.

hidden badger
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The global probe (EnvProbe_Default prefab) is most important