#I made another thing: IK Spider PoC
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No where near finished but just trying to learn IK 
Wouldn't have been possible without @vernal lake 
pretty cool ๐ reminds me of a similar thing ive seen recently
still on the edge of tomorrow style creature?
I didn't plan to make it look like them ๐
so what's the end goal here, if I may ask? ๐
Reminds me of this guys work in Unity ๐
I love the stuff he does ๐
I could imagine this becoming some sort of boss enemy like adam just linked and or small spider creature that can climb walls and ceilings and or a walker vehicle you can drive.
It looks like a very slim โmimicโ from โpreyโ
Looks awesome though. I could only imagine how much work had to go into it
I can give you a cow if ya wanna make walking cows lol
This looks sickkk
https://steamcommunity.com/sharedfiles/filedetails/?id=2981577843
Hi, I'm the creator of the mechanized scarab mod, let me know how it goes with this, would love to get the scarab into arma reforger
Wild
You custom made these models?
Ye
Had help texturing from a optre dev
Oh, and some of the models (notably the tyrant and the guns from the shrike) are from optre devs
Example of her in action
But they give you permission to use them yes? Sorry for all the questions, just curious
Yeah, of course
@pulsar lagoon
Since we donโt have covies yet, it would be a bunch of innies who hijacked a Scarab ๐
This what you were reminded of? https://www.youtube.com/watch?v=Hc9x1e85L0w
In this video, I show you how to create a spider with a procedural walking animation.
Source Code:
https://github.com/TheCymaera/minecraft-spider
World Download:
https://www.planetminecraft.com/project/spider-garden/
All my links:
https://heledron.com/links/
Inspired by:
Coding Adventure: Game Idea Generator by Sebastian Lague
https://youtub...
I just recently watched this video. Super impressive stuff
no its not, it was in unreal, but I guess on principle its the same stuff, except how does one get that to work in Mincraft? ๐
They didnt have a ready to use FABRIK node, all custom 
you planning on a two legged version?
Any number of legs works
But whats the max
what about 1 leg
The Pixar Lamp
yes
make a centipede
#enf_showroom message
Not my model but more IK testing ๐
"Mecha" (https://skfb.ly/oJIzv) by w82yuu is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
looking great, I always wondered but never have had the time for it, what is the minimum amount of work I need to do to "get something moving with IK"? assuming I have the IK chain
Where ArmA R horse (without spinning legs this time)
If you have the IK stuff done these are the 10 steps you need:
https://www.youtube.com/watch?v=e6Gjhr1IP6w
I tried to explain procedural animation in 10 steps.
Check out my twitter: https://twitter.com/CodeerDev
I actually want to know about the work involved within the animation editor
Then read all this: #enfusion_animation message
Thank you. I wanted to try out IK in various places but never had the time to learn
Bon your robot is sick!
Will this be released as a โBonโs procedural walker scriptsโ mod so that other creators can utilize it as a dependency and create their own machines and stuff with it?
Crazy
Wild
Interesting
Covies are in a3. OPTRE First Contact and Webknights OPTRE expansion
This is Arma Reforger
Thatโll teach me for using the search tool ๐