#Magazine Repacking

1 messages Β· Page 1 of 1 (latest)

obtuse bridge
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Oooooo

minor quail
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Will this work with custom magwell setups and magazines or only on vanilla mag types?

sour sigil
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🀯 @craggy matrix

craggy matrix
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I saw, maybe I could make it work with the combine mags button I was working on? πŸ€”

bitter stag
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it works with every magwell type

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@craggy matrix That's what this does. its just been called repacking mags for it's entire arma existance

sour sigil
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does it add a button to inventory like the og a3 mod?

bitter stag
sour sigil
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oh nice! one of those! πŸ™‚

bitter stag
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only mags in your inventory that aren't full will get the "action" to repack

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the mag that is being "repacked" will be the mag that gets filled from all the others of the same type

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designed in a way to keep all the mags in their current location within the players storage items, except for mags that become empty, those are deleted.

craggy matrix
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Awesome! Guess I don't need to finish my magazine packing button then πŸ˜„

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it was a headache anyways lol

floral lake
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Is there a compatibility issue anyone knows about? I cannot get the repack button to appear no matter the magazine I am using.

bitter stag
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It only shows on magazines that are NOT FULL.

floral lake
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Correct, I fired about 10 rounds from 2 mags and the option never came up.

sour sigil
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you have to mouse over the less than full mag to get the option to show up. Seems to work pretty nice! πŸ™‚ Probably going to add it to my server tonight!

floral lake
sour sigil
floral lake
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Yep. Doing that now. Will post when I figure it out.

bitter stag
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@sour sigil The only way there can be a mod conflict is if someone is modding the SCR_InventoryMenuUI class and overriding NavigationBarUpdate and NavigationBarUpdateGamepad without using super.

sour sigil
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maybe the mod isnt actually loaded then, IDK?

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it works fine for me btw

bitter stag
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Who's ui mod is he using? @craggy matrix Yours?

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@sour sigil do you know?

sour sigil
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good call! Looks like cashew's after a second look

bitter stag
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@sour sigil in fact it is @craggy matrixs that breaks it. but it shouldn't be as there is no NavigationBarOverrides

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im guessing it has more to do with the layout actually

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Ah yes, that is the problem actually

craggy matrix
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heck

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guess I gotta add another compatibility to it lol

bitter stag
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@craggy matrix Actually are you around?

craggy matrix
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Not at my PC at the moment, fixing dinner right now. Give me like 30-45 mins and I should be available to chat if needed

floral lake
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Wait, do I have something running in that vid that is changing it?

craggy matrix
floral lake
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Ahhh, I forgot that’s separate from Zeliks character.

craggy matrix
sour sigil
bitter stag
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Mags delete if they hit 0 ammo, and testing to keep that from happening leads to errors when trying to load an empty mag into a weapon.

bitter stag
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@median rose This one?

median rose
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Oh yes.

bitter stag
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Currently there is a compatibility issue with BetterInventory

median rose
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Is that a dependency for this mod? Also is it only to empty and refill partial mags?

bitter stag
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no that's a mod that mods the ui that breaks my mod