#Speaking of how do you fold the hatchet
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Okay, how do you destroy them to make them invisible? ๐
I tried doing that with the little bird and it was still appearing (I think?)
Despite seeing those disappear similarly.
set the mainrotor hitpoint damage to 1
for the MQ-12, you can have a simpleObject version and hide the static rotors, then have an action to unfold more like "install rotor blades", and replace it with a proper vehicle.
Why didn't I think of that. ๐
New problem... Simple Object is not showing in the editor. I tried adding the code suggested in Arma 3: Simple Objects on the wiki but didn't work.
_drone = createSimpleObject ["B_T_UAV_03_dynamicLoadout_F", _posASL];
or use BIS_fnc_replaceWithSimpleObject
The latter sounds simpler, since I could place it in the editor and use that to call for it.
Right? 