#Gogland

1 messages · Page 1 of 1 (latest)

eternal pollen
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Gogland - Terrain
Real island, fictional layout (194x)
Terrain size 12km x 12km
Island around 10km x 2km

Almost all terrain textures are new.
Few new objects.

Soon all places are filled with objects and first wip release are coming, no time set as this is hobby.

raw tinsel
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It looks sick, especially that trench system
Will it have its own conflict scenario tied to it?

eternal pollen
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Maybe someday.

nova vine
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Trenches. 👀

celest egret
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Trenches look amazing when will this drop

eternal pollen
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2035 q5 or earlier :D. Hard to say yet.

winter ice
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this looks cool

dry ginkgo
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Love that shot with the cobblestone road 👍

wheat jay
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can’t wait for it

obtuse steppe
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Insane @eternal pollen 🫡💪

bitter berry
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looks awesome man

brave grotto
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Makes me think of Suursaari

eternal pollen
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It has many names: Suursaari, Gogland, Hogland.

eternal pollen
raw tinsel
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Are those satellite islands around the main one?

eternal pollen
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Yes

bitter berry
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@eternal pollen this looks absolutely sick man

eternal pollen
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Thanks

bitter berry
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@eternal pollen is the main island going to be modtpy rural with small towns or will there be a big sized city ?

eternal pollen
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Main island have two small towns, rest are farms, few military bases, factory area. I add more trenchlines/bunkers all over main island.

bitter berry
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I like that its linear would work amazingly with conflict will you be implementing that into the game ?

eternal pollen
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First i need to learn to how do it, not in my priority list... yet.

eternal pollen
eternal pollen
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First version of satmap ready.

bitter berry
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wait its done ? @eternal pollen

eternal pollen
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I need to rebuild whole terrain again, i have saved it to wrong directory. Maybe thats why i dont get GM working. Better fix now.

eternal pollen
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First test build out

raw tinsel
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On the workshop

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Is it still uploading?

eternal pollen
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test terrain

wheat jay
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The map is beautiful, surprised at how big the download is though.

also there seems to be something wrong with the day and night cycle.

bitter berry
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@wheat jay where is it in the workshop i cant find it

wheat jay
bitter berry
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@wheat jay thanks man

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And yeah wow 1.1gb the bigger the better for maps imo lol

eternal pollen
raw tinsel
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@glass pumice

raw tinsel
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It would be perfect for a linear styled Conflict gamemode

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It has a few minor collision issues, the occasional bump, and in general seems to be in a more than ready state

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You think youll incorporate a Combat Ops and Conflict gamemode to the map? Or will you allow other people to make such gamemodes for your map?

eternal pollen
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I can try... but... probably fail.

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I added some lights to airfield:

glass pumice
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Need help setting up conflict on it?

eternal pollen
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I've never done a mission for reforger, isn't it just copy conflict arland and add the necessary round objects what I saw in the arland/eden map?

glass pumice
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Some of it you might be able to but youll probably have to create it part by part then then you have to create a Navmesh for the AI and add the antenna components and other things

eternal pollen
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Second navmesh?, its over 600mb.

glass pumice
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If you already have one it might work might have to create another one for vehicles when AI driving is released

eternal pollen
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Yeah, it has one already.

bitter berry
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@eternal pollen im not sure if you are able to just implant the conflict from everon or arland to this one ?

unborn pulsar
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@eternal pollen could I get the scenario ID?

glass pumice
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i can help with making conflict on this map if you want some help

eternal pollen
unborn pulsar
pallid ocean
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The mod isn't showing up on the workshop for some reason

timber light
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One message removed from a suspended account.

pallid ocean
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Oh I see now

eternal pollen
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New version uploading, now public. I make showcase.

celest egret
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@eternal pollen
Map looks good. Did you know GM is able to delete the land mark names

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They are showing up as placeable items

eternal pollen
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Have to check, maybe those need little tweak, X.

celest egret
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No problem just bring it up. Love the map can't wait to get operations started on it

eternal pollen
celest egret
winter ice
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Fps seems to massively drop on solo gm once there is a bunch of things placed like 30 Ai

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Maybe cause of the map locations tanking gm

eternal pollen
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Is it a specific place where the fps drops?, I can reduce objects in places where the ai has trouble (may drop fps).

winter ice
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I was testing the trenches with zombies

eternal pollen
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Test same place with vanilla ai. Always could be problems with other mods too?!?

winter ice
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Possibly

wicked bone
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Anyone got scenario ID?

eternal pollen
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{ED2AFC95C61A93DF}Missions/GM_Gogland.conf