#I ve released my towing mod Adams Towing
1 messages · Page 1 of 1 (latest)
nice maybe we can get my trailer to work with it too and add a saddle and extra set of wheels for the ural
Definitely! I saw your model and it looks awesome. I have a basic fifth wheel modeled but haven't textured it or added the love to it yet.
I didnt find anything wrong with it, maybe the suspension is a little weak or the btr too heavy
I think you just need to raise the attachment point about 30cm
and have the ramp interaction on the sides of the ramp instead of being directly behind it
oh make the radius to latch on to the truck a little larger.
Will do, one other thing I need to look at fixing is some of the interaction layers. I've noticed the trailer will go through some terrain features
This looks great!
How did you find it?
there is an action on the front leftof the trailer
Yep its on the trailer near the jack stands
Thanks!
how do you actually get the vehicles to stay on?
lol you dont
RiP then, cant use it for logistics runs
I'll be looking into a scripted solution. For now its impossible but I'm going to investigate disabling simulation of all vehicles within the trailer bounding box when the truck is entered and then making them children of the trailer or scripting a physics joint
Awesome
there is no attach to solution?
Not sure if there is an equivalent arma 3 "attachTo" solution. I can do it with joints but that is slightly different
Disabling the physics simulation and making it a child entity would be identical
There is addchild but that can sometimes have issues. I have been working with some others to try to get characters to parent to vehicles
I'm sure it would work for vehicles