#enfusion_model

1 messages Β· Page 42 of 1

tacit eagle
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its not hard, coding is hard

chilly temple
tacit eagle
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watch basic tutorials

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get blender through the website

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light eagle
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Just make a game of it. As a tech artists, I actually enjoy chasing that balance between performance and quality.

tacit eagle
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Just make sure you make the un seen parts detailed and the sights very low detailed and you should be fine...

zenith quartz
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πŸ‘€

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Sounds good.

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8 vert cylinder for the sight.

tacit eagle
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4

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8 might break the consoles

light eagle
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@mental thunder. The mesh and object also need to have same name.

light eagle
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Your cube object needs to be Cube_LOD0. And the mesh within the object needs to match

mental thunder
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ah

light eagle
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Cube_LOD0
Cube_LOD0

UCX_CollisionMesh
UCX_CollisionMesh

mental thunder
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(It does now properly register/see my collider on the import settings)

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I've been fiddling with the various rigidbody settings seeing if one of them makes it work

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I swear I'm so close. Once I figure out how to get it blocking bullets I have to figure out how the turrets on the humvee work (particularly, how to get an object to follow its rotation). There are so many mods I wanna make just gotta figure out the basics.

mental thunder
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@light eagle I don't suppose you have any more ideas?

After messing with every setting on the rigidbody, I tried resetting it back to default in-case I messed something up with it but that hasn't done the trick either.

mental thunder
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Just noticed in the .et view, that when I set the mode to display colliders it shows up in the xob file but not in the .et file. Perhaps because when I made the .et file it didn't have the colliders, the .et file doesn't have them and I need to redo them?

EDIT: Just tried making a new prefab of the xob file - same thing, it no longer shows a collider when turning on collider view mode. So must be something else.

light eagle
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Make a firegeometry

mental thunder
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OMG

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6 HOURS WORKING ON THIS

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AHAHAHAHA

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I HAVE A CUBE, ON A VEHICLE, THAT CAN BE SHOT.

tacit eagle
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looks better than what is in arma 3

ornate scaffold
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Anyone know of a way to split a 3D concave mesh into multiple convex meshes automatically or in an efficient way?

delicate condor
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no such thing

ornate scaffold
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want to make a good geometry for a rock thats quite big, but dont want the player to sink into it

ornate scaffold
delicate condor
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best method I've found is to make the geometry first

ornate scaffold
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ahh okay, well thank you for the fast response πŸ˜„

tacit eagle
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im confused

delicate condor
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Hi confused

livid gate
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How tall is the human in reforger meters wise?

delicate condor
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It was bit shorter than in A3, you can get the sample char to get it too. I might have written I down on a forum post about AR and A3 character differences

thorny cobalt
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Is 17k verticies/38k faces for a car tire acceptable? πŸ€”

delicate condor
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Iz a lot