#western_sahara

1 messages · Page 4 of 1

thick silo
#

How many more

twin flax
#

You’re playing a live service title, expect constant service

thick silo
#

Is 50gb of 8 cdlc too much

twin flax
thick silo
#

ever heard of setting a bad precedent

strong wigeon
#

if you don't want your storage taken up then just uninstall the game BigBrain

twin flax
#

Who says getting more content is bad? That is the worst take I’ve heard here in a while

thick silo
twin flax
#

“WAHHH these devs are LITERALLY patching their game why are they stealing my storage”

#

Also biwwy

#

Probably

reef salmon
#

Also I find it a bit odd to mention Apex or Contact causing storage issues when people who don't have said dlcs get minimal storage use compared to actual owners of the dlcs since the majority of those two in their space is their terrain

thick silo
reef salmon
#

if anything you'd be downloading the terrain assets, which you'd want to have on hand since modded terrains love using contact or apex terrain assets.

twin flax
thick silo
#

Like a no true Scotsman fallacy?

twin flax
#

No, slippery slope

reef salmon
#

tbf pointing out logical fallacies sets you up to also be judged for fallacies

strong wigeon
thick silo
#

I’d like to keep the precedent of how the cdlc is operating currently, I don’t want more and more things permanently added to my game when the base product is already just fine

#

Arma takes up so much space already being able to opt out of future content leaves me user freedom to pick and choose exactly how i want to use my space

strong wigeon
#

at end of day, is Bohemia's game and they do what they want

lilac vale
#

Why not just buy extra space like anyone else would

strong wigeon
#

just download more RAM

lilac vale
#

++

#

And download some more internet speed

thick silo
#

I like the game the size it is currently, I want to use my space to have more games and customize what mods I want

strong wigeon
#

and...... you can do that

thick silo
#

but you want to add permanent mods I can never uninstall

#

Removing space for things I want

strong wigeon
#

then uninstall the game

lilac vale
#

Hard drives are really cheap these days

lavish lynx
#

All integrating the cDLC into the base DLC model would do, is expose more players to quality content, likely increase the amount of players in public multiplayer (or at least bring people back who though it got stale), and probably most importantly, add lots of quality terrain content that can be added to mods like CUP Terrains without extra dependencies, allowing even the hardline no-cDLC people to actually use it. This is kind of like how Contact added lots of new objects that could be traced to Chernarus, and how many custom terrains started using more higher-quality content, improving the game experience for everyone.

7GB isn't much, so price-wise, size-wize, content-wise, and overall further expansion-wise, I see integrating the cDLC to the base DLC model a win-win-win-win for literally everyone

Sorry if this seems jumbled my brains fried from a diffyq exam

lilac vale
#

+1

thick silo
#

It also exposes players to new confusions like “why are half the guns in my Arsenal require me to buy something extra”

#

you’re paying full price for a game and want to immediately overwhelm the user with an Arsenal full of items they may not even want to purchase

#

paints a bad image for the first impressions to be “buy more”

lavish lynx
#

That's literally the normal dlc. People who only bought the base game can't use any of the guns except in the Arsenal. That's not a new problem, and the community's been content with it for years

thick silo
#

The community hasn’t been content I’d say

lavish lynx
#

And they're not adding many guns anyway lol

#

Plus, it looks like many of the variants of gear will be streamlined to work with the existing Vanilla assets/system/naming conventions

thick silo
#

also important to note that if you establish one cdlc can do it than more will definitey follow

#

Bohemia wouldn’t change a policy for a single exception

lavish lynx
#

That's just a fallacy, because the discussion for this cDLC was sparked due to its special circumstances regarding many of its aspects (setting, size, content, etc.)

#

Whereas the arguments for establishing the cDLC in a similar manner to a normal DLC are based on what has already been experienced by Arma and its community with past, rather successful, releases of fresh content

digital dragon
#

Never had a watermark on my arma

rain warren
#

Guys, the new DLC is called Western Sahara refering to the Sahara where Morocco and Polisario are in tension. I am Moroccan and I live there, and It should belongs to Morocco, since Morocco controls 85% of it.

digital dragon
#

what pissed me off was the shift +p keybind to open the dlc menu

#

I own all the dlc

rain warren
#

That's a bullshit from Google

digital dragon
#

I dont want to be involved with that menu

rain warren
#

What share ?

digital dragon
#

Share western sahara

rain warren
#

here

#

one sec

reef salmon
#

ngl i hate the shift+p dlc menu

rain warren
digital dragon
#

I didnt pay big bucks for the season passes on day 1 to get that pushed in my eyes

reef salmon
#

Also the arsenal doesn't require you to buy things

#

it will allow you to pick things

#

but will give you a watermark outside of it

rain warren
#

Just to keep in your mind, it is Moroccan Sahara. Google puts it as Western Sahara, since there is a conflict there. We could end it with the 15% of Polisario, but since there are NATO/UN there, we are defeating them step by step slowly.

twin flax
#

And even if you don’t want it oh well don’t buy it nobody it forcing your hand

#

You want post launch content you gotta pay

reef salmon
#

aswell as it's in 2036 not in 2020

magic tundra
#

I don't think I've ever seen anyone complain about having Apex or Contact content downloaded and available. I've seen people complain about the pop-up ads the first time they pick up some DLC stuff from the arsenal for example, but again, it's because they're using premium content, and quite consistently I might add.

Also Contact and Apex got some stuff that vanilla players can use regardless of DLC ownership, like re-textured vanilla gear and vehicles. From the pictures of WS we can see mutiple re-tex of vanilla uniforms (Combat Fatigues, both NATO and AAF, Guerrilla Apparel), vehicles (Hunter, BTR-K, Mohawk, Off-roads) and gear (berets, carrier rigs, LBV harness), that players with no DLC should in theory be able to use with no restrictions. Out of the 20GB added with Prairie Fire or GlobMob, there is very little that a vanilla player would be able to use.

rain warren
#

conflict*

lavish lynx
#

Well geographically, isn't it technically the western part of the Sahara? If you don't want to get into any political trouble over a video game, 'Western Sahara' seems about as neutral informative as you can get.

reef salmon
#

No they call it western sahara cause it's the western part of the sahara desert

rain warren
#

no

#

I saw the clothes and cultures, they semmed sahraoui people

#

seems*

twin flax
#

Because that’s what people wear west of Sahara?

reef salmon
#

clothes don't indicate nationality

twin flax
#

What’s next? Greek people wear euro clothes?

rain warren
rain warren
#

such as the Star monument, actually in real life

twin flax
rain warren
twin flax
#

Altis is based on limnos and there isn’t a conflict ther

rain warren
#

Not that

twin flax
#

Neither is there one in irl tanoa

rain warren
#

I am talking about the DLC

lavish lynx
#

The devs said that the terrain is fictional and does not explicitly reflect real-life conflict, right? The generic English/French speaking 'UN' only reinforces this. I like that it's open ended.

reef salmon
#

also the cdlc specifically states that it's a fictional country aswell as the factions being fictional minus UN and NATO

rain warren
#

They just say that so they aint get in troubles

twin flax
#

Because they’re trying to make a conflict in an interesting part

rain warren
#

we can see that in many games, saying. This is only fictional, any interferance is just a coincidence

reef salmon
twin flax
#

Because it is

rain warren
#

and fuck the NATO by the way.

twin flax
rain warren
#

They don't keep peace

#

they spread war and collect money

twin flax
rain warren
twin flax
#

Ban incoming

reef salmon
#

alright i recommend we stop going off topic here

twin flax
#

I wonder what the map will sound like

#

Ya know how altis has trees and stuff, what does sand sound like?

rain warren
#

However, I went off-topic from the Western Sahara DLC, cause I can't shut it, in front of not saying the truth. Ended.

astral ivy
twin flax
#

Ahh, the worst Star Wars movie

#

Lmao he reacts to his own comment

old night
#

so the natives not speaking arabic?

digital dragon
astral ivy
#

please stop

digital dragon
#

Oh wait, Algerian puppet

#

Well, whatever it is, cant you guys just stop doing it?

rain warren
#

Mauritania is a separate country and Polisario is a Front...

digital dragon
#

Just read up on it

#

Inconsequential sandbox fight over nothing

rain warren
#

?

#

Nope

digital dragon
#

If they want to be independent, then why would you even want to force them to assimilate

rain warren
#

You ain't understand that conflict, just let it off for you.

rain warren
#

wont

#

You have understood my sentence, I just made mistake you know that.

digital dragon
#

Why not say "wont"?

rain warren
#

However see you later kid. I got to do something.

digital dragon
#

Have fun

rain warren
digital dragon
#

Dont have fun then thonk

rain warren
#

Haha.

rocky garnet
#

Imagine your entire argument as to why the CDLC shouldnt have more content is based on storage issues

magic tundra
#

That wasn't the argument tho

#

He doesn't have a problem with how much content it adds

#

He's just against the DLC contents being added to the game as mandatory updates

rocky garnet
#

Which confuses me

#

Cause theyre all optional

magic tundra
#

Yeah, but the discussion is that some people would like to have it added as base game content

#

due to the proximity to vanilla content and the file size compared to the other cDLCs

rocky garnet
#

It would be cool but when has Arma forced you to download extra content for Vanilla

#

It would be optional

magic tundra
#

Apex and Contact adds DLC stuff to all players, regardless of DLC ownership.

rocky garnet
#

Some static tents lol

#

We probably talking literally MBs here

magic tundra
#

Apex and Contact adds a bunch of vehicles, weapons, gear, textures, sounds, voices and more to the vanilla game.

#

Pretty much the only things that vanilla players are hardlocked out of using is the terrain, campaigns and some positions in vehicles.

lavish lynx
#

Like, this is the Apex/Contact of desert with the reskins and all

rocky garnet
#

Okay this statement makes no sense^

#

Well isnt that how every DLC works then not just apex/contact

#

Even Karts

magic tundra
#

It adds a lot of content that is close thematically to the vanilla game, along with (theoretically) unrestricted gear, such as vanilla asset re-textures, similar to Apex and Contact

#

cDLC works differently from the base games DLC like Karts, Apex and Contact

rocky garnet
#

Ya so western Sahara wont include anything for vanilla players

#

But I dont see what the big deal is at most vanilla content would probably be a couple GBs

#

Its 2021 SSDs are alot cheaper and if you really cant afford space just get a hard drive

magic tundra
#

That isn't the issue

thick silo
#

Vanilla players can choose if they want to use it or not

#

There’s no need to make it a forced download

#

No real benefit either

rocky garnet
#

Well not as it is

#

But if it would have been a vanilla DLC instead of a CDLC we would have seen the benefits

#

And like people have stated with Jets DLC its not the first time third parties were used to make vanilla content

thick silo
#

The topic also shouldn’t be why I shouldn’t worry about it being mandatory, and more so why the current system doesn’t work

#

because it’s working quite well

rocky garnet
#

I like the vanilla dlc system

#

Does a good job of not splitting the playerbase

magic tundra
#

yes, that's basically the main point

rocky garnet
#

Minus the maps ofc

thick silo
#

Both sides get what they want in the current solution

#

You can opt into the vanilla experience

#

By download the compat

#

Or just ignore it and not have to participate

tranquil peak
#

i do kinda see the argument for this being a normal dlc

#

but also

#

technically

#

you can just download the dlc compat

#

and it gets you the same thing

rocky garnet
#

I feel like there would have been more content or "reskins" which im fine with. If it was normal DLC

#

The apex vehicles would have fit the scenario better

tranquil peak
#

all 3 existing dlcs have compat mods you can download off the workshop that add everything

rocky garnet
#

Especially the jeeps and prowlers

tranquil peak
#

you can't use the terrain but almost everything else you get for free

thick silo
#

there’s no need for it to be changed currently

tranquil peak
#

(with restrictions)

thick silo
#

Because both options are available

rocky garnet
#

Well obv it wont be changed

thick silo
#

It’s a perfect middle ground

rocky garnet
#

But it restricts them from using any of the DLC content

#

I really wish they remastered the armored SUV

thick silo
#

All they have to do is hit subscribe to receive the experience people here are arguing for

#

Is one click that much of a pain

rocky garnet
#

Thats not my point

#

It being a CDLC restricts what theyre allowing to mess with

thick silo
#

it operates the exact same as vanilla dlc you don’t own

rocky garnet
#

What vehicles/outfits they could reskin

thick silo
#

the restrictions are the same

rocky garnet
#

If it was a vanilla DLC they could have made varients from the other DLCs and not just from base game

thick silo
rocky garnet
#

Ebod?

thick silo
#

You can reskin any dlc with the templates provided

#

there’s no restrictions

#

even cdlc

rocky garnet
#

For players

#

Not the devs

thick silo
#

? What dev is having this issue

magic tundra
#

People don't really have a problem with the compatibility patch, more so the player base division in relation to the content added.

lavish lynx
rocky garnet
#

I highly doubt any CDLC dev can take stuff from Apex/Contact and put it in their Cdlc

thick silo
#

The underbarrel shotguns

lavish lynx
#

Those are gonna be lit

thick silo
#

Reload animations for the XM8

#

Those are from contact

lavish lynx
#

It would have been nice if WS added MX with the underbarrel SG

hallow widget
rocky garnet
#

Would have been nice if they added PMC Prowlers with small arms armor like the KA-60 is getting

#

But I dont think theyd be allowed to

#

Since its an apex vehicle

lavish lynx
rocky garnet
#

Um i can check rn

magic tundra
#

Prowlers and Qilin both come in black I belive

thick silo
lavish lynx
#

neato

rocky garnet
#

Im still gonna use em

thick silo
#

Already existing animations

rocky garnet
#

Cause they just fit the scenario so well

#

And its weird seeing ION using the same vehicles as FIA

lavish lynx
#

the SUV would have been nice to see remastered, but we can't ask for everything, can we?

rocky garnet
#

It would be like in arma 2 if ION had technicals instead of the Armored SUVs

#

I would fricken love a remastered SUV

lavish lynx
#

AttachTo will have to do for now lol

rocky garnet
#

Gonna be some lit mods coming out of this for sure

thick silo
#

but still having it as an official dlc doesn’t allow them to repackage contact or apex assets for sale?

#

that’s a whole new topic

rocky garnet
#

If they just reskinned it might

magic tundra
#

Considering that one of the uniforms is a recolor of the Syndikat uniform

rocky garnet
#

Some DLCs have added more stuff for apex owners

magic tundra
#

I'm pretty sure they can

rocky garnet
#

Like obv youd have to "own" it

#

To use it

#

Apex that is

#

But thats how every DLC vehicle is supposed to be, but thats not really the case is it

thick silo
#

it’s not good business for one dlc to require another tbh

rocky garnet
#

No but honestly who doesnt own apex at this point

thick silo
#

Lots of new people

magic tundra
#

Pretty sure there is some DLC overlap already

rocky garnet
#

And with how BI handles DLC vehicles i doubt people would really notice

magic tundra
#

Don't think you can drive the Laws of War IDAP jeep

#

because it's based on Apex 4WD

rocky garnet
#

Probably

magic tundra
#

as an example

thick silo
#

Yea that’s kind of shitty

rocky garnet
#

But if I place myself inside it in editor I can drive anything

#

If I own it or not

magic tundra
#

Don't think you can use the Contact camo AK-12s without Apex either

#

(without the pop-up)

rocky garnet
#

They reskinned more than just the apex AK-12s i think too

magic tundra
#

you can use reskins

#

but you need apex

#

because the AK-12 is Apex content

rocky garnet
#

Also doesnt contact use LOW drone

#

Or some dlc

lavish lynx
#

contact added the UGV to Laws of War (IDAP)

rocky garnet
#

Ya like you said theres so much overlap already

#

I think some PMC prowlers wouldnt be asking too much... as long as it wasnt their main vehicles

lavish lynx
#

Minigun prowler... maybe someday dreams will come true.

rocky garnet
#

I hope to see more CDLC expanding on 2035 content

#

My biggest issues with the CDLC i think alot of people have as well is that most of them add stuff that mods kind of already have

#

I think more 2035 stuff would be vastly more unique

#

Wait actually the fricken gun drone is from Laws or War and not base game

#

So they have already added something from another DLC to this cDLC

#

Wonder if youll need to own that

magic tundra
#

Probably not, because the gun drone is different

#

it's a different model

#

just based on the AL-6

rocky garnet
#

Its not just an AL-6 with a gun mounted on the bottom?

magic tundra
#

yes

#

As a rule of thumb consider the following

#

Reskins = you need to own where the model came from (i.e: Contact camo AK-12 need Apex, all NATO Fatigue reskins are free, etc)

#

New model = it came with DLC (Apex 4WD, WS gun drone, Contact Eddie, etc)

rocky garnet
#

But it looks so similar

#

Also you can black out both the Prowler and the Quin

#

Throw a minigun on the Prowler and give it some armor plates to resist small arms a little more

magic tundra
#

I think so. I know for a fact there is a black Qilin

rocky garnet
#

Perfect PMC vehicle for the desert

#

I literally just painted both

magic tundra
#

Oh, ok, I thought it was a question

rocky garnet
#

Black prowler with no doors is sick

#

It already has desert scheme basically too

lavish lynx
#

so black for ION, sand for desert, easy

rocky garnet
#

But minigun armored varient

worldly matrix
#

Great, another reskin being sold as an official mod.

night badger
#

Yes, it does use reskined stuff , but it also adds new elements to the game with new weapons, a map and missions/scenarios (also adding some other neat features such as a deployable ballistic shield or a gun dron.) For 7 euros, which isn't much.
And what do you mean another? While I'd say CSLA can be seen as that, the other two cannot.

rocky garnet
#

CSLA is the only one you can really compare to mods

#

And it adds plenty of vehicles mods havent

severe junco
#

People tend to notice and remember the flaws. In my opinion, a CDLC should guarantee a level of quality equivalent to what the base game offers. Seeing this CDLC, I feel like it's on par. It brings something that you don't get without mods for a small amount of money and guarantees compatibility with all the content of the base game. Yes, you can recognize Arma 3 assets. Yes, there are Arma 2 assets but there is also unique content and not only assets or a map. A game mode or an open world scenario is also unique content.

#
  • camels.
warped steeple
#

will it support RP?

#

this will be a great update from takistan

hallow widget
#

we tried hard to come up with new stuff and features that were specifically not done in mods and other (c)dlc before. we also took the chance to do vehicle modifications that mods can't do right now (such as the added Marshall variants). that said, considering the longer development time, some mods with similar content did release in the meantime. but that's something you really don't have control over ... best example is the digital camera binocular mods, which released recently on the workshop ... very bad timing, but such is life.

#

yes, we also do have "simple" retextures, but this is also reflected in the cdlc pricing, imo.

dire anvil
#

Can you tell us if the gun drone is also available as backpack?

hallow widget
#

yes, it works like the other drones in the game.

dire anvil
#

How would that work? One backpack for each drone weapon variant?

hallow widget
#

there is only one drone. the weapon system is "dynamic" (in a limited form) via the games pylon system.

#

so you can remove / add different rifles from a small compatibility list

rocky garnet
#

Its honestly a very cool edition

#

Sure the gun drone in Arma 2 PMC inspired it

meager relic
#

Drone is an all new heavy lift one.

dire anvil
#

So you can change that mid game? Now thats cool

meager relic
#

We can buy drones now that can carry 80 kg. Easy.

#

Or even 100kg

#

Imagine a gmg drone.

rocky garnet
#

Just attach a gun with the 3GL lmao

#

Thatd be sick

dire anvil
#

I sure hope for some different gun categories you can put on the drone. Like a sniper, a mg, a shotgun. Would be really cool

rocky garnet
#

Well shotgun might just get your drone killed lol

hallow widget
#

for technical reasons the weapon selection is a bit limited. we mostly focus on bigger rifles with >100rnd capacity .. also for gameplay reasons, because reloading a 10rnd weapon every time gets quite tedious.

dire anvil
#

Would it be possible for modders to write compats to extend that weapon list?

hallow widget
#

with a bit hackery, yes

dire anvil
#

Imagine putting the NiArms minigun on there😆

blazing ice
#

adds aircraft weapons via config to allow for GBU-12s and Macers to be fitted

fresh wasp
#

!issuewarning 875901558313877554 there is clear rule nr.5 within #rules about no-politics, so please follow it

fresh wasp
#

to the rest, fictional CDLC setting, set in future of alternate universe within Arma franchise multiverse ... if you trying to link it with reality then i suggest famous Offtopic discord with it's billions of users

strange vapor
hallow widget
#

that said, these gun drones are extremely dangerous. kinda gives you perspective on how the battlefield of the (very near) future will look like for us.

rocky garnet
#

The A2 gun drone is dangerous lol

rain warren
#

lol warned for saying the truth

rocky garnet
#

In the wrong channel ya

#

Just cause somethings the "truth" doesnt give you the right to say it wherever you please

blazing ice
#

Or unless you were manually controlling it.

#

I do hope WS' drone doesn't have the same problem that the Ka-137 had.

hallow widget
#

we actually had to nerf it because it was too deadly 😄

#

it's still very deadly, though. especially if it's moving around.

#

it's slightly bigger than the laws of war cargo drone. you can drop that one into the editor and try to shoot it down when it circles ~200m above you.

#

not impossible, but also not easy.

meager relic
#

Eddie's are tiny but hard to kill. One time a invade and annex server had a defence mission with a horde of them. We got slaughtered LOL.

old night
#

why it kinda reminds me of squad leader drone from BF2142

hallow widget
#

i love that robot. one of the best additions in contact.

#

the whole mechanics with the arm movements, etc. really nice.

old night
#

Modified Demining drone that drops deadly explosives would be a cool addition

ruby basin
#

Mortar drone

strange vapor
#

a camel drone

#

some drone that drops an assault camel on enemies

rain willow
rocky garnet
#

anyone replaying A2: PMC cause of this lol

tepid rock
#

anyone replaying A2: PMC cause of this lol
@rocky garnet Yes.

rocky garnet
#

Im already running into bugs lol

tepid rock
#

Ah yes, the ViP features.

#

The a2 pmc campaign is littered with them, but still a nice campaign. Even though short.

rocky garnet
#

Ya its a fun campaign, pretty immersive when it works..

solid spruce
#

Great DLC already want to play it very much.

hollow creek
runic canopy
#

I mean the contact things are part of the base game to a degree, so people actually are able to use the assets like decon decals, same with apex buildings as such

#

So it's no wonder they are using the underbarrel shotgun

chilly arch
#

In lieu of a 'scopeless' .50 a mission maker could possibly lock the pintle mount ring to force players to instead use the 'commander' seat's forward-facing SPMG .338

pine solar
#

That's not quite the same though, is it

chilly arch
#

Agreed... perhaps a config mod could disable the optics view, but then I understand that there's no backup iron sights modeled above the optics module and even if there were you'd need access to the model to add a first-person view that uses them... and I'm not sure that having 'optics+BUIS' is supported by the engine for vehicle-mounted weapons vs. personal?

#

@hallow widget iirc the doctrine was 'it's not a replacement for a Humvee, it's a replacement for marching'

brave mantle
#

anyone else excited about western sahara?

formal quarry
#

I loved Dunes and I'm certain I'll enjoy it, so yes

weak hazel
#

Ion PMC let'sssss goooooooo!!

rocky garnet
#

Bring back the armored SUVs!

#

I hope this gets a huge payout so we can get SOG quality updates

lavish lynx
#

I really hope we can see updates to this one

hollow creek
hollow creek
#

I'm assuming that this cDLC is just gonna drop randomly like how S.O.G did? We've got less than two months to wait anyways, but I'm curious.

rocky garnet
#

Im sayin 3 weeks

#

From announcement

#

Min two weeks for the beta testing

dire anvil
#

I'll say 24.11 but just a guess

tepid rock
brittle tulip
#

will the SP mission be like ghost recon wildlands type of thing where its open world?

#

Open-World Scenario: "Extraction" - Search for intel and clues to return a kidnapped war correspondent to safety in a sandbox scenario featuring dynamically randomized contracts, which can be played in both singleplayer and multiplayer co-op with up to 4 players. sounds like it 🙂 good job

stable panther
#

It'd be cool to see a an Official Checkpoint Gamemode come from this CDLC.

granite roost
#

I wonder if UN will be IND only like ARMA 2 or will also have BLU and RED faction sides also

stiff dove
rocky garnet
#

Dont really see the point in both for something of this scale

#

I doubt they will

hollow creek
tepid rock
hollow creek
tepid rock
#

I mean... don't get me wrong, but I like stuff closer to the vanilla game more, than stuff that tends to be something completely different. Take it like this, all of the cDLCs are great and huge respect to their creators, but this is actually the first cDLC that I can say I will 100% buy and is for my liking.

reef salmon
#

the CDLC appeals very much to the vanilla/2035 crowd

#

which are the majority of active people on this discord and specifically this channel.

#

though the real majority crowd in arma is the life players...

tepid rock
#

^ and may as well be just incorporated into the game lie a normal DLC so people can use on public servers, even thought Nillers said there are no plans, but he didn't say it isn't a possibility.

unborn acorn
#

^ jets dlc showed its possible

tepid rock
#

^ god yess

#

zEro. I just realised, damn you're brilliant

thick silo
#

External developer isn't the same as a community developer

tepid rock
#

wdym I see no difference

#

external isn't part of the A3 community or what

#

everyone except BI is a community developer

thick silo
#

As in Bohemia hired a development company to make this

#

rather than a community dev making a submission

#

to bohemia

tepid rock
#

... that BI hired aka accepted

thick silo
#

It's a completely different partnership

#

Bohemia is acting as a publisher not a developer in the cdlc

tepid rock
#

Well the way I see it they are the ones posting it, so basically hiring the rights or that sort of thing.

#

but still.

thick silo
#

Bohemia had a heavy hand in supporting the Jets DLC with developers and engine changes

#

Bohemia is just providing QA for CDLC content

tepid rock
#

Even so, either way this shouldn't be that big of a problem at all for introducing this like the Jets DLC into the game, since there's a game of words were talking about here.

unborn acorn
#

i dont mind that western sahara is a cdlc, i just wish that they add one day a humvee

thick silo
tepid rock
#

well ye ofc

#

also quick fun fact my arma 3 crashed cuz reasons

#

now pc having a stroke

thick silo
#

It's more complicated than just making it a dlc like the rest, because just words or technical definitions reflect the company

#

the idea of the cdlc is this is the community, making it integrated into base game makes it look like Bohemia is making this

tepid rock
#

but still, it isn't impossible.

thick silo
#

not impossible, but you're asking for a great change in something that would cause new problems

tepid rock
unborn acorn
#

less dlcs sold.

tepid rock
#

while this cDLC acts just like a DLC that would fit very well into the game

thick silo
#

It changes alot about the cdlc making it mainline

#

im sure bohemia wouldnt let them update it as often

#

like what if they intended to add a 2nd map? But Bohemia doesnt want to bloat base game arma 3

#

it adds a whole lot of overview and new factors

#

by making it into the base

#

The way it works now gives a lot more freedom as it’s not affecting the base game product at all

unborn acorn
#

neither way, any chance for a humvee in future?

tepid rock
#

?

unborn acorn
#

mods dont allow monetization

#

wouldnt work on my servers.

tepid rock
#

oh

lavish lynx
#

why would you have a server people pay to play on though??? Kinda OT though

thick silo
#

Does arma 3 even allow monetization or?

unborn acorn
#

it does

#

with rules

#

nothing allowed that gives you advantages over other players

#

its good to fund the server that way.

#

its not forcing anyone to pay. but if you use mods, you are not allowed to use it.

#

and since im in a cdlc channel here not a modding channel, im able to ask for a UN(A) humvee.

static nymph
#

the vanilla setting isn't very appealing to me, though i am hyped about ion returning

#

bohemia used quite a few poor choices for vehicles and weapons that even back in 2012 weren't the most logical picks

lavish lynx
unborn acorn
static nymph
#

i also really dislike how csat and nato share so many weapons and emplacements, just feels lazy

#

and csat/nato uniform/armor balance is just silly but thats a separate thing entirely

lavish lynx
#

My comment comes in here. Like for the Titan, I'd probably just give CSAT Voronas in missions I make, and maybe a cDLC Strela or something

static nymph
#

also why can't the mortar that the merkava has work 😔

lavish lynx
#

attachTo

The Merkava is one of the main suspension of disbelief things for me

static nymph
#

that's not a solution

tepid rock
#

you mean base game

static nymph
#

the merkava has an internal mortar but for some reason it never got functionality

tepid rock
#

there's a hidden merkava version or what

lavish lynx
#

its IRL not in the game

#

hes dreaming

tepid rock
#

oh

#

that's what i thought

#

was really confused there for a moment

static nymph
#

poor wording on my part

tepid rock
#

i first thought about the self propelled arty since it's on a merkava or bobcat chassis

static nymph
#

i will say i am sorta glad to see this dlc be built on the 2035 setting so we don't get like our 5th DLC AK lol

static nymph
lavish lynx
#

As far as vanilla vehicles go, I kinda like the implementation of things like the Hunter and Marshall. The Hunter (IRL one) will be seeing much more service, and IMO the Marshall (especially the Western Sahara version) seems to be a pretty good stand-in for a general future IFV (I think the US will eventually go with the Lynx)

tepid rock
#

edit

static nymph
#

also the merkava should be able to shoot anti tank missiles, but they never gave it the functionality to do so 😔

lavish lynx
#

As far as vanilla vehicles go, I kinda like the implementation of things like the Hunter and Marshall. The Hunter (IRL one) will be seeing much more service, and IMO the Marshall (especially the Western Sahara version) seems to be a pretty good stand-in for a general future IFV (I think the US will eventually go with the Lynx)

lavish lynx
#

You can literally put laser guns on stuff

AMRAAM launchers on an M164 VADS

static nymph
#

functionality shoulda been there from the get go tho

#

i agree on those two vehicles though for sure

#

its not all bad but then there's just downright questionable choices like csat's aircraft

#

surely something besides a jet trainer would have been a better pick lol

lavish lynx
#

Also I like the Apex V-44 X. I was reading some articles fairly recently about how the army or whatever wants the replacement of the C-130 to be VTOL

Also yeah the aircraft lol. I'd just leave them to a Russia faction, and come up with something else. At least the Shikra has a Russian camo, and is acceptable as a hybrid of the Su-35 and Su-57, I'm dissapointed the trainer does not have any camo besides hex in Vanilla, and I hate downloading big modpacks (of questionable quality) just for a decent plane skin

meager relic
#

Schorcher Artillery uses the Merkava hull. Just different turret. Would be cool to have a AA Merkava.

static nymph
#

even mods rn kinda be lacking on aircraft

#

rhs be like ok we only gonna give you the f-22 and a-10

lavish lynx
#

I think I read that the turret on the Scorcher is literally a Paladin turret? I'm not very familiar with the Paladin, but would have loved to see a non-merkava version

meager relic
lavish lynx
# tepid rock ^

Cheetah. Merkava is tank Panther/Namer. Cheetah is AA Panther/Namer

tepid rock
#

and then the mlrs

meager relic
#

The Merkava's 60mm mortar is mounted in the turret. It is breech loaded and fired by a spring loaded striker, operated by a trigger. It is mostly used to fire smoke bombs and it can also fire anti personnel rounds to deter infantry tank-hunting teams.

#

Apparently it is loaded from inside.

lavish lynx
#

@tepid rock I just wish it could load cluster rockets without all the scripting needed, like pylons or something

static nymph
#

my friends and i tried to make an ION faction for warlords but we were pretty limited

tepid rock
#

i've always felt that everything in arma is requires scripting, even some really simple things

thick silo
#

Arma isn’t really an aircraft game, so it’s never really gotten love

tepid rock
#

advanced heli system

static nymph
#

not only do you need a lot of scripting for everything but it is insanely unintuitive and you run into hardcoding constantly

thick silo
#

Heli but you’re talking fixed wing

tepid rock
#

but no plaen* 😢

#

ye

lavish lynx
#

I used it once on a server of a group I'm in and the zeus complained SOO much about how I'm so stupid for using the advanced flight model, just cause I like trying new things

thick silo
#

fixed wing flight models aren’t great, they don’t have a place in many game modes

#

Never given a reason to focus on them

tepid rock
#

advanced isn't ment to be used without a joystick

lavish lynx
tepid rock
#

meanwhile i played all showcases about helis with the mouse

lavish lynx
#

ew

tepid rock
#

bruh

#

desperate times require desperate measures

lavish lynx
#

keyboard

tepid rock
#

you literally can't

#

it will mess up your rotor

#

.. in advanced i meann

#

you need slight movements of a joystick

lavish lynx
#

but anyway, I just don't like how the controls, even with joystick, are either too sensitive or not sensitive at all. Like I can't just put in a little pedal to line up my miniguns on a littlebird

tepid rock
#

not the sudden of the keyboard, with a lot of care, the mouse can somewhat achieve that

lavish lynx
#

I didn't realize you meant with advanced sorry about that

tepid rock
#

np

reef salmon
#

I did heli showcases with keyboard + mouse with AFM

#

was a hell of a grind

tepid rock
#

i feel your pain

reef salmon
#

i don't know if you noticed but the slammer and the merkava have a huuuuge size difference

meager relic
#

No room for passengers though, the whole back is full of ammo and supplies.

reef salmon
#

ye

#

it's magic

tepid rock
#

It's ArmA.

#

xD

digital dragon
#

cant really get a good trim with q and e

reef salmon
#

autotrim smh

digital dragon
reef salmon
#

bru

digital dragon
#

manual trim or dye

reef salmon
digital dragon
rocky garnet
#

Best fixed wing flight model is SOGs F-4 prove me wrong

reef salmon
#

idk i really like the ceaser's flight model

#

they're fun

rocky garnet
#

Can you gain speed in a turn

lavish lynx
rocky garnet
#

My favorite part of the F-4 is that you can actually maintain speed in a decent turn

#

Which you cant do in any vanilla arma aircraft which is just plain dumb

#

And it feels loose not so on rails like the other planes do

reef salmon
#

his scripts are really good and weapon systems

#

but man does the guy not know how to make good flight models

reef salmon
#

modern planes don't have the g-limits that old planes do

rocky garnet
#

Yes they do lmao

#

F-16 has 9g limit

#

F-18 has 8.5 g limit

reef salmon
#

good thing neither of those are in vanilla arma

rocky garnet
#

Either way dont see what your point is when the F-4 is actually more manueverably

#

In game

#

And can sustain turns way better

reef salmon
#

the F-4 was in reality very garbage in manueverability

#

it was used to launch missiles, little more.

rocky garnet
#

Thats why they decided to add a gun to it

#

After it did a poor job "launching missiles"

reef salmon
#

True, but it didn't fix its manuevering problems

#

the mig-21 was still a way better dogfighter, but they solved this through better pilot trainings, and specialized dogfighting aircraft.

rocky garnet
#

At low speeds I think the F-4 had an advantage

#

But id have to check on that

#

But basically what we are getting at is that every plane in arma is less maneuverable than the F-4 which is super odd

reef salmon
#

Just because it can sustain speeds doesn't mean it's more maneuverable.

lavish lynx
#

Also didnt F4 have a +6.5 G load factor limit?

rocky garnet
#

I mean when it can retain energy against planes that bleed it so bad its gonna have a major advantage

#

If anything follows it into a turn it will bleed energy until it stalls

#

While the F-4 keeps its speed no issues

rocky garnet
lavish lynx
#

Cause IIRC the high +9G limit is really of 4th gen and up, with the exception of the Hornet, which makes up for it in other ways

I'm not much of a super gung ho 'nam guy so I don't know as much about the F4

rocky garnet
#

Honestly alot of planes have a roughly 6.5 to 7G limit with weapons on pylons

lavish lynx
#

dont forget fuel bags

rocky garnet
#

Ya

#

They all hurt its max Gs

#

Now the F-16 with only its wingtip 120s can probably sustain 8.5 to 9g

#

F-14 can only handle certain G loads depending on what position the wings are in

weak hazel
#

Eyy when I learn how to play the game, anyone wanna do some PMC missions with me?

#

I just wanna rp as a merc

faint raft
normal mango
#

Ia it already out

rocky garnet
#

No

#

Three weeks prob

tranquil mural
# rocky garnet But id have to check on that

At slow speed the Mig21 has the advantage, it can turn better than the F4 at most speeds and is controllable down to about 115knots but the mig21 bleeds speed faster in high AoA. But with the right seperation between the 2 the F4 could hold its speed in the turn and keep up with the mig21 forcing a rear kill shot. There's a reason the Migs used hit and run tactics. Another note the Mig21 was limited to .98 mach below 15000ft, above that and they werent controllable, so big tactic for us jets was duck below 15k and zoom above mach 1 to get away, later in the bombing campaign f105 would come in around 500+knots and leave well over 700+knots from the target areas especially when migs were thought to be present

brave mantle
#

ok

ripe carbon
#

The discord link has expired

grim dagger
#

That should work forever afaik

chilly arch
chilly arch
#

@tepid rock For other examples, the SP campaign being released after the game's '1.00'...

chilly arch
old night
#

Oh yeah vanilla jets were quite fast back then before Jets dlc

lavish lynx
#

Well now only one can even exceed Mach 1, and not by much either

deep moon
#

Without bothering too much, I wanted to wish you the best of luck with this CDLC. From the description and what little a user can tell, it sounds interesting. My group of friends and I will buy it on the release date certainly. Thanks in advance.

lavish lynx
#

I realized I saved 3 slices of pizza from tonight, which are combined cost more than this DLC. I'd say you get quite the bang from your buck on this one.

drowsy fog
#

Ufff 🍕 would be so nice right now

grave garnet
#

I second that.

short cedar
#

making a Western Sahara mod without including the Spanish nomad troops (ATN - Agrupación de Tropas Nomadas del Sahara) ?

#

please consider ATN for a further update. I could get some unpublished pics.

ember bay
#

I could get some unpublished pics
No thanks thonk

short cedar
#

no problem.

ember bay
#

Also Western Sahara means not the country

short cedar
#

so what does it mean, antarctica life mod?

ember bay
#

The area

short cedar
#

ok

ember bay
#

In fact that the WS CDLC takes a place in a fictional Armaverse country Argana

short cedar
#

fictional. fair enough. so surprise us when it comes out

tepid rock
#

I could get some unpublished pics.

#

wat

random ruin
weak hazel
#

I just want PMC scenarios

tepid rock
tranquil stratus
#

Români gang

rocky garnet
#

Im gonna make so many PMC missions

#

Anyone else get Army of Two vibes from the facemasks

old night
#

We have ION but what about russian PMC the Raven (from raven vest in arsenal)

ember bay
#

Perhaps Raven doesn't even exist in the current Armaverse

granite roost
#

Ya, If I remember correctly Raven was in the Pre-Alpha but then they got removed when they changed the story and other stuff

#

it even mentioned the USMC during the phase

brave mantle
#

love the dlc concept!

#

hoping we get more nato than just Americans though

tepid rock
pine solar
#

IIRC the WS NATO have no country flags and speak a mix of English and French

hallow widget
#

that's the UNA 🙂

#

the nato (desert) faction works exactly like the woodland nato from contact, or the pacific from apex

pine solar
#

Oh, okay

old night
#

what about CSAT? Scimitar Regiment (north african) or regular Iranian one?

rain willow
#

Camels are from CSAT

blazing ice
#

CSAT isn't mentioned as one of the included factions. I'd hazard a guess that the Tura are CSAT-backed?

rain willow
grim dagger
#

I could get some unpublished pics.
What is this, War Thunder?

strong wigeon
#

Well, not so new gear but

#

Different

blazing ice
#

Hence why I'm wondering who they're supposed to be. The Steam page makes no explicit mention of CSAT being included as opposed to NATO.

#

Are they some kind of elite Tura that have CSAT equipment?

#

Or is it actually Arganan military forces?

strong wigeon
#

Probably just an underfunded military thats part of CSAT

#

I doubt CSAT would let Tura keep the patches on uniforms

#

Or give them uniforms in the first place really

hallow widget
#

tura are insurgents

#

sfia is part of the argana gov

blazing ice
#

Ah.

#

Now that explains it.

strong wigeon
#

Thanks Lexx!

dire anvil
#

Does it? Stillt havent understood whats csat role in there

#

😅

blazing ice
#

In canon, Argana's always been implied to have been a CSAT member back in Tac-Ops and Old Man.

#

Since SFIA are pro-government forces, it's not a surprise that they have CSAT equipment.

#

Although it's kinda ironic that a bunch of pro-government paramilitaries have helmets whereas their official military counterparts only wear hats and caps. 😄

low mauve
#

Was Argana really mentioned in Tac-Ops? I thought that name came with old man.

blazing ice
#

Not by name.

low mauve
#

Was the name even around 2017?

blazing ice
low mauve
#

That is from 2019

blazing ice
#

Keyword 'draft'.

low mauve
#

But Tac-Ops was released before that

#

Or is the picture just older?

pine solar
#

That date is when it was uploaded to the BI forums. It was probably created before that.

hollow creek
hollow creek
low mauve
#

I rechecked again and now I think I know what confuses me. In Tac-Ops the briefing is saying that "some african troops of the Scimitar Regiment do not comply" and left the base to fortify. That never really made sense for me and the latest discussions made it worse.

I always considered it to be somewhat of a mutiny and wondered why the (chinese) CSAT command would let this happen. I also thought those troops to be part of the Scimitar Regiment but not entirely it.

Besides the strange lack of discipline I wondered what their reasons might have been and given the location of Malden concluded they must be from the Libya/Tunesia region as those would have a NATO Malden right in front of their nose.

Given the location of Argana, I now do not only not understand, why CSAT would tolerate such behavior but also why those african troops would care for Malden.

night badger
#

I recon they tolerated such behaviour as it would slow down the overall invasion of Altis and Stratis and would make more time to escape with their device.

low mauve
#

You cannot let your own soldiers disobey your command. Those are not like the AAF an allied force, but your own military wearing your uniform.

thick silo
#

i mean plenty of real world armies have had parallels

#

it’s one of the issues with maintaining such a large force

low mauve
#

But here it's a force, that was stationed together at the airport. That is not that large. But be it. My main point was, that I didn't read it as Scimitar Regiment is a regiment of north african troops from Argana, but rather a regiment that also had some troops from north africa and (before knowing the map) I would have placed them much closer to Malden.

robust fractal
#

They were clearly ordered to delay the US forces

low mauve
#

Clearly?

robust fractal
#

It's heavily implied during the missions that the Chinese were behind it all, and that it was some sort of delaying action / diversion

low mauve
#

I see ... maybe I have to replay

drowsy fog
robust fractal
#

If you think about it, it makes sense. They were trying to cover their asses, they were willing to engage with NATO forces to keep the east wind device secret. They needed time to conclude whatever they were doing with it on Altis and pack up and leave with it. But they didn't want to escalate to WW3 over it. A lot more convenient to say that a bunch of african troops went rogue, than start an open conflict between 2 major powers

low mauve
#

In such a case you could still be considered a legitimate target, since same uniform and so. Also you risk that the africans break from your coalition, since they basically granted NATO offensive actions against them.

robust fractal
#

According to CSAT, Altis was a big misunderstanding, Malden was a bunch of rogue troops, and the APEX protocol was the action of a few rogue actors

robust fractal
#

Even tho CSAT seems really centralized and padronized, they're still made up of individual nations

#

Just like NATO

low mauve
#

But without domestic flags

robust fractal
#

Yeah, a design choice that imo, not that realistic and reflective of how CSAT actually seems to work in the armaverse, but whatever

low mauve
#

But they could of course have anticipated that NATO didn't want a full blown war either

robust fractal
#

As for scimitar regiment, I personally think they were made up of more than one nation, maybe mostly Argana.

low mauve
#

That's how I read it too

robust fractal
#

Talk about playing into each other's hands

low mauve
#

Wouldn't it be easier to find, when you control the land and more important ports and airports?

rocky garnet
#

No cause youd tip them off

#

CTRG works in secrecy behind the scenes

robust fractal
#

Both sides were running black ops 💩

#

Both sides wanted to keep it quiet

#

Also CSAT was more likely to not pack up and leave early with the device, if they thought they hadore time

#

They kept it on the island until the very last minute, and were completely off the radar of NATO forces.

low mauve
#

Conventional NATO forces that is

rocky garnet
#

Until Kerry comes in and smokes them all and single handedly sparks WW3

#

Jk

#

Should have been the canon ending

low mauve
#

😄

twin comet
#

Ok, so about the closed beta. Only selected members of the community will be able to take part right? Can they take screenshots or videos of the Beta while it’s underway?

cunning junco
#

Of course we can but you can't share to others else

old night
#

open beta when?

thick silo
#

Probably never

#

Why open beta when after the closed beta you can just release it?

reef salmon
#

well there will most likely be an open beta

#

but it'll just be RC

#

probably

#

actually maybe not, considering the others I think didn't get on RC and just got released immediately?

magic tundra
slow thicket
#

Nothing happened on Tanoa

thick silo
#

Only updates were RC

reef salmon
#

True, actually.

blazing ice
magic tundra
#

Getting from point A to point B in 24 hours isn't a problem at all

#

attacking an island with little to no intel is

#

And again, when Kerry links up with NATO there is dialogue between the soldiers that implies that if Mike-26 wasn't blown up by CTRG they could've gotten there sooner and with better results.

robust fractal
#

I do not remember that dialogue, but I do remember a dialogue of them saying they were ready to invade much sooner than what actually happened

#

The only dialogue I remember about Mike 26 was about how long it'd take to repair it

magic tundra
#

They never repair Mike-26, it was FUBAR

#

they say the whole deployment is on the backfoot because it was blown up

#

even if the battalion was prepped in a day

robust fractal
#

Pretty sure they were talking about the invasion of Altis itself

vapid hearth
#

I'm quite interested in the approach to this CDLC.

Given its lore-friendly nature to the Armaverse, will it be treated more like Contact; a sandbox platform with unique expansion-specific features and mechanics only functional outside of the base Arma sandbox; or still be treated as any other CDLC regardless of its 'Armaverse' treatment?

past quartz
#

Its a CDLC it will be treated like a CDLC

vapid hearth
#

Dang. Really hoped to be able to play IoN in base Arma like the old days.

#

Oh, well.

old night
#

Just use casual uniform and raven vest

#

Close enough

#

Oh dont forget a hat

vapid hearth
#

I just thought that Sahara would be like Contact since unlike the other CDLC's, it's 2030s assets and props

slow thicket
#

Sadly Raven vest is pretty bad in the game

#

It's a level 1 armor

magic tundra
strong wigeon
vapid hearth
#

I just thought that since Sahara is themed around 2035 and looks more to complement base Arma content, from what I see, than act as a full standalone like the other CDLC's, it'd be treated like Contact in some way.

#

But the reason behind that not happening probably goes beyond; probably legal stuff with existing conditions for CDLC's set by BI

reef salmon
# strong wigeon Can't remember who said this but someone said they if they treated Sahara like t...

Which is a bit of a slippery slope fallacy, as while the western sahara cdlc is a cdlc, it helps complement the vanilla content that the majority of people use directly or indirectly, without the need to make people download compat data or enable/disable the cdlc everytime they launch the game depending on what server they want to play, not to mention that many terrains could benefit from the terrain assets the cdlc could bring.

vapid hearth
#

and that while Sahara is a legit DLC endorsed and approved by BI, since it's the first CDLC that embraces the 2035, we still don't know if what they'll do can be considered canon or not

strong wigeon
#

🤷‍♀️

vapid hearth
#

but nevertheless, really looking forward to this one.

strong wigeon
#

Same

vapid hearth
#

New 2035-themed factions, props and a setting are welcome to someone who's kept consuming Armaverse content nonstop.

hollow creek
hollow creek
#

I'm really looking forward to this one, trust me I am. But I really hope that the public servers aren't just empty. Seeing this W-Sahara is cheap and small compared to the others, I'm just hoping more casuals buy it. I love zeusing in public servers, and I hope this one retains some sort of official server player base for at least a while.

rocky garnet
#

Honestly the syndicates paramilitary forces could pass as a PMC group ive kind of made missions with them before

old night
#

Will this map also include warlord gamemode?

lavish lynx
#

Seems kind of small if you ask me

old night
#

16v16 perhaps

tranquil stratus
#

The map is 100 km², isn't that small for Warlord.
While there are Warlords for Stratis and Malden.

brave mantle
#

XM8 or no bueno

dire anvil
#

How bigs malden again?

ashen onyx
#

bigs?

#

wtf is that

cunning junco
#

"big is"

#

57km2 landmass

dire anvil
#

So western sahara map is almost double the landmass of malden?

hallow widget
#

something like that, yeah. bit hard to compare, because malden isn't square shaped and has lots of water around it

#

however, considering our terrain is a desert, you can also still utilize the outside terrain a little bit. i think it's not completely bad in most places. just when seen from high up in the air it can be a bit meh. but that's just arma being arma.

hollow creek
#

100km² is more than enough.

#

And I'm stating that regarding pretty much every game mode.

hallow widget
#

as infantry or vehicle, yeah. for helicopter it is already getting borderline and for jets you can forget it. but that is for all arma terrains, not just ours, imo :>

hollow creek
#

Even then for helis and jets, it' doesn't sound THAT bad.

I'm normally alright when it comes to at least Malden. Everyone's opinions may differ seeing that Sefrou-Ramal isn't an island terrain. But I know I wont care when it comes to randomly seeing a vast desert wasteland.

hallow widget
#

i think it's an "issue" with water being perceived as "bigger" - you don't see any odd outside terrain or badly generated transition, which makes the map generally feel bigger.

#

it's technically not bigger, but it feels bigger

dire anvil
#

by the way: any chance for sand texture helicopters? as far as I remember vanilla already has sand ghosthawk, but any chance on a sand comanche?

hallow widget
#

nato (desert) has that 🙂

old night
#

Under the map theres always water

dire anvil
#

sand blackfish?:0

hallow widget
#

nah, no apex / premium assets

dire anvil
#

so no jets dlc black wasp either, right?

blazing ice
cunning junco
#

Which is sad. I really wish there is a (vanilla) DLC-dependent items in a CDLC

stable panther
cunning junco
#

This tho

dire anvil
#

tan liberty and freedom?😝

old night
#

Desert Kuma will rock!

hollow creek
vapid hearth
#

As for the Blackfish, I think its blue colour scheme would already work well enough for the Sahara.

dire anvil
#

Yeah, probably

dire anvil
vapid hearth
#

The Prowler has a sand skin, yes.

dire anvil
#

Ouh, nice.

vapid hearth
#

CTRG's Light Prowler? No.

dire anvil
#

Are they different in any way apart from skin and color?

vapid hearth
#

No. It's only cosmetic in difference.

dire anvil
#

Aight

prime ember
snow haven
hallow widget
#

there is no ocean in the terrain

hollow creek
# prime ember Well in what way would it be fair?

I'm not saying that it would be fair, but asking to have your CDLC, which doesn't fit ARMA 3 vanilla, get the same treatment as one that does fit ARMA 3 vanilla is stupid. It's your fault if your team created something that wasn't specifically that setting.

I mean, BI doesn't have plans to integrate W-Sahara sadly, but I think it's a flawed argument.

#

What I'm saying is that it's a dumb question to ask seeing that you know what the answer is gonna be.

"No, because your CDLC doesn't comply with ARMA 3's base ideas and themes." Yeah, no shit.

prime ember
#

While it makes sense to an extent, would we want to drive away CDLC devs from taking on untouched topics in favor of simply adding more vanilla-themed content which would be integrated? I mean we just had like what, 6-7 years of 2035, and GM with SOG were a nice change of pace away from that.

hollow creek
prime ember
#

It surely would seem plausible if 2035 got an exception.

#

They're still passion projects, yes, but there's money involved nevertheless.

hollow creek
prime ember
#

I have the opposite opinion - having exceptions for certain styles of content seems like a good way to cause inbalance and run the cdlc idea into the ground.

#

and if it got announced this far into the CDLC program, you bet that teams of currently released CDLC's would be mad at the unfair treatment.

hollow creek
prime ember
#

Yeah ofcourse

hollow creek
prime ember
#

huh? I'm unaware of that. I've only heard the reasoning of it being integrated limiting the gameplay features that CDLC teams can work with, and the immense size of the CDLC's also being a problem. Which, both arguments seem logical.

scenic obsidian
#

Size is also a concern; what would BI do if a CDLC fits the them but is as big as GM or SOG (or even bigger)? Do they also get included?

hollow creek
hollow creek
drowsy fog
#

whats the difference between 1 big DLC you have to download or 5 small ones you have to download

#

just guys let it go

cold holly
#

What if it's small now but the the Western Sahara team will want to expand it with updates?

drowsy fog
#

that too

cold holly
#

Having it included in base game would mean even more work/stricter QA for BI

#

as they would need to ensure NOTHING vanilla is touched/broken

hollow creek
drowsy fog
#

bit cringy by now when it just repeats the same cycle

past quartz
#

You are both wasting eachothers time

hollow creek
#

And now I just don't know what to say...

Huh.

hallow widget
#

just remember that friendship ends where money starts 😄 i guarantee you, if people get treated differently, it's just a matter of time for drama to start.

hollow creek
#

Anyways...

gentle mirage
#

Desert

thick silo
#

they’re presented better to the average arma 3 consumer meaning they’re more likely to buy it

twin flax
#

Okay but just like actual hotels they’re both expensive, just the CDLC is too far a walk to bother getting since it’s so far removed from the “room”

astral ivy
#

in the end, the discussion is moot, I am pretty sure that the CDLC devs had discussed amongst themselves and Bohemia about all these ideas and decided to go forward with the CDLC program, and even though I too am one of those people that would like to see it as part of the base game due to its small size (at least that is what I heard it was a relativily small size compared to the other CDLC's) the decision has been made, and I will buy and enjoy it nonetheless

gentle mirage
#

^

#

This

twin flax
#

The discussion might be pointless, but still needs to be made. Why won’t Bohemia add anything to vanilla despite literally being handed content on a platter? Why are people so infatuated with CDLC despite not having benefits for the game overall since it’s just paid mods?

turbid wraith
#

prob cuz bohemia is working on other things and bringin regular dlc would mean more work than cdlc

#

dunno what you mean by infatuated by cdlc

#

I've seen plenty of people criticise the project already

lavish lynx
#

It's probably something with the contract. I'm sure that most Arma people, as well as developers would enjoy WS being a regular DLC, but that would mean LOTS of extra work, very close to the release date. No one wants that, so cDLC is the model being used.

Not the perfect solution, but good enough for people to enjoy the final product.

low mauve
#

I think it's simply a matter of treating all CDLC partners equal, who take part in the very same program.

gentle mirage
#

Sand

old night
#

Arabic nokia ringtone starts playing

gentle mirage
#

I can feel the Dune meme Material in this dlc, and that would be reason enough to buy it, but damn im hyped

twin flax
#

Dune mod pls

gentle mirage
#

Arteides

old night
#

Darude - Sandstorm playing when sandstorm is in effect

snow haven
#

I wanted to get this CDLC, but I am really let down by the fact that it has no ocean while Western Sahara has some of its biggest cities as coastal cities and towns

#

Another lost opportunity are the Spanish Canary islands that could be represented in fictional form

gentle mirage
#

Theres gonna be a mod

#

That Dose exactly that

hallow widget
#

too far away from the ocean

snow haven
# hallow widget our terrain borders near algeria

Well, it is a fictional terrain so it was up to the devs to include an ocean or not. The same thing happened with GM's map that went the "realistic" way and featured no Airfields. You end up hurting the terrain's ability to represent a wider range of scenarios. Gameplay comes first, "realism" second IMHO

old night
#

well if you fell out of the map im sure there is water down there (hehe arma engine joke)

gentle mirage
#

I mean

#

Your Not wrong

thick silo
coarse rivet
#

Perhaps air and naval power are not considerations in the story the devs want to tell with their terrain, assets, missions, and campaigns. The campaign for GM was very much about the guys on the ground in that fictional conflict in a realistic place, perhaps the WS devs have a similar vision.

hallow widget
#

yeah, the vision is a dune desert. the ocean doesn't fit into that idea.

strong wigeon
#

less water, more dunes for ambushing UNA hiding from the gun drone!

old night
#

so we can put destroyer in it

tranquil peak
#

honestly naval arma would be pretty sick. I don't know why nobody has done it

#

its trivial to make a 100x100km map in arma with a 5m cell size and have the majority of it be water

#

not really on topic for here though

snow haven
#

But perhaps the game mode is so good that scenario variations and custom missions potential doesn't matter

old night
#

maybe you want to look for Sahrani island

#

already in the middle of atlantic

steel rose
tranquil peak
#

oh I did my math wrong lmao

#

I think I misplaced a 0

#

anyway. even a 4096 map with a 24m grid size would be fine when most of the map is just water and a few simple island atolls or something.

steel rose
#

Pretty sure there is already a 100km ocean map if you Google it.

hallow widget
#

24m grid size means there is 0 terrain detail. everything is just going to be flat.

drowsy fog
#

X for doubt

steel rose
#

You and I both know it isn't that hard

reef salmon
#

Honestly it's easy to make vehicles

#

I could make 20 different vehicles for arma in like a day

#

So western sahara should have at least 100

hallow widget
#

dont forget to make 10 coop missions in one evening. ez.

steel rose
#

I'll take 1 steal the car for each significant location please /s

snow haven
#

Aid delivery galore! 😅

gentle mirage
little frost
#

i found out theres people who actually speedrun arma

gentle mirage
#

Editing, yeah

#

Someone was upset that Steal the Car was a genuent Mission in CSLA, so they speedran The editing process while drunk

#

Took them about 10 min

little frost
#

people like classics

steel rose
gentle mirage
#

made it easier to speedrun ig ¯\_(ツ)_/¯

tranquil peak
#

@drowsy fog oh c'mon, by terrain making standards that's pretty straightforward

#

if you're doing a naval map you can get away without placing many objects at all

grave garnet
# drowsy fog

Could make an 8k grid, 8m cell terrain. And then watch as everyone bickers that performance tanks on it...

tranquil peak
#

lmao

grave garnet
#

Also, according to PMC wiki, if you're going above 4k with the grid, you're insane. And I saw a screenshot somewhere that TB will eat 12GB of RAM at a time.

tranquil peak
#

yeah it's not recommended

#

but again on a naval scale I think you could get away with a 25m grid

#

I think the uh... the take on helicopter maps are about that size?

#

I'll have to double check

#

30m grid for that one

grave garnet
#

It's also a level of quality that makes me vomit.

#

Or, quality isn't the right word. Detail is.

tranquil peak
#

well again its a different type of terrain

grave garnet
#

South Asia just has blue colored dirt in place of water.

tranquil peak
#

if you're doing a naval terrain the grid doesn't matter as much because it's a water map.

grave garnet
#

And they also did something funky to the display in TKOH to get it running good. You can't get even A2 level of quality, and comparison to A1 is really debatable.

#

Might actually have crisper terrain display in OFP.

tranquil peak
#

the islands you place on it can be pretty low res because they're not the point

#

also I forgot the channel we're in that's way off topic

drowsy fog
#

I mean sure you can but you know

#

have not seen you do it yet 😄

#

😛

grave garnet
#

Oh, no, I'm the guy who decided to try making a 4k grid 4m cell and is now regretting everything he's ever done and finding out why so many people never get anywhere with map development.

#

There's a reason the guide recommends going small on your first map, and I'm a moron who thought he knew better.

drowsy fog
gentle mirage
#

Also, Mapborders are basically invisible on sea maps

#

Make a 1x1km map

#

Only fill it with Water

#

And you have Infinite water

drowsy fog
#

AI cant work right beyond the map borders

gentle mirage
#

Well for PVP naval Battles that shouldnt be a problem

drowsy fog
#

it still is. the engine is not designed to work right beyond the terrain bounds

thick silo
#

Weird things will happen

atomic yarrow
reef salmon
#

sure bro

#

i'll get on that 100x100km^2 map that dude asked for too

cunning junco
#

100x100Km^2? Arma 3 supports 4 dimension world!!!!

reef salmon
thick silo
#

No the 4 in arma 4 means 4th dimension

#

It’s a hint for the next game

little frost
#

temporal pincer maneuver is a go

strange vapor
old night
#

ah yes the shot from nTh Dimension

subtle meteor
#

Sorry to jump into your conversation but, in the future, wouldn't ARMA 4 have better support for larger terrain like VBS Blue and VBS4? I saw the "whole earth" terrain videos... wow.. imagine if we can stitch all the official DLC into one huge terrain with room to "insert" user made terrain streaming dynamically for ARMA4

drowsy fog
#

unknown

#

there has been no information of such futures.

#

and totally offtopic here

subtle meteor
#

I know...but the technology exists now breaking the limits of ARMA 3 terrain creation. Just waiting for it to trickle down to us mortals... Back to the topic.

drowsy fog
#

would you want to travel for 10 hours to OP and get shot the moment your feet touch the ground?

#

as in unless the whole planet is combat zone, there would be very little to do

#

and very little use for it

subtle meteor
#

Time speedup? For a persistent game server environment, it would be fantastic to have. Imagine an ultra large scale operation online that would take weeks or months to complete. It would not be ideal for contained missions focused on specific locations of course nor do I know the under pinnings for server side scaling to handle so many users.

drowsy fog
#

it would not.

marsh wharf
#

Western Sahara discussion here

gentle mirage
wary dune
#

Anyone have a general idea when the DLC will release

drowsy fog
#

in the future

vague jewel
#

when its done ™️

dire carbon
#

The announcment says about 2 weeks. It was announced on Steam.

hasty panther
#

wait, did anyone noticed we are getting helmets which are familiar to the russian steel pot helmet?

#

this will literally turn into the soviet invasion of afghanistan lol

reef salmon
gentle mirage
#

Considering its already November, that isnt too Far in the Future either

hasty panther
#

Is the map gonna be a heavily modified map of Arma 3 Dunes?

#

or a somewhat similiar one with alotta more things?

thick silo
thick silo
dire carbon
meager relic
# subtle meteor Sorry to jump into your conversation but, in the future, wouldn't ARMA 4 have be...

Client vbs computers only need 64 gigabytes of ram. I think server needs 2tb ssd, but not too bad, but if you have slow internet the terrain streaming might be slow. I would prefer a much bigger terrain. 200 by 200 km would be plenty.

It would have enough room for jets. It would take a Neophron at Mach 0.95 a while to cross I think.

VBS4 SYSTEM REQUIREMENTS Dec 2020, DESKTOP PC.

CPU: Intel Core i9-10900K (equivalent or better)
Ryzen 9 5950X
RAM: 32 GB DDR4 (or better)
GPU: Nvidia GeForce RTX 3070 (or better)
Disk: 512GB SSD for OS and VBS4
OS: Windows 10, 64-bit

The VBS World Server requires a 2TB external SSD on the network to host terrain data.
Note: For large multiplayer configurations, VBS4 requires at least a 1Gbps network configuration as well as each system meeting recommended specifications.

gaunt scaffold
#

I am actually excited for the new CDLC, guys. The price tag is actually really fair considering what we're getting from it. I'm sure there are people out there not as impressed as I am, but I just personally like what I'm seeing with it to be honest. 🤷 Maybe I'm just a sucker for desert-type things.

#

Aww man, I had the perfect gif for everybody trying to find intel in the sand dunes.

old night
#

Comb the desert

gentle mirage
#

I hate sand

#

Its course

#

And rough

#

And It Gets everywhere

#

Now i genuently Wonder If that will be a Joke in the 2030s still

#

Probably

thick silo
#

Yea, the same time distance would be like quoting silence of the lambs for us

meager relic
#

Will it have sandworms and stillsuits?

gaunt scaffold
gaunt scaffold
grave garnet
#

Holy heck I couldn't probably run VBS. Those requirements are ridiculous, and clearly aimed at the govt sector, where they can afford thirty PCs like that.

half thunder
#

and aimed at govt sector where noone really questions those requirements

old night
#

those sweet sweet government money

lavish lynx
#

Note that the processor was the best available from each respective company at the time the requirements were written. The 'true' recommended will probably stay like that until chips really get better

granite roost
#

Those VBS4 Requirments

#

Imagine ARMA 4

old night
#

Hopefuly Enfusion will be lighter but powerful Engine

lavish lynx
#

I just want it to support terrains such that we can get the classic terrains combined into one map (altis+stratis, chernarus+utes, etc.) because that would actually make many opportunities for missions and creativity. Sorry if OT

meager relic
#

How much would this build cost?

CPU: Intel Core i9-9900KF equivalent or better
RAM: 64GB DDR4 equivalent or better
GPU: Nvidia GeForce RTX 2080 Ti equivalent or better
DirectX 11
Disk: 1TB SSD for OS and VBS4
OS: Windows 10, 64-bit.

This is the VBS Blue IG client requirements.

cunning junco
#

See where your tax goes

#

😏

meager relic
#

Yeah, and black projects like TR-3B cost trillions and no one knows.

chilly arch
hallow widget
#

ok, I think this went off-topic long enough. sorry, but our project has nothing to do with vsb or merging terrains or anything else in that direction.

old night
#

hmm would be interesting to set weather on rain when playing on WS

hallow widget
#

there is rain in the sahara. not a lot, but it happens.