#western_sahara
1 messages · Page 3 of 1
well, it will do what the changelog says
Somehow I interpret "put on top and put to sleep" to a disabled simulation object still floating far above ground
hopefully not 🤞
But the description is ambiguous enough not to expect a complete fix for the issue
“Creator DLC is brand new additional content for Arma 3, which is made by third-party developers, and published by Bohemia Interactive. Our goal with Creator DLC is to provide more original quality content to players, create an opportunity for outside talent to earn a financial reward, while also making it possible for Bohemia to invest more into the Arma series' long-term future.”
From: https://arma3.com/dlc/creator#faq

Is this CDLC lore friendly?
Looks fancy

May well be
Congrats on the reveal!!
It looks to be a lot like OA, which is interesting
can I run over the camels with a train?
Big congratulations to the team! 🥳
what happened
jeez, i was reading if you can run the camel over train and wondering how that would look
it's a regular problem for trains in places like southern iraq
camels are really stupid
New CDLC was announced, if thats what you mean
sadly no
unless bohemia makes rideable rabbit so camel can inherit
we got the horses mod. should be possible
Yes
The camel will be a big focus. It's quite some sophisticated and fairly complex tech to get new life-forms animated, ingame and functioning properly. 🥇
i can already imagine me casually gunning down mercenaries riding on a camel with an ak47
Congrats to the team! ❤️
wishing for ability to mount a recoiless launcher on top of the camel
ramming speed riding a camel
can't wait to ride camels.


Btw finally some new update to the wildlife, arma 2 had plenty, arma 3 had like uhh rabbits and snakes?
so do we need to refuel the camel near oasis or fuel truck?
TOWing with the camel, russian style
I mostly want to see how fast you all manage to survive all 10 waves of Last Stand. @tall plaza, @torpid bison and myself have so far made it just to #8 😅 Good fun!
camels make good rpg target practice
"Its an Oasis!"
"Nevermind its a mercenary compound"
I feel like you missed a trick there making a giant bunny, no?
We still need to improve on that sometime 😉
would be enough for some time 😛
But hey atleast we can get a desert map
drones with a m240 on them sick
Good fun they say i just remeber a lot of death, i mean yeah greeat
Idk who's responsible for the map creation, but are there any plans to expand it size-wise? 10x10 seems to be a bit small for combined arms
cant wait to cross the desert with bullet on my feet limping for 4-5 KM
cant wait to get shot by a drone with a gun on it
All I care about is that Ion is back
Cant wait to crawl past the desert because my legs are blown off by a grenade
AND FALS
Fal recoil go brrr
imagine they make the camels as a vehicle
Prob not but hey! Mods exist
they do
I’m here for it either way
can we get that weaponized drone in vanilla?
How would you know that? Did they announce a date?
Dude imagine just having mad infantry combat in the towns, its gonna be epic
it says release date Q4 2021
Technicals are gonna be my favourite vehicle added
Just the pictures alone make this more worth it than any official DLC, again
Atgm marshall for the win
Can't wait for release, looks super promising
atgm go brrr
Right. I would guess december probably before christmas
possibly
Time to call in firemission on some suspicious civillians
time to call drones on them
hmm yess suspicious
Really looking forward to new csat and nato camo
Now THIS looks sick
im really hoping that we have a lot of players to have this dlc
its not that expansive
like sog or global
7 dollars
dead bush
Ah k 7 bucks aint too bad
Average recon user brain moment
uhh, sand ghillie suit?
Alright fine doing recon with OCP
Dang, anyone else got that cod warzone vibe when looking at the ballistic shield? How di you think that will work? Launcher slot maybe?
probably on the launcher slot
or an object
Backpack makes more sense
possibly will be an object
Since that is a vanilla function
While making it deployable from launcher would just be more & new code for the same function
shame some stuff would be nice to be added to vanilla arma 3
yea im sad its not like an arma dlc
I already loved the Dunes terrain, this is welcome
Wonder how big the DLC is gonna be
trailer when?
when it releases
someone said it will be around 5-6gbs
hyped
Judging by previous CDLCs, it seems to be a dollar per GB
so ~7 GBs
😄 Thats a nice analogy
uh oh
well some vehicles are just reskinned version of vanilla vehicles so not that big
here we go
Texture files are the biggest part of a mod
The size is about 5GB
Together with sounds, depending on quality ofc
ok it has knock off UN
wdym sound?
im in
its vanilla vehicles
I didn't say the CDLC will have any sounds
i mean
I just said that sounds and textures make up the biggest amount of data usually
does it have arabic ingame voice?
Also it's not only vanilla retextures vehicles
Atleast one AMV was a mortar variant, and another had ATGMs with I think is new
🤤
SUVs with armour, ZU trucks, and more
theres a marhsall with at now
atgm/autocannon, mortar, command variants are new
GUN DRONE 🤤
there is a picture
they should also give that camel lots of drugs to be able to mount turrets on it. then we have some kind of 40k squiggofant
marshall with just MG
Drone with a Mk200....I do hope it can actually aim well. Getting flashbacks to A2:PMC's Ka-137 with a PK being unable to hit anything beyond 200 metres.
UNA is the new IDAP?
i can feel the warcrime from the community, well at least UNA has armament to defend themselves
Will this UNA faction be realistic & do nothing like it's real world counterpart? 😆
you talk about literally using their guns?
IDAP is civilian aid charity, UNA (at least from first impression) is just UN peacekeepers
so basically IDAP with Guns
Or cops
the AMV-7 Marshal variant with atgm is fuking awesome. they could put it also in arma not dlc version 😭
I mean if it’s real world UN and not meme UN, then It’ll play a big part
will the events of this CDLC be considered canon on the arma 3 lore?
Whos the team?
you'll find out when you check the credits in game 😛
I mean pretty much all the blue helmets do is fight stalemate guerrilla conflicts with questionable efficiency
Do you people know anything about UN peacekeepers?
Yea
You clearly know nothing
ok so what do they actually do
This is a video game Discord. Save yourself the headache of a political and/or personal discussion gents 😅.
Fix problems created by the evil west
offtopic
...
ok
anyway I like the look of the command Marshall
honestly a lot of these things in the CDLC should be vanilla, namely the cargo/flatbed zamaks and the armored offroad
Command Badger
Marshall is evil western knock off of the Denel Badger
vanilla already sets the precedent that these should be vanilla considering we have the cargo hemtt and no equivalent for CSAT/AAF
you mean the marshall is a copyright compliant version of the patria AMV?
well why doesn't AAF have non-rocket SP arty then? Other factions have it so AAF should to (according to that logic)
Bad logic
Denel Badger
I mean the Korean War I guess was a stalemate guerilla conflict
because it'd even out the support vehicles for each side and it makes perfect sense, especially considering the rocket arty zamak was added with tanks DLC for free already
I was thinking more about their ongoing deployments in africa
Yea but UNC was the core military and strategic direction for Korea
and has done plenty of other operations worldwide
there's no wheeled VIV transport for AAF or CSAT to my immediate recollection, but NATO has one strangely
that was back when the US actually contributed to the UN in a meaningful way
Who are the creators behind Rotators Collective ?
because different forces have different gear
not every army has everything
I mean if you look at evidence and not memes the presence of peacekeepers significantly reduces the risk of renewed warfare, more peacekeeping troops leads to fewer battlefield and civilian deaths
Basically laws of war dlc
Denel Badger is a localized SA national version of the Patria AMV
official theme song of the CDLC https://www.youtube.com/watch?v=yvsR-xciOTg
... are you telling me that some armies don't have wheeled flatbed trucks.
yes
80% South African
@hallow widget you're involved in it, right?
Wasn’t that recently added tho?
yes he is
yes, this is my project
i can’t remember exactly which ones but I remember the last arma update adding flatbed vehicles
thanks
can you share some details on the creative background of it?
well yes but that's not the point, point is that the UN never really keeps the peace, they just make the conflict less impactful
which is still good but not the objective
why the western sahara setting?
yeah, i can. but sadly not right now 🙂
F
information is coming in from all sides, and i need to filter a little bit. sorry. 🙂
They also help bring organizations to the negations table for a cease fire
That was atleast a year ago
np
times goes fast nowadays
contact added flatbed HEMTTs for transporting vehicles but there's no analogue for other factions (even though csat has a tempest flatbed carrying the eastwind device)
I think it was contact anyhow
Yea but not very well, most people they are dealing with in that situation are militias/ terror groups/ generally unconventional forces, who find it alot harder to actually recognise ceasefires and peace
they're pretty good at dealing with conventional forces tho
AAF/CSAT should have flatbed versions of their logistic trucks because it's a gap considering NATO has flatbed versions of theirs, I'm assuming Rotators Collective saw that gap and made the zamak flatbed versions, I'm just saying imo these should've been added to vanilla long ago
This looks just in time for my work on a certain post-apocalypse faction which operates in Arizona.
I hope we can get woodland/pacific skins of the new ATGM Marshall too!
Where they have crushed various guerrilla groups while you sit in your room and watch anime
chill out bro
I mean, I wouldn't say having to extend a mission 47 times (like in the case of MINURSO) is 'crushed'
or 190 peacekeeper deaths in the ongoing MINUSMA mission
this is offtopic
yea
Where is ADF?
the MG drone looks really cool
Oh man, cant wait to spam the radio channels with my favorite safe for work desert themed song, Camel By Camel

I mean strapping a gun to a drone is automatically gonna be cool
is this set during 2035?
2036
the height of the cold war...
I'm genuinely pissing myself. I love the 2030's theme.
same
I just hope Ratators isn't the only team that's working on 2030's stuff.
I'm not so much of a fan of the time setting but I must admit, it does look amazing
Also I'm excited to see a smaller, less funded member of CSAT
Yeah, same here. I wish they got their own desert outfit instead of just using the vanilla Iranian gear, but I don't really mind.
I’m super excited for the terrain and new map assets
I’ve got an ache for desert buildings and such
same
We really only have cup stuff when it comes to deserts
so I’d love to see some arma 3 fidelity stuff
And african desert rather than middle eastern
2035 cdlc?
Yes
Yep 🙂
Nice
Also, (if this is cannon) it'll be nice to see some more lore about ION
The only ION lore in arma 3
Depending on the scope I’d love to see the buildings give us more north african maps into arma 3
I wish it got the vanilla treatment when it comes to running it on Bohemia's official servers, but I understand what they're going for regarding install sizes.
this treatment is better in the way that you can choose to participate if you want
Yeah.
And the compatibility will be available for this one too
So anyone not buying it can just use that and feel the same as if it was vanilla
wait for real?
It's good stuff, but using all of the new 2030's assets in, lets say, Public Zeus wont be possible because it's CDLC.
oh wait i think i misread
there will be public zeus servers specific for this cdlc Im sure
Yeah, there normally is.
since its only about ~5gb reportedly, the compat patch might be a lot easier to swallow for my group
Really?
So your group might just buy it
This one is gonna sell good then. Low price point and the 2030's fandom is currently pissing itself.
It’s worth more than 7 just for a new map
New maps with new assets don’t come every day
its not that i dont like the other cdlcs, but they just arent practical to use in our modpack because of filsize
Is it official that this cdlc wont be integrated in the main game?
Yes
It’s still a cdlc
Even tho it follows the theme of the main game
It's a massive shame.
Would be nice if they made an exeption for this one
making it integrated and official opens a Pandora’s box that’s best left shut
It fits arma 3 and is smaller in scope
Seeing that the install size is supposedly smaller, yeah they should.
this tbh
ok solution is that every Arma owner buys it and signs a peition to include it into base game
if only for stability/security reasons lol
problem solved
I wish Bohemia would open up a few servers for some of the modes that require the compat packs for some of the DLC, or at least this one seeing that it's smaller.
now you folks start spreading the word
Not a bad idea actually.
i will definitely be picking it up
You can give it your best shot but I think you’ll come to a grave realization very soon 😆
Oh I know. I was just saying it wasn't a bad idea, didn't mean that I expected anything to come of it.
The arma 3 community is so broad there’s no way you can get them to agree on one thing
But that’s what makes this game special
I guess that if they did integrate this one in the main game, future cdlcs will also want to be integrated aswell and the game will eventually be too big
I'm just hoping the servers for this one will have bigger player bases. Seeing that it's cheap and vanilla themed.
We'll probably get a big 2030's CDLC at some point, so it's a no go.
if the community really wants this and to use it, there’s no real need to integrate it into the main game
Because people will naturally download it and play servers with it
What happens if another 2030's CDLC launches, we won't be able to use Sahara's content with it in official servers will we?
I hope we see public zeus servers with it
Yeah.
Depends on the demand for that sort of thing tbh
We can’t predict that for now, because the only cdlc so far are ones meant to be used standalone
maybe if enough small 2035 cdlc come out there would be a reason to do that
There just hasn’t been a reason for combined cdlc servers yet
No ones gonna run SOG and GM usually
Yeah.
I guess we can always be optimistic, but you're right. It's too early to tell.
i'm excited for this but from my experience official cdlc servers are usually dead on arrival or have very low population
That's what I'm worrying about. But apparently this one is pretty cheap and it's 2030's themed. So there might be a bigger audience this time around.
Bro Nation with sog consistently has more than 40 people on the server
unofficial server
Hold on….are we really getting the AMOS Marshall in game finally?
Hell ya!
Also, the gun drone is fricken awsome
We really needed one
Not exactly the same as the Alpha one. It's 60mm rather than 120mm.
Normally people just shoot enemy recon drones, but we'll really have to stay on our toes when it comes to IDing those things.
I think a dune buggy would work for the terrain, i hope we see it in a update
Also, ATGM armed Marshall? FINALLY!!!
Yeah, think of the post launch content with could get with this CDLC.
Don’t we have the APEX LSVs through?
you've basically already got dune buggy's in the base game with the Quillan and the Prowler.
Ya that
Oh right
My question; what year is it in the CDLC? 2030s or beyond?
Some of the weapons shown seem pretty advanced
Man, I wished we had this stuff in vanilla. It would have made A3 closer to its original vision
good luck trying to hit this thing 😄
it's small and hard to hit. even if it's not moving.. if it's moving, you can pretty much forget about hitting it.
can’t wait to do some passes with it
Just to spook people
Not really to be effective
With how small this CDLC is supposed to be, I hope they go the route of normal DLC and put the content in the base game too. The other couldn't do it because they're huge but this one will be 5gb, and I'd kill for FALs in the vanilla game
It looks like some of the takistan buildings are in there too
would be killer to have those without having to download all of CUP
for base game + terrain makers
Not hard to download the compat
its based on the denel designs, same for the other turrets
the amos has twin barrels, whereas this one only has one
also the caliber is different, i think the amos is 82mm, this one uses smaller shells
easier to not have to 😉
It's not about that lol
DLC looks cool
Outside of sog pf the CDLCs haven't been to useful because the separation of the community made them a pain in the ass to use
since this one is tiny, it could be implemented into the base game like all the normal DLCs which would not only increase it's lifespan but make more sales as it's usefulness goes up exponentially
well, there is also the damage values thing
I'd like to see how long that deployable shield lasts against 50 cal fire tho xD
If people want to use it, they’ll buy it/ download the compat and no need to force them to
we need a hero to normalize all damage values across vanilla, cup, rhs, gm, sog
The only reason to force them to download it is to try to get them to use things they don’t want
The reason the CDLCs haven't been put in the base game is size, but this one is only 5gb, 99% of players won't even notice it, but it'll add a lot of usability
ye but BI servers tho 🥺
like zeus and warlords
there are legitimate pros and cons both ways
it’s probably unlikely that they add it as base game stuff. But we can hope
Also one huge flaw with this line of thinking, the steam page put Art of War at 45gb
A 5b CDLC isn't even a drop in the bucket compared to what gets added during the normal game updates
The Steam page put all DLCs at 45 Gb IIRC
fair enough
1.5gb from further research
so not that big of a leap from Western Sahara and it would add a lot of useful content to the base game
I think it's worth a shot regarding getting BI's attention for this one.
There's pros and cons, but either way, it's worth a try.
cant be worse then iron curtain
I'm confident that this one will launch in a better state.
Don’t put too much expectation on things like soundtracks tho
It’d be more of a pleasant addition
What I can gather to be (hopefully) the biggest point of buying this cDLC: Since this seems to be designed to work alongside Vanilla assets fairly well, I'm predicting that the assets (uniforms, vests, backpacks, etc.) will not have textures that go through each other when not matched exactly with assets of the same cDLC (CSLA is the easiest example to understand what I mean)
I think I get what you mean. Sahara's assets have been designed to work properly with the vanilla stuff, yeah?
thats it
I really wish this was implemented as a standard DLC. With the other CDLCs it's like, well it's annoying that it's separate but the themes are pretty different so eh. But this is all 2035 stuff, reskins and variants of vanilla assets etc. Being able to use it as vanilla would be so much more convenient and more fitting for this DLC.
^Then I wouldn't need to add the cDLC as a dependencey when I update my NATO Improved mod to include Desert NATO as well, lol
At least that one should just mainly be uniform changes, since the screenshots show the sand helmets and sand MX rifles, and the sand tanks
desert camo worth getting
Did I also see a sand-painted A-164 in the screenshots???
yes
I'm also eyeing some more underbarrel shotguns! I like it
No clue, probably North African or Middle Eastern though.
Why is the price so low? Why not launch at 9,99 and then discount it to 6,99. Because adding a discount of 20% now only amounts to one euro less.
first time i see someone arguing the price is too low 😄
It's mostly reskinned vanilla stuff, the map is smaller and only a handful of weapons are being added, it's not too content rich for a CDLC and everything being added already exists in mods such as aegis
Because development doesn't stop with these dlc when they get released.
$10 is the highest it should go tbh
Actually there's no guarantee of that. The CDLCs released so far have had post-release updates, but a small DLC like this one could easily be a one-and-done.
So bis did really learn something from the Csla release.
i dont see all the new marshall variants in aegis
I think from the start they have said post dlc content isn’t guaranteed
they use the english/french radio protocol. but we did not specify their origin.
no dissing on aegis, but this cdlc seems to bring new flavors to things we are already used to
which is not bad
high res camel alone is worth the $7
Yes 😄
I guess it has to be clarified by the creators what there future intents are. None the less I'm excited to play this.
so they wont have any flag on their arm?
yes
understood
Not exactly a herculean task, don't get me wrong it looks great. But 4 weapons and small tweaks to vanilla assets with retextures isn't exactly game changing
i dont think the intent is to be game changing
Hence why it's so cheap
yes, agreeable price
the MG only marshall is my favorite for the time being
very fitting for UN
one thing i really would like to know, will there be a praying animation?
there is one
dromedaries*
Can I convince you compromise with "camels"
you saw nothing
Lexx, Chairborne, Avery, CJ, Laxeman also did a bit I think.
if you join their discord you'll see
Camels have two humps. Dromedaries have only one hump. Humps contain fat, not water. 🙂
Perfect
This DLC's got me thinkin, if NATO in the timeline's poor and whatnot especially the US, why do they keep making different camouflaged drip uniforms and gear for their soldiers?
Just to support this, we've been talking about it in my group for a bit and the consensus so far (i.e. including people who aren't me) is "awkward to use as an optional DLC, should've been integrated like Jets etc."
Will NATO and CSAT get variants of the machine gun quad rotor drones?
they have different textures and different base loadout, yes
chairborne confirmed as CDLC asset
Wait, does the Sarhara speak French?
no new voice over like this
western part is spanish, if you go further inland, it goes into french
Right, but the name….I just figured out what it’s based on 11 years later
no, some members of the CUP team also participated here.
But its not "made by CUP team"
CUP - West Sahara
Already know the mod compatibility size for non-owners?
I'd presume nearly the same size as the cDLC: around 5gb
les go
I understand that the mission dev behind Callsign Minotaur's involved. Are they handling mission design for the entire dlc? I loved that mission!
yes, but the cdlc doesn't have a sp campaign in that style. we decided to focus on a bigger coop scenario (also playable in sp with ai and some other tweaks) for this project.
So more along the line of Apex Protocol/Old Man then?
i think it's comparable to Old Man in a "lite" version. lite, because it's not nearly as big and complex due to the multiplayer environment
hold your horses camels, its just me from CUP (and avery which is an occasional contributor)
this may be a stupid question, but can the new gun drone mount any gun?
it has a dynamic loadout pylon for the gun so you can change it
Can it only carry the m240 without modding it?
Nice, I remember doing that with DCON vehicle spawner, I could mount a M320 under the drone, very fun indeed
not every gun, but a small selection
I'm guessing it will be most of the standard LMG/MG guns such as Mk200, MX SW, and some others?
Very exciting! Happy to see Argana in ARMA officially!
ayo this new cDLC looking lit
Also, it's going to be awesome when modders take some of the Soviet equipment T-55AM, BMPS, T-72s and so on and apply them to the Arganan military
Trauma after the UCP fiasco
Ohhhhh Dmorchard...
Good to see ION again
This gives me a lot of Arma 2 Takistan Life vibes
I mean if taking place in a desert is all you rely on
Otherwise it’s pretty fresh
Atleast that’s my opinion
I’m glad that it’s a desert map and it’s not just takistan again
<insert "sand, i hate sand" meme>
but srsly, algerian desert/ neighbouring countries, the terrain is amazing.
It would be even more awesome in conjunction with higher fidelity mobility simulation for vehicles - if you couldn't just drive over any dune for example.
It's a very 'fun' looking map imo.
Unfortunately I think that’s a little much to ask for
but I’m sure some dunes will be too steep for tanks and whatnot
i was just fantasizing, of course its not going to happen... nothing is too steep for ingame tanks
there is so much that could be done. some things wouldn't even be hard to do (better footprints in the sand, etc) but without engine support it gets quite hacky
yeah
I didn't even noticed that one xD
Feature requests are a thing 😉
Miller had to get his taste of galil
well, it also requires an artist who is skilled in particle effects, which i am sadly not :p
also what i had in mind for footprints is probably not that easy to add without new config stuff
while experimenting with it, i looked very closely at how it's done in assassins creed origins. there the footprints look very nice and real, even though they are extremely simple. they basically consist of 3 effects: 1. the actual print in the sand (gets bigger for a few seconds ("sand expanding")), 2. a small dust cloud on impact, and 3. an additional "sand sliding" decal that moves down the nearest slope
but with arma the issue is already that we can't change the footprint based on terrain surface at all
so yeah.. long story short, i thought it's too much to ask for :p
Is bis adding any new functions because of this cdlc ?
doesnt sound like it
Just checking with config stuff you mean getting all the different surface textures and surface types and classifying them as sand ?
It's not going to be the western sahara until and unless you have a technical with a BTR/BMP turret welded onto angle iron in the back of a toyota pickup truck.
nah. it's hard to explain, and i'm certainly not the right person to do that. the way i understood it, certain config features will needed more than "just a bit" new code, which is a lot of work. as BI has mostly moved on to other projects, there aren't really the resources available for such things.
Ok thanks for explaining
I'm pretty sure something like better support for custom footprints is in capabilities of current Arma 3 support/dev team.
Have you tried talking with Dedmen/making a ticket at feedback tracker?
i cant say i have payed much attention to arma footprints... i'm not sure how others would value "new engine feature: footprints now flow in direction of terrain slope"
^ yeah, this.
i'm not blaming BI for anything, etc. etc. not even sure if we would have had the time to care about it if it would have been added
our team is very small, and for the past months we mostly focused on what we already have.
In fairness many small details don't really knowingly impact us but they're always impacting our subconscious in video games
Biggest example is the difference between level of detail in missions, with furniture, broken down vehicles, civilians, props, etc.
it'd add a little sense of satisfaction at the very least, though not very important.
furniture and broken vehicles add to the environment (that you can actually hide behind)... Footprints that just have better particles are not that
Hopefully such a map will have supr high FPS, like the Desert map in Arma 2. And we get a ZSU-23-2. Nice.
i guess you wouldn't really notice it in arma anyways, as you are mostly in 1st person. if arma would be a 3rd person game, that would change again. there is also another factor: performance. if we add 3 particle effects to the footsteps, that means x3 performance impact for every soldier on your screen. now granted, that doesn't sound like a lot, but it could potentially add up :p (just a random thought)
but again, i'm not an expert with particles, so ..
particle system in arma is really demanding (lots of drawcalls, and GPU overdraw). If you make the muzzleflash of weapons permanent and zoom in with your rifle, your fps will drop to 10% in worst case
Lesson: use flash hiders or supressors

dam i wish i was apart of this one
so 7usd for a map
I mean clearly more than that, but you’re being disingenuous from the get go
and a reskined content got it
7USD for a Marshall with ATGMs, think of it that way. Worth it.
I see it as a combo of A2:OA and A2:PMC in one.
Yea with that attitude you’ll never understand, suggest you just ignore it and let everyone else enjoy the new content
Hope the Camels will be something you can ride.
unfortunately no, they function as animals like the rabbits and such
But perhaps the dbo horses person can add something later?
Someone must make a mod to do so then.
finally! some 2035 content
Where animals synched in MP? If not, doesnt that mean i can see a camel and a buddy is not?
the new marshall variants look amazing
my only gripe with the CDLC is that... well, its a CDLC which means loading an extra thing if you wanna use it, instead of having it in the base game
Depends
If the animal was placed down in zeus or 3den
Then yes
If it’s ambient, then no
with players running a hundred mods and stuff... one more thing really wont make a difference
so what about the case of snakes opening doors? Would the door stay closed for someone else in MP, or does the door magically open?
Well here’s the thing, ambient snakes can’t open doors
animation sources are synched over network
eh, i guess. I get why other CDLCs are separate, as well as the other parts of contact since it wouldnt fit the game's theme, but this... I wish it was integrated from the get go
they did open doors, but was patched (iirc?)
I've seen it happen. At least in SOG, and I think I saw in on an r/arma post too
you’re talking about sog right
Yea those were server side snakes
only those can do that
just in 3den ill admit
client side snakes can not
the infamous server snakes... a most devious species
The animals behave differently depending on where they come from
think of it as like uhh
Ambient vs persistent animals
Ambient being the client side ones
Persistent are placed by script, zeus, or 3den
And are server side
TLDR, arma black magic
snake magic 🐍
Snakes opening doors still happens.
still remember when snakes bled 50 liters of blood on the ground when damaged...
Usually it’s cause your zeus put it down or in SOG’s case they’re made by scripting
Nah, this was in vanilla Warlords.
pretty sure it has to do with the snakes ability to bite people
They have to function more like ai
opening doors is done automatically when moving on object pathway LOD (e.g. in houses), so thats likely why
Again arma just does weird things, this is just what I can reverse engineer from it
But back to the topic yes
Camels can be synced across clients
cool, caravan simulator confirmed
If they even spawn ambiently in the world there might be circumstances where they won’t be synced
But idk if they are or not
Usually ambient animals that automatically spawn as "part of the terrain" won't be synced, but large animals like goats that are spawned through a module or script will be synced
That’s how I assume it will be setup
With Arma 2.08 coming out and having lasers. Are you guys thinking about adding them ? I mean having a drone with a laser on its gun flying around would be pretty scary.
Already done. This will spawn a laser from the drone l2, to an object named l1.
addMissionEventHandler ["Draw3D", {
drawLaser [
(getPosASL l1),
getCameraViewDirection l2,
[1000, 0, 0], // Bright red
[],
8,
30,
-1,
false
];
}];
Test this in the DEV build.
Wait what? Don’t we have lasers already?
only IR
What kind of lazers we talkin about
Is there any new vehicles or just varients?
I think its kind of weird that ION uses the same vehicles as insurrections/rebels
they both obtain them from local stock.
What other lasers are there?
visual
Variants. By the looks of things though most of them seem to be reasonably significant deviations from existing stuffs
GUN DRONE
Im all for better Marshall varients
The armored SUVs coming back or a newer version of them would be sick
Command Marshal 🤤
Legitimate question. Can we ride the camels?
arabic protocols?
You cannot (according to earlier comments)
attachTo boom done you can then mount an SPG-9 on em like that too, and then ride the SPG-9
I forgot this channel exists. 
I will make the camel compatible with the horse mod. I can't confirm a precise date, it will be early 2022.
i cant find patch notes 
I think French is one
but there aren’t any new protocols according to what I’ve seen
Visible light, ultraviolet, x-ray, gamma-ray
Microwave.
radio too?
Bullpup XM8 is blursed
They have created something that at the same time, I am head over heels in love with, and detest with a burning passion. I am confused
Army of two vibess
More blessed than cursed I hope. D:
it looks awesome in first person. especially the sand color variant
It sounds awesome-er.
indeed.
Sand color variants are exciting
Always love some alternate color guns to match my kit
the marshall variants have the usual nato textures
Hi lexx how can we get selected for the closed beta?
you had to be selected before
One cool addition though is a Drone UAV with a machine gun in it. Since modern UAV drones can be large enough to carry 80 KG, this is not too far fetched.
I mean the GWD-CUSTOM2 drone today can carry 100kg, in 2036 you should be able to carry a SPMG on a drone. And 300 rounds in a belt.
I hope the gun is replacable so I can put an MG3 there 
God
I wish not every CDLC had to be 'optional'
This is a DLC which ACTUALLY fits into the game, fully
The content is extremely based and while for others DLCs I understand due to the no compatibility with 2035, this one works perfectly
yep, and along with After East Wind mod (and Aegis maybe) you have content for years
Exactly, I'll buy this DLC but I will likely not be able to profit from it with friends
it's just 7 bucks tho, but I understand
I mean if your friend aren’t willing to download the 5 gb compatibility they wouldn’t like it being force downloaded into their arma
everyone plays Prairie Fire as it's pretty much its own game
Compat confirmed?
yeah i would like to see more stuff like that russia 2035 mods and so on.
thats why im on seacom 2035 atm
2035 is an interesting timeline, I want to have near-future conflicts
not modern day shenanigans all the time
yeah i hope i will be able to publish my mod in less than half a year at least as a beta or smth
im also kind of in the beginning but the nations im including havent really been used in that scenario
agreed theres so much cool things technology wise you can explore and implement in a near-future setting
Contact might have been too futuristic
Long confirmed, it says so in the description on steam
I can't read sorry
i guess contact wasnt really meant to fit into the standard story.
but about this topic. how much future stuff and what of that would be ok to fit?
i was thinking a lot about this because of my mod since it will introduce SEACOM, some southeastasian blufor containing japan, korea and australia forces and im not sure how futuristic especially the special forces can be
contact is the same as vanilla military-wise
diff is just they have aliens
the livonians basically use AAF vehicles
The alien stuff is completely optional too
Only really meant for the singleplayer campaign
Am I the only one who - when you look at what this DLC offers, finds it kinda lacking compared to the other DLCs?
Because it's the smallest and cheapest yet
its 7 bucks. no wonder you get less content
It’s cheaper than every other content dlc
Ahh, I didn't know the price yet - yeah 7 euro's or whatever for a mappack, variant and some weapons isn't bad
You get a map, new factions, missions, new weapons, new vehicles
All for the cost of like
Less than helicopters
which one?
yeah. kind of. im mostly interested into either tank stuff or props for own mission making
I mean I don’t think they’re are any new tracked vehicles
The Marshall has new variants
yeah there arent. but im not really surprised about that. as said before im working on a mod right now and i also want to add fully functional tanks with interior but thats the hardest thing in the whole model making stuff because of all that rigging needed and the tracks and so on with modules and stuff
the dunes tho are definitely a great backdrop for any tank warfare
And it has a new game mode.
yeah they are. dunes are awful for tank fights
I wanna be rolling over dunes in the GM T55, load up the desert skin for it from the takistan add on
but im also working on ideas how to make the tank ideas i got into a decent way since it will be japanese design and they have mostly very mountainous volcanic island
yeah at least it seems like the map doesnt look like most desert maps we got yet. many of them look like low budget movie productions
I love the Sahara theme immensely
i seriously prefer thos finland styled maps. temppa does a great job there
There just aren’t enough african maps period
This DLC looks really cool, shame it is a CDLC and not a "regular" DLC so the assets can't be easily used in eg. koth or warlords
No koth here, but kohd ! King of the dunes :D
*kotd :p
There are, We just recently added custom vehicle particle effects based on terrain.
So people can do sand and snow driving effects on their sand and snow terrains.
Your thing sounds similar, we might not be able to do the sliding decal thing (don't know, maybe we can, would need to be looked at)
Listen i was in a car it’s complicated to type on a phone and
dont discord and drive. safety first.
it's too late. he couldn't even finish his sentence. 😦
…..so we’re getting directed energy weapons?…….what?……
Reading about the shield gave me momentary hope for a handheld ballistic shield, but.. 
was/is this a platform update? 🤔
No, just lasers, not weapons
that came in a recent update, don't remember 2.0 or 2.02 or 2.04 or so
I was going to say, how the hell do I dodge a friken laser beam?
o, I tend to keep track of the changelog but I guess I must've missed that. Cheers, though
keep in mind that this is unrelated to the western sahara cdlc 😄
we don't have lasers
Oh right, crap
yet
indeed
building a laser weapon and slapping that under the drone ... it's not impossible.
Ok question: Argana, what is that? I see it pop up a lot in the community.
see, now you're talking sense 
Is it related to this DLC?
Lexx, do you have any intel on the shield? I assume it's a launcher slot thing, thus my dream of a mobile ballistic shield being dead in the water desert. Would it then have protective capability while on your back?
It's in the backpack slot, you can assemble / disassemble it like a static turret. I'm still selfishly hoping @hallow widget will give us one for Last Stand flexible wave defense 😇
peculiar choice. But I guess it will force you to make a choice between having a shield with you and having an actual backpack.
But hey, the more ballistic shields, the better
When I playtested "Extraction", I indeed balanced my contractor team so that one of them had the shield with them, the rest backpacks with explosives and launchers. Providing overwatch fire from behind the shield can turn any barren dune into effective cover 😎
Seems neat. If the shield is anything like I hope it is and the map is roughly on SOG or CSLA standards of care/furnishing, it's a pretty good buy.
Still, I need my primary weapon ballistic shield 
It has a sweet deployment animation too 👌
Nice !
oo. I hope it releases before december, otherwise I won't get to play it until january 
we will probably add it to the loadout in Last Stand. :>
Wtf are you talking about.... screw the drones I want lasers mounted on camels!
sounds kinda unrealistic to mount a laser on a camel. rather make that camel some laser shooting eyes
My bad
everyone knows lasers belong on sharks
The new map is about 100 KM right? So about the size of Western Altis (water areas included)
Just wanted to say I'm very much looking forward to this CDLC, good luck Rotators :)
altis including water is 30km, this one is 10km
I believe altis is around 24
you mean the landmass?
professional diagram worthy of pinning
damn, Picasso
Clocking-in at 270 km2
from the official arma page
kinda
ok so fact check so you got stuff right in the future:
ALTIS terrain dimensions are 30.72km x 30.72km = 943,7184 km2 (square km) out of that the above sea land mass is roughly 270km2 so Altis terrain has quite a bit of area under water.
It's 15km smaller than Sahrani :)
in case sahara is indeed 10 x 10 km it mounts up to 100km2 which would be a bit over 1/3 of altis land mass
There's also Nogova, which is exactly 100km2
We don't really know do we?
only the devs and beta testers would know
Yeah.
I would honestly love to see remasters/remakes of original arma maps, preferably all in one map
Like with Malden
Full size Chernarus+Utes+the rest of Chernarus+Takistan neighbor+somecountries that were kinda referenced once? They are all geographically close together
That was a joke, but Chernarus+Utes please lol
Exactly :)
Sahrani 2035
:))
Malden was probably done because they didn't have to screw with the cannon too much in order to have it fit in.
also for Argo
Canon isn't the most important thing in the world for Arma
Sahrani might be a bit of an issue though.
Oh, and yeah, for Argo.
IIRC Malden was because it was an anniversary
Oh now I remember, it was something one of the devs had been doing as a personal project and they were like "hey we can actually use that"
Will CSAT vehicles also have UN skins?
no csat vehicles for the UNA
they speak english/french, but we haven't specified the country of origin
Are you only doing one version of the XM8 or will all of its Varients be present?
our xms rifle has different setups (grenade launcher, shotgun, lmg, "normal")
Awesome I know the XM8 was built to be extremely modular in the field
Would love to see the sniper/PDW varients as well maybe down the road
Is the LMG varient using the Beta-C dual drum mag?
Oh wait this rifle is called the XMS
Is it based on the XM29?
no, it's a fictional variant of the xm8
it doesn't have any drum mag support due to the bullpup design. however, it comes with a new 75rnd magazine
I say this cause the XM29 was bullpup and was the successor iirc to the XM8
Had a built in airburst grenade launcher
And I dont think the XM8 was a bullpup
the xm8 wasn't. true the xm29 came later, but i think it's ugly as hell :p
we based our rifle on the xm8, because it was featured heavily in the a2 pmc expansion
it's basically a homage
And that's a good idea
is the xms in 6.5?
also honestly 10x10km is a fantastic size for a map
not every map needs to be a 420sq km monster
sometimes its OK for a map to be small and dense!
Smol is okay as long as its packed
And theres some terrian deformations so you cant kill stuff across the map
Arma 3 really did need a desert map so im hyped
Imo, I am a bit sad that this map will be so small. I've always wanted a sahara-esc map of this quality in arma 3 with the sanddunes and all, and I'm grateful for the people who made it. However, since it's a desert map that doesnt need as much asset placement as livonia, cherno, etc., I feel like the map could be a bit bigger with just more sand dunes and villages here and there added, maybe more up to at least 20x20 km
12x12, i think?
Apparently the size is a technical rather than creative choice
Bigger maps means the dunes won’t be able to have as much detail
God cant wait for a new engine for the next arma
REEEEEE- that’s one of my favorite guns!
Arma 2 PMC vibes anyone?
Yes….except we actually have a cool gun drone this time
Also: with CUP, we get the armed SUV too!
The XM8 is the successor to the XM29.
The XM29 was too heavy at the time, as well as some concerns over the lethality of the 20mm grenades (since they wanted it to be as lethal as a 40mm one in half the package, just army things...), so they planned to divide it into the rifle (XM8) and grenade launcher (XM25) components.
and once they had it all figured out they would mash them back together
It has a few new game modes
and it do have technicals
I think extraction would probably be the closest to what you're looking for
Hope it will be good, i love the setting
as a coop experience
We’ll see how that turns out
you around here?!
Yus, I now have a PC that can run arma 3 at more than 15FPS
Playing arma on 15fps is valid
As long as you can shoot a rocket youre all good in my book
uhh.. do this #perf_prof_branch ?
Unless you are playing poorly optimized scenarios, arma runs fairly well.
It ran questionably at best on my old dual core Athlon XII 250
It was "playable", don't get me wrong
but I only put in like 150 hours before going back to arma 2 for a while
Yeah no suprise there. A budget CPU that was 4 years old when Arma 3 was released.
Arma is, for what it does, fairly well optimized.
The problem is AI, the AI in Arma might be stupid but its well above what like 99% of games on the market have in terms of AI.
And that eats CPU like nothing else, so as soon as you get more then a handful AI in scenarios, performance goes down the drain with a weak CPU.
indeed, I used to bash the AI, but as time went on and I thought about it more I became more forgiving and even marvel at how it still works for most situations you put them in, either in a preset or dynamic situation
is saw this and all i could think was how much we need...
[steam store page link to a photo featured on the western sahara steam page]
https://cdn.cloudflare.steamstatic.com/steam/apps/1681170/ss_5197e8002e06171df4f5596c2acf36bd0a8ff186.1920x1080.jpg?t=1635330159
this:
[reddit link to a photo of a finnish xa-185 modified with a musti-recoilles rifle (Essentially a finnish spg9 in function)]
https://i.redd.it/b4cr6zznuoh21.jpg
also, the magazine on that galil is seriously SWOL
It does carry that amazing vibe that perhaps only Delta Force games ever managed to carry through the screen. 🤔
to be blunt i dont know what you're talking about, arma does not run well
this
it's acceptable performance if you place a bunch of restrictions but the game's suffering from 20 year old technical debt, everything runs on 1 core. it is what it is
the dayz engine is pretty great for this thankfully
plus you get scripting that isn't sqf
^
Arma 3 can run well, but I think it is a topic for a different chat. ( #hardware_vs_arma )
indeed
So since this is desert themed... Whats the chance we could get prowlers with wrapped up and deployable camo nets and maybe... 50cals without the useless sniper scope attatched to it? xD
as prowlers are an apex expansion asset, the chances are very low
uhhh... for the majority, yes. What, do you expect it to do Magic? Also, we can continue this discussion at #hardware_vs_arma if you want
Cant wait to try to armored Orca
Also theres been DLCs that added stuff for apex owners
I mean who doesnt own Apex at this point
I do feel the prowlers and jeeps would fit the desert theme so much more
An armored PMC version of the prowler would be sick
Will vehicles outside of the varients for the DLC get desert paint/camos?
there's a few selected vehicles for the sfia faction
Doubtful that you can throw on much armor without giving up the mobility that is the vehicle's raison d'etre... among official wheeled vehicles its closest analogue among official tracked vehicles would be the AWC Nyx, I believe, whose armor can be defeated by 12.7 mm rounds, much less RPGs or autocannon shells (HE included)
Just like little plates for small arms like the Orca is getting
So basically 'gun shield'-ing equivalents or slat cages?
Vaguely remembering that when it came to the 'general purpose forces' equivalent, the Army Ground Mobility Vehicle, one of the doctrine guys said that they'd be deliberately unarmed because otherwise commanders would get the wrong idea 😬
A lightly armoured Prowler variant would be pretty cool. The "Humvee" is a gap that's never quite been filled in vanilla and a Prowler with doors, a scopeless .50, and a roof would do it nicely. (And it'd be easier to do in Sahara if it was integrated like a standard DLC cough cough)
But, I'm not going to pester for it when we haven't even got the DLC yet.
We have the Raven vest, with this new gear, who wants to guess how long until a Raven PMC mod?
perfect, you turned a single bullet into a shotgun blast
Spalling is a thing and very dangerous
Okay bro obv its not rated for every round
would have been awesome to get as standard DLC, but at least the price and size are not large, so it at least wont be hard on the harddrive and whenever it updates it wont take to long
same
But ya ill take what I can get for sure, def hyped
indeed
raven vest was always a thing https://armedassault.fandom.com/wiki/Raven_Vest
i would actually throw a reasonable bet on it being a lot older than a lot of the other content in arma 3
Aegis already has Raven PMC
And y’all were saying “ahhh nobody want to have to download this bahhh”
I hope we get a full 2030's CDLC at some point, but seeing that this is the first major content drop regarding 2030's stuff that we've had since Contact, I'm super hyped.
I mean, that isn't the issue people are arguing about tho.
People are arguing that because of the file size and proximity to vanilla content they would rather have it added as a DLC to the base game (Apex style, or maybe Contact would be a better example), instead of how the cDLCs operate as separate content.
moving forward, I think that would be a good way to go
Just wish it was done for this one
One form of opposition I've seen for them doing that is that "If one team get's their CDLC added as actual DLC, then they'll all want it."
Yeah, but one of the teams asking for that when they know they haven't created a 2030's themed CDLC or they've made something with a file size as big as your mom is stupid. They should know better.
But W-Sahara? Small file size and it's set in 2036. They might as well just do it.
Don't worry, bullpup XM8 definitely more blessed than cursed
Still blursed
It's like how I doubt that Savage Games would ask to have S.O.G included with Arma 3's install because it's not themed around Vanilla and it's a big install.
Bis be bis
We'll see what happens, but if we want it to happen, then we've gotta make a point (Without being annoying that is).
We've gotta show interest.
Just think about it for a bit and you see why its not realistic. Lets say external developer makes a CDLC and is getting paid by the sales right. Now you incorporate it into the game and nobody has to pay for it, who pays the developer? and do the someone paying pay for the already sold some million copies?
Ah, but at the same time the exact same issue comes about even if it releases as a CDLC with a compat pack. The only difference being that the free content doesn't come with the base install.
so there is no problem then?
I've got no clue how behind the scenes payment would work. But I'm assuming Rotators would still be payed for every purchase of W-Sahara, right?
Besides that, no I don't see any reasonable problems.
But if you also think about it, more people would be exposed to the content if it was on disk. Not everyone is going to know about the compat pack, or download it.
It is very hard to try to convince units to use compat packs, even if you make it as simple as possible when designing missions. If you unit higher ups aren't willing to even try it, then the other people in all the groups who play arma more casually may not even be exposed to content they would otherwise enjoy
Massive install size and all, yeah no wonder trying to get a ton of people to install something worth 20gb isn't gonna happen normally.
But apparently Western Sahara is what, 7gb?
people are talking about incorporating it into vanilla as in if it were to be any other BI DLC
not for free of course.
just that it will stand by the BI DLC policy as opposed to the CDLC one
ala DLC content will be visible and working for anybody whether or not they own the DLC but they can't use any of the assets(except in passenger seat or with dlc watermarks) without the DLC, and they cannot access the terrain or the coop campaign
I know the Jets DLC isn't a CDLC, but it's a similar example.
BI sanctions another dev team to create a DLC, then it's released along side the other DLC.
tbf jets DLC I suppose got that pass because the CDLC policy wasn't established yet
It’s also kind of an unfair advantage to cdlc with 2035 theming
why even make a non 2035 cdlc anymore if it’s not gonna be included in the base game and advertised to vanilla players
every single player no matter game mode or anything will see the items with a buy now popup
kinda goes against the cdlc program to give special treatment and it would alter the paths of all future cdlc
after few 7gb non optional dlcs some people might complain too
never can please everyone
and like it’s been said, if people want to see and use the content, they will
the only reason to want it base game is you’re trying to force players to like it and use it
moreso that people want more vanilla-type assets to be easily accessible
if players don’t want to download 7 gb compatibility or purchase the dlc, it being force downloaded won’t satisfy them
And alternatively if players do want it, then you’ll see it used and have a player base more often
Not to mention “just 7 GB” would be tacked on to the already 18 GB of extra dlc arma 3 has
lots of players don’t own apex or contact and forcing them to always have it loaded hasn’t received tons of praise or popularity for that reason
The pop up thing is one of the most controversial changes from arma 2 to 3
I suppose you are correct in that regard, doesn't prevent my disappointment though.
You’re ignorant of every vanilla player ever
“Oh no! Not 25 gigs total for a game since 2013!!” It’s a live service title time for some live service
I’m sure you’re more accurate in saying that “every single vanilla player ever” wants to be forced to download content wether they want it or not
You say it like getting content to a deprived game is bad. I guarantee you, if you ask any vanilla player “Do you want the CDLC to be a normal DLC” everyone would answer yes
Vanilla is a different breed from unit play, you don’t just get more content.
I’m upset that all the dlcs aren’t optional
sometimes I just want to have installed exactly what I’m using
having things on hand is always very useful
“Bad opinion”
why don't they add an option to remove vanilla factions when your not using them then?
wouldn't that be sooo great
Have either you two ever played pub Zeus? Imagine limiting an already bleeding gamemode
Also a great thing about content when it's not mods but added to baseline arma is that it's usually very efficient and non-performance impacting.
So having it loaded is almost always a plus.
Exactly, giving options with minimal downsides
Dog I can fit the dlc updates on a flash drive, more storage isn’t hard
Except you want to not give people the option to have the dlc or not
Not really option friendly
But that’s the price of vanilla
More content actually requires content
So it’s not a downside
some players don’t want to buy any dlc, why keep blowing what they already enjoy with more dlc they won’t buy
make it optional
Every dlc is optional, you even said
oh no 1 more gigabyte because of marksman so sad
yea except what’s not optional, is having to always have weapons or vehicles downloaded
But being unable to use them
“My computer will LITERALLY EXPLODE”
—Biwwy, probably
or even uninterested in using them but they’ll always remain
You underestimate how much storage you likely have
almost every game has aspects of the game that you won't interact with, unlock or buy
7 gb of something I don’t want to use currently can be 7 gb of a mod I like
this is like saying 'remove every item that I don't want to get in Dark souls!'
Exactly, I wish I could remove scenarios in Space Engineers but I understand that is the price of content
Making it optional though will make the game less user friendly, as I would want to join a server but my game is going to say "Oh, you need to have x dlcs enabled to join this server!" despite not owning them
So it doesn’t bother me
A big deal about modern games is that you need to have it so you can just boot em up and play
having to restart the game, download extra content, etc. creates a bad user experience.
Exactly, modifying downloads of games is a fairly new concept
No it’s like saying have all the Skyrim expansions downloaded onto my pc so it can be advertised to me
Wether or not I want them
More like “I have to install all these GMod addons to join a server even though I’ll likely never use them, oh well, I wanna play imp rp”
yea well I can go and delete those addons later
Biwwy you’re the only person here having a hissy fit over so little space
This is more so
you were saying you should be able to 'just want to have installed exactly what I’m using', you're not using that one sword so why have it in the game?
Gmod addons for a server I’ll never play
My micro sd can store Arma
I don’t care tbh
Storage isn’t out of the question
It’s the principal
What principal
Today it’s 7gb of one cdlc




