#csla_iron_curtain
1 messages · Page 5 of 1
Dude just go outside and take a break before you get yourself banned.
May I DM?
I don't think the majority is americans of the A3 community... atleast I remember a stronger European presence and a lot of germans.
Dude just leave it. If we want to discuss it just DM. But it's not worth going at it
All the finest freshness is in the UAZ and the APCs
https://cdn.discordapp.com/attachments/237077887117819906/854760209205297192/unknown.png Once again, M1 comparison. I think it's unfair to call it a 1:1 copy
and he's gone
very nice
Over a video game especially
lmao
is that CUP?
RHS
Which is which LMAO - so RHS and CSLA look similar?
Alright, no more messages from me(
They are not the same tank edit: im wrong, both M1a1
Yeah the vehicles look mighty nice from what I saw a few hours ago. (And no.. I won't shit on EVERY vehicle in the CDLC just because a couple are arma 2 ports)
The tank didn't look like a port to me.
Though on the technical side there are some bugs to be fixed still (wheels get destroyed too quickly, helicopter rotors are invincible)
Two bullets to destroy the wheels, noticed that too lol
left is RHS, right is CSLA
Honestly my issue is less with vehicle textures and such and more-so sounds and what not.
The M1 from CSLA is the M1IP correct?
Luckily those can be fixed quickly
Yes
wouldn't be able to tell, which is kinda bad imo
when a paid DLC and free mod look almost identical lol
hey dude, spin the abrams turret
The CSLA Abrams reuses the T-100's sound but it's not even set-up properly...
I'd say the textures on CSLA as well as the extra addon stuff on the tank do differentiate it enough, personally
Right has hood on the back, as well as towing thing on the front, as well as an older configuration of the tank itself
And obv textures are very different
but in quality they are the same
And the T-72 reuses the Merkava's sounds even though the vanilla Leopard 2's audio is recorded from a real-life T-72...?
Strange choices...
I strongly disagree, at least in this case
Arguable - quality RHS is definitely better
yea they are the same type of vehicles, but rhs and cup cant offer the historical configurations
But again - they are different tanks
There’s a black hawk right?
Wait is it really the M1IP in the comparison photo
which are important to some people
No
blackhawk is kinda... meh.
Yeah even though the M1IP and M1A1 look very similar there still very different tanks
ok good thought i was going insane
Do you think the Blackhawk and mi8 are good?
these are both M1A1s
M1P has a dinky little gun, sec.
Only issue I noticed was that the M1IP has a remotely controlled gun
they're both comparable with other mods, which isn't a good thing.
Which I believe shouldn't be the case for the M1 and M1IP
The Blackhawk and Mi-17 uses the same sounds as each other.
they had turn-out commander guns
didn't someone grab the Mi-17 and put the RHS/CUP skin on it in a video and it's the same?
M1IP is a 105mm while M1A1 and further have the 120mm and separate armor packages
That’s disappointing
Why is the price so low compared to other cdlc?
So there Different slightly so that makes them good ?
Because at $25 the rating prob would've been single digits, mostly based on the lower quality at 7.5gb
less content, arguably (?) less quality in some instances
Lmao
No, them being different means there aren't any variants of this as good available anywhere
Yeah I would compare this with the CUP dev build over the RHS tanks
Also I'm not sure why the M60 and M2's rate of fire is the same as a Negev...
I’m going to buy it later when I’m done working but I just want to get a feel on opinions
I don't have CUP. Our unit uses RHS+3CB so that's all I can offer 
on what vehicle?
Use the compat data on the workshop.
I am just sad I saw Mi-24s, Su-25s, MiG-29s over the years on their development pages and more and none are in the game :/
Handheld or any vehicle with an M2 / M60.
"But they are in RHS, why add them"
I’m unfamiliar with that what is it?
@feral trellis #csla_iron_curtain message
Well I recommend downloading the dev build and looking at it
well on helis it might have made sense for it to be fast if it was a GAU-21 but idk
that’s weird
The M70 has 952 RPM
i received a refund for CSLA so for those of you who feel the need, try it
It should have 650 or smth
Oh I see thank you
Way to much
irl the M60's rate of fire is between 550-650, in CSLA it's closer to 900.
It's 952 exactly
Do you guys think this failed more than global mobilization?
Ah.
50% to high
But by keeping it you can find more stuff to complain about here. Dude, thats not a pro gamer move.
yikes
It's def nowhere as good as GM, but GM is the highest possible standard, so..
i put my money where my mouth is
is this the same model?
or the opposite im not sure
GloMo never failled, but I would say it's definitely lower in quality. But as t00t said, GM was on kind of a different level to begin with
That’s a good thought
That is the Arma 2 MLRS that is in the new dlc too now right?
I'll spawn it for you
What T00T said, both the CDLC and its Compatibility Data are only 7.5 GB in download size each versus a whopping 25+ GB each for GM and SOGPF
I think prairie fire is the top
o7
Yes, but doesn't look like that
I would be interested in seeing The A2 one vs the CSLA
A relatively sizeable model change and texture improvements
So there is an Abrams?
THAT DOESN'T MAKE ANY SCENE
https://cdn.discordapp.com/attachments/237077887117819906/854768570905919518/unknown.png I would rate this perfectly suitable
Two - M1IP and M1A1
I'd say only for mp stuff, anything else realy makes GM on the to I'd say.
isn't that the same vehicle?
#csla_iron_curtain message in case you missed it
so you agree but dont agree 
I have all the dlc but contact and now iron curtain
interesting
I don't know what you're talking about, I think i'ts best I don't respond to you
It's the same IRL vehicle, but I highly doubt this is the same model. And if it is, it's improved to the point where I can't tell. Lots of little things added
GM is too good for RV4, I hope BI takes notes for Arma 4 / Enfusion.
Same vehicle, yes
I will not be doing one, I don't think BI nor I would benefit from my blunt opinion
I loved GM, Contact and SOGPF
https://cdn.discordapp.com/attachments/237077887117819906/854768979692093480/unknown.png here's a rear shot to compare to the picture posted before
This is the most activity I’ve seen in this server
They wont, BI could care less about their community
I cannot make a video on CSLA in it's current state without probably burning some bridges
Every CDLC release does that)
Lol
I think it's still fair to raise awareness. But I would definitely appreciate it if you would apply more nuance than 90% of the steam reviews. You can go in with negative notions, but at least give it a fair shot
I was looking forward to this all day and week. The map is great, everything is just CUP in worse quality. Bohemia should makethis free
I really wonder if people have some secret version of CUP that I've never seen
Right
This is pretty much how to think about whether or not this CDLC is for you at this point
think people are generally referring to the dev build (?)
People just see CUP through rose colored glasses when comparing it to other stuff
Theyre comparing models in low quality😂
GM+CSLA seeeeeeeems nice
"They look the same!"
if this map is worth $10, the Chernarus 2020 map in CUP is worth $20 or Cham made by Temppa
This is Arma, a LOT of things are being seen through rose-colored glasses 🤣
DEV build doesn't change every asset, I only have the dev build
heavy case of fanboyism
Its not that, its just youre blinded by those CSLA studio financial deposits into your bank account to think objectively
Oh yes the ported map is worth $20
chernarus 2020 has 1/8th of the map missing (top right). It also doesn't come furnished.
Chernarus 2020 isn't that, it is a rework.
Of an existing map
i have GM and I love it with all my heart, SOGPF also, but this is just a cashgrab from fucking arma2
That is a hell of alot easier than making one from scratch
Does Cham come with a few dozen new objects?
Also why use CUPs Chernarus 2020 for 600 MBs
When you can use "Livonian building for cup" for 1 MB
Are there any other changes?
https://cdn.discordapp.com/attachments/237077887117819906/854770005585821716/unknown.png masterful camera clippage for more content viewage
The map itself IIRC mostly.
It uses GM stuff - however as it stands now, you cannot even spawn any new (from the CSLA cdlc) buildings bar a few military things from Arma 2 because "reduce clutter" per a dev
iirc Chernarus 2020 is 'take advantage of A3-specific engine changes' while the 'original' Chernarus in CUP Terrains - Maps didn't and couldn't without breaking mission compatibility
To be clear, I didn't place this, this comes with the map
they did say they would add it based on feedback, to be fair
CSLA uses GM on the map? Or did you mean smth else
No, Cham does
chernarus 2020 has a lot of new areas, its not just some replaced houses
Alright ,missunderstood
Didn't know, thanks for clarifying
though, again, it does have 1/8th of the map missing, which is kinda 
So it doesn't come with dozens of new objects then. You can't spawn them in editor but you can script them in. And hopefully they'll change that
Bro the bunker in the menu is higher quality than any of the shit ive seen CUP produce
Anyway, im off for now, just wish BI/CSLA would've listened to the testers more tbh
Chernarus 2020 was extended to DayZ SA's chernarus some monthes ago
have a good one, sherm
They did
They didn't
the one in dev is updated, and mostly full by now
BI never listens to their community. How is this not understood by now?
will be releasing sometime soon
o. I wasn't aware. Looking forward to it!
Starts making a list
They absolutely did hence why my complaints were fixed
I agree with their decision to not clutter the editor, but I think some of the things should've been made spawnable
If BI 'listened to the community' A3 would never have been released in the first place...
Definitely better than what ever the object screen with PF loaded is..
I do commend GM and CSLA for the emblem system, makes the vehicles cross compatible by default
But they should've found a middle ground, rather than go from one extreme to the other
emblem system? could you elaborate?
CSLA devs thought the testers were toxic, we warned them of "toxic" reviews, guess like Dedmen said "Told you so"
Based on what devs and the CEO have said... no, no it would not have.
I'd ignore him Chortles, he's an actual troll
In the editor you can change out the vehicle markings, GM has CSLA markings, and CSLA has east German markings
99*))
huh... I'll check this out. TIL.
Double click on the vics in the editor, theyre both all the way at the bottom of the list of options, otherwise GM has a vehicle styler in zeus
They listened. Everything I reported and have rechecked has been fixed so far
I say 'it would not have' because the people you had in mind wanted A2 🤷
Bruh, CSLA is higher quality than anything RHS ever produced.
yeah, they're kinda 

Tbh, I would have felt the same in one or two situations... IIRC one or two were a bit, well not nice, but that is debatable. But they did fix stuff and listend to us mostly.
I'm hoping a lot of the current issues for CSLA can be fixed soon, I do want it to succeed.
copy, shall try now
Not many I think, the UAZ and?
are you the banned guy on a second account?
RHS is A2 ports
Well when it released. IIRC models where replaced etc.
Incredibly improved and higher quality ports
imean
oh wow, that's awesome 
That you can't distinguish and see the difference from A2
~~produced ~~copied
there were arma 2 ports but they got reworked and upgraded
can anyone tell me where to find the start parameters for the dlc?
But 1/3-1/4 is still A2 ports I believe
I only know of the UAZ any maybe the blackhawk but not sure.
Not only that
They added a ridiculous amount of function
That exists literally nowhere else
We were being veeeeery civil, constructive and objective. Just giving feedback and kinda predicted what the Steam reviews would be like... we predicted right mostly
Mi-8, Mi-24, T-80, UAZ, BTR-60, and so on
RHS T-80 is from Arma 2s RHS mod, no?
Long range lights, wheel break system for helis, decals, openeble windows, their own damage models, and so on
Eh, RHS is a free mod. You don't have to pay for it. CSLA is a paid product.
Nobody questioning or talking about that
then why do you write about a mod on a csla channel?
Long range lights, wheel break system for helis, decals, openeble windows, their own damage models
how is this a ridiculous amount of new functions never seen before lmao
¯_(ツ)_/¯
I do agree that being a paid product puts you on a different level, and I do agree with a fair amount of the criticism. But not all.
"and so on"
This ^
yeah indeed you are
And reusing their own models from Arma 2 RHS mod isn't the same thing as reusing models from Arma 2 itself.
I'll just load DHI, RHS, and some cold war M16 mod with CSLA - and all of the issues are done while keeping all of the good parts of CSLA
Difference is in the products "perspective" I guess - people want the whole CSLA to be godtier, while I only care for the good parts
do you have any proof of this? Because that's a bit of a bold claim. but outside of that, I do not believe they can't do that, either. Though I must say it does put a bit of a damper on things.
Average ArmA player ^ kek
It's -mod=csla
You can find the Arma 2 RHS's mod page and see what assets they reused for yourself.
no offense but the onus is not on me to provide proof for a claim someone else made.
I did compare with both RHS and 3CB and posted pictures here and concluded that most of the things are better quality (vehicles). Most. Not all.
moderators can be pinged with @veteran_moderator
People seem to forget that there were alot of reused assets in SOG:PF aswell (mainly buildings) from both A2 and A3 vanilla, and Apex. Nobody complained then
Yes they did
guys can we calm down and talk like grownups?
When I bring this up I get called a troll and hater
I don't mind reused assets
I mind the double-standard
Okay?
Also if it's reused well - it's fine
there is a difference between reusing stuff as a remaster or remake than a simple refurbish making the stuff still looking the same
Wat? what did he do?
I can ctrl+F some messages I guess ,sec
let's just.. return to the topic at hand
Did they actually? I hardly saw anything but praise for that Cdlc hence my surprised Pikachu face
Criticism is rarely met well here or in the subreddit so honestly after the first couple of guys get piled on everyone else walks away because its just not worth the effort.
Depends on what type of criticism... some is fact some is not.
I see zero reason in doing anything but reviewing stuff on Steam nowadays, I have had enough of the abuse from the Arma community generally at this point.
Not intending to waste your time, only @'d you since you where already here giving warnings to somebody else too
Yeah. Saw plenty. Mostly on the GM discord
CSLA are not BI.
BI listened to the testers and postponed the CDLC for quite a while.
That's fair tbh. Can't blame you.
They will add you meant?
What? RHS has all those functions already. Wasn't talking about CSLA if you thought that, sry
I am just eating popcorn watching this derailing faster than an "end of the world" movie 😆
When I highlighted my doubts about this CDLC's models I was shouted down. It's normal that devs don't want to see flaws in their work. But now I see that I'm not the only one with the same kind of criticisms
Depending on which models, some are most definitely questionable at best
Through I doubt a model can be changed/replaced that easily, so it's likely they are here to stay
Reviews refreshed on Steam..
it's more of a matter of making it than replacing it
Wouldn't it in some part be BIs job to ensure the quality of the DLC they publish? Because it seems the delay did not solve the biggest issues.
I'm wondering, who chose the release date? Was it ČSLA devs, or did BI have any say in the matter?
Yeah thought about that too, currently writing something regarding that, lets hope it gets picked up by them if I've sended it.
Dedmen wrote that they postponed publishing of CSLA just because of testers feedback, not what devs have said
What was the biggest issue (that didn't get solved)?
From pictures it looked like there was a lot of improvements on some quality
Yes I guess so. I don't know whats going on there.
I lke the vehicle models. But my god after playing SOGPF the sounds are just plain bad
Well said question mate genuinely interested to know
Both working together
dedmen, how would you rate your chat experience today 
His facial expression is in his name lol
10/10 would always ban again
Well for one, helicopters mowing down whole forest without getting any damage was reported in the closed beta (by player in my unit, for all helicopter types)
but the issue is still there now.
How "big" that issue is VERY subjective. Every issue actually. Different people think of different things as important.
I c. Well, seeing the helicopters quality as a whole - it has a long list of things that could be improved
atleast imo
Couldn't BI I.e. maybe yourself help them fix it? If it's a matter of a simply cfg error or something like that related
in the severity vs frequency chart, that would at the very least be a medium issue, to be fair
Yeah I was really surprised to see that "bug" still existing after what... 8 months? Although my ticket was closed as "fixed"
Re: rotor blade bug
What is Bohemia's involvement?
Bohemia provides continuous feedback to the developers, assists with the Quality Assurance (testing) process, and offers legal, mastering, publishing, and promotional support.
If its taken them 8 months to not fix a bug what does that mean for new bugs
Testers were "toxic" 
who could we ask about how does the support actually look?
Community Manager is handling community things. Nillers or LeClair
I think maybe for future cdlc bohemia themselves play the game and then determine yep it's ready for release
Devs of CDLC projects maybe
I hope that they'll listen and take feedback like the GM team in the future, both the last CDLCs definitely could learn that from GM
I wrote a message already, just have to compare both answers
They probably can't say much cuz NDA
Since they took feedback better than any place I can think of
hm probably
To start with, there's quite a few bugs in there that you'd think would have been found like the selection of the M16A2 Carbine with the M203 to CTD for example. Then and this has already been brought up a lot and is my opinion on it, but a DLC even made by a third party group that's been years in development should not be using this many ported assets for the majority of the uniforms, weapons and vehicles. A handful of good quality original assets and a high quality map does not make up for that in my eyes as a paid product.
Yeah the 203 crash is unacceptable lmao. It crashes without even loading SOG through too
That doesn't make it much better
Indeed
If you're talking about Virtual Arsenal, I didn't get that CTD
one thing I'm wondering, how different are some of the vehicle assets from the ones the CSLA made for the A2 mod back in 2010
I did, saw atleast 3 more people here too
and two of my friends got it
so 6 people total I know of for sure
There are some other issues that are so ??? how they made it in. The 952 RPM M60 for example, 203 crash, 2 shots to kill a wheel, etc
A handful of good quality original assets and a high quality map does not make up for that in my eyes as a paid product.
I can get behind this to some extent, though I do believe that between having none of the ported content and having the ported content on top of it, I'd choose the latter.
But that doesn't change that it should NOT have been published in this state.
Testers said this
Can confirm the M203 CTD, Arsenal, Editor and I assume it's why the showcase also CTDed the game. Both with SOG:PF loaded and nothing but CSLA loaded.
Which is why it got pushed back almost a year, as Dedmen said...
Well, testers said this over a year ago I assume? They had a year to fix it, and still didn't
And the Devs didn't fix it
8 months ago right?
That I do agree with. I think there are major flaws that should have been taken care of. I don't agree with the steam reviews in their entirety, but I do think it is mixed at best, especially if we ignore the map.
Which is very disappointing tbh
We never got a 2nd test so yeah lmao
Why and how did the dlc become so bad?
Testers also requested a second beta after the issues are fixed.
But didn't get that, though that was BI's decision, on the other hand though.. CSLA team said they fixed all the things and are ready for release..
Though then again.. they also said that before the first closed beta
Declared fixed
Oof on BI, but I doubt we can know their reasons & ways
Time probably
Still, saying something is fixed when it isn't is yuk
'I read some of the comments last night about "toxicity" -- Everyone here just wants the best for BI, the CSLA devs and the A3 community as a whole. Unlike the people here, the "masses" aren't going to be too kind and hold back if they find anything they don't like.'
From Oct 2020 from me
I doubt it's time, they delayed it by a year, and just released SOGPF, probably could delay more. Atleast makes sense
Maybe they couldn't delay it because of something else coming up
BI and CSLA need to own up this is a bad release and not blame anything else but themselves
Maybe it was fixed and indeed tested. But after that something went wrong that broke it again, or reverted the fix. And it wasn't tested again
Was going to say that. Have had that happen many times to me
"Toxicity" is any form of against the grain criticism by Western cultures current standards. So what do you expect? CSLA Studios has been working on this for over 10 years basically, and they release this? Its just to criticize them.
True, but something as big as selecting a weapon crashing the game is hard to miss @ dedmen
As a sidenote I'd like to mention that I personally cant repro the treecutting heli bug, but I also havent tried following the exact repro steps yet
For 10 years??
CSLA has been a thing since A2...
just take heli, fly into tree. Atleast I think thats all @fading snow
I just did
Yeah I tried that and the heli died just fine for me (after the normal arma behaviour of taking down 1-3 trees with normal collision)
How long have they been officially working on the CSLA cdlc?
I and others warned them of the current review situation
Since way before that
Earlier IIRC.... ofp, but the Arma 3 version I think only started work as A3 released or later.
Over 4 years I think. Which was essentially how long PF was in dev lol.
The major problem was announcing CSLA before the beta. It puts both BI and CSLA team on constant pressure not to push the release further out
GM had no beta, CSLA had the beta too late because the DLC was though to be done and BI trusted the developers without verifying by themselves, SOGPF did it exactly right.
BI is learning from mistakes.
tbh - I prefer the helis being invincible to dying to a single tree-branch. RHS did the same with their A-10 and Su-25, since I doubt there is a way to make it "reasonably tanky"
So if it's either that or instadeath by bushes - former is better
yeah i agree. But.. mowing down a whole forest by just flying into the trees? no
BI and CSLA not listening is endemic to BI and modders.
I mean, its gonna be a hell of a job, but this can be still made great.
I'm not worried. I assume most bugs will be taken care off quickly and pushed as a hotfix.
I agree but I seriously doubt CSLA studios has any plans to continue dev.
How so?
i dont see the connection... To me (im not in any of this) it looks like BI trusted the assessment of the cDLC team, and the cDLC team has a different definition of "done and tested" than many other people
Problem is, you already got the negative reviews, people probably won't notice the fixes as they've already finished with the CDLC
They have stated they plan to do that
My concern is this was ward off other devs/modders looking to touch the time period
looks at GM
I still haven't bought the dlc yet. Reading the reviews here. Repetitively, most people are saying it's 'an Arma 2 port'. 4 years seems to be too long for a studio to create it
This ^
GM example 101
And GM had even less issues
They created channels for wishlist etc, ofc they're going to keep developing
alot less
Why would anyone do that.
Wouldn't modders want to do it even more now? now that they already have a fitting terrain, and content where they can say "look this is better, and also extends the universe further"
Red hammer studios and CUP seems to have done a better work than the csla studio (not criticism, just comparison)
yup
That is a fact
RHS has done better mod than any CDLC ever will
They have been doing it since.. OPF? Arma 1?
SOG set the bar too high for any CDLC after it! If CSLA was released before SOG its flaws and "just a mod" feeling would have been far less noticeable.
GM gets pretty close quality wise
Not sure, but I think almost 20 years, if not 20 already
and even if a CDLC is somehow better the CDLC is paid
True, very close - but not quantity
I completely agree... sog did set the bar too high
Many mods come close to RHS with quality, some even surpass, but quality and quantity is basically never
sog is not this heaven sent DLC that everyone keeps saying though
While CTDs in a DLC are indeed inacceptable, the large number of ported models and mid-quality assets should come as no surprise to anyone. It was obvious when the first screenshots surfaced and hasn’t changed significantly since then.
True but GM's also only been out since 2019 compared to RHS
GM set that bar imo.
It is a criticism and is right to criticize. It's the way to improve. There's difference between a healthy criticism and just complaint without reason
GM set the bar high, not pF
i remember the first thing i saw people say when this dlc was revealed was “isnt that the CUP insert vehicle”
GM wasn't 80% assets that CUP, Project Opfor or 3CB factions had already ported in higher quality. I legitimately feel cheated. I bought GM at release and thought Hey this looks good and is pretty wonky but once it gets some mod compatabilities and updates I'll use it. I don't think that this time. I'm not trying to start a flame-war here, but I am legitimately curious as to how Bohemia aproved this.
So has CSLA
Okay.. if its healthy criticism... then I am criticising
But it is on par and even better than most official DLCs, Only Apex perhaps but still all the game modes, coop and UI elements that SOG bring are miles ahead of any other DLC/CDLC
I doubt as actively
But I don't know, so won't comment more that doubts
How big is the Csla studio? In terms of No. Of employees
SOG is just far better than unsung that’s why it’s so loved
6-8 somebody said
6-8 IIRC, could be more or less.
since there hasn’t been anything good or new for vietnam games in years
(I thought it was only 3 for some reason)
the cDLC Team decides on what it does. BI gives a green light. At the end of the day, the cDLC team has all the risk (monetary)
(Maybe because GM originally had only 3)
2, afaik
No 3 originally
With the bugs and texture quality issues of some uniforms it disappointing to say the least
Nope, Maverick (Who also worked on it) IIRC was also onbord but left because of live issues IIRC.
Even though some of SOG's assets were a bit on the lower quality end the DLC as a whole was a very well rounded experience with extreme attention to detail and a fun, and respectful to the history campaign/missions
every CDLC missions so far seem very arcadey
After all,The creator was a former lead member in the unsung mod
Not to mention JSRS built in for the eargasmic gun sounds
Honestly SOG to me is the best DLC for Arma since Operation Arrowhead.
I strongly believe that if BI approved this release this early and in this state then there must be a good reason for it... since they probably knew by now the kind of reviews it would get...
"Extreme attention to detail" is just a big no, sorry
When I refer to extreme attention to detail I am not referring to the models
I was thinking that this could be due to BI telling CSLA studios that A4 is close, and if they awant their product to actually ever be relased and have a life span in A3, they need to push it out now.
Through we might be referring to different things
Yeah, figured)
SOG<Apex
The CDLC is such a joke. Don't buy.
Yeah, some cash grab is better than no cash grab... since after A4 is announced pretty much everyone will start saving for it....
I refunded it after 30 mins xd
SOG isn't great, but it's def better than Apex
Thats an interesting idea, maybe not Arma4 but something more reforged.
Any CDLC is better than Apex
Tanoa and old man is awesome
Tanoa aka 0.1 frames
Are you seriously saying SOG isnt "great"?? How?
shit pc moment
tanoa aint that bad
Obviously... Apex is done by the 1000s of employees at BI. SOG is done by a smaller studio
A 1k person community with a unanimous agreement moment
Even God PCs shit bricks in Georgetown man
On a side note: GM has no ported models at all. They have some stuff that was done before in ArmA (BMP, BRDM, UAZ) but all the models are new ones, not ports.
In terms of content no other DLC can compete with Apex... it is just statistics backing that claim up
1000s?
not 1000’s lol
i had missions where i became sick after having so low fps for so long 😄
About a 1000 ma bad
Maybe referring to different count of content, but I don't know what Apex has added?
Some guns, some vics, and a map
Though I might be missing things
MP campaign
Bohemia using all those abducted by the Contact awiens I guess 😉
GM was okay to good, there wasn't any bar set yet.
SOG was IMO good, even though no SP campaign. But the MP missions with close friends was the best time I have had in Arma after 3500hrs in this game.
This DLC is a okay mod that you have to pay 11-15€s for. AND NEARLY EVERYTHING IS FROM ARMA 2.
And I've heard that the campaign is really bad as well.
If you don't even know what it adds how can you say that "it is the worst DLC"?
Thats what I mean by different content, since I don't care for campaigns/missions
I didn't say it's the worst DLC
I said it comes nowhere close to any of the 3 CDLCs
Campaign that doesnt exist in CSLA
Can we just let the GM devs fix this thing xD
I saw 10 missions
The ProTec looks so bad. CUP one is way better.
Are 5 of them not "full fledged missions"?
BI jumping in would do a better job
Don't think you can save it.
I wonder if the CSLA devs still think the testers were "toxic" 
I disagree but I wouldn't mind that solution either
Kinda have to remake the whole mod.
Apparently not thats what I heard
When I meant better job.. I meant better then what csla studio had put out, not gm studio
16% positive reviews on steam lol
Man, this bad reviews count is rising pretty quick - is it really THAT bad
Yes
yes
unfortunately, yes
no
yes it is
you won't have any fun and entertainment from the whole mod - you have to choose on of its part and forget about others
Most of the stuff is ported from Arma 2 and on free mod level of quality.
It is as bad as you want it to be, download the free version and decide yourself instead of listening to reviews
shit it's so bad I'm refering to it as a mod mistakenly
lol
Like people do to GM and PF?
roles of the toung better tbh
"Mod" as a word vs 4 awkward letters
I would be willing to support this CDLC if BI stated that all the ported A2 content (Including buildings of course) would make it into Vanilla in one year just like they did with the Art of War DLC. That would seem fair and my investment would be aiding the whole community and not just the very small player base that bought the CDLC. Besides the A2 ported content would probably no greater than 4 GB
I hear the map is great
it is okay
It is
It is non-arguably their strongest point
Yeah
That is where they put the most love into
Looks cool but most assets are from arma 2
their only point xd
so you can buy the cdlc and force yourself to think you bought a great map
yes
According to you, not according to all
also
Even assets that were remade for Livonia are straight Arma 2 quality.
I really hoped that the next creator dlc would be something like dessert conflict, like arrow head but with a touch of futuristic gear.(like the USP gear n all) but instead we got this... smh. Hope the next is better
Wouldn't be the first
Honestly, don't buy it and if you want to use the map or other assets for screenshot art just use the free version
i love the civilian cars and their interiors. Shame they didnt animate it properly like GM and SOGPF did
I was about to refund the cdlc but i thought hey, I can make some cool screenshots on it with GM stuff 😄
"SOGPF" "civilian cars"
right? livonia comes to mind - looks great, runs like a burning dumpster
I lowkey hope somebody makes a free faction mod remaking the DLC assets with free CUP version xd
The only car I need is the da baby car
Please show those well animated civilian cars from SOGPF ))
my bad, for SOGPF i meant the jeeps and trucks
The animations are definitely missing in CLSA
no honda civic 1999 paid mod dlc? why even bother...
military sim
yO tHiS cIvViE cAr LoOkIn FiNe MaN
Luckely, that is one of the things that can be fixed
What USA thought about going to war against Honda's and Toyotas)))
hey i like my old ass easter block cars thank you very much, i remember my grandfaters trabant to this day
the CSLA CDLC breaks the main screen, all tiles are gone https://prnt.sc/15mkpdc
Actually, I bought GM for the map, because reviews were rather mixed. But then I found that it's not bad at all and that I like it a lot. So I wonder ...
Doesn't "break", thats on purpose
that's dumb AF, fix it please
Don't like it, but it doesn't remove any functions
its intentional
even some mods do that
Still prefer the regular screen
why would you have those boxes in the center
with SOG it's different, it gets a whole different vibe. but this is just dumb
who uses the boxes anyway?
we use the tiles for quick access to our servers and now we can't
A whole different wibe while breaking many options, slowing down everything, and not supporting mods
Why though, there is no special menu or so, its just blank.
This is the prime example of "Bash CSLA, PF is good through"
how does it break mod
I agree with that too, but at least it's more than just to see some pretty background picture
you can see how cool is the map even before accessing it
Ace arsenal isn't accessible
No its just a low effort DLC my friend.
And low cost
Perhaps we should criticize how CDLC get handled period. Whether you like the content or not, splitting Arma like this isn’t good
Alright you know what
This entire conversation is fucking pointless
"low" it's few bucks cheaper comparing to other cdlcs
SOG PF has an excessive amount of A2 assets, but no one is complaining about that! GM had zero but people still cried "paid mods paid mods!"
But compared to free mods its a lot.
I just want the home screen fixed tbh,
On the Steam Discussion section: "BI give us more reasons to BUY the CSLA IRON COURTAIN CDLC!" https://steamcommunity.com/app/107410/discussions/0/3069747601654675626/
Unlike PF through - CSLA and GM don't have anything equivalent that can be used instead of them
Mentioning that gets you attacked, be careful
so it's cheaper to make us like the garbage work we received?
because it’s vietnam
I did )) The city parts of the map look horrid. But jungle is cool.
Wouldn't call it garbage work
did you even read the SOGPF channel or discord?
You know, Chernarus in a2 is based on Czechoslovakia.
i suppose not if you state such opinion
No
a few hours later and it looks I wasn't alone to complain about the asset origin. 
yes
Every second since CSLA released it has been an excessive torrent of "paid mods paid mods a2 reeeee"
They where sileneced and thrown away almost instantly
no they weren't
SOGPF I saw, some like 5-10 people harp on that while hundreds more were 'woooow vietnam so cool ahhahha"
What did they write there?
I doubt you've made a mod or model ever, so it's easy to call CSLA "garbage work", even through a lot of the quality is very high, and definitely had alot of effort put into it
CSLA, I see almost nothing but complains complains complains
then you doubt wrong
Can't we just appreciate the developers, for their hard work?
¯_(ツ)_/¯
If in your opinion some bad things make everything bad - then we just have different views, so nothing more can be said
also you can keep the ad personam for yourself
The problem in SOGPF was only in the city parts of the map as far as I know. But this DLC is like 80% Arma 2.
16% approval on steam. 'nuff said
if they give that for free then we could
Do any of the CDLCs have that? The Vietnames don't speak Vietnames in SOGPF. Do the Germans in GM speak German?
They do actually
Yes, Germans speak German.
Not meant as an insult, if that is what you meant
GM devs recorded every line
Yes, a total of 9 different german voices exist in GM. 🙂
Mond low key sitting here for all the GM praise)
TBH, they handeld the MP part much better though compared to GM or now CSLA.
Okay. That doesn't surprise me knowing you two but I couldn't remember 😁
if we get a WW2 cdlc then it will get same positive response as SOGPF
because the mods for both are awful
it's not only about fanboying both settings
I just know that SOGPF doesn't
There were zero mods for cold war germany before GM
You'll always find people who dislike something.
But calling a DLC, with 80+% rating and barely any negative feedback after release, garbage is... highly dishonest at minimum
CWRIII?
you mean when, not if
RHS, CUP? Has been brought up in this channel several times even today
that came out after gm
oh, my bad then
It doesn't
There's also none of Czechoslovakia (except for one that's GM-based)
On the map there is a very large amount of a2/a1/ofp whatever assets, and there are a number of mistakes with other assets (such as chinese type 56 rifle having russian fire selector)
Or serbian ammunition crates
I came here for an honest discussion about Iron Curtain, not this shit show. 🙁
When it comes to the map, it does. When it comes to units, weapons and vehicles, it definitely doesn't.
Unsung had a excessive amount of Arma 1 ports, and from the unsung arma 2 mod.
So they set out to fix that with SOGPF, which has some models that date back but not to the extent where people really notice. Especially not those who dont know what to look for, which is a win.
It will die down eventually
Are the buildings on the map really A2? not livonia (which somewhat is A2.. I guess?)?
I called tanoa laggy, not the DLC garbage. I said apex isn't close to the CDLC, and provided reasons for why
if the quality is significantly better graphically (because people care way more about graphics than anything else) - yes.
If not - only if there is much more content or unique stuff not already available
arma 1 doors, hospital model from a2, serbian a2 ammunition crates, i can find a few more if i load it up right now
The hotel from Chernarus without the red star sign and a coat of paint is there. Many of the vanilla A3 greek houses are there, Apex buildings are there but "Vietnamized" with Vietnamese signs etc. There's also very cool custom buildings tho
And are a few buildings on a huge terrain really that relevant?
They are just the sprinkles on your bucket full of icecream
RHS and CUP don't have many of CSLAs and GMs vics, and some they do but in way worse quality. Some in better
(He was talking about S.O.G IIRC)
The message he replied to was about apex, so idk
Yes, quite a few from OA not A2 but that's about the same. Also many map assets, objects etc.
base arma has a few A2 assets does it not
if you're talking about CSLA, there are some but definitelly not all and also not most.
idk using older assets isn’t that bad
That's the thing, it's not really that relevant at all. And that's what i wanted to point out, as I never saw anything at this magnitude in regards to complaints related to SOG reusing assets.
He is talking about S.O.G PFs map.
o
no SOGPF.
CSLA has really few ported buildings if I saw it right
Using older assets isn't bad at all, especially when done well
personally not a fan of the towns in SOGPF because the assets look really cobbled together - in terms of quality, but also architectural style. I have no reference or knowledge how the actual place looks/looked IRL though
yeah, fire station from A2 and a few others, but it's minor
The vics - csla did well, the weapons and gear - almost completely not
I saw 3 or 4, maybe 5 people on about it, drowned out by torrents of 'haha vietnam' and praise
the two house embassy))
All these "Arma 2 assets" complains would stop immediately if BI announced that those will make it into vanilla A3 just like it does with its official DLCs... that would end this and the bad reviews because of that.
CSLA discussion since release has been an ABSOLUTE UNENDING SHITSHOW
that just proves that people dont care about buildings when assessing "value" ... everything is about vehicles, weapons, and soldier barbies
Why would they ever do that?
And no, they wouldn't stopn
which is what people interact with most
I can testify on that part. The towns/cities don't look amazing. Not bad, but not amazing
well you can't recreate cities 1:1 in Arma 3
TBH, I don't really care in regards to SOG:PF. I bought it for the VC/NVA units and the weapons and some vehicles. If it is mostly ported stuff like CSLA seems to be, I don't buy it. That simple.
in urban fights, you arguably interact with buildings more than with anything else 😛
like i said, anything vietnam that is better than unsung at all will be praised forever
You can stop, people have complaints with their purchase and so long as they spent money they have the right to complain
That would be great
The map is godlike but most people don't care to consider it instead attack the whole CDLC instead
Because those are not new assets and are the reason why players are complaining that CSLA is just a mod...
Yeah I don't see why its relevant.
Even if you didn't port them, what would you do better? higher poly buildings? Not needed at all.
Better fitting the terrain? slap a different texture on it. done.
They are just used as fillter, whereas the important parts that matter are newly made buildings (SOGPF)
Or do you prefer a DLC to cost 5-10€ more and take a year or two longer to develop just to have newly made buildings that aren't any better in gameplay than just reusing old ones
Not new assets to what? They are new to Arma 3
bro...
Mods have ported all the A2 assets to A3 already! Do we have to minusculely explain everything to you?
correct, but CSLA does what I haven't really seen from other maps. There are actual back alleys and small, narrow roads, etc. It feels like actual towns with character, not buildings randomly sprinkled around, if that makes sense
i bought arma 2, why would i buy it again with a couple new vehicles
A couple?
That's not their problem. They need to sell the base game and dlcs, not base game and mods
like 4 with some other variants
Yes. That atleast I prefer the map of GM and its buildings. Because I think some of the re textures of S.O.G still don't fit compleaty. I prefer it also, when I can enter all the buildings (not sure if you can do that with S.O.G)
Not saying its right, but it shouldn't be hard to see from their perspective
Question, what's the go with the CSLA RPG being the same as Apex? I was under the assumption CDLC were not allowed to use premium assets
i would say something like 45 out of the 53 vehicles are new
redoing the exact same building - certainly not worth it. But the lack of building variety is imo a real weakness. How many times have we been in the same A3 greek houses 1 to 3 that just have the same color, entries, layout etc.
I referred to the "two building compound" somebody mentioned before. Nobody should expect a kilometers-wide compounds in game which have never had any real-size buildings
o
Indeed!
Def yes, would prefer that
nobody wants to pay for it though...
i mean vehicles that aren’t in quality mods already
even the CSLA one. is there ANY BUILDING that has a WC?
no mod has 105mm abrams
no mod has CUCV
no mod has M60-armed HMMWV
p sure I saw some, but I'd have to check again
I don't think anyone expects a properly made kitchen. But it's nice to walk into a room and not be greeted by the deep, never-ending void of doom
Arma it's a military simluator where everybody shits near roads
But selling mods is exactly what they are doing with CSLA... or BI is earning no money from these CDLCs sales?
does furniture even exist in the arma universe
No it is not
there is a TABLE
and a chair
https://cdn.discordapp.com/attachments/237077887117819906/854770005585821716/unknown.png took this earlier. This (as far as arma and its poor optimization goes) is pretty good
hardly new
It is when the content doesn’t affect vanilla in any way, requires a different state to launch in, and runs differently

Because you have it then all in one sandbox
No one cares about furniture props, it is not an ikea sim.
CUP already does that
it was abducted by alients
Iran stole all the tables and chairs. They are very rare and expensive. Old guy from old man tanoa mission had some furniture :P.
So GM is a mod?
Yes
yes that is a confirmed part of the lore, isnt there a newspaper ingame that says that
no, only on middle eastern maps with CUP buildings
They’re paid mods
How did this get approved to be released as cLDC? Im genuinly curious as to how no one caught / didnt care enough to throughly check this. And BI is ok with this representation attached to their name?
other than that there is no such thing
I don't know that, but that is a different point.
cDLC is a mod as it's not official neither does contain anything cut from original game
GM has like 20% ported content while CSLA has like 80%... that is closer than a mod than GM
I lowkey wish that was actual lore
the arma universe is locked in perpetual warfare because people do not want to go home to their empty homes.
BI doesn't have a proper insight to that. They just have reports and are forced to trust developers
community upgrade project ports basically everything from A1 and A2
GM hasn't any ported content IIRC... at least I do not know from where they should have it...
Houses arent empty when they’re full of rubble
trees 
ported from what?
Arma 2
wtf?
They didn't port anything from A2 IIRC.
Yeah, unfortunately not the campaigns. And yes: I'm a big fan of CUP
being a real estate agent must be hell in arma - some buildings you just straight up cant enter...
Yeah pretty sure everything in GM is brand new
thats fake estate then
sounds pretty much like real life
If GM didn't even port 1% of its assets from Arma 2 then it proves my point even further... that GM is a true CDLC and not just a mod mascarading as a CDLC like other CDLCs
there is no definition of cDLC
so csla is crap in other words?
i mean cdlc is a mod with official main game developer assistance
so there's no mascarade
GM>all CDLC
it's "mixed". But it mostly depends on whether the map sells you on it or not. If not, then.. not.
WTF? OF course there is! That is why BI set the minimum requirements for it!
assistance as in maybe marketing, hosting, ... not actual development
does csla have any missions and/or campaigns included?
and marketing as in "here is a tweet"
Also that ^
10 SP mission and a few MP mission too, 17 in total with variation (IIRC)
Think GM devs said that BI didn't really help that much
Missions yes. No campaign
“Creator DLC is brand new additional content for Arma 3, which is made by third-party developers, and published by Bohemia Interactive. Our goal with Creator DLC is to provide more original quality content to players, create an opportunity for outside talent to earn a financial reward, while also making it possible for Bohemia to invest more into the Arma series' long-term future.”
that’s what CDLC are
idk maybe i dont understand but if you dont like the cdlc why not just either a) not buy it b) refund it
That is the DEFINITION! 👏
I meant the "true cDLC" words
retexture or remaster of a reused model is still a original quality content
all the CDLC are true CDLC lol
The loose outline is that it's something that wouldn't have otherwise been possible, which definitely can be said for SOG, as well GM. However, I would also add CSLA's map to that. The rest 
“true CDLC” basically means nothing
that GM is a true CDLC and not just a mod mascarading as a CDLC like other CDLCs
that's what I'm referring to
ah
SOG wasn't a mod lol
Unsung
And the price points were all different
True cDLC feature content that is not just ported from other games like Arma 2
There wasn't overlap between sig and unsung except one or ywo devs
.
Or at least the higher % is trully new
It doesn't state that as a requirement
BI might not approve of such as CDLC
But that isn't written anywhere, right?
that would include tons of mods, too
"A mod isn't a true mod if it's just retextures/animations/reconfigs/new sounds/etc, it has to have new models"
It is written in literally in 50% + of the current CSLA reviews in steam!
I don't care about reviews of people spamming the steam page
This defines a CDLC
Mods are free, this is paid!
Not useless reviews
You should care!
the amount of money and artist time put into the SOG clearly makes it NOT a mod you would get in any way. If you dont think its price is justified - fine. But dont pretend that a mod with the art quality of SOG would exist with any high amount of propability
you pay for a mod that is supported by BI.
not "just" a mod
how that support looks, you can see
but it doesn't change anything
I am not saying they are completely the same
My conversation a few weeks ago in create_dlc_discussion about RHS and its application to become CDLC is interesting, the requirement was never not previously a mod but that it had to gain game modes and such. CDLC absolutely can repurpose existing mods, even remove them and expand their scope as far as I can tell.
I pointed out that SOG existed as a mod before it released as much as CSLA does
Some of these CDLC were previously announced in the forums IIRC and then applied to become CDLC and then disappeared.
The steam workshop exists to give accessibility to everyone so people can crrate for games. CDLC spit in mod’s faces
CSLA was never released and it's own thing, and SOG was just Unsung. Yes, lot's of things in SOG are incredibly higher quality than Unsung, but they are still related
CDLC absolutely can repurpose existing mods, even remove them and expand their scope as far as I can tell.
no they can't.
about RHS and its application to become CDLC
Afaik RHS never applied to become a CDLC
The released SOG content was never released as a mod, while most of the CSLA content is part of CUP already! That is the HUGE difference!
only reason RHS is not a cDLC since way back when is due to cDLC concept not existing way back when... In terms of amount of content and quality it hits all the marks
Nothing in CSLA is in CUP
doubt there will be a free RHS mod for Arma 4.
They might have very similar things, but it's not the same content
no they can't.
wait, really? Would you expand on that? I'm genuinely curious now
Same way as nothing in CUP is in A2, as they have changed and edited what they added into CUP
Modding isn't ctrl+c - ctrl+v, like some people like to believe
they won't make one from scratch, I'm sure about that
Yeah they added a brighter texture and changed its config minimally, hell lots of work and love went into that
Same origins is what they mean. Too many people omit that though
remove 4 words))
"doubt there will be a Arma 4."
but it's not CUP, it's previous Arma.
Can't take free mods and incorporate them into DLC, or turn content that was previously available for free into paid content
Interesting, I didn't know. Thanks for the explanation, think it's a good thing, fundamentally (the rule, I mean)
Most mods are from the same originl, and 2/3 CDLCs are from the same origin.
At what point will people complaing "you used the same code, you are reselling old code!!"
(Not saying this towards you dedmen, just in general)
Yeah the steam reviews seem pretty misplaced. People keep parroting that there are A2 ports, and no on mentions the difference in price point, or for that matter the difference in quality. I think some people have rosy memory when it comes to a2 textures.
this
you dont need to make from scratch to make a better version of something. Models can be upped in poly count, textures rendered in better resolutions. Details can be added. I'm sure most of the more recent models are made with modern pipelines, so artists already have 4k or even 8k textures sitting on their hdd, but its all squashed down to "Arma level
also this
Never. There are always people.
Even in SOGPF tons of people said things are A2 ports, or came from Unsung. When infact they were made from scratch.
So even if "ported old content" isn't even there, people will still complain about it being there without even checking their facts.
also, none of this has anything to do with csla
Exactly @wary mauvemen
Through not everything in PF is made from scratch, unless in your definition everything in CSLA is made from scratch too
lmao this dlc is $15. the map alone makes up most of that cost. This is, in my opinion, better than Jets or Tanks in terms of content provided for cost.
definition for "ITS A COPY/PORT" in public eye: anything that looks even remotely similar to anything that already has been seen once somewhere else
It is really disappointing for the csLa mods tbh, it looks like they're getting treated the same way theGM devs were when it came out
People had unreasonable expectations and bandwagonned to do negative reviews
to be fair, the motorbike is a good example, though. It is literally the same visually
Mods should read "devs"
I thought it was 10$ now while on sale?
yeah but base price
I wonder what the price will be on sale, GM was 7 bucks..
$15 for a map 
12 Euros base price here. Gotta love inflation
and another 5 GBs of content
yeah vs $15 for two (2) planes
im not trying to defend that, its just a general observation. And its not just limited to arma/mods discussions. It applies to everything.
sherm pls
theres literally a strichtarn uniform mod in the workshop and you can fill the rest in with rhs or cup
bruh
Assuming similar price change, CSLA would be 3-4$ on sale
People say its bad and they don't want to pay for A2 ports.. But... Do you ACTUALLY pay for that? considering how much cheaper this CDLC is, the price was adjusted accordingly.
You pay for the work done by the devs.
Not for every asset (yes that vehicle might've at one point been in A2 and has since been polished and got tons of work poured into it by the devs)
Difference is that we don’t get their effort, we get the product
honestly, tbf rage aside the reason creator dlcs are not as popular as it is is because of the fucking dlc policy, everyone has to have it or no one does, or, 20 gb download for shit we’d already have
Cool
thats not a hit on this creator dlc
That is how all mods work
This is why base game does it much better, you can use these things but you get ads
Everybody has to have them, otherwise how do you play on the same server?
7,5 gigs this time only.
true
I agree on that front.
The leftover bugs and quality issues are bad.
But having some content that was once in its life in A2 isn't the major problem IMO, but that is what the majority of people complain about.
+++
but the strichtarn mod i mentioned is like 500 mb? rhs and cup weapons and units are already installed
so whats the point?
It's the issues in some quality, and definitely some big bugs that is a problem for CSLA
And like with the others - we'll just have to wait and see if they fix these in the future
But until proven otherwise, I don't see any reason to distrust the creators of CSLA
if they’d just let other fucking people play on it and see how good it is! instead of having everyone buy it
what?
?
Why?
so i wanna mention a dlc policy of a favorite game of my, hoi4
the point of the cdlc is to give an experience that can't be done or even supplemented with mods
or paradox games in general
the host needs the dlcs, thats it
thats why pf did so well
I mean, you can still look at it, but just can't play it like normal DLCs if you don't have it.
you dont want to spend money if you can get it for free
"Best DLC policy" - every single update is hiden behind a DLC
(But lets be real, HOI4 DLCS can be often, lets just say a tid of a rip off, but that goes offtopic.)
I think that it's a kind of a failure that the DLCs add same obvious assets 🤷♂️
Although I don't think that it's easy to imagine some new extraordinary setting for the game from real life.
Imagine if you had to pay to access the jets DLC radar features
this particular team shot themselves in the foot by choosing a time period that's been done to death
The submunition update. The tanks armour update, and so on
i didnt say it was the best but def better than what we have rn
hmm to many negative reviews on steam im pressing X to doubt
Correction: GM has 0% ported content. 🙂
its a review bomb
x
you saw that reddit post, so did i
GM devs out here shilling 
Idk those config.bin look an awful lot like a config.bin I saw in Arma 2
I am kind of surprised that people are surprised. The large amount of ported A2 assets was obvious from the very first screenshots, also the quality of the other models/textures was pretty clear (especially taking into account that stuff often looks 20% nicer on promo screenshots).
So, everyone who bought this could have known. The others (like me): Don’t buy it (or for a few bucks while it’s on sale).
what?
you really know more than the cdlc's dev, do you
Yeah I was just assuming, corrected it later... I was actually defending GM as a trully worthy CDLC, but taken out of context it seems like I was criticising...
It's pretty clear since this time has been overdone
then why would you deny his statement
there i said it :p
i mean they could always have showed up "how it was built/work in progress" from the toolsets to prove that they are made from scratch
instead how having the doubt "is this a direct washed out port from a2?"
Why do they need to proove though.
Instead of the people accusing them prooving it
^
but still…its pretty weird they’d have very similar looking assets its a theory
a gameeeee
th-
The onus is not on the defendant to provide proof for someone else's claims
Attention everyone.... Iron Curtain is shit. That is all, thank you, and have a nice day.
so i can just take out a3 assets modify lil bit and make a new game but i dont have to prove anything
You are replying to a topic about GM
being a cDLC part does not mean everything has to be made from scratch.
None of them looked similar to anything Arma 2 I can think of
no im talijng about csla
it just has to be different and/or accepted by BI.
"i think i'm right, thats why you have to prove i'm not"
This reply
No. The person who files the DMCA on you and accuses you of stealing needs to prove
if they accept a retexture then it's enough to consider a cDLC as brand new
it's on others to prove that their claims are right.
Also what dedmen said
"Correction: GM has 0% ported content. :slight_smile:"
thats a different topic, sure they dont rly need to prove anything , even b4 they went CDLC they were showing off how they were working on assets
thats on me
Only people they need to prove anything to are BI
i think the CDLC policy to "hide" stuff "keep ur mounth shut " is not doing any good
cdlc police?
what
we have mods for that?
Policy
I am pretty sure he meant policy kek
even with the word policy, that still makes no sense to me
What im pissed about is how bohemia can't launch anything without deleting my loadouts
You say that now because you don't know how it would be otherwise.
Imagine if a DLC showed off jets and talked about a campaign and multiplayer missions. But all that had to be cut on release because it wasn't working right.
Do you think people are happier:
- Buying it and seeing that tons of the stuff they saw and heard about isn't there
- Not knowing whats in there before buying, and then being surprised by all the new content they didn't expect
t-they did?
yea, all of my loadouts on all my profiles are gone
i installed both gm and csla, and iirc they were fine, my loadouts survived pf too
they get deleted with every releaase
still obnoxous
thats one party i dont mind missing
sounds like a you issue, tbh. Never had these problems
I still have loadouts in my ACE Arsenal from early 2020
not ace, vanilla
ah yes
They are both stored the same way in the same place
ace cDLC wen 
the wonders of the bi arsenal
Guys stop complaining, the CSLA Iron Curtain map has airfields and is not entirely flat like other cDLCs maps.... 😅
afaik no one hates the map
then why do they keep getting deleted without me doing anything different at every cdlc launch
honestly, I would love an ace cDLC
a cDLC that changes mechanics like ACE does would be hell
everyone praised it even in negative reviews on steam agleast
imagine cDLC to fix fps🤯
I should rephrase. Ace3 2.0 cdlc
people talk about source spaghetti, what about [insert arma engine here] spagett
idd the map is not the issue, though I'd say it's definitely not the best map out there for sure.
Shut up and take my money!
That CDLC would sell but it would look terrible for BI!
yeah
i liked it too
shame people who doesnt have it cant play on it
;-; (can they?)
you can always download more RAM
A real fix for the FPS issues is to be announced later this year 😉
Reforger? lmao
no bro pour gasoline on your computer
Wow, So many haters. Really sad to see the Arma community be so petty for some of the content.
liquid cooling
what about clock? Need more clock...
what
actually i’d really fucking love them adding more watches for flavor
change from 12-hour to 24 one
i need a fucking calculator watch for arma like how ctab works
a fair amount of the criticism is valid. Others are... not so much.
You can always say that you "run Arma 3 at 70 Fps" like most fanboys do, what they don't tell even to themselves is that their 70 FPS only happens on a empty map with no vehicles, no ai and no other players 😉
And compasses. Need more compass love 😉
garmin foretrex(?) when?
"How to do this top trick that CPU vendors hate"
Does the cDLC deserve a sub 20% rating? No I don't think so, personally when testing it I didn't think it deserved that low of a rating.. however I would argue that compared to SOGPF and mostly GM.. this is a subpar cDLC, even for the price
well you can't leave a 1-10 review, just yes or no
so its a 4.8 for me, needs some work could be easily 6-7
disregarding the map, I'd say it's a 3.5, maybe a 4/10. With the map, I'd push it barely above a 5
ik i just wanna do it here :p
Well then it's a "Do not recommend" from me in it's current state
and I won't leave a positive one just because a part of the DLC is okay to me
actually the armored vehicles looks dope as hellll
looks
If you already use mods then it is a 3/10, if you are a newie or hate to download mods and have money to spare then it is probably a 5/10
