#contact_discussion

1 messages · Page 7 of 1

mossy mauve
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lmao

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i actually need ot know for arma 3

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@strange sparrow

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i need your help again

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nevermind

calm crescent
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For people dealing with FPS issues

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I'm feeling the campaign is forcing specific graphics settings.

timber thorn
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is there a way to brake the ground in the factory?

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like a script or module or sth?

scenic grail
mortal fractal
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@timber thorn ||it probably just deletes the editor object that's there and adds other objects... or the other ones were already placed before it||

timber thorn
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thanks @mortal fractal

tulip sleet
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Yet you're fine w/ a lot of other games doing the same? It's there to add tension and add a sense of "i can't screw this up"

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there's points in the game where it autosaves even inside said danger zones

fluid lance
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i don't know any other games that do that

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are there?

tulip sleet
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Dark Souls

fluid lance
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I am not fine with that at all

tulip sleet
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a lot of RPGs restrict when you can save

fluid lance
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i don't play a lot of different games in fact

tulip sleet
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any game w/ a check-point save system

fluid lance
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so no way to get around it?

mortal fractal
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Red Dead Redemption too right?

tulip sleet
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^

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Yep

mortal fractal
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I think there's a savegame cheat

fluid lance
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hook me up

mortal fractal
tulip sleet
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#notworth

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beat it once, then cheat after is what i say

fluid lance
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I and I alone will decide how I want to enjoy my games, thanks. Good show jakerod!

mortal fractal
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part of me hopes it won't work 😄

tulip sleet
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you're playing their game.. if they want to do that, they can.. if you don't like it.. don't play

fluid lance
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heheh there's a good chance it won't

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bbl

tulip sleet
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I on the other hand, want to play, but getting 9FPS is very not fun to play with

mortal fractal
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Are you using the 64-bit and getting 9FPS?

tulip sleet
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aye

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it was doing OK yesterday, and by OK i mean 15-25, hitting 30 in areas

mortal fractal
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Livonia is definitely the lowest for me but it still runs pretty well in 64-bit. In 32-bit it's like 5

mossy mauve
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finished the campaign

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is there a way to use the ships in editor?

mortal fractal
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In the "Play Contact" mode I believe you can place them. ||not sure if you can fly them or anything. If you can't you can probably attachTo something that will allow you to do it||

mossy mauve
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why wouild that be a spoiler

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also in the editor their lksted as drones

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doesnt seemyour supposed ot be able to

mortal fractal
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||because if I say that you can't fly them then people know you never get to fly them in the campaign. I like to keep people's hopes up... and then allow the world to crush them||

mossy mauve
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im abvle to control the gun

tulip sleet
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because people have yet to complete it, and anything that is unknown to a player in a previous mission/area in most games is a spoiler, might not be a very big one but still is

mossy mauve
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turns out the noises it makes are just an rcws that doesnt fire with custom noises

scenic grail
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||Is there any footage of the 'bad' ending up?||

tulip sleet
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whaaa.. I cant use the performance EXEs and load my previous saves?? 😦

scenic lantern
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||hey.. ehm... any of you also found the arma 4 easter egg?||

mortal fractal
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@scenic grail ||I don't think there is a bad ending. I just let the last mission run for about a half an hour and nothing has happened. LDF is still shooting at the ship||

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||I also apparently had the time set to 4x speed too so||

scenic lantern
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this is not s.t.a.l.k.e.r tho 😄

sturdy cosmos
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||Arma 4 easter egg?|| 😮

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I presume it's not in the outro, as this is supposed to be a spin-off universe...

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Speaking of, finally finished the campaign.

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10/10 will rant about for days.

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The perfect plot subversion in the finale.

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I guess technically it's well before the finale, but ||Livonia not becoming allied again|| was really unexpected.

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||There is a bad ending, it's kinda meh tho...||@mortal fractal @scenic grail

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||There's a flash, Aiden says 'Oh no, oh god no' but it's drowned out by the sound effect, then splash screen 'You failed to protect the core! Revert, resume?'||

mortal fractal
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||Oh I stand corrected. I guess it's kind of like the one Arma 2 ending then. I guess you have to advance further along than what I was testing||

sturdy cosmos
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||I actually had a bitch of a time NOT getting that ending, I swear all the threats appeared at the same time and just started wailing on the damn thing||

mortal fractal
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||ive been sitting here letting them rip it apart with no fail yet||

scenic grail
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||how to trigger it tho?||

mortal fractal
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@sturdy cosmos ||which part were you failing at? When you were knocking out AA launchers or when you were trying to stop the engineers?||

sturdy cosmos
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||AT gunners out, missile crew out, but the UGV at the base of the tower would shred it unless I supressed it the whole time||

strange sparrow
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||I had some trouble with the UGV's ignoring my jamming||

sturdy cosmos
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I'm fairly sure it has to do with range... can't do it at a long distance

strange sparrow
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||I kept jamming them, but sometimes they just ignorred it and started shooting the core||

sturdy cosmos
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Spoilers bruh

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||I did too :/ Like, if I break contact for a second, it'll launch a brace of grenades even if I reestablish immediately||

tulip sleet
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I'm bugged or sometrhing, ||I'm at the part where I need to poke the glowing part of the inside of the cable, however, I'm right up next to it, says "in-range" but when I fire, i get nothing, even bound a key to fire on my keyboard cause I was having mouse issues w/ the laser part yesterday..||

sturdy cosmos
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There's one Armaverse spoiler... maybe, not really.

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||The Master Opfor mission for Livonia is titled 'CSAT', maybe implying Russia went with the deal||

strange sparrow
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@tulip sleet try a different angle

tulip sleet
mortal fractal
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||You have the biopsy thing selected right?||

tulip sleet
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Yes, else it would not say In Range

strange sparrow
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||you're probably hitting the roots, the poking stick is offset to the lower left||

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I had to turn to the right to get it sometimes

astral niche
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Is there a way to switch the ed1e drones controls? My page up/down keys are shared with 9 and 3 on my num pad, so I can't extend the arm to advance past the diagnostics phase of the 3rd mission.

tulip sleet
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turn on/off numlock? everyone has PG up and PG down on 9 and 3 on the number pad

mortal fractal
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I have dedicated keys for it

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yeah you can switch it though. I think it's like increase range or something. Maybe try looking at weapon controls

astral niche
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Num lock was my first guess too, but alas, no result.

mortal fractal
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it's whatever is used for zeroing your weapon

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not finding range. zeroing a weapon with a scope

astral niche
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Big ole negative ghost rider. Even tried mapping the zero function to an addition key and still nothing.

calm crescent
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||For the UVGs it seems if you jam it when the trigger fires that forces it to supress the target. It will go through with the order even if it's "on your side"||

mossy mauve
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what is up with the fps being so god damn bad on the campaign, pretty unplayable at 15 fps

astral niche
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I'm getting a solid 35-60, could it just be your rig?

tulip sleet
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I'll have to wait for a patch or something, still can't get ||edie to take the sample||

mossy mauve
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definitly not my computer, i know people with amazing pcs and they get max 30, btw a range of 35- 60 is not very solid

mortal fractal
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As I've said elsewhere, I notice no difference between 20 and 60.

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all very smooth and playable in that range

astral niche
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@tulip sleet the whole edie system seems buggie to be honest.

mossy mauve
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@mortal fractal ??

mortal fractal
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||got the bad ending. Yeah it's pretty fast and not really worth recording. Just a quick flash... don't get to see half of Europe get taken out||

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@mossy mauve What?

mossy mauve
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you said 20 and 60 are the same? are you playing on like a 25 hertz monitor or something like tf does that mean

mortal fractal
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I actually don't remember what my monitor is. All I know is that 20 plays great to me so whatever I have, it's working!

astral niche
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I sent them an email. Maybe they know better what to do.

mortal fractal
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@tulip sleet ||Did you check the other side to see if there's an easier place to poke it?||

tulip sleet
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||You can only get at it form the room of the bunker||

mortal fractal
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It may not be zeroing. It might be called increase range or something. Reyhard posted what it was here or in the feedback channel. Can't remember which

scenic lantern
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||anybody knows what's up with the "Map Marking" note?||

astral niche
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Gun elevation up and down, that was it. Right below zeroing up/down. Changed it from pg up/dn to num lock and "/" and I'm back in the fight. Thanks so much @mortal fractal. I'll see to it you get a bloody medal for this.

mortal fractal
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Haha. happy to help

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@scenic lantern ||what is it exactly?||

scenic lantern
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||it's the POI note with a drawn map from the cabin at 039/021. there's a little marker on it, but i couldn't find stuff on the drawn location||
@mortal fractal

inland cosmos
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yeah it's a bit off, gotta head more east of the marker

full lynx
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@scenic lantern check the Arma reddit, there is a thread about it, with screenshots.
||It's near the wheelbarrow, in the woods||
If you want to find it yourself, don't click the second spoiler :)
||It's just a tiny part sticking from the ground, nothing special, and you can't interact with it, supposedly||

scenic lantern
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@full lynx
thx

tulip sleet
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I've spent the last 2 hours trying to do this one mission >< no matter what I do it wont complete ||where you have to take a sample of the glowing inner part of the cable|| anyone around that's willing to test my save to see if its corrupt or something?

faint lark
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Anyone else getting really bad performance in contact compared to the other parts of the game?

tulip sleet
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everyone under the sun.. save for like... 8 people

faint lark
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Ok, wanted to make sure it wasn’t just me lol

tulip sleet
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for me it doens't matter what settings I use.. its always like 15-20FPS.. and my CPU is chiling around 20%, tho 1 core is sitting ~80% no real reason why it should be as bad as it is, on so many PCs

mortal fractal
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@tulip sleet send it to me in a direct message and I can try

tulip sleet
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one moment, let me go and zip it

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sending @mortal fractal

faint lark
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I’m just gonna wait for a patch to play it, I don’t have enough time these days to be messing with something that isn’t working as intended

scenic lantern
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The performance is honestly awful and I hope whatever got fucked up in making Contact gets fixed soon in a patch
according to a BI staff member, livonia is the biggest BI map on performance consumption ever made. this is due the high count of detailed vegetation and buildings, also as for the campain scripting. so, if you think there is a fix for it, there actually is: don't play on a potato or a toaster

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¯_(ツ)_/¯

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no fix for this...

faint lark
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Damn, that sucks then. Maybe I can mess with some stuff behind the scenes and get it to run. I’m playing on a brand new laptop with an i7 and a 2060 so I wouldn’t say I’m on a toaster, so maybe with enough tinkering I can run it. Idk, thanks though.

scenic lantern
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i7 means nothing

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what i7?

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a toaster i7, or a ok-ish i7

faint lark
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Shit I’m sorry, it’s been a long day, my thinking isn’t thinking

scenic lantern
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my i5 outruns many i7 in single core performance

faint lark
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It’s a pretty decent i7, idk what model, but it runs just about everything with good performance

scenic lantern
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well, check it in your system settings

faint lark
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8750H

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So it’s mid tier

scenic lantern
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sorry to say, but that's a toaster CPU...
2.2GHz single core performance
in comparison, my i5, when i activate OC, runs at 4.8 - 5.0GHz

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base clock is 3.7GHz

faint lark
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Shit, I thought it clocked higher, but I didn’t really pay much attention to it. Other than contact, I haven’t had any issues, so I’m happy with it for the most part, but yeah that clock is a lot lower than I thought

scenic lantern
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your i7 can clock up to 4.1-ish GHz for a short period iirc

faint lark
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Hm, I don’t usually overclock bc I am very scared of breaking shit but I could try that perhaps

scenic lantern
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afaik the H versions can't be overclocked. and if, you shouldn't do that to a laptop CPU because you are in need of powerful cooling a laptop can't provide.
the 4.1GHz i mentioned are the turboboost of your CPU that intel provides at start. provided your laptop supports turboboost to that frequency.
so see, it's not a crappy game, it's you who just didn't know better. no offence...

faint lark
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Yeah, I admit, I’ve had a long week and I was quick to blame BI for my issues, so I was wrong. Maybe someday I can play contact, or I can suffer the slowness. Thanks for the help dude, I appreciate it.

scenic lantern
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how many FPS do you get?

faint lark
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Usually, somewhere between 40-60

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I mostly play SP

scenic lantern
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i mean with contact?

faint lark
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Ah

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I get about 17-21

scenic lantern
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first time i was playing contact i had about 25-30FPS. i had my settings maxed out and sampling rammed up to whatever.
the second time i played it o throttled a little down and gained some extra FPS to 40ish
try autodetection for your graphics settings, simple 1080p res @ 100% sampling, maybe even a little less. also reduce your view and object distance. set shadows and PIP to low

faint lark
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I’ll try that, thanks dude

scenic lantern
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don't thank me yet 😉

faint lark
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Okay now my screen is just a bunch of grey static boxes

scenic lantern
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🤔

mortal fractal
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Look what you've done! 😄

faint lark
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I'll dm you a sc

scenic lantern
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i don't do DMs

faint lark
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Ah ok

sturdy cosmos
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Watching someone else play through, I realize I had a hell of a glitch

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||The second drone bomb, in the intro? Hit the rocks right at my feet. We survived by the grace of stone.||

red mesa
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no "This is war" contact remix on the ost btw?

long ember
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Anyone confirm if the space capsule stuff from Argo made it into contact?

tulip sleet
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OMG I just "hacked" EDIE and I took control of it, and thought my PC Blue Screened

sturdy cosmos
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||@umbral estuary It's, afaik, a three step pattern game; first stage is just following the leader, then the second stage is 'which frequency is higher', then more follow the leader or something like that. It takes a lot of playing around.||

mossy mauve
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@umbral estuary this confused me too

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What you do is

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Trial and error

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Try all the frequencies

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Even if it’s the wrong one it may make more which you also will want to try

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So say you scan one frequency

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It turns into two

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One does nothing and the other makes two more

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And one of those two more is the one you need

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The other restarts the process

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Sorry for the long winded explanation

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Try sending noise to all of them

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Otherwise idk

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Goodnight

knotty knoll
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!issuewarning @fluid lance excessive profanity

coarse ridgeBOT
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Failed to PM @fluid lance

knotty knoll
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!issuewarning @surreal torrent Excessive Profanity

coarse ridgeBOT
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Done.

quasi depot
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Has the bot been drone hacked?

knotty knoll
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Nope, someone decided to use F**k in almost every one of their posts and I'm feeling nice so decided not to ban them. Now I'm forced to remove them manually

quasi depot
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Yikes, no one likes manual labor.

stable vine
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!issuewarning @umbral estuary unncessary profanity

coarse ridgeBOT
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Done.

knotty knoll
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Nothing funny about it. Follow our rules or be removed.

wraith oracle
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Can AI carry the signal receiving/jamming devices (forgot their name) and can they use them to block UAVs

minor adder
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Since its scripted and only works in the contact campaign, no

knotty knoll
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And Nextblue has been banned.

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¯_(ツ)_/¯

analog harbor
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So far, Livonia is the Florida man of the Armaverse 😄

surreal torrent
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Wait why did I get warned

stable vine
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It usually says why, directly in the warning message

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crossposting tho is against the rules. So you should delete the messages here first.

surreal torrent
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yeah I am. I had more messages but I deleted those already
(Moved discussion to #discord_server )

forest pawn
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Do you experience very low FPS on the Livonia map? I am running 7700K OCd to 5Ghz with a 1070 GPU and 16gig of ram on SSD with no logs and all optimisations that i know of to get 23-70FPS

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I used to have minimum 60 stable on Altis and Malden to the current 23 on Livonia in the editor just by placing one playable unit and running around

random prism
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Devs, is there any chance to see the Livonian map assets in pbo format in the nearest future? To replace the CUP-ones in a Terrain Builder.

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It's time for whine a little lol

lucid creek
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Hey guys - If any of you are listening - How the f do I switch to music on the device? I bring up the selection menu, im clicking on it, pressing stuff but nothing happens. Still just the noise.

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(never mind, it was a bug. i reloaded a save and it works)

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wow... so it seems it randomly bugs out. I was just about tho think this DLC is going to play smooth.

pale void
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hows the campaign in respect to bugs? Better wait for first patch? Or dive in now...?
i know if i play campaign once and there's several bugs, i wont go back to replay it for the "proper"

scenic grail
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The campaign is OK but Livonia isn't showing great perfomance currently...

long ember
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anyone? I asked a while ago if this contained the space satellite stuff from Argo that we all wanted :3

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o.o;

calm crescent
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It does not.

long ember
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😐 sigh what an oversight

calm crescent
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I mean they already released all the re-textures, voice packs, and other content. The only thing Argo has aside from the game mode that has some sort of draw is those models. Although I would like them as well.

calm crescent
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Also, the shotgun simulation is waaaay better.

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I can't wait tell mods start adopting it

woeful kite
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There was an Argo worshop mod but it was removed last week

stable vine
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It will come back in a reduced form. But it's really only retextures

woeful kite
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No space capsules?

fluid lance
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friggin contact it's too hard i keep getting killed waaaaaah

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oh well i asked for it

mossy mauve
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Why is arma is laggy now?

fluid lance
hushed sandal
sturdy cosmos
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I remember asking once a while ago if Contact had a special setting for the uniquely bright nights, and it just kinda got pushed aside.

I love it though. Livonia would have been ruined in greenscale.

slate umbra
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bright nights depend on time and date AFAIK. You want a date where it's a full moon and a time where that moon is high above the horizon

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and you can mess around with setAperture if it's still not bright enough

mossy mauve
warm summit
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didnt know ppl cared about moon phases that much in A3

mortal fractal
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it helps you light your missions better

warm summit
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Probably go on drone frequency thing and transmit drone hack when you point at it

scenic grail
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||What I expected from Contact: LDF and NATO fight versus Spetsnaz to either capture data from the spaceship or destroy it

What we got: NATO and Spetsnaz BROMANCE, LDF is just AAF 2 who try to attack the mothership while we are trying to protect it||

And I love it

reef perch
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||Spoilers above ||

pulsar path
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@warm summit I did try, I can't seem to get it to go into my control, it still says blue...what exactly do I point it at?

stable vine
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@pulsar path cut the unnecessary profanity, even in spoilers. There's no need

silk drift
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Oh thats why i i went

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||"You wedged a fuckin screwdriver in it!"||

solemn crow
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hey can we get a reskin ldf version of a nato or csat tank aswell as a fighter jet for the livonians

silk drift
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they use the grippen or whatever it is, yet they have no skin for it too

scenic grail
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We still need black Spetsnaz Vehicles and Helos tbh

silk drift
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i just wished there was a bit more than just, spetznaz honestly

halcyon crow
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@sturdy cosmos They probably also changed setAperture

minor adder
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Im really excited to finally play the campaign on thursday

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Played it just up to mission 3, but ill be restarting it so i dont see it all in 50% renderscaling

scenic grail
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CSAT woodland would have been cool tbh

flint laurel
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@lucid creek To select the types of audio signal on the analyzer - use the key as a change of shooting mode for the rifle, the audio selection menu appears. The "Recharge" key changes the antenna type on the analyzer if you have already received a second antenna in the mission.

silk drift
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Belarussian CSAT was what i was hoping for tbh

harsh gate
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well no-one can be surprised that CSAT weren't included. They were upfront about what would be in the DLC

silk drift
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Yes, but it would be nice

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As there was Nato, csat arid, then Nato csat pacfic

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but only Nato woodland

lyric escarp
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Wait is it out

obtuse coral
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Yup.

warm summit
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im glad in this DLC we dont have vanilla OPFOR surviving a thousand 7.62 rounds

silk drift
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❤ reyhard

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Contact spoiler

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||im glad for once russia aren't the bad guys||

left stump
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Ikr

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I love the ||Spetsnaz||

red mesa
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tf? CSAT usually die with 2 hits to the body with 7.62 at most

silk drift
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they are normally 2-3-4 shots i say

inland cosmos
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story important characters are made invincible

red mesa
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I don't think they usually survive 4 shots even with 5.56, has happened with nato plates to me, but not with CSAT suits, but then again I started playing around the time of armor rework I think, heard they were indeed tanks before

calm crescent
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Thank you for the info! Was a bit worried that the documentation was going to be glossed over as it was SP content.

lucid creek
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Can I have a chat with someone who beaten the campaign? Im on Anomalous Phenomena and Im not sure if its bugged or I just need to do a certain thing.

flint laurel
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@lucid creek I reached the final. In which mete you stayed?

lucid creek
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@flint laurel i pmd you

flint laurel
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@lucid creek Where did you stay?

lucid creek
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what do you mean where did i stay?

flint laurel
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@lucid creek What you can not do in the company?

lucid creek
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..never mind

flint laurel
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@lucid creek I wrote to you today (above) You were able to choose audio on the analyzer?

lucid creek
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yes, it worked

torn bloom
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(spoilers for campaign) http://prntscr.com/om4ndm || was looking around for secrets in contact campaign, during the electronic warfare demo stype gives you, you can see these 2 guys on the smokestack. One of them happens to be a UAV operator and is holding what looks like a laptop, I can only assume this guy is the one controlling the darter you end up tracking and jamming during the demo ||

woeful kite
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That’s a nice detail!

torn bloom
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ikr

elfin urchin
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You know, I'm really really interested in what happened after Contact. ||Including the other alien ships||
Would love to even just read about it

woeful kite
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There is news articles and radio messages

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You can access the outro radio messages by going into the editor

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Putting down an antenna module

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set the frequency and the message

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the message includes AAN news flash, CBS? Science chat, conspiracy radio, and a talk show

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Just grab an EM device and play

elfin urchin
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Yeah, I know, I listened to all of them. I just want even moar lore

solar ginkgo
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Can you use the uniforms and weapons without the DLC in an MP server?

slate umbra
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Can't pick them up from the ground IIRC

solar ginkgo
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I can't find anything conclusive one way or another and while I don't own the DLC I don't know how the fact that its in Editor effects it compared to just in an MP mission.

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And before this I never didn't have a DLC.

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I wish the SPOTREP would list what does and doesn't require the DLC...

cinder pebble
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I think I broke Elimination Coda? My objective for nuetralize AA position #2 is marked at "SW of Grabin" after I've already killed them. And the mission won't progress

woeful kite
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There’s probably a guy who you need to kill to complete the objective that ran away

tulip sleet
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I still have the issue I've been having, even loaded a previous save ||in mission 4 where you're supposed to get the sample from the middle of the cable, I can't, i get EDIE close enough, fire, hear the click, but nothing. I've had someone else load the save and they have the same problem. is there any way I can advance the mission?||

warm summit
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lean it forward enough?

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the needle thing isnt that long so you have to go pretty close

woeful kite
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Try raising the arm with Page Up @tulip sleet

tulip sleet
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I have... it says "ready" so it thinks it can be taken

left stump
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I glitched it through since I couldnr get ||the one in the town with the small alien entitiy roaming around||

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If you hit the outer root it won't work, you have to directly hit the core that's potrudimg out

tulip sleet
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||screen was full of orange, so pretty sure I was hitting it right||

mortal fractal
#

So I used Si Cwan's save game and tried it myself. It's just bugged. It's day time for some reason and the biopsy needle doesn't work. I did exactly what I did when I played it and it just doesn't work.

sturdy cosmos
#

I do so love how you get straight up Eagle Winged.

#

Most easily douped protagonists.

agile quiver
#

time passes in the missions jakerod

#

it was daytime when i ended third mission

night verge
#

Why cant i use stuff like the ''||alien||'' ship in Multiplayer ?

#

Like, i cant spawn it in, nor the radio antenna

#

Wanna do some mil-sim with friends in Multiplayer

silk drift
#

because its an optional load in, and when you activate it they disabled multiplayer for some stupid reason

inland cosmos
#

It's almost like they said a lot of content isn't multiplayer compatible 🤔

night verge
#

but stuff like the decontamination stuff coud be made available for multiplayer.. i mean why not wtf

sterile mesa
#

cbrn props are available in multiplayer?

night verge
#

I tried, all i found was the decon tent

sterile mesa
#

and where you were looking for it? In zeus/eden?

night verge
#

both.

sterile mesa
night verge
#

weird

#

ill re-check later, currently moving Arma 3 to SSD

nocturne wing
#

The one thing I don't get is why we need to have a separate launch button to enable Contact's mechanics, granted we have any.

#

and why contact's mechanics are only available in mission editor.

#

in all honesty it adds some groundbreaking stuff with the radios. But at that I feel like it should've been folded into the game more evenly like cake batter rather than a side-dish if you catch my drift.

calm crescent
#

I'm quiet confident that a lot of those scripts would destroy any server in a dedicated MP environment.

#

I mean, not saying they couldn't be added in MP. they would probably need watered down a lot

nocturne wing
#

a system like TFAR if not similar would help out the process of implementing systems like we saw in the campaign.

#

and you wouldn't have to have the fake commands. A simple communication jam could throw a mission into chaos. That or an EMP burst which could be done with another "Device" asset or something similar.

calm crescent
#

I'm sure will see some stuff when the EW tools get added to the platform update.

nocturne wing
#

new EW tools? sounds interesting could you link me to the post? I haven't been keeping up as much as I should be.

calm crescent
#

The ones in the campaign?

nocturne wing
#

what

calm crescent
#

Have you played the campaign?

nocturne wing
#

oh you're talking electronic warfare

calm crescent
#

Yes.

nocturne wing
#

I was unaware they were going to add the radio spectrometer to the base game.

calm crescent
#

They mentioned pushing some more prop based objects to the platform, at least that is what I heard. I would assume the spectrum tools would be a simple thing. Even with no script functionality.

violet moth
#

Well just found out about the alien waypoint

#

it's nice seeing them being able to move but idk how I feel about them not engaging the infantry. They attack vehicles without a problem though.

nocturne wing
#

idk how I feel about the aliens not being able to move like VTOL UAVs

violet moth
#

I like the fact that they move the way they do in the campaign but it is limited

tiny kiln
#

If there was a "campaign" version that acted like it does now, and then a "player" version that was pretty much a VTOL/tiltrotor sort of control scheme, I would love it.

#

Just automate the modules flying around it as well, so you can swap gunner positions...
Maybe have a mini version of the main ship as a "UAV Alien Control Backpack".

calm crescent
#

IMO The aliens are waaay more interesting with the scripts. ||I mean they can toss missles back at you...||

sterile mesa
calm crescent
#

I think what he is referring to is just making the alien ship 100% a typical drone.

tiny kiln
#

Yea, read that yesterday? Pretty much what Sabre is saying; instead of having to plop down a movement grid and/or develop new missions, just assume it's a VTOL/Tilt "UAV"/Drone. That way you can just add it into anything as long as you can spawn the vehicle itself.

#

||I mean, there are "seats" in the gun and recon modules we can actually get into already, so...||

violet moth
#

Now I question I have is how do you get the AE to engage infantry?

wheat sand
#

Anyone else getting really cruddy FPS on Livonia? I am getting half or less FPS performance while flying right now.
I mean, I can normally get 45-60 FPS on Altis. 1920x1080, Ultra settings 10-12K view distance while flying. i56600K@4GHZ, 1070GTX .
I've had to bump my graphics down to regular and view distance to like 5K while flying.

urban sand
#

save for the fact you didn't have to post it twice

#

did optional dlc do something about render distance of some objects?

#

it seems like some objects (radio tower for example) are rendered regardless of being obstructed by fog?

#

or did I just see things

woeful kite
#

Do the LDF have an ORBAT

inland cosmos
#

It might be bobbero, I know some objects are configured to ignore object view distance

calm crescent
#

So some story discussion ||Anybody else thing it's weird they are super hyper against microbes, yet the main character is getting mind probed left and right and no one blinks a eye?||

inland cosmos
#

Microbes can spread

minor adder
#

the sawed off shotgun should be a sidearm

warm summit
#

but its literally a sawwed off shotgun

warm summit
#

its still a shotgun

#

not a sidearm

red mesa
#

well, the pdw2000 could be a sidearm too

silk drift
#

@inland cosmos Compatible as in "Electronic warfare, and alien movement"

#

where as props dont need that stuff

lavish spear
#

BIKI CfgVehicle for LDF("I_E_xxxx_F") or Spetsnaz("O_R_xxxx_F") updated? I cannot find the info.

stable vine
#

@urban sand

it seems like some objects (radio tower for example) are rendered regardless of being obstructed by fog
Could be. Some objects have some priority flag thing, so they also still render even if they are right at the end of render distance. Mainly just for big things

digital carbon
#

I just stumbled on the most unintentionally ARMA Contact photo...

torn bloom
#

|| fucking stype ||

upper belfry
#

ayy lmao

minor adder
#

why cant we as the players start ||the wars, why is it always someone else 😦 let me start a conflict that will kill thousands||

#

damn ||stype starting the conflict instead of us 😦 ||

calm crescent
#

We would probably start them every time.

scenic grail
#

||stype is adams 2, but he doesn't step on a mine||

minor adder
#

does anybody know where the ||alien root tips are located? cant find the second one||

#

jesus christ, finally found it

queen oxide
#

Map should be free for everbody, better for the player base 🤔

minor adder
#

i mean unless they manage to improve performance alot, i suspect not many players will play it

#

never went above 30 in the campaign sofar

#

i think the entire ||ldf|| escaped from a special needs school

#

why would you ||attack the mothership you idiots||

minor adder
#

just finished the campaign, and im glad its over.

#

although the story was great, and the gameplay was good, i never once went above 30 fps.

#

and that was just pretty annoying

#

usually bouncing around between 10-20

#

in this campaign

elfin urchin
#

@minor adder Try the dev build, the FPS is much improved there I feel

#

||Also, I can't really blame LDF, I would love to go all out Earth Defense Force 😄 ||

minor adder
#

but attack the thing || that wiped you out with a single shot earlier? 🤷 ||

#

|| the small alien drones can actually be destroyed||

#

||i dropped like 50 155mm on them and it got destroyed||

#

||and it zaps grenades coming near it||

lilac path
#

noooooooooooooo i gotta stop clicking the black highlight

#

ahhhhhhhhhhhhh

minor adder
#

yeah dont click that stuff if not done with campaign

calm crescent
#

In regards to the LDF.
||I honestly didn't find their reasoning super justified. Yes, there was a incident that showed the aliens being hostile, but they were the first ones to bring in scientist, and they didn't launch any major offensives on the random drones spread all around either. I mean there is some logic to it, but I just think it was short hand on the writing to explain it.||

minor adder
#

agreed

#

||they only got attacked once, after them shooting it||

calm crescent
#

Yep, and ||you spend the rest the campaign were the LDF had plenty of opportunities to go attack random drones. But there was no other moment I seen were they come into conflict.|| Like writing wise|| I can see them using both NATO hostility, Russians intruding on their airspace, and of course the big Fing AE thing in their own country, enough to push them over the edge. Just didn't think it was explained well enough that way though.||

minor adder
#

||they did shoot down that russian chopper||

calm crescent
#

Yea, it felt like the foundation for it all was there, just not spread out enough in the campaign to make a player feel it was justified.

#

Like for the Altis campaign the AAF was pretty well explained on why they did things.

minor adder
#

||and the russians did destroy some aa sites||

#

yeah

#

the aaf did it because freedom or something

calm crescent
#

The way that I understood it ||The AAF was basically forced to attack NATO, it was heavily implied the CTRG forces have managed or fed false intel that they had the device and wanted to ship it out. This would of been disastrous for the AAF government, as it was solid evidence that they help CSAT house a weapon of mass destruction. So it was like either, attempt to wipe out all of NATO or be implicated in a international crime.||

elfin urchin
#

AAF were just a bunch of dickbags

minor adder
#

wait ||the device was the original campaign?||

calm crescent
#

||Yea, it was devloped by CSAT in the research sites around Altis||

minor adder
#

it would have been cool to play as ldf in the campaign

#

||although it was cool that we cooperated with the russians||

calm crescent
#

Yea, It was very refreshing on what they did with Opfor in general.

minor adder
#

i just realized something

#

||at the first open world part, there is this camp with 3 nato prisoners inside||

#

||i shot the ldf dude infront, then suddenly failed because i shot a friendly||

#

||and i thought the LDF counted as friendly, so i just diverted them, but my bullet actually went through the wood and executed a prisoner||

calm crescent
#

lol

minor adder
#

||i commit warcrimes by accident now||

#

||and i wish there were more ldf patrols||

#

||in the forest||

calm crescent
#

What I'm kinda sad is that ||Miller and the CTRG was not involved in any way. Literally the spook and the special forces designated to deal with tech were not utilized||

minor adder
#

because my experience navigating the map was basically ||constantly get stuck on stuff with my car||

#

||find a objective and shoot them all/divert them maybe||

#

and continue

#

yeah, i would have thought ||miller would have been involved, with the massive meme he is||

#

||but stype is basically a replacement||

calm crescent
#

Plot twist ||Aliens were millers team in a stolen ship||

minor adder
#

plot twist: ||miller is actually the big core we protected at the end||

woeful kite
#

miller conspiracy theories

elfin urchin
#

|| Miller was piloting the mothership||

upper belfry
#

||The aliens were there just to pickup Miller and get him to his home planet||

elfin urchin
#

|| Miller fed false info to the aliens||

mossy mauve
#

Could somebody please explain to me what am I supposed to do in Carpe Noctem?

#

I mean

#

I was roaming the area

#

Yes, the retarded off-scale map kept changing

#

Now what?

elfin urchin
#

||Go along the road north from the first rootcap||

solar elbow
#

oh my

#

god

#

that's amazing

#

like

#

that's just great

scenic lantern
#

@solar elbow
type text, mark text, righclick, mark as spoiler, send

#

😉

solar elbow
#

ah spoiler?

#

sorry thought that was fairly ok

#

since it's the first 2 mins or so

#

but yeah probably would have wanted to find that out myself if i hadn't played

#

||"Other side, dickhead"||

#

glorious

rich trench
#

I've shot just about everything and everybody

solar elbow
#

answer to this is probably a spoiler

#

read: i don't want to know :D

#

also i can't remember how to browse saved clips on the device

woeful kite
#

@rich trench || You can pretty much kill everyone as long as it’s non NATO and the aliens too, but you need good shit (which you can find)||

rich trench
#

thanks for the clarification

#

A huge weight has been lifted off my shoulders

woeful kite
#

||you can kill the Russians that are not in the cutscene or last mission too||

torn lintel
#

I have a question, well a bug
||during the mission when I'm supposed to find roots with eddie and the underground network map, when I find the root the mc stars talking over the radio with what's-his-name. when he finishes the game autosaves and they start talking again, when they finish it autosaves again and it goes in a loop. how do I fix this?||

solar elbow
#

Does launching in non-Contact mode still give you access to livonia, new factions and weapons and other stuff?

#

just i assume without alien tech

torn lintel
#

yes it does

solar elbow
#

actually hang on

#

so the necessary modules (transmitter etc) are under Contact, not Contact Platform

#

oh wait

#

so that's just whether they require DLC purchase

#

whereas launching with Contact gives you non-canon alien things

#

oh

#

Does the spectrum device have zero vanilla functionality?

#

I assumed that the radio modules meant that it would interact with those

calm crescent
#

Yep, all of the EW stuff is scripts.

solar elbow
#

seems to suggest that they got it working fairly easily

#

and the radio modules wouldn't do anything

calm crescent
#

It's a lot easier to script for single player environments then to make sure they work in MP

solar elbow
#

i more meant the basic functionality

minor adder
#

I really think everything should have been in the basegame

solar elbow
#

yeah

#

||Looking for a UGV in the back of an Astra van, but afaik there's no van in the arma universe called an astra, unless it's the converted pickup, in which case I can't see into it (am I just meant to check inventory?)||

minor adder
#

The astra van probably is called astra because the company that manufactures the drones

#

|| you find the ugv in a white van with astra written on the side, with 5 ugvs in the back, open door, a bit below the main part of the radar station ||

solar elbow
#

woops

#

hehe

minor adder
#

My edit to add spoilers isnt working :/

#

Now

solar elbow
#

nice

#

and i forgot a whole half of the compound

stark turret
#

Does anyone have a link to the contact classnames?

solar elbow
#

walked into the right area and he shouts 'OH A WHITE VAN OK'

#

also i think the position may be randomised

#

also

#

||is it worth taking multiple eddies by stealing a truck? i.e. will they be available for use? or woa i could just steal the whole van||

left stump
#

I don't think so, since the rest of the Eddie's in the van are just props. You can only take one via the action prompt, which actually just spawns an Eddie

solar elbow
#

hmm

#

ok

#

ah but it's a backpack item thing isn't it?

#

like the quadcopters

left stump
#

Yeah

#

You can deploy it to be an Eddie and then disassemble it to carry on your back

solar elbow
#

so i surely could take multiple ones by putting them in another container

left stump
#

Yeah but wherell you get more than one?

solar elbow
#

but you're saying can't take more than one

#

yeah

#

ok

#

thanks

left stump
#

You can't carry multiple Eddie's in a backpack if you're asking that. You just pack up the Eddie and put it on your back

#

It's like the Darters

minor adder
#

||you can steal the van and use it as transport, i did that. You also get a funny voiceline when you steal the truck||

#

@solar elbow

left stump
#

Oh really, what is it?

solar elbow
#

yeah i considered it

#

but if i can't use them it's better to sneak

#

and does gathering weapons, gear, vehicles etc actually 'help'?

minor adder
#

Its something like || no bots left behind, and some chatter||

left stump
#

Yeah they do, to fight against the LDF

minor adder
#

It doesnt, only if you use then yourself

left stump
#

||You can get a lot of loot if you do the Easter egg||

minor adder
#

||easter egg?||

left stump
#

||Don't you know? In the mission before Elimination Coda, where you communicate with the smaller entity, you can do a similar puzzle with the mothership and if you are successful, a funny thing will happen plus you can get loads of loot and the tin foil hat||

minor adder
#

I failed the stealth where i needed to steal ||eddie, but only after i already took him, but then i got detected, so i took the an and fled||

solar elbow
#

okay i'm a tolerant man

#

but 13 fps is just not enough

minor adder
#

I know that you can || craft a tinfoil hat yourself at a camp||

#

Jesus, i never had above 30 fps, usually between 10-20

#

Its not pleasant

solar elbow
#

normally aim for atleast 40 in base game

minor adder
#

I didnt know that you could do that || with the mothership, interesting||

#

But im not subjecting myself to that awful performance again

left stump
#

At the final mission I was running a PowerPoint presentation

#

Idk how I pulled thru the that

#

They detailed a lot of areas immaculately, not to mention all the scripts running

#

Then you have Livonia itself

#

A forest mao

#

*map

solar elbow
#

i'm so glad they didn't do the Tanoa thing tho of making half the buildings unenterable

minor adder
#

I was powerpointing basically the whole time

#

Its extremely frustrating exploring something, and then suddenöy being shot at, which you cant do anything against because you have 10 fps

solar elbow
#

ikir

#

i can see why they make it sneaky

minor adder
#

because its easier to not fight with 10 fps than it is to fight? ^^

solar elbow
#

yep

warm summit
#

yeah the danger zone thing is kind of annoying

#

especially because sometimes you will die to pure game mechanic failure or low fps combat

minor adder
#

yeah, anti vehcle trees that launch you to orbit

full lynx
#

@solar elbow protip: leave the danger zone and then cross the border again to re-save automatically ;)

mellow anvil
#

I saw a video recently, there a Dev was saying that the vehicle flying behavior was because of netcode issues yet this is a Single Player DLC so it makes no sense that the bug is there. So either the mission was coded/scripted as a multiplayer mission or the engine has more issues that the devs would admit/know.

left stump
#

I've had it done but only in MO

#

*MP

#

And well, in SP too now that I recall it happening

warm summit
#

the livonia map was running like shit yesterday when i tried setting up a few jets combat in th eeditor

minor adder
#

yes the livonia map has awful performance

fossil portal
#

why are people using spoiler tags in a channel; specifically made for talking about new content 🤦

#

im liking the campaign for a change. it doesnt make you lead a bunch of AI which is great. doing some things stealthily is great too, they clearly set some of the AI values real low to make it possible

#

the worst part is probably that most of the stuff runs at 20-30fps

mellow anvil
#

Welcome to the 20's club, just like back in the Arma 2 days!

#

Awww the Arma 2 campaign in COOP, it was the best worst experience... Would love to see that modded back into Arma 3 but sanz the performance and game breaking bugs

iron python
#

hi i have a question guys so do you guys know if it is possible to localise the radios of tfar.

stable vine
#

TFAR doesn't know from where a incoming transmission is coming

#

it just... okey well it does. But.. Only in teamspeak, not in game

#

do you mean the contact DLC spectrum device?

#

Thats currently not possible, because the in-game scripts would need to know from where a transmission is coming

#

that's planned for the future tho, maybe TFAR 1.1 or so

minor adder
#

@fossil portal because some people may have not played the campaign, and just want some info

mellow anvil
#

I expected that by TFAR 1.1 it would already be an official part of Arma 3... communications being key in Arma 3 and its current VOIP system being currently far behind Squad/Hell Let Loose/Sandstorm in terms of quality and features

solar elbow
#

are the new shooty UGVs supposed to be invincible?

#

10 of them can take down 3 fireteams

tiny kiln
#

Invincible, no. But they can take a beating.

calm crescent
#

You need basically something bigger then a 7.62mm to really put a dent in them

#

But they always been pretty deadly, it's just most people fail to understand how slow the turret is. So they rush them head long into a city, then scratch there heads why the AI just camping the corner disabled it in two minutes.

tiny kiln
#

And if the AI is shooting for you, they tend to fire once the target is in range. So all 15 rounds can be spent on a single guy.

#

As for the Livonia map... nothing actually prevents you from going "out of bounds", right? Currently on a LAN/solo MP mission.

calm crescent
#

Like just playing on the map on a random mission not the campaign?

tiny kiln
#

Yea. Haven't tried it in the campaign though.

calm crescent
#

Yea, maps are endless as far as I'm aware, but the grid system breaks at like -100k +100k

solar elbow
#

I meant the new one with the arm, not sure if you meant the vanilla UGV

#

ED1E

#

seems like a demining drone chassis, so I'm surprised it's so strong

tiny kiln
#

You mean the ED1D, with the shotgun, right?

tiny kiln
#

I just took an ED-1D out to test out that 50m mine detector... I fired 16 cluster rockets from MLRS, ended up with 20+ UXO. ED-1D could run them over and explode them with no issue... So, uh... it's apparently quite tough.

solar elbow
#

||trying to stop the core blowing up, i kill the last turret thing, take down a drone then sprint towards the core but it suddenyl explodes and i fail||

#

||wtf do i do||

#

and you spend 25 mins googling

#

seriously

#

you do not have an engine that is good enough to actually make a harder final level

#

every single campaign ends with a quicksaving shitshow

chrome osprey
#

Play MP?

solar elbow
#

what

chrome osprey
#

Never played SP ARMA so never had that issue... engine works "well" for MP... Better than most others

solar elbow
#

this is the contact channel

violet moth
#

Do we have any idea on what the supposed modules that are going to be?

solar elbow
#

we already have some

#

11th attempt :D

#

and the memory leak bug is starting to kick in

violet moth
#

Mmm maybe i should ask if there going to be anything to change the Aliens behavior.

chrome osprey
#

Ah, yes, sorry @solar elbow Was just the "you do not have an engine that is good enough"... it's better than enfusion 😉

hot swift
#

@solar elbow ||For the last core, you have to disable the drone under it. And you have to do it fast.||

solar elbow
#

yeah i get annoyed at people complaining about the engine as well

#

do i want to click that spoiler pheasant?

#

just found the aa mobile site

#

woo fucking finally, missile team dead

#

the first time round they didn't even tell me about the fourth one

#

||and the missiles don't even render||

#

25 attempts

#

had the same thing with laws of war

#

over an hour of retrying hoping that RNG would favour me

#

jesus

#

christ

#

did they actually playtest this

fossil portal
#

i really like the voice acting and most of the dialogue, huge improvement compared to past campaigns

solar elbow
#

yeah same

#

it's great up until this point

calm crescent
#

I believe at some point the actual damaging events trigger, just not sure were.

#

I had the same issue as well, were I felt like it was one the shoot houses rather then seek and destroy.

#

But I heard others say they literally just strolled along with the AI, zero feels needing to be rushed.

solar elbow
#

yeah the issue is the first time

#

well firstly it's impossible imo to use signals to track the AA teams quickly enough

#

so then i had little time

#

so when i retried i overrushed

calm crescent
#

I rushed so hard ||the 4th AA team spawned in front of me|| XD

solar elbow
#

same lol

#

i think

#

||i ran into the lane and then they were behind me somehow||

calm crescent
#

Another thing I haven't gone back and poked at ||There is a demolition team below the base, and they will detonate. I just don't know the conditions on that, I feel the russians go after that specificually so it's likely people never notice.||

mortal fractal
#

@solar elbow did they actually playtest this
The only bad bug that I ran into was one of the vehicles having an "arsenal" option and when opening it it removed our compass thing. That was it. So my guess is yes they did. The end can just be difficult. It was a piece of cake for me but maybe I moved faster than others.

#

||well firstly it's impossible imo to use signals to track the AA teams quickly enough||
I didn't even bother. ||I just watched the missiles fly up and ran to those positions||

solar elbow
#

||couldn't see the missiles because i had to turn graphics settings down :D||

#

WOO

#

CAMPAIGN FINISHED

chrome osprey
#

Wait what... user error... reminds me of my dayz in IT support 😦

#

😉

fossil portal
#

heh drewski thoughts match mine completely

#

framerate needs some work and the 2nd half of the campaign becomes pretty standard/tedious armaness

fossil portal
calm crescent
#

Question about the alien example missions. On how to use the set ups.

#

They specifically mention and are tagged for MP is that true?

halcyon crow
#

So far I know this stuff isn't mp compatible

#

Where is it tagged?

sterile mesa
#

@calm crescent steam error - I can't remove that tag anymore

grizzled cosmos
#

@mossy mauve ffs delete your cross post.

#

You're all over the place.

calm crescent
#

Sounds good

ornate jay
#

wtf does the backpack rack radio do?

slate umbra
#

look cool

ornate jay
#

ah thanks

slate umbra
#

It's mostly there so you know who to point the spectrum device at to intercept comms in the Contact campaign - i.e it's kind of a prop. I imagine some mods like TFAR ACRE etc. will incorporate their radio functions in to them eventually

ornate jay
#

thanks!

#

so it does nothing in game

woeful kite
#

anyone figure out how to make the drones hackable

royal lichen
#

install WindowsXP on em /s

calm crescent
#

@woeful kite In none-campaign settings, try using a UAV specialist unit. They can hack drones with a action option if close enough

mossy mauve
#

I'm having an issue with the arma fov changer

#

no matter what fov I set it to, nothing changes

#

nevermind, I selected the wrong profile

empty bear
#

Welp, @solar elbow you're way more dedicated than I was to seeing the end of that campaign. ||I got the last launcher and the core exploded anyway... after 5 hours of playing ArmA Walking SImulator I was done. Just watched the rest on OperatorDrewski's channel 😉 ||

solar elbow
#

yeah i was close to doing the same

woeful kite
#

also wondering how you can jam the drone using the SD

#

i attached an antenna module to the drone but obvsly that doesn't do anything other than make sounds

mossy mauve
#

When in going dark the guy tells you to distract the guards by going into the recorded library of transmissions but i cant find anything about how to do that. Help?

#

Nevemind just figured it out its f key

merry fox
#

So uh...

#

Are we gonna get some Woodland NATO vehicles or do we have to wait 2 years like Apex all over again

grizzled cosmos
#

no its just over 3 years from now.

chrome osprey
#

You could just install CUP ofc and have them now

#

Not woodland 2035 vics but I never use them

merry fox
#

00's stuff is boring af

#

I want my 2035 woodland vehicles

#

Plus the cup stuff wouldnt be under the same faction

chrome osprey
#

2035 stuff is just meh... but just a personal opinion

inland cosmos
#

Just use the apex vehicles?

chrome osprey
#

I just use CUP

#

For certain one off MILSIM I use Unsung, RHS and 3CBBAF too

merry fox
#

I would use Apex stuff, but then I have to do multi-faction or create my own faction to have both work automatically. Plus its a matter of bloody principle. I paid 30 bucks for some reskin factions and they cant even do the vehicles?

pastel dagger
#

What sort of woodland are you talking

woeful kite
#

@merry fox woodland vehicles use apex skins

#

the campaign vehicles are in these colors as well as the new HEMMT flat beds and cargo beds

merry fox
#

A less bright green, or even camo or black would be cool, but hell, I'd be A-ok with them just adding the apex vehicles to the faction proper

torn bloom
#

i actually want them to add the apex vehicles to the woodland faction
just so we dont have to replace the crew with woodland crew everytime

merry fox
#

That too

#

I mean this dlc isnt cheap, I think it's reasonable to expect vehicles to be added with their faction, especially when they can just add the apex ones if they want to go the lazy road

meager timber
#

Is contact worth buying?

calm crescent
#

Depends what you want from it.

full lynx
#

@fossil portal as a Polish person, i hated the polish dialogs.
It's as if they instructed the voice actors to make you aware that They. Are. Acting.
It's like they had someone from the recording team stop them each time they were recording a sentence with a "no, that's wrong! You were just talking like a regular soldier! Do it again but slower this time and make sure you sound like an actor in the theatre that wants to be clearly understood by the audience in the back!"

#

But other than that, I quite enjoyed the contact experience

cloud pilot
#

|||test|||

#

||eddie is now my best friend. To torture my players while I'm setting up a Zeus match, I've been putting them on a forested island with EDDIES all around it with shotguns and basically keep them under house arrest because those shotguns are so strong||

#

i didn't need to spoil prevent that nvm

woeful kite
#

new gamemode:

#

eddie survival

torn bloom
#

eddie royale

lean rose
#

Id play that tbh

scenic grail
#

Eddie is love.

Eddie is life.

blazing rock
#

What is Eddie ? 😂

grizzled cosmos
vernal moth
#

"What is love" BlobbleWobble

mossy mauve
#

-_-whats the point of the gif button if it dosnt show

inland cosmos
#

image embedding is disabled in practically all the channels in this discord

mossy mauve
#

disappointed

inland cosmos
#

I'd say it's for a good reason.

mossy mauve
#

bahhh

#

kill joys

scenic lantern
#

😂

hazy cargo
#

What is love?
Eddie don't hurt me.
Don't hurt me...no more...

royal marsh
#

So Contact breaks the ability to make multiplayer missions?

scenic lantern
#

no

#

(some) contact content is just not mend to be used in MP (yet)

dusty saddle
#

So a DLC about aliens has no actual aliens 🤔

sage anvil
#

wut

woeful kite
#

There are aliens

#

be specific about “actual aliens”

#

If you mean living and breathing aliens, no

#

If you mean controllable alien drones, yes

minor adder
#

but not in vanilla

mellow anvil
#

@dusty saddle Some youtubers have resumed the whole aliens interaction parts of Contact in under 10 minutes. For a ~ 6 hours campaign that is exactly 3.6% of the Campaign time...

#

And since those are drones and spaceships theoretically they could even not be made by aliens but even humans from the future etc etc... The Chinese? North Koreans? And since some of the roots have been placed on earth millions of years ago... even we the humans could be the aliens and these drones are coming back to take back their homeplanet from the evil humans 😃

calm crescent
#

'Added: Antidote Kit' wait..what is this?

dusty saddle
#

I'm yet to see any sort of Aliens in the DLC

sage anvil
#

have you played the campaign yet? what mission are you on?

crimson oracle
#

Any tuts on how to get the drones to move?

crimson oracle
#

I placed a movement grid and I even tried placing the movement grid and alien move advanced waypoint but the just seem to stay still 😦

scenic lantern
#

@crimson oracle
read my last post

crimson oracle
#

Regarding Mp?

#

Whoops sorry

#

I get what you mean

#

So this means that they have to be scripted in order to work?

scenic lantern
#

looks like it. never tried it myself. and afaik those entities are SP only

#

not sure tho

crimson oracle
#

Don’t care about multiplayer just yet... I’m just in the middle of creating a mission and I’m 3 days into it and just now finding out that the drones aren’t moving

#

But I’m still on the confused side about how to get them to patrol or just move and attack in general

scenic lantern
#

i haven't read the BIKI article to the fullest, but i think that's about the only source of information about the alien drones for now.

#

so if you want to get them moving, try as in the BIKI explained

crimson oracle
#

Over a week into it I’m kinda surprised nobodies done a tut for it yet lol

scenic lantern
#

well, there is... the BIKI 😉

#

ok, i forgot... we are living in times of "reading is uncool, make a video" 😛

crimson oracle
#

Not necessarily, I could decipher hieroglyphics better than the vocabulary in the Biki sometimes

#

Not being rude or anything, just saying I don’t necessarily understand what they’re saying most of the time

calm crescent
#

I'll help you soon as I get my laptop out

crimson oracle
#

Fair enough, thanks.

scenic lantern
#

Not being rude or anything, just saying I don’t necessarily understand what they’re saying most of the time

who does actually? 😂

crimson oracle
#

I’m just saying... reading the wiki is kinda like trying to solve a jigsaw puzzle

#

Pricing together words here and there until it makes a little bit of sense

#

Piecing*

calm crescent
#

Ok

#

So there is some key concepts to understand here, before you get any of this

crimson oracle
#

Alright

calm crescent
#

So lets take the most basic of the scripts

#
[drone] call bin_fnc_soundDrone;```
#

When they refer to drone, they refer to the variable name you given whatever object

crimson oracle
#

Correct I understand that

calm crescent
#

So in this case, you would want to name your drone...well drone.

crimson oracle
#

But what if I want to do this in mass?

#

I have to go one by one?

calm crescent
#

In a basic level scripting yea.

crimson oracle
#

Sigh

calm crescent
#
[this, Patrol] call bin_fnc_behaviorInit;
[this,position this,16,16,16,20,20,3] call bin_fnc_setObjectGrid;
[this] call bin_fnc_soundDrone;
module_1 = [this,"O_A_AlienDrone_Module_02_F","combat"] call bin_fnc_initDroneModule; 
module_1 setVariable ["bin_droneModule_interval", 0.75];  
module_1 setVariable ["bin_droneModule_radius", 4.28683]; 
module_1 setVariable ["bin_droneModule_height", 1.5];
module_1 setVariable ["bin_droneModule_rotationTime", 6.5];
module_2 = [this,"O_A_AlienDrone_Module_02_F","combat"] call bin_fnc_initDroneModule; 
module_2 setVariable ["bin_droneModule_interval", 0.75];  
module_2 setVariable ["bin_droneModule_radius", 3.28683]; 
module_2 setVariable ["bin_droneModule_height", 1.5];
module_2 setVariable ["bin_droneModule_rotationTime", 6.5];```
crimson oracle
#

Alright, continue.

calm crescent
#

This is my script, I used to fiddle with the thing

#

It's ugly, but it works just for fun.

#

module_1 = means i'm defining what module_1 is.

#

so any changes/adjustments I want to do to module_1 I need to refer to it first as such

crimson oracle
#

I don’t need much

#

I just need it to patrol and warp to and from different grids

#

Since it appears that the grids have a max size of ~500

calm crescent
#

I would recommend then taking apart the sample mission

crimson oracle
#

There’s a sample mission?

calm crescent
#

typically it's in the steam/userdata some were.

#

Did you read the wiki?

crimson oracle
#

That’s just a template

#

Not a sample mission

calm crescent
#

bottom page = links to sample missions

crimson oracle
#

I stand corrected

#

Can warping between grids be done though?

calm crescent
#

Yes

#

The example mission some what covers that

crimson oracle
#

Last question

#

Is there an animation to it or does it just kinda disappear

calm crescent
#

Did you play the campaign?

crimson oracle
#

No sir, typically hop into the editor and create my own missions to play and sometimes release if I think it’s worth releasing

calm crescent
#

I suggest you play the campaign, it will show you the full abilities.

crimson oracle
#

That would take quite some time, that I’d rather just spend building my own... I’ll take your advice with the wiki and sample mission... Maybe when I have some free time outside of editing I’ll try out the campaign. Thanks for the help.

calm crescent
#

Np.

crimson oracle
#

Upon fully reading the wiki I see

#

Technically it “jumps”

crimson oracle
#

Run into a new problem

#

My drone worked once

#

Now it just falls again

#

Flies straight up then falls... I’m confused

tight portal
#

any ideas what the text below is all about? after the hotfix

#

failed polygons?

stable vine
#

is that dev branch? or is that actually included in the release version?

#

that looks like debug output

mossy mauve
#

@tight portal there should be second error message, please look in .rpt

#

Also could you explain more where the error happened and what you were doing

tight portal
#

@mossy mauve I ended up restarting...no error message so far

mossy mauve
#

Do you have antivirus?

tight portal
#

@stable vine nah not dev branch

#

@mossy mauve I do indeed 😄 just after this hotfix a few werid behaviors appeared

mossy mauve
#

Antivirus makes arma extensions fail on first run, because it scans them and it takes too long

crimson oracle
#

So I got my drones to work

#

Now they just attack for about a minute and then they just stop and circle around the grid area or just stop and stand still

#

Any ideas?

grizzled cosmos
#

Maybe they are out of ammo?

sterile mesa
#

more likely out of targerts

knotty nebula
#

Just a question for you guys. Are the assets like buildings and placeable editor objects useable in missions on other maps for non contact owners?

calm crescent
#

Yes

#

Basically anything but alien specific stuff.

#

and if you want to be 100% sure, simply don't load the contact DLC optional portion. All the buildings and extras are already loaded to the platform

#

Anybody have any luck mixing up the Russians a bit?

#

I just can't seem to find a plate carrier that can fit their outfits.

knotty nebula
#

That's awesome, thanks guys

#

Or rather, thanks Sabre

earnest mango
#

I need help with one of the missions

#

is it okay if I ask here if it might spoil something?

#

oh wait i figured it out

#

they just didnt like tchaikovsky i guess

silk tide
#

Anyone know where to get blanks outside of the campaign?

#

Can't find em in eden

untold field
#

I dont think you can get them outside

woeful kite
#

@silk tide you need the optional contact content; you can equip your character with blank magazines as you would normally

#

idk how to make the magazine already in the gun become a blank magazine though

silk tide
#

Ah ok

foggy chasm
#

Only certain weapons have blanks I believe as well such as the mx series

#

Correct me if I'm wrong

calm crescent
#

You also need the SIMCOM attachment, but it will turn all your ammo to blanks

#

I actually think it would be a pretty cool ACE like thing

#

having simcom attachments that make players go into a ragdoll ->Laying down state. Tell the squad lead resets the match

untold field
#

Ctrg=spetsnaz=Viper

woeful kite
#

???

small pumice
#

So if i want to have a multiplayer server with the - mod=contact folder, do i have to wait until bohemia creates pbos and a key for contact? Or will they eventually make it like the enoch folder, everyone with the dlc has it loaded?

untold field
#

When i was saying that i meant that there very similar

tulip sleet
#

Have there been any patches yet?

chrome osprey
#

You mean apart from the Hotfix?

woeful kite
#

waiting for PBOs

fleet ibex
#

@woeful kite what for specifically?

woeful kite
#

campaign files

fleet ibex
#

you can use loadFile to extract the mission.sqm and cfgFunctions. also include should work - but yeah its not that simple

#

however campaign files will remain ebo for many months i would assume

stable vine
#

!issuewarning @dim jasper crossposting

coarse ridgeBOT
#

Done.

outer widget
#

So in one of the missions, the LDF has the Griphon fighters from the jets DLC. So I can assume that it's possible that they well get a LDF skin for it maybe

torn bloom
#

no they dont get a ldf skin
they use the grey AAF skin

calm crescent
#

They use the generic white one. But I believe it still has AAF markings.

torn bloom
#

yeah it has a small aaf flag near the cockpit
and for the nyx they use the green camo

woeful kite
#

The nyx was at the NATO Base so I believe it was a nato Vehicle

#

if you really want skins go on the workshop

torn bloom
#

I would find it hard to believe the nyx was a nato vehicle considering the AAF use it

calm crescent
#

All AAF gear is Europe equipment so probably just repping the idea NATO is there

urban sand
#

German stuff in NATO? Not on my watch

scenic lantern
#

@urban sand
don't worry, we don't even have functioning equipment 😄

woeful mauve
#

Sad but true 😂

minor adder
#

i mean aslong as the helis dont fly, cant fly over water, and tanks dont drive, weapons cant hit anything

#

then im down for it

#

gotta keep realism

steep obsidian
#

Any live events for this week

elfin urchin
#

I think that the Contact ending || lends itself really well for a insurgency scenario where Livonians try to push out the Russian occupants. ||

calm crescent
#

oh god

#

I discovered the ED-1E probe does actual damage, even though it's tiny

#

Now to torture players with it. >:D

#

Also speaking of the ED-1E is there script handling for the laser? Like to assign various reactions based on objects tested?

mellow anvil
#

@calm crescent Is that the first official form of Melee attack in Arma 3!?

calm crescent
#

Oh snap it is!

regal moss
#

👀

woeful kite
#

Wow

#

I killed myself wih the probe lmao

sterile mesa
#

@calm crescent documentation for it as almost ready. Didn't managed to put it before my holidays though so expect it next week

calm crescent
#

Awesome I look foward to it!

mellow anvil
#

@sterile mesa assuming you meant documentation on ED-1E's laser, can we also get some documentation on how the ED-1E melee attack works?

sterile mesa
#

@mellow anvil what do you mean?

#

Both laser and biopsy Lance are scientific instruments

calm crescent
#

Don't you know Reyhard? The A3 community is capable of weaponizing anything.

foggy chasm
#

Well gunpowder was a "scientific" instrument and we used that to wage wars lol

calm crescent
#

Yes Sir, we used old ED-1E to science the crud out of this captive. Eventually after collecting many samples from him. He gave us the information we needed.

hazy prism
#

okie

misty charm
#

Also just finished the campaign, really enjoyed it bongocat

ancient ice
#

@misty charm

#

Already reported that to rEYhard

#

right when the DLC came out

#

Some time after

stark viper
#

Sounds like a feature

mossy mauve
#

@misty charm I went into the editor, and if you spawn any of the drones in without crew, you can enter them. The gravity module and scan module both have weapons. The gravity module is really hard to control, but it can 1 shot just about anything so its pretty neat

wild ibex
#

I just found out Livionian is a very real but very small language which is dying out, but multiple coutries are attempting to revive

arctic heart
#

so the livonians are polish speaking estonians in game )

woeful kite
#

yaa

mossy mauve
#

yo whens contact coming out

wild ibex
#

i dunno, its been like a 3 weeks or something since july 25th and its still not out maybe lets ask bohemia, i dunno just isn't out🤔 have we checked steam?

misty charm
#

But ye @mossy mauve Check steam, contact has been out for a while

mossy mauve
#

oh

woeful kite
#

lol

mossy mauve
#

arma 4 any time now

scenic lantern
#

maybe 2023/2024

#

might be even later

mossy mauve
#

I guess I'm fabulously optimistic, but I think the fact that they finish up work on Arma 3 with Contact means they are not that far away wish finishing enfusion engine (maybe half a year to a year?) and work on arma 4 will start next year

#

bu then, they took away arma 3 devs to make a crappy zombie game resulting in a half-assed arma 3 release and we had to wait for tons of patches, so a similar thing might happen to arma 4

#

but maybe they will surprise positively, gotta wait and see

scenic lantern
#

enfusion is still years away from even getting close to a state where it can be used for a next arma title

mossy mauve
#

how do you know?

scenic lantern
summer fiber
#

The job vacancies on their website should give you a clue as to where they're at

mossy mauve
#

"We can already say that we’re not expecting to announce a potential new Arma title in the next years." - might as well mean "we're going to start working on it soon, but since it's a long process we won't announce it in the next 2 years"

#

or might not, really it's just vague

summer fiber
#

Well yeah

#

But that does mean it's 3-4 years away from being out

#

At the least

foggy chasm
#

You do know dayz was the testing grounds for the enfusuon engine right ? I would rather have then take arma 3 devs and make sure the enfusion is working and not shit then not test new stuff on it and release arma 4

dry wren
#

wait so there is no way to have contact alien assets in the base game?

sage anvil
#

it has been stated multiple times that the alien stuff is not gonna be in the base game

summer fiber
#

I would rather have then take arma 3 devs and make sure the enfusion is working and not shit
most of the A3 team is already on enfusion

scenic lantern
#

*other projects 😉

dry wren
#

@sage anvil I avoided all contact discussions to avoid spoilers
why is that so?

sage anvil
#

due to heavy scripting and such related to the alien stuff, and you know how scripts do in Multiplayer

#

the big ship is a static object

foggy chasm
#

Yea I'm glad most devs on working on enfusion

#

But I'm leave it here since it's not contact stuff

dry wren
#

I would have settled for just the static stuff tbh

#

wait the ship is in the contact version of eden
why separate the things

woeful kite
#

you're asking a month old question

#

read the spot rep yourself

dry wren
#

I don't see an answer, where should I look exactly?

summer fiber
#

sitrep

dry wren
#

oh I'll check there

summer fiber
dry wren
#

oh I understand now

you could have just said that crybabies complained about it

#

but I guess you've discussed about it for a month so I won't push it further

elfin urchin
#

Just wait for mods that will put it in the base

ancient ice
#

@elfin urchin that's against Arma rules

#

If you mean The contact expansion

#

if it's about the Alien i agree

honest jolt
#

Forget the ship, I want the EMSPEC jammer antenna in vanilla 😦

#

I understand that I'm not getting the military or experimental antenna, but give me the jammer, please!

elfin urchin
#

@ancient ice Not really, It would just be a config AFAIK, and yeah, I'm talking aboyt ayy stuff, not the campaign

calm crescent
#

I +1 for at least giving us the EMSPEC models to the platform

#

Even if they lack functionality, I'm sure other modders/scripters would enjoy adding it.

quiet sapphire
#

Does anyone here know where I could find a classname list for the Contact dlc?

foggy chasm
#

Yea Sabre exactly

calm crescent
#

Also can't wait for the ED documentation

#

I actually have a nice mission planed for the science one

honest jolt
#

@quiet sapphire What exactly do you need, it shows classnames in the editor now. God Bless Eden.

mossy mauve
#

Anyone have the weapon list for the contact weapons

honest jolt
#

Define weapon list?

mossy mauve
misty charm
#

Wat

quiet sapphire
#

Stuff like

#

arifle_ak12_GL_lush_F

honest jolt
#

ACE Arsenal shows classnames.

#

Otherwise, just go into the config browser.

summer fiber
#

Should be on the wiki as well

quiet sapphire
#

contact dlc isn't on the wiki yet

summer fiber
#

Ineed seems to be the case 🤔

calm crescent
#

If your looking for a fast way to get classes

#

Try checking out the CfgPatches. Will usually have a nice array of classes, particuarlly for weapons, with only a few extra stuff to delete to make functional for scripts.

forest moat
#

Does any1 know where to get map markers used in Contact?

#

I hope they are not a part of "optional" dlc?

#

or a better question: has any1 tried launching modded dedicated server with optional stuff? How broken it is?

left stump
#

It's basically the same as the mod that got reelwased some days ago

#

Which added the multiplayer tab in the contact main menu

#

Objectives don't work

#

Anything to do with the new map doesn't work

scenic lantern
#

¯_(ツ)_/¯

left stump
#

Though actually

#

If you just put markers

#

It shows up well

#

In the same font as it is in the campaign

forest moat
#

vanilla scripts/markers work?

left stump
#

We tried with Achilles mod, so can't say much about scripts, but markers work

misty charm
#

if you have the optional part enabled does it use the normal or the custom map?

#

as in the map you open with m

left stump
#

The new custom map

misty charm
#

Oh neat, I assume it only works for Livonia?

left stump
#

Haven't tried with the othets

misty charm
#

oky

forest moat
#

works for altis too and I guess all vanilla maps

calm crescent
#

I just want me ED-E1 documentation so I can measure the amount of salt in each of players with the biopsy tool 😛

misty charm
mossy mauve
#

I’m new to the game any servers I can join?

fleet ibex
calm crescent
#

mmmm

#

Anybody got a idea how the drone generates the random ID codes for each object it scans?

#

The ED-E1 that is

#

Actually nvm found the functions ^-^

calm crescent
#

mmm, yea still don't understand what it pulls the numbers from.

stable vine
#

probably random 😄

calm crescent
#

There seems to be some framework in the functions to broadcast samples/things though

calm crescent
#

YESSSS

#

Thank you!

sterile mesa
#

it's time + date + random numbers

calm crescent
#

I been looking foward to expanding this on the platform update soo much.

dry wren
#

understood the time, date thing but the last numbers I hoped they had the same number for each material
but thats an excessivelot amount of work