#other_ip_topics

1 messages Β· Page 15 of 1

high wasp
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Well, most bigger/structured units do

faint plover
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Yeah rotary is my specialty .. i rule the sky .. even on life servers im always part of an aviation unit

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Mh-60 has her own callsign β€œbig bitch” aha i love that helo

buoyant mountain
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Out of interest, If a community aka MilSim group wants to use certain assets from a mod for private distribution, does the group need author permission to upload a steam version of the mods

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I noticed recently United Operations uploaded their modpack to steam and was full of different mods. Their is a few small quality of life things in a few mods which would be great to have but we cant ask our members to download the full mods due to our shit internet connections and bandwidth (Australia....)

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Also please forgive my lack of knowledge this matter

obsidian cypress
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Steam forbids uploading stuff that isn't your own on their platform (unless you have the authorization to upload on behalf of the author(s), ...)

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Then you have licenses wich differs from mod to mod so you may also need to pay attention to what's written in there.

buoyant mountain
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Right ok, thank you for clearing that up. So would the bets course of action be to contact the devs and explain our situation and ask them for permission/a license to use a certain asset?

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Like for instance a C-17 from USAF?

obsidian cypress
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Well Steam stills forbids it so you would have to go through something else like A3Snyc or something and then it's matter of licence. Some allow uploading on platforms other than Steam without limitation, some don't but yeah, just ask the permission to the author.

buoyant mountain
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We have our own custom mod installer program we built so it'd be distributed that way. Alright ill start contacting them cheers! ❀

patent copper
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@obsidian cypress The steam user agreement also requires you to be the or a creator of the content that's being uploaded

obsidian cypress
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Oh yes sorry, misread the sentence πŸ˜“

buoyant mountain
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Cheers for the assistance @obsidian cypress and @patent copper. Legends!

inland sphinx
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If you have your own custom mod installer anyway, why do you ask about uploading to steam then?
99% of mod authors don't have problems with private redistribution, so your private arma3sync or other mod repository is usually fine.

Steam disallows uploading anything you didn't make, even if you had permission. So trying to go for Steam is just a giant chore.

pine storm
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I wouldn't say A3PL is clean. Their owners are still the people who made Arma 3 Life which started this monetization shit.

They did all their shady illegal shit on A3L then took all the money they made($100k+) and went and made A3PL where they buy assets and pay devs.

I still think the only "clean" Life server is City Life.

faint plover
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Lul nah i proved that shit shit in my doc a while ago... they legit steal money from young kids , plain and simple nd i agree communities doing shady shit like that is prob reason ots soo strickt with Bi and their custom content policies , life servers pretty much brought it on themselves

old jay
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Roma, less Sht and sht please.

faint plover
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@old jay sry since i was a kid i grew up on a fihing boat ... i type exactly how i speak and i cant help but say alot of words that honestly is just part of my everyday vocabulary , didnt mean to come off as toxic or salty whatso ever

old jay
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I "grew up" in the Navy. I know when and where my colourful vocabulary is appropriate and where it isn't.

faint plover
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ok well as i said, ive been on boats and hearing those words since i was litterly 4-5 yrs old ... i was brought up and raised around that sort of lifestyle so for me to curse, comes first nature and its simply something i cant help doing. as ive said appoligies and ill try to limit and be careful of how i word my statements from now on πŸ˜ƒ

faint plover
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Love the logic of when a community Take others ppl content and then feature β€œprotected by dmca” on their website ... 10/10 logic πŸ˜‚

fiery egret
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They just misspelled "taken down by dmca" Β―_(ツ)_/Β―

faint plover
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Wht u mean?

fiery egret
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Just a joke, nevermind.

faint plover
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Yeh its too early for my brain to process humor lol

wintry yoke
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Well, it's a DMCA takedown request, not just a "DMCA" as that simply stands for Digital Millennium Copyright Act

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We just say DMCA'd the same way we get ArmA'd

faint plover
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I get Arma’d every time i turn on arma 3 tools πŸ˜₯

obsidian verge
faint plover
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Wait wut ? I can just scan them? How?! ... im sitting here like a dingdong downloading all these mods and digging through everything ...

fiery egret
patent copper
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@faint plover how have you not gone insane yet?

inland sphinx
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I'm literally going insane right now

wintry yoke
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Yea, but you're Dedmen. Comes with the job πŸ˜‰

faint plover
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@patent copper idk i mean i have nothing else better to do aha ... but my poor pc is another story .. over 2tb of memory all full ..πŸ˜‚

bright tide
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2tb of stolen mods?

inland sphinx
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there is more than more than more than more than enough stolen stuff everywhere

bright tide
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You're starting to screw with my brain. What's more than more than more?

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Is it more than more? Or is it more than more than more?

inland sphinx
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Both!

bright tide
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!!!

faint plover
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Yeah theres ALOT lol

inland sphinx
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I'm juggling between DMCA's and monetization rule violation reports and people on BIF asking the same questions over and over and not following the rules. and people in discord asking the same questions as people on bif. Ahhh my brain

old jay
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πŸ”¨

faint plover
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Worst if all is alot of these mods , the β€œdevelopers” include the entire source and pbos are wide open .. yikes no wonder ppl steal mods left and right copy/paste is alot easier than learning c++ lmao

obsidian verge
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What you mean with "source", pretty sure that no one put their Blender/3ds file into their workshop upload

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bin`s can be reverted back to cpp with the arma tools

faint plover
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Like as in config of said model , scripts , the p3ds litterly some modpacks i can just drag and drop

inland sphinx
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Well..

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I can also just steal someones bike on the street. Or break into someones home.
I still don't do it though.

bright tide
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Well..

inland sphinx
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Just because you can steal stuff, doesn't explain why people steal stuff.

faint plover
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Thats not what i mean. I mean that its insanely easy for ppl to do. I simply download all the mod packs i see to findout if theres anything they reuploading didnt know theres an actual scanner nd im dumb enough to sit there and download all that stuff just to check if nything is stolen. But yeah is does explain why , because its sooo insanly easy to do , why would someone want to pay god who knows how much money for development , when all they gotta do is download a workshop mod ... really hope if arma 4 ever releases ,that BI finds a better way to prevent these things

patent copper
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its not much different with many other games that have a mod integration, i think whats in the interest of most minds in this community is not locking down every mod but rather having ways to actually moderate platforms like the workshop, do more to prevent people accidently reuploading and such

obsidian verge
sweet patio
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yeah saw the comment, i have not yet verified if the content is gone

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it is funny because i added that to the DUI workshop page

obsidian verge
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He also reuploaded the Stargate Mod, which ive forwarded already to the dev

wintry yoke
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@sweet patio according to the workshop crawler, the diwako_dui_main.pbo is still present (alongside the radar component)

sweet patio
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probably not updated yet

wintry yoke
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Last update is ~5 hours ago

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with no changelog

sweet patio
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i mean the workshop crawler cache

wintry yoke
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ah, fair enough

obsidian verge
inland sphinx
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@wintry yoke crawler tells you on top of the html export when it last updated

wintry yoke
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lots more stuff in there that he probably didn't get permission for

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especially as enhanced movement etc are not allowed to be reuploaded

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I doubt the Winter mod is either

obsidian verge
wintry yoke
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that 3 mile-long mod list argument is so wrong πŸ˜‚

obsidian verge
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4 At least

fiery egret
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You should make a list of popular mods/mod owners that don't agree on their content being reuploaded and have the crawler automatically report to them or to some discord channel whenever it finds a new reupload while scanning

wintry yoke
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I think that might be a very depressing thing for the mod authors to have πŸ˜‚ It's basically a constant reminder "People have zero respect for what I do"

obsidian verge
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Message received -> Message received -> Message received -> Message received -> Message received -> Message received -> Message received -> Message received -> Message received ->

wintry yoke
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Email spam at some point

fiery egret
wintry yoke
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Ah yea that's true though

obsidian verge
wintry yoke
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But has a more personal touch πŸ˜‰

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Wow that's not a long modpack by far

obsidian verge
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Close to 30cm

wintry yoke
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20 long? Cry some more

fiery egret
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I'm just throwing ideas on how to do all of this more efficiently Β―_(ツ)_/Β―

wintry yoke
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I mean it's not a bad idea

obsidian verge
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Sadly u cant access the ugc via steam API directly

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Else ive would added it already to my discord bot

fiery egret
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Also I'd be willing to help in case python and/or discord bots are involved πŸ˜‰

lean plover
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This might be of interest for @patent copper

obsidian verge
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That spamming xD

drifting tusk
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This is continuation from #ip_rights_violations

Thanks for the opportunity PuFu.

Ok, Semantics etc. first.
I used explicit in the merriam-webster dictionary definition 1a, as in expressing something without ambiguity.
https://www.merriam-webster.com/dictionary/explicit
What I meant that the author explicitly says that you can upload to steam workshop.

BI - BIS, ok thanks. I trust this did not cause any ambiguity?

do read Steam TOS (i am pretty sure you haven't), maybe you understand why it works the way it is
...
But it is the only one that ask the author of said party content to directly share IP rights with Valve (for limited purposes though) on upload on their platform - again, the only party that actually do that is the author, and no one else

I would argue that the author is giving the uploader the right to give needed rights to Valve. We can assume the original author has seen the TOS since he has upload his first version to workshop. We can therefore assume he knows what rights he is giving the reuploader. As in, right to give the rights to Valve on my behalf. And since there is already a steam version, so valve actually already has the rights.

...

Now the issue of how we verify rights have been given. This is outside the initial discussions scope. Yet I can see the draw here.

-FM-Today at 1:00 PM

If a User chooses to reupload something which violates a platform's ToS, they have proven that they cannot be trusted and thusly do not warrant inclusion into a community who's bedrock principles are trust and consent.
PuFuToday at 2:36 PM
I personally won't believe someone who will say - but i got permission from the author. 

So it appears to me that these rather severe consequences are being imposed on people without any sort of burden of proof? I can understand that you protect the work you know the author wants to be protected. But not when there is this blanket ban.

zealous ore
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What I meant that the author explicitly says that you can upload to steam workshop.
how does the author explicitly says you can (re-)upload to SW? because that is important.

author is giving the uploader the right to give needed rights to Valve.
from a legal POV, that doesn't work that way. You cannot give someone else rights overs someone's else property.

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I can understand that you protect the work you know the author wants to be protected. But not when there is this blanket ban.
i do not protect 3rd party work. I only protect my own. That said, if i came by someone's else work, that i know of, i message them in relation to it. What they do further with than information is up to them not to me.

wintry yoke
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The proof we have that someone in illegally uploading content and lying is the exact lack of this explicit proof of permission from the original author.

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It's really easy in that way. If the upload cannot provide evidence that the original author has given explicit permission to the Uploader for the content, it's a report for both violation of the original author's IP rights and that of the Steam TOS.

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Steam does not actively remove violations. If instead, it waits for an author to file a DMCA takedown request. Steam is hugely disappointing in that aspect, that it does nothing to actively prohibit these violations

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Nor will it even ban or timeout the uploader's account or access to the workshop

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People reporting mods in #ip_rights_violations level the playing field for the authors. Initially they'd have to find reuploads amongst the thousands if not millions of workshop items. This would take an amount of time the author may not have. Illegal reuploads could therefore easily go unnoticed. However, with some of the community being on the lookout too, such illegal upload is much more likely to be found and, if at Γ  higher rate than illegal uploading, the likelyhood of other illegal uploads to be spotted increases. We just report. Its up to the author to handle the DMCA takedown Hammer.

obsidian verge
inland sphinx
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Seen. Waiting for crawler

wintry yoke
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Lel blaming you for picking out his server to report πŸ˜‚

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Retard threat ensued

willow crane
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Supreme Trolling here. Seldom do you see such an epic display of pedantry. And a very valid attempt to explain by @zealous ore . πŸ‘

old jay
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Since everyone has significantly gone out of their way to explain things to you (multiple times) @drifting tusk and yet you still attempt to ignore the obvious and oft stated fact of you can't, I too must come to the conclusion that you are trolling. Continued trolling will be dealt with accordingly.

drifting tusk
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Ok then. You do what you must.

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But I would like to point out that I am not trolling, I just disagree how you guys look at dealing with reuploading mods with permissions.

old jay
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THEY ARE NOT PERMITTED!! Why can you not understand that?!

drifting tusk
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Yes. I understand.

old jay
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"I just disagree how you guys look at dealing with reuploading mods with permissions." <<<--- THEY ARE NOT PERMITTED!!

This is why you are trolling.

wintry yoke
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Have you considered that these are facts/laws/legal rules and not merely opinions?

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@Bummeri#2574

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Oh he gone?

inland sphinx
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he gone

paper nexus
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Very professional

old jay
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Troll trolled himself right out of the "see ya" door.

paper nexus
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By saying "I understand." and shutting up? Interesting.

old jay
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There is legit debate, then there is complete ignorance and contradiction of the facts and his own personal statements.

paper nexus
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One can have opinions and can be wrong. If you don't want to bother with him, tell him to leave it, I don't see a reason for a ban. But this Discord is 90% not worth reading, so who cares.

willow crane
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There was enough of an explantion in teh ip reporting channel to explain. Pufu went a long way out of his way to explain and he still wouldnt accept it

paper nexus
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One doesn't have to accept it, if you want him to shut up, tell him to shut up. It's like this place wants to have people strictly agreeing or they are just banned.

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That's all, I'll show myself out.

willow crane
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Fact vs Opinion. Facts win every time. But yet he argues. Whether i agree or disagree with the mods rules i do have to respect them if i want to stick around

old jay
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Nope, we have discussion channels such as this one for that very reason. The difference is that despite the overwhelming facts presented, he still continued on AFTER being old he was trolling.

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Those that condone prohibited re-uploading, ripping, unauthorised porting are often the ones who tell others about the (practically non-existant) grey areas. Then these false narratives spread to the point that people think it's ok to do so.

inland sphinx
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Don't need to have people tell lies to others just because it's their opinion.
Hurting everyone who believes that crap.

old jay
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" I only reuploaded it becasue the mod author didn't"
" I only reuploaded it so that we only have to download one mod"
"I only edited it so that we could have a weapon that was missing"
" I only... "

zealous ore
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damn, what did i miss?

old jay
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Steam has a method for allowing reuploads if the person reuploaded has been named as a creator / contributor /co-author by th original author/team.

zealous ore
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how many mods with "permissions" have you seen?

old jay
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He carried on PuFu

wintry yoke
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The guy treated the TOS and IP laws as our opinions, not as what they really are

zealous ore
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i for one seen a couple

wintry yoke
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Namely, the law.

zealous ore
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like 2

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the entire discourse was a a a bit user vs corporation to begin with

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commies! πŸ˜‰ *kiiiiiiding

inland sphinx
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I have a mod "with permission" on my workshop.
But it's full fare with the content. I can modify, give to others, open source, use commercially, DMCA reuploads. everything.
Not just permission to reupload. And I'm also contributor on there.

old jay
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Key word which is specifically mentioned by Steam is "CONTRIBUTOR".

inland sphinx
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Also permission to reupload is not enough.
YOU as the uploader, need to give steam permission to redistribute,modify,use commercially.
You cannot legally do that just because someone gave you permission to reupload.

tiny shoal
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Please, could you remove bummeris ban, he is an admin in our arma finland gaming community and needs arma discord channels. I am sure that he will no longer continue this discussion. Thanks.

old jay
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If a modder wants to grant someone permission, make them a contributor.

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I'll consider it Temppa. But, since he's dragged you into this, it may serve you well to have a read of the discussion (to prevent mod takedowns).

tiny shoal
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He did not ask me to remove ban, I have followed this conversation in the background for quite some time.

old jay
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I mean, he dragged you into it by this:

@Skullfox| Phil Temppa has said to me directly he has no qualm with people reuploading his map and is glad they are getting used in whatever way suits people. People should not DMCA them on his behalf. Source: I just asked him since we are in the same arma community.```
tiny shoal
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Yes, he talked with me with steam in morning. I told him at i dont care if someone reupload my terrain in his terrainpack. I know its not right.

willow crane
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Its illegal for anyone to DMCA if they are not the author. or authorised by the Author.

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Now if you are fine with him re=uploading it - according to the rules - you need to add him as a contributor to avoid it being flagged as illegal

old jay
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I know its not right. By saying this, you are setting people up for failure.

willow crane
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and removed by the admins

paper nexus
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why add as contributor? why is not enough to have a written text "it's fine to do shit with this", eg. an MIT license? what am I missing here?

old jay
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..and this is the issue bummeris was arguing about.

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@paper nexus Because Steam prohibits it.

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anywhere else is fine (unless otherwise specified).

zealous ore
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now, i do not agree with the above ^^

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if the license specifies that is fine *or whatever tolerated

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then it is fine

willow crane
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Steam Subscriber Agreement section 6D. Which is primarilly about protecting steam from litigation. but it also has benefit of protecting authors from illgitimate re-uploads

paper nexus
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where does Steam prohibit that? everything in the workshop agreement says you have to respect the author's demands/license, nothing about Valve directly prohibiting anything if the author says it's fine

zealous ore
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6D ^

paper nexus
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although it's been some time since I read it in-depth

zealous ore
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it does say that

paper nexus
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I was talking about Valve prohibiting reuploads even if author allows it

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because if it does, that's retarded, and I would hate to see custom ACE3 distributions being taken offline because of that silly thing (we explicitly allow it in our license)

zealous ore
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You represent and warrant to us that you have sufficient rights in all User Generated Content to grant Valve and other affected parties the licenses described under A. and B. above or in any license terms specific to the applicable Workshop-Enabled App or Workshop page. This includes, without limitation, any kind of intellectual property rights or other proprietary or personal rights affected by or included in the User Generated Content. In particular, with respect to Workshop Contributions, you represent and warrant that the Workshop Contribution was originally created by you (or, with respect to a Workshop Contribution to which others contributed besides you, by you and the other contributors, and in such case that you have the right to submit such Workshop Contribution on behalf of those other contributors).

willow crane
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That is the tricky part. which is why FM is telling you/others to add that person that has permission as a contributor. That way its immediately obvious and is covered un the Steam agreement

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no further issue after that

paper nexus
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add that person that has permission as a contributor.
who the hell has time for that?

willow crane
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lmao and there you go...

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who has time to follow the speed limit, who has time to pay taxes.... all come with penalties for failure to comply

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🀦

paper nexus
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well I am not going to add everyone who wants to reupload their custom version of ACE3 to Workshop as an ACE3 contributor...

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do modifications not count into that?

old jay
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The answer is to state "Dont upoad to the SW, but rather host it somewhere else"

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There are many groups that dont use SW for their custom mods.

willow crane
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Im done with this debate. FM explained the rules of the land. Pufu, myself and other have gone into detail to help further. Nothing else we can add. if you disagree then dont use steam.

paper nexus
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so to be clear, as an ACE3 maintainer where we have clearly stated we allow reuploads and modified uploads, I would have to add everyone who uploads as an ACE3 contributor for them to be sure not to be taken down?

inland sphinx
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"to be sure" yes

paper nexus
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I am not agreeing or disagreeing, I want clarification, because something of this doesn't make sense

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ok thank you, that's retarded

old jay
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I don't like wearing shoes, but when a restaurant says "no shoes, no service" I put on shoes (or I dont go there (very rare)).

paper nexus
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restaurants like that deserve to die

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Β―_(ツ)_/Β―

old jay
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As it is their business, they can do that, just as Steam can.

paper nexus
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yes

willow crane
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LMFAO let the world burn

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oh wow and people wonder why there are rules

zealous ore
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btw, as i said before, Steam is not the only distribution platform for mods out there

old jay
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Exactly

paper nexus
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yes, it's still stupid, but thanks for clarifying

inland sphinx
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tons of things about steam are stupid ^^

paper nexus
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agreed, as you know πŸ˜›

zealous ore
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but going back on the main subject

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did ACE reuploads got flagged?

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considering there is a license that states re-uploads are allowed?

inland sphinx
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never heard about that

zealous ore
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so then i don't see the issue

paper nexus
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not that I know of

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but it got me worried seeing it discussed here

inland sphinx
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People could report it. Then BI would review it.
And if someone reports it as being a ace reupload with a link to the original. and BI sees that the pbo's are indeed reuploads they might block the item

zealous ore
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if there is no license, or there is some verbal arrangement between user 20521 and modmaker 12, that is a no go

inland sphinx
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no time to read licenses if you have hundreds of reports. And if it's pretty clearly a reupload

zealous ore
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if there is someplace a line of text saying it is ok, no one will bother anymore

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conclusion - write a damn license / readme text

paper nexus
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well clear no-change reupload is stupid anyways, but it's mostly to overcome the auto-update thing

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verbal agreement indeed doesn't work, but who talks verbally these days ? XD

zealous ore
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is it ok in relation with Steam TOS, no it isn't

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but that is something the original author will have to understand before he writes a blank check

tiny shoal
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I have not given anyone permission to reupload mods. I simply do not have time to monitor and report. Poor English is also one reason.

willow crane
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Then to make life easier for your self - put a comment in the description of your license or original upload that says you allow reuploads to Steam or other services that reassigns rights over your IP.

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eg: You may upload to Steam Workshop or any other service that reassigns rights over my, <your name> Intellectual Property to 3rd Parties.

old jay
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Feedback regarding todays comments have been forwarded on to BI.

lean plover
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@zealous ore
was there some outcome with the podcast idea about the IP and DMCA stuff?
was reading this with half an eye back then. i was in a rush

zealous ore
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was waiting for a reply from @teal haven & @deft pulsar

teal haven
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Still working on getting things together for it. Life has been busy for Dagger and me. We will get this together as soon as we possibly are able.

deft pulsar
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Yeah personal life is getting in the way. We haven't forgotten you no worries man

high wasp
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Just need someone with a general idea of law to jump into Arma and open up a DMCA agency service... Where's all them law school students in Arma? πŸ˜„

The DMCA's aren't difficult to fill out, but they're very tedious to do over and over

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Someone could make a decent amount of pocket change just monitoring the crawler for people and submitting DMCA's as their rep.

wintry yoke
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Hm since it's just keeping the workshop clean and authors happy, I wouldn't ask money for it

high wasp
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I mean, expecting someone to proactively do this day-in, day-out, for you, for free, is probably pretty unreasonable. I'm sure there's people willing to do it for free (like you), but I'd be uncomfortable asking people to do that much for me for free tbh

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I pay for a DMCA service for software I created when I was a freelancer, and while it doesn't get stolen as much as an Arma mod is, the same work applies.

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beyond that, if you submit a DMCA on someone elses behalf, you can be held legally responsible for it if countersued. You don't have the title of lawyer to protect yourself.

vast stump
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I dont think being a lawyer has nothing to do with it as long as some sort of signed contract is made to grant the permission to submit the DMCA

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a lawyer would be in same trouble if he submitted DMCAs withouth such contract

fiery peak
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@nightstalker you were the kid that would remind the teacher at the end of class that homework was due, weren't you?

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@wintry yoke

inland sphinx
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Do we have a problem here?

crystal sage
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So to clarify something here. If I have a friend reupload my terrain. Who besides me can take it off the workshop because its a duplicate?

lean plover
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  1. you talk to your friend to take it down
  2. if he's no friend anymore, you can file a DMCA
unreal shore
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@high wasp Because they wouldn't touch this topic with a ten foot pole lol

lean plover
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(this will take it down for you)

crystal sage
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Who besides me

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can take it down

lean plover
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steam

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oh wait

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if it is not your account, only he can take it down.

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only the party with account access can take it down

mystic locust
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so if WA Lancer doesn't want to take it down, the reupload can and will stay, with no issue?

lean plover
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not so easy...
to upload a mod to the workshop, you need to have sufficient rights to the content. either by owning the rights to it, or by being a contributor to the project (which sort of makes you a rights holder to some point).
so even IF smb allows a 3rd party to upload his creation, it's still in violation with the steam ToS/EULA

mystic locust
#

but it'll stay with no issue until Lancer files a takedown?

inland sphinx
#

BI will take it down if it get's reported, as it's violating the steam subscriber agreement.
And steam themselves might also take it down

lean plover
#

the issue is, that it is a violation. but yes, it will stay until actions (user remove, takedown by steam after DMCA) are taken

crystal sage
#

So how many times has BI taken somthing down off the workshop?

lean plover
#

technically BI can not take down a mod. they can speed up the process so steam can take it down. BI can mark reuploads as "incompatible" and it will no longer work with arma. BI has this done quite some time

crystal sage
#

So as this scenario goes. My friend can reupload my terrain to the workshop. And If i do nothing, nothing will happen and he wont have it removed. But if someone for some reason flags it to bi, BI WILL flag it to steam for removal?

#

this all implies complete inaction from me

lean plover
#

this, under circumstances, is possible (in theory)

shell scaffold
#

So long as the original content creator, the IP rights holder that is, does not start a DMCA takedown nothing will happen

wintry yoke
#

Who dared pinging me?

lean plover
#

question:
should your friend be allowed to "host" your terrain

wintry yoke
#

@fiery peak i didn't do the homework

crystal sage
#

thats not the question at all

lean plover
#

but IF, your friend could list you as contributor on the workshop page, and you could do that for your upload too

#

but to get back, smb could flag your friends reup. but BI does not mark mods as incompatible blindly

shell scaffold
#

So if you're a contributor you're able to reupload it?

crystal sage
#

So who can flag my friend's reupload of my terrain to BI?

#

besides me DMCAing

lean plover
#

yes, but what sense would that make? @shell scaffold

shell scaffold
#

Just solving potential DMCA issues

#

Thanks for the info

wintry yoke
#

Everyone can flag it. Its up to you to take it down

#

Whether you shy to take it down *

lean plover
#

everybody can flag a mod on the workshop. but actions will only be taken if
a. the flag is justified
b. violates ToS/EULA
c. BI is sure this upload needs to be taken down (after gathering enough proof / intel)

shell scaffold
#

Wouldn't want people to be filing false DMCA claims, so careful how you report

#

You can only file DMCA's if you are the rights holder

#

So report to BI yes

lean plover
#

DMCA yes, but flagging an item is allowed for everybody

#

flagging for child porn, anti-Semitic content... whatever

#

some use it to report IP / copyright violations

#

but as said above, only valid flags are taken serious and have actions followed

shell scaffold
#

Just don't want an excitable misinformed kid getting themselves into trouble again

#

Already had one kid last year make that mistake

lean plover
#

on a side note:
if more people are working together on a project, get a new account on steam for releases. don't use private accounts

#

eases it a lot

crystal sage
#

so BI will take down reuploaded content if reported to them

inland sphinx
#

@crystal sage if you want to make sure it's not being taken down, get yourself added as contributor

lean plover
#

no, BI will cooperate with steam so they can take it down

#

but if you report a violation to BI, the will for sure check it first

#

(i hope)

inland sphinx
#

So who can flag my friend's reupload of my terrain to BI? anyone. Including automated filters, which steam will have to add if #article13

lean plover
#

damn

#

totally forgot about the bad13

crystal sage
#

So I suppose the next question in this series is, who will report it?

inland sphinx
#

anyone who knows it's a reupload and feels like reporting it

lean plover
#

if not you, greedy kids

#

@crystal sage
do you want somebody to upload your mod?

crystal sage
#

so spiteful assholes will report it

lean plover
#

if you answer my question i have a solution for you

inland sphinx
#

Anyone who feels like following the rules set out in the steam subscriber agreement will report it

#

Question is if anyone really wants to waste his time like that. But reporting illegal reuploads is more fun than being bored and staring at a wall I'd say.

lean plover
wintry yoke
#

is that supposed to be offending? @lean plover πŸ˜›

lean plover
#

Did you read it as such?

wintry yoke
#

I will now πŸ˜„

lean plover
#

The Internet is no place for you then

#

πŸ˜‚

wintry yoke
#

mimimimimimi I'm offended!

crystal sage
#

Basicly what im getting at here is yes, reuploading is illegal as stated here. But so long as no one decides to be some ip rights white knight. It will not be an issue.

wintry yoke
#

I'm sure you call someone coming up to you and tell you some little sh*t just stole your wallet is also white knighting?

lean plover
#

do break it down to one point: yes

#

but you know here we are...

wintry yoke
#

it all depends on the original author. Some appreciate it, some don't really care.

#

So is any criminal offense; "fine" until someone finds out.

crystal sage
#

There is no appropriate analogy that you can make for someone reuploading data

willow crane
#

so even IF smb allows a 3rd party to upload his creation, it's still in violation with the steam ToS/EULA I wish people would stop repeating this. It isnt true. I dont know who started this myth but someone at BI needs to get this clarified. I've spoken with two lawyers over this very issue. Their view is that If you authorise someone to re-upload your content they then "do then have sufficient rights" to satisfy the Section 6 clauses. You just need to be be very clear when giving permission to someone that you are cedeing control of your rights to not only Valve/Steam but the person you are granting rights to.

#

I understand that this does make Workshop moderation very black and white but its really not that simple legally. If you don't believe me talk to a lawyer or Valve directly

lean plover
#

since i also have professional help for my cases, i asked him about this a longer time ago. he explained it to me like this:

if you upload something to the workshop, and by accepting the workshop EULA, you grant valve some rights they need / want to have it running on the workshop. rights for publication, redistribution of images for promotional purposes, transfer data, translations and streaming purposes. (sec. 6A and B).
only the holder of intellectual property rights or other proprietary or personal rights affected by or included in the User Generated Content can grant this permission

wintry yoke
#

it's not just data. It's someone's passion project, their effort. Just "data" does not describe it at all.

crystal sage
#

yes, it is just data

lean plover
#

in legal terms, it's "just" data

wintry yoke
#

Yea in legal terms

lean plover
#

that's what this is about atm

wintry yoke
#

In legal terms, there is no white knighting πŸ˜›

#

Just concerned civilians

lean plover
#

also true

willow crane
#

Well according to the two IP specialists i engaged 6D You represent and warrant to us that you have sufficient rights in all User Generated Content to grant Valve and other affected parties the licenses described under A. and B... is covered once you give someone permission. The issue is purely between you and the person you are deeding rights to. Valve dont care as long as the IP holder authorises it.

lean plover
#

You represent and warrant to us that you have sufficient rights in all User Generated Content to grant Valve and other affected parties the licenses described under A. and B. above or in any license terms specific to the applicable Workshop-Enabled App or Workshop page. This includes, without limitation, any kind of intellectual property rights or other proprietary or personal rights affected by or included in the User Generated Content. In particular, with respect to Workshop Contributions, you represent and warrant that the Workshop Contribution was originally created by you

willow crane
#

I've had the various iterations of the Steam agreement pulled apart and debated over and over.

lean plover
#

you have sufficient rights if somebody gives you the permission to reupload AND gives you personal rights or IP/Copyright

willow crane
#

@lean plover There are so many cavets in this : In particular, with respect to Workshop Contributions, you represent and warrant that the Workshop Contribution was originally created by you (or, with respect to a Workshop Contribution to which others contributed besides you, by you and the other contributors, and in such case that you have the right to submit such Workshop Contribution on behalf of those other contributors).

#

And in Such case that you have the right to submit....

#

If i give your the right to submit on my behalf its legal

lean plover
#

slow, need to read the german version first πŸ˜„

#

If i give your the right to submit on my behalf its legal
if i did NOT contribute, it violates the eula

willow crane
#

The terms of which that grant someone a license to re-upload are between you and them. All Valve care about is ; is the reuploader authorised by the IP holder. End of

#

No it does not

#

we can debate this all you want. What would satisfy you?

#

A ruling from the BI legal team?

#

a comment from Valve?

lean plover
#

would be top notch (both)

#

but we will wait for long i guess

#

neither BI nor valve actually really care

#

(imo)

willow crane
#

I can tell you now that about 40% of tyhe uploads on the entire Steam workshop are uploaded on behalf of the artists. I know atleast 5 teams covering various games, prop and semi pro and amateurs that 'employ' people to manage their uploads. not a single one of the uploaders is a contributor

#

its only the A3 Moderators that have taken the view that no contribution means no re-upload despite written permissions

#

If that is what BI decide for thier community then fine but I just dont think its legal

lean plover
#

but the main problem here in this moment is:
we are both laity (?) in regards of law. we both have professional help translating this eula to retard, and both got a different POV (by the professionals)

willow crane
#

laity?

lean plover
#

non professional?

willow crane
#

Lay

lean plover
#

(translated it with google)

#

πŸ˜„

willow crane
#

well in the 3 games i use workshop on steam and with my interaction with Valve legal (which is very limited to a game dev contract and DMCAs) I really dont think my view is wrong and it based on experience. But i do concede your point. But it just needs to be clarified by Valve and BI. because right now this "agressive" moderation and "completely inflexible approach to moderation" is not helping. The quotes are not my words but from another discussion over the weekend but i am forced to agree with them. Its causing a lot of bad blood and confusion.

old jay
#

We welcome a professional ruling as well.

willow crane
#

FM and I discussed this before with FM (speak of the devil) and honestly I think this is adding to the negative feeling in the community. You all know how tightly i control my own IP, im not trying to undermine anyone else's rights either but I do very strongly disagree with this "rule". I dont beleive it has any basis in real law and I don't believe Valve inteded such a strict interpretation of the clause.

#

Anyway I've expressed my opinion and explained what led me to it. So I will leave it there. until someone comes up with a ruling or evidence to refute it I think the "Not a contributor, no upload" rule is wrong.

old jay
#

As the legalese is open to interpretation, depending on what type of legal counsel reads it ( I had a US attorney give his opinion after we last spoke ), a stance towards the restrictive is preferred to one which is less so. No matter which side we pick (restrictive vs free for all), in the absence of an official ruling, we (moderators) will always be wrong.

#

Its for this reason that I would love a ruling one way or the other (preferably from Valve).

willow crane
#

I see why the restricted view is preffered - it makes moderation far easier. But the point im making is that its only seen that way in the A3 community. And nowhere is there a set of guidelines for the user to know what is and is not legal.

old jay
#

that its only seen that way in the A3 community and Florida trial lawyers

willow crane
#

Its gotten so complicated between the Steam agreement interpretations. And the puseudo rule sthat appear its not wonder that people just ignore them

#

Ip expert or a generalist?

old jay
#

I think the'd ignore them if they were in black and white as well πŸ˜‚

#

Generalist

#

His comment was "individual rights are restrictive"

willow crane
#

Talk to an IP lawyer, they are the most devious lot of them all. But as I told you previously I've never lost a case using these two. I'll take their opinions on this over anyone else bar Valve

old jay
#

in the sense that they were "reserved" and not "freely given up" so easily

willow crane
#

Well that is a matter for the IP holder and the re-uploader's contract

#

once you have made that contract the issue of authorised on behalf of... is very clear

#

you have permissions

#

its basic contract law

old jay
#

thats also similar to what he said, but only when there is a clear contract with delineation of rights

#

He used the example of "would you lend you car to someone if they had the rights to sell it from under you"

willow crane
#

Yes but as I keep saying as long as you accept that you are cedeing rights to your IP and still grant that license to the reuploader - legally they ARE covered in section 6

#

Cover it in your contract...then if they try to sell it they have broken your contract

old jay
#

I would tend to agree with you on that , but only when an acknowledgement has been made regarding the cedeing of rights. I've yet to see one of those in Arma.

willow crane
#

The terms of that contract are between you and the re=uploader. Valve dont care aslong as that person is authorised

#

because you havent seen it doenst mean it doesnt exist. You haven't seen me... do i exist?

#

or Amazonian tribes?

old jay
#

No, youre a figment πŸ˜‰

willow crane
#

πŸ˜ƒ

#

You get what i mean though

old jay
#

Of the mods that I have reported, none have had any sort of contract like that.

willow crane
#

There are two issues here. 1)educating the masses about what they need to understand and do to give permission. 2)Establishing if Valve accept the cedeing of rights to allow re-uploads

old jay
#

Amen

willow crane
#

TBH legally someone saying "hey, yes you can re-upload my stuff but you don't actually have any other rights to it (ie I reserve all other rights) should be legally enough in most cases. The problem comes when the "IP" holder doesnt actually hold all the rights they are granting permission for.... but thats actually a completely DIFFERENT issue.

#

From my point of view, experience and research Question2 is Null as this issue seems to only be complicated in this community.

#

And its that complication thats causing issues

#

ie bad blood, confusion etc. I applaud the attempt at protecting IP rights. Im just not convinced its helping.

#

Again as I said previously, if that is the House rule that either BI or Valve applies then I'll abide by it. But until either party makes a definative statment I really dont think it legal

#

or as legal as some choose to see it as

old jay
#

Β―_(ツ)_/Β―

high wasp
#

@willow crane it's more about Steam protecting itself

old jay
#

Again, in the absence of a clear statement, we can only operate in accordance with past practice

high wasp
#

They use workshop mods for a variety of purposes in a variety of ways, which could get them sued by the creator

old jay
#

No, he means within Arma in particular

high wasp
#

By requiring the creator to be the one submitting it, it makes it so they can legally pass blame to the uploader

willow crane
#

@high wasp I am fully awre of that. But I really dont think steam care as long as their is a valid contract between an Ip holder and re-uploader

high wasp
#

They don't care

willow crane
#

you as the uploader accpet all responsibility for the content you upload

high wasp
#

But, if they one day did care, and BI allowed it, BI could get in trouble

willow crane
#

thats what the agreement is

high wasp
#

So now it's BI protecting themselves

old jay
#

I'm going to the shop... need smokes

high wasp
#

@old jay grab me a cigar plz

willow crane
#

BI dont come into it

#

they dont have any part in the content upload

high wasp
#

BI have control over the workshop, they're the "moderators" of it if you will

#

basically a sub-contractor to Steam

willow crane
#

BI's liability ends with the tools you use to create and pack content

#

Valve owns the service. Operates the service

high wasp
#

Valve does, yes

willow crane
#

They take a cut of all sales of BI products.

high wasp
#

Valve also has a bunch of legal jargon in their TOS that allows them to pawn off blame on other entities

#

You're not operating just within the confines of the law when you agree to TOS, now you have the TOS which are the "law"

willow crane
#

BI are a client to them. We as the consumer are using a Valve/Steam service NOT a BI one

high wasp
#

a valve service provided to BI to provide to the customer

#

BI is part of the link

willow crane
#

show me the part in the Steam Agreement covering workshop use that says that

high wasp
#

Either way, once you show me your law degree and a signed opinion from a US-based court, I'll concede. But otherwise, you're just pushing at a brick wall

willow crane
#

LOL how about 25 years of managing contracts and dealing with IP laden projects

#

I'm not a lawyer but Ive been exposed to enough contract law and contracts governing IP to see the limits and loopholes. (im obviously not a typist either)

high wasp
#

So, they have contract managers determine the law in court? I didn't know that

willow crane
#

But please show me the agreement for workshop that i have with BI

high wasp
#

Not trying to be an ass, I'm just making the point - the govt doesn't care about your 25 years of contract management

willow crane
#

lol no but i do write a lot of contracts and I do have to understand what is legal and what is not. Save a lot of time with the lawyers after the fact

#

neither am i. But im also trying to point out that our interaction is with Steam and legal liability for the use of the workshop is soley with steam

high wasp
#

But the thing is

#

You don't know what is legal and what is not

#

The govt knows that

#

You know what's worked in the past

#

And you might have a better idea of what may work in the future than others

#

But you don't know nearly enough for a company to hedge that kind of bet on

willow crane
#

Niether are you able to definately tell me what really is legal. You say BI have a part int he licence. PLEASE show me that part of the licence

#

Im not nor have i ever claimed to be a lawyer.

high wasp
#

That's not what I'm saying

#

🀦

#

The fact you are not a lawyer, means that your opinion isn't backed up.

willow crane
#

RTFHawkinsToday at 8:48 PM
BI have control over the workshop, they're the "moderators" of it if you will
basically a sub-contractor to Steam

high wasp
#

I didn't say you're a lawyer

willow crane
#

This is wrong

#

the relationship is more like thie BI > Valve <> Consumer

#

Sorry internet has dropped now on phone

#

Issue is does valve accept an authorise user who is not a contributor to upload. My experience and interpretation of the agreement suggests it does allow for it.

high wasp
#

Upload, or otherwise make available, files that contain images, photographs, software or other material protected by intellectual property laws, including, by way of example, and not as limitation, copyright or trademark laws (or by rights of privacy or publicity) unless you own or control the rights thereto or have received all necessary consents to do the same.

#

Use any material or information, including images or photographs, via Steam in any manner that infringes any copyright, trademark, patent, trade secret, or other proprietary right of any party.

willow crane
#

But until valve confirm either opinion than that's all they are

old jay
willow crane
#

Yes we've all pasted the steam agreement and various memes here on this debate

high wasp
#

when Arma loads up a stolen mod, and transmits info about it from their backend between servers or to the player, they violate the agreement they made when uploaded..

#

It's unlikely to be pursued, particularly if they're proactive.

willow crane
#

Between valve and the user not bi

high wasp
#

Which is why they proactively moderate based on the terms set forward by valve.

#

What? That agreement is between BI and valve

#

It's part of the upload process for a game.

old jay
#

If BI said tomorrow that we are to take no action on reuploads, then thats what we'll do.

high wasp
#

^

old jay
#

But, as Rock has also pointed out, there is no current statement regarding that we must do something now.

high wasp
#

Yep

#

All I've said is they are proactive to limit liability

lean plover
#

then thats what we'll do.
i'd spike CUP with malware

#

Β―_(ツ)_/Β―

high wasp
#

There was already the littoral helicopter duck

#

so just insert memes into CUP!

lean plover
#

that was the ROFLcopter

#

πŸ˜‰

old jay
#

So, whilst I do (mostly) agree with Rock, we can only operate within what we do have at our disposal.

willow crane
#

And there endeth any meaningful debate πŸ˜‚

high wasp
#

It was never a meaningful debate lol

willow crane
#

Not for you maybe

high wasp
#

πŸ™„

wintry yoke
#

what've I missed, did someone get banned?

lean plover
#

it can be healthy to have different POVs. this leads to improvement mostly. so i'd also say it is meaningful

#

at least we can debate on things having different POVs without calling names

#

that'S a plus

#

πŸ˜„

high wasp
#

hehe that's a win for this discord

lean plover
#

see?

old jay
#

I have not perma banned since last Wednesday

wintry yoke
#

oh I just read a weird conversation then

high wasp
#

you should just get a bingo shuffler out and throw a buncha discord ids in

#

just so you can get your fix

crystal sage
#

didnt you ban that one guy an hour or two ago?

high wasp
#

permaban

lean plover
#

that was dedmen iirc

#

or fireball?

#

since dedmen joined the orange faction (and being a little trigger happy), FM seems to be jobless πŸ˜„

high wasp
#

I still remember when dedmen joined the blue faction

#

and when he still had the (βˆ©ο½€-Β΄)βŠƒβ”β˜†οΎŸ.*ο½₯q゚ /\(O_O)/\

crystal sage
#

is there a way we can see people being banned on discord so we can know why they stopped talking?

high wasp
#

no, because if they get banned presumably what they were saying was either harmful or not worth reading

crystal sage
#

well that's subjective

#

I agreed with what the banned guy had to say

high wasp
#

πŸ˜›

#

it is subjective, because they moderate in the interest of the game and/or community, not a persons personal interests.

#

So, it's essentially based on what they think will lead to a good community and game

#

And so far they've done a real nice job

#

lol

crystal sage
#

I have my own opinions on the moderation but afaik we can not publicly comment on the moderation

old jay
#

I agreed with what the banned guy had to say Banned guy has been banned well over 200 times. He started out sending death threats to Squad Devs and having them swatted before moving on to other games and then Arma.

#

Pick who you support wisely.

#

There are multiple open investigations into his actions.

high wasp
#

@crystal sage you already commented on it, so a lil late

crystal sage
#

does he have a different account every time?

old jay
#

Yes

wintry yoke
#

We talking Witten?

old jay
#

Yes

crystal sage
#

WHAT?

wintry yoke
#

Didn't know he took his crying to Squad too?

crystal sage
#

that was witten?

old jay
#

Yes

wintry yoke
#

if you hear 200 bans, it's Witten

#

He's been terrorising other Discords too, CUP, TFAR and the like.

crystal sage
#

I am well aware of that user name

wintry yoke
#

Huzzah! A man of quality!

#

shit I misspelled quality.

lean plover
#

CUP not anymore. we took effective measures

wintry yoke
#

You added a mental stability threshold? πŸ€”

lean plover
#

do you want the whole CUP team to ban itself?

#

πŸ˜„

wintry yoke
#

You can lower the threshold smartass πŸ˜‰

bright tide
unreal shore
#

Just confirm please, Bummeri was Witten?

lean plover
#

are you aware on what insanity threshold the teams works?

#

πŸ˜‚

wintry yoke
#

I've observed that from pretty close yea

#

there's a fine line between Witten and CUP devs πŸ˜›

lean plover
#

ok, this is getting offensive now

#

πŸ˜‰

wintry yoke
#

mimimimi "Did you read it as such?" πŸ˜‰

lean plover
#

hates it when his own weapons are used against him

old jay
#

NO

#

@unreal shore

wintry yoke
#

Bummeri was someone entirely else, right?

#

If it's the Bummeri I think we are talking about

unreal shore
#

Right, just wanted to be sure.

old jay
#

Bummeri is not Witten, completely unrelated conversation

#

Lacking a clear position from Bohemia on the matter, I will adopt the position of the closest written guidance published on the matter:


For many years this community has been known as the premium addon/mod creating community, people work tirelessly and in great detail to create fantastic addons/mods/missions/campaigns to release for free so that everyone benefits, including Bohemia Interactive. There are a few simple rules in place to provide the respect to these creative people/groups that they deserve:

The first and most fundamental rule is that you must seek permission to alter someone's work, to mirror it or use it in any way other than for personal use. 

No permission, no editing, no mirroring, no adding to your mod pack, no editing and sharing around your private squad, none of that is acceptable.

Obviously we cannot unfortunately control what people do outside of these forums, however on these forums you must follow this rule, if a person/team post a thread to share an addon/mod using content from someone else without permission and we receive a complaint then the mod thread will be closed until the issue is resolved and the forum member(s) risks being permanently banned from these forums for taking someone's work without permission.

This isn't just limited to re-using content in addons/mods/missions however, it's not acceptable to edit someone's work without permission and then to post screenshots of it on the forums (even if the edited addon/mod is purely for personal use), it's also not acceptable to edit someone's work, or use someone's work in any way that you don't have permission for and then to create videos which you post on these forums, doing any of the above without the permission of the original creators risks a permanent ban, for individuals, for whole mod teams or squads.ο»Ώ```
sturdy wave
#

who wrote this

old jay
#
sturdy wave
#

"19) Posting addon/mod other content without permission"
This is again going past what we allways discuss for the last months

#

in some way

unreal shore
#

Just to confirm from that block FM, it says you have to seek permission but if the mod author has their mod hosted on for example an APL-SA license. Does that still apply?

old jay
#

Sacher, Yes, but with specific focus on the Forum, NOT Steam.

Strike, it should, BUT, and this is the issue we've been discussing, does APL-SA grant permission to upload to Steam? This is not a question that we have a definitive answer on. The safe bet is to assume the answer is NO.

unreal shore
#

Well it's just under that text, we can assume that the author using a GNU/APL-SA license is granting permission so long as it is within that license. Which would be the common sense method of viewing it, I understand both Steam and BI want to play it safe which is why BI has not commented and likely does not want to comment, and Steam has a broad EULA to protect itself which is why we are in this estranged position that is unique to ArmA.

old jay
#

I wouldnt say its unique to Arma, I would however say that Arma modders are more informed and more aware of their rights. This when combined with the legalese contained within the SSA, leads to the majority assuming a hardened stance regarding who may or may not upload.

#

Also, on the topic of GNU licenses in Arma, the vast majority of them have been fraudulently applied to stolen content in an attempt to try and legitimise them. I do acknowledge that there are a few legit ones, but this is far outweighed by the rips.

willow crane
#

APL-SA = Share Alike - But that licence does NOT allow you to cede rights of another creator/author. Which means no re-upload unless the original authors are willing to give you permission to transfer thier rights. Which according to the current moderator's interpretation of the 6D clause means you may not re-upload to steam. Other platforms that do not require you to cede rights are/should be permitted though. Which leads us to an interesting point. According to ther letter of the interpretation used here means any content derived from BI content is also not allowed on the Workshop... so arguablly CUP and other mods created using BI content should be removed under the application of this rule since the view is that Valve say if you didn't make it you dont have the right to reupload it apparently.... (Sorry @lean plover - just extrapolating here) πŸ˜‰ πŸ˜› Interesting ...

#

Anyone fault the logic?

lean plover
#

well, CUP has IP on all changes and additions that where made with the mods. in the eyes of valve that classifies as sufficient

willow crane
#

Not according to the APL-Sa license. You are building off someone else's content and much give attribution which doesnt make it legally unique (in myexperience)

#

@lean plover Do you have anything from Valve to say that? I'm genuinely curious.

#

but hey as previously stated I'm not a lawyer. im just extrapolating from the rules. ie its not possible for someone to give you permission to re-upload something in the eyes of Valve.

lean plover
#

This includes, without limitation, any kind of intellectual property rights or other proprietary or personal rights affected by or included in the User Generated Content

#

CUP-L (the license we use) is based on APL and by BI approved

willow crane
#

Ok so...that means you got permission from BI.... which means, logically, Valve must accept permission to upload content from other authors and users.

lean plover
#
  • we got permission from BI to use that license.
  • CUP initially used content from the "Licensed Data Packages" that was distributed under APL(-SA) for use and modification for everyone. we modified, changed and reworked this provided content according BI given regulations to our likings. the outcome was/is CUP and the CUP Mods are intellectual property of the CUP team and classifies for upload to steam
willow crane
#

Which is fine but it does clearly demonstrate the point that it is possible to upload content with correct permission from another person/author/group

lean plover
#

IF the uploader has certain rights of the upload, like IP (what we have)

fiery egret
#

This makes me wonder: would that logically mean that any mod using ANY GPL/MIT/BSD-licensed code cannot be uploaded to Workshop since (obviously) you are not the author of that code and you only have permission to use that code according to some restrictions that differ from license to license?

willow crane
#

LOL well you do not hold all the IP rights. You have been granted some rights as the APL-SA license states. Which implies that you have been given permission to re-upload content you do not 100% own to Valve's platform

#

@fiery egret Very probably.

#

Atleast under the interpretation of the 6D clause people are quoting here

inland sphinx
#

@crystal sage is there a way we can see people being banned on discord If you click onto their name, and they have no servers in common with you. Then they are gone from the server. That might be because user left by himself, or got kicked/banned.

@unreal shore APL-SA license is granting permission so long as it is within that license
Uploading to steam wouldn't be. Steam reserves themselves the right to use the content you upload to promote their platform. Which I would classify as commercial use, which APL-SA forbids.
GPL/MIT allow that though.

proud moon
#

I think this whole shenanigans of DMCA/bad permission/jada pada crap is all revolving around not being informed of permissions, which is also why white knighting around the workshop is not productive because the author/uploader could have had a verbal/informal agreement on it, and a 3rd party / another person, who isnt one of them or informed then goes up to DMCA/Report the upload on ""behalf"" of the author.. isnt the best of ideas.
(Validated by Dedmen/Chris_lutz that anyone can report it, so a 3rd party going in to report because they believe it's illegal without consulting with the Author beforehand and ask them if they have their permissions.. it's just in my personal opinion, outright stupidity on a whole new level of stupidity)

Scenario: I make a super awesome new map, it's brand new a lot of people like it.
I then put it up on the workshop under APL-SA, a while later someone wants to upload it for their modpack and they ask me in steam if they are allowed.
I say yes and they upload my map to their mod pack.

Now according to Chris_lutz, anyone can report him as "illegaly" uploading my content ""without"" my permissions or because they believe it's illegally done.
Dedmen says that BI will (his words) remove the reupload if it gets reported as it's violating steam (ehh....)
And that steam itself might also remove it ??? (Frakking do you think steam care about this poop of a small uploader? Highly frakking unlikely, only way to change my mind is getting a steam representative to make a public announcement regarding this matter)

#

So, in the end even though I give the guy who wants to upload my content on a his own modpack, my permission.. Some random kid/guy who believe it's all wrong could report it and essentially give the guy a headache.. without consulting with the author (me) first?

But hey, this all is just my personal point of view. I'm no lawyer and this isnt my professional area, but it is also my personal opinion revolving on my thoughts on this matter and bringing this up to discussion.

willow crane
#

@inland sphinx which means that any content derived from BI Data Packages is now illegal on the workshop. So you going after CUP, 3CB or any of the 100's of other that use it?

#

I'm all for IP rights. I'm all for a honest and open policy, but some of these "rules" don't make much sense at times. If BI and especially Valve hand down guidence I will happily follow it. We need one very clear set of rules, evenly, fairly without bias or dubious intent applied to all.

proud moon
#

I think the best way is that someone from BI, as a representative (not moderators, users or anyone outside their company), comes out and give their view on this matter, post their thoughts and also makes a public clarification regarding this matter, as a BI standpoint

willow crane
#

@proud moon I know the question has been asked of BI. We just have to wait to see what happens next

proud moon
#

Agree, and yeah I also know it has been sent up the chain to them 🀷

inland sphinx
#

Some random kid/guy who believe it's all wrong could report it and essentially give the guy a headache.. without consulting with the author (me) first?
Easy workaround, get yourself added as contributor. Everyone will see that you are a contributor and it's pretty clear at that point that you wouldn't contribute to it if it were a illegal upload.

unreal shore
#

Personally I'd rather everyone just stop until there is an official ruling from BI. This is causing more damage than good, and personal interpretation is over ruling any writing in the multiple forms we have on Steam and BI.

willow crane
#

But without discussion how will Valve/BI know there is a problem? Seriously, I do agree and fully understand your point. But my point (that some are missing or choosing to ignore) is that some of these "rules" do not make sense at times. The rules are applied to some but not all mod packs and uploads. There are many uninformed opinions flying around and many different applications of these (mis?)interpretations of a single line of text.

paper nexus
#

I think people should stop hunting unsure violations or violations of mods they don't work on or know and rather do something productive, I wish I'd have as much time as some people here seem to have.
@proud moon fully agreed!

dire trench
#

@proud moon Regarding your case: The person uploading your map should state in the description that he/she has your permission. In this case people who doubt it will contact you first before filing a complaint.

Regarding the APL-SA stuff it would be nice to get an official statement because it opens a whole can of worms. For example, the Mi-8/17 of a mod (RHS, CUP, whoever…) is based on the A2 models and textures protected by the APL-SA license. If I made a retexture of the model using the textures, normal maps provided by the mod (based on the originals), am I in violation of the license as soon as I upload the retexture add-on to steam? Even if the mod allows retextures (like RHS does). Do I have to make sure upfront that the mod I retexture has BI’s permission? Do I need the mod’s and BI’s explicit permission to do so?

fossil cloud
#

Some folks here honestly don't seem to give a shit if permission is given or not, and they've stated as such.

#

It's letter-of-the-law.

shell scaffold
#

Does seem to be confusing how APL-SA does not permit you to reupload, yet you can upload A2 ported content that is distributed under APL-SA on behalf of BI

#

Especially in the context of ACE, which is entirely open source and free to modify/use yet earlier people were stating you can't reupload unless you are a contributor on Steam

wintry yoke
#

People reported ACE3 (custom) reuploads? πŸ€”

#

I always skipped those since authors give permission for it, provided that there's some actual change in the package and it's made clear that the upload is not official and not endorsed by the ACE3 Team.

shell scaffold
#

@wintry yoke Ahh you open up the pbo's and check through the sqf's before reporting?

wintry yoke
#

Like I said, I skip reports for ACE3.

#

Besides, those are so rare, it's more likely pigs are flying tomorrow morning from 6 to 7 AM.

#

Other mods are rather easy to report since all it takes is the mod and a peek at the workshop crawler (provided it's up-to-date)

#

Anything shady? Gets displayed in #ip_rights_violations with a mention to the uploader (if possible) and the author(s) (if possible). Gives the author a chance to review what's been done and whether to take action. If they not on Discord, just look if there's any other platform of contact (Steam, Discord Server, BIS etc.).

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or, well PM some authors that have agreed on a direct message.

proud moon
#

I like how what was said in the #ip_rights_violations ... got "fixed/corrected/informed" now of all times, when it has been raised before by various members of this discord.

#

@lean plover
"Yeah.. If a No-Write-Permission is made, for all author contact details, then the player needs to scroll wheel through perhaps 2 digit number authors (hell maybe even 3 digits) to find the specific mod maker they wish to contact, to then use that information to then proceed to contact you."

It'd be easier to have the author's contact info in the mods description, so that those people who really need to find the contact info, will most likely go to the mod to either a) find the author to contact via steam or b) read the description for info on how to reach the author

#

It'd be easier if the Contact Info was in the description of the mod/post on all the distribution places for where that mod is available, as as well not every player is in this discord, not everyone will think that the official A3 discord will contain the contact info for all the authors who wish to put their contact info to.
That's most certainly their very first thought when thinking "I need to report this to the 'original author' or asking him if this is alright with him"

wintry yoke
#

Why not leave that up to author?

proud moon
#

That's certainly up to the author, I'm just stating my thoughts

fiery egret
#

the player needs to scroll wheel through perhaps 2 digit number authors
Or use the search button ;)

Also, my guess is that you won't have more than 50 such authors (but that's just a gut feeling so don't quote me on that)

#

And if they are sorted alphabetically, then even going through a hundred of authors will be easy as pie

proud moon
#

Sorted Alphabetically isn't really possible if the channel will be a "Author can come and ask to be put their contact information in the channel", you'd need to delete messages and resend them in order, winch and repeat when a new author wishes to have their info there

And yes, you can search for a name, but going back to my earlier statement.
Players wouldn't first think "Ah, let's go to the discord and see where I can find the Author's contact information"
But most likely think "Ahh, the info should be in the mod description or I can just send a message to the 'contributor' listed in the workshop on steam, to tell them of it"

And regarding 50 authors, well that'd depend on how many authors want to have their contact information in the channel. And there's a lot of mods out there, so no one knows how many would like to have their info in there, EVEN if they know about it

Just to make sure people know, I'm just stating my thoughts here and my opinion on the matter.

proud moon
#

@vast stump already gave my thoughts on that specific question here in the #other_ip_topics
only my thoughts and opinion on the matter, it is up to BI if they want such a channel here.

(This is for the offtopic stuff after all, the #ip_rights_violations is for reporting A3/BI Violations, as it has been written in the channel's description from the start before people began using it for unrelated violations and reports)

lean plover
#

@patent mango

https://project-silverlake.com/forum/index.php?/topic/263-arma-3-monetization/

Please note that we have written permission from all the mod creators to use and Monetize their mods on our Arma 3 servers. We can provide this information upon request if it is appropriate.

i'd like to see your permission to monetize CUP, HLC, MELB, POOK, RH, TFAR

#

just to remind you, lying about this might lead to a ban on this discord and the BI forums. what it definitely will lead to is a DMCA strike on your hosting service of your mod repository, and a C&D addressed to the hoster of your website and game server hoster.
think twice!

wintry yoke
#

@inland sphinx something for you, too?

inland sphinx
#

Yup

#

Already in the loop

wintry yoke
#

πŸ‘

#

Weren't Lannisters into shady stuff years ago too?

inland sphinx
#

One might argue that.. Just monetizing without permission, with mods that explicitly forbid monetization, and lying about having permission.. Is a bad idea to do while you are waiting for monetization approval by BI...

patent mango
#

Hi All, I would like to apologise here, we are currently seeking permission from respective mod owners. It was an oversite by my-self when posting that topic as it was copied from a template. I have now corrected this to our actual status with mod creators and will update when discussions have been finalised. We are here to actively work with mod creators and improve the Arma Life RP genre not RIP them off and take credit for their work. I my-self have been away from the arma seen for around 3 years due to job commitments and thus not massively upto date with developments in the community. I hope I have not gotten off on the wrong foot with yourselfs and can work with you collectively to help improve intellectual property in arma. With regards to the lannister it's a shame to hear it has been tainted in my absence. My background is from the Original A3L when I believed Lannister was quite a respectable name. If you have any further questions or would like to chat with myself please feel free to DM me here on discord.

patent copper
#

@patent mango Why did you not contact any mod developer to get a permission prior to this publication?

#

I mean, at one point someone must have made the decision "the server is ready and can now be monetised"

#

despite having not a single permission from the mod creators who's mods you are using nor apparently an approval from Bohemia

inland sphinx
#

I got contacted. But after I asked for full modlist I got only silence. Till someone contacted me about that forum post and that someone (correctly) assuming they don't have permission

patent copper
#

Sigh

old jay
#

Sounds like someone is attempting to operate under the "better to ask forgiveness, than permission" route. Those type tend to never get permission, especially after actions like this.

vast stump
#

First imperssions are important and usually define how things progress form there. Also probably wont help to have mr Trumps face as a avatar..

fair forum
#

Dont think avatars matter too much to people who dont try piss you off from personal experience

gritty basalt
#

Provided he has since removed the mods that did not have permission. He has come here to apologize I don't see any reason to witch hunt or humiliate him. Please don't use the first person that comes here to apologize as a scapegoat for everybody that has stolen content on the workshop.

wintry yoke
#

one of many != scapegoat

gritty basalt
#

I don't see the relevance to my point?

inland sphinx
#

Provided he has since removed the mods that did not have permission. They didn't tho

gritty basalt
#

Ah, Was unaware of that. In that case fair game.

wintry yoke
#

If he's treated as one of many illegal uploaders, how's he the scapegoat?

inland sphinx
zealous ore
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@inland sphinx not seeing it on crawler

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will have amanual look, cheers

inland sphinx
sleek lantern
#

Project Silverlake opened up my pbo, stole my assets and renamed everything, so much for asking for permission

#

What I got linked of their stolen version

jade stump
#

@sleek lantern Didnt you work for Silverlake?

sleek lantern
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Never made or worked for them

inland sphinx
#

Well they'll sure have fun removing half their modpack to become atleast somewhat legit..

#

I don't get why all these life servers, that intend to monetize right from the start, don't make sure everything is legit BEFORE they launch their server.
Now they have dozens of players playing, but will have to remove literally half their modpack after launch, that's just stupid

tranquil obsidian
#

Hmm, not if they're taking the approach to obtain the population at the start and once at critical mass, remove the offending mods and hope the player count will retain the population.

vast stump
#

yes but thats total scumbag move

old jay
#

but wouldn't be surprising

dense verge
#

Arma Life did it, then removed nearly every gun mod and a few others they had and it died soon after

old jay
#

Actions have consequences.

wintry yoke
#

Serves 'em right

tranquil obsidian
#

don't disagree with you..... @vast stump

cobalt palm
#

What is the policy for taking a RHS script, namely the accessories, and altering them for my own personal use without uploading them whatsoever? I want to experiment with adding nightvision to the scopes and figuring out how to add an IR illuminator.

rapid escarp
#

Have you considered asking for permission first?

fiery egret
#

He's asking if there is a point in asking for permission

maiden wyvern
#

It’s about if you are monetizing

fiery egret
#

ppl get greedy and put a ridiculus price tag on it
Take revenge on them and make them starve by not using their overpriced assets?

rough lark
#

except EBO's can only be made by Bohemia

#

legally

#

well, its all about accessibility, there are possibly three times as many mods that are not even show, kept in private collections, both legal and illegal

#

I have my own mod that is uploaded to workshop, but it is private as I dont want it uploaded all over the place

winter perch
#

so, when I file a DMCA

#

does valve usually email me back?

lean plover
#

only if the violating party files a counter claim

#

otherwise the content you flagged fill disappear in 2-5 days without you being noticed

winter perch
#

oh

#

fascinating

winter perch
#

hey, what email can I use to reach valve's DMCA department?

inland sphinx
#

@winter perch dmca@valvesoftware.com

winter perch
#

thanks

#

much appreciated

old jay
#

@cerulean kiln You can quit with the antisemetic comments see #rules

#

@faint plover EBOs are prohibited. There will be no further discussion on the matter.

#

@fiery egret Please see Bohemias EULA and our #rules regarding reverse engineering. Hint, ITS PROHIBITED.

#

@cobalt palm The "policy" is
For many years this community has been known as the premium addon/mod creating community. People work tirelessly and in great detail to create fantastic addons/mods/missions/campaigns to release for free so that everyone benefits, including Bohemia Interactive. You must get permission to alter someone else's work, to mirror their work or to use it in any way other than for personal use. Without permission please do not edit, mirror, add to your mod pack or edit and share around your private squad.

RHS's website is here: http://www.rhsmods.org/

obsidian verge
#

Somwhere in the DIscord was talked about putting the VR suits behind a paywall for life servers, can anyone remeber what the outcome was ?

inland sphinx
#

There was no official outcome afaik

obsidian verge
#

Image

vivid musk
#

@obsidian verge From personal experience: Having 1 color free and other colors paid = good. Having all VR suits paid = bad

#

The increased storage capacity is considered p2w by BI Legal

inland sphinx
#

First part definitely correct.
Second part I don't remember anything official by BI Legal

vivid musk
#

I only have some personal experience to reference, and even then that was... 3 years ago now?

cobalt palm
#

@old jay ok thanks. So because i am using it to practice my scripting and do not plan on sharing it in any way, then its ok.

#

I plan on just using their p3d and paa and textures. I am rather new to scripting so i am figuring out how to properly make config files and make everything work before i even try to get into the visual side of things. I will not be sharing any of it, (if it ever works)

old jay
#

Ask.. them.. first..

inland sphinx
#

Without permission please do not edit, mirror, add to your mod pack
using it to practice my scripting and do not plan on sharing it in any way, then its ok Uh.. No. That doesn't match what their website says. The comma's are "OR"s

old jay
#

!purgeban @cerulean kiln 365d Anti Semetic comments despite prior warning against doing so.

bright brambleBOT
#

*fires them railguns at @cerulean kiln* Γ’_Γ“

maiden wyvern
#

u got him good

dense verge
#

Too right

#

Down with the rule breakers

winter perch
wintry yoke
#

what have I missed now

old jay
#

Anti semite

maiden wyvern
#

Arguably not but ok

old jay
#

He was warned for the first anti semetic comment, banned for the second. So,"arguably so".

maiden wyvern
#

The term "shekel" is not anti-semetic

#

its a form of currency

old jay
#

it was the context in which he used it.

wintry yoke
#

is allowed by ACE's license

sharp rivet
#

All good ^ WIll remove

dim temple
#

If I were to take a BIS fnc (objectsGrabber and objectsMapper to be specific) and tweaked the source code a bit, would it be an ip violation for me to upload them (with original headers retained but a few lines added informing that I tweaked it and what I tweaked) to my own gitlab?

old jay
#

Arma 3 End User License Agreement
Ownership
All title, ownership rights and intellectual property rights in and to the Program and any and all copies thereof (including but not limited to any titles, computer code, ...... are owned by Bohemia Interactive a.s. (the Licensor) or its licensors.

#

It would be more than just an "IP violation"

inland sphinx
#

They forbid to upload "parts of the program" which scripts certainly are. So it's not allowed. But many people still do it. ACE also has Arma code in there
In the end BI might always DMCA you. If you wanna be on the safe side, message them somewhere

dim temple
#

But if I were to write 2 scripts from scratch that do basically the same I wouldn't need consent right?

old jay
#

Yes, but with one very large caveat. Given that your first comment regarding altering BI's code and uploading it (without consent), not many will believe that you wrote it "from scratch".

dim temple
#

Well I can't exactly forget having read the code, I can however do my best to make my script different while still achieving the same result. I guess my question should be "does BI hold IP rights over the concept behind objectsgrabber and objectsmapper?"

old jay
#

I think the simple answer would be "yes". Its their code. But as has been stated earlier. Just ask them.

#

The basis behind everything they do revolves around "permission".

dim temple
#

What'd be the best place to ask them?

old jay
#
Get permission by communicating with the original content creator(s).```
#

Dwarden woud be a good starting point.

#

You get much more by asking than trying to be creative.

dim temple
#

PM on discord acceptable or best via the forum?

old jay
#

PM would be a good start. If no reply in a few days, Forum.

dim temple
#

Ok, thanks for your help

old jay
#

no problem.

silk oracle
#

Is the author of SMA on here?

wintry yoke
#

Negative, looks like all development on it has ceased

#

Found a reupload?

silk oracle
#

Yes, found a mod pack which includes numberous things of many mods

inland sphinx
toxic jolt
#

Gimme 5 Minutes

wintry yoke
#

@inland sphinx you'll have a bloody field day on this guy's workshop item page

#

nothing he made himself

inland sphinx
#

Where the hell is their TFAR reupload tho

wintry yoke
#

Oh no, I meant general field day for content theft

#

Jarrad left, VSM hasn't been active in months

inland sphinx
#

They have TFAR 3rd party addons in there. But no TFAR. wtf

#

I want to throw DMCA too. I always have the hope that someone just get's plain banned from steam if they receive a dozen DMCA's within a few days

wintry yoke
#

That's his entire workshop library

#

Let the DMCA storm commence

toxic jolt
#

✌ thanks

shell scaffold
#

I mean, Jarrad's last post on a MLO thing was March 8th

#

Sorry, April 12th

fervent quest
#

So, looks like GM will finally be #350

wet falcon
#

It was removed

gentle dagger
#

I'll go as well. This theft is frustrating. I'll keep it available on my workshop but I won't continue to maintain it. Let those fucks have it finally.

wintry yoke
#

Valve really needs to start revoking workshop access for people who have been DMCAd.. Authors ceasing development due to continuous theft is out of this world.

#

Even if it's just the ArmA 3 workshop

warm dew
#

What if we wrote a petition or collective letter to valve? LUL

lean plover
#

Nothing will happen

old jay
#

People need to go public and be vocal about it. Spread the word to Game mags, influential YouTubers, etc.

inland sphinx
wild elbow
#

Fine

#

@inland sphinx Chill out, they are removed

wintry yoke
#

Content thieves like you is why people stop mod ding altogether, and whose stuff are you going to steal then?

inland sphinx
#

Also you stole your whole modpack from "The Golden Life Project"... Which is probably not a good idea.
If you wanna start your own life server, then I'd suggest making something on your own and not just copying someone else

#

Also.. Your donation terms violate the license of many of the mods you are running. And the Arma EULA too.

#

You cannot monetize without approval from BI. Which needs permissions from all the mod authors who's mods you use

wintry yoke
#

I feel some serious heat coming your way Beep

rain gulch
#

(quitting modding because someone reuploaded your stuff)

wintry yoke
#

Because someone steals your content*

#

Reuploading is only a part of it.

#

And not someone, dozens of people with no regard for an author's effort

#

You can downplay it all you want @rain gulch but what you gonna play with when everyone has stopped modding because of this content theft?

inland sphinx
#

@wild elbow making sure you read what I wrote above.
If you don't remove your monetization which you call "donation" I'll have to inform Bohemias monetization department about it.
I'll remove your #communities_arma3 post as long as you are clearly violating the most basic rules

rain gulch
#

@wintry yoke I understand bro, got to get those exposure points somehow 😎 πŸ‘Š

wintry yoke
#

The what now?

#

If you wanted attention, that isn't really the way to do it

#

But whatever floats your boat my man

old jay
#

Never wise to do when Moderators are laying down the law. Collateral damage sometimes occurs.

inland sphinx
#

My troll detector was already beeping.
It wouldn't be the first time that a arma of trolls appears out of nothing once the hammer goes down on a life server.. Already happened half a dozen times.

sharp rivet
#

Anyone know what happened to Spec4Gear and Hidden Identity? I see it has been removed of the SW so just curious.

wintry yoke
#

(I think) it was removed due to the author ceasing development, possible being included into a bigger package by the same author

sharp rivet
#

Ah ok ^ thank you

dusk pelican
#

there’s plenty of repos, just grab one of those

bright tide
#

πŸ€”

wintry yoke
#

Not all repos are accessible for public

old jay
#

and not all repos are legit

dusky plinth
#

Hey, I have a question as I want to make sure I am doing things correctly, what are the rules of translating a mod and uploading it?

#

If we get the permission of the owner we are fine ?

inland sphinx
#

If you get permission from the owner it might be fine.. But.. If you have permission anyway why not directly integrate the translation into the mod?

dusky plinth
#

We need to change the textures as well for our life server and add new configs for sirens etc

#

Im basiclly just covering my ass making sure i dont break the rules

#

I could send them the translations

inland sphinx
#

configs and textures you can make in a config patch mod. And then put a dependency onto the other mod, that way you don't have to alter anything and don't even get into problematic territory

dusky plinth
#

oh and we can do that no issues?

#

Ill look into doing that as I want to make sure people get credit for there stuff

#

do we need owners permision for a con

#

config patch

inland sphinx
#

no

dusky plinth
#

Ok thank you, im going to make sure all our mods and stuff is ok before going public anyways

inland sphinx
dusky plinth
#

ahh fuck forgot to delete that

#

thats from awhile back

inland sphinx
#

Yeah you better delete that quick πŸ˜‰

dusky plinth
#

learning from mistakes

#

the person who told me that was fine was banned from our community and we are starting fresh

old jay
#

and, just remember, if you're using "typical" life mods (cars, etc) most of that content is stolen, so you run the risk of being shut down anyways.

dusky plinth
#

im trying to get most of our stuff from the workshop which has been up for awhile

#

like allesios stuff and the reuplaod of ivory cars

#

i always hateed the standard life mods

inland sphinx
#

As long as you use it as dependency and don't reupload. noone can complain about you really.
unless you're trying to monetize

vast stump
#

@dusky plinth just make sure that reupload is also legit

#

because reuploads rarely are/there may be reason its not in workshop

toxic jolt
inland sphinx
#

here

#

dieses darf nur von High-Life RPG benutzt werden
You don't tell me who can use my stuff

#

Wow the guy who commented on that is a admin from High-Life RPG

toxic jolt
#

Yup, the guy that uploaded this stuff was kicked out of the team but refuses to take the workshop item down.

inland sphinx
#

Well I'll do it for him

potent storm
#

How can you tell what's in the "Mods" through steam link?

toxic jolt
potent storm
#

Oof, nice.

inland sphinx
#

https://steamcommunity.com/sharedfiles/filedetails/?id=1711171074
JSRS and Dynasound in one pack? @gentle dagger you still wanna waste your time with this crap?
https://steamcommunity.com/workshop/filedetails/?id=1711130347
TFAR πŸ‘€ KKA3 ACE Extension and TFAR Animations @toxic jolt
https://steamcommunity.com/workshop/filedetails/?id=1711164404
Firewills jets, HAFM navy, NiArms AK, FA-18-Super-Hornet by @turbid raven, VSM
https://steamcommunity.com/workshop/filedetails/?id=1711173179
Abramia, @strange shadow prei khmaoch luong, lingor, isla duala, panthera, Clafghan, Namalsk
https://steamcommunity.com/sharedfiles/filedetails/?id=1478746952
@wanton tide BoC

All by one guy.

Different guy:
https://steamcommunity.com/sharedfiles/filedetails/?id=1654670834
JSRS, Caribou, Enhanced Movement, Diwako ACE Ragdolling, VSM

strange shadow
#

@zealous ore wanna do the honors?

#

thanks @inland sphinx

patent copper
#

Let's add a discord bot that automatically posts reuploads of selected mods here πŸ˜„

proud helm
#

dwarden already did not wanted to have some bot to allow SQF execution
doubt that some auto-posting bot would be apprecieated

patent copper
#

Don't worry, it wasn't a serious proposal, just mocking because dedmens messages remind me of machine made reports

inland sphinx
#

Oh no! I have been exposed!

wet gate
#

πŸ‘€

#

Next mod: Bazooka that shoots DMCAs

lean plover
#

Already avaliable and called @zealous ore πŸ˜‚

wintry yoke
#

Bazooka or ICBM? πŸ€”

wet gate
#

DMCA ICBM cluster munitions launcher

lean plover
#

And lasers

#

A lot of them

boreal nymph
#

How about an ingame radio mod that hooks into Discord voice, we can call it TUFAR

wintry yoke
#

that's ban-worthy pun

sweet patio
#

@patent copper crawler seems to be kaputt.

patent copper
#

will look in a second

sweet patio
#

πŸ‘

patent copper
#

@sweet patio couldnt look into the matter earlier, should be fixed now, update of the database is now running properly again aswell

#

so give it 2-3 hours to update before running a scan

sweet patio
#

Thanks

patent copper
#

im not too sure

#

but i feel like steam limited the download rate for my server

#

πŸ˜„

#

a lot of things im only pulling with slow speeds which were previously as fast as i my server connection was

#

that, or steam is having a couple of bad days when it comes to content delivery

#

(most likely the latter)

fiery egret
#

Depending on the company, you could try buying an additional IP and then testing the speed using the IP you were newly given

#

(unless the whole company IP range was throttled πŸ˜› )

patent copper
#

steamcmd is timing out surprisingly often since yesterday

#

im speaking 15-20 times before a download is done

#

speeds also reflect that, most of the time it barely scratches 50 MBit down

#

whereas usually it would peak at 500 MBit

#

but only with some objects, i can imagine steam is just having a bad time

high wasp
#

It does that every time for me, with the larger mods.

#

Like RHS & CUP

patent copper
#

it must have been pure coincidence then that ive never witnessed in steamcmd myself when i was watching my console then

#

95 workshop items to download and index to go before the DB is up to date again πŸ˜„

#

also, my harddrive is getting full slowly πŸ˜‚

#

will either need to get a additional harddrive into the build (which im not even sure i can request at the server hoster) or cleverly move things around to make space

high wasp
#

lmao

#

what's your storage at?

wintry yoke
lean plover
wintry yoke
inland sphinx
#

:U

#

I wanna bed

wintry yoke
#

I know, I know

inland sphinx
#

"Diese Mods sind von Domenik230 (alle rechte sind bei ihm)." blame him

lean plover
wintry yoke
#

xD

inland sphinx
#

Domenik230. We all know him for making CUP Weapons and NIArms

#

Wait.. I've seen his profile before

wintry yoke
#

Probably some other RP community

obsidian cypress
#

And that's not their first. Seems like there was a "v1" but can't find that version...

clever beacon
shell scaffold
#

Im pretty sure D3S has their stuff open for anyone to use and do whatever they wish with because thats atleast how i remember it to be on the workshop desc ? Perhaps im wrong idk ?

obsidian cypress
#

Still, uploading sutff that isn't yours on the Steam Workshop is forbiden, Article 6D of SWS EULA

shell scaffold
#

I mean understandable but there are people on workshop who are excused from that which i dont believe is fair tbh

vast stump
#

@shell scaffold they are not excused. they just are not reported

shell scaffold
#

Ive reported it about 6 times so have quite a few people i know and this was before he even gained enough clout to warrant hos 4 star rating ...

obsidian cypress
#

Only the IP holder(s) can upload on Steam. No one can bypass that in anyway.

willow crane
#

Not true. You can upload if you are authorised to do so

vast stump
#

IP holders*

willow crane
#

You must have clear written permission from the IP holder granting you limited or full rights to do so

obsidian cypress
#

Woops, yeah sorry πŸ˜…

shell scaffold
#

Doubt BI let that dude upload and modify their structures but who knows ....

willow crane
#

unlikely. but if you have reason to beleive its dodgy email BI

#

and flag the upload

#

make sure the email contains relevant evidence and its will (eventually) get dealt with

shell scaffold
#

Both have been done ... someone told me a whole back its because this person is in france and they have a compeltely diff outlook on copyrights laws deeming them the freedom to do what they want with minimal punishment

willow crane
#

France is a signatory to the berne convention and EU member so thats going to be bollocks

shell scaffold
#

Idk how tru that is tho

#

I mean my statement about it not urs rock

vast stump
#

Steam works in US and DMCA works regardles of where the uploader is from

shell scaffold
#

Nope they dont

willow crane
#

Besides its the law of the land inwhich the service is hosted that applies. In this case its Washington DC law

vast stump
#

DMCA inside steam workshop does

shell scaffold
#

Dmca doesnt operate in many areas outside of US hense why anzus is litterly untouchable

vast stump
#

anything on STEAM it does

obsidian cypress
#

Yeah but Steam is in the US

vast stump
#

just that the original IP holder must do the DMCA

willow crane
#

The only exception to that is if the country of the person infracting the law is not a signatory or member of an economic region that international copyright is not recognised. Or that the laws applied in the US infringe that person's humnan rights

shell scaffold
#

Ut if its BI’s content + violating their .ebo policy ... wht would one do then? Doubt BI staff are in this discord and emailing them , has not once weather this person or other things ive reported that are legittimate , have had any action done agianst so im guessing they dont care ?

willow crane
#

and talk to a moderator if you have questions

shell scaffold
#

Dmca also ... ive attempted to dmca a person who litterly uploaded my source without permission ... and i had to use β€œcreative methods” in order to take it down because dmca didnt do a thing about it dispite me litterly sending them a 40+ hour video of me making the content and the person telling me β€œ5,000$ or ill release the source” ... guess i have bad luck idk lol

#

A little off subject but .. aside from this issue, is there any alternatives besides DMCA that i can pirchase ? Like a protection of copyrights.etc that would help protect my content ?

willow crane
#

not a product but you can pay to register copyrighted items

#

DMCA is only a mechanism to ensure compliance with copyright law

#

If you follow the example given by Valve in the DMCA form its usually enough

#

I would suggest creatig a license for anything you create and publish. If you are working on a shared project then write a shared contract that covers the possible issues.

#

Internal disputes what happens to existing content. who owns it is the team fails etc

inland sphinx
#

the report button on steam doesn't do much

shell scaffold
#

10-4 rubber ducky ill send an email to that adress as soon as i can ... i believe the email ive sent previous to this conversation , wasa different adress because i dont recall the β€œmonetization” part being in the adress i reported this issue to in the past thanks for that @inland sphinx

candid whale
#

@shell scaffold anzus is US based now

#

Just for anyone else's DMCA request OVH is his dedi providor

dim temple
#

Quick question, can I license a java program I made under APL-ND?

inland sphinx
#

Sure

#

You can license stuff you made as whatever you want. But it might not necessarily make sense

dim temple
#

well, it's a little tool to start a server and automatically restart it if it goes down

inland sphinx
#

I guess it is not really used "in arma" so just by using it you might already break that part of the license πŸ˜„

dim temple
#

guess I'll go find another license and add some extra restrictions myself

inland sphinx
#

I'd say just use CC with NC-ND

old jay
#

YaBoiBlue Im pretty sure D3S has their stuff open for anyone to use thats what rippers do

fiery egret
#

Why -ND? I can't even fix a bug in your code if you get hit by a bus you lose interest in maintaining your program and are not around anymore. The "look but don't touch" license for software is really pointless in my opinion. Doesn't differ much from a simple "all rights restricted", but teases you with the source code available to you - that's even worse.

add some extra restrictions myself
What restrictions? It would be helpful to know what you actually want to obtain/prevent to help you choose a license :).

Btw. even the Creative Commons guys advise against using CC for source code and suggest using one of the licenses that have been designed for software: https://creativecommons.org/faq/#can-i-apply-a-creative-commons-license-to-software

Honestly, I'd suggest you to go with GPL(v3/v2) instead. Yes, people can then reuse and rewire your code but they are then forced to release the whole source of their own modification to the public.
And you have to ask yourself a question: would it hurt you if you knew that the code you've written has been used in an application that's freely available to all (because GPL) and is helping people, since they are using it, even if you didn't write 100% of that code? (note that since the modification would also be GPL, you'd be free to take their changes back and implement in your own software)
@dim temple @inland sphinx

dim temple
#

due to the nature and state of this project I currently don't want people to produce any derivatives, in the future I might release it under MIT like most of my other projects

fiery egret
#

Then "All rights restricted", I guess? Β―_(ツ)_/Β―

inland sphinx
#

My assumption was that the project is closed source. So ND makes sense there

fiery egret
#

If it's closed source, then it definitely should not be under CC

dim temple
#

well you can't exactly call a jar closed source

fiery egret
#

Technically it's not source, sooo πŸ˜‰ (yes, I know what you mean, but it's still not "open source")

inland sphinx
#

Yeah. Thats why you would still put a ND license onto it. As even if it's closed source. people could technically still rip it apart and make derivatives

#

so closed source should not be CC and open source should also not be CC. What should be CC then? ^^

fiery egret
#

Not source code? πŸ˜›

inland sphinx
#

But a closed source tool isn't really "code"

inland sphinx
#

https://steamcommunity.com/sharedfiles/filedetails/?id=1686499703
PLP, HAFM, NiArms, TRYK, EWK Cigs
Guy asked me to have permission to reupload TFAR. Yeah.. not this way dude
"I'm working on the mod, eventually we will remove everything we didn't make" well.. Have fun spending months or years of work recreating other peoples stuff from scratch.

inland sphinx
#

Wouldn't say that I expected all of that when I read that it's a modded life server but..... Honestly I did..

sweet patio
#

I actually do not go after reuploaders that are private milsim groups under a certain number of subscribers on steam if they do not violate APL-SA.

inland sphinx
#

Actually don't know why that item was in there. That last one is listed in the items of the first guy, Who is the life server owner. He is not even listed as contributor in that second one though

wintry yoke
#

@sweet patio youll probably get reuploads under the excuse of "but they didn't get punished for it so we can do it too" - excuses

sweet patio
#

i dealt with those as well

#

so no worries

#

Basically i am pretty lenient when it comes to reuploads, just follow the aplsa license and i am mostly fine, is your community gtrowing too large, consider using dummy mods or collections or a3s.

#

that is how i go by normally

high wasp
#

@inland sphinx I believe PLP is allowed for reuploads (by author, not by steam)

pearl galleon
wet falcon
#

@inland sphinx which link has my stuff in it?

inland sphinx
#

The last one Fuller

high wasp
#

@pearl galleon if you read it, that says modification, not reuploading. For example, he has always encouraged map makers to pack his pbos with theur map, rather than requiring a dependency link.

grand fable
#

So whats wrong with VSM? the only thing Ik about is it that it gear mod and that how its not on steam cause of something

lean plover
#

IP and copyright violations iirc

vapid otter
#

IP?

high wasp
#

@vapid otter intellectual property violations

vapid otter
#

Oh

#

Lol

high wasp
#

@grand fable to my knowledge, VSM was accused of using stolen assets in their mod. Since then the creator has recreated it with what seems to be original or rightful assets.

grand fable
#

@high wasp oh okay, I thought it was something else that I didnt know. I read that their models where from battlefield or modeled it after so I thought it had to do with that

high wasp
#

Using assets from Battlefield would be stolen assets

grand fable
#

wat if its not from, but modeled after? like how optre is I guess

inland sphinx
#

Then it would be fine

#

but that's not what happened

old jay
#

@grand fable
So whats wrong with VSM?
Ripped assets, then when given the opportunity to make amends, chose to lie about it.

wat if its not from, but modeled after
IP holders such as Disney (Star Wars) prohibited anything that looks like their IP, so its not always safe to assume. Only explicit permission allows content to be used. No explicit consent, no use.

grand fable
#

Oh awww thats big sad for vsm. Im actually surprised ppl haven't made mods with stuff from(well inspired from i guess) battlefield or call of duty so im guessing ppl dont cause of the consent then

#

It would be nice to see a bf2142 mod but idk wat EA thinks :(. I guess Microsoft and who ever makes 40k are cool with mods of their stuff?

sweet patio
#

40k creator gamesworkshop is pretty strict with their ips, honestly no idea if they are alright with it. I have not seen any official statements or anything.

old jay
#

Bungie on the other hand have allowed their content to be used.

#

Oh awww thats big sad for vsm No, not really. Steal and get banned.

vast stump
#

Afaik Games Workshop (wh40k) usually allows warhammer mods as long as n they're non commercial and don't use ripped assets.

#

Not sure If it's GW or ripped models IP holder who shuts down mods usually.

inland sphinx
#

"inspired by Battlefield or call of duty" you mean like... real life guns? M4's SCAR's HMMWV's? I think.. we already have that stuff

rapid escarp
#

tactical beards everywhere

uneven portal
#

10 years ago GW was doing really horrible tactics with their IP. the model resellers couldn't even use their images in the web shop for the minis... they've calmed down in the recent years it seems

grand fable
#

oh okay

atomic hatch
#

Can I ask advice here

#

I made a server on the altis life rpg framework (non-modded) made everything myself apart from the base framework

#

I have a bunch of custom features

#

one of my developers leaked my mission

#

All of the code is .sqf/.hpp and all the images are .paa

#

The altis life rpg has a creative commons non commercial license

#

Can I contact bohemia

#

or is it just tough luck

obsidian cypress
#

Why would you want to contact Bohemia?

atomic hatch
#

Sorry I forgot to add, he gave it to someone and they made a server

rancid crane
#

did you ahve any license in your mission files requiring the permission of the owner (yourself) to use?

atomic hatch
#

no

#

I assume its tough luck which I understand if it is but I was just wondering

obsidian cypress
#

You can try contacting their host if you have all the proofs

atomic hatch
#

I don't own the framework though

#

I just have a bunch of improvements

fiery egret
#

https://choosealicense.com/no-permission/
When you make a creative work (which includes code), the work is under exclusive copyright by default. Unless you include a license that specifies otherwise, nobody else can copy, distribute, or modify your work without being at risk of take-downs, shake-downs, or litigation.
@atomic hatch

old jay
#

English only on this Discord please

#

Its in the #rules ```13) Write in English

Please write only in English on the public forums. Avoid writing in any other language or any kind of slang or txt speak since the majority of the members most likely won't understand. In private messages you are of course welcome to write in any language you wish

winter perch
#

πŸ€”

inland sphinx
#

@zealous ore

vast stump
#

I think RHS could post that pic on an announcement that states they remove the whole uniform from their release due to constant misuse. Maybe replace it with a teletubby or something.

old jay
#

The (re)uploader has been permanently banned from the Forum.

zealous ore
#

@inland sphinx seen

#

cheers, DMCAed

static nimbus
hollow nexus
#

that is official, yes.

inland sphinx
#

It should be more public than it currently is I'd say. First time I see that
Ah. Posted on twitter and facebook just yesterday! That's what I meant
Wait you opened it 9 hours ago and already have 10 patrons covering 1/4th of your monthly cost?
Well that went quickly

zealous ore
#

@static nimbus yes

#

@inland sphinx considering some of rhs devs are also part of these 10 patrons...well

dim temple
#

Does APL-SA allow simple reuploads?

obsidian cypress
#

Reupload on wich platform?

dim temple
#

from armaholic to steam

obsidian cypress
#

No, you can't reupload on Steam

dim temple
#

a nvm, the original author seems to be aware that someone reuploaded his stuff

obsidian cypress
#

Even if APL-SA allowed simple reuploads, it's forbidden by Steam. You must the IP rights holder to be allowed to upload on Steam.

dim temple
#

I just found a mod that was a reupload and was wondering if I should inform the original author but he himself has commented on the mod so I don't need to make him aware that his work has been reuploaded. I can't really as a 3rd party go complain to steam now can i πŸ˜ƒ

obsidian cypress
#

And I think that APL-SA allows for unmodified upload of the material.

#

You can report the submission if you think taht it breaks Steam's EULA but you must provide evidence, etc.