#arma3_official_servers
1 messages · Page 8 of 1
The hackers last known name was "idiotard", after angering him he first changed my voice permissions so I couldn't speak in any other channels, and then shortly after I tabbed out of my game and I saw a few frames of "Raymond voted Raymond for admin" spamming the entire chat.
Then I was banned from the server.
This happened several days ago but I posted in the wrong channel accidently.
I was told to post somewhere else by another user, I did and nothing came of it.
This was around the end of feburary
You need to contact battle Eye or BI support for any chance of help. Posting here is not the correct official channel to conduct such business.
@honest willow don't post on many channels, that will get you kicked out from here too.
Use correct contact methods.
It can take a long time to get that solved anyway so you got to be patient.
@strong adder It's not a BE Ban.
@honest willow contact @late kayak, since he manages Public Servers. Best of luck.
You need your Arma 3 ID in any case though, so prepare that already. Otherwise, you should be good
@silent anvil i'm quite sure @honest willow is already unbanned for some time (unless it's BE ban then that would be different story)
he isn't asking about the unban
he's reporting a hacker that has been active for about a week now
hi
@late kayak We got a cheater/hacker in [ OFFICIAL ] Arma 3 Warlords by Bohemia Interactive (EU) #01. He/she killed everyone on the server at the same time and just now teleported the whole BLUFOR team into OPFOR base and blew them up with one gigantic explosion. We have to idea who it is.
It happend again. All players, BLUFOR and OPFOR got killed at the same time again.
@late kayak The cheater/hacker just killed everyone AGAIN this time with explosions combined with lightning.
as i mentioned earlier some of the exploits can't be fixed/covered until new patch
also there are some new cheats which are being dealt with, wip
Yeah, I read your message earlier today. I sent these messages yesterday before I contacted you directly in the hopes that you (the BI team) might be able to catch that cheater/hacker in flagrante delicto thus saving you the work of going through all the logs.
im quite good at this game
cant get it from the launcher?
can I get a restart on Zeus EU 3, previous Zeus spawned loads of stuff and I cant delete it
@west pivot still applies ?
maybe, not on to check
Heyy guys so i live in South-Africa and the servers are like 5/50 ... Would it be possible if i connect to another server somewhere else would i just have high ping or what ???? :/
Hey! Currently there's a hacker on EU#00 Warlords server (named near_table_ptr=0x1700). I hope this is the right place to report him
thanks for the report @tight salmon
Hallo zusammen
Hello everyone, I have a question where can you report a rule violation I do not think it's right that one who plays the game for the first time is promoted directly and others have to see around again
promoted where?
vote kick them... play on other servers...
oh... and not pinging BI employees (or anyone else for that matter) for no reason
Theres no need to ping them for any small question though @solar jackal
Isnt that why they have pingable roles?
Actually afaik they are unpingable roles.. Or I think they are supposed to be
Well considering that discord doesn't let you block that..
Which is while we have a entire rule about not doing that...
Yeah thats fair
@late kayak Hey can you restart EU #0A? You can no logner connect to it.
@silent anvil fixed
Thanks man 🙂
I've just been kicked by the 2 BLUFOR players on EU #15 without any other reason that I killed them.... 😐
Was it a team kill?
Nope, I was alone in OPFOR, and they were 2 in BLUFOR. I killed them a couple of time, and the last things I saw was "blabla want to kick pilo" and then got kicked 😦
OK than
But when you get kicked you can reconnect after server restart
It's not a ban
So don't worry about it
If you get kicked by default you won't be able to connect until mission end, at least on pub zeus.
Which can take a while. Still, their choice to kick you as long as they aren't holding the server from use by everyone.
That's it, I couldn't (maybe still can't) reconnect until restart. It's not a big deal, but it's annoying to see players behaving like that.
WOW
all the official servers are updated to 1.98, if you experience issues to join or some anomalies, please report to me
@late kayak is it allowed to advertise your own discord server in the public zeus servers?
because i keep seeing that
a person named "Adrian" is doing that
sorry if ping is bad
i wouldn't expect it to be an issue tbh but who knows
lol
what
lol there was a spawn on it
and i just flew around
np
altho
that germlen guy
i have seen him around
on other servers
when scripts were running
ive seen him around and i dont think it would be him
he seems like he didnt know about programing
so its odd
me neither
all servers're now using 146325 build from profiling brnach
it would be so awesome to have a longer render distance on pub servers
like 2k or maybe even 3k
its annoying that its capped to about 1k
makes it way harder for pilots
which server
yeah
makes flying drones annoying since they have to fly low
because at 2k you cant see anything
but at 500 youll be able to be shot down easily
also makes recon/fixed wing annoying.
yup
it would be awesome if it was just uncapped on zeus servers and then you can adjust it yourself
it wouldnt interfere with balance since zeus servers is just PVE
ye it's around 2km if i remember right, was for performance reasons
i will change that when dealing with next profiling update
that will be good, thanks
but it could be also a scenario thing and not just a server thing
that'll be awesome
its capped at like 1.6km
we used to be able to adjust it
there is a dude on a server called SynV03 and hes just constantly whining that he wants a apc or hell kick the zeus
and he just did
dwarden, whats the new cap youll change it to?
@celest crow @wary swift @gray kettle @zealous dagger check #0A to #0C servers (double) and #0D triple of the previous value
and all the regular ones? the #01-#12
he wants us to check it works first.
checkin on #0D
how did you check? just zeus remotecontrol someone with rangefinder?
yep i'm getting somebody to join me and check by ground now.
dude on the ground says the same, 1.4km.
nope, 1.4km was the original.
yeah but the update hasnt deployed
yea i think its still 1.4
it's not an update, dwarden is testing out some server settings.
that's what we're checking.
i think he mean those will be the future values, on 0A to 0C itll be double that and on 0D itll be triple 1.4km
"check #0A to #0C servers (double) and #0D triple of the previous value"
i dont think the profiling update will be for a while
well it's on default of https://community.bistudio.com/wiki/setViewDistance
ye, well that old trick isn't working anymore
I think it needs to be tweaked in the scenario itself not just in the server.
That'd be my guess from some personal issues related to view distance settings.
yeah i used to adjust it but now sadly devconsole is gone
coz people were abusing it i think
i think it should be capped to 4k or something similar
itll allow way better operations of uavs and fixed/rotary wing aircraft
agreed, 4k is reasonable.
and if that, would be cool if every zeus server had that, not only the 0A-0D ones, dont neglect the #01-#12
Warlords EU #00
Teamkiller - adludos
https://youtu.be/tuAS4xkWhjI
Trying to kill jets on airlfield
And Pablo
https://youtu.be/3JYStonJPaQ
can u report ppl hear some wher we got a active hacker on a woarlord server
you can always DM with IP:port (or name) of the server and ideally exact time when it happened and some details
We managed to get him kick from the server now
here is a pre-formatted list for reports based on the info dwarden has asked for in the past:
Server id or ip:port :
User nickname:
GUID(#beclient players):
Time(GMT/zulu):
Server ID/IP:Port: US#02/158.69.25.159:2402
Username: Lt Col. REAPER n2M [AFSOC]
GUID: 76561198330475626
Time (Zulu Time): 09:00Z
He's kinda grown notorious for joining servers with a group, kicking out the people already there and taking them over. Once he takes over the servers he kicks people he doesn't like or as he said himself "respect". He showed up out of nowhere less than a month ago from what I've seen. He kinda ruins servers cause you can't even join them without being kicked.
@late kayak
Anyone know why I cant place mine dispensers anymore? It's more of a pain to run defense operations when zeus throws a rifle company at you in one wave.
you should be able to place them down?
just tested, you cant directly place them, you have to drop them on the ground and activate them with a toolkit
sorry for having to post imgur links, i cant attach photos
yeah a lot of people love to spam place them down and either
A) lag the server
B) TK players in high traffic areas
May be will pin Korbelz message about format?
i heavily dislike these people that once they get admin they demand everything go their way or not at all
its really annoying
dwarden, do you have a ETA for the visibility change?
Considering it'll take changing how the scenario is coded or finding a way to bypass it, i doubt it'd be less than a few weeks.
But it's his call
while the dev console was there, it could be changed with a single command, sadly rip dev console
@celest crow i would need to make it as server addon i think if not change the misison itself
Would that be possible? Or does it just take lots of time?
so in escape from ___ you are able to adjust view distance, something like that would be amazing
Is it possible that there's something wrong with [ OFFICIAL ] Arma 3 Warlords by Bohemia Interactive (EU) #01 because I am stuck in the process of joining it for about ten minutes now...
only that specific server? are there other players on it?
Yes and yes. A friend of mine had a similar experience with the same server earlier today. (I was able to join [ OFFICIAL ] Arma 3 Warlords by Bohemia Interactive (EU) #00 without any issue.)
@hollow warren thanks, investigating
Everything is working on [ OFFICIAL ] Arma 3 Warlords by Bohemia Interactive (EU) #01 again. Thank you very much @ Dwarden.
There's a player on tonight apparently going from server to server, crashing them - and I'm talking I got CTD'd, though hard to tell if that was his doing or not.
Whatever he was doing, was able to get into a Zeus moderator slot, activate it, and had time to gloat while game functions failed.
If he’s going into zeus first, then he is most likely doing either of these two things:
(1) Placing a super long hint.
(2) Spamming mine dispensers.
The first one will crash everyone’s game, provided the hint is the right length. If you’re lucky enough to be alt-tabbed at the time the hint gets fired, you will be spared, as it wont show up for you.
The second one just lags out the server to the point of no return.
It would be nice to have a character limit on the hint module. @late kayak
The first one will crash everyone’s game, provided the hint is the right length
Is there a feedback tracker ticket for that already? seems like a pretty important bug
@lucid yoke any crash repro ? what string, how long etc?
Sorry, I don’t have that info since I am not the one who was reporting it. I was just speculating as to what the troll mentioned in @muted ferry ‘s post may have been doing.
Yeah, I kept the crash log. Normally I don't bother - it was similar to my video card crashes which are sadly frequent enough for me to be unsure if it was his doing.
We did get his steam player name, and got him kicked from the next server he showed up on (Under a new name, 'this is why yo mama fat', classy).
since I am not the one who was reporting it
Yep, noone is reporting that. Can't fix something that we don't know about
Normally I don't bother
specifically cuz that, but on the other hand people complain when their game crashes
https://cdn.discordapp.com/attachments/702715621376393291/703690184188756978/Untitled.mov tip, if you're ever behind, just switch sides and team kill
Kappa
@muted ferry please you (or your friend who told you about) shall bother to report it, cause fixing such bugs usually comes with more than just stability (sometimes performance degradations are found alongside and fixed aka smoother game afterward)
So, theres a player going around using the Zues servers using the Hint message system to cause people to crash. we confirmed his steam. https://steamcommunity.com/profiles/76561198352745039/ after he joined a different server and blowing up the spawn.
if you need any other info let me know ill try to get it to you. thanks.
thinks it would be so long it would crash the phabricator 🤣
all official servers should be on 1.98.146376 profiling and require hotfix to play 😌
how do you report a cheater on an official server?
just DM me details, server ip:port or name, user nickname and exact time
@late kayak see pm.
i just PMed you @late kayak with a video of the exploit happening. I also have a recorded conversation of them saying they know it is a game exploit and they dont care about it
they are ruining the experiance for other players and when asked what the other team should do they just said they should exploit as well
There is a exploit that's been going around for a while. Many users have loadouts that give them access to a Cruise Missile launcher with unlimited fire rate.
Many people have received it and if you have a ammo.box your immediately open to this exploit as its loadout-side.
Rather than discussing it publicly, inform Dwarden or BI directly.
Hi Can you help me I have just started playin Arma again downloaded it about 2 years ago and I can’t play king of the hill on any server when I join it says Batleeye admin kick what do I do
There is probably a reason for the kick/ban
And this is the wrong channel, BI doesn't have any official KoTH server afaik
It happened about 1 year ago tho
Ask them, nothing we can do here ¯_(ツ)_/¯
I recommend asking the peeps that own the server you're trying to play on @midnight turret
@solar jackal i thought they fixed that a while ago
@zealous dagger they didnt lmao
ah, unfortunate
they had patched it in pub zeus and nobody could use those weapons but
Where is official Vanguard servers ? Good pvp gamemod remplaced by warlords ?
too much empty servers warlords , can you put one veteran vanguard ?
if all the warlords servers are empty, just switch to another region. I wanted to play at 2am and all EU servers were empty so I switched to US.
Pretty sure he's asking to switch some warlords servers to vanguard since there's too many.
Though there used to be official Vanguard servers, but nobody played it.
Since there's no respawns unless you join up at the start you're not going to be able to play.
yes, the V servers were replaced as there was no activity for most of time
Yes, most of time, but sometimes there is 10 players playing it, like the Endgame gamemod and it's still fun. One life pvp is finaly the more realistic.
Too many players prefer PVE, same for Warlords,the majority want backcapping all the map before attacking the ennemy sectors.
If you really want remove servers with Zero activity, you have all servers with GM in their names, because of the DLC badly integrated in the base game.
GM actually had more activity, as far as i remember.
also unlike Vanguard, GM doesn't need 20 players minimum to run properly.
Since they disallowed GM on the vanilla game, official servers are empty and SC40 gamemod need more players than Vanguard to run properly (more objectives), you already played Vanguard ? the malden version is really small, you don't need a full server.
Not the only scenario you can play on GM, mind you.
Though even then, I personally wouldn't mind one or two servers switched to vanguard, off warlords or zeus.
I'd personally like seeing one or two servers being switched to the Zeus gamemode.
there are multiple official zeus servers?
Regarding Zeus servers has adding the debug console back to a select few servers ever been considered? I'm sure a lot of people would play the servers specifically cause of the fun that scripting adds to it.
^
Well considering that just two days ago we had a hacker that executed scripts even without debug console and bricked everyones game so badly that they needed to reset their computers..
Considering it wouldn't get that far.
i know people that were in that server and they didnt have to restart
arma scripts don't overwrite system keybinds, you can alt tab and task manager it or alt f4
plus im sure that script could easily be disabled by blacklisting a command that is used by it and not by zeus
plus, the person would have to be admin to have the debug console, just don't vote someone sketchy as admin and you're fine in regards to that
idk just an idea i had cause a lot of players miss it
two people reported not being able to alt tab, alt+f4 or even ctrl+alt+del
plus im sure that script could easily be disabled by blacklisting a command that is used by it and not by zeus
Its a constant cat and mouse game.
And opening debug console just makes it easier for the bad guys
we tried it long enough having it open. It didn't work. Nothing changed since then
@zealous dagger not that hard to just join an empty server and lock it down with the debug console, aswell as crash anybody who enters it.
It happened a lot back when debug console was enabled, and will come back to bite even now.
well theres plenty of servers that are left sitting with nobody in it and i figured it would be worth experimenting with. also having server restarts happen at consistent times on the server could be a work around for the bad scripts since restarting the mission would remove any scripts running since they were ran with the debug
Or just have a few whitelisted and trusted Zeuses with Debug Console?
When i open offical servers its just empty idk why but its not showing any servers.
The first time i opend offical servers list it was showing now its just emty
If somebody can help thx
@silent anvil and who are these trusted and whitelisted zeuses? And how do you decide which ones are?
Not to mention that the only way you can theoretically set something like that up outside of in-scenario editing is by giving them admin password, and then you have to manage admin abuse cases and monitor these people.
Which is just way too much work for something that does not provide all that many benefits.
sorry to disappoint you but whilst in a perfect world people would use the debug console for those features, they are mainly used by people who don't actually know their script commands and will instead just use it to deploy jwolf's script system, spawn an aircraft carrier or destroyer, and pretty much stop it there.
or if it's an admin on the ground with the debug console he'll use it for spawning bombs attached to himself and make a funny moment by bumping into people.
not to mention scripts like repacking magazines require being initiated from mission start which the debug console doesn't allow.
also adding animations onto vehicles/units is incredibly inefficient and tedious with only scripts and won't really change much in the way of mission design.
view distance is the only reason i see validity within adding the debug console.
I didn't say every single person.
Don't strawman the argument.
Really?
Have you been around pub zeus when debug console was enabled?
Then this goes back to my previous statement where you'd have to exhaust resources to determining whether or not a person is trustworthy, which is too time-consuming.
you can't go by a karma system cause a person being trust-worthy is a human thing, not something a machine can check.
Which leaves BI to have to monitor and evaluate it.
Otherwise they can get bad press due to it being an official front.
Not to mention how some scripts rendered servers unusable and had to have Dwarden or others restart the servers themselves.
It's just not beneficial, the risks outweigh the benefits, as i've mentioned prior.
and with scripts it would be easier than ever.
but that doesn't crash your entire computer down like scripts do.
Just because the current situation is bad, doesn't mean you can just make it worse cause it's already bad.
Weird, they've been reported on this very channel.
multiple times.
You'd be surprised.
"Assuming people would use it for bad things"
People using it for bad things is why we had to remove it.
!purgeban 223598011735867392 30d publicly posting game exploits that harm other players
*fires them railguns at @zealous dagger* Ò_Ó
I get the arguments and I'd also like access to debug console. But this is not the way to go.
Well #rules. If it was public knowledge, then where is the feedback tracker report informing the devs about it?
it's not reported cause we don't want the hint module removed like the debug console
It is
Oh you don't want to report issues, but on the other hand you still want to complain that there are issues. Great.
The one that says any discussion about exploits/cheats/hacking is forbidden
It's community rules... Although I suggest not to start discussing it with mods or BI employees... It will make your stay very short lived...
Hey is that hint module exploit fixed yet?
Firstly, @chrome valley and @muted willow it is prohibited by Discord's own TOS and is an instant and permanent ban. Secondly, it is prohibited by Bohemia Interactive and is (typically) an instant and permanent ban.
Any questions?
That's forum rules..
@chrome valley
The forum rules are the rules here as well as its run by the same company.
THE FOLLOWING IS COMPLETELY UNACCEPTABLE AND WILL RESULT IN IMMEDIATE CONTENT REMOVAL AND ACCOUNT DELETION:
Doing anything illegal on Discord. This is directly from our Terms of Service. We will take immediate action if you: violate any applicable laws or regulations, or promote or encourage any illegal activity including, but not limited to, hacking, cracking or distribution of pirated software, or cheats or hacks for our or another company or person's Service.```
So, since you seem to want a permanent ban....
We have made it perfectly clear. If you wish to push the issue, I'm sure we could accommodate you.
@chrome valley
You were issued a warning for insulting/denigrating others.
You are one step from a permanent ban.
It is not a threat.
Perm ban it is then
!purgeban 509024272543383553 0 for promoting/encouraging the dissemination of game exploits in contravention of Discord's TOS. This is a permanent ban.
*fires them railguns at @chrome valley* Ò_Ó
why it's so hard to make private A3FT ticket and DM me about ?
As said above they don't want to report because they think we'll remove hints as a "fix", just like the debug console
but debug console wasn't removed, it was disabled for zeus at official servers
while hint exploits affect multiple gamemodes ...
and people then wonder why some exploits weren't fixed sooner , cause 'hoarding' syndrome
I keep getting kicked of from the official warlords redux server, no msg or anything, and cant see in chat that anyone is voting to kick me, just happens randomly
Hacker on Warlords OFFICIAL US #1 Server
@exotic obsidian recommend a read of #rules, especially number 2 of the simplified addendum.
Hello, US 01E server restarted to a mission select screen and is now on an AI based 16/side map
Can we get that reset?
Last game we were having some technical problems with CP as well, maybe related?
which 01e @cold swan
It was [OFFICIAL] Arma 3 Warlords by Bohemia Interactive (US)#01e
About 20 minutes later it was running the correct setup
ok, guess i figured it out, will deal with that in future
@late kayak Dunno if you can help, theres a hacker on Warlords US1
Marrii the spawn killer is his name
TP'd everyone to Debug area, ruined the map with structures
@wheat dust How do you know it was him?
I encounter TP then blow up or TP then throw in the air a lot. Be nice to know how to ID the perp.
Other players acknowledged that he's a frequent cheater, so I was already paying attention. Then he started posting some sarcastic comments as issues began to arise in-game. Mainly just from his reactions I knew it was him
some more cheaters banned ... large Warlords servers now on latest perf build
@wheat dust yeah mr ken how do u know it was me ?? i would like for u to explain that
Good Day, on the offical Warlords server players are telling me that at the moment theres a guy changing ingame "scripts" when callig in 1 quadbike that there are 10 at once andblocking the airfield with vehicles. Possible that somebody can take a look there?
Heads up there is a guy called Sargent potato is really toxic and keeps joining and leaving with someone real name because he tks and hes really toxic with profanity like rasical comments and crashing servers with the mission end and ear raping people
So this guy that Chezzy is mentioning has took my IRL name and the state I live in and put it as his name and joined a public game i was in because he is a troll with a bunch of his friends and got one of them kicked before they could troll earlier
his steam link is this:
https://steamcommunity.com/id/1335609557459788409305/
hes even known to be toxic in almost every US server ive been in
Next time, collect the person's EXACT user name, the exact server they are on or ip: port and exact time that it occurred. Once you have this, please forward it to Dwarden. Only when this information is collected can it be acted upon.
Also dose a video recording help?
It does, but only if the above are included otherwise its worthless.
done cleanup of more 'not fairgame users'
Hey Guys, I just tried to login to an official Warlords server it was the US W #1 server. When trying to conenct I got a message to say I've been admin banned. I'm not sure why as I haven't done anything untoward. Whats the best way to get the ban removed?
@brittle pike get your steam GUID and the server you where banned on and PM dwarden, he recently banned alot of cheaters, if he believes you are safe user he will unban.
it will help if you explain to him if you did anything wierd recently(pick up illegal items of a dead body) or something was forced upon you
Thanks @solar jackal much appreciated, I'll send a PM to dwarden with the details
On public warlords are hackers, wearing blue skin and beeping like crazy. Couldnt go anything. Blufor at 01
Hes teleporting me like crazy around the map and enemy zones / cars with the enemy
Now hes killing a lot of people via hacking. Im not shure what to write here but this is not nice
aware of, wip, investigated, no eta
Have someone cheating on US west 01 warlords
sigh
ruins what is a beautiful game. @frosty hollow scroll up, see the necessary info, PM to dwarden
I have been banned from the official servers by an admin without using hacks or scripts by a high internet entry to my pc, apparently it says in the description ADM BAN WLBP if someone knows how to fix it @MI
Whats the name of the server you got banned from? @main anchor
p.s. i appreciate your work in banning hackers ❤️
Are you that Spartanluck guy who was spamming global and calling people nazis? @solar jackal
no I was listening in tho 😉 who were you?
If you were one of the racists I sincerely hope you get banned @high lantern
@solar jackal
3. Zero tolerance policy regarding offensive behaviour,
this includes harassment, name calling, racism, sexism, homophobia, other derogatory remarks (profanity) or any insults.
probably would've been a good idea to censor the derogatory terms
Official servers will be under maintenance in next couple of days, expect random servers downtimes
And scripters like you @zealous dagger, they are tolerated on the zeus gamemod? You scripting for a long time. still there, no admins sanction, it is amazing.
I don't script? Literally I just write scripts for my own private operations, but whatever floats your boat. Although I'd rather you not tarnish my name with accusations
I literally just got back from a 30 day ban for simply discussing the addition of the debug console back into public Zeus, if I were scripting I wouldn't care to try and get it back because I could just script regardless
Thats not true, and you know that cuz you were told the ban reason via DM
On official servers, you say "Don't worry, i'm a good scripter" The only good scripter give his method to bypass the anti-cheat system to admins.
Everytimes you're on my server, I get tons of error messages because of you. Your scripts ruin vanilla gameplay.
https://prnt.sc/sy0q0y 14dccf641d9e561d63353654ec25eee2
Again please do not tarnish my name by spreading false information. Nothing you're saying makes sense, if someone were to be scripting why would they openly admit it?
Also as for the ban Dedman, all I did was argue that bad things could happen to the server without the debug, I was intentionally vague as to not inform people of how to do those things, plus I don't even know the specifics I've only seen it been done to servers I was in
all I did was argue that bad things could happen to the server without the debug
No that wasn't what you were banned for. And that was not all you did. And you didn't get my name right
Someone argued that with the debug re-enabled that people could crash servers and I argued against that by pointing out that it is already possible without the need for it. I was banned for "posting about game exploits" of which none were descriptive enough to be replicated since I don't even know how said exploit is done. A majority of the conversation was talking specifically about the reimplementation of the debug console, I believe the messages are still up, I think a single message was me saying that there are exploits that already exist
Also as for that exploit that I barely touched on, it had be mentioned in this channel prior without punishment
Been*
I looked up your message, it was enough for me to reproduce the exploit.
If you still have said message could you DM it to me for reference? I'm surprised that what I said could replicate it
I can't
Okay
also what is the point of EU #B because ive never seen it have a single person on it and its a Weferlingen server
Propably to have a server running GM
Hey @late kayak . I’ve noticed your Discord status has said “🤕 atm. ill...” for quite a long time now. I just wanted to wish you the best of luck and say I hope you get well soon!
thanks @lucid yoke i'm much better, while it take way longer than expected i'm around
btw. some complained to me about various racism/outrages/vulgarities on servers or visual spam (markers/drawing) ...
i can address only some obvious cases (and only where it's easy to find in logs) as usual, exact server and time sent to me via DM helps
REJOICE! Sgt. Potato has been battleye banned.
W in the chat
W
troll too hard
troller gets trolled
pepga
for this type of offense will be no discussion nor unbans
@solar jackal he consistently joined servers and trolled and if he was kicked he would rejoin the server over and over to fill the chat with "(admin name) IS A (N word)"
Doesn’t the ai say the s word if a player dies?
It’s been a few months since I played the campaign but I’d bet there where swear words in that too.
stop assuming you know what the bans were for, you don't ... i'm the one who issued those
Then can you tell me what they where for?
i've only seen one ban issued so far and it was for someone using racial slurs @half stone
Alright..
if dwarden would post chat excerpts of the people that were banned, he would violate our rules and discord ToS.. so.. You won't get told why others got banned, and its none of your business either really.
He said I didn’t know what they (the bans) where for, so I asked that I be told. Unless there’s a clause I missed reading, saying “ some people where banned for saying slurs, several for text spam” stuff like that isn’t against tos. I’m not telling you how to do your job just if I’m told I don’t know something I usually like to be taught,
So I know what not to do. So I don’t get banned.
The ban message is "slur" its serious racist/*phobic/antisemitic/other comments/behaviour that has no place anywhere.
/other, comments/
Still seems vague.
there will be more bans incoming , this was just one server logs ... and one of those persons who claimed to be innocent did it hundreds of times so nothing en random
@gray kettle wrong answer.
then?
The Official servers include all of the BI rules and any other rules they (BI) deem applicable. Access to BI servers is NOT a right. It is also NOT a requirement from STEAM that users have access to it.
We already talked about that, still not sure if BI server rules are written down somewhere. But basically same as forum rules
It was confirmed to me the other day, but basically same as forum rules
The sad fact is that the rules are "common sense".
Anyone got the link to the rules or forums
its linked 7 posts above yours
So the rules for an online multiplayer game are the same as a text based website platform?
for chat yes
What are you guys smoking
Bohemia's servers, Bohemia's rules. If you want something different, rent your own.
So swear words are the issue with the official servers now huh?
There are more important things than that in the rules that are being dealt with.
Perhaps some of the broken zues modules that crash servers if you place them.
Arma was released in 2013. The devs have already essentially stated that its now in maintenance mode.
Its taken 7 years to find out that 6 modules don’t work and 4 can crash servers?
Zeus hasn't been around that long.
I’d say which ones but if I recall someone was banned for trying to tell the devs “hey if you do this it’ll crash servers”
Zues has been out for 6 years with the release date being April 10, 2014
Thats because that sort of info should be communicated to the devs directly via email, not telling users publicly how to do so.
You mean to tell me that In 6 years no one has told BI that several zues modules don’t work?
You said 7.
7 =/= 6
I learned about them in the first 30 minutes of playing zues.
They have their priorities.
Server crashing modules aren’t priorities but people saying a naughty word are?
One is enforcing rules that have been in place for many years. The other isn't.
that’s the priority right now?
Someone said a naughty word time to ban them instead of we might want to fix the modules that crash servers...
The devs have already stated that arma is essentially in maintenance mode now. (I do believe I've mentioned this already)
Yes I can read.
So, why are you continuing?
However you won’t have anyone to ban for their chat messages when the servers constantly crash bc some zues placed one of the modules
and if people would report issues, instead of just complaining, the devs would actually know about the issues and can fix them 
It’s been 6 years since zues was released. Common sense is someone most likely reported the bugs by now.
Yet, you are more concerned with those that violate clearly established rules in a game mode that is no longer being developed...correct?
#rules This should be the end of this discussion.
Correction, this IS the end of this discussion.
?
Perhaps the address for the “email” might be nice to report said bugs...
Can’t send a report if you don’t tell me where to send it
That’s a channel filled with messages...
Read the channel description
The link would’ve been nice instead of sending me off somewhere but ok.
the link is in the channel description.
I saw your first message.
So why keep posting?
You asked a question, you received a response, thats how this works.
If you would like to continue to troll however...
Why did you give me a warning?
For trolling, obviously.
How am I trolling.
Continue and it will be a mute.
No, its an anti-racism policy. If you cannot understand that, it only underscores why you were banned.
..and banned. Arma and Bohemia Interactive have a zero tolerance policy on Racism.
is this an out-of-season april fools joke or something?
@solar jackal No.
apart from this discord server are the rules stated anywhere else?
The general community rules or?
Is/are reading the rules a difficult task?
apart from this discord server are the rules stated anywhere else?
The Bohemia Interactive Forums
You mean to tell me that In 6 years no one has told BI that several zues modules don’t work?
I am aware of one module being bad, and thats been fixed already @half stone
Not aware of any others. People tend to just complain or abuse them, instead of properly reporting it on feedback tracker.
Someone said a naughty word time to ban them instead of we might want to fix the modules that crash servers...
You obviously don't know how game dev works. The moderators/server admins have absolutely NOTHING to do with fixing bugs.
I've never heard of a module crashing a server, havent seen it before myself either
Same... Until someone here posted how to exploit it and crash other servers, after banning him, after about an hour trying around to reproduce the issue, after creating a ticket that noone else has done yet.
Only took a day to fix after we got to know about it..
But apparently it was a well known issue that has been abused for months..
This is why we get annoyed with those who don't submit tickets.
i just find it odd that theres "rules" that aren't specifically mention within the servers themselves. Public servers are likely where new people first stop and they prolly aren't in a discord for a game they just bought. Heaven forbid they call one of their friends a naughty word in chat and then they get banned for a rule they never knew existed. Its silly to enforce rules that arent specifically mentioned within servers
and inb4 "the rules are stated in #rules or the forums", yes I know, but a new player likely isnt in this discord or the forums
sure enforce the discord, thats cool and fine but as for in game bans there needs to be a way for people who arent in the discord/forums to be aware that they can't call someone something that is in their vernacular, especially since ive seen African Americans banned for using slang for other African Americans
That last is a ridiculous argument. Do you think it would be easier then to join official public servers if you had to submit an application form before joing a public ARMA server so that the admins know that you have the "right" to use racist slurs?
I guess having a MOTD at the official server with "This server has rules which you can find at arma3.com/serverrules" or something will prevent issues like this (and of course a page on the website with game server rules).
If someone doesn't care about checking the rules it's their own problem they get kicked/banned.
But in the end; it's about common sense, and swearing / name calling / etc. is simply not allowed... I'm sure your parents will also punish you for saying stuff like that, and if not, feel free to say it at home but not at online platforms...
No one ever reads the motds on ARMA servers... not even private public ones
PS. I'm all about feedback, and I think that Expunged has a point here. Problem is that nobody comes with a solution... So hence mine 😉
I agree that nobody reads MOTD's (or rules in general), but at least they will be notified and if they ignore it it's their own problem...
no idea, I only play on private or modded servers with community rules...
LOL... I bet that they do... 🤣
At least, if they don't I would be surprised. And if they don't then they should...
I guess having a MOTD at the official server with "This server has rules which you can find at arma3.com/serverrules" or something will prevent issues like this (and of course a page on the website with game server rules).
If someone doesn't care about checking the rules it's their own problem they get kicked/banned.
This is basically what im implying should be added, something where people can at least know where rules are so they can see what they are
@sleek prairie
and theres a spot in the servers cfg for MOTD that could easily be changed to have that
Yeah, just quickly joined an Official server... no rules...
But IMHO people should know the general rules for life... you simply don't swear in public or call other all kind of crap...
Of course, it's all save behind your screen and no one can punch your face if they don't like it, but that still doesn't mean it's normal to do... and that is why people get banned from the server, because they obviously are not able to behave...
Certain things like racial slurs however don't need rules for... but swearing... On my server I don't care about swear words... shoot away... fascist or commie stuff... nah!
your server, your rules...
BI server, BI rules...
^ Thats the point tho
and BI uses common sense as a rule, which people don't seem to understand
People dont know of the rules
yeah, nobody is arguing against the rules but there should be a way for new players to read the rules at a minimum
common sense should stilil apply ¯_(ツ)_/¯
True... but as we know know... There are no rules presented. I joined the server ... checked the briefing... nothing
People dont know of the rules
ask your parents 😛
But I did make the same comment on common sense earlier
https://cdn.discordapp.com/attachments/681007904995803136/724055270161907812/motd.PNG
All they have to do is change that line in server.cfg and boom, rules added to the server
Uh ask your parents OT politics probably but that is sort of an issue nowadays
I'm pretty sure you've all heard some kind of variation of the argument 'why am I not allowed to swear, this is a game about war and killing'
Afaik swearing is not even a bannable offense on the official server, only racial slurs and other more offensive stuff is, all other rule are pretty standard
I'm old enough to remember when parents set rules for children for life
So for atleast some people its commons sense that its fine to swear since its a war game
@mossy tendon the people that have answered so far say the official server's rules are the same as the discord, therefor excessive cursing would be a bannable offense
And also I personally hat the mindset of 'we dont need written down rules, just use common sense' because that makes the moderation way too uncalculatable for the normal user
Agreed. But racial or other slurs no. Has anyone been banned for basic harsh language in an official?
Because if not...?
idk tbh
only Dwarden would have the answer to that honestly, hes the one who actually pushes the buttons and flips the switches for the servers lol
There are reasons for Bohemia's rules. They are a game company who make a military sandbox. They are a target. That's why the rules here are so strict I suspect (because after all you are not supposed to be able to buy or play it under a certain age) and in game on official servers they have to avoid issues that will reflect negatively on the company. Tbh, on my private community servers, if you start flinging racial slurs you will banned pdq
I believe the last ban wave was only for extreme cases (racial stuff, threats, etc.) and not for a simple F-word...
yeah I can only imagine it wasnt cause someone said fr*ck in chat lol
This discord is however different and we really don't need that conversation again
although based on the amount of people jumping on Discord is was a huge list (and afaik just from a single server log)
ive got a question to any dev : when is the last time you have played on an official server and played with your community
Iirc nillers streamed himself playing on a public server a while back
how long is a while back?
so they haven't played on an official server in a while i assume?
I cant say, I dont follow their every move
only private
How come you ask?
I believe Nillers played 2-3 weeks ago on a Zeus server (as Zeus)
because a good way to gage the problems that people are asking about is for people like dedmen to join a pub zeus or warlords
... or people report issues instead of just complaining 🤷♂️
and afaik do most of the devs jump on the servers once in a while, although usually to babysit it...
or i might get an ligit dev to answer the question
I'm sure they will when they wake up
😂
Really... you think that the devs don't play ARMA? And how would you know whether they jump on official cause the last thing that they would do is join with their own names... That is asking to be fragged or trolled...
Oh yeah thats true
Other than Nillers, but he is paid to be trolled (basically) 😉
As Dwarden has already stated (I'm paraphrasing here)
Bohemia's servers, Bohemia's rules. Where would Bohemia's rules be you may ask? Their Official Forum site!
Would I like a MOTD, sure?! Will we get one, probably not?! Therefore, it defaults back to:
Bohemia's servers, Bohemia's rules
Until BI changes this policy, these are the rules and they are set in stone. They are not up for debate or discussion.
2) Follow the instructions of the moderators. When a moderator or BIS staff member asks you to do something or to stop doing something, please follow their instructions.
Well we could update the Public Zeus 16+2 Scenarios. They are quite old and it'd be lovely for Public Zeus to receive some love :)
Maybe even add a few more scenarios like 32+2 or 48+2. Would be super cool!
*48+2 and 32+2 faction specific, no PVP but Cooperative
<@&105621371547045888>
!purgeban @tropic arch 0 racial hate spam
*PewPewPew!!*
RIP @tropic arch
!purgeban @solar jackal 0 racial hate spam
*PewPewPew!!*
RIP @vale island
holy shiat... 419 sq miles for new map
are there any servers that use the unsung hero mods that i could play in?
What's BI?
Bohemia Interactive
Bohemia Interactive
?
The guys that.. you know... develop Arma and host the official servers
beep you are speaking to #arma3_official_servers to discuss official Arma 3 servers beep
Sorry, I am a bit of a newby
No worries
#looking_for_game or #looking_for_unit are something for ya? Don't forget that you only have to do in ONE place, not both
Yes, the server restarts after a few missions wereplayed
Remember boys, feel free to script break the game but don’t you dare say a naughty word
Even though scripting is an express breach of the End User Licence Agreement, while there are no guidelines for offensive speech.
while there are no guidelines for offensive speech.
There are rules
On the official servers? Last time I loaded in (yesterday) I did not see any accompanying rules like every other server host in the game
The same standard BI rules apply as everywhere else
There was already a discussion a week or two ago that they should be posted on the Servers too, if you go looking for it you should be able to find it
I thought they were public forum rules as explicitly stated, not in game rules or conditions for accessing game content, like the End User Licence Agreement is.
Are the admins educated or are they just kids on a power trip? *Please excuse the blunt framing of the question and please don’t permanent ban me for bigotry 😦
The admins most definetly arent kids
And I cant say that I ever felt like one of the admins/mods here was on a power trip
Well I’ve been compiling some footage of my time in public servers and it’s awash with scripters being overlooked. In one instance, an admin was present on a server with a scripter active and didn’t say a word but instantly perma banned a squad leader that drew a convoy route on the map that loosely resembled a swastika
is that an official admin or a voted in admin?
Has to have been an Official admin because it was a battle eye perma ban
Do you have the admins name?
Also if you have all that footage feel free to report the scripters in #arma3_official_servers if you havent yet
I think it was dedman
But I will double check
Are the admins Bohemia employees? Might be better to get in touch with Bohemia directly about abuse of power because the admins in #arma3_official_servers are overlooking scripting as I just stated
And I have no issues with bans handed out by user voted admins as they are temporary and allow for distasteful players to be removed and properly learn the rules without permanently restricting their access to game content.
Dedmen is at BI as a dev and a voluntary moderator. Afaik official servers are not his job, it's Dwarden's and he bans cheaters when he has proof.
@tidal sundial
Has to have been an Official admin because it was a battle eye perma ban
Server admins CANNOT give battleye bans.
I think it was dedman
lol. k.
I was confused about the battleye ban thing
Well i was banned too. Helped them out with scripter and modder. Provide evidence for offense and the guy still not get bannef and i got permanant ban on offensive language while not playing after not playing for quite some time.
@woeful dagger you can stop crossposting and complaining about "unfair" bans.
You have been told often enough now.
@tidal sundial not all scripting actions can be tracked, same goes for 'map drawings' etc. literally the only option is either disable all markers/custom drawing or not
anyway the manuals bans i handed out and more will be banned for, were and are for actions which can't be tolerated at any platform
everyone knows how i consider manual bans to be last possible case when something can't be automated and just the fact i needed to go thru all the logs, speaks about the severity of the case(s)
the search, that could be automated, the seriousness lays in the need of manual re-verification ...
The in game public rules are Bohemia Interactive's own rules (which are also its Discord rules). @muted willow
Is there any chance we can maybe update the Master Zeus Gamemode for Public Servers? I assume most people don't go on BI's website, so a Link to it in-game would be nice. Also while we're on it, maybe add some things to the original gamemode?
I understand Public Zeus doesn't have the greatest standing, but it's the best place for communities to recruit, Zeuses to learn how to make missions and for new players to learn the basics of Arma.
Giving them some attention would definetly benefit the current state of Public Zeus. Most of the good Zeuses have quit due to lack of support for the gamemode (no threads etc).
It's almost pure fantasy to hope for help but I can assure everyone that if Public / Official Zeus get some attention such as the addition of optional mods (like Achilles etc) or other improvements (Headclient perhaps) the scene would benefit Arma far more.
Again to reiterate on my previous point, many new players start in Public Zeus. If they get a proper introduction to Arma in it, there's a higher chance they'll stick around long enough to become productive members of the community.
Won't ping anyone, but I'd be glad if this could be forwarded to someone because it feels like no one is responsible for Zeus which makes it all chaotic.
The official servers display the game modes the way they're made in vanilla, not modded.
So allowing mods is a no-go, and since the game won't have any major updates anymore I also don't think this game mode will get any updates.
The dream would be for BI to get the Achilles/ZEN peeps to do some freelance work for them and integrate some of their mods features into the base game but I kidna doubt that that'll happen
but hey I didnt expect for Dedmen/KK to work for BI either so we can always dream
the main point was to give zeus a face lift, not add mods...
@sleek prairie
You have to remember that Zeus was released as a part of a free platform upgrade (April 10th, 2014) (6 years ago). It wasn't something that anyone paid extra for (or missed out because they bought an earlier addition). It was a "nice to have, thank you very much" sort of thing. Most of what is added to Arma is done so as both a "thank you" to the community and a "this is what you can do with Arma" demonstrator. The devs have already stated that development of Arma is winding down and the majority of its devs have moved on to other projects.
With this being said, don't pin your hopes that public Zeus will ever receive any updates specifically for public Zeus play.
Yeah thats true
Keep in mind, we don't need to integrate the mods as part of the game - we can allow the keys though. @sleek prairie @clear zinc
If you could allow Achilles' key on Official Servers, quality is gonna drastically improve.
Official is for BI content only
2 people reading 2 different things...
My point was that official servers won't get mod support (@silent anvil) or get major updates to enhance current gameplay (@zealous dagger)...
And to be fair; there are enough non-BI servers and private servers which do support mods or custom zeus missions...
Couldn't you just allow the keys doe? Because sure, there's a bunch of servers which allow mods. But Achilles is not a dependency mod and can be optionally loaded or not - not everyone needs it.
If we put it on Official it'll get more attention, which can bring back some good Zeuses to Public. Public non-official servers are hard to manage because they aren't the first thing you see and you have to specifically search for them.
If we add a key for Achilles and maybe a new scenario (32+2 NATO, CSAT, AAF...) that'd be really cool
Couldn't you just allow the keys doe? The odds that this will happen is zero to none.
Public non-official servers are hard to manage
They aren't meant to be managed.
First of all; Achilles is obsolete, so it shouldn't be used anyway... Use ZEN instead, which however requires the mod in -servermod (or -mod) parameter to work properly. Meaning more work for DevOps, like updates etc.
Second; as already said, the Official servers are there to show vanilla gameplay, without any mods, which includes client-side mods, for a lot of reasons...
And third:
Public non-official servers are hard to manage because they aren't the first thing you see and you have to specifically search for them.
Not sure what you're searching for, but I can find modded Zeus servers as simple as official servers... Of course they're not in their own tab, but still...
Find one you like, put it in your favourites list and jump in every time you want to play 🤷♂️
"Official Servers" are the "kiddie pool" of servers compared to everything else that's available out there. This is not meant to detract from its usefulness nor a reflection of its users. Official servers are meant to be used as a "taster" for what Arma can be if you choose to go down a certain path. It also gives users a place to refine their skills. It is not meant as a permanent place for a user (or group of users) to manage.
Honestly, that sounds heartless. Just because we're Public Zeus we have to use an gamemode with barely any support. There's a lot of dedicated players who have a lot of fun with it, if you don't add keys fine then - but is it maybe possible adding a new scenario so more players can fit on one servers i.e 32+2 NATO?
@sleek prairie Achilles is outdated, but not unusable. I use it as an alternative to ZEN on my own Public Zeus.
I undeerstand what you mean, but Achilles isn't a full blown game changing mod - it's purely to make it easier for Zeuses to create scenarios.
Fair point for the third one, I just remembered the old Official Achilles Public server which was always empty sadly.
I just hope Zeus will get atleast some new mission files so gameplay can be more fun ^^
Please don't confuse Official public servers with "Official Achilles Public server(s)", they ARE NOT the same thing.
Official Public Servers DO NOT endorse nor support one mod over another, hence why they are always "Vanilla" servers (non-modded).
The official missions are all part of the core game, so it would require an update, which won't happen unless it contains bugfixes or very specific stuff (most likely related to CDLC's).
☝️
@runic turtle I never confused either though, I just made a comparision - Public Achilles quickly went down as no one played it.
I'd say we should just shed some light on the Public Zeus gamemode and don't keep it locked in the basement. Warlords is another Official Gamemode which is Managed and gets Support. So why couldn't Zeus?
Why keep a server up and running when nobody is playing it?
Just because 2 or 3 people want to play it, doesn't mean it can fill multiple servers 24/7. And like FM already mentioned, it's already 6 years old... Most devs don't even support their games or game-modes for a year or two, unless it actively brings them money...
Yeah, Achilles never got popular because no one searched for it - that was my point. People basically don't search for Zeus servers, most go for KOTH / I&A / Life / Wasteland etc... Official has a lot of players every day.
Zeus brings them just as much money as every other gamemode, which they support - people buy DLCs. Though I admit I agree with your point that it's been a long time but I wouldn't compare to other devs.
Zeus severs are normally run by communities, Zeus doesn't always allow jump in and play game play.
Yup, on my community we have a system of recruiting Zeuses and training them to ensure quality. On Official, anyone can do stuff.
That's pretty good though, since it often is used by new Zeuses as a training ground pretty much
Again, sure we don't need mods but if we can just get something where we can play on one faction with 32-48 players that would be epic really
Warlords gets attention because it was created by one dev in his spare time and is a pet project of his (when he has the time). He has recently stated that with new workloads, he no longer has the free to devote to it like he once did.
I'd like to apologize for being absent for so long, unfortunately the work load with other projects and personal life didn't allow me to keep in touch in Warlords as much as I'd like to be.
It looks that I might have a some spare time to take a look at the most pressing matters and hopefully get some fixes into the next update.```
That's fair man. Is there any chance the community can maybe push for some changes, if approved by Bohemia of course?
thats what the feedback tracker is for https://feedback.bistudio.com/ you can submit issue(s) as a feature request, just make sure you put the issue in the arma 3 'project'
remember the best is report cheating to me , via DM, tell me :
- exact time (UTC)
- IP:port or exact name of the server+gamemode
- plus ideally BE GUID of the suspect (read https://community.bistudio.com/wiki/Multiplayer_Server_Commands#Player)
use #userlist or #beclient players
so i can fast find the logs
i cant join any public zeus' for "wlbslur" what does that mean
WL = warlords
B = ban
slur = slur
banned for using slurs in official servers
@turbid charm
i dont even remember the last time i was on a WL server
the absolute state of official servers
If you could allow Achilles' key on Official Servers, quality is gonna drastically improve.
@silent anvil agree with this whole heartedly along with Zeus interior for insta garison generator
Won't happen sadly no one cares for Official Zeus
^
not exactly true, i do care, but there is limit to what can be done
Maybe you can convince the zeus Enhanced guys to make a ZE Lite version for public servers 
@late kayak Not that you don't care bro, it just feels so limiting :(
Though imagine ZE / Achilles lite like Pi said 
ZE CDLC 👀
must be new unique content
tru
Wouldn't it be possible putting the Achilled key into the server so Zeus' are allowed to load it in?
*Zeus Enhanced, achilles is way outdated.
Sure, but not all features are available then for players iirc.
problem is that achilles also lets people execute stuff in a debug console style thing
(I assume thats one of the problems atleast)
Perhaps, with permission of the authors, make a modified version without Script Execution?
As I said ZE/ Achilles Lite 
Truu. If it's a possibility I'll look further into it, it would change Public Zeus
Yeah
Also another suggestion as we're on it: Can we remove the A, B, C and D servers and just let admins decide the difficulty? Forced difficulty is really annoying
Would be great since no one likes Veteran / Custom Difficulty on PubZeus
some people do though so they need to be kept up, i do think it should be something than can be changed tho but that might be a pain
Propably, I recommend having a look at #communities_arma3
Also this doesnt really seem like a topic for this channel @red trellis
@frozen hedge
remember the best is report cheating to me , via DM, tell me exact time (UTC), IP:port or exact name of the server+gamemode so i can fast find the logs
From dwarden
Understood.
also getting steam uid if possible helps
@here why the hell Arma 3 isn't going to fix the stupid static HMGA,GMGA in Warlords, basically those are unkillable , players keep spawning them in towns and therefore it can't be captured
fix it!
they spawn those static HMG's under rubble,beneath sea level
I had a similar rant in #warlords_discussion
Basically, tldr: pls remove turrets from warlords
They are killable
does anybody know how to reach with the support team on this?
it's stupid that they're not fixing it
a simple update should do the job
if you get kicked (from now on, on official servers for some battleye restriction, DM me with details what you done)
since scripting is all but gone
a good thing to add to make being a pilot playable again would be variable view distance
2500m is totally unplayable in any of the Jets DLC aircraft
at the intended operational altitude you can't even see the ground
or they could just add debug back, apparently they got around to adding BE filters so they could definitely add it back in a limited way
but its honestly unlikely scripting will be "gone", they'll prolly find another way
no BE filter magic, it's just an anti-script measure in general, you use any script and it will kick you, far as i know.
how do you know that lol
Just from what i hear on people getting kicked and the likes.
debug console originally had some filters beforehand but people still managed to bypass that.
plus since setting up a filter would be a fair bit of work, it's much easier to just auto-kick any scripting from a technical perspective.
yeah, but theres no other projects in the works apparently so they've got nothing but time
there's a game engine that they have to develop, and as game engines go, you'll need all hands on deck.
also they teased a project in the BI 2020 video.
together with pretty much 90% of ArmA's dev team moved to other projects, which is why third party devs like dedmen are coming in to provide further engine updates.
the only announced thing they have going on is the next DLC with the Red Cross
yeah, i've seen that video, of course they're looking forward to their next project, they've finished their current project. doesnt mean they're necessarily working on it now
so you'd rather presume the entirety of BI is just sitting on their butts?
no, but they have no other projects, they could feasibly work on a part of their latest game that hasn't been majorly updated in a very long time
I'll clarify then what BI is doing:
- Ylands updates
- Vigor updates
- DayZ updates
- Enfusion engine development
- Working on the next big project.
fundamentally, as arma 3 has been developed beyond it's original release date for 6-7 years, i think it's about time they move on to work on something else, especially when they've pretty much reached this engine's limits.
together with pretty much 90% of ArmA's dev team moved to other projects
ArmA's dev team has been gone for like 13 years atleast.
I assume you were talking about Arma 3 (different game)
yep, was just shortening it.
Arma is shortened already
ArmA is Armed Assault, a very old game.
Arma 3 is Arma.
or they could just add debug back, apparently they got around to adding BE filters so they could definitely add it back in a limited way
Even now with no debug console, hackers are still regularly killing servers. Now imagine that same but with debug console enabled where even non-hackers can do it
Won't happen.
they have different branches of BI working on different topics. regardless, arma is their primary game that has the most traction, capital generated, etc.
I think even if all Zeus got was new, useful modules people would be content but without scripting vanilla zeus is incredibly limited.
Even now with no debug console, hackers are still regularly killing servers.
I had religiously played Public Zeus servers for the past like 3-4 maybe even 5 months and the amount of times I've seen anything bad happen I can count on half of one hand
Lots of things are still being worked on, but allowing debug console on official servers is just one of those not few things that will not happen outright, no matter the discussion or whatever. It cannot be done in a safe manner and it won't be done.
More people working on it wouldn't make it any better.
What I would instead do, is add Zeus modules for lots of more stuff that you guys are missing.
that would be something we'd appreciate.
Yeah, thats another thing I had brought up. If they weren't willing or able to add Debug back then at least add new modules so we can do useful things that aren't possible without scripts. I think thats a decent middle ground for this topic but regardless I still believe that debug could be added back because even without it, as I've said before, people can cause issues on the servers, make people crash, troll, etc. Thats one of the inevitable things about the zeus gamemode. But, when a person uses the debug console and causes everyone to crash (hypothetically) everyone disconnects and the server automatically restarts due to how the servers are setup
crashing a server is not so much the issue as it is the ability for people to set up auto-kicks and practically hold servers hostage, which was evident in the debug console enabled days.
For new modules, it'd need specific feature requests on feedback tracker
I could work on that, through suggestions tab right?
Debug console users can also mess up the players Arma, which you can imagine is a really bad thing for official servers that are meant as the entry to Arma for new players.
I could work on that, through suggestions tab right?
There is a suggestions tab? Dunno, Search for "Feature Request" and see how the others do it
probably just in Zeus category
i'll look into it.
crashing a server is not so much the issue as it is the ability for people to set up auto-kicks and practically hold servers hostage, which was evident in the debug console enabled days.
He can only stay in that server for so long before it restarts or he is reported in the discord
server restarts are on a mission-ending basis, not time-basis.
also, can't report a person if you can't see their names.
Reporting someone in discord with a 1-40 hour delay on action taken isn't really an option either
They restart automatically when every player leaves the server, plus debug is for the admin only so it would be easy to see who the person is
Yes but you'd be surprised for how long people would sit in a server and enjoy auto-kicking.
Debug console users can also mess up the players Arma
What do you mean by this? Do you mean their experience or their profile @hearty tartan
both
And perhaps, @gray kettle but they get bored when they don't get a reaction. Most people do things for the reaction and attention. Auto-kicking people doesn't give them either so they'll likely get bored quicker.
Not when the fun is being able to block a official server and having people probably be annoyed by it
The reasons that debug console had to be disabled didn't change at all till today.
I honestly doubt that would be a widespread enough thing. The most likely thing is someone joining a server and telling people to vote him admin and then spawning something crazy in and getting a reaction and then kicking people. Its much less of a dopamine rush for trolls to just basically lock a server
I honestly doubt that would be a widespread enough thing.
It was disabled, because it was a thing.
And then kicking was added, which does the same thing.
Disconnects them, doesnt let them join back till restart
That would need multiple people to cooperate to kick people. With debug console just one person needs access to it and its too late
Don't know what this discussion is really about as I said half a dozen times it won't happen.
So I'll see myself out of this pointless discussion now o7
Either way, we have tons of official servers that are running the Zeus mission that aren't filled up throughout the day. Enabling it on a few and seeing how it goes could be worthwhile
And you don't need cooperation to kick people. I'd elaborate but im not sure if I'll get temp banned again xd
lol what, why would you ever give people debug on official servers. thats asking to make them unplayable
IMO thats the same level of asking to turn off BE on official servers
(people voted admin, not everyone)
At this point I say make Arma 4 the greatest with all of the thing we wanted from Arma 3
and if BI cant get us Arma 4 at the "best state" soon then do alot of the fixes or features for arma 3 : Zeus update, as much optimization you can do, Ear plugs (or any of those common requests), have a wider range of assets to use (yes i know mods).
basically give us some stuff so we don't starve until Arma 4
well we got CDLCs on the way so you shouldn't worry about content.
^
A Zeus update would be extremely nice, yes
When is the Arma 4 release? Is Arma 4 being worked on?
As stated above, Arma 3 is the latest title of the Arma franchise and no other title has been announced, either in development or a release date.
Everyone knows about Zues. It’s a extremely well known part of arma both in game and from external sources such as chat forums and social media platforms.
A zues update adding some new modules such the view distance would be a nice update. There are a few other things that would be decent for ease of life and stability that I can gladly list if there was even a chance of it being seen.
You can send me some module suggestions since i'm compiling a list.
I'll have to take a look at what actually is part of vanilla zeus later to see if I have any suggestions
preferrably nothing that zeus enhanced/achilles/ares covers since i've already written those down.
if you don't mind @gray kettle sending me a list of modules you already have written up I'll try and think of some
done.
Same with me, I don’t want to send the same thing
kind of late, i've already posted it. #zeus_discussion
but i think you can comment as to sort of add on to it.
There's already a well standing ticket on the feed back tracker for Zeus module feature requests. I don't think putting another one in is going to help anything.
well you can comment on said ticket if you have any extra ideas.
as it's yet to be reviewed by anybody, it's perfectly fine.
Hey where do i report a player for switching teams, killing you and your vehicle repeatedly?
in warlords
Probably #warlords_discussion
I was just in a server, where the Zeus got mad we won, spammed the mortars on every player's location and proceeded to kick the entire server but him once we decided to vote kick him.
check #0A to #0C servers (double) and #0D triple of the previous value
@late kayak Im on #0D and the view distance is still capped at 2000. Has it changed since 6 months ago?
If you read on after that message, we've already concluded that the view distance change hasn't worked.
View distance still hasn’t changed. The lrps sight can be scoped for longer then you can see on the official zues servers. Cas is still limited by the view
@gray kettle Sorry, i was filtering for posts by BI. Also tagged a bunch of people by mistake
@late kayak A mass-kick just happened on Zeus US #02w with the error message "remoteExec exception" with some number afterwards, 10 people or so got kicked at the same time i think, maybe more.
ye well someone RE stuff on blacklist ... that's the problem with zeus, hard to find some rules , when there are none people whine, where there many it's unusable
well i'm pretty sure it was a scripter attempting to hijack the server so...
Wouldn't have to deal with "whining players" if you left it up to the players to choose whether they want scripts enabled or not. BI preach about arma being a sandbox game, yet you remove the very thing that made the gamemode interesting and allowed players to be creative.
well yeah it's a sandbox game, nothing stops you from running scripts and mods and whatever gamemodes in your game.
of course they'll stop you from trying to script for your own purposes on an official server.
that's like complaining about devs disabling cheats in a video game.
I'm referring to the old console that was available through parameters. Wouldn't have to deal with all this whining if they just added it back in. Allow the players to choose.
Surely that's obvious enough.
the console was more trouble than its worth.
I'd honestly like to hear what Dwarden has to say about it seeing as he changes things.
Sure. That's your opinion. But the fact that you could personally remove it if you wanted to makes me question why they bothered removing it in the first place.
It was removed because it was being exploited.
any good servers for the vanilla game? ive been playing escape and patrol. my pc runs better on smaller servers
@solar jackal its not really opinion. people found ways to hijack servers through the use of the console. it was not fun. They shut it down because they had to.
@gaunt shard Hijacking? What? You had to be an admin before you could access the console back when it was enabled. You could kick anybody out of the game regardless with or without the console.
"Exploited" @runic turtle What sort of exploit did it enable? People being banned? Might've been because back then people didn't actually get temporarily kicked until restart. You could just rejoin the game after being kicked with a changed name. People had to resort to other ways of getting rid of trolls. By the looks of it the main complaint was the bans, which is odd because now there is a system in place that works the exact same.
It seems you only receive vague or subjective replies when it comes to this subject.
Finn lanker and fm told you exactly what was wrong with it
FM said there was an exploit. I'd love to hear what sort of exploit existed. It's very vague. Finn's reply doesn't make much sense. You could and still can hijack servers by kicking people that try to vote somebody else admin or vote kick you out.
Again I'd love what Dwarden has to say about this. I'm assuming it was his choice.
@solar jackal Due to that exploit people could take over admin and completely control the server. I am sorry, but you do not know what you are talking about and we all do because we actually were on those servers back while this was going on. It severely impacted the community on the Zeus servers. This is not something you can easily patch out because of the very nature of a debug console.
A very small number of trolls were going on servers and ruining the work and fun of all of us. It had to be stopped and the most immediate and practical was to switch the console of.
Thus locking them out.
Since BI has other things to do than work on a niece problem like this the issue remained fixed like this. Regardless on whether the console would allow for better zeusing it also allows for unwanted exploits and sadly to easily so.
If the console is so important to you, you always have the option to join a Zeus focused group with a private server. There is a few.
Due to that exploit people could take over admin and completely control the server.
@gaunt shard Are you referring to the elected admin being to use the console that was activated through the parameters to ban somebody temporarily until a server restart?
You couldn't "take over admin" without the console, correct? Only the admin had the console.
No, elected admin is one thing, they could take over propper admin of the server. Two seperate rolls.
any code execution, on level worse than just cheater with injector trying to RE something via ingame scripting
How Finn? You'd need a console for that, no?
Only the elected admin has the console.
No, console only needs to be turned on.
see even voted admin is already causing issue, cause for some reason temp bans are saved into server's banlist
When the console was activated only the elected admin could use it.
anything can be abused, the more is possible the worse it gets
And Dwarden if RE filters were added. Why not just add a filter for bans?
When the console was activated only the elected admin could use it.
@solar jackal No. Wiith the right tricks everyone could.
That was the issue
"With the right tricks" man you can still do it if you're using third party programs.
Anybody could.
adding bans as admin isn't scripting, you can't FILTER that
That doesn't even concern the console.
No the console is turned of now so nobody can any more.
"With the right tricks" man you can still do it if you're using third party programs.
@solar jackal
also that problem i talk about it's engine ban, not BE ban ...
Finn I've seen plenty of scripters just after the console was banned.
Finn I've seen plenty of scripters just after the console was banned.
@solar jackal That is a different issue.
those scripters using either engine exploits or injectors, in the latter case means they get banned by BE sometime in future banwave
I appreciate the attempt in removing trolls but frankly I'd much rather want a console with filters instead. The ticket that was made not long ago had plenty of people agreeing.
"Different issue" but that's your entire argument though?
there was disabled way more things than just console for security reasons
Also this is a niche issue.
if you want to run server with console and full rights and more (e.g. server-side mods for ZeuS) then optimal is to setup own server
"there was disabled way more things than just console for security reasons" Finally an answer from a developer that makes sense. Not randoms with a condescending undertone. Thanks for the reply Dwarden.
If the console is so important to you, you always have the option to join a Zeus focused group with a private server. There is a few.
@gaunt shard That is laterally the same thing I told you 🙂
Wasn't referring to that answer but what ever.
And the "tone" from "us" was because you clearly thought you knew better without ever having witnessed the issues it created.
I was there as well man. You're posting subjective opinions about a technicality question, it's honestly unnecessary.
I explained to you why the technical side was making it harder.
According to you.
No, according to what the debug console is and what it allows players to do.
According to you.
Now you are just being childish. The debug console is very clearly defined. Look it up yourself.
What it allows for and what you can do with it is not my opinion but fact.
According to you.
I see you are out of arguments. 👍
Nah I'm just messing with you. Was asking a question for Dwarden.
Honestly couldn't care less what anybody else has to say about the matter
Wall of text? ^ ^
Dwarden is not your or mine or anybody's personal "answer-giving-machine. Non of the devs are for that matter. The community on this server is explicitly encouraged to answer questions if they know how to. Multiple people have done so in this discussion and told you that the debug console (we use this as a stand in term for the remote execution the debug console allows for) was and still is an issue. The reason for this was explained to you. Our explanation was echoed back by Dwarden. The fact that you do not care what people with experience and knowledge tell you is sad. I hope for you that you will grow out of that phase.
Yeah fuck me for asking a developer a question and thanking him for a reply. o7 Glad discord forums never change.
You do realize if Dwarden would answer every question from every player directed at him, he would have no time to do his actual job and need a few clones, right? That is exactly the reason why they encourage the community to answer questions. So that questions get answered timey and regardless of a dev seeing them or having the time to respond. Lets be honest though, the issue here isn't that you wanted his answer, you did not like and want ours. However, fact that his and our answer matched up only goes to show that the abovementioned system works and can be relied upon.
There is no official statement regarding this issue and I asked a question for the man that changed it. Never expected I would get an answer from the source but I did. Not sure where you're getting this narrative that I demanded it.
But I am honoured that you took 30* minutes trying to answer for him though. Appreciate it.
I didn't try. We all answered it. Multiple times. You just disregarded our answers.
Almost like I told you why but I suppose that's also disregarded. Touché
i may reconsider enabling console e.g. on the A to D ZeuS servers in the future but that's past 2.xx build
That'd be great Dwarden. Would love to see it back.
another reason was that crashing and freezing servers with console is approx 100 times easier
and not just servers, most of that outcome applies then to all connected clients
Yeah.. I guess just putting it on two or three servers would be enough. Players joining could understand the consequence but at the same time have a different choice.
Win win? Regardless I appreciate the consideration.
ye there are other things with higher priority, like those ZeuS server crashes/freezes 😉
👍
Well as Dwarden and Finn said, regardless of how few these people were, there were those who'd just join an empty zeus server and enable auto-kick or auto-freeze scripts just for a weird level of enjoyment. They'd sit there for hours on end, only way to fix it is by getting admin involvement or hope the person eventually gets bored.
Also from a personal standpoint despite people constantly asking for reopening of the console and even enabling it before it was actually enabled, i hadn't managed to hop into a server that actually had it be of any use beyond three commands(SetViewDistance, JWolf's scripts, carrier/destroyer spawner), which actually lead to a way more repetitive pattern in which you couldn't go onto a pub zeus server and not be on a carrier and then still have generic take and hold missions.
I've seen scripts of saving and loading compositions and managing to import achilles modules through scripts but fundamentally i've never seen any use come out of them from any of the zeuses.
Disregarding the first point, have those three things sounds 1000 times better than we currently get. Personally I enjoyed the loaded in missions that players made. Really cool stuff. But opinions aside I suppose some sort of system would have to be implemented to stop these "freeze/kick" scripts people used.
Of course other people would argue that they did but it kind of worries me that they were still so few people that actually benefited off the console that we had people hijacking servers.
Yeah it's a shame a handful of people can ruin it for so many. Really hope something can be done to fix that issue.
And initially yeah carrier and destroyer spawns were a cool thing but when every single mission you started at these two it got kind of repetitive and often had no actual implications or purpose beyond "this looks cool".
Yeah again, can't say I personally had the same experience. Mostly enjoyed the menu's like earplugs and view distance. Just a massive amount of creativity from missions to helpful scripts were available.
Really made the gamemode stand out.
If i did want to get use out of the dev console personally i'd want to get some useful modules like the AI animations menu, toggle lights, equip flashlights, etc.
But i never saw those be a thing in the dev console days so.
Funny you say that I remember a module script that worked similar to Achilles. Very cool stuff.
Yeah i mentioned it.
Suppose it's just wishful thinking talking about achilles hah
But i remember seeing it getting into a dev console op mid-mission though i didn't spot any of those modules i feel are really needed.
I mean on the topic of achilles and its modules i personally don't think we should be relying on dev console for it.
I personally wish we just had these base-game instead, which is why i made a suggestion on the feedback tracker for it.
So far though i've heard none from the devs about it nor is it assigned to any of them so its just wishful thinking and waiting.
Pretty sure I commented on it.
Yeah I'm getting the same vibe unfortunately.
Suppose that's why I'm asking for a console on a few select servers so we can just allow the players to add these things through their own made scripts.
I did get encouraged to make it by a dev though so maybe it is getting looked at.
Might be helpful to figure out why some people script. All but 2 of the ones I’ve seen in hundreds of hours of pub zues improve the game In some way. Adding things such as increased view distance, unflipping vehicles, and the ability to drag a downed player out of the line of fire. As well as stuff for zues such as better modules and fixes for some of the broke ones.
As well as removing a specific mine item that was introduced in the laws of war dlc that does nothing but be used by trolls at spawn.
And before I get told “make a post on the forums” there have been atleast 2 that I’ve seen get support of a various amount that go nowhere...
I dunno, the times where i've seen scripters have always been with them hijacking the mission one way or another because they aren't pleased with the way the zeus is mission making or with how players are behaving.
Sometimes it’s because the zues is trolling himself.
Not in my cases, but could be in yours.
Carpet bombing everywhere with the rockets because the players thought of a different way to do the mission
They didn’t follow a specific path or they decided to have fun with a miserable checkpoint mission
I think my biggest pet peeve with scripters, specifically when they zeus, is when they think scripts are replacement for actual mission making. They'll rip some UFO or T-100 mech script and think that it automatically makes the mission good.
Better yet use some zombie script and then provide nothing else except shooting at zombies
Everyone asks for zombies and it gives me a headache. The second there’s even the fleeting suspicion of a scripter it’s “scripter give zombies give zombies give zombies right now now now zombies now”
Like face mcshooty from borderlands but it’s zombies...
If people want zombies then they should just go play zombies. The mod version will be better than any script version anyways.
Together with there being a whole BI game about zombies
When in reality all they want to do is make the game more enjoyable and fix the issues found in default zues.
That's an oddly optimistic view of chinese scripter #57
Not arguing that being a scripter has to come with specific nationality, as the majority of pub zeus ones will probably be american anyways.
Those scripters manage to get a record time of getting votekicked. My current record is 3 seconds after a guy shot the cruse missile months ago.
That wasn't a script...
At least not back then.
And i'm surprised you manage to get people to band together and votekick.
I loop the trolls in together.
No one wants to kick a helpful scripter. They just want to give the things that you can’t get by default.
I’ve even seen one that you have to toggle if you want scripts to run for you or not. Giving the option for default or the enhanced versions of playing.
So with the new arma update will we see some additional features such as the option to increase view distance on public servers?
doubtful
Don't be pessimistic just yet, i'm surprised we're getting anything from BI themselves.
Could have some more things coming.
View distance is purposly capped for balance purposes
i think dwarden has said in the past he wants to increase the limit for pub zeus
would be awesome to have it increased with this update
we could in the past with dev console, but since tahts disabled its no longer a option
i find it iritating how the LRPS scope can be scoped for far past the view distance. 2500... and it make doing cas difficult as my targets come into view at the last second. for things like the lock on missiles its fine but using the gau-8 on the wipeout it strugles.
anyone have sevres for indonesia or usa
coop
i dont understand with thailand language
anyone have sevres for indonesia or usa
@ocean relic Afaik there arent any official servers for those regions (although I might be wrong) so you'll propably have to look at community run servers
@clear zinc okay, thanks
@celest crow its fine on Warlords with 4 km VD ... Zeus should be raised to that was well and it would be fine I think
^
nothing i love more then attempting to play pub zues but a number of them are locked with single digit players on...
What are some good like milsim or something like that servers with/without mods?
Can't say specifics without it being advertising, just generally Invade & Annex servers or Antistasi or any co-op gamemodes like that.
Any actual milsim you'd only really get by joining a unit.
Antistasi practically requires mods. I’ve never seen one work vanilla.
The official Antistasi server does. Not BI official, their community's official.
At least i think so?
rolling out slowly new #perf_prof_branch performance binary to all servers, alongside with more manual bans of cheaters i spotted
Ayy
I got pinged here?
same.
was spammer he left the server
Oki
ah okay i was wondering : )
If the debug console does find its way back to public Zeus, let me know. I might consider reviving Achillite 😉
whi is it not?
Debug Console won't come back because it gets abused by script kiddies and breaking the game for everyone
That said; if you want to host your own public server you're free to open it up (and handle with those guys yourself)
Yeah, it's somewhat ironic that such public servers already do exists, but ppl still stick to the official ones and cry for more features 🤔
Dwarden made a statement he might consider re-adding Debug with 2.0 coming around - no confirmation though.
i may setup it on some servers but that depends on other factors in play
Would be awesome to see man. Make sure it's enough servers though so they aren't always used, which could make it difficult for Zeuses to get a server.
debug console back would be amazing, finally changing view distance on servers
imagine being able to pre-build missions in Eden and loading them in on Zeus servers, along with helpful modules and tools
would be great if the custom difficulty actually worked on official servers
it does work, we just don't have the permissions to use it.
@gray kettle could that be fixed?
not without giving us the admin password far as i'm aware.
actually with dedicated servers i think you need access to the server files themselves.
damn
Yep custom settings are configured in a file iirc
though it would be great if we could have custom diff be regular but without third person.
though it would be great if we could have custom diff be regular but without third person.
@gray kettle This is what I wanted too. Just some squad markers with 3rd person disabled, maybe ping enabled too
as of right now its basically a copy of regular i think, which doesnt make sense
Hey, when are the official servers going to be updated?
Soon (tm)
Copy that. (C)
There was lots of talk about increasing the view distance to 3 kilometers in pub zues just like war lords. I’m assuming that wasn’t changed.. is there by some chance an option I have to change my self in the menu?
there were talks, but it was difficult to change it in the end.
we tested some things.
whats this about
BI
im trying to support LGBTQ
what are you trying to say BI
kicking me because i support being gay
or just don't and create a normal group name
be glad it didn't ban you for trying to troll
they were talking about killing gay people and i did that because thats wrong
are you one of them
so can i not say "gay" anymore or do i have to go all the way to "homosexual"
those guys will be banned, don't worry about them
Also it's not a Bohemians' job, but BattlEye's
so anyone openly gay is going to get battle eye kicked
thats really inclucive
and isnt it a filter that is set up on servers that BI control
he makes a point...
Yes, it's a filter set up by the server admin (so in this case BI)
And it's in place for obvious reasons; prevent people to have bad usernames, group names or write stuff in chat. Unfortunately it's not possible to log voice chat, but other than that having people automatically kicked or banned for using certain keywords is extremely useful.
And if you don't like it, play somewhere else... there are enough (public) servers out there.
So you speak on behalf of BI and battle eye for this decision for this odd filter?
because you work at battle eye or Bi right
thats why you know.
I write what I know based on comments made by BI employees, and my knowledge of server management.
And in case you haven't heard about the ban waves in the past weeks regarding wlbslur and similar; people got banned for using certain words/remarks in chat on the official servers. So I'm sure BI implemented filters to auto-kick/ban people when using similar terms in other places.
@wheat ember if you read that message, it is unrelated to the text that you entered
How is it unrelated if how come i redid it right now and by doing the same thing