#arma3_troubleshooting

1 messages · Page 88 of 1

sudden cipher
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so some of the files are fubar

quaint jewel
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Let's wait for flummi.. :X

sudden cipher
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well you got me this far!

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thanks mate

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it's probably a bad disk drive issue, or else that script is running too fast or something silly

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i'll try and create them locally and upload them to the server to rule that out

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frickin tedious though. wis hthe BI tools would work

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running the verification locally, after making the sigs locally i get

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Signature D:\Steam\SteamApps\common\Arma 3\@unsung_beta_private\addons\uns_weap_s.pbo.unsung_echo.bisign is wrong === End of stdout === 79 files are in error..

sudden cipher
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so cannot create a new key, and 79 bisigns out of 205 fail when building on both server and local pc

quaint jewel
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most likely the issue I linked.. Armake has a fix for that but not merged it yet

sudden cipher
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WINDOWS FIX FOR DSUTILS

For "Key not valid for use in specified state" errors removing the folder RSA from C:\Users<User>\AppData\Roaming\Microsoft\Crypto\RSA fixed my issue with DSUtils making working bisigns

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it now creates all files perfectly, and verifies them all ok

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Thanks for trying to help me earlier.

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Tetet finished work, took one look and found that fix and bang! tools now work

karmic halo
oak stream
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You linked the submit action, not the changelog ^^ @karmic halo

karmic halo
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There you go

sudden cipher
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👍

wanton shale
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achievement unlocked

fringe salmon
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hello

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i get 0 fps on the main menu

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it occasionally jumps up to 30 for a second but drops back down to 0 quickly

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i have 42 hours on it and it was fine up until now

fringe salmon
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Oh yeah and he has restarted, reduced settings, updated drivers and reinstalled the game with no results

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👌

tired echo
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Hello! I am trying to host a server with TADST! I have mods, etc. But when you launch, it loads everything fine. When you try to go past lobby, it will kick you back to lobby if any possible error shows up at all. These are errors that, with a Listen server, had no issue. They were just pop up warnings basically like "Error: creating weapon optic_acog with scope=private" which was fine. However, it kicks me - and other players - back to lobby for it.
No matter the error, it kicks you back. Is there a way to bypass the kicking?

mossy ice
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So i can not open the Load tab on the Virtual Arsenal or and other Arsenal

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I've checked my game thing

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Any suggestions

mossy ice
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I've reinstalled my game

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nothing worked

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I need help

supple crystal
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@tired echo try and load a vanilla mp mission liker apex protocol without any mods, if it works, then you just have to fix all the launch errors in your mission file

tired echo
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Understood -- I'll do my best and report later! Thank you.

supple crystal
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dedi servers dont like errors at all, but if its something that doesnt actualy matter like a generic weapon error make the script or whateve it is run after the mission has started, on something like an addaction

tired echo
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Yeah the biggest error are things that don't matter.

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Things that ran when I hosted it as a Listen server.

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Such as scope things.

supple crystal
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are you trying to scope certain optics out of the arsenal?

fading pulsar
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You can check the RPT or paste it here to learn more about the errors

supple crystal
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^

tired echo
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Ah, it's not so much the scope that's the problem. The errors, again, are inconsequential - things that didn't interrupt anything when running as a Listen server.

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And I have an RPT! Keep in mind .. uh.

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There's a fair amalgamation of mods, and I'm using a hacked up version of ArmSTALKER, as I'm using it for a bit of an RPG situation.

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AKA me DMing players throughout an 'open world' campaign.

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But again, none of this caused problems in Listen servers.

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No significant errors, thanks to the toil I gave.

fading pulsar
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😂

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All I can say is good luck and have fun

supple crystal
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haha yea arma 3 dedi server doesnt have the same error handling as the others (from what i can tell), everything must be perfect

tired echo
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The problem is - what about mods often used from Workshop that have their own errors?

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Or alternatively - can't we bypass the errors causing players to return to lobby?

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Cause the server runs, it's just .. I get kicked to the server's lobby when trying to play. If it's not one error, it's the next, including the scope one, that, in no way shape or form, should STOP a server from running.

supple crystal
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everything must be perfect 😉

tired echo
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cries.

quasi pawn
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Sorry for not responding earlier @neat mica but ive been busy and thought i repost my issue as it is still unresolved. Other players cannot hear me in game in all channels. My mic works fine in everything else I use a mic for such as other games, discord and skype. I have been searching the internet to try and find a solution to this problem but none of the common solutions posted on forums work for me. BTW my mic is my default device and Steam successfully picks up my mic. I have tried running steam as administrator. I have updated and uninstalled then reinstalled my drivers as well and my mic still wont work in game chat. Can any help me?

placid token
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Microphone icon appearing in-game when you try to PTT?

quasi pawn
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To answer ur questions eariler @neat mica i am pressing the correct button to talk and the server is live mic

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yes sir @placid token

placid token
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hmm

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Go into Sounds, see if there are any extra microphones that might be being annoying, but that's secondary.

Disable and re-enable your mic.

quasi pawn
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Just tried disabling and reenabling my mic but that hasnt worked. I dont have any extra mics btw.

placid token
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The extra mics could be virtual, etc

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Honestly I can't think of any particular reasons A3 wouldn't pick up your mic - Someone else?

quasi pawn
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Yea thanks for the help @placid token Anyone else have an idea as to whats causing this problem?

brazen nimbus
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hello

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i appear to have a serious problem

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everytime i want to join a server i get kicked off

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this only occurs on big public servers

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anyone

fringe salmon
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nobody really talks here

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i asked for help a day ago

quaint jewel
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it's 10PM in europe which is where the most users here are from.
What message exactly are you getting. "You were kicked off"? anything else?

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@fringe salmon look at the number of messages in this channel and then say that again 😉

fringe salmon
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k

quaint jewel
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But correct. If people don't know. They also don't pretend to be able to help

fringe salmon
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mhm

brazen nimbus
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i think it was

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steam ticket check failed

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my game just drops fps like a concrete block in water

quaint jewel
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@fringe salmon random question though.. USB Headset?

fringe salmon
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ye

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why

quaint jewel
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Oh boy... Unplug it or try a normal non-usb headset and check what happens

fringe salmon
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ok

brazen nimbus
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as far as i understand you just have to rely on bohemia

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which im not keen on in any sence

quaint jewel
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there is still a battleye bug where sometimes people get randomly kicked. Could be that.

brazen nimbus
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no

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its consistent

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every other game that uses battleye works

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this one doesnt

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and keep in mind its only big servers

quaint jewel
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yeah. That bug only happens with Arma battleye.
Only on big servers.

brazen nimbus
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i can join milsim servers just fine

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oh for fucks sakes

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now i wanna die

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and theres nothing you can do right ?

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cus a man wants to play exile kinda really bad

quaint jewel
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<insert number for self harm help line thing here>
I can't. I also don't play on big servers at all. Maybe some people who do know some tricks

brazen nimbus
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i could try contacting bohemia

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but seing that people have tried

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and the answer never happened

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im not very reliant on that either

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this discord is my final stand tbh

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i do still have milsim

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but goddamnit i bought a game to play it more than twice a week

fringe salmon
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@quaint jewel it didnt fix it but thanks for trying

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So no fix for 1fps for no reason?

brazen nimbus
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am i not following something ?

quaint jewel
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@fringe salmon could also try to switch to a different profile ingame. That will reset all your ingame settings in case anything is wrong in there

fringe salmon
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ok

quaint jewel
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If that doesn't chooch. Then Arma 3 Launcher set memory allocator start parameter to system.
If that doesn't work then I'm out of random ideas. I'd just get my profiler out and check what's so slow. But that might be going a little too far for you

fringe salmon
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ye

fringe salmon
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Didn't work

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ye

slate shale
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@brazen nimbus I've come to associate "steam ticket failure" with "corrputed arma profile", I'd try what Dedmen suggested. If you have no clue what he meant just create a new user for your computer, login as that user and try to reproduce your issue. If you can't your profile needs to be deleted sadly, so you'll lose all configs and saves.

signal harbor
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Hi guys , i installed a dedicated server , but i cant find it on tge browser list...wat do i do?

fringe salmon
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did you port forward the ports?

tired echo
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@supple crystal I literally ran everything from the ground up on a basic mission file. I isolated the problem to one mod, which I then fixed.

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Thank you very much for your help!

signal harbor
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Yes

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Port 2302

quaint jewel
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@slate shale creating a new arma profile is muuch easier than creating a new computer user...

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@signal harbor 2302 is not enough.

signal harbor
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Wat else pls? @quaint jewel

fading pulsar
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how to use google pls?

quaint jewel
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Ah yeah.. btw google query was "Arma 3 dedicated server"

signal harbor
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@quaint jewel these ports are set in startupline or in a config somewhere?
Can you give example?

quaint jewel
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none of these

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Port forwarding.

fading pulsar
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Google port forwarding if you are unsure what he means

quaint jewel
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He can't be unsure. He 100% said his morning that he port forwarded port 2302.
did you port forward the ports?

Yes Port 2302

fading pulsar
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Considering his reply of, these ports are set in startupline or in a config somewhere? I'm not so sure he did nor is he familiar with forwarding ports

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Considering even more so, you can define the port, -port=2302 So he may have misunderstood

quaint jewel
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I wouldn't answer "Yes" if I'm not sure what is meant ^^

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we'll see

signal harbor
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The ports are free

fading pulsar
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But are they forwarded?

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we shall definitely @quaint jewel

signal harbor
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You mean open them on the firewall right?

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Yes in that case

fading pulsar
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You're hosting from home right?

signal harbor
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No

fading pulsar
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Dedi?

signal harbor
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Rented dericated server box

fading pulsar
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That should be it

signal harbor
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How do you mean?

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Anyway , like to know the startup line and config files?

quaint jewel
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startup line wouldn't hurt

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config files don't matter unless you deleted everything and copied the whole config from somewhere else. Or for whatever other reason deliberately disabled the serverlist in the config.... I think it's better if you show config too.. Make sure to remove the admin password

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Windows server?

signal harbor
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Windows 2016 server

quaint jewel
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You could try just temporarly disabling your firewall.. That way you can be sure if the firewall is the problem ¯_(ツ)_/¯

fading pulsar
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inb4 scolding from our lord and savior

oak stream
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Dedmen is correct though

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😏

signal harbor
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Its disabled

quaint jewel
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I am aware that your windows server might instantly be taken over by Chinese Bots.. But.. It's not my fault that you are using crapdos.

fading pulsar
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Dedmen is correct, didn't realize I was saying otherwise @oak stream 😉

signal harbor
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I cant load pics here?

quaint jewel
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correct.

fading pulsar
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No, use imgur to link them

quaint jewel
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you can post links to them tho

supple crystal
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@tired echo No problem

tired echo
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hahaha

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@supple crystal Turns out that my dedicated server - after getting it to run - still suffers the 'spool up gunfire' desync.

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with ACE.

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Good to know that I made no progress. ;A;

digital phoenix
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Hello. So I am having this weird issue. I load up a new mission, place a unit down, put zeus module down with all addons including unofficial ones. I load up the game, I activate zeus, and everythign is there but then the screen goes black, and then all the addons except for vanilla, RHS and achilles dissapear. I have the latest ACE, CBA. However, I load up an older mission and launch zeus and everything is there!! Any ideas?

fringe salmon
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so does anyone have any others ideas for the fix to my game?

cerulean briar
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Here's a riddle for ya

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I keep getting automatically kicked from a server I regularly play on

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but the logs don't mention anything

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and the kicking is random

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I can go for hours at a time, only to suddenly get kicked every 20 minutes or so

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mostly the latter unfortunately

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even the server owner and moderators have no idea what's going in

fringe salmon
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Surely it's an anti addiction measure

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lol

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my games broken too dw

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ur not alone

rare folio
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Hi guys!

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I have a question about performance...
I'm having bad FPS while using a Ryzen 1700 with Geforce 1080Ti
There is no bottleneck as under any circumstances the CPU is being used in 100% and even that my GPU never passes 50%.
Running YAAB im getting somethin near 30 FPS with configs set to Ultra.

Is there any way to get a better performance?

quaint jewel
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30 fps already sounds very good

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Standard for Arma with a non high end intel cpu

rare folio
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ok but why it isn't using all my CPU?

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in every other games even the "new and heavy" ones I`m getting a pretty high FPS count

uncut trellis
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because Arma is special.

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are you running mods or just pure vanilla game?

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all that affects your fps

rare folio
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pure vanilla

fringe salmon
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U need at least a titan v to push 40

fading pulsar
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Nah need an i9-9900k minimum to push 39

neat mica
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@rare folio Newer games are actually at an advantage because they were written from scratch to take advantage of multiple cores. Arma 3, aside from being an old game at this point, was based on an even older engine that cannot take full advantage of multiple threads. Additionally it's an entirely different game, although they tend to avoid calling it a simulator, it is simulating thousands of real world elements - everything from the weather, night and day cycles, seasons, position of the sun, moon and stars in the sky (these are accurate with the time of year and latitude, with a real star map), tides to the actual AI which are true AI which each have their own view of the world, memories etc.

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As a consequence, it's accepted by pretty much everyone that the acceptable minimum framerate for Arma 3 is 30fps and indeed it's completely playable at that framerate, without a framerate overlay on screen you'd not notice. Arma after all is not a twitch shooter, it's a slower paced game than that.

rare folio
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@fringe salmon i would consider that an answer IF and only IF my 1080ti was being used.... As I told before it's memory and its processors capacity doesn't get more than 50% of use

neat mica
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because it's not a GPU bottleneck, it's a CPU one

rare folio
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Don't think it is a CPU either

neat mica
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framerate is tied to the simulation thread, which is on the CPU

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there are a couple of things you can turn off in the settings to get a bettter framerate and which most people feel aren't required, ATOC is on

rare folio
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Had run YAAB again yesterday and CPU never got more than 93% of use. I'm talking about the core that was most used as other cores were most not in use

neat mica
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I get an average framerate of ~60+ fps on my 4790K and GTX 1080 @ 1920x1080 ... however it heavily depends on whether it's SP or MP, and if MP which game mode or mod - certain mods like KoTH, Altis Life etc have badly performing scripts which drag down the framerate

rare folio
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Doesnt ATOC depends on GPU?

neat mica
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I actually get around 30fps at 4K in singleplayer ... but at the moment the Linux build is a bit unstable at high resolutions hence why I'm playing at FHD

rare folio
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@neat mica how many frames you get on YAAB?

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And are your settings in Ultra?

neat mica
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everything is ultra, except ATOC is disabled - I don't like the effect. Can't remember what I get in YAAB and I can't check right now as I'm at work

fringe salmon
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Yeah I'm pretty sure arma likes less, more powerful cores than more less powerful ones. Because Ryzen 7 has more cores that are less powerful than intel (not entirely sure on that) it doesn't perform as well. Even though with more cores + threads it should be much faster for processing multiple things at once

placid token
fringe salmon
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Lol

rare folio
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Hey @fringe salmon saw your post on reddit.
My only concern is why it is not using 100% of any of my CPU cores?

quaint jewel
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Arma mostly only uses a single core.

rare folio
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Btw is there any startup paramenter you guys use to increase performance? And does chainging the number of prerendered frames affects performance?

quaint jewel
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there are many minor tricks that do something for some people

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but there is no -moarFPS parameter

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if there was then BI would enable that by default

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Okey.. Actually there is a more fps parameter. It's called -noSound but the game isn't really fun without sound

rare folio
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indeed

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I'll try to make a video with rivatuner showing performance, I'll also disable SMT (AMD HyperThread equivalent) so it'll only have 8 cores to use and maybe we can see that none of my rig is being well used (not used in near 100%)

quaint jewel
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No need to make a video about that

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we all know that's the case

rare folio
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I'll do to mayself tho

quaint jewel
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limit Arma to a single CPU core in task manager. And you'll see that it uses 100%

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or close to 100

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it always uses a full core.

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but you can't see that in task manager as windows constantly moves Arma between the different cores

rare folio
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we can see that by @fringe salmon post on reddit...

quaint jewel
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If you want to increase your GPU load. Set everything to ultra and sampling setting to 200%

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that will make your GPU load go close to max

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on my 1070 I can reach 95% load with Arma and these settings

rare folio
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and what do you get on sampling at 100%?

quaint jewel
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10-20% I think

rare folio
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10-20% lower FPS?

quaint jewel
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no

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10-20% GPU load. About same FPS.

rare folio
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ah ok

quaint jewel
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Doesn't change FPS as the CPU is still the bottleneck

rare folio
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in general, game performance is ok

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in most servers like KOTH and Exile is ok

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I was just wondering if I can get the most of my rig

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maybe in arma 4 or any patch updade that uses DX12 and its multitrhead features

quaint jewel
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Arma just can't utilize all your power.

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There won't be a patch with DX12 or multithreading

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Arma 4 probably. Just run DayZ Standalone and check how many FPS you get there

rare folio
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DayZ Standalone uses a new or a remodeled engine?

quaint jewel
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Yes.

wise barn
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Yep

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Enfusion

quaint jewel
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The (not officially) future Arma 4 engine.

rare folio
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nice

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thanks guys for the great discussion!

lavish brook
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anyone available for some troubleshooting

wise barn
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the reason nobody answered you by now is, you haven't described your problem ......

lavish brook
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Im having trouble joining a exile server. could anyone help out
They're .pbo errors. They're not loading off of my machine correctly according to the server admin. Im aware that this is the general arma, but ive been struggling to be able to join a server. Normal exile works fine. When the server is modded, i can join for about 10-20 min then i get kicked with a .pbo error. Vanilla works flawlessly. New windows install. Mod and arma files have all been verified multiple times

quaint jewel
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"a .pbo error" Which one of the dozens of completly different errors that might potentially have a ".pbo" inside them?

lavish brook
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hmm i think that was just a pointer to the real cause. let me take some screenshots real quick for ya

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So any help would be so appreciated ❤ @quaint jewel

quaint jewel
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Yes.. Good..

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Read my question again.

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Because you didn't answer it

lavish brook
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hmm i think that was just a pointer to the real cause I dont have exact errors seeing how the only message i get is that i was kicked

quaint jewel
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But why did you say They're .pbo errors if you actually don't know what is happening at all?

lavish brook
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according to the server admin.

quaint jewel
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Let him give you the error then if he knows.

lavish brook
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ill try to gen a rpt file real quick.

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should be in there ye?

quaint jewel
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The server RPT should say what's missing

lavish brook
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bout client?

quaint jewel
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Probably not. Could be

lavish brook
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if not ill have to wait for the owner to log in since he only has access to it. The admin was simply relaying his message. Lots of middlemen here. If that is the case do you know what might have caused thsoe mods to not load

quaint jewel
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If the server is kicking you. Then I guess the server knows why. And will log in it's log why it's kicking you

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no I don't know.

lavish brook
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the main thing is that i can join flat out

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it just kicks me after a while

magic sparrow
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is there a way to stop arma from reading 06-Jul-18 5:59:44 PM - Blocked loading of file 'C:\Program Files (x86)\Samsung\Easy Printer Manager\SmartScreenPrint\CDAKEYMonitor64.dll'

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I cant join servers becus of that

fading pulsar
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Uninstall that program then

neat mica
magic sparrow
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will my printer still work

neat mica
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"Most antivirus programs identify CDAKEYMonitor.dll as malware."

magic sparrow
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tho

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hmm my avg isnt working then

fallow remnant
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Sounds like a really suspicious name as it is

magic sparrow
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but its from samsung

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why would they wanna giv users malware

neat mica
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yeah, hardly an innocent sounding filename

fallow remnant
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It's probably not from Samsung

neat mica
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Lots of big name companies have had malware introduced to their distributed software by Chinese sub-contractors etc

fallow remnant
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Just installed to a innocent location

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Alternatively what GBee said

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I'd uninstall those drivers and download fresh ones from their website, and definitely delete that dll

neat mica
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print will likely still work, even if it was an official library it looks like it's tied to a specific printer feature which you may not be using

magic sparrow
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cant delete it

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I can only delete it when I close window explorer

neat mica
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suggesting it's being injected into the explorer process ... that's really not good

fallow remnant
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Try using malwarebytes

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To clean it out

quaint jewel
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More like.. Injected into every process

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That's really unprofessional behaviour.. You can only imagine what kind of bugs hide in such bad software

quaint jewel
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@merry marten @low lark ban pls

merry marten
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@low lark remove the message

quaint jewel
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Just wanted to link him here so that you can more easily right click him

merry marten
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Issue is

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In on mobile

quaint jewel
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(╯°□°)╯︵ ┻━┻

merry marten
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Nothing i can do

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Pc won't boot

quaint jewel
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@supple thicket

supple thicket
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And gone.

wanton shale
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┬─┬ ノ( ゜-゜ノ)

eager cedar
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troubleshooting for hardware or all types? including scripts and ingame bugs?

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i've recently started learning how to script in zeus coops and I've run into a problem with addItemCargoGlobal addWeaponCargoGlobal addMagazineCargoGlobal addBackpackCargoGlobal... all contents when loaded sometimes are multiplied,, like I set to add 6 mags in the script, but after a while or immediately after loading the script to players, they are multiplied. so I have players Over encumbered mid game and I don't know a fix except removing all their items and loading the script again

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oh sorry I mean addItemToVest, Backpack and Uniform

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for "_i" from 1 to 6 do {this addItemToVest "rhs_mag_30Rnd_556x45_M855_Stanag";};

quaint jewel
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loadout in te objects init field?

eager cedar
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and then after a while or immediately after 'pasting' the script to players, they multiply, tried it on myself, after 10mins, I have 30mags total in my person

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yes

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the init field when I doubleclick on players... I use the MCC init field since vanilla wont work

quaint jewel
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the init field is executed on every player when he joins

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meaning if 2 players join. The init field is executed 2x.

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as you are using the Global commands. Everything is added twice globally

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Easy fix. add a
if !(local this) exitWith{} right at the start of the init field

eager cedar
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removeAllWeapons this;
removeAllItems this;
removeAllAssignedItems this;
removeUniform this;
removeVest this;
removeBackpack this;
removeHeadgear this;
removeGoggles this;

comment "Add containers";
this forceAddUniform "MONO_PH_AFP_PA_1ID_DPM_I";
this addItemToUniform "ACE_MapTools";
this addItemToUniform "ACE_Flashlight_XL50";
for "_i" from 1 to 2 do {this addItemToUniform "ACE_CableTie";};
for "_i" from 1 to 2 do {this addItemToUniform "ACE_EarPlugs";};
this addVest "TAC_EI_RRV24L_RG";
for "_i" from 1 to 2 do {this addItemToVest "rhs_mag_m67";};
for "_i" from 1 to 9 do {this addItemToVest "rhs_mag_30Rnd_556x45_M855_Stanag";};
for "_i" from 1 to 4 do {this addItemToVest "rhs_mag_an_m8hc";};
this addBackpack "MONO_PH_KitBag_DPM";
for "_i" from 1 to 2 do {this addItemToBackpack "ACE_tourniquet";};
for "_i" from 1 to 5 do {this addItemToBackpack "ACE_quikclot";};
for "_i" from 1 to 5 do {this addItemToBackpack "ACE_elasticBandage";};
for "_i" from 1 to 5 do {this addItemToBackpack "ACE_packingBandage";};
for "_i" from 1 to 1 do {this addItemToBackpack "ACE_salineIV_500";};
this addItemToBackpack "ACE_EntrenchingTool";
for "_i" from 1 to 2 do {this addItemToBackpack "rhsusf_mag_7x45acp_MHP";};
this addHeadgear "rhssaf_helmet_m97_olive_nocamo";

comment "Add weapons";
this addWeapon "rhs_weap_m4a1_carryhandle_grip3";
this addPrimaryWeaponItem "acc_flashlight";
this addPrimaryWeaponItem "rhsusf_acc_compm4";
this addPrimaryWeaponItem "rhsusf_acc_grip3";
this addWeapon "rhsusf_weap_m1911a1";
this addWeapon "Binocular";

comment "Add items";
this linkItem "ItemMap";
this linkItem "ItemCompass";
this linkItem "ItemWatch";
this linkItem "tf_anprc152";

systemChat "AFP Rifleman";

#

sorry I had to paste so that you can see the entire 'rifleman loadout'

#

if !(local this) exitWith{} to start the script?
so the script should end with {}?

wise barn
#

just a little help if you'Re posting more code in the future 😉

eager cedar
#

ok sorry will do in the future

#

if !(local this) exitWith{} to start the script?
so the script should end with {}?

wanton shale
#
if !(local this) exitWith {};
#

comment "discord pls"; /s

quaint jewel
#

no it should not end with {}

#

do exactly what I said. Put that at the start before everything else

eager cedar
#

so the end should still be systemChat "AFP Rifleman";?

minor panther
#

My unit and I have been trying to add missions to our server. However it always comes up with the blank screen with the Enable AI thing.

All multiplayer settings have been set so it's compatible for people to play on multiplayer (I've done it before) However whenever I view the report, it always comes up with "This mission cannot be played because it is dependent on downloadable content that has been deleted"

#

It varies differently between missions and it's frustrating me.

#

The addons on the server ARE there.

void forge
#

I am playing a coop mission with a friend but we cannot see the markers (with shift + t) from each other. Is there any way to fix it? In some mission we see them in some we dont

fallow remnant
#

by markers you mean the "tactical ping"?

void forge
#

I don´t know sorry. I mean the yellow things. Not on the map, directly in the game

fallow remnant
#

yeah i think that's tactical ping

void forge
#

ok

fallow remnant
#

maybe you have to be close together? it's also a difficulty setting so some servers might have it off

void forge
#

no we are hosting our own missions

fallow remnant
#

oh wait you're playing coop so i assume you're hosting it yourselves

#

yeah

#

hmm

void forge
#

one time we fixed it somehow but I have no clue how

raven barn
#

Anyone have experience in changing a servers difficulty to a custom setting? Ive changed it in the server cfg file and made a custom difficulty in the server.ArmA3profile but it wont take hold on the actual server.

weak bramble
tired echo
#

Hello, coming from #arma3_scenario

https://puu.sh/ATqO0/2dce3a2b9e.png

The link above is a reference to show CPU usage during him full-auto, along with memory. Memory is that high just because of arma, did not spike or lower due to these actions, and I have much more memory than that says
This is a dedicated server hosted at a, well, a host.
This is not a server hardware performance issue, I don't think
What I'm doing is a prolonged test --
The person spooled up still, but the shots still eventually accelerated up to the proper full auto, and things looked normal
I'm thinking that maybe, it only spools up once
So I'm having him wait ten minutes, have the server do nothing for ten minutes
just idling, with parameters/NPCs etc around
and then, in ten minutes, have him full auto at NPCs again .see if the sudden change in packets causes the spool up again
If he does not suddenly desync again, then perhaps I've fixed it to where it only spools up at the beginning

We waited ten minutes in the server, and immediately jumped back into fighting 3 AI, telling my friend to full auto.
The desync came back immediately, and his gun once more spooled up, proving that this doesn't just happen at the beginning of the mission.
I'm at a complete loss.

For reference of the problem, it's exactly like this: https://ytcropper.com/cropped/vI5b4229f2cad40
This is gamebreaking, as it prevents hits being registered on AI until far too late, while the AI still shoots the players fine. The player desync, stutters around in movement and his weapon spools up while firing full auto. This only happens when ACE is running. This is on a hosted dedicated server for Arma, completely configured.

oak stream
#

@tired echo Turn off advanced ballistics when in full auto

#

Alternatively turn down the maximum simulation range

tired echo
#

Do you know where I can find max simulation range?

oak stream
#

Yeah anywhere you can find your normal ACE3/CBA3 settings.

#

It's just a tab that says advanced ballistics

tired echo
#

Just to clarify - I can edit ACE3 settings on a remote dedi server if I log in as admin, yes?

oak stream
#

Not sure. Not my area of expertise. Someone else will probably give you an answer though.

tired echo
#

Okay. However, I'm pretty sure I remember removing advanced ballistics and this happened.

#

In fact, I had an ACE module that ONLY had ACE_Medical and the same thing happened.

#

But I'll try again.

oak stream
#

Please do.

tired echo
#

Thank you in advance, for the help, by the way.

#

Hmm -- I can toggle things on and off in Addon Options for ACE while in-game as Admin, but it says it's overwritten by the server. Needa figure out how to change ..

quaint jewel
#

select the server tab

tired echo
#

I'm stupid, I completely forgot about that tab

#

I've been working on this for so many hours haha

#

@quaint jewel Do you know where I can find simulation range? Also, should I set simulation interval to 0.20?

quaint jewel
#

don't know if the range is even still a thing. If it's not in the advanced ballistics settings then it's probably not a thing anymore

tired echo
#

Alright.

#

I kind of just want to turn of adv bal

quaint jewel
#

Can't you disable advanced ballistics outright?

tired echo
#

and see if the problem still happens

quaint jewel
#

There should be a "enabled" setting

tired echo
#

Okay. Disabling, gonna see if friend can try again.

#

With Advanced Ballistic disabled, and restarting the server.

#

It still did the spool up bug.

#

Gah. I'll come back another time, I need a break.

Thank you very much all of you for helping me. I really, really, really appreciate it. Hopefully we can fix this.

#

Rather, hopefully I can.

#

I'll probably try to get more help later, but you have all been super super helpful and if I can do anything for you guys, let me know, please!

#

Talk to you guys later. ♥

oak stream
#

@tired echo We're here to help. We have plenty of knowledgeable users here, like Dedmen. But in this particular case, maybe ACE3 slack would be a better fit for getting help?

quaint jewel
#

Nah. ACE could only cause local lags

#

The problem is probably because ACE generates network traffic. Which makes the Arma bug that's causing this more apparent

tired echo
#

@oak stream ACE3 slack?

#

@quaint jewel Are you implying something else might be causing this and ACE is exacerbating it? Because without ACE, there is ZERO lag or network problems at all.

quaint jewel
#

yes

#

ACE is not a simple/small mod

#

It generates LOTS of network traffic

tired echo
#

I believe something about the network traffic is causing the desync

#

SOMETHING it's sending just isn't sending properly

fading pulsar
#

What's the basic.cfg on the server?

tired echo
#

Let me get that for you right quick

#

language="English";
adapter=-1;
MinBandwidth=131072;
MaxBandwidth=25000000;
MaxMsgSend=1024;
MaxSizeGuaranteed=128;
MaxSizeNonguaranteed=128;
MinErrorToSend=0.003;
MaxCustomFileSize=100000;

fading pulsar
#

That has seemingly been butchered

tired echo
#

MaxMsgSend and MaxSizeGuarantee and MaxSizeNonguaranteed used to be higher

#

Well, MaxMsgSend used to be lower.

#

Near default values

#

Guaranteed was at 512, and Non at 256

fading pulsar
#

Try this one

MinBandwidth = 104857600;    
MaxBandwidth = 629145600;        
MaxMsgSend = 256;
MaxSizeGuaranteed = 512;        
MaxSizeNonguaranteed = 256;    
MinErrorToSend = 0.004;    
MinErrorToSendNear = 0.03;  ```
quaint jewel
#

630MB/s upload? really?

#

that's like.. 10Gbit?

tired echo
#

o_o

#

Those numbers look completely random

#

I'm not questioning you, I'm more curious as to the numbers.

#

I know very little on this stuff myself, especially what Errors are about in that.

fading pulsar
#

The first two set numbers are a little random but the rest are about average

#

The bottom two, lower the number = more traffic iirc

#

I use the above without desync reported or seen

tired echo
#

It may seem unrelated, but how many mod do you use, and you obviously use ACE, yes?

fading pulsar
#

Average around 14 mods for mine

tired echo
#

oof

#

i have about 4.5x as many mods as you

fading pulsar
#

Pretty sure my groups server use 0.001 and 0.01, average 29 mods

#

But desync is noticed more

tired echo
#

Ah!

#

Unfortunately, I have nobody in my game group that can test with me yet, but I will test those settings tonight and post how it went here!

#

For the love of god I hope it works, I'm so tired of this

#

I just want ACE

fading pulsar
#

🤣

tired echo
#

ACE is the only thing causing problems

#

haha

wraith quarry
#

Hello I have a problem with Arma, I have a high end config (Gtx 1080 Founders edition Xeon E5-1650 @3.50 Ghz & 16 Gb of ram) But I have poor perfomance

#

25 Fps in large fights

#

And an average of 45 Fps

fading pulsar
#

average of 45 fps

#

That's pretty good

#

@worn barn quit spamming

#

And 👀 @desert isle

wraith quarry
#

The 45 fps arent stable

#

And thats not normal for an high end pc is it?

fading pulsar
#

For yours I'd say it is

#

Arma favours high core speed and single core performance

wraith quarry
#

Ah

#

I have an hdd btw

fading pulsar
#

Put Arma on an SSD and it'll probably run smoother for you

wraith quarry
#

Alright, thanks for the help

#

Let's say I have a 7700K @5Ghz and a good SSD, will I have a solid 60 Fps?

fading pulsar
#

Only possibly

#

It depends on an a lot

quaint jewel
#

You never have solid 60 fps in Arma

fading pulsar
#

VR Map in editor 😉

wraith quarry
#

Oh wow

fallow remnant
#

yeah you're not going to have solid 60 fps

#

best you can hope for is a smooth experience

#

while not going below 30

wraith quarry
#

The engine of the game is bottlenecking my pc right

desert isle
#

I would venture to say its something else. My PC is almost 6 years old and is far from bottlenecking.

wraith quarry
#

All of my games run exellent

halcyon notch
#

Hey, dunno if anybody could help me out here, but I'm trying to add Bushlurker's "Rura Penthe" to a server box, and am getting a crash with the following error message: Rura Penthe [BETA]\meta.cpp, line 2: '.Strange': 'N' encountered instead of '='

quaint jewel
#

The game is the bottleneck. Not your PC

#

@halcyon notch deleting meta.cpp is probably the easiest way

halcyon notch
#

Copy that, thanks Ded.

rain wave
#

Occasionally it's the mission that makes the bottlenck closed

wraith quarry
#

Ah that sucks

#

Arma 3 without perfomance issues would be soo good

fading pulsar
#

Life without issues would be soo good

#

Could you imagine?

rain wave
#

Well, we'd need to take it back to it's source and refine it before it grew offspring

acoustic ermine
#

Hi, I'm hoping someone can help me with a trigger problem I'm having

#

I'm tearing my hair out

#

I'm trying to have a plane wait until players board before starting up and taking off

#

I've done the trigger, yada yada

#

and it works, but not

#

It takes off when a player gets near, rather than in it

#

And only when you get near the entry door

dusk kayak
#

: hey guys! viper from bro unit. so we seem to have run into an issue with our unit patches showing in server (right arm) will show up when you join other servers but not ours -_- any ideas? sry for my lack of knowledge. any help would be greatly appreciated

fallow remnant
#

@acoustic ermine planes will always take off if they have a pilot inside. Make the pilot wait until players are inside.

neat mica
#

@wraith quarry no-one gets a solid 60fps in ALL circumstances and Arma doesn't need 60fps. When there's lots of AI, or explosions resulting in lots of destruction (think cluster bomb levelling a town or city), or your using mods or playing third party game modes with poorly written scripts these will all drag down the FPS. Arma isn't like other games, for one it's far more complex and it also uses an older engine, parts of which predate multi-core processors.

#

Note that badly optimised scripts running in modded game modes (KoTH, Wasteland, Life etc) are one of the biggest causes of complaints about low FPS, but by no means the only cause. The problem is that people don't realise those game modes aren't official and are mods, so they blame Arma.

swift mesa
#

Should I be concerned about ```
15:50:59 Wrong player index passed to GetPlayerObjectInfo - max=0, received=1
15:50:59 In last 5000 miliseconds was lost another 1244 these messages.

tired echo
#

@quaint jewel @fading pulsar Sorry if tagging you is bad -- just letting you know it did not resolve any issues.

#

I simply do not understand. How is it that this will still happen even when it's only ACE?

fading pulsar
#

Can only assume too much load or network load on the server possibly due to the machine

placid token
#

It happened in SP too, didn't it?

tired echo
#

singleplayer? No, this is a full auto bug with multiplayer

#

and @fading pulsar -- CPU never goes past 10% load, memory is unlocked max, far as I know so far

tired echo
#

Tested a basic Altis mission with ACE and CBA only. 50+ NPCs on map.

#

Full auto worked fine.

#

Added 10 mods, like 3den Enhanced, Advanced Rappelling (and the other 4), Achilles, and such

#

Full auto desync

quaint jewel
#

What if you run all these mods. But no ACE?

tired echo
#

We have, like, 70 mods without ACE. Without it, the game still works perfectly

#

No desync, no problem, nothing

#

It's perfectly fine

#

the moment you add ACE, everything is ruined.

#

Or ACE with any amount of mods

#

I feel like I'm missing something

#

Advanced Ballistics is even completely off

#

And it still happens

#

We have literally 14 mods on right now and it still desync. None of the mods are big

#

@3den_Enhanced;@ACE;@ACE_AniAct;@Achilles;@Advanced Weapon Mounting;@AdvancedSlingLoading;@AdvancedTowing;@AdvancedUrbanRappelling;@Advanced_Rappelling;@Apalon Vehicle;@ArmSTALKER Music;ASCZ_Heads;@Avenger's S.T.A.L.K.E.R. Patches;Chemical Warfare

#

What mods we used for this test. As well, we got this info, I dont' know if it matters, but still:

count cba_common_waitAndExecArray = 2
count cba_common_waitUntilAndExecArray = 0
count cba_common_perFrameHandlerArray = 9 (max 9)
count diag_activeSQFScripts = 13
count diag_activeSQSScripts = 0
count diag_activeMissionFSMs = 1```
#

There was still full desync

#

(for reference, armstalker music is literally just music but we're testing around anyway)

tired echo
#

We just disabled ALL simulation modules on ACE in the options - still the problem persisted.

tired echo
#

The problem has been resolved from what I can tell.

#

A mod called Chemical Warfare was causing this desync.

quaint jewel
#

Sooo.. not ACE?

tired echo
#

We boiled it down to literally 5 mods.

#

ACE, CBA, A heads pack, a patches pack, and chemical warfare.

#

It STILL had the desync.

#

The moment we removed chemical warfare, it worked fine. So we went all out, enabled ALL mods except Chemical Warfare.

#

No desync.

#

We're now enabling all modules - advanced ballistics, etc etc.

#

See if it still works.

#

YES.;

#

It all works.

#

I don't get it. I don't understand why, but so far everything's fixed. We're testing on our main mission now.

quaint jewel
#

Please also contact the chemical warfare dev about it. Maybe he knows why

tired echo
#

Absolutely will. I'm not just going to leave this in the dust just because only I fixed it.

#

And I greatly appreciate all the help for everything, by the way. So far, the test is going exemplary.

#

If there's anything I can do to pay you back, please tell me.

quaint jewel
#

Help other people if they have problems. That's enough payback ^^

fading pulsar
#

Bow down to everyone within this Discord 😉

tired echo
#

🙇

#

And absolutely, haha.

signal harbor
#

guys i found my fresh installed server

#

but the name is wierd

#

isnt this to be in CONFIG_Vanilla.cfg

#

?

fading pulsar
#

Give it time to update the name

#

They have my old named server + my currently named server

signal harbor
#

i see

#

how long would such update take?

#

also where is the rcon port defined?

quaint jewel
#

battleye config. I think battleye.cfg?

signal harbor
#

located in?

#

got it

tired echo
#

Just as note as a final follow-up to my big problem:

Everything works flawlessly. For those who use Chemical Warfare ( https://steamcommunity.com/sharedfiles/filedetails/?id=1095745477 ), I suppose the biggest sign of me not aware of problem was that it hasn't been updated since Aug 2017, but utilized ACE and CBA. Didn't even notice it. I tried posting a comment on it but it won't let me, so I may have to message the dev himself.

Mod works fine, just not with ACE. Thanks again everyone.

signal harbor
#

wat did i do wrong?

tired echo
#

You should edit your server.cfg to set a new name

#

For example

#
hostname =     "Server Name";    // The name of the server that shall be displayed in the public server list
password =     "";                // Password for joining, eg connecting to the server
passwordAdmin = "BlahBlah999";        // Password to become server admin. When you're in Arma MP and connected to the server, type '#login xyz'.```
#

Hope that works! I sleep now. Bye! ❤

signal harbor
#

thats the CONFIG_server.cfg file in A3Master dir right ?

quaint jewel
#

that's whatever config file you configured your server to use

signal harbor
#

its configured, yet the server shows other name

#

my startup line is

#

C:\servers\ArmA3\A3Master\arma3server_x64.exe "-profiles=C:\servers\ArmA3\A3Master" -port=2302 -queryport=23009 -config=CONFIG_server.cfg -world=empty

#

or should i add the directory for config?

quaint jewel
#

Yeah that's the file in the A3Master dir then.
the -queryport parameter doesn't exist.
You should really move this to #server_windows

lament haven
#

I have checked firewall, AV, Ports and reinstalled the game already. With and without mods enabled I ge t the same result

pine grove
#

Can someone tell me how I can look through my scope? Right clicking once and holding in right clck isn't working

placid token
#

Check your controls, @pine grove.
In the meanwhile, Numpad 0 might work.

fringe salmon
#

i got game banned rn on arma 3 after downloading mods of a server lol, what can i do? i dont cheat

placid token
#

@fringe salmon delete your post in #general_chat_arma to avoid cross-posting.
What do you mean by 'Game banned'?

fringe salmon
#

vac banned xD

rain wave
#

Arma 3 does not use valve anti cheat

placid token
#

You mean Battleye kicked from a server and it keeps happening?

vapid notch
#

can someone give me a fix to the automatic kick after entering a server?

#

i enter a server, massive lag, and then i am kicked off

desert isle
#

Probably due to your ping

vapid notch
#

my ping is alright

wise barn
#

What means “all right“
If you play in a US server as a european, a 100+ ping is all right, but on an european server it's crap

#

🤷

signal harbor
#

hi guys , how do i fill up the server, wats the best way?

fringe salmon
#

bots

#

make a good mission?

quaint jewel
#

Spawn thousands of empty vehicles. They'll fill up the map quite well

fringe salmon
#

xD

#

5000 AI

quaint jewel
vapid notch
#

my ping is just about 50-70, i play on eu servers and im from eu

vivid light
#

I just bought Arma 3 today downloaded the A3 launcher and installed the AWG DAYZ-EXILE chernarus redux mod, I keep getting a " You were kicked from the server message " every time I try to join the server. I've tried looking it up and couldn't find much help anyone have any tips? Would be much appreciated

normal swift
vivid light
#

@normal swift So contact them directly? cause you cant comment on that page anymore?

normal swift
#

You have to click on each mod in that page and download them in steam workshop. then you should be able to play without getting kicked.

vivid light
#

@normal swift Ohhhh ok I get it haha

#

I will try and see if that works

#

thank you

#

That did not seem to work

#

still says " you were kicked off the game '

#

@normal swift

#

Is also happening to my friend that just bought it today as well

normal swift
#

@vivid light is the server name [AWG]|DAYZ-EXILE|CHERNARUS-REDUX|SURVIVAL|ZOMBIES|ROAMING-AIs|C ?

#

start arma from steam, when the arma launcher pops up, click on servers and then on internet.
In search servers type in AWG DAYZ-EXILE, click on the server name and more details. a list of mods will show up, it will tell you if you have the mods installed and if not it will give you a link to it when you click on choose action.
You also need to add @exile to the arma launcher mod section.

vivid light
#

Yes that is the server name

#

@normal swift

wooden plaza
#

Hi guys, getting an issue that has only started recently where I get severe frame drops very frequently to the point where it is unplayable, whenever I experience a frame drop my gpu usage lowers and then returns to Normal. So far I have done a reinstall and tried both vanilla and modded with no change, I also have reinstalled drivers with no good results. I have been playing for years and have never encountered anything like this.

#

Also this only occurs in arma

fading pulsar
#

Video settings? Ssd or hdd?

vivid light
#

@normal swift Ok i think that might have worked cause there was one mod i had not downloaded in that list

#

unfortunately the server is full now so i cant test it out

stable vault
#

Hi i was wondering if anyone could help me getting my arma 3 server up and running the problem i am having is when i launch the arma 3 server it gets stuck on game port 2302 AND QUERY 2303 even though i have already opened ports 2302 to 2306

vivid light
#

@normal swift I was still kicked from the game, so i guess it didnt work

normal swift
#

well i have no idea then. It works for me when i join.

#

@vivid light do you have all the dlc?

vivid light
#

I dont have any of the dlc, but was told you dont need it to play just wouldnt be able to use those things

normal swift
#

not to sure if you need them.

uncut trellis
#

did you get the exile mod from their site?

vivid light
#

@uncut trellis I believe so yes 1.0.4 " Pineapple "

#

Yes i have that downloaded

wooden plaza
#

@fading pulsar hdd

chrome merlin
#

Hello I'm facing a problem while playing Arma 3 , after 10-15mins of playing (my fps is good 30+) my screen freezes , but when I try walking while the screen is freezed I can hear myself walking and shooting so the problem only with the screen freeze I tried 32bit but also same thing any suggestion in order to fix it?

weak bramble
#

@chrome merlin run a dxdiag?

weary chasm
#

Propably your gpu is overheating and graphics driver crashes/restarts

chrome merlin
#

@the tall man what fo you men

#

Mean*

quaint jewel
chrome merlin
#

Want a screenshot of it?

#

Right Dedmen?

#

He wants screenshot of it..?

quaint jewel
#

I don't know what he wants with it

chrome merlin
#

The problem

#

Cant send screenshots here

#

nvm sent it private to him

#

Btw is there a problem with Directx12 with Arma?

quaint jewel
#

@fringe salmon #rules Keep it to one channel

fringe salmon
#

okay

native iris
#

Hello guys, can anyone tell me which ports to open for Arma 3 to host a server ? I am finding alot of different results on google

#

It is a non-dedicated server btw

#

So just on my PC

fringe salmon
#

2302-2306 @native iris

#

Or 2305"

#

2305*

native iris
#

Can I send you a screenshot when it is set up to validate if it is set up right ?

fringe salmon
#

Do you know how to port forward?

#

Log into your router and do all that stuff

#

The page varies between routers and I have a Netgear nighthawk so I'd be clueless

native iris
#

Yes I do think I already set up some ports

dense marsh
#

Hi, i have got a problem. When I go to the editor place an unit and then click play scenario nothing happen

fringe salmon
#

Is the unit playable?

#

Or is it set as player

dense marsh
#

Yes

#

Yes it is

native iris
#

@fringe salmon Do you know what I have to set as Internal IP ?

#

My Pc ?

#

anyone ??

fringe salmon
#

open cmd

#

If you are on Windows

#

and type in ipconfig /all

#

I believe it should be there

#

It's the default gateway

#

that's not your pcs internal ip though

#

That's just the default network one.

#

But if you log in to your router via that default gateway you can look around in your settings and it might list your actual internal ip

native iris
#

I think I figured it out

#

Just had to allow in Windows Firewall as well

fringe salmon
#

hello

#

im trying to setup a dedicated server on my pc

#

basically ive done all the steps on the arma page, but im stuck on this:

#

**Just after logging into Steam, the console window will hang and ask for a validation key

Steam will have automatically sent you an email with this validation code, which you then need to input at the command prompt
The Update console window should then continue to run and install ArmA3 ((DEV or STABLE) version to the target directory as defined in the .cmd file) eg (D:\Games\ArmA3\A3Master)**
#

there is no console window for me

quaint jewel
fringe salmon
#

oh im sorry

quaint jewel
#

validation key? never ever heard of that

#

Oh wait..

#

that is probably steamcmd

fringe salmon
#

why is this so complicated lmao

#

yes ive ran steamcmd

quaint jewel
#

you run steamcmd in a console. That console is what's meant

fringe salmon
#

but it fails to update

quaint jewel
#

and you don't need a validation key. You don't need to login with your own account you can just use anonymous

fringe salmon
#

want me to send you the bootstrap log?

quaint jewel
#

What does it tell you?

fringe salmon
#

can i just send u the bootstrap log it would be much easier

#

basically it just tells me that it failed to install update

#

"Failed to apply update, reverting.."

quaint jewel
#

ye PM me file if possible

fringe salmon
#

done

#

never mind

#

just renamed it to steamcmd.old and it applied it

#

but im still stuck

#

what console window?

#

the steamcmd?

#

when i click that it just starts updating

#

and then when it ends it says "loading steam api.... ok"

#

you still there @quaint jewel

#

?

quaint jewel
#

and then when it ends it says "loading steam api.... ok" sounds like everything is working okey

fringe salmon
#

i just restarted and im using tadst now

spark meteor
#

im trying to load up a mission, but when i hit expand, nothing happens

#

this is vanilla, no mods

#

not even the prologue loads

chrome current
#

Try verifying game files, make a new arma profile

native iris
#

@spark meteor On a server or just local ?

fringe salmon
#

alright im ready to pay someone to help me with this

#

I tried making a new map

#

do all the server settings for ace

#

but the medical even though its set to advanced and its set to overwrite everything its still basic

#

and when I assign medical permissions in zeus it usually breaks the medical menu or doesn't allow the use of surgical kits and paks

spark meteor
#

@native iris local. Got it to work by making another profile

jovial spindle
#

Yes hello, I downloaded the Arma 3 Server Client from steam onto my buddies server box, although he is able to connect (through LAN on his own IP) No one else is able to, in the CONFIG_server.cfg UPNP is enabled, and in te set-up it was initialized, but I am not able to find the server via Direct Connect or Internet browser.

20:07:44 Dedicated host created.
20:07:54 BattlEye Server: Initialized (v1.217)
20:07:54 Host identity created.
20:07:54 Game Port: 2302, Steam Query Port: 2303
20:07:58 UPNP initialized

Please help, we are trying to set-up a milsim server.

#

(Reposted from ask_questions_here

fringe salmon
#

thats an issue with his ports

#

@jovial spindle

#

maybe

jovial spindle
#

Probably, he can connect on his lan network

stable vault
#

Hi i was wondering if anyone could help me getting my arma 3 server up and running the problem i am having is when i launch the arma 3 server it gets stuck on game port 2302 AND QUERY 2303 even though i have the ports opened If anyone could help me i wouldn't mind sparing 5 bucks paypal once we get it solved thanks.

peak tide
#

What do you mean by it gets stuck?

dense tulip
#

Dafuq BIS, cant even play apex campaign in multiplayer due to a3\functions_f\Params\paramDaytimeHour.hpp not found

#

no mods, fresh install

desert isle
#

Have you verified the integrity of the downloaded files?

forest tide
#

A long shot, has anyone ever had an issue with doStop

#

Or units turning into yellow(emtpy) in zeus on a dedicated server

#

When using doStop

chrome current
#

I have that... It started happening maybe 6 months ago?

#

They still do ai type things, just less accessible to Zeus for some reason.

tired echo
#

Does anybody know why all my NPCs are being renamed to generic names?

#

I have set Identity in all NPCs with their own names, but when you play the game, all their names are random Greek names for Independent. This is the same case with other factions, just .. their respective name styles.

#

I believe this may have something to do with ACE?

quaint jewel
#

@thick crown #rules no cross-posting

thick crown
#

@quaint jewel Sorry, just tryin to get this done, Ill delete it 😃

gleaming bloom
#

Are there any community patches that fix AI behavior? Specifically with bridges?

uncut trellis
#

Bridges are though for the AI and if a map is made poorly theres nothing to be done

#

a bridge needs to be aligned right with the road to be part of the road network

#

so question is, what map you have problems with

#

and what kind

gleaming bloom
#

Tanoa is poorly done?

uncut trellis
#

usually it is a custom map issue

gleaming bloom
#

I'm playing a BECTI mission on tanoa, and none of the AI can cross bridges

uncut trellis
#

but whats your specific problem

#

any bridges?

#

could you test the bridges with some simple custom scenario?

#

like place down few commandable units and order them across

gleaming bloom
#

I would share a screenshot but that's disabled here

uncut trellis
#

yeah only veterans can do that

#

but you can upload to imgur for example

#

it is possible there are buggy bridges on tanoa too

fringe salmon
#

so tfar doesnt work... it just says "waiting for unique server"

#

any idea on how to fix?

quaint jewel
#

waiting for unique server No it doesn't say that

stable vault
#

hey

#

can anybody tell me how to make a stealth port open

fringe salmon
#

exact same issue I’m getting

fallow remnant
#

@gleaming bloom @uncut trellis Tanoa bridges cause weird AI behaviour too, especially infantry. Vehicles manage to make it across as long as they don't take too much contact.

desert isle
#

@fringe salmon In case you weren't aware, Dedmen is the current developer of TFAR.

quaint jewel
#

@fringe salmon TFAR not running on the server or some mod breaking it there

wanton shale
#

to fix it, just restart this process > ShellExperienceHost

#

(happens after playing in windowed/fullscreen/borderless and all kind of modes...😔)

fringe salmon
#

@desert isle I’m aware, yes.

#

@quaint jewel hmm

#

Is there a list of compatible mods?

#

Because the mod is on the server

quaint jewel
#

No there is not a list of the thousands of mods that might be compatible

fringe salmon
#

do u know of any popular mods that are not compatible?

quaint jewel
#

Exile for example has been breaking it in the past

fringe salmon
#

Hmm it’s not that. See the thing is, it works fine, until I load a kit up

#

Then it says “waiting for unique radio”

#

but when I try to choose a radio in the arsenal, it doesnt let me.

#

i choose it, then I don’t see it in my inventory

fallow remnant
#

well run just TFAR

#

and then load up the others one by one

#

and see what causes the issue

desert isle
#

☝️

gleaming bloom
#

Hey guys, I messed up a setting or something.. for some reason I don't see my squad on my UI and I can't select units with the F keys? any iseas?

fringe salmon
#

so im trying to open up a mission, and it says im missing tfar core, but i have tfar enabled on the launcher

#

and i binarized the file, so im out of ideas at this point

quaint jewel
#

tfar core is TFAR 1.0

#

if you have TFAR 0.9 enabled that won't work

fringe salmon
#

im using the steam workshop thingy

#

is that not updated to tfar 1.0?

quaint jewel
#

The 0.9 TFAR on workshop is not TFAR 1.0 no

#

The TFAR beta on workshop is the beta

fringe salmon
#

so what do i do?

quaint jewel
#

get the correct one

fringe salmon
#

okay, but i used the steamworkshop tfar in this mission tho

quaint jewel
#

doesn't that server you are trying to join list the mods somewhere

fringe salmon
#

im on eden rn

#

on the site it says that its 0.9 too tho

fringe salmon
#

omg youre a fucking life saver thank you

fringe salmon
#

scenario wont play and that is most of my scenario games i downloaded

native iris
#

@fringe salmon Are you trying to play it CO OP ?

drifting citrus
#

hey i am trying to play exile chernaurus but it says i have an out of date exile, i thought the a3 launcher handled all the mods? any ways to fix? ty

placid token
#

The server itself might be out of date - either unintentionally or on purpose.

drifting citrus
#

Ah sorry

uncut trellis
#

didnt exile need to be downloaded from their website

#

Also experts on the matter at Exiles own discord

fading pulsar
#

A3launcher can be used, @drifting citrus Try verifying the mod

drifting citrus
#

how do i do that?

fading pulsar
#

By going to the mods tab and verifying

drifting citrus
#

nothing happened

#

still wont load and says it may need to be validated

neat mica
#

as Teizan said, it may be the server which is running an older version, or a beta version which isn't yet available through normal channels

#

have you tried joining other exile servers?

drifting citrus
#

yeah still no luck

fading pulsar
#

Then delete and redownload the mod

#

@neat mica Chances they're running an older version is very slim and there's no beta version yet™ 😉

drifting citrus
#

okay ill try ty for the help

native iris
#

Hey guys, any1 know why my friend is always stuck on loading screen while joining my server ? (well, he managed to load in sometimes, but rarely) ?

#

I am locally hosting a server on my pc with all ports open

quaint jewel
#

Are you running MCC? The Mod?

native iris
#

Negative

#

Is it allowed to send screenshots here ?

quaint jewel
#

you cannot send images but you can send links to images

native iris
#

This is what he is getting

#

He can even hear the sound sometimes be he doesn not load in

quaint jewel
#

Some PostInit script is not finishing. The mission or any other mod you might be running has a PostInit script in CfgFunctions that's not getting done

native iris
#

And how do I fix this ?

quaint jewel
#

If you didn't make the mission nor the mods you are running then you can't

#

My guess is it's the mission. Tell the mission author

native iris
#

But the thing is he did join in once but because of the spawn location he spawned all the way in the sea

#

So it does not happen always

#

It is a mission created by Navarre

#

Clandestine Sunrise

quaint jewel
#

Sounds exactly like MCC 😄
And yeah that bug doesn't have to always happen.

native iris
#

I do not have mcc tho

fringe salmon
#

And MCC doesn't do that either, haven't seen that problem at all. What I have seen is the black screen issue caused by the mod line being too long, if you have a lot of mods then putting the mods near the top of the drive might get rid of the black screen on join.

neat mica
#

Was just a guess, I don't play Exile

hazy siren
#

hello?

#

hello @everyone

quaint jewel
#

👋

#

@hazy siren don't at-everone

#

It doesn't work for very good reasons

hazy siren
#

lol my bad

craggy pawn
#

hello, im having touble starting arma; already disabled all MODs, no Startup parameters, even turned off the overlay just the launcher starts normal. veryfied the files too, but everything seems fine until i click play in the launcher it beginns to load screen flashes as the the game tries to start... exit to desktop. no arma running in taskmanager no errorreport file. just confusion Oo
any idea what could cause that?

#

i havent tried turning it off an on again ^^

fallow remnant
#

System specs? And do you use a USB headset?

craggy pawn
#

oh other games run fine

#

no usb head set and i was playing BECTI yesterday on max setting without issues

fallow remnant
#

BECTI?

craggy pawn
#

a capture the island mod

fallow remnant
#

Oh, so the game was running for you until today

craggy pawn
#

jep

#

starting arma directly works ; must be smoething launcher related 😐

fallow remnant
#

Could be profile related then 🤔

craggy pawn
#

as i said the game starts when i use the arma3_x64.exe directly

craggy pawn
#

lol AVG needed a restart after an update ... i said fuck it ( i restart when im ready) well, oc i forgot to restart 🤦🏻

#

that fixed it

#

to quote myself: "i havent tried turning it off an on again ^^" thats the proof... it fixes everything 😆

fallow remnant
#

👌

fringe salmon
#

@native iris sorry for late response. No I’m not I’m playing solo.

crimson relic
#

Anyone want to help an idiot set up an antistasi server?

#

I'm having a bunch of small issues but I think I'm close

chrome current
#

Post your questions to #server_admins and someone will pipe up with suggestions.

crimson relic
#

This is more of a techinical issue of me sucking at port-forwarding and friends not being able to connect, still post there?

chrome current
#

The main thing is to just describe your problem, instead of waiting to get someone's attention.

crimson relic
#

Fair enough, sorry if I'm falling into some stereotypes

chrome current
#

No worries.

crimson relic
#

The first issues I'm having is when loading the Antistasi mission file from the server I'm running, when presented with the map and mission briefing screen I cannot hit the continue button or see the mission brief

#

The second issue is if I'm hosting a regular empty map, other people trying to join get a BattleEye inilization failed error

#

I'm inexperienced in server hosting, so that's why I tried to keep my question vague as to avoid saying something that wasn't technically correct

chrome current
#

Are you able to load up other (vanilla) missions and get through the map screen?

crimson relic
#

Yep

#

Let me get some screenshots for reference

#

I just got someone else to host, so i guess thats a solution

#

Thanks for being willing to help though

#

I'll keep working on this on the side

copper obsidian
#

Anyone, I am desperate. I am running altis life but modded on another map
it was working 2 days ago, had to mess with mods and signatures tho as I put back verifySignature on and it caused issues
Now that is fixed but it wont let us load in, we see the map picture after downloading the mission and we hear sound but no RPT logs or anything to help us out so if anyone is available to help us fix that, I am willing to donate some cash for your time.

#

All we see in rpt is
Wrong init state
or
Unaccessible

wise barn
#

use pastebin to post both RTP files, server and client

copper obsidian
#

okok

fringe salmon
#

Hey I have an issue that keeps happening over & over... My Arma 3 keeps uninstalling itself... How do I fix this?

copper obsidian
#

@fringe salmon When does it happen?

wise barn
#

nothink out of the ordinary to see in the logs besides the usual "arma 3 life copy paste bullshit modpack fuckup that melts your sever" shit...

#

never use modpacks

#

like... NEVER

fringe salmon
#

It happens whenever I log out of steam @copper obsidian

copper obsidian
#

Weird

wise barn
#

that's what such "modpacks" usually are...

copper obsidian
#

And @wise barn never had issues with modpacks, this started after reisigning some addons (and repacking)

wise barn
#

and that's the catch... don't do that

copper obsidian
#

Especially this one as its the one we used on our life server for a while

wise barn
#

never repack and sign mods

copper obsidian
#

Yeah figured its one of those addons that dont work! But cant use em if they arent signed

wise barn
#

use original mods?

copper obsidian
#

They are original

wise barn
#

hahahaha

copper obsidian
#

They just werent signed

wise barn
#

nope

copper obsidian
#

The custom_items one which caused issues is mine... your point?

#

2 others werent signed so i asked the maker about it ence why we had to fix that for signaturesCheck

wise barn
#

ok, hold on a sec... i'm gonna explain smth to you

#

wait a minute

#

your "modpack" contains:

  • CBA (original and up-to-date avaliable on WS)
  • HLC (original and up-to-date avaliable on WS as NiArms)
  • MBG Killhouses
    and many other stuff

DON'T do that.. if you upload this somewhere you face multiple DMCA strikes

#

no matter if WS, GDrive, Dropbox... just dont...

copper obsidian
#

I asked the makers beforehand, they are free to use from what they told me?

wise barn
#

no fucking way you did that

copper obsidian
#

The rest of the mods we will be using are custom made by Ear

#

Which are not in yet

#

Believe what you want, this is not the channel for that discussion. Just trying to solve my issue here

#

Given what you are saying too, you can go ahead and dmca about 80% life servers too

wise barn
#

this is a copy paste modpack, one of that kind i took down hundrets of times. don't pack shit together where you have no permission. i know for a fact you don't have permission for MBG and HLC. just create a pure blank life pack, and add the other stuff as dependencies in a WS collection

#

and about the DMCAs, i do that

#

a lot more than modding by now

copper obsidian
#

Good for you then

wise barn
#

i filed way over 300 this year alone

#

dude, i'm trying to help you out here

#

so you can run a smooth server

copper obsidian
#

No, you frankly come off as very hostile and cocky instead of trying to help.

wise barn
#

without constant complains from mod autors

copper obsidian
#

I will however with no problem recontact em and ask again if that makes you feel better

#

If they dont want me using it I have no problem changing em for something else ya feel

#

Just trynna make a small life server on Pianosa right :p

wise barn
#

and i get that... and i'm more happy then anything else if you can run a server that a) runs smooth, and b) is not going to be taken down for license violations.
MBG is @gritty zinc
and HLC is @urban flint
btw

#

so you can ask them directly

#

but don't get your hopes too high

copper obsidian
#

Will do, spoke to people on armaholic about it (where I dl them from) so glad to see some makers here

#

If they end up not wanting, any suggestions where to get a decent m4 pack?

#

We want to keep the pianosa server mininalistic gun wise

wise barn
#

ALL of them are here, and if you read a little in #ip_rights_violations you can imagine what happens to smb who doens't play by the rules

copper obsidian
#

Nah I get that

wise barn
#

well, the only "lightweight" source for M4s is HLC / Niarms iirc

copper obsidian
#

DMCAed some servers that stole our files last year

#

But it was on exile

#

Ah rip

#

Then

wise barn
#

although that you want to keep your server "small" in data, keep in mind that many players aready have the original mods in full size on their HDDs

copper obsidian
#

We have a launcher to keep the whole thing up to date

#

Yeah

wise barn
#

that's another thing... relay on workshop mods. those are the ones who are 100% up-to-date

copper obsidian
#

The workshop content updates to the mod directory of the launcher

wise barn
#

and if they are on the page from the original autors you are more than good with them

copper obsidian
#

The launcher just checks the files and lets u autojoin

wise barn
#

ah, got it

copper obsidian
#

Yeah :p

wise barn
#

well, that's a start

#

😄

#

but for real, don't repack mods

copper obsidian
#

Just gotta figure out which one of mines is acting up

wise barn
#

unless it'S your own stuff

copper obsidian
#

Yeah ill let the modder know about that (hes the one making the modpack and all that so)

#

Im more on the scripting/coding side :p

#

The custom_items is the only one I made so far and its just a security card item LOL

#

Thanks for the pointers tho appreciate it

#

Better know that before it goes live

wise barn
#

good, and stay away from any mod that is made by KICKASS (CSW, KA). he uses ripped models from other games. he might face a law case some time...

copper obsidian
#

Oh shit

#

Good to know xD

#

Ill use another one

wise barn
#

and again, look inside your "modpack" and check the mod prefixes for their original autors. remove all you can find on the workshop (original uploads only) and create a workshop collection. this is the only way you guys get into this safely

copper obsidian
#

I see so have our modpack using the launcher, then a collection on steam

I dont know how that all works ill talk about it with the owner and the modder

wise barn
#

👍

#

ok, i'm back on planning my caravan trip through sweden. hit me up once you're good with the mod and still got questions

quaint jewel
#

@copper obsidian Given what you are saying too, you can go ahead and dmca about 80% life servers too already working on it.
@wise barn I already told him a couple days ago what his issue is. A CfgFunction PostInit script is not finishing. There is no magic quick fix or easy way to just look into the RPT to fix that.

gritty zinc
#

As an extra side info: Creating new BISigns for .pbo files is not a problem. By creating your own signature files you do not alter the original mod maker's content. So its all fine to create new bisigns.

quaint jewel
#

^ Yeah I don't know where that one came from. You can add files to things all your want. Just not modify (or copy depending on license) existing things

copper obsidian
#

That is also very good to know, thanks

#

Caused issues with mod signatures not being there and all

wise barn
#

If that's the case i'm sorry. I didn't know that resigning is ok...

fringe salmon
#

Is there anyone here that can help me with a bug server crashes on start (would be nice if you could get on ts) we are in a real hurry

quaint jewel
#

Send me your server's RPT

fringe salmon
#

Were you talking to me?

quaint jewel
#

yep

#

I prewrote that before you sent the message ^^

fringe salmon
#

Could you possibly get on our ts?

quaint jewel
#

No

fringe salmon
#

It's not a easy fix as everyone we've asked couldn't fix it

quaint jewel
#
2018/07/18,  0:26:42 File mpmissions\__cur_mp.Altis\ \      \ЬЗФЗТД\
 
, line 2

Looks like you are having serious problems with your missionfile

#

Try removing ArmaFetchApi.dll temporarly

fringe salmon
quaint jewel
#

Script errors at 0:24:09

2018/07/18,  0:24:36 File mpmissions\__cur_mp.Altis\ЮЫУХ\ЮБС\ААП\
 
\ , line 0: '/Lega_XphoneOptions/refresh.conditions': Missing ';' prior '}'

2018/07/18, 0:24:38 Mission Altis_Life.Altis: Number of roles (130) is different from 'description.ext::Header::maxPlayer' (126)

#

That error you just sent is a mod intentionally killing the game because it feels like it

#

You should probably get rid of that mod

fringe salmon
#

wait what mod?

#

the lega

#

We are trying to remove it now

#

You are on type of a legend

#

Now we need a new y menu lol

fringe salmon
#

My issue just happened again. My Arma 3 uninstalled itself after I logged out of steam.

fringe salmon
#

can some write the mod comman line for me with the mods i want bevause i dont know how to

quaint jewel
#

-mod=<foldername1>;<foldername2>;<foldername3>

#

-mod=@ace;@cba;@rhs

fringe salmon
#

what about a one like @ACE Compat - RHS Armed Forces of the Russian Federation do i just do that and then put semi colon

quaint jewel
#

"-mod=@ace;@cba;@rhs;ACE Compat - RHS Armed Forces of the Russian Federation" put quotes around it if you have spaces

fringe salmon
#

ok so just cover the whole thing in qoutes

#

like one at start

#

and one right at end of all the mods

#

thx

fringe salmon
#

ok so my server from nitrado isnt responding after i put the mods in the command line and in the folder

fringe salmon
#

ur server listed or not?

#

it appears on the arma 3 server browser without mods but when i add mods

#

it doesnt

tawny bison
#

anyone know who to install xm8 custom apps

analog willow
#

Hey guys, I'm trying to set up Antistasi on my group's server. However, it doesn't recognize RHS or ACE. I've got all the mods enabled in the command line, and I just can't figure this out. Any idea how to fix this?

rich yoke
#

Have you checked the server's RPT to see if all of the mod PBOs are being loaded?

copper flower
#

Does anyone know how to fix audio on Windows 10?

wise barn
#

not with that flood of information

copper flower
#

?

#

oh sarcasm

wise barn
#

sorry, forgot /s

copper flower
#

it's cool

#

what information would you like?

uncut trellis
#

usb headset?

copper flower
#

yes horriblegoat

fringe salmon
copper flower
#

Turtle Beach Stealth 450

uncut trellis
#

theyre often broken Ive noticed. many people have problems. Latest driver installation has been the first suggestion if I recall right

copper flower
#

Microsoft Windows 10 Enterprise LTSB build 14393

#

Also the audio doesn't work if I use my hdmi source either