#arma3_troubleshooting

1 messages Β· Page 57 of 1

quartz berry
#

The ` at the end are ' and not `.

barren garnet
#
if (hasInterface) then {
  this addAction ["Open AAF Vehicle Garage", {
    params ["_terminal","","",""];

    // Build the whitelist once on the server
    if (isServer && isNil "AAF_veh_whitelist") then {
      AAF_veh_whitelist =
        ("getNumber (_x >> 'scope') == 2 && {getText (_x >> 'faction') == 'IND_F'} && { (configName _x isKindOf 'LandVehicle')  (configName _x isKindOf 'Air')  (configName _x isKindOf 'Ship') }")
        configClasses (configFile >> "CfgVehicles")
        apply {configName _x};
    };

    // Attach the whitelist to this terminal
    if (isServer) then {
      [_terminal, [], true] call BIS_fnc_removeVirtualVehicleCargo;
      [_terminal, AAF_veh_whitelist, false] call BIS_fnc_addVirtualVehicleCargo;
    };

    // Marker-based spawn point (make sure a marker named "veh_spawn" exists)
    if (isNil "BIS_fnc_garage_center") then {
      BIS_fnc_garage_center = createVehicle [
        "Land_HelipadEmpty_F",
        getMarkerPos "veh_spawn",
        [],
        0,
        "CAN_COLLIDE"
      ];
    };

    // Open the Garage using this terminal as the source (reads the whitelist)
    ["Open", [_terminal]] call BIS_fnc_garage;
  }];
};
#

there we go

quartz berry
pine kite
#

Usually it shows a line number, is it not?

barren garnet
quartz berry
pine kite
#

It does show a specific part of the code as to the location.

barren garnet
#

It no longer throws out an error but didnt do what i want it to do 😭

quartz berry
barren garnet
quartz berry
barren garnet
#
if (hasInterface) then {
  this addAction [
    "Open Vehicle Garage",
    {
      if (isNil "BIS_fnc_garage_center") then {
        BIS_fnc_garage_center = createVehicle [
          "Land_HelipadEmpty_F",
          getMarkerPos "veh_spawn",
          [],
          0,
          "CAN_COLLIDE"
        ];
      };
      ["Open", true] call BIS_fnc_garage;
    }
  ];
};
#

but im attampting to limit the garage to only AAF vehicles

quartz berry
barren garnet
quartz berry
barren garnet
#

although i have a feeling that method will be a brain melter

quartz berry
barren garnet
barren garnet
quartz berry
barren garnet
opal ridge
#

hi im hvaeing trouble with my mic in arma my mic works for discord and evarything but nit arma

ripe linden
#

I’ve fixed the first one now I got another one

#

Bruh

ripe linden
rustic eagleBOT
#

Steam file verification process:
Right Click on game -> Properties -> Installed Files -> Verify Integrity of game files
Arma 3
Steam Workshop Mod repair process:
Open Launcher -> Right Click on mod -> Repair
The first process will automatically verify Steam Workshop items as well.

barren garnet
quartz berry
barren garnet
barren garnet
#

I dont understand the file path is correct?

#

I found a work around i just set it to a blank image

umbral narwhal
quaint jewel
ripe linden
pine kite
gilded bear
#

Hi, been replaying Arma 3 lately and was doing the tutorials/showcases when i noticed a weird frametime behaviour, this happens with unlocked and locked framerate.

Every 60 seconds, a frametime spike happens, it happens no matter the mission or map, even in the VA map and empty editor maps.

Playing with no DLCs, no mods, no launcher CMDs or options, everything is stock, this also happens regardless of what graphical settings are used, i've tried lowest of the lowest, same behaviour.

This issue is specific to Arma 3, i have no such issues with any other game.

I haven't found anything at all regarding this issue, any insight would be appreciated.

I also attempted to use the frame capture feature from the profiling branch but i'm not sure i did it properly.

Specs :

7800X3D

64gb RAM - 2x32Gb 6000CL30

Samsung 990 Pro

RTX 2080 Ti - Driver 580.88

Frametime graph, locked 60 fps via RTSS in this example :

quaint jewel
#

That profiling capture shows a frame time of 16.64
That sounds right for a 60fps limit

gilded bear
#

Yeah that's expected, i was trying it to see if i could capture what's causing the frametime spike, my overall framerate is just fine, just the cyclic stutter that's the issue

uncut trellis
#

disk read maybe

bronze river
#

oh right SSD or HDD?

pine kite
#

Samsun 990 Pro is an M.2 formfactor SSD.

gilded bear
#

I checked the disk status everything is fine on that end.

#

Someone on reddit mentionned a sync that steam would do on a regular interval but i have no other lead right now.

uncut trellis
#

that used to have an issue I recall

#

dont remember if it was resolved

#

got any cloud sync going on maybe?

gilded bear
#

And nope, 0 sync whatsoever

#

Didn't fix it sadly

quaint jewel
gilded bear
#

Sure i can try that, i have 0 experience with the capture CMDs, any specific ones i should use?

glossy zephyr
#

multiplayer, what could be an issue here?
suddenly the bullets stop landing where they should, on backtracking attempt for ballistic elevation sprites on bullet hits are missing too, range is absolutely within specs for dmr type ni/cup barrel

quaint jewel
gilded bear
glossy zephyr
gilded bear
#

I don't know how to read frame analyses and even less so Arma's engine stuff, would this be related ?

#

Takes a real long time compared to everything else in the frame

umbral narwhal
#

Yeah that's the hitch, but only BI can tell you exactly what's happening there.

gilded bear
#

Alrighty, well i'm not sure if a dev will see this

#

It does say steam but i'm not sure it's steam related, could be but i have no clue

umbral narwhal
#

Dedmen will see it.

#

Kinda surprised you noticed a 1-frame hitch in Arma tbh :P

#

It's probably doing that to everyone.

gilded bear
#

It's easy to notice frametime spikes with locked framerate, but this was exacerbated with unlocked fps as well, it's how i noticed it first, i wish i wasn't so sensitive to this shit lol

#

I know some people don't notice it at all, i wish i was in that camp 🀣

#

uploading this in case it can help, game doesn't let me screenshot in fullscreen so it's blurry due to the scaling i guess

spice spear
#

Hi, After purchasing a CDLC, is it possible to somehow simulate that I don't own it so that I can test what players have available in the game with only the data compatibility mod?

bronze river
spice spear
#

Yes I did that but the game gave me powers as if I owned the content (can ride cars etc)

golden nova
spice spear
#

Thaks. i will try after work

patent kettle
#

this will only remove the files.

#

The license is tied to your account and can't be disabled unless it's an developer account. Compat Data is equal to the "Normal" DLC data.

quaint jewel
barren garnet
#

Trying to sort out a script that despawns a helicopter and its crew when it reaches its waypoint but for me only the crew is despawning?

gilded bear
#

It's not actually a 0.7 ms spike sadly, it's closer to 14ms from what i've retested when unlocked

gentle flicker
#

does anyone know how to fix "Receiving mission file (0 KB/ 0KB)"?

gilded bear
quaint jewel
#

Oh duh i read it the wrong way around, steam does take 16ms.
I think thats the thing I already tried to multithread and it didn't work

#

Because steam will still force it to be sequential

gilded bear
#

I see, but what is it though i'm curious ? It's like a sync with steam stats or something related?

quaint jewel
#

its sync of the steam stats yeah

gilded bear
#

Damn, then yeah it def shouldn't be taking that long lol

quaint jewel
#

Steam tells us "the stats have changed, you deal with figuring out which one specifically"

#

So we go through all stats and pull the current value

#

for some reason, steam takes very long replying

gilded bear
#

Ahh i see yeah

#

Is there a workaround or a way to disable that momentarily ?

quaint jewel
#

no

gilded bear
#

Alright, well i hope it can be fixed, seems like it's been a thing for a while

misty widget
#

@barren garnet

#
{deleteVehicle _x} forEach (crew Helo1)+[Helo1];
tall cobalt
uncut trellis
tall cobalt
#

ahh, well time to backup my files then

tall cobalt
#

Will do

molten mason
#

a while back i heard about a option to make rpt more verbose, how do i do that? is it profiling branch only?

umbral narwhal
#

It's just -debug command line option. Works on stable.

#

The main thing you get is call stacks on SQF errors.

molten mason
#

also i have a minidump for the crash i'm dealing with, how can i read it?

umbral narwhal
#

You can't. You need to send it to Dedmen.

molten mason
abstract bison
#

When I complete a scenario I've downloaded from the workshop, the lil tickbox doesnt fill like if its a bohemia made scenario...am i doing something or has this just been bugged for years?

pine kite
abstract bison
hasty cove
#

How do I fix this?

#

I reinstalled everything

#

made sure Windows NT is updated

#

So I dont know what it could be

#

Arma itself works

#

ive run it through the EXE

#

But the launcher doesnt even open

#

it just creates this file

umbral narwhal
#

Looks like a corrupted UI description file but I don't know how that survives a reinstall.

celest pulsar
#

im getting this when i try to open arma 3 ive uninstalled and reinstalled as well as verifying game files

patent vapor
#

My main menu worlds have a very low draw render distance (200m), what can I do to increase it?

golden nova
#

make your own main menu background. Base ones are made like this so it doesn't take too much time to load or cause any lags.

#

Although usually the angles are towards the ground so you can't see what the view distance set is.

small frigate
#

Yo i Made my settings on 1 PC and copied the config folder from documents and Put IT on another PC, IT doesnt Work help (arma3)

quartz berry
small frigate
quartz berry
pine kite
#

It either is a name-discrepancy between both user accounts. Or the profile in question has some kind of corruption in it, due to inappropriate shutdown of Arma 3 before it could be saved properly.

small frigate
small frigate
pine kite
#

Well, it should not be on google drive unless you place it there manually. And when you download it from there via the web-portal of it, it should tell if it is a zip file. You will have to extract that, Arma 3 won't know what to do with it.

Also, just like Microsoft Onedrive, if you have Google drive upload Arma 3 profile files to the cloud on the fly, then it may end up being corrupted there if Arma 3 didn't save it while the game is running. Don't count on it as a synchronising method.

#

I have not heard of people having issues with Google drive. But Onedrive is notorious for messing up Arma 3 profiles. Enough for there to be a pinned message in here about how to disable it for Arma 3. Or advise to uninstall Onedrive altogether if you don't need it for other reasons.

small frigate
pine kite
#

It should not be put on your desktop. The profiles should be in your Documents/Arma 3 folder.

quartz berry
quartz berry
small frigate
small frigate
#

will it transfer keybinds?

quartz berry
small frigate
#

the only thing i want is the keybinds transfered i worked on them to make em good

#

i tried replacing profile, vex profile or something and the arma3 config only still not working

quartz berry
mental narwhal
#

But how can you shoot trouble if you can't see it

sacred lily
#

Lol

sage basalt
#

Maybe because you are having trouble shooting? πŸ˜›

sacred lily
#

Lmao

fringe salmon
#

Do you even Arma?

sage basalt
#

I play Karma

#

get it? πŸ˜› K-ArmA

fringe salmon
#

I get it haha

sacred lily
#

Lol

faint dawn
#

Head -> Table

sacred lily
#

^^^

sage basalt
#

Face Palm

sage zenith
#

Need help

#

here

#

So I have this issue

#

bad_module

#

I fixed it but my arma is still crashing

sage zenith
pine kite
# sage zenith

You can look at the first yellow/orange link on that message for common reasons for the crash. But it can be many reasons outside of Arma 3.

pine kite
#

If you can't narrow it down. Then don't use any mods if you did before, disable them in the mods tab and try to reproduce the crash. Or report the crash via that button to the bohemia feedback tracker site. They won't be able to respond to you on that until monday/workdays though.

pine kite
#

Personally I see you have a fair bit of programs/browsers active in the taskbar. Those usually eat a lot of RAM. Maybe shut those down when you are playing.

pine kite
#

It could. A bad ram location can cause this. Worth a try with some memory test program on self bootingh USB.

fringe salmon
#

Have to restart my computer now to launch arma again. This happened after a crash...

sage basalt
#

You can go to more details and click the 'end process' button by right-clicking the process in Task Manager.

flat falcon
#

Thats exactly what he does in the gif

#

Note the bottom says "fewer details" with an up arrow

sage basalt
#

Yes, but there should be an 'end process' button if you go into details.

flat falcon
#

My bad! Thanks for that trick

sage basalt
#

No problem. πŸ˜‰

shy gale
#

taskkill /im arma3.exe/arma3battleeye.exe /f

vocal tapir
#

anyone has this problem? or any solutions I can take on? 😭

#

I try mostly everything (verifying games and run it as administator still doesn't work)

pine kite
#

Is your D-drive a removable device?

hearty brook
#

The error happens when starting the game from the launcher

vocal tapir
vocal tapir
pine kite
#

Is it a USB stick or attachable by USB cable?

vocal tapir
pine kite
#

It could be your antivirus is checking files on it before Arma 3 tries to access files on it. Or some cloudsynchronising application is in the process of synching it to the cloud.

vocal tapir
#

all I could honestly tell is my pc specs 😭

pine kite
#

It is simple, do you stick a USB drive into the pc case or a cable for it before that D-drive shows up in Windows Explorer.

vocal tapir
pine kite
#

Then Arma 3 isn't your problem. You seem to have bigger issues if you can't get access to your system. You are better off asking local professional help like a computer support shop. It is hard to instruct you to investigate this if you have no clue about this level of tech.

vocal tapir
fierce swan
#

Tried to verify my files didnt help

worn jungle
fierce swan
#

Yes

#

Works without mods

worn jungle
sage zenith
steady hawk
#

Arma 3

fierce swan
sage zenith
#

but

#

its from launch

real thorn
#

So my friend and i play antistasi on a private server (we both Use Radmin) but suddenly i cannot see his Server when Hosted and can also not Direct Connect

real thorn
#

what do you mean he doesnt have a new one you might misunderstood HE hosts a server with Radmin

pine kite
#

If he gets an IP in the Radmin network then that may have changed. I don't know much about Radmin though. But if it is just the two of you, and you try to direct connect, either he is not there, or he has a different number.

umbral narwhal
#

If you're connected with radmin or any other virtual LAN service then servers should show up in the "local" tab.

#

Note that if you use radmin with multiple people then you would need to connect to the correct one.

real thorn
#

It worked before but now it stopped working that way

#

his server doesnt show up in the Lan or Local tab

umbral narwhal
#

Can he connect if you host?

merry marten
#

@fringe salmon You know can force close it via command line like Grim has suggested that would be the best method

fringe salmon
#

Yep. Will do that next time

real thorn
#

Yes

umbral narwhal
#

In that case he's probably firewalled.

#

You know how the first time you run a game, windows asks whether you want to allow incoming traffic for it?

#

If you say no, that's it. Blocked :P

#

I think radmin's network type defaults to private rather than public at least, otherwise that could also be an issue.

real thorn
#

Thanks guys we got it to work πŸ‘

native fern
#

2 Issues,

  1. My AI in gunner just stares at enemy and does not shoot. I keep clicking fire and ceasefire when in tank or kajman and nothing happens.
  2. My Kajman and Neo just don't pick up on targets from the air. The sector has tons of armor, and yet nothing shows on radar.
quartz berry
native fern
native fern
quartz berry
pine kite
#

Also, there seems to be a fence between them. Maybe it does not see the rifleman.

native fern
#

I ended up dying he did not fire a shot

quartz berry
native fern
pine kite
#

Probably not looking at it in the right angle. Get out of 3rd person view.

native fern
#

same probs with another one, I can access the inventory just not enter it

uncut trellis
#

or its some feature of the mission

native fern
uncut trellis
#

in anycase, most likely mod/mission issue

native fern
#

no I was able to enter vehicle then it stopped

#

I had to leave the game

uncut trellis
#

yes like i said, scripting can lock vehicle so it cant be used.

quartz berry
native fern
#

I was hoping for troubleshooting help

uncut trellis
#

like that kind of a thing would not really appear anywhere in logs or such

native fern
#

what about enemy contacts not showing on radar, would that show up on logs?

uncut trellis
#

no

#

but that could be difficulty setting thing

#

or mission setting

native fern
#

So halfway thru the game, the enemy armor will just not show up on the radar?

quartz berry
native fern
quartz berry
civic latch
#

im having issues with my arma

civic latch
umbral narwhal
#

What did you change exactly?

bronze river
#

probably changed to 2nd monitor somehow, arma 3 doesnt support 2nd monitor

sage zenith
bronze river
#

you have arma and roblox playing at the same time, no wonder it crashed

sage zenith
hearty brook
# sage zenith

What did you expect us to be able to do with this screenshot?

#

If you get the error "Arma 3 has stopped working" when launching the game, simply do nothing until the game fully launches

quaint jewel
quaint jewel
quaint jewel
quaint jewel
#

@sage zenith same, I can read that report

steep depot
#

I have a problem with zooming in while in a tank, does anybody know how to get around this without a numpad?

sage zenith
sage zenith
#

Sorry

quartz berry
steep depot
#

ok ill try

#

it desnt even show up

#

cause i dont have a numpad

native fern
quartz berry
native fern
quartz berry
simple blaze
#

Currently having some issues having my dedicated server appear in a direct connect, the debug window shows the server starting up with its game port, firewall rules are setup to accept traffic for the application on the ports (even switched to any any rather than specific ports). Anyone got any tips to fix?

umbral narwhal
#

Connecting from where?

#

If it's on the local network then it should show up in the local tab.

#

If it's not then you've missed an entire category of problems to solve.

simple blaze
#

remotely, server is reachable, even hosting a couple other game servers and those show up, just not arma@umbral narwhal

umbral narwhal
#

ok so what does "appear in a direct connect" mean?

simple blaze
#

click direct connect, put the info in, server usually shows up in the server browser

#

its no longer doing that

umbral narwhal
#

It does? :P

simple blaze
#

it certainly hasnt just joined directly off the direct connect before

umbral narwhal
#

Direct connect just tries to connect.

simple blaze
#

well even then

#

thats not happening

umbral narwhal
#

It doesn't try or it doesn't connect?

simple blaze
#

i click join, it goes right back to the server browser

#

to show zero servers

#

specifically from server browser after starting arma, not connecting from the launcher

#

connecting from the launcher it just hangs, presumably because the server isnt appearing

#

i made sure to remove all the mods to make sure thats not an issue, but it still isnt appearing

umbral narwhal
#

If the mods are a problem then it'll throw an error on connecting. Just sitting on the A3 splash screen until timeout is just a lack of response on 2302 or whatever port you used.

simple blaze
#

yeah tracking that, I removed the mods for now just in case anyway

umbral narwhal
#

So you'd need to expand on "server is reachable", because it isn't.

simple blaze
#

i can ping it

#

i can hit it on multiple other game ports for other servers

umbral narwhal
#

What sort of server is it?

#

Reminds me of an issue with some dedicated hosts where they have an additional hardware firewall that you have to configure.

simple blaze
#

Its a windows server 2019

#

i didnt have this issue about a month ago, so its odd its appearing now when theres been no configuration changes or IP changes

#

like i also know its reachable since im RDP'd into it and can see all the other ports

#

i changed the game port for arma as well, and ensured that the firewall rules would account for that, yet its still not appearing

native fern
steep depot
#

and will it effect gameplay not in a tank

umbral narwhal
#

I feel like you're looking for some magical "Arma is weird, just do this" answer. Arma is pretty weird but the networking is bog-standard UDP, and direct connection tends to work even if you failed to forward the additional ports or have packet fragmentation issues. If the server is running and direct connection isn't working, the UDP traffic on that port has been blocked.

umbral narwhal
native fern
#

This is open fire

umbral narwhal
#

hmm. Stripey box on the right is combat mode?

#

ah yeah

#

Is your frame rate as bad as it looks in the video?

#

Personal-squad AIs will perform much worse if your client has low frame rates. Maybe worse since 2.20. I've not tested it that low.

native fern
#

Like nothing.

vapid flume
#

is there a way in arma to prove that X unit causes stutter? Some kind of recording performance ingame, I know there is some monitoring system for admin, is there anything in terms of debug? (monitor command has not enough info). I am trying to troubleshoot stutter when VLS is outside of the map, my only proof is micro stutter every few seconds when VLS is there, and it disappears when VLS is removed, steam overlay fps counter aint enough.

pine kite
# simple blaze i can ping it

Ping uses a different protocol (ICMP) that is unrelated to the portrange Arma 3 uses to connect (UDP, portrange 2302-2306)

pine kite
umbral narwhal
#

It'd likely be the radar system rather than the VLS itself.

pine kite
waxen sail
vapid flume
simple blaze
# pine kite Ping uses a different protocol (ICMP) that is unrelated to the portrange Arma 3...

im aware of what ICMP is, i was saying the server is reachable and that its not a routing issue. Also, i specifically gave it an any to any port opening for the application just to see if that would work and that failed to make the server respond on the game port or appear in the browser

Also the port is being opened since i can see it in the servers netstat, so im still not sure why the server itself cant even see its own port open and test-netconnection is failing to get to it

vapid flume
#

misread

#

sorry

waxen sail
#

How far outside the map is it? I think one of our servers has that with no issues

umbral narwhal
#

oh right, they have some built-in fake radar

pine kite
# simple blaze im aware of what ICMP is, i was saying the server is reachable and that its not ...

Windows Server advanced firewall was quite unintuitive when I last used it in 2008 R2. Disabling the firewall actually shut it closed. Making a custom rule with setting "any port" also blocked packets. Setting a specific application for the rule also didn't allow Arma 3 server executable to receive the packets. I ended up setting a generic port range rule and had to be careful where to put my spaces in "2302, 2303, 2304, 2305, 2306". No spaces wouldn't work.

simple blaze
pine kite
#

Well, I could say "Microsoft". But how long you used it before is never a proper benchmark.

vapid flume
umbral narwhal
#

The general issue is that it has to continually generate the terrain to check raycasts.

#

Doing that on all clients is pretty daft, but it's gonna be bad somewhere.

simple blaze
# pine kite Windows Server advanced firewall was quite unintuitive when I last used it in 20...

alright so long story short, tried that, didnt work, did some re enabling and disabling and re enabling, server popped up, "cool, lemme restart it with the mods now", restarted but didnt appear again, so i disabled the firewall and re-enabled it again, and it appeared. Not really sure why the firewall is needing to be restarted every time the application grabs ports, but i guess its a workaround for now?

vapid flume
umbral narwhal
#

AI normally don't see very far, so I would expect the impact to be limited. Issue with the radar would be that it's raycasting to every object within tens of km, and it needs to generate all the terrain along each ray.

#

Radar within borders to objects outside borders would also be an issue, but less likely to be significant.

#

There was some chat about using a maximum terrain cell height to optimize that case (vs high-altitude aircraft outside borders, specifically), but that wouldn't help if the VLS is outside.

quartz berry
quartz berry
azure ibex
#

tell them to engage at will?

wary flint
#

Anybody pls help I have been playing arma 3 for about 2 years now planning on buying the ultimate edition but the last 2-3 months when ever I play any mission my textures will plummet to exstra low and when I put it back to high after a min in will plummet again pc specs AMD Ryzen 5 5675u,16gb ddr5 ram,4gb gpu,SSD I play at 1080p with 50-60fps

pine kite
#

clogged fans?

wary flint
#

no it is a brannew pc and the problem started on my old pc that I cleaned every week I thought it was just getting old the pc now but then the problem started on my new one also

pine kite
#

You don't specify the GPU, besides having 4 GB. Maybe you got bad drivers recently?

timber escarp
#

Does anyone know if CBA mods can cause hard freezes or deadlocks on the first loading screen?
Because I always experience freezes every time I use some mods, but not on my old PC which has a lower VGA than my current one. My current VGA is RX 5500 XT.

uncut trellis
idle path
#

I'm playing antistasi with kat and ace and for some reason whenever I go to command my AI by pressing the ~ key it opens the command menu and says.

5- Status
0 - Reply

I tried fixing it by pressing left ctrl + space but it doesn't work.

pine kite
#

It has it's own keybind lists through the CBA 'Addon options' feature.

idle path
quartz berry
idle path
quartz berry
idle path
quartz berry
pine kite
#

My bad, as said, haven't looked at the exact name recently.

idle path
#

nor in CBA weapons

azure ibex
#

another mod is probably causing the conflict. check the other keybinds for the other mods you are using

quartz berry
azure ibex
idle path
azure ibex
idle path
quartz berry
idle path
#

and where would I find them

quartz berry
idle path
#

thx im gonna go try that out now

quartz berry
# idle path thx im gonna go try that out now

Make sure you know about the loot box you can purchase from the garage to quickly gather all items in a large radius (I actually just cheat and call the function from the debug console to pick up all items because I think that having to go around and do chores is bad gameplay).

idle path
#

thanks for telling me about it

#

i'll use it

pine kite
#

Revived incapacitated enemies also spawn the small white lootcrate. At least, in Antistasi Official Community mod. Ultimate uses a different box I think you need to purchase.

idle path
quartz berry
pine kite
#

Learn Antistasi without ACE and KAT and whatever other mods that complicate it. Especially if you have no idea how to command AI yet. That is a learning challenge in and of itself.

thorny heart
#

Someone please help. Game wont launch. Tried reinstalling, verifying, deleting Documents/Arma 3 folder

#

This happens when I used FASTER server creator and updated configuration

quartz berry
thorny heart
#

Reinstalled drivers, using ddu in safe mode, installed new drivers

pine kite
#

Faster shouldn't start the game as the server. It should start a seperate server executable.

thorny heart
#

Yeah so the game works first time I launch it, and then when I click on UPDATE in faster and it downloads cca 4gb the game wont launch no more

pine kite
#

Never seen this error myself. But it seems like Faster is starting the wrong thing.

Also, see if the RPT log files of that time 1give any more information.

thorny heart
#

Where can I find rpt log file?

pine kite
#

You probably installed the server inside you game install folder?

#

!rpt

rustic eagleBOT
#
Arma RPT

Arma generates a .rpt log file each time it's run, which contains a lot of information like the loaded mods, or any errors that appear, this log file can be very useful for troubleshooting problems.

To get to your RPT files press Windows+R and enter %localappdata%/Arma 3

Additionally see the wiki page for more info: https://community.bistudio.com/wiki/Crash_Files

To share an rpt log here, please use a website like https://pastebin.com/ (Set expiry time to 1 week or less) to upload the full log, that way the people helping you can take a look at it and try to figure out the problem you're having together with you.
Note: RPT logs can hold personal information relevant to your system, the game or others.

pine kite
#

I have not used FASTER myself though. So I don't know the exact way to set up a server through it. But I would make sure it installs it in a seperate folder.

thorny heart
#

Using FASTER worked before, and suddenly it doesnt anymore

pine kite
#

That RPT log file is of your client. I don't know if faster started this. See if you find any other RPT log file in the game install folder, or wherever you made FASTER point to for the server.

#

This is an outright crash. Try again with no mods whatsoever. See if you can join the server and use chat to login as admin.

#

Always start learning how to work with a server from the simplest beginnings. Never with a bunch of mods.

#

Maybe Dedmen can do something with that mdmp file mentioned at the end of this RPT log file.

idle path
umbral narwhal
#

Server folder should be separate.

quartz berry
idle path
quartz berry
idle path
quartz berry
idle path
quartz berry
idle path
quartz berry
quartz berry
# idle path nope

Then you don't have anyone in your squad or you're not the leader.
Where did you get the guys?

idle path
quartz berry
idle path
#

For the flag I need a radio and I can only hire squads, not individual units

quartz berry
idle path
#

maybe that'll solve something

quartz berry
idle path
idle path
#

because if regular doesn't work I'll do ultimate

quartz berry
idle path
quartz berry
vale flint
#

Ultimate wont fix whatever issue you're having, will probably break it more instead :p

#

There isn't an officer guy you can buy units from; you probably made a garrison at HQ instead, so they will only defend base. If you want units in your squad to command you need to go find a radio off a dead guy and then use the flag.

quartz berry
#

You can't recruit AI without a radio?? I thought I did in the past. Maybe something some other version does(n't do).

umbral narwhal
#

uh, pretty sure you don't need a radio for personal squad.

vale flint
#

Yeah I cant find the blocker now that I'm looking for it

umbral narwhal
#

That's only a requirement for high command.

vale flint
#

I thought someone had that issue with personal squad AI just the other day but it might have been HC squads

vale flint
#

Yeah if you just go to the flag and try to recruit individual guys it should work

umbral narwhal
#

There should be three actions on the flagpole: Move asset, unit recruitment and squad recruitment.

#

The only condition for the action showing is that you're not moving HQ, but that condition also applies to squad recruitment.

pine kite
pine kite
#

Look on the Antistasi Ultimate website/description page what they took over from Plus and made for their own. But Antistasi The mod has had a few changes/improvements of its own since Ultimate and Plus came out.

gilded bear
#

Completely random but, anyone knows what mod could cause a performance drop for like 2-3 secs right after reloading? Very strange behaviour I noticed and no clue what's causing it

umbral narwhal
#

maybe something that was dropping the magazine as a simulated weapon holder?

fierce swan
fierce swan
#

Will the zip do?

#

I cant even upload the zip

umbral narwhal
#

zip is fine. DM it to Dedmen.

fierce swan
#

Still too large, Im cheap and dont want to buy Nitro lol

waxen sail
#

put it on google drive then

#

or just pick a decent file sharing service

umbral narwhal
#

Hmm. Is that a full dump or something? I don't know what the report does.

#

oh, I guess even the mdmp is nearly 20MB zipped.

small frigate
#

nvm i made one

#

what now

quartz berry
# small frigate what now

Copy the text of the old settings file and replace the text of the new one with it while keeping the actual files.

pine kite
#

In the top right corner of the game main menu there is a pawn icon. Hover over it with your cursor.
Then click on the current profile name (Rico in my case)
It then shows a menu listing the profile names on the left, and the profile details on the right. At the bottom are 2 buttons to delete or create a new profile. When you create a new profile, the fields on the left become active to change it. When done, "apply".
This should create a new profile folder like 'Documents\Arma 3 - Other Profile\YourNewProfile'

small frigate
#

ok ill try

pine kite
#

Then do what Sticky Joe wrote with that ergaergaerg.arma3profile. Replace it's contents and paste the contents of your other file in there.

quartz berry
# small frigate text file or wym

Open the old profile file > Press Control + A > Press Control + C > Save the text somewhere (e.g. Google Docs)
Copy the text to the clipboard > Open the new file > Press Control + A > Press Control + V

small frigate
#

took new files, renamed it to the second profile name, pasted it into second profile name (deleted the old) now it works the settings are copied thanx

#

btw how to make the radar pop up on the left side by default instead of the right or disable it coming up by default altoegether

#

(plane)

quartz berry
# small frigate (plane)

The bracket keys select what kind of panel is currently active. In UI settings you can move the right panel to the left and the left panel to the right.

idle path
#

guys thank you so much for telling me about the flag it works

vale flint
#

antistasi specific questions should probably be funneled to the actual Antistasi discord in the future. There should be a link for it in #channel_invites_list or as my discord tag, if you have further questions about the gamemode

fossil geyser
#

Hello!

I am hosting a server from my PC through UPnP. We are using a lot of different mods, namely antistasi, but I feel this is not an Antistasi specific question.

We have been playing perfectly fine until today, when we added a good portion of mods (jumped from 19 to 36 total). My friend now has an issue: Whenever he joins my server, the launcher automatically unloads the optional DLC (S.O.G and Spearhead) and gets an error saying "Server can't transmit all data: list of required mods might be incomplete." And then he fails to connect.

We verified the mods matched, and cut a very large portion of the mods out (down to 16) and the issue occured once, then the launcher crashed and upon reattempting to join it worked. (we then tried using the mods again and it didn't work)

My question is: Is there any way to allow the larger amount of mods on a Non-Dedicated server? Or are we just going to have to play with less mods overall...

pine kite
fossil geyser
#

How can I access that file? I am not hosting the server through any website or anything, just through the Host feature of the game...

bronze osprey
#

Is it an unfixable issue that the farther an AttachTo object attached via BIS_fnc_attachToRelative is from what it's attached to, the less accurate it seems to placed? If I attached a box to a helipad and moved the helipad 100m away, in a dedi server it seems terribly misaligned.

pine kite
pseudo island
uncut trellis
#

@quaint jewel this is for you I believe

burnt star
#

Why is this happening

#

Arma issue or my graphics settings issue?

uncut trellis
#

some modded content

quaint jewel
# fierce swan https://drive.google.com/drive/folders/1nJIQ7X-noAeRAU5wd1qTTF9hUmZOYci4

One freeze from the 21st, looks like its just a slow script and a very big mission in Eden?
The crash is familiar.

22:21:52 Warning Message: No entry 'bin\config.bin/CfgMovesMaleSdr/Actions.'
22:21:52 Warning Message: No entry '.turnSpeed'
22:21:52 Warning Message: '/' is not a value
22:21:52 Warning Message: No entry '.stance'
22:21:52 Warning Message: '/' is not a value
22:21:52 Warning Message: No entry '.upDegree'
22:21:52 Warning Message: '/' is not a value
22:21:52 Warning Message: No entry '.limitFast'
22:21:52 Warning Message: '/' is not a value
22:21:52 Warning Message: No entry '.useFastMove'
22:21:52 Warning Message: '/' is not a value
22:21:52 Warning Message: No entry '.kka3_arrested'
22:21:52 Warning Message: '/' is not a value
22:21:52 Warning Message: No entry '.kka3_surrender'
Some mod you're loading broke all the animation configs. Find it and get rid of it.

Is it maybe caused by the mission? Can you open Altis otherwise?
Try -world=Altis start parameter

fierce swan
#

Altis opens fine in the editor it’s just mp servers

tropic meteor
#

Hello there, lads. I am having an issue with performance. The game runs at around 50-60 fps, but whenever I am flying or in an engagement, it just freezes for a few seconds. Or maybe the frame drops to like 1 or 2 before going up to around 50 again. And the same thing repeats, so much that the game freezes every few seconds. Can I get some assistance with this?

umbral narwhal
#

engagement like just shooting with a rifle on foot?

#

Paste a client RPT where you had the problem.

tropic meteor
#

Majorly in multiplayer

tropic meteor
umbral narwhal
#

%localappdata%\Arma 3. Find the newest .RPT file in there.

tropic meteor
umbral narwhal
#

I probably won't be here in a few hours but someone else can read it.

tropic meteor
steady hawk
#

You do have no useful info because you have -noLogs option

tropic meteor
#

Well, I probably should remove it from my parameters then?

steady hawk
#

yes

tropic meteor
#

Roger that

tropic meteor
#

How about this one, now?

sinful cave
#

Using tasdt with the server the mission says instant mission fail when we load in to a mission on our server

steady hawk
# tropic meteor

Likely the mission you play is somewhat doing wrong, not just the game or CBA

tropic meteor
pine kite
#

Then your install is corrupted. As you only load the CBA mod and the core game files and DLCs. Do a instal verification in Steam.

azure ibex
tropic meteor
pine kite
#

Yes

tropic meteor
tropic meteor
pine kite
#

I wouldn't say that for sure. Often Steam verification misses some files being incorrect and require manual deletion before verification can store good ones back. But if you don't know what file would be bad, that is reall puzzle to find.

But I suppose your issue is lag and freezes. That could certainly depend on what you are spawning in your scenario. Of which you have not really specified anything.

azure ibex
sinful cave
#

will check now

#

where in the mission file would that be im using a mission called Liberation_RX.Altis

#

diag_log "--- Server Init start ---";

// EventHandler
addMissionEventHandler ['HandleDisconnect', {
params ["_unit", "_id", "_uid", "_name"];
if (_name select [0,3] in ["HC1", "HC2"]) exitWith {};
[_unit, _uid, true] call save_context;
[_unit, _uid] call cleanup_player;
false;
}];

addMissionEventHandler ["PlayerDisconnected", {
params ["_id", "_uid", "_name", "_jip", "_owner", "_idstr"];
if (_name select [0,14] == "headlessclient") exitWith {};
private _player_left = count (AllPlayers - (entities "HeadlessClient_F"));
if (_player_left == 0) then {
diag_log "--- LRX Mission End!";
if (time < 300) then {
diag_log format ["--- LRX MP Saving cooldown (no save done), %1sec remaining...", round (300 - time)];
} else {
[] call save_game_mp;
};
if (!GRLIB_server_persistent) then {
{ deleteMarker _x } forEach allMapMarkers;
{ deleteVehicle _x } forEach allUnits;
{ deleteVehicle _x } forEach vehicles;
endMission "END";
forceEnd;
};
};
}];

#

@azure ibex is this it ^^

rustic eagleBOT
#
How to use SQF syntax highlighting in Discord

```sqf
// your code here
hint "good!";
```
↓

// your code here
hint "good!";
sinful cave
azure ibex
# sinful cave

sorry not sure with that mission. try playing in in mp and when you chose roles at the top left is paramaters, check there and see what it says.

sinful cave
#

ok stand by

azure ibex
#

and check server settings too. it can be in a couple of places

grim wing
#

Anyone I can talk to about problems with a dedicated server?

I've installed mods to my server, but when I load my mission, the map just doesn't exist. Pressing M shows a map of Altis, but the terrain just isn't there.
I've verified that the mod is installed and loaded in the RPT.

I do get this error, but I'm not sure if I need to mitigate it or quite how to.
0:59:14 Warning: Steam Query data overflow, Mods/Signatures will not be correctly received by clients. Remove unused mods or change your server configuration to allow for more data to be sent.

pine kite
#

Maybe you told the server to start with terrain mods. But if the mod files are not there, it is not going to load.

Check RPT logfile for the 2nd table showing mod status.

#

Also, #server_admins is the place, or the specific server channels for Linux and windows.

tropic meteor
tropic meteor
#

I am constantly getting this message now about getting kicked off because of Steam Authentication failure. I have tried to restart Steam, log out and sign-in, and even re-install Arma 3. The issue persists

normal trench
#

has anyone got any idea of what this mod might be that adds a random laser under the gun? (its not any attatchments) its really annoying

quartz berry
native fern
quartz berry
mighty fjord
#

Greetings gentlemen , i have a rather pressing issue which truelly is a thorn on my ballz , here it goes this is my system http://uk.pcpartpicker.com/p/dx9qTW , and the problem is the fact that my fps is terrible for a system of this kind first . it doesnt matter if i use crossfire on or off arma 3 till not fps improvement it doesnt even use the second gpu and second . if am running with one card the gpu usage flauates all the time its not stable at all mostly hovering aroung 45% usage and to top that off the cpu is barely getting used at all at most 45% this is terrible its the only game am having problems with

#

this is single player

faint dawn
mighty fjord
faint dawn
light gazelle
#

recently i switched from 3060 Ti to an 9070 XT and now i have a weird gunfire bug with the "CUP_M1014". Did anybody else have/had this bug?

#

Modlist only CBA and CUP and no CDLC loaded

#

i never had this bug with the 3060 ti

bronze river
#

if the problem still exists, you can try asking it directly to CUP's discord, link in #channel_invites_list

wicked helm
#

any idea which mod is causing scroll menu not showing?

tall cobalt
#

Anyone know why when i give a mission file to a friend to put on a server for some reason people spawn in as seagulls, but when i test via hosting a server on my PC it works fine

waxen sail
#

Or binary search if you know how

tropic meteor
#

Anyone know how to fix the intense brightness of the game? Verifying the files seem to fix it, sure. But not completely. I have verified the files in these pictures

quartz berry
tropic meteor
#

I am a bit scared of turning HDR to because it tanks my fps quite a bit but let me give it a shot

coral badge
#

Steam doesn't recognize I've closed Arma 3 unless I tab into steam library and watch it close. Is that normal? Tabbed into browser after closing and ended up adding a couple fake hours to my account

steady hawk
#

Do you run Arma 3 Launcher?

coral badge
#

Thats the default one right? yeah

steady hawk
#

That's the Arma 3 what Steam sees

coral badge
#

I have it set to close when A3 launches though

steady hawk
#

You sure? Does Task Manager mentions no Arma 3 related app?

coral badge
#

Let me check

#

Yeah, no app

#

Sorry it's a little tricky to "catch" this happening

steady hawk
#

?

coral badge
#

I mean it'll close when I tab back into steam so I'm looking at it through the alt-tab window

coral badge
steady hawk
#

Whenever you don't want Steam to recognize Arma 3, but it does

coral badge
#

Oh ok. So

  1. Launch through Arma 3 Launcher, Arma 3 Launcher closes, is not visible on task manager
  2. Exit game normally but
  3. Quickly alt-tab to browser, no Arma 3 exe visible in task manager
  4. Tab back into steam
  5. Steam belatedly recognizes Arma 3 is closed
#

It's basically a fried attention span problem lol, just wondering if anyone else has experienced this

steady hawk
#

So urm

#

Is it about Arma 3 is running while you are not intent to, or about Arma 3 is running for a few seconds/minutes after you intent to shut?

coral badge
#

Arma 3 is running for a few seconds/minutes after you intent to shut

steady hawk
#

How long?

coral badge
#

I mean until i alt-tab back into steam

steady hawk
#

πŸ€” I see, that's what you mean by Alt Tab

#

Which OS, which Arma 3 Version (Arma 3 Launcher > Options to check)

coral badge
#

Windows 11 Home 24H2

Arma 3
Launcher version: 1.5.152984
Game version: 2.20.152984
Branch: profiling

steady hawk
#

Okay, just tried profiling. Couldn't repro

#

I think you want to restart Steam just in case

coral badge
#

Yeah probably something on my end, thanks for trying

tropic meteor
#

Any idea how to increase performance? I do not have a very good device, hell, not even a good one by gaming standards, but I still get around 40 fps and sometimes 70. But the problem is that my game stutters a lot. I would be getting a constant fps for a while and then all of a sudden, and somehow in the most crucial moments, it would just freeze and I would have to wait for 2-3 seconds before the game starts again

#

Any way I can fix this?

steady hawk
#

If you have any Mods, unload them

tropic meteor
#

Same thing

golden nova
quartz berry
tropic meteor
tropic meteor
golden nova
#

Yeah a bit on the lower end side, Arma loves lots of ram. And what are your graphics settings? You can try lowering view distance, shadows distance and their quality.

#

Play with post processing and antialiasing too

pine kite
tropic meteor
tropic meteor
#

Apologies

quartz berry
tropic meteor
#

Wait, it is already turned off

#

Let me check

golden nova
tropic meteor
golden nova
#

Yes

#

You can also try switching the game branch to profiling but with this specifications I'm not sure if it will do any better

tropic meteor
#

Alright, shadows are completely disabled. No antialiasing either. Lowered down the view distance a little as well

#

It is already on profiling

golden nova
#

:/

tropic meteor
golden nova
#

You should look into upgrading your rig

tropic meteor
#

Hopefully a better one

narrow tide
#

@uncut trellis

#

Im trying to start it up

#

and my notesjust pop up

uncut trellis
#

this is Arma3 server

narrow tide
#

so were is my arma 3

#

oh

uncut trellis
#

πŸ‘

narrow tide
#

WAIT

#

so I made a new steam account its not new but a year old because my other account got hacked

#

and saw arma

#

and bought it

narrow tide
#

its supposed to be 5 dollars right

uncut trellis
#

at least what you are starting up there is not the game but the server software

narrow tide
#

how do I have these

uncut trellis
#

everyone can have those

pine kite
narrow tide
# pine kite This one

hmm but on my cashapp and through steam I bought it and did not recive that game only servers I went to my cashapp it took my moneybut is pending

waxen sail
#

Check your filters at the top but otherwise talk to Steam support

pine kite
#

Then you need to ask that cashapp or Steam support why the transaction didn't follow through.

uncut trellis
#

This. for buying related issues youll have to ask Steam

tropic meteor
#

Whenever I try to load up a scenario, my game just crashes

#

No idea why. No mods loaded either

tropic meteor
#

I am trying to load in the Helicopter Pilot Series by RobJ and the Hell-Heli practice

#

They just keep crashing

#

And now it appears all of my scenarios are affected

tropic meteor
#

There is error message, no nothing

#

It just stops responding

#

And then I have to esc out of it

umbral narwhal
#

Perf branch or not?

tropic meteor
umbral narwhal
#

Try it with stable. I think there might be an issue currently. Players on perf branch couldn't successfully join a mission on one of our servers earlier.

tropic meteor
#

Will give it a shot

#

Also, for some reason, that stuttering problem I had mentioned before is fixed

#

My game's running...oddly smooth

#

A bit creepy, honestly

#

I have absolutely no idea why

umbral narwhal
#

If you have a replicable case with a limited number of mods then do report it on #perf_prof_branch.

#

I didn't manage to get anything coherent out of our players.

quaint jewel
tropic meteor
quaint jewel
tropic meteor
#

Would it work?

quaint jewel
#

Switching away from Prof branch doesn't fix an issue.
You just ignore the issue.
If it's not fixed, the next stable update will force you to update and you'll have the issue back and it's too late

#

I just need the .mdmp file, nologs doesn't influence that. RPT is probably useless for this anyway

quaint jewel
#

But profiling branch already has a integrated crash reporter, that should open up after crashing and ask you if you want to send it.
Did that not open up for you?

tropic meteor
#

Here ya go

#

This is the correct one?

quaint jewel
#

Oh freeze, I thought crash. yes that's correct

#

Got it, fixed in next prof update

tropic meteor
quaint jewel
#

But people already answered to your post
Oh. One hour after you posted here. Yeah please no crossposting :u

sinful cave
#

load into my server join mission and then it asks me to join mission again??? in a3 then screen black nothing after

bleak obsidian
#

Any clues why this effect would be broken on their machine? I know they use a pretty old system with an iGPU and that project dynamic blur relies on ppEffectCreate ["DepthOfField", ...], which is what immediately made me clue in on that mod.

uncut trellis
bleak obsidian
#

FWIW there was this visual bug from last week too when he looked at my flashlight, not related to project dynamic blur:

uncut trellis
#

cant say that sounds like a common issue blobdoggoshruggoogly

bleak obsidian
#

i was thinking it might be caused by their iGPU not supporting certain effects/operations, but i don't know if that's a real thing

#

confusingly enough, they said if they dialed up DoF to 75 in the video settings, it fixed the white masking issue

#

if they're on stable though, maybe that was because the game's DoF took precedence? as they didn't clarify if the modded DoF still worked as intended

#

i won't ask them too much about it, they're not very savvy with tech and troubleshooting

bleak obsidian
heavy kettle
#

dont have a picture rn, but have anyone ever encountered issues with their profile resetting sometimes after installing or removing a mod?
this problem has been a pain in the ass for 4 months now, every now and then it will just decided to reset everything, i already tried putting a new Profile on a different location and it still happends..

uncut trellis
#

but profile can corrupt

heavy kettle
#

so oftenly? πŸ™

uncut trellis
#

could be some mod issue I suppose

#

but also cloud things like onedrive mess it up usually

heavy kettle
uncut trellis
#

not really much to go on to debug than test with less mods

#

and keep backup

heavy kettle
heavy kettle
wary hollow
#

Does anyone how to fix the bad battleye service issue with online games in reforger. I’ve just bought the game and can’t find a fix I can play single player games but get kicked from online games about 30 seconds after loading in.

#

The error code is group 3 battleye reason 4 bad service version

#

If that rings any bells to anyone

wary hollow
#

Mb

olive spindle
#

Hey guys, just wondering which graphics setting control the amount of muzzle flashes in ArmA 3?

I'm currently creating a large scale D-Day singleplayer mission and have tried my best with AI scripting/caching to alleviate performance issue. However the game still stutters whenever dozens of NPCs are firing at the same time.

I'm just wondering which graphics setting reduces the amount of muzzle flashes in game? Is it "Dynamic Lights"?

Or is Dynamic Lights only for light sources and not related to weapon muzzle flashes?

uncut trellis
#

game is not really designed for that massive scope

olive spindle
#

sorry, but which setting exactly affect the number of muzzle flashes?

uncut trellis
#

the visual flash part is part of the weapon model

olive spindle
#

is there any global setting that can turn muzzle flashes off via scripting?

steady hawk
#

Yes and no

uncut trellis
#

you probably will want to fake the firing

#

or it is also possible the scale of your scene is just too much

olive spindle
#

btw just curious, what does "Dynamic Lights" in the settings menu actually do in this case? Is it just street lights at night?

#

and is this even enabled during daytime? I tried googling but it came up with mixed responses

uncut trellis
#

Street lights are not on by daylight. other lights might be but their effect may not really be much visible due to daylight brightness

#

you wont be able to turn all lights off though

#

im pretty sure about that

olive spindle
#

I see, thanks

stray tendon
#

Does this always happen when you equip The Desert Eagle from Reaction Forces?

cinder folio
#

Having troubles with ARMA 3 and β€œno message received” after a few minutes of being on a server.. I’ve tried validating files, disabling my firewall, etc.. nothing has worked

#

My internet is fine, my wife works from home on the same network and hasn’t experienced any interruptions, I can play other games such as Reforger for hours without connectivity issues.. this is really frustrating, any help is extremely appreciated

bronze river
#

fine doesnt mean it always stable

#

also check the ping of the server, you should be fine playing in a server up to 250ms

cinder folio
# bronze river fine doesnt mean it always stable

Yeah, no.. it’s the game, definitely not my internet.. fixed by loading a single player scenario, saving, quitting, and then joining a server.. no issue after doing that.. after days of being disconnected after a few minutes of gameplay

sacred lily
#

So i updated my Nvidea drivers wednesday, but now it seems my fps dropped from around 25fps to nothing higher then 5fps, how can i fix this?

earnest heart
#

@sacred lily Did a rollback not resolve this?

feral silo
#

Does anyone know what can cause this?

Addon 'A3_Data_F_Enoch_Loadorder' requires addon 'A3_Structures_F_Enoch_Signs_Companies'

pseudo island
uncut trellis
#

if that does not help, delete the pbo and then validate

feral silo
#

Looks like I'll have to do that

feral silo
#

Thats not worked

steady hawk
#

How it does not worked

#

Any other errors

feral silo
#

I deleted the pbo, verified and then its just given me the same error

steady hawk
#

Try remove other structures_f_enoch pbos

feral silo
#

I'll try that

lethal marlin
feral silo
#

Yea I tried reinstalling and it manged to persist

#

Im still able to load into servers with hit popping up so I'm just going to ignore it for now until something major happens but from all my checking it seems to be a mod issue, just not sure which one

steady hawk
#

You say you don't get it in vanilla game?

sacred lily
#

@earnest heart How do i do that? .....

earnest heart
#

Rolling back your Nvidia driver(s) rather, be it through Windows or by downloading an older driver from the Nvidia site ("Beta and older drivers")

sacred lily
#

Kk, thanks

spice spear
#

Hi, In the last few days, it's started happening to me that the game doesn't detect the mods I've downloaded and starts downloading them again. Is this a common problem?

quaint jewel
fresh jetty
#

Hi, Everytime I try to play arma3 it gives me this errors and I can't play them.

This happened once I messed up with my p-Drive and deleted everything from it.

Is there a solution for that?

fresh jetty
lethal marlin
#

I am using profiling branch

#

Haven’t swapped yet

eternal estuary
#

Maybe I’m overlooking something but when in my server after I die a couple times it’ll respawn me as a civilian, is there any way to keep that from happening?

quartz berry
eternal estuary
native fern
#

Players glitching turrets

#

2025/10/10 12:30 approx CST.

steady hawk
#

Is this a troubleshooting or player reporting?

ember stump
#

nvm

native fern
pine kite
#

It is a vote kick, so not enough vote majority I guess?

#

But it not clear what you mean with these images. Explain more. Looks like this is about 2 different people?

native fern
native fern
pine kite
#

Well, he has other things to do in life. He get around to it when he can. It's not instant.

native fern
pine kite
#

And the better you describe the issue, the more likely he is able to act on it.

#

If you sent the initial screenshots only, I can understand if he ignored it.

native fern
#

no i sent him all the info. I doubt you guys will do anything though

pine kite
#

Well, I don't do anything. I'm just a player. (and mostly solo/singleplayer)

quartz berry
quartz berry
native fern
quartz berry
native fern
pine kite
#

Well, you are dealing with people. That has mischief and trolling as a constant.

native fern
trail niche
#

you don't have much tools against trollers, even banning is worthless
all it takes is to change your IP (free), create a new Steam account (free) and buy the game (and Arma 3 is cheap) so you come back to trolling/cheating
some AC manage to ban the physical IP of the motherboard, but even that can be modified (and no AC bans for trolling, it has to be done manually by an admin)

pine kite
#

AC?

quartz berry
#

Anti-cheat, I think.

pine kite
#

of course

coarse kayak
#

is the units arma3 site working? me and my friends cant check any units in "browse" and "my units"

jovial arch
#

I already asked in the Spearhead CDLC Discord for bug support wondering if anyone else could help here.

Launching Arma 3 with Spearhead CDLC enabled in either Profiling or Normal build causes the game to either:

  1. Become unresponsive in the main menu after a few seconds (Profiling + CDLC enabled)
  2. Never make it past the white Arma 3 text on black background (Normal + CDLC enabled)

Deleting the SPE Folder in Arma 3 and reverifying game files does not fix it. Any ideas?

jovial arch
#

Resolved. HDMI for monitor was plugged into the Motherboard instead of GPU on new AMD PC build

pine kite
#

That will break the file/mod. Follow the guides that the particular Antistasi team made to create Antistasi Extention mods with your changes. Those are loaded on-top of base-Antistasi mod.

grim trout
#

Its been stucking in this screen for 1 hour now using the modlist below and when with No mods/Diffrent mods it don't\

grim trout
#

this one

#

Can someone please help me

steady hawk
#

Then you have more than one broken Mod

trail niche
#

bro is using Ares xD

errant frigate
#

Hi guys,

I encountered a router related issue (Probably?) - we used to play with a friend via Hamachi. He changed routers, we still have direct channel on Hamachi but his server joining time is too long.

He is basically stuck at receiving mission file (after 30 mins he had only about 36 Kb).

Wouldn't any of you happen to know about a fix to such issue?

umbral narwhal
#

Hamachi is pretty iffy for Arma 3 in general IME.

#

Probably loses the larger packets, so you can connect but it can't send any significant data.

#

radmin seems better.

lunar ice
#

yo how do i make my teamspeak have audio when i load in

quartz berry
lunar ice
#

or what

quartz berry
lunar ice
#

oh my days

waxen sail
#

What's the actual issue, are you not able to hear other players? do their icons light up on your ts3 instance?

lunar ice
waxen sail
#

Have you checked the volume on teamspeak, can you hear people outside of TFAR

#

Are you close enough to the players in game?

#

Are there any errors on screen? (you may need to check your RPT also)

lunar ice
#

how do i know if my radio is working

waxen sail
#

working in what way

#

generally if you're set to the correct frequency you'll be able to talk with other players on that frequency

lunar ice
waxen sail
#

okay check your volumes, are you set to away in ts3?

lunar ice
#

no

#

i barely installed it like 20 minutes ago

waxen sail
#

you should check if you can hear people outside of TFAR, maybe wrong output device for TS3?

lunar ice
grim trout
steady hawk
#

Quite literally

errant frigate
radiant schooner
#

Does anyone know how to sort out the memory leak issue which is in the current version of arma as its literally killing my pc

sacred lily
#

@earnest heart the issue was that i forgot to update the graphic driver, i only updated the main driver

azure ibex
errant frigate
#

We tried direct connect via Hamachi server IP address. We also tried direct connect without Hamachi (but we tried this in the past - get this working would require some portforwarding or so as the internet said :D)

#

First variant was the same - too slow kb/s receiving mission file, the second didn't even allow him to connect (no message or so)

umbral narwhal
#

Try radmin instead of Hamachi.

#

Similar thing but seems to work better with A3.

earnest heart
#

@sacred lily Ouch! (Wait, which was the main driver?)

teal current
#

Can anybody tell me what I got to do to fix this issue? I had tried to uninstall all my mods, verify files, uninstall the game and nothing seems to be working.

steady hawk
grim trout
#

How do I fix Arma 3 that's stuck on the loading screen? After downloading some mod preset it doesn't work

steady hawk
#

Then you may have more than one broken Mod

grim trout
#

How do I fix it? I think the mods are the problem.

#

It is mods are the problem

#

When I load with no mods it works

steady hawk
#

Quite literally. You can unload one or more broken Mods to fix it

grim trout
quartz berry
steady hawk
#

Unload one by one. Or half by half

grim trout
steady hawk
#

The game will start

grim trout
#

like it works the 1st time but the second no

steady hawk
#

You told same sentence twice. We have never heard your error messages yet

#

Anyways, the point still stands Remove your broken Mods

sinful lantern
#

Hey, I am getting stuck when joining my units server. (gonna send a vid + rpt after this message)
The server is running via faster with persistency checked. If I restart the mission via Admin I can join normally again after some time or me leaving it always stucks me on the map loading.

umbral narwhal
#

This mod is fucked:
16:37:30 File z\sebs_briefing_table\addons\main\XEH_postInit.sqf..., line 1263

#

Errors in postinit will stop other postinit from running.

#

hmm, actually it seems to have made it through. Maybe that was fixed.

#

Looks like something wrecked the respawn menu data though.

sinful lantern
#

Weird thing is, this only happens to me, my friends could connect normally. I run the exact same modset.
Maybe something in my profile is messed up cause I develop some mods sometimes? But TBH this should not be the case tho

umbral narwhal
#

Not sure why the respawn logic would have any local profile dependence, but then that could be a red herring.

sinful lantern
#

Any Ideas what I can do to fix that? I am kinda out of Ideas why or how. This is why I am here. cutecat

umbral narwhal
#

Well, do try a fresh profile at least.

#

Not much else you can do if you're running a vast pile of other people's shitcode and hoping that it hangs together.

tacit heron
#

can anyone help me with arma 3 its stuck on an infinite loading screen when launching ive tried disabling all my mods revalidating files and i reinstalled it but it did nothing

quartz berry
tacit heron
#

havent messed around with the parameters at all

rustic eagleBOT
#
Arma RPT

Arma generates an .rpt log file on every run. This log file contains a lot of information like the loaded mods or any errors that appear, and can be very useful for troubleshooting problems.

To get to your RPT files press Windows+R and enter %localappdata%/Arma 3

Additionally see the wiki page for more info: https://community.bistudio.com/wiki/Crash_Files

To share an rpt log here, please use a website like https://pastebin.com/ (Set expiry time to 1 week or less) to upload the full log, that way the people helping you can take a look at it and try to figure out with you the problem you encounter.
Note: RPT logs can hold personal information relevant to your system, the game or others.

tacit heron
#

did some messing around and fixed it by deleting my saved games and disabling steam overlay hope this helps anyonee else

cold thicket
#

Hi all !

We have a dedicated server and we are experiencing random bugs with somes mods that work fine locally but not on the server.

For example:
A grenade throw animation mod, for some players the animation works fine and for others it bugs, everything is the same for everyone, including the add-on settings.

Any idea ?

golden nova
#

report it to the mod maker

uncut trellis
cold thicket
quartz berry
uncut trellis
#

a mod that does special animations might be made in way that it does not fully work in MP

#

if you can test it alone in your server to see if it works consistently alone

#

then add other mods to see if it still works

cold thicket
#

All the players have the same mod pack

uncut trellis
#

and those things can fail in multiplayer environment if not made right

#

I dont know exactly why but I suspect its either conflicting with another mod or just plain bugging on dedicated server

#

like if it runs locally on one player the commands might not be made to transfer properly to other players

cold thicket
uncut trellis
#

but if a mod does not work there isnt much you can do. Reporting reliable reproduction method to the author can lead to a fix

#

but sometimes mods are old and author has left the scene

#

sometimes just got to remove and play without

cold thicket
sacred lily
#

@earnest heart my Nvidea installed a driver and had to restart my PC, when it was restarted, it appearantly had to install another driver (graphics driver)

snow sierra
#

hello, i have an antistasi mod I made using a bunch of mods not including the USAF mod, but when i load it on the server it says the mission requires USAF_servicemenu

dark anvil
#

downloaded mods won't fully load

earnest heart
#

Curious.

eager zephyr
#

HC Steam auth fail

craggy topaz
#

Can anyone help me witht this, it just happens randomly when theres like a lot of stuff going on. Very annoying

craggy topaz
quartz berry
# craggy topaz Yes

Test without any and see if it works. If so, remove them until the problem goes away to find the broken one.

faint plinth
#

Does anyone know what mod adds this? Immediate thought was ace bluforce tracker but it's disabled, I briefly looked through all of the mods I have in addon options to see if there was an obvious answer but I couldn't find anything so I was hoping someone would recognize it here before I have to sift through 80 mods

Inquiry is about the blue infantry markers, because they also show up for OPFOR whether they've been discovered or not.

pale wind
faint plinth
pale wind
# faint plinth Yes

You could post mod preset also. I have disabled in server custom difficulty all markers on the map, so it is not shows for me.

faint plinth
pale wind
#

Is everyone see markers or only admin?

#

Most of mods I know. I would suggest to check XYI CORE, DCO SOLDIER addon settings

delicate saffron
#

I have a problem (I previously posted this in the β€˜arma3_ai’ channel but no one replied. I think it’s related to the engine, so I’m posting it again here). In my mod, I created a crater decal. To prevent small decals from disappearing at a distance due to the engine’s rendering behavior, I made the decal much larger than the visible area (the extra area uses a transparent texture). However, all aircraft AI seem to detect the enlarged invisible area (which has no collision geometry) and try to fly over it. How can I solve this problem without reducing the decal size? The key point I want to know is: which LODs are detected or taken into account by aircraft AI?

uncut trellis
#

what you try to do is not supported by the engine

quaint jewel
#

It might be the same as your report 3 days ago. Which is blobdoggoshruggoogly
Somehow some memory got garbage'd

pale wind
faint plinth
#

Found it, it was DCO. "Show enemy squad markers"

pine kite
#

Try to reproduce it, narrow down to the situation in which this doesn't occur. Remove mods, or don't do certain actions. Then what is not there, or didn't precede it happening, was likely the cause. Then confirm by including that missing piece and it shows up again. Troubleshooting basics.

solemn cedar
#

Good morning.

I changed my server Hoster to HOST HAVOC to NITRADO. I set up the serv load the mission files and set up CUSTOMS difficulty files. all work fine exept for ThirdPerson View wich don't work in game even if the value in the config files is set to 1.

#

difficulty="Custom";
class DifficultyPresets
{
class CustomDifficulty
{
class Options
{
reducedDamage=0;
groupIndicators=0;
friendlyTags=0;
enemyTags=0;
detectedMines=0;
commands=0;
waypoints=0;
weaponInfo=0;
stanceIndicator=1;
staminaBar=0;
weaponCrosshair=0;
visionAid=0;
thirdPersonView=1;
cameraShake=1;
scoreTable=0;
deathMessages=0;
vonID=1;
mapContent=0;
autoReport=1;
multipleSaves=0;
};
aiLevelPreset=3;

    class CustomAILevel
    {
        skillAI=0.99;
        precisionAI=0.40;
    };
};

};

#

here the files i don't know what is wrong

umbral narwhal
#

IIRC Nitrado has a false profile folder link somewhere, so you're probably editing the wrong file.

#

And the rest is just correct by accident.

pine kite
#

Yeah, that section needs to be placed in the server profile. Not in the server config file.

#

If you put that in the mission cycle, or anywhere in that same file, then it won't work.

#

You need to look for some_name_nitrado_gave_it_probably_with_long_random_characters.arma3profile

stray fern
#

Out of curiousity, has anyone ever ran into an issue where the command to input #missions is ran and nothing happens? I have checked the .rpt and there is nothing there. It logs me logging in, but nothing else afterwards.

azure ibex
#

make sure you are the admin for this to work

pine kite
#

The command doesn't do anything unless you are logged in as admin on the dedicated server.

hollow ingot
#

i am running into a problem where arma hangs every time in multiplayer when it goes from lobby to the map screen on a dedicated server i run. ive tried changing the paramerters in my launcher but nothing seems to fix the issue. ive also tested the server and the client with no mods and the base game missions work just fine. how would i go about finding the issue.

umbral narwhal
#

Check the server & client RPTs first. Maybe there's just a syntax error in a postinit or something.

hollow ingot
#

the only thing i see on client side that could be an issue is *** Player identity cannot be applied on person 2:5896 (z1) - player 331299192 not found
doing tests now to see which mod it might be...

#

dang... looks like my client side ace arsenal and never black on ammo mod was the issue... oh well, guess i should stop trying to cheat in arma...

heavy kettle
#

anyone know how to troubleshoot making server with UPNP?

i tried countless of time, after a while i manage to put the port through windows defenders, anod now it wont show the UPNP error. but none of my friends can join
or am i just dumb and it requires a static ip?

pine kite
#

That is the big issue i have with UPNP, i cant see, or wouldnt know where to read what it did.

#

A static ip is not essential. A stable or reserved ip is more important. Even if the lease is only an hour length it should still work within that time.

Your issue might be your ISP having a kind of network setup that prevents port forwarding/upnp from working.

#

Assuming you did all the firewall stuf correctly. Which you did not explain what youvset exactly.

umbral narwhal
#

The method is basically:

  • Set the correct network adapter is set to "private" rather than "public".
  • Make sure Arma has its firewall entries.
  • Set UPNP to enabled on the router.
#

If your ISP is using CGNAT then it won't work.

heavy kettle
heavy kettle
umbral narwhal
#

Only options with CGNAT are asking your provider to give you a proper IPv4 or using VLAN software like radmin.

heavy kettle
heavy kettle
quaint jewel
#

Anyone know, if when these cgnat setups don't let you Host ipv4, are they likely to provide V6 forwarding?

#

I have a cgnat, but afaik no IPv6 to test that with

umbral narwhal
#

The only non-mobile UK ISP I know of that uses CGNAT claims to have proper ipv6 support. Would be natural, but I couldn't really say beyond that.

lament pumice
#

Any idea why I can't host my server from in game Arma? We played with friends yesterday and it stopped working

#

I didn't change any settings, it just stopped working, yesterday it ran fine

umbral narwhal
#

Arma hosting doesn't just work. You have to know why it was working in order to fix it.

solemn cedar
#

@umbral narwhal@pine kite Many thank for your help, it worked. first time using nitrado after 4 years of host havoc. i have struggle to set it up

#

but for the difficulty it work

solemn cedar
#

❀️

umbral narwhal
#

Nitrado links the wrong profile folder IIRC.

solemn cedar
#

yes i didn't expected this possibility the profile server files was missing i just created one and it work fine

modern carbon
#

Good evening, does anyone know how to solve this problem?

quartz berry