#arma3_troubleshooting

1 messages · Page 42 of 1

umbral narwhal
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RHS has some issues that I'd classify as lacking holistic thinking.

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Like you make one thing "realistic" without considering the systems that it works within.

worldly hound
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having an issue where my zeus just randomly wont let me spawn shit anymore. whole menu works fine and i can drag shit around but when i go to spawn something in and click to spawn it, it just wont work

runic kiln
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Migrated to a new server platform, and im having an issue where my server is banning users on wrong signatures. This is a minor issue where i am okay with the app kicking them, but bans are way too harsh.
Server provider doesn't explain why its doing this, and can't find the point of origin that forces the ban

umbral narwhal
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Paste a server RPT with minimal mods and make sure logging is enabled. Should be able to pick it out.

runic kiln
umbral narwhal
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That's partial.

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Looks like part of a client RPT anyway?

runic kiln
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the hell?

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that's from the server itself

ocean cosmos
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has anyone experienced dead ai falling through the ground when certain mods are used in combination with others? if so what was the fix?

umbral narwhal
vague nova
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ai in dynamic recon ops wont revive me

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they just drag me maybe

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but nothint else

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also my squad wont follow me even if i say regroup

golden nova
ocean cosmos
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it seems to be a like 4 way incompatibility

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and also only happens periodically 😦

lucid dew
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Would the game crashing frequently when using a lot of mods potentially correlate to RAM issues?

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Ive managed to play in editor and play though most of global mobilization campaign but playing an op yesterday with friends made my game crash a lot

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My PC even crashed once

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Got stop code CLOCK_WATCHDOG_TIMEOUT

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Game crash was

Running time:        00:07:27.5784983```
quaint jewel
lucid dew
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Ah

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Let me just

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This?

quaint jewel
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All 3 crashes are in your graphics card driver

lucid dew
golden nova
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if update did not help then downgrade the drivers

modern echo
lucid dew
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Well the weird pattern that spawned from it concerned me most. Which was that after crashing a few times (trying to rejoin the arma op) some other games that did not crash before would crash a few minutes after launching

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Its like something had built up making crashes subsequently more common

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I guess I should note that crash (with the report) was (~2 days) before I had this op

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But it was similarly just me playing arma then boom crash

uncut trellis
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check your gpu temperatures

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and make sure your machine isnt full of dust

lucid dew
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I got the GPU a month ago

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After swapping an old one that I suspected was faulty. That one was 6 months old

quaint jewel
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Could be gpu driver, could be the gpu itself, could be ram, could be mainboard. blobdoggoshruggoogly

lucid dew
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Im hedging my bets on GPU driver or RAM. I'll run a ram stress test this evening and look at going back on gpu drivers

modern echo
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yeah definitely a hardware issue but it could be anything

lucid dew
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having run a stress test with memtest86 it passed without noticeable issue

modern echo
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probs gpu or driver then

lucid dew
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I just got a new GPU a month ago

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And games that typically stress it more than arma 3 like Warthunder don't cause these crash issues like they did with my old gpu

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Here is task manager when my PC crashed during my test of the same op. It crashed a bit after all the action got going

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So it did crash during a GPU spike but I then played a game frequently high GPU utilization without issue

golden nova
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Did you try downgrading drivers as you were told already

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Did you check windows event log to see if it reported anything

lucid dew
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The test took too long for me to have time to do that. I'll get to it today

fringe eagle
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yo guys

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this is probably a very common problem

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however im tryna host a server for me and my mates

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ive done the port forwarding stuff

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ive let it through my firewall

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no vpn is on

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however if i set a static ip address, discord doesnt load and a few other apps dont load as well

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i've asked my mate, he said he can't see the server on the friends page

lime sphinx
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if i set a static ip address, discord doesnt load
wot

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are you sure you aren't mixing getting static IP from provider with setting static IP in interface settings? They are tottally different things

lucid dew
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what can I even do to test further?

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maybe a fresh reinstall will fix this..

modern echo
lucid dew
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How may I find out if an older driver has these known issues or not?

golden nova
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(or will)

pine kite
pine kite
pine kite
# lucid dew :T

You might get a clearer picture of what happend in the Windows Logs/System section below that. But focus on the time of the crash. There are usually many false positive Errors happening on a regular basis.

lucid dew
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Like this?

pine kite
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If that was the time, yes. But whatever brand GPU you have, their support might be better suited to give insight on what is happening here. Report the issue to their support.

lucid dew
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One from earlier too

loud girder
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bro im trying to host a server for me and my friend and it just isnt working

rustic eagleBOT
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Arma 3
To host a server or a game session locally, you need to make sure first that your WAN address / external IP uses the IPv4 protocol!
Check your router’s status page in the settings to confirm. (If in doubt, ask your ISP, Websites like “whatismyip.com” give you a false positive!)
Local servers and games can not be hosted on an IPv6 network, or IPv4 via DSlite tunnel!
https://www.avg.com/en/signal/ipv4-vs-ipv6
Once you have confirmed that your connection uses the IPv4 protocol, you need to manually open / forward the ports 2302-2306 UDP (https://community.bistudio.com/wiki/Arma_3:_Dedicated_Server#Port_Forwarding)
See your router’s manual on how to do that, or ask google: “<your router model> + port forwarding”

uncut trellis
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these are the necessary steps an requirements

snow egret
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my game is crashing when i want to put an unit, what can i do?

bronze river
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define put a unit

snow egret
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and my game just crashes

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also, i'm in this window for like 5 minutes now, this didn't happened yesterday

steady hawk
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Put a unit as in? Editor?

snow egret
steady hawk
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Do you have any Mods?

snow egret
steady hawk
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Then Verify

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!steamverify

rustic eagleBOT
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Steam file verification process:
Right Click on game -> Properties -> Installed Files -> Verify Integrity of game files
Arma 3
Steam Workshop Mod repair process:
Open Launcher -> Right Click on mod -> Repair
The first process will automatically verify Steam Workshop items as well.

snow egret
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i'll try, thanks

snow egret
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alright my reshade was the issue for some reason

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i will keep testing if my game keeps crashing just by placing a unit in the editor (i was playing without reshade)

modern echo
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¯_(ツ)_/¯

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maybe dont use reshade then?

lucid dew
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Recolor mod can kind of just do what reshade does

bronze river
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delete any reshades files from your game directory or do a clean reinstall of A3, happened to me a while and need to clean reinstall the game cuz reshade bricks it

fringe eagle
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i just did what you said and looked at the instructions from one of my router's help pages

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its already been done by default

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however this box was unchecked

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and i've just checked it

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i think this might fix it

lucid dew
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So strange

lucid dew
# lucid dew

Would this also potentially happen from GPU drivers or is this an additional thing alongside the driver problem?

lucid dew
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Alright will look at my motherboard and CPU cables. It could be PSU related maybe. If I dont see anything strange (probably wont), I'll probably reinstall windows

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Chances are the solution will come from:

  • Windows reinstall
  • RAM replacement
  • PSU replacement
pine kite
# fringe eagle

That looks like the config interface of a Fritzbox. I have one. And when I used to have my own working port forwarded server I never had that checkbox set. So I don't think this is needed for your problem. At least not for reserving the IPaddress for it. Or rather, that checkmark bypasses the issue of how to manually port forward. It allows the computer with that MAC address/IP to use Port Control Protocol or UPnP. It effectively does automatic port forwarding from then on. Now the UPnP checkmark when setting up the server ingame should work. But that does not mean that your internet provider plays along. You might be on a type of connection that blocks packets or reroutes them in the wrong direction. So, it could be that your friends still don't succeed in connecting.

lime sphinx
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wording looks... UPnP-ish?

pine kite
quaint jewel
lime sphinx
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wat

lucid dew
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Ohhh

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Cpu

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Not gpu

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Intel Core i9-14900KF 3.2 GHz 24-Core Processor

golden nova
pine kite
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Well, maybe they forgot to hook up all the 12 volt connectors.

golden nova
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don't remember exactly what was the issue with the new intels, but it was physical, so I wouldn't expect this to cause a crash instead of BSOD

quaint jewel
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The intel stuff can corrupt anything.
There are also other game devs reporting crashes or non-crashing failures.
https://www.radgametools.com/oodleintel.htm

But its still weird that all the crashes are in graphics driver, I'd expect it to be a bit more random. And would also expect it to happen in other games.
But Oodle also indicates that only some specific code triggers the fault. Maybe Arma 3's DirectX usage, and the DirectX11 support from nvidia is triggering something that's bad.
Its a possibility atleast.

lime sphinx
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i mean, i've heard reports specifically mentioning "Out of VRAM" errors even on systems where that's not really physically possible as one of the signs of Intel mishap

fringe eagle
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and yes its fritzbox

white mountain
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okay so i'm tryi9ng to host a server with a self made scenario for me and my friend right now and he dosent see that the server is up nor can he join it's not a UPnP server i setup a name and password for it, how can you help?

umbral narwhal
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Try UPnP.

white mountain
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i dont have UPnP but i think i got it to work

tidal helm
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I used to have this working a while back and i had stopped running my server but I started it back up. I have my custom difficulty set but some of it is not actually tracking and things that are set to be off are on. I have set the mission difficulty to custom as well. I am running through pterodactyl

modern echo
pine kite
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And you could have modified the wrong profile file not in use by the server. I don't know what Pterodactyl does for setting the profile name used to run the server. It is usually set with the -name= startup parameter and the path with -profiles=

modern echo
pine kite
modern echo
pine kite
modern echo
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ok sorry i stand corrected

fringe salmon
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i have 220 hours on arma 3 but i didn't get the loyalist achievement

steady hawk
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Steam time is not considered for that achievement but in-game playtime

lime sphinx
tender dragon
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Is anyone else having issues with packing mods with model files since around mid week?
I've released many GBs of mods in the past 7 years. Since yesterday, Binarize fails to load every single .p3d I've ever released so none of my mods can be packed successfully.

quaint jewel
tender dragon
# quaint jewel Please more details and logfiles. Can you check in your tools directory, the "l...

Will get back to you properly in about a couple of hour - got some other things that I must get done first.
For binarize, I’ve tried reinstalling all of A3 tools and trying the dev branch tools and all give the same issue.
Addon builder is a bit cryptic when binarizing the .p3d flies but gives errors when then trying to load the rvmats sometime after the .p3ds are loaded. Although it build ‘successfully’ the mod behaves as if there are no .p3d files when loaded into A3.
When packing with Mikero’s tools, it errors when Binarize tries to load the .p3d files (every single one!)
This behaviour is with any of the mods I have previously released- even when just trying to repack something that is already on the workshop.
I can obviously load any of the .p3d files into ObjectBuilder without issue.

tender dragon
quaint jewel
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anything 😄

cursive mesa
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Trying to sort a server issue but the server isn't going up at all. Keep getting the following warning message.

Warning Message: Addon 'DIS_enhanced_map_ace' requires addon 'ace_common'
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I have ace installed onto the server and I assume this other mod is the Enhanced Map Ace Version which is also installed.

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So I am at a loss

pine kite
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Maybe it is an old version of ACE? Or what you have as ACE is corrupted some how.

cursive mesa
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I reinstalled both mods onto my server and it says it is fully up to date

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Been at this for a few hours now lmao

pine kite
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Can you post the server RPT log file?

cursive mesa
pine kite
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That is not the entire RPT file. It's missing the top end.

cursive mesa
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1 sec

pine kite
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What it does mention is that you are loading a bunch of conflicting and presumably bad mods.

cursive mesa
pine kite
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How many mods are you trying to load? You might want to have it start the 64-bit server instance, rather than the 32-bit arma3server.exe It seems to crash at the end.

cursive mesa
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123 total

pine kite
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Yeah, that is a bit much.

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If you have 20 GB physical memory, why not use that in with the 64-bit server.

cursive mesa
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New to sorting this stuff out so unsure on exactly how

pine kite
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There has got to be an option in whatever servermanager you are using to select the executable. How do you manage it?

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As it is stored in TCAFiles, that is often due to some management system.

cursive mesa
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Currently running with Host Havoc

pine kite
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Well, look for 64-bit in the menu then.

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Also, this topic would be better suited for the Arma 3 server channels. #server_windows in this case. (since that is what Host Havoc seems to be running it on.)

wary finch
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Is there a way i can backtrack and see why a certain vets pack in my pbos are missing textures and i can just easily find out the name of the pbo thats missing

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cause my vests are just all white

steady hawk
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Posting the entire error is one way

fringe salmon
steady hawk
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Or somewhere around there

fringe salmon
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StablePlayTime no name 0 673202
TotalPlayTime no name 0 673202

steady hawk
pine kite
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How do you get those achievement values? I can't find those among my Steam achievements for Arma 3.

sacred python
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so has something happened in an update or something? When I right click the game is supposed to zoom, sure, that's what I have it set to do, but, it zooms in and out repeatedly and randomly goes to first person looking down the barrel. All while just holding the same pressure on the RMB. I've checked the mouse sensitivities and all that but ...

steady hawk
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I would make it sure your mouse is physically broken or not

fringe salmon
steady hawk
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No

molten mason
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Hey for the longest time i've met several players (myself included) with a problem that some player weapons don't have sound sometimes, if we have several players only some of them have weapons that when fired have sound, anyone know anything like it? i've known this bug for years but never bothered asking why it happens

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p.s it could be the same or a different weapon

steady hawk
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Usually means a broken Mod, or mismatch

molten mason
steady hawk
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I don't have enough info to tell you more

steady hawk
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Probably better to share your screen to see what you mean

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Tried in vanilla?

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It doesn't mean it's Modded or vanilla

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Vanilla means no Mods. Not a mission

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"Such as" means nothing to troubleshoot either. First, try vanilla. If it still does it, do verify. if not, try to identify which Mod does it

manic crest
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Hello, i am having trouble launching a server im renting from Bluefangsolutions.com.
Ive used this provider for many years and never had this issue before. We've done weekly sessions with 40+ mods in our modpack without problems now for 2 years solid, and many years before. But now all of a sudden im having this issue pop up in my rpt file for the server when trying to launch it.

14:26:42 ErrorMessage: Cannot open file 'C:\bluefang\servers\server48189\@3CB Factions\addons\uk3cb_factions_chc'
14:26:42 Application terminated intentionally
ErrorMessage: Cannot open file 'C:\bluefang\servers\server48189\@3CB Factions\addons\uk3cb_factions_chc'```

Launching the server without 3cb factions mod works fine. It is only when this mod is loaded the server refuses to start. 
Ive deleted the mod fully from the server and uploaded it again, and also fully deleted it off my own computer, done a full re-download from workshop and uploaded that to the server still seeing the same error after repeating the pervious steps multiple times.
umbral narwhal
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Disk/FS fault on server, probably.

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I suppose it might be AV software on server blocking that file, which would fit better with the re-upload.

manic crest
umbral narwhal
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hmm, I wonder if that's 20 decimal or hex

modern echo
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i think its umm, i dont remember but a win32 code

radiant flame
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Hello, since yesterday I have not seen all the servers in the game, while they are available in the launcher. When I try to log in directly to the server from the launcher, nothing happens, just a black screen, if I press ESC, it goes to the main menu. How can this problem be solved? Thanks

uncut trellis
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!steamverify

rustic eagleBOT
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Steam file verification process:
Right Click on game -> Properties -> Installed Files -> Verify Integrity of game files
Arma 3
Steam Workshop Mod repair process:
Open Launcher -> Right Click on mod -> Repair
The first process will automatically verify Steam Workshop items as well.

radiant flame
# uncut trellis have you tried verifying game files?

Yes, I checked the game files. No problems found. When trying to join the server through the launcher, there is such an error in the log file "Server failed to responsed to rules request: 0.0.0.0:0" and "[ERROR] 17: SteamLayer: Null context. Initialization failed"

uncut trellis
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!rpt

rustic eagleBOT
#
Arma RPT

Arma generates a .rpt log file each time it's run, which contains a lot of information like the loaded mods, or any errors that appear, this log file can be very useful for troubleshooting problems.

To get to your RPT files press Windows+R and enter %localappdata%/Arma 3

Additionally see the wiki page for more info: https://community.bistudio.com/wiki/Crash_Files

To share an rpt log here, please use a website like https://sqfbin.com/ to upload the full log, that way the people helping you can take a look at it and try to figure out the problem you're having together with you.
Note: RPT logs can hold personal information relevant to your system, the game or others.

uncut trellis
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though sqfbin has gone down I think

radiant flame
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Log file

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RPT file

umbral narwhal
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RPT doesn't even log connection attempts.

radiant flame
umbral narwhal
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Assuming that other players can connect to the server in question? Could be one of a hundred device along the way.

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I guess you could run a traceroute.

radiant flame
umbral narwhal
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oh, nothing

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The only devices you can affect are your PC and the router. Restart those and make sure you're not running a VLAN.

radiant flame
umbral narwhal
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So what's the extent of the problem?

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Everything else works but you can't connect to one Arma server?

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Everything else works but you can't connect to any Arma servers?

radiant flame
umbral narwhal
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Do you have any other PCs or windows installs you can test on?

radiant flame
umbral narwhal
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Are you running any non-Microsoft firewall software?

tender maple
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when i enter a server my volume is as usual, after sometime like after some bombs or sound it just turns very soft, anyone has a solution?

radiant flame
tender maple
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yes, using teamspeak and tfar if that helps

golden nova
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it doesn't unless tfar is the only mod

long dome
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If you're using ACE then you may be experiencing combat deafness (your character is losing their hearing as a result of exposure to very loud noises)

tender maple
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do i send the mods i use here?

i am wearing ear plugs 🙂

golden nova
#

yes

tender maple
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[SWU] Immersion Sound Pack
3den Enhanced
ace
CBA_A3
CUP Terrains - Core
Faces of War
Fire Support Plus
Flag manager
IFA3 AIO
Improved Melee System
LAMBS_Danger.fsm
LAMBS_Suppression
Task Force Arrowhead Radio (BETA!!!)
Unsung
Zeus Enhanced

long dome
shell torrent
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Ok, if i'm standing still FPS stays around 80~100 (mostly 100), when i start walking it goes down to 40, sprinting goes to 20, if i get in a vehicle and it starts moving and i press Esc the FPS goes back to 100 while in that menu (even with everyone still hapening in the background)

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if i alt look around (while standing still, no moving) the fps goes down to 20, but if i leave the alt and look and the same place while not moving it stays at 100

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i can share my screen on discord if needed

solid crag
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is it the same if you just turn around

shell torrent
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hardware:
i5 11400f
16gb RAM 3200MHz
RTX 3060 12gb
SSD M.2 NVME (reading 2400mb/s | storage 1800mb/s)
motherboard asus ex-b560m-v5
energy supplier deepcool DA600

solid crag
#

without alt?

shell torrent
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if i turn around without alt there's no fps drop

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at least not if i don't walk

solid crag
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run a SSD check with crystal disk or similar

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also what is your mouse polling rate?

shell torrent
solid crag
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polling rate is not DPI

shell torrent
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oh ok, 1 sec let me check

solid crag
shell torrent
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130Hz

solid crag
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so the issue you are experiencing could be input related and or ssd related (a3 uses a lot of data streaming from disk)

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also, is this new thing or?

umbral narwhal
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Bind a mouse button to walking forwards, I bet it's fine :P

shell torrent
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i uninstalled and deleted everything arma related and am downloading again

umbral narwhal
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(not actually sure if you can do that in Arma)

shell torrent
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to see if it resolves

solid crag
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you can plug a controller / joystick and see if anything changes

shell torrent
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i will try it later, it should take 1 hour or so to finish downloading everything

modern echo
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its due to the arma 3 unoptimized nature

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performance varies by terrain

modern echo
shell torrent
modern echo
umbral narwhal
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Streaming happens in chunks. It doesn't load every tree individually.

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So what you'd normally see with a bad HDD is little hitches when you move significant distances.

modern echo
#

yeah but like it has to load like a lot of sounds when you start moving, footsteps, etc

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yeah, i noticed that, i would get like a stutter/freeze/fps drop at some point after driving for a bit sometimes

umbral narwhal
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It'll load a ton of crap in the first few seconds but then it calms down, because you already have everything in RAM.

modern echo
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well, its worse if you have 20% of the app ram paged on disk

umbral narwhal
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(don't do that then)

modern echo
#

¯_(ツ)_/¯

fringe salmon
#

I don't know if anyone else has been having a similar issue. Though my Arma 3 Publisher has been giving me "Item publishing failed" errors and I've tried a lot of ways to fix it and nothing will work.

I've had issues with Arma 3 Publisher in the past and tried similar ways to fix it though none of them worked.

fringe salmon
#

Here is an image of the most common error message.

balmy patio
#

I am currently building an urban combat map using RHSTERRACORE mod. During testing I have noticed that windows don't break on certain buildings like Hospital and School. I've tried everything to fix it and have no idea what to do next. Window Breaker mod works on them. They dont respond to bullet and impact damage.

uncut trellis
cunning trench
#

the western Sahara cdlc IED drone with 58 at grenade attached is not exploding

steady hawk
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Known. Not fixed yet

icy arch
#

anyone knows why we cant connect to a drone using uav terminal?
or any mods that you have experienced conflict with? Because we have no clue. Like the "control driver" or "control turret" is greyed out. Its either white and can connect but it dissappears

pine kite
#

Well, try without mods first in the editor. When you get that succesfully working, then add your mods and try again. That way you can isolate what is the cause. And then you narrow down which mod it is by selectively loading the mods and trying again. We sure as heaven can't guess what mods you might have loaded. If you load mods at the very least show a list of them. But best is to do the ground work first by filtering those that are not it.

icy arch
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but when in MP it doesnt

pine kite
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Is that without mods through the editor? Or with? Always isolate it to no mods first.

split oar
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Hello, guys. I've sort of run into an issue with launching the game.

Launcher itself works, had some hiccups with battleye not installing, I fixed that, but the main issue is still around.

(I meet the recommended specs)

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(Also the log the game gave me, if that helps)

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I've been trying to fix this for the last two or so hours but I can't figure it out

uncut trellis
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and see if that helps

split oar
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I did a reinstall, thought that would help (also, no mods or anything, this is completely fresh)
I'll try the file verification though

uncut trellis
split oar
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It's all it gave me

uncut trellis
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it is lacking quite a bit of lines oddly enough

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theres lot of stuff between the start and the addon list normally

split oar
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Interesting
I'll try to make another log

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To compare

split oar
#

Okay, so
File integrity said all files are in order, double checked with it

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Here's another crash report

umbral narwhal
umbral narwhal
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Weird. That's clearly at least two damaged files.

split oar
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Yeah I assumed as much, but reinstalling didn't help

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I'll do it a third time and scour any kind of user data from C drive

quaint jewel
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thats not a minidump thats a RPT

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the minidump won't say anything extra

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its a corrupted file.

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Steam not finding it and reinstall not fixing it is weird. But its still a corrupted file

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And according to the other errors, some files are even missing

split oar
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Ah right

umbral narwhal
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Delete Addons\structures_f.pbo from the arma folder and run the verify again.

split oar
#

I will do that, and I'll see if it like missed data files on the last uninstall or something that may have messed things up

quaint jewel
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19:12:08 D:\SteamLibrary\steamapps\common\Arma 3\argo\addons\editorpreviews_f_argo.pbo - unknown
That file is there, but "unknown" ? Its broken

split oar
#

Strange

umbral narwhal
#

How long does the verify take to run?

split oar
#

It takes like 2-3 minutes

umbral narwhal
#

delete that argo PBO as well before you re-run the verify.

split oar
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Okay

#

Okay, the game launches properly now and I can get into the menu, so I think this fixed it
Many thanks!

short phoenix
#

Did a virus scan today, accidentally disconnected my USB HDD, and now this happens. The launcher said some mods were auto-included.

Time to verify my game files, I guess.

#

And yes, my DLC tab is empty.

steady hawk
#

It does nothing to do with Mods itself. You can just load it

#

Well empty as in

short phoenix
steady hawk
#

Verify it then

short phoenix
#

Pretty funny behavior nonetheless. :S

modern echo
#

rip, certainly some corruption in there

short phoenix
#

Awesome, file verification didn't fix it. Time to reinstall...

#

Nevermind, took me one Steam restart.

modern echo
#

heh

#

not sure why i didnt think of that

dawn bay
#

Hey there. I have an interesting issue. My friend who makes missions has this weird bug occurring in his mission.sqm files. Once in a while, a t gets replaced with |, causing a syntax error when the mission folder is read. It seems to only happen once in a while randomly. As far as I'm aware, this doesn't happen to anyone else in the group with the same set of mods so we think it may have something to do with his game or computer.

modern echo
dense dust
#

hi guys im new here and i want a little help joining a server to play but it always says "BattlEye game restart acquired" if anyones knows how to fix it pls tell me

modern echo
modern echo
#

yeah linters or any autocorrect

dawn bay
#

Sure I'll ask them. I doubt it though since the sqm file isn't normally touched outside of the game

modern echo
#

¯_(ツ)_/¯

modern echo
patent vapor
#

How do you import a modlist longer than your screen?

#

The subscribe button is at the very bottom

steady hawk
#

Maybe use Tab key or such

patent vapor
#

Didn't work

steady hawk
#

Tab key... and Enter too

patent vapor
#

We found another solution, changing the monitor aspect ratio

#

To be so tall it fits the modlist

#

🧠

modern echo
#

lol

languid totem
#

Hi... I've been having an issue in my gaming community regarding joining our server. We run mods but out of the 100+ people I am the only who gets this issue. When I first join the server I can't see any slots in the server. The quick fix as been to delete the missions in my MPmission cache and restart my computer. This has however, after 6 months, stopped working. This issue came out of the blue back in Feburary and has persisted since. I have, since then, moved three times and used 4 different ISPs and used two separate computers, all of which has had the same issue.

languid totem
#

Did you ever find a resolution for this? Looks like the same problem

vapid whale
#

It’s usually missing mods though

languid totem
#

Yea, but its the only one that matches up with myself. Missing mods dosen't seem to be the issue as far as I can tell. Thanks anyways

minor merlin
#

Does anyone know how to fix servers not showing up on LAN? I'm running ZeroTier 1 for VLAN and it worked the first time I used it a year or so ago and hasn't worked since. I'm not sure what's wrong.

modern echo
jolly vigil
#

i was just trying to play koth and whenever i went onto point it was dipping down to 8 fps and freezing alot, im fairly new so i dont know any of the optomization tricks, can someone tell me?

modern echo
#

unfortunately arma 3 is unoptimized unlike other games

jolly vigil
modern echo
minor merlin
#

Zerotier itself is working I think, it just seems like Arma isn’t recognizing it as a valid LAN source

modest shoal
#

Hi all, I've been playing in a modded server for about 3 months, and suddenly I get the 'battleye initialization failed' message trying to get into the server mid loading screen.

I've tried:

  • Restarting PC
  • Deleting battleye folder in localappdata and arma 3 folder, and verifying.
  • Uninstalling battleye and letting it install automatically in the launder.
  • Turning fire wall off.
  • Checking antivirus.

What else can I do to make it work?

umbral narwhal
minor merlin
#

I’m not very technically inclined when it comes to this kind of stuff, all I know is that I did what the video told me and in my computer settings it says I’m sending and receiving about 100mbps.

#

Just so you know what I'm talking about.

minor merlin
#

FIXED IT!!! Just downloaded Radmin VPN, worked like a charm.

pine kite
umbral narwhal
#

Radmin does seem to have the best success rate lately.

modern echo
#

maybe firewall

gleaming summit
#

AI can return fire on shooter position too damn well in the dark with impossible accuracy and respone time. He can even lead his shot despite the LOS!

Any suggestions?

pine kite
#

Reduce the ai skill and accuracy settings in your difficulty setting. If you experience that on a server you are out of luck until the server admin does that.

#

They can also hear you moving and predict where you are and spray to that. They do not only rely on visual position.

modern echo
#

umm, could like ai "realistic vision" mods help there?

pine kite
#

You say return fire. So you shot him first. From what distance? If you shoot you make a loud noise, and even inthe dark the muzzle flash would give away your location. So I don't think it is outragiously biased towards AI. I wouldn't suggest to solve things with mods until the in-game options have been exhausted.

hushed turret
#

hey guys I would like some help with Arma cuz when ever i press f12 to screenshot it has the sound of the screenshot taking but the image is no where to be foud any idea why?

pine kite
#

Arma 3 uses F12 to display/select AI team members above 10 or 20. So I think you should change the screenshot keybind in Steam. Or if you never intend to use AI under your command then change the F12 keybind in the command section. I can't tell where the screenshots would end up as I long ago moved the location in steam settings.

#

The external screenshot folder setting is in the same place as the key to make a screenshot in Steam. Steam settings/In Game (or something to that translation)

gleaming summit
# pine kite You say return fire. So you shot him first. From what distance? If you shoot you...

Quite close I would say 50 to 150 meters, the thing is he can still lead target while I'm immediately crouching around behind the terrain after getting shot at, I've tried maneuver myself left and right and he knew exactly when I change my direction even from behind the terrain... that's nuts! It's like he has an X-ray vision that makes him being able to see through terrain. Plus every bullet he fired at me, non of them is directional fire, it's very very precisive shot in a blink of an eye and even leading the target precisely in the dark and from behind the terrain! That's crazy...

umbral narwhal
#

They generally can't see through trees, although if it's a non-vanilla tree then in theory it might have a bad view model.

gleaming summit
#

I'm dugging zigzagging around behind the terrain too, not just a trees.

umbral narwhal
#

They're quite good at target leading, because every bullet gets a different error calculation so on average they're on target.

#

Unlike human aim where they'll tend to consistently get leading wrong in one direction or the other.

#

Their vision is pretty binary too, which gives them some advantages with foliage or darkness. Once they've hit knowsAbout 4 then they'll find it very easy to identify your position if there's a clear line.

uncut trellis
#

AI has skill levels that can be set in mission and if they are set too high the AI can be too good

gleaming summit
# uncut trellis in what kind of misson?

My own mission, in the editor just messing around. I set the AI's skills to max which is probably the reason but being able to see my movement behind the terrain is crazy, I can't remember that they can do this in the past.

#

They don't generally see me through terrain, just only when they perform some kind of return fire function.

umbral narwhal
#

They'll fire at predicted positions for a bit after you move into cover, but those don't tend to be accurate.

#

It's just a time * movement direction guess.

uncut trellis
#

this is normal behavior at max skill

#

also if you got mods on, those can also affect it

fringe salmon
honest mountain
#

Why isn't my server showing up in the launcher? Everyone can direct connect to it just fine and logs show it is connecting to Steam servers. If I go to my unit's profile on BI's website the info shows up. But it doesn't appear in Internet search nor the Units tab in the server browser.

#

I tried clearing the launcher folder under local appdata, nothing changed.

umbral narwhal
#

Did you make sure that you forwarded 2302-2306, not just 2302?

#

And you used a unique server name without weird characters?

honest mountain
#

Its like 2672 for game, 2673 for Steam query, and portscans show them as closed :/

#

Gonna put in a support ticket with them

umbral narwhal
#

If you PM me the IP then I can check some things.

honest mountain
#

I almost wonder if I'm having launcher issues. Now when I direct connect via the launcher, it drops me at the main menu after splash. If I direct connect via the main menu's multiplayer option, I get in fine.

modern echo
honest mountain
#

As in, our server appears online in the Units page, appears in the Steam server browser, but won't appear in my launcher. It seems to work for other players fine

pine kite
#

Check your firewall if the laucher is allowed to receive from the public network.

quaint apex
#

Is it ok to Delete these folders directly or it will cause an Error

steady hawk
#

...In where

quaint apex
#

A3

steady hawk
#

Arma 3\a3?

quaint apex
#

\Documents\Arma 3\Saved\A3

steady hawk
#

It won't break the game. As the folder location suggests it is a part of save data

quaint apex
#

these 3 folders on A3 won't do anything?

brazen nest
#

Hello guys, I'm having a problem lately. I was trying to host an public zeus server whit scripts but I cant acces to Steam contect [workshop] folder in game
I dont know what hapended or shomting I did but I cant reach it and cand put any scripts down. is anyone has this İdea same as me and a awnser to this problem that whould be wonderful

steady hawk
modern echo
quaint apex
modern echo
pine kite
#

If you delete it, the game will not die. But you will have to restart the bootcamp, tacops and the campaign scenarios from the beginning.

modern echo
#

yeah pretty much

quaint apex
steady hawk
#

We've been saying same thing 5 or 6 times. Yes it is, the folders are related to save data, save file, whatever its called to resume a paused mission

modern echo
quaint apex
#

Fine, but you don't have to Criticize me like that. It's just I get more Questions than answers!

modern echo
gloomy tusk
#

?? what's that mean?

uncut trellis
gloomy tusk
#

he used to take it, he stopped taking it 10 minutes ago today.. kind of joke?

uncut trellis
gloomy tusk
#

good~!

umbral narwhal
#

Maybe they sunset DLLs? I'd be surprised though.

#

You could try a more recent mimalloc.

quaint jewel
#

Battleye does that sometimes. Just wait a bit

balmy flume
#

Hey, so I've recently got a new system, and for some reason whenever I play Arma 3 I stay in the game for about a few seconds to a minute until my game crashes with the error code 0xC0000409 - STATUS_STACK_BUFFER_OVERRUN anyone has any solutions/ possible solutions?

pine cedar
#

anyone able to help me with a server hosting issue?

#

im trying to host an operation via the host server button,

#

however when I try to host it over internet with upnp enabled no matter what mission file I select no player slots appear

#

if i try hosting it over LAN though all the player slots pop up just fine

#

it doesnt matter if i have mods or not, still doesnt work

umbral narwhal
balmy flume
umbral narwhal
#

Close the A3 launcher and run a steam verify on Arma.

balmy flume
rustic eagleBOT
#
Arma RPT

Arma generates a .rpt log file each time it's run, which contains a lot of information like the loaded mods, or any errors that appear, this log file can be very useful for troubleshooting problems.

To get to your RPT files press Windows+R and enter %localappdata%/Arma 3

Additionally see the wiki page for more info: https://community.bistudio.com/wiki/Crash_Files

To share an rpt log here, please use a website like https://sqfbin.com/ to upload the full log, that way the people helping you can take a look at it and try to figure out the problem you're having together with you.
Note: RPT logs can hold personal information relevant to your system, the game or others.

balmy flume
umbral narwhal
#

You can paste the whole RPT file into this channel.

quaint jewel
pine kite
#

Start with hosting a builtin bohemia made scenario. Should be shown when you login as admin to a dedicated server, or when you localhost and then you select it after choosing the terrain. Your own made scenarios might have errors in it. Or missions made by others might miss mod dependancies.

#

Do you get the same server behaviour then?

pine cedar
#

I’m hosting on my own pc via internet with upnp, whenever I try it shows no player slots

#

however when I try hosting with LAN it has no issues and displays slots perfectly fine

umbral narwhal
#

What if you wait for a full minute?

#

UPNP has a timeout. It is... quite long.

#

Probably means that it's not going to work anyway.

modern echo
#

lol

#

¯_(ツ)_/¯

#

!localhost

rustic eagleBOT
#

Arma 3
To host a server or a game session locally, you need to make sure first that your WAN address / external IP uses the IPv4 protocol!
Check your router’s status page in the settings to confirm. (If in doubt, ask your ISP, Websites like “whatismyip.com” give you a false positive!)
Local servers and games can not be hosted on an IPv6 network, or IPv4 via DSlite tunnel!
https://www.avg.com/en/signal/ipv4-vs-ipv6
Once you have confirmed that your connection uses the IPv4 protocol, you need to manually open / forward the ports 2302-2306 UDP (https://community.bistudio.com/wiki/Arma_3:_Dedicated_Server#Port_Forwarding)
See your router’s manual on how to do that, or ask google: “<your router model> + port forwarding”

modern echo
#

@pine cedar ^ do the above since upnp is a insecure feature that is also broken in many cases or even disabled. it shouldnt have been created

torn abyss
#

Does anyone have any idea why the drones doesn't want to fly above 50m on dedicated server?
In autonomous mode, it does not take into account the specified height, and in manual mode, it drops back to 50 meters when I switch to turret.

balmy flume
rustic eagleBOT
#
Arma RPT

Arma generates a .rpt log file each time it's run, which contains a lot of information like the loaded mods, or any errors that appear, this log file can be very useful for troubleshooting problems.

To get to your RPT files press Windows+R and enter %localappdata%/Arma 3

Additionally see the wiki page for more info: https://community.bistudio.com/wiki/Crash_Files

To share an rpt log here, please use a website like https://sqfbin.com/ to upload the full log, that way the people helping you can take a look at it and try to figure out the problem you're having together with you.
Note: RPT logs can hold personal information relevant to your system, the game or others.

uncut trellis
#

its found in the same folder as the rtp. more info in the wiki link above

pine kite
balmy flume
umbral narwhal
#

Find .mdmp file in same place as the RPTs. Zip it up. PM it to Dedmen.

#

@balmy flume

hoary flare
#

trying to join a server and it's blocking the mods

umbral narwhal
#

Apparently battleye just does this sometimes?

balmy flume
steady hawk
#

You are not opening the correct folder. Read the instructions a bit above

balmy flume
steady hawk
#

You are supposed to

umbral narwhal
#

.mdmp files should be in the same folder as the RPT files. If you don't have any then that probably means Arma failed to write them.

balmy flume
umbral narwhal
#

directly in %localappdata%\Arma 3, yes.

balmy flume
umbral narwhal
#

Paste one of the RPTs from a crash at least. Maybe there's a clue in there.

#

They have date/time stamped names.

balmy flume
steady hawk
#

Here

balmy flume
#

like this?

umbral narwhal
#

Yeah, no crash report in there though.

#

Guessing that the Arma crash handler can't deal with running out of stack.

pine kite
# balmy flume How do I share these files? What is the link called?

Look at the image at the top right in this article: https://community.bistudio.com/wiki/Arma_3:_Unusual_Process_Exit The button at the bottom should point you to the file /zip archive that Dedmen needs. Although I don't exactly remember how it looks when you press it. It has been ages since I got that kind of error.

Though you may also find the .mdmp file in C:\Users\%USERNAME%\AppData\Local\Arma 3
Just make sure the file you send has the correct timestamp of the time the crash happened.

Dedmen has indicated he is fine with the file being sent to him via direct messages in discord. If the file it too big, you might need to create a ticket on the bohemia interactive tracker site and upload the file there. Then tell Dedmen the link to the ticket through direct messages.

still wharf
#

hi guys, does anyone know how to limit the number of items(eg only 10 stores) in the ace3 arsenal?

ocean cosmos
#

you cannot

hidden acorn
#

My game keeps crashing after joining a multiplayer lobby. It loads, everything renders in, not even 2 minutes later it just freezes. Error code isn't helping me, "status_application_hang".
I only play on CodeFourGaming servers, never had problems with them before.
Tried reinstalling the game, updated all my drivers, nothing seems to work. What's to do now? A_pepecry

golden nova
#

did you try connecting to a different server?

hidden acorn
#

Yep, same thing happening :(

patent vapor
#

My AR-2 drones keep flying up when I connect to their turret

#

If I set a waypoint for them, they'll point in the direction, but keep on going up

#

They just go up and up and up

#

Yesterday they worked fine and moved to waypoints when told to, but today they wont

uncut trellis
#

probably some mod breaking stuff

steady hawk
#

Make sure there is no attached object to AR-2

ornate flicker
#

Question,
Why does key verification on a server sometimes just break for some clients but not others?

I have the key, the server has the key, I have reinstalled the mod on my client, and I've even downloaded the same keyfile from the server to replace the one in my mod folder.

Is this just some bug of sorts?

#

Feels like the game is just playing roulette with which person doesn't get to connect because of "x" mod

#

It would really help to have some help for this as it's crucial our unit gets server verification up and running soon, and we would like to have a troubleshooting track for people that may not have intimate knowledge of game files, etc, so they can instead have a step by step tutorial for what to do if this happens

steady hawk
#

What do you mean by x Mod? Is it a Mod that should be signed/accepted?

ornate flicker
#

it seemingly picks a mod out of our modpack at random, referring to the x.

#

I just had it work after I moved the mod causing trouble around in the launcher, which I guess changes its load-order? or am I just delusional...? lol it randomly worked now after five failed attempts

steady hawk
#

What exactly is the error message?

ornate flicker
#

I don't remember fully,
It was either the pbo is not recognized with the server, or it was the one that begins with "session lost - modname failed to verify pbo..."

pine kite
#

Recreate the issue, post the error message and preferably the RPT log file from the session it happened.

When you upload the mod to the server there might be some corruption errors. Some server management tools can't even properly download mods to that system. Or if you use FTP client manually, you might have used a transfermode that make corruption likely (text-mode vs binary). So donating the key files from the server to the client is probably the worst thing you could do. While Steam sometimes does mess up mod updating on your client on occasion, it has a better trackrecord often.

crystal harbor
#

hey all, im having an issue connecting to any arma 3 server, fresh install no mods, ive tried looking it up and flushed my dns, verified my game files, restarted my pc, everytime ive tried joining a server i get the message "Connecting Failed" if anyone has a solution thank you very much

crystal harbor
#

weirdly just fixed it by using the launcher to join

balmy flume
pine kite
#

Something .mdmp

proud python
#

Okay nevermind I made a copy paste mistake when converting it to a bat. now it loads everything

umbral narwhal
#

👍

proud python
#

Now RHS is not loading. Man...

Any clue what is going on? I tried googling but cannot find an answer, just some other posts of the same problem.

#

I am loading RHS_USAF before RHS_GREF so I don't understand what this error is

#

Well, actually, there is no "rhsusf_main_loadorder" file. Only "rhsusf_main"

but this is straight from the workshop. What gives?

#

I think the version of the mod on the steam workshop is just corrupted. Guess I am taking it out

pine kite
#

For Antistasi Ultimate you need the 4 RHS mods together for those factions to work. So either fix the corrupted files, or ditch RHS all together.

umbral narwhal
#

Your RHS USAF mod is damaged anyway.

#

(or typo in folder name or whatever)

#

Arma won't throw an error just because a mod folder doesn't exist (or is empty). You have to see the RPT for that.

proud python
#

Yeah I had a typo in the mod name apparently. I got everything working now!

Thanks for your support @umbral narwhal

hidden acorn
wheat apex
#

So is the thermal/IR vision just permanently broken now? I don't understand why it hasn't been fixed tbh.

steady hawk
#

What do you mean by broken even

wheat apex
#

BI broke thermal visuals in 2022 and never fixed it. Looks like it still is broken. Just look at how it looked prior to 2022 vs now

steady hawk
#

It's a feature

wheat apex
#

an objectively bad one. The fact that you can't tell that it isn't a bug is kinda the problem. I have been waiting for them to fix it for quite some time

steady hawk
#

It's a feature, aka not a bug or broken

wheat apex
#

It's something that needs to be fixed regardless

steady hawk
#

Then make a ticket

wheat apex
#

There have been tickets. I am wondering why they haven't been addressed

steady hawk
#

Because they don't want to?

wheat apex
#

BI usually reverses course on bad design changes pretty quickly. Like when they changed the mounting mechanic

pine kite
#

If you can see nothing, then it might be a bug. But just because it looks different and is harder to detect now doesn't make it a bug.

wheat apex
golden nova
#

so?

wheat apex
#

So detail exists in the infrared wavelength

#

the ground shouldn't be a solid unchanging color

golden nova
#

then make a ticket

wheat apex
#

it should match the clutter at least

pine kite
#

Depends on the dynamic range of the sensor. Usually less than visual.

steady hawk
#

And urm, what do you really think about making tickets with your detailed description

steady hawk
#

What?

wheat apex
#

So are the changes made all engine level

steady hawk
#

Yes? Yes. Always has been

wheat apex
#

To be clear, this is what it's supposed to look like?

wheat apex
bronze river
#

look like what?

wheat apex
#

the screenshot

steady hawk
#

My or our point still stands. Make a ticket

mellow pawn
#

Does anyone else ever encounter dead ai constantly ragdolling into the air? Can deliver a video clip if picture is not sufficient:

#

in this case the ai was down and dead. but it kept ragdolling into the air

#

it seems the ragdoll animation is constantly looping until you delete the ai

golden nova
#

mod issue

#

in vanilla the ragdolls stop after a few seconds. If body doesn't manage to fall to the ground within that time, it will freeze mid-air, those bodies used to produce sounds too, but not sure if this is fixed already. Judging by the video the ragdoll lasts longer so it's a mod fault.

quaint jewel
#

You can see the ground color a little bit in the center. There is lighter and darker gray

#

Or that's just the patches of grass clutter..
Clutter is generally mostly the same color, so it gets the same temperature

halcyon grove
#

Recently (within the last 2 months) I've been experiencing an issue with my Arma 3 Publisher for no real discernible reason. It begins launching in Steam, and then immediately cancels out, and upon investigating in the logs folder it cranks out an RPT that I don't overly understand.

It mentions "Could not load file or assembly 'SteamLayerWrap.dll' or one of its dependencies" but that is clearly present in the folder with it as it always has been, as shown in the image.

I've tried the development build of Arma 3 Tools, uninstall/reinstall, verifying integrity, and just about everything else I could think of, including redownloading my vcredists. I am completely stumped here on how to fix this.

#

Additionally my object builder also seems to not work with a very similar bug cranking out these errors

stuck spear
#

Per request by @ John Jordan - Having issues with Arma 3 Server becoming "frozen" and all AI not moving at all. Server does not fully crash but seems to "hang". Further explanation in #server_windows

quaint jewel
halcyon grove
#

package 64x?

halcyon grove
quaint jewel
#

Msvcr120 is part of VS 2013 C++ redist.
But its probably the 32bit version

halcyon grove
#

I am unable to find a 32bit version of 2013s VS redist, got an ARM version, 64x and 86x

quaint jewel
#

86 is 32

halcyon grove
#

oh wack

quaint jewel
#

Steam is supposed to install it for you

halcyon grove
#

aye the first time setup part

quaint jewel
#

But that sometimes doesnt work for whatever reason

halcyon grove
#

Installed and restarted, nothing has changed, exact same error

quaint jewel
#

SteamLayer will be same thing, it needs the 2013 thing.
Until the next tools update, I'm pretty sure the beta of that is not available yer

halcyon grove
umbral narwhal
#

@halcyon grove Can you run both x86 and x64 Arma stable versions?

halcyon grove
#

yep

#

no problem with arma itself, only with publisher

#

weirdly enough, this only started up when i updated geforce experience to the nvidia app, but that doesnt make sense to affect publisher like that

wheat apex
# quaint jewel The ground color depends on it's color and a min/max temperature range. Sadly en...

That's exactly the problem. If it's not possible to make it work better why make it even less accurate? The system was fine the way it was before, save for balance issues maybe. But that's solved easily serverside by mission makers. I really think it should be reversed. The number of inaccuracies in that screenshot alone makes it impossible to tell that it is behaving as it is expected to rather than it being broken. I thought my terrain models had their materials screwed up when I flipped through the vision modes

modern echo
#

strange

#

works fine on windows 7, im double checking

#

@quaint jewel publisher.exe is vs 2012 instead

modern echo
halcyon grove
quaint jewel
quaint jewel
modern echo
# quaint jewel VS 2012 doesn't even exist.

uh, it actually does, its version 11.0, just really underused and vs 2013 actually depends on components that belong to vs 2012.
i was saying that publisher.exe is compiled with vs 2012 according to the PE header

steady hawk
#

Wait do we have a command?

quaint jewel
#

Its some command to set some graphics option.
I don't know the name, it has some TI histogram range option inside it

modern echo
#

uh, nothing surprising here, just another hater regarding the thermals update. it appears that particular update was quite controversial in the community

steady hawk
#

I mean I don't care about it. I just am suprised to hear about it

quaint jewel
#

The thing that the Ti update fixed, was the width/contrast.

#

Reduce the width to worsen the contrast.
And use the "start" to change the brightness

#

I think the old contrast was a width of like 0.1 or 0.2

quaint jewel
#

And the rest maybe next update after 🤞

#

Mh I smell burned toast

modern echo
#

windows 8.0 brought .net framework 4.5, powershell 3.0, visual studio 2012, windows live essentials 2012 for desktop and modern/metro (exclusively built-in)

#

its essentially the fruit of the back-then-recent microsoft reassignation of windows phone team people to winmain/windows core team

#

you can see how wrong in so many levels that move was

golden nova
steady hawk
#

Same question I'd ask as well

golden nova
#

I recall a statement that the thermals change was irreversible due to how much stuff was changed in the game/engine

modern echo
#

( ͡° ͜ʖ ͡°) developer moment

modern echo
#

since even the devs themselves are sort of working against the engine limitations because the design is already committed as final and therefore the engine is feature frozen in a way, right?

#

if only bi would push one last update to a3 that bumped all the limits as far as it is sanely capable without significant code changes

modern echo
modern echo
wheat apex
#

and it's less accurate because things that don't radiate heat now radiate heat when they didn't before. Things that do, sometimes don't

steady hawk
#

Script command does mean engine feature

modern echo
wheat apex
wheat apex
modern echo
#

oh well

#

yeah unfortunately thats just how things are

#

go play the update prior the ti one and miss out on support and updates

modern echo
wheat apex
modern echo
wheat apex
#

I don't believe you can legitimately aquire older builds

modern echo
#

do you understand that arma 3 is in maintenance mode and BI is trying to reduce costs and avoiding any significant development?

modern echo
wheat apex
modern echo
#

the old versions are not deleted from the steam servers

modern echo
wheat apex
#

That's irrelevant anyway. The update was controversial for a reason. The changes were very destructive to a core feature of the game. I don't know why you feel the need to defend it so much

modern echo
modern echo
modern echo
#

are you going to escalate your behavior? better not

quaint jewel
quaint jewel
modern echo
quaint jewel
quaint jewel
modern echo
#

seems that arma 3 has it's own definition of realism

wheat apex
#

real virtuality you mean

modern echo
#

the fact that more accurate mods were made goes a long way in supporting the statement

quaint jewel
#

Real thermal imaging devices have histogram equalization.
We were missing that, we added that

#

But it has shown that our way to derive surface temperatures, really wasn't sufficient.
Fixing one issue, brought to light another that's way harder to fix.

#

People complain that with the new thermals, trees now glow.
But they always did.

modern echo
#

imagine claiming something as inaccurate in a game without even realizing/knowing what the real life equivalent is actually like

wheat apex
#

btw any idea why splendid camera is incompatible with the other TI imaging modes? I have tried making a modified version several times over the years and the colored versions always just rendered the same as the greyscale mode

modern echo
#

not surprising, that's the nature of software development hell with such magnitude

modern echo
#

oh interesting, then lend it to bi for voluntary research?

wheat apex
#

I'm sure BI has much better contacts for research

modern echo
#

anyway, asking for complicated bugs to get fixed via complaining/outcry is not really going to bend them so much considering how wary they are of opening another development can of worms

modern echo
wheat apex
#

You're assessment of the discussion is inaccurate and I'm not going to argue with you about it my man

modern echo
#

nice grammar

modern echo
modern echo
sturdy tulip
#

hi !
Forgive me in advance, I have no idea if this is the right channel to talk about it (since it's not vanilla, my game is modded).
But here's my problem :
sometimes weapons on my back will start "floating" when I'm moving

(generally when moving in the direction of where it is supposed to be, so here it's on my right, so if I move to the right it will go to the left. But it's not always the case, it will start floating for no reasons sometimes)

I'm using Webknight's two primary mod, but I think it used to happen before, without the mod. I suspect it's because I currently have a broken leg and thus a limping animation, but I'm not sure. Any help on why it's happening is appreciated !

#

if I'm crouching and move forward + to the right, the effect are a bit more extreme. It will eventually teleport on my back after some distance, only to be stuck in place again. It's not even following me anymore, it just stays stuck.

modern echo
sturdy tulip
#

kinda fixed itself, my first guess was right. The limping animation was causing the issue

wheat apex
mental river
modern echo
sturdy tulip
amber night
#

I am on linux, and I cannot launch the game no matter what I try. Proton experimental. It used to work up until a few days ago, so what the hell's the problem? I even changed the proton version but it was to no avail.

#

I just press play and nothing happens

#

On steam

#

Oh, and the unix launcher can't even find the steam directory

#

ok, it works now. It seems like the steam client had a stroke

fringe salmon
#

Hello, can somebody help me out? Whenever I open Arma 3 all I get is a black screen

steady hawk
#

Provide more info please. Like pinned post

fringe salmon
#

I mean what do I provide? The black screen?

pine kite
#

It's always a good idea, as first remedy, to verify the install through Steam:

#

!steamverify

rustic eagleBOT
#

Steam file verification process:
Right Click on game -> Properties -> Installed Files -> Verify Integrity of game files
Arma 3
Steam Workshop Mod repair process:
Open Launcher -> Right Click on mod -> Repair
The first process will automatically verify Steam Workshop items as well.

steady hawk
#

This

fringe salmon
#

Basically when I press Play on Arma Launcher, Arma 3 opens up but only with a black screen

fringe salmon
pine kite
#

Ok, are you having any mods enabled in the mods tab of the launcher?

fringe salmon
#

I don't believe so, I just clicked play without putting anything

steady hawk
#

!rpt

rustic eagleBOT
#
Arma RPT

Arma generates a .rpt log file each time it's run, which contains a lot of information like the loaded mods, or any errors that appear, this log file can be very useful for troubleshooting problems.

To get to your RPT files press Windows+R and enter %localappdata%/Arma 3

Additionally see the wiki page for more info: https://community.bistudio.com/wiki/Crash_Files

To share an rpt log here, please use a website like https://sqfbin.com/ to upload the full log, that way the people helping you can take a look at it and try to figure out the problem you're having together with you.
Note: RPT logs can hold personal information relevant to your system, the game or others.

steady hawk
#

Do you have any of RPT files

pine kite
#

Hopefully you don't have the -noLogs enabled in the parameters tab of the launcher, or else that RPT will not show much.

fringe salmon
pine kite
#

There is no point in replying to the bot.

fringe salmon
fringe salmon
fringe salmon
#

I typed the thing and it opened Arma's files

steady hawk
#

Upload the latest RPT if you got

pine kite
#

It's not specific to PCs, just discord. But anyway, next thing to try is finding those RPT log files.

fringe salmon
#

Where would they be? DataCache?

#

Wait nvm I see em

#

There's multiple

pine kite
#

Take the one with the timestamp in the name reflecting when you had that issue with black screens.

fringe salmon
#

All the time

#

But alrr

pine kite
#

Well, the latest then.

#

Sort for modified date in Windows explorer.

fringe salmon
#

Yeah just lemme log into discord on my PC real quick

#

Back on PC, sorry to keep you guys waiting

#

How do I send it?

pine kite
#

If you did the verify check (with the hidden code in the text of a bot message) then you should be able to use the plus button next to the message field to upload a file.

#

(A different verify command than I used before for Steam verification: !verify )

fringe salmon
#

I have been verified

steady hawk
fringe salmon
#

That's it right?

pine kite
#

Checking what is in the file now

fringe salmon
#

Alright, thanks guys

pine kite
#

I'm not seeing anything special, trying to compare it with my install.

fringe salmon
#

okay

pine kite
#

Did you see any of the Bohemia logo show up between starting from the launcher and the black screen staying?

fringe salmon
#

what is that

steady hawk
#

Sounds like that's a "no" answer

#

How long do you wait in that black screen

fringe salmon
#

Forever

#

Just black screen

pine kite
#

Like this:

fringe salmon
#

No

steady hawk
#

Not forever. In minutes

fringe salmon
steady hawk
#

In minutes

fringe salmon
#

I've been on it since 10 minutes

steady hawk
#

Do you know your PC spec? If not, which one you bought

fringe salmon
#

Yes

#

64gb ram ddr4, 3060 ti

pine kite
#

In the launcher parameters tab there is the option to skip the logos. try that and see if you get further.

steady hawk
#

CPU? OS?

fringe salmon
#

I5 12400f
Msi b760m-e ddr4
Corsair 64gb 32gbx2 ramrgb
Darkflash Z4 cooler
Kingspec 1tb nvme
Darkflash 650watt
Darkflash drx70 white
Rtx 3060 ti

Windows 11

steady hawk
#

Spec doesn't look bad enough to stuck

pine kite
#

The game is getting stuck somewhere, but I can't tell exactly where. The RPT does say it starts with the intro Stratis world, so something is running, but not showing.

fringe salmon
#

Can the screen be it?

pine kite
#

What is your native screen resolution?

fringe salmon
#

FHD

pine kite
#

As in, pixels width x pixels height?

fringe salmon
#

1920 x 1080

pine kite
#

Ok, that should work. Same as me, except I have 2 monitors beside my laptop with expanded desktop.

steady hawk
#

Yups, the rpt doesn't look bad anyways

fringe salmon
steady hawk
#

RPT file you've posted

fringe salmon
steady hawk
#

Please remind what I've told. Don't exaggerate or abbreviate your issue, especially if you got an error message

fringe salmon
#

I can save the report

steady hawk
#

...Please read what I've just posted

pine kite
#

Yes, very likely the error message showed more.

fringe salmon
#

It's not there anymore

#

But I did save the report file

pine kite
#

Did you see that? Or is there some window like this hidden behind others

fringe salmon
#

yes

#

that

pine kite
#

Well, that was why POLPOX said, don't abbreviate. Show everything, as it might be important.

fringe salmon
#

Got it

pine kite
#

If you can upload the RPT, you can also post screenshots. The snip-it tool from microsoft is usefull for that.

fringe salmon
#

But now what do I do?

steady hawk
#

...Do what I said and Valen said

fringe salmon
#

He's just telling me I can send screenshots

steady hawk
#

Let me tell you once again: Tell the EXACT error message. You can write it down, or screenshot it

fringe salmon
#

but that was it

pine kite
#

If it truely was the Windows error message of an application exiting in unusual maner, and not the bohemia made window with link to report it to the feedback tracker then it's of no use (but Microsoft, which hardly ever does anything with it)

If you don't have it anymore, try again and see if this was just a fluke.

fringe salmon
#

looks like it cz i did it after and it was just black screen

pine kite
#

Ok, so skipping the logo didn't really change a thing?

fringe salmon
#

No

pine kite
#

Ok, you didn't play anything in Arma 3 yet? Right? So your profile doesn't contain anything then?

fringe salmon
#

I did not play a thing, no

pine kite
#

Ok shut down everything from Arma 3. Arma 3 launcher, Arma 3 application hanging in the background (I hope you know how to use Taskmanager, if not, say so)

fringe salmon
#

I restart my PC every time I open it cz I can't close it

#

Does that count?

pine kite
#

That probably means something is hanging in the background with the blackscreen intact every time.

#

And you don't know how to use taskmanager.

fringe salmon
#

I'm afraid not

quaint jewel
#

You need to shoot the trouble MillerTarget

fringe salmon
pine kite
#

Right, if you press the keycombo in windows: Ctrl Alt Delete then you get a (blue?) screen with Taskmanager as an option. Click that.

fringe salmon
#

Small thing is

#

I'm on an on-screen keyboard

#

But I did open task manager

pine kite
#

I'm not sure how you even intend to play Arma 3 with an onscreen keyboard. Even reduced size physical keyboards are a pain.

#

intend=can

fringe salmon
#

Task Manager is open, now what?

pine kite
#

Anyway, if you have taskmanager open look in the processes tab and see if you have Arma 3 there still running after the blackscreen.

#

Or the launcher perhaps.

fringe salmon
#

I restarted my PC so there's nothing now

pine kite
#

Well, this is a way to kill Arma 3, instead of rebooting your PC. Saves time.

fringe salmon
#

Ah thanks

#

"End Task" right?

pine kite
#

Next time, right click on Arma 3 (or any other program you want to kill) and then choose End task.

fringe salmon
#

Thanks

pine kite
#

Ok, that cleared out of the way, open Documents\Arma 3 folder.

fringe salmon
#

Ok

pine kite
#

In it you will likely find files starting with :

user.arma3profile
user.vars.arma3profile
user.3den.arma3profile

Since you didn't do anything with the game yet. Delete them all.

#

And restart the game through the launcher.

fringe salmon
#

So just Arma3.cfg stays?

pine kite
#

Pretty sure it will be remade if you delete it, so if you want quick results, without knowing the details of what went wrong, delete that too.

fringe salmon
#

So everything

#

Okay

pine kite
#

Yeah, the culprit is likely to be in Arma3.cfg if it is GPU settings related. Doesn't hurt if removed, should be rebuilt as default when the game is restarted.

fringe salmon
#

How do I see GPU usage?

pine kite
#

Performance tab of the taskmanager, is one way I know.

fringe salmon
#

Now it's the error

pine kite
#

I don't know what you mean with that.

fringe salmon
steady hawk
#

Now that's the error message I always wanted to see

pine kite
#

Ok, I already posted the link to list of known error codes. See if a different GPU driver fixes it. (And older one might be better if the last doesn't help).

But seriously do that reinstall of Visual C++ 2013 Redistributable too. If Steam failed to install that for you then the game won't work.

#

(well, maybe after the next game update if Dedmen did his work correctly 😛 )

fringe salmon
#

I have nothing downloaded so maybe

#

It was lagging on a low end game

#

What do I have to download?

steady hawk
#

Visual C++ 2013 Redistributable

fringe salmon
#

DirectX or whatever

#

I entered a game and the GPU usage is only 7%

pine kite
#

DirextX should be installed by default in Windows 10/11. Some games need an older version like DirectX 9.something. My bet is on Visual C++ 2013 Redistributable being corrupt or missing.

pine kite
fringe salmon
pine kite
#

Yes, but next Arma 3 update it probably does not rely on that anymore. Needs a later version which Steam should take care of when updating.

fringe salmon
#

Setup successful

pine kite
fringe salmon
#

I downloaded the 64

#

Imma do the 84 now

steady hawk
#

Not both

fringe salmon
#

What's the difference

steady hawk
#

Download and install 64 if you have 64bit OS, if not, 84

fringe salmon
#

64 bit

#

Done that

fringe salmon
pine kite
#

Arma 3 is most likely run as a 64 bit application. But some other older programs might benefit from the x86 version. But yeah, that is digressing a bit from the goal to get arma 3 running.

#

Just 2013 is needed.

fringe salmon
#

For now

fringe salmon
pine kite
#

Did you update the GPU driver?

fringe salmon
#

I have the latest updates

pine kite
#

Also, this time a restart could be beneficial.

#

Shouldn't, but is a proven method.

fringe salmon
#

Well

#

When I launched it

#

Now

#

A tab appeared and I could see Arma loading and it was saying (not responding)

#

Then it dissapeared then a new tab opened with the black screen

pine kite
#

Maybe that latest GPU driver isn't the best. Someone the other day/week benefited from reverting to an older release of the driver. Worth a shot.

quaint jewel
# fringe salmon

It has button to prepare report. I need that report.
But only next week

fringe salmon
#

I shouldn't have bought a PC

restive sequoia
#

You get used to it, still much better than closed system consoles.
Arma is also a bit more "bitchy" than other games 😆

fringe salmon
#

YO

#

Ummm excuse me?

#

Rate my gameplay guys

golden nova
#

what is the problem?

#

just do what you're told to do?

uncut trellis
#

I think he got it running now

quaint jewel
fringe salmon
golden nova
#

finish this part and you'll see

fringe salmon
#

Is this how it is supposed to be?

#

Or is something wrong

#

ohhhh

pine kite
pine kite
fringe salmon
#

Having the on-screen keyboard was the problem

#

I'm not sure tho

pine kite
#

Lol

fringe salmon
fringe salmon
pine kite
#

I mean, the actual game is better than watching a black screen.

fringe salmon
#

Definitely 😂

#

Thanks dude

#

Downloading csgo next

#

It'll take days tho

pine kite
#

csgo after playing Arma? That is sacriledge.

fringe salmon
#

I'm not playing anything, I still don't have a keyboard or headset

#

Just downloading stuff now

pine kite
#

fair

fringe salmon
#

My internet speed is 300kbs

#

And I only have 10gbs daily

#

Soo

uncut trellis
#

🙏

supple brook
#

Hey guys I have a question😅does anybody knows a fix for AI helicopters just ascending to heaven even tho they have predetermined waypoints?

golden nova
#

It's probably one of your mods being faulty.

uncut trellis
#

Is there something attached on the Heli?

#

I recall that's been said to cause funky things

fringe salmon
#

My friend gets this message when trying to join my LAN server, can't find what it is, anyone?

golden nova
#

he's missing a mod you made the mission with.

mellow mesa
#

Im suddenly getting UPNP failing errors, I've had 0 changes to my PC or arma since the last time I've hosted through . any ideas

mellow mesa
#

and it seems I cant connect to any servers, not even registering me attempting to join in the server console

pine kite
#

Reset your router. See if that fixes somethings.

#

Though joining another server has nothing to do with UPnP

void herald
#

Hello i downloaded a bunch of compositions from the steam workshop to be used in public zeus. However, the option for "steam subscribed content" does not appear. I tried launching zeus through editor and i get the same thing.

quaint jewel
#

Do compositions work inside Eden editor?

void herald
#

they are in eden editor. But when i put a zeus module and hop in zeus, the compositions are missing

mellow mesa
pine kite
#

Well, your ISP might have been doing something to their network without telling you.

last dawn
#

Hello, I'm having an issue where scenarios that I download from the workshop aren't showing up in my launcher modlsit

golden nova
#

missions do not show up in launcher, you have to start the game and go into the Scenarios tab there.

#

singleplayer will be under Singleplayer -> Scenarios, multiplayer will be in Multiplayer -> Host game -> choose the map the mission was made on

last dawn
#

thank you!

supple igloo
#

Hello, red text basicaly unreadable. White text looks normal and readable
Monitor 1920x1080, Mods loaded (without is it same).

golden nova
#

what?

supple igloo
#

I can't send photo for somereason

golden nova
#

upload to imgur or some other image hosting and post link

#

you can't post images directly probably because you did not verify yourself

supple igloo
golden nova
#

it looks readable for me on that screenshot. It's the same text except color is different. You might want to visit an eye doctor because this sounds like an early form of hyperopia

#

or could be an issue with your screen too.

#

also by default that text is orange rather than red. If you want to change it, go to Settings -> Game options -> Colors and adjust to your liking

supple igloo
pine kite
#

Setting the interface size to something less microscopic might also help making it readable. Sure, red-on-dark grey might not be a very good contrast. But with effort it is readable.

half reef
#

Hey all so I'm hosting a server for me and my friends to play Antistasi on Tanoa and my friend is stuck on the mission loading screen, he can move around and hear the game but the screen is taken up by the map and mission screen. He's sent me his RPT but I can't figure out what the issue is a big thing I think it might be is that he simply doesn't have enough ram with him only have 8gb but he says he loads into other servers just fine.

#

It'd be important to note we are playing with mods

steady hawk
#
  1. It doesn't matter how important to play with Mods; unload them and try it in minimum setup
  2. Are you sure your server, you and your friend are using the same Mods?
half reef
#

When I talk to him tomorrow we can try it with the minimum amount of mods and I’m sure we’re using the same mods I exported my mod list and sent it to him and watched him download aswell as saw the mods in his list.

pine kite
#

YOu are running multiple Antistasi versions together, they conflict.

#

I have no time to check for more.

#

RCC is an empty mod folder, and what is that meta thing in Onedrive.

zenith plume
#

Does anyone know how to fix the problem where the font size for the names of fellow squad members is too large (with DUI Squad Radar)?

modern echo
modern echo
modern echo
modern echo
#

also make sure that the admin is logged in and the game says waiting for admin to start the game on the top right

delicate topaz
#

I am inexpert at rpt files

umbral narwhal
#

RPTs don't tell you much about crashes. Your only hope is to zip up the .mdmp file and send it to Dedmen.

#

That server's running the perf/profiing branch. Are you running that locally too?

delicate topaz
#

I think so

wild pawn
#

My game just keeps validating every time i open it even if its finished. It blocks modpack updates for me and for some reason the game has been incredibly slow to the point where its unplayable lately

warped summit
#

I'm probably reporting a problem that has already been faced a million times: getting "host server" to work on your PC in order to play multiplayer missions with your friends. I've only managed to get the LAN connection to work on the intranet, but the internet connection doesn't work, my server is not visible among the Arma 3 online servers, even though I disabled the router and PC firewalls, configured Port Forwarding on ports 2302 and 2303 and followed all the advice from ChatGPT to get the Arma 3 multiplayer internet connection to work, however after 2 days of desperate attempts my ports continue to be closed and my server starts locally but is not visible externally. Does anyone know how to solve and work around this very common malfunction? Thanks.

rustic eagleBOT
#

Arma 3
To host a server or a game session locally, you need to make sure first that your WAN address / external IP uses the IPv4 protocol!
Check your router’s status page in the settings to confirm. (If in doubt, ask your ISP, Websites like “whatismyip.com” give you a false positive!)
Local servers and games can not be hosted on an IPv6 network, or IPv4 via DSlite tunnel!
https://www.avg.com/en/signal/ipv4-vs-ipv6
Once you have confirmed that your connection uses the IPv4 protocol, you need to manually open / forward the ports 2302-2306 UDP (https://community.bistudio.com/wiki/Arma_3:_Dedicated_Server#Port_Forwarding)
See your router’s manual on how to do that, or ask google: “<your router model> + port forwarding”

uncut trellis
#

these are the basic steps needed

#

if your internet connection is of right type and can host

pine kite
#

Lessons to be learned:
-port forward the entire UDP protocol range 2302-2306
-Ignore ChatGPT!!!!!!!!
-NEVER disable firewalls.
-Disable your router: cuts you off from the internet. Counter-productive.
-Your Internet Provider might have put you on a type of internet connection where you can't port forward servers in your lan to the internet. (Check if your router reports a WAN address that is the same or different from sites like whatsmyip.org )

bronze river
#

also bear in mind you can't port forward using mobile data

umbral narwhal
#

I wonder if chatGPT ever tells you to give up and rent a server instead.

modern echo
#

some kinda insecurely let you have open ports, at least at some point back then, or via upnp

unkempt holly
modern echo
#

!rpt

rustic eagleBOT
#
Arma RPT

Arma generates a .rpt log file each time it's run, which contains a lot of information like the loaded mods, or any errors that appear, this log file can be very useful for troubleshooting problems.

To get to your RPT files press Windows+R and enter %localappdata%/Arma 3

Additionally see the wiki page for more info: https://community.bistudio.com/wiki/Crash_Files

To share an rpt log here, please use a website like https://sqfbin.com/ to upload the full log, that way the people helping you can take a look at it and try to figure out the problem you're having together with you.
Note: RPT logs can hold personal information relevant to your system, the game or others.

modern echo
#

obviously, check that out @unkempt holly ^ and double check your mods for conflicts

unkempt holly
modern echo
#

uh, look for where the circular dependency issue happened and remove them, usually uh, it happens because one mod depends on another which in turn depends on something that has the same name leading back to that one mod

#

it really depends on the mod list you're using and stuff, i suggest inspecting the rpt file in a text editor and going from there to the respective mods' support methods

unkempt holly
#

im just taking pbos half and half to till i get the one

modern echo
#

you'll have to resolve in either not using the mod that causes problems or switch to something else entirely or get a fixed version

modern echo
unkempt holly
#

im using a one big file with a lot of mods in it

umbral narwhal
#

Don't do that :P

unkempt holly
modern echo
# unkempt holly im using a one big file with a lot of mods in it

that's not supported at all, and you might be hitting some limitations in stuff as well probably.
uh, you probably mean a single mod folder not a single pbo file.
please use mod lists how they're expected to be used in modular form instead of trying to cram everything into a all-inclusive package.
you're likely violating many mods licenses

unkempt holly
#

yeah thets a one file one many pbo's

#

you're likely violating many mods licenses they are all there

modern echo
unkempt holly
#

ok

modern echo