#arma3_troubleshooting

1 messages · Page 41 of 1

fringe salmon
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something went totally bananas in my game, i removed some mods that I didnt use and now it screams when I start the editor

uncut trellis
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try running the game without any mods to make sure the base game works normally

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then test adding mods back

modern echo
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sorry about that

toxic ice
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Would deleting the Wagner PBOs work?

signal warren
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I’m trying to get my Ace Arsenal into my Hosted server, I keep getting the basic stuff from civil war times lol how do I add the Ace so I can use my Ace Arsenal loadout and that way my server has it for my company? Idk if this is the right tab for it. But worth a shot

Thanks.

toxic ice
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That should add an Ace arsenal to that object accessible via the Ace interaction menu

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Oh right, but that’s in Zeus, in the Eden editor you need to right click on the object that will serve as your arsenal and type in a command/script in the init box, let me find it

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[this, true] call ace_arsenal_fnc_initbox;
Or
0 = this addaction [“ACE Arsenal”, {[player, player, true] call ace_arsenal_fnc_openBox}];

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Forgot which one I used

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Let me know if it works, I want to be held responsible for my fuckups

delicate sleet
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Hello there, I have a trouble with A3, after updating my PC I have a stutters every 1-2 second for 5-10 minutes, after that game working okay, what can be a problem and how I can fix that? Game installed on SSD. Specs: Xeon 2666 V3, 32GB RAM DDR4, RTX3060

steady hawk
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If you load more than one Mods, unload them all and try

delicate sleet
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I tried without mods, already reinstall the OS and game.

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Also some time ago I tried to change sound frequency in Windows sound settings and this helps for 1 or 2 game launches, then stutters return. All drivers are updated.

steady hawk
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Hm 🤔

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Which mission do you run, just in case? Or any?

delicate sleet
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I have stutters in main menu and at the 3DEN Editor and in any missions, yes

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As I said stutters running for 5-10 minutes and then game works normal

modern echo
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@delicate sleet os and steam on ssd as well? where is it paging to?

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is it sata, or pcie sata/nvme?

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also arma 3 works better with higher single thread performance

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a xeon is less than ideal for this

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xeons are not optimized for games

signal warren
delicate sleet
modern echo
craggy tendon
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I'm having an issue I dunno what mod is causing it, but grenades will just like drop at our feet for some reason

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these are the mods we're using

pine kite
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Just by the name I would suspect 'Death and hit reactions'. But I have not played with that one or the majority of mods in that list. But it is short enough to test which one causes it by disabling a mod and try to play it.

craggy tendon
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it comes and goes

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Also the AI in the game continuously drop constant smoke grenades and it drives us crazy, is that normal behavior?

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they drop smoke when they die even, it's ludicrous

modern echo
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lol

pine kite
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Well, that is what you get when people kill incapacitated enemy soldiers. They try to hide and save their bacon in a last ditch attemps (j/k)

delicate kraken
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can someone help me every time i open arma it just says the following Addon 'A3_Armor_F_Beta_APC_Tracked_01' requires addon 'A3_Armor_F_Beta'
thank i click okay then the game loads and it crashes saying Bad Animation file format in file 'a3\cargoposes_f\heli_attack_01_pilot_exit.rtm'
if anyone can help pls tell me i just got the game

umbral narwhal
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Make sure the launcher is closed and then run a steam verify on Arma.

tight scroll
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hello.. need help with my arma3 when trying to host and selecting a map like malden2035 or altis there's suppose to be missions in there right? but all i see is <<New 3D Editor>> and firing range in Altis. im trying to run antistasi the mod but it doesnt show up in any of the maps

quaint jewel
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Altis has missions. Modded maps don't necessarily have any

tight scroll
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but when i watched in youtube there's antistasi in almost all the vanilla maps

uncut trellis
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do you have correct version of it?

tight scroll
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i have antistasi the mod from workshop.. its updated right?

golden nova
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you tell us. You can see the date of last update in the right column on Steam Workshop.

tight scroll
tight scroll
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doesnt say the year though

fair kestrel
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Disable mods.

golden nova
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no year means current year

tight scroll
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ohh~

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i guess ace 3 no medical is not compatible

golden nova
quaint jewel
tight scroll
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Tnx for pointing it out

pine kite
pine kite
tight scroll
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At first i thought kat medical was not supported so i was looking for ace no medical but when @golden nova gave me the link and found out the kat was supported i switched to original ace instead

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Its showing up now.. i just missed the show custom missions tab

pine kite
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The trouble with ACE and Antistasi is that ACE will override the medical behaviour of AI. And they tend to not help you as much when you are down. If you want to get back in the fight with medical assistance then you are better of using the official ACE No Medical, as then Antistasi uses vanila healing mechanics and the AI actually saves your arse.

tight scroll
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Oh.. I didn't know that.. trouble is i dont know who's official.. who's the author?

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When i type ace no medical there are many that pops up

pine kite
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acemod team

tight scroll
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Tnx tnx

craggy tendon
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I'm having an issue with my profile being set to read only by running a dedicated server, any fix for this?

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I can't login to my own server as a result

quaint jewel
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Run game with -name= parameter

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and give server or client a different one

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they are trying to use the same profile

craggy tendon
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can I do that on the server to force it to use a different one instead of the game

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I think they're both trying to use my "redpiano" profile but I have another I don't use for playing

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OKay I think that worked

pine kite
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yes

craggy tendon
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Now I'm trying to understand how to install mods on the server, I've never done this stuff before, can anyone link to a simple-person guide for that

pine kite
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Mods need to be saved into a server install as a mod folder, then you write the mod folder in the -mod= parameter like -mod="@mod1;Mod2;Modsdontneedtobeginwith@;someadditionalfolder\mod3"

The double quotes around it is incase any of your mod folders containing a space anywhere in the name.

craggy tendon
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is the "addons" folder the default mod folder

pine kite
pine kite
craggy tendon
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do I have to specify the folder it should find the mods in?

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Okay

pine kite
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-mod=theExactModFolderName

craggy tendon
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Okay I'll try it, thank you I really appreciate it

pine kite
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If you have mod folders with spaces be creative and rename it while make up a name that does not contain any spaces.

craggy tendon
pine kite
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I would expect one. Don't know for sure. But you don't want to use so many mods that you get near that limit. But I guess if they have really long names.

craggy tendon
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I have like 10 mods, but some of the names yeah are very long

pine kite
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FYI, all mods are stored in folder with just numbers in the name. Equal to the ModID number on Steam.

craggy tendon
fair kestrel
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Of course, where is your Mods folder in paths to your mods?

craggy tendon
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okay yeah I fixed it

pine kite
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You would have to prefix every mod in that parameter with Mods\nameofmod for that to work

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Also the parameter starts with -mod=

craggy tendon
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sorry I did include that just didn't copy it when I posted it here

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I think the mods are loaded, but now I can't connect to the server, or at least it's taking an extremely long time

pine kite
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That is normal, the mods need to be processed by the game.

craggy tendon
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Like, a long long time haha

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but I'll keep waiting

pine kite
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Though, you might need to login as admin to it first and actually start an Antistasi campaign.

craggy tendon
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can I do that without connecting to the server?

pine kite
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On the supposed 'loading screen', open the chat menu and type #login youradminpassword

craggy tendon
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I did, but I don't see any change in the server console or in game

pine kite
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Then type in #missions

craggy tendon
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yeah nothing is coming up

pine kite
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Then probably the mods didn't completely load. The game/server should make a log file ending in RPT. It is usually in the folder where the server profile is stored.

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Assuming you didn't use the -noLogs parameter too.

craggy tendon
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nah let me find it

pine kite
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Ideally just only load Antistasi as the mod.

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Keep it simple at first.

craggy tendon
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no other mods initially?

pine kite
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You only need Antistasi itself.

craggy tendon
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My config file says it has a log logFile = "server_console.log";

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but I can't find it

pine kite
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Is it a Linux machine? Or Windows?

craggy tendon
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Windows

pine kite
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Then it should make an RPT file somewhere, in a folder by the name of your profle , you know the -name= parameter.

craggy tendon
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Oh okay let me go there

pine kite
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Might be hidden in Users or something like that.

craggy tendon
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I'm not seeing it anywhere

pine kite
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Post a screenshot of your server install folder.

craggy tendon
pine kite
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what is inside logs?

craggy tendon
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Okay I logged in to the server and it worked with only CBA and antistasi

pine kite
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That is a good start.

craggy tendon
pine kite
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That is not it.

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Can you post your commandline, you know the line used to start the server with all parameters.

craggy tendon
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on the shortcut to the exe you mean

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"D:\Games\Arma3\Arma 3 Server\arma3server_x64.exe" -name=anime -config=server.cfg -mod=@CBA_A3;@Antistasi;

pine kite
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You might want to create a batch file with the commandline in it. Much easier to edit than the shortcut with a tiny text field.

craggy tendon
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I don't know how to do that haha

pine kite
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Just create a text file, save it as whatever.bat

And have that commandline inside it.

fair kestrel
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I would suggest whatever.cmd.

pine kite
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ok, .cmd is more modern, but it works too.

craggy tendon
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okay I did it

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works

pine kite
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You can also use the parameter -profiles=ProfileFolderName

It should automatically make the profile folder and put the profile files in there. Including the RPT next time you start it.

craggy tendon
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instead of the -name? Or in addition

pine kite
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In addition, one parameter specifies the name, the other where that get stored.

craggy tendon
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and this is the windows user or the arma 3 profile

pine kite
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Well, if you don't specify with the -name= parameter it takes the windows username that starts the server.

craggy tendon
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okay well I tried but I don't see a log in any of those folders

fair kestrel
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Just find any using *.rpt pattern.

pine kite
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It probably still saves it in your Appdata folder somewhere. Check for a recent RPT file in C:\Users\whatEverYourWIndowsUsername\AppData\Local\Arma 3

craggy tendon
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oh found it yeah

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is it safe to post the file here

pine kite
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Well, your game saves an RPT there too. So make sure you distinguish between game and server RPT.

craggy tendon
pine kite
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That should be right

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Upload it.

craggy tendon
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I didn't realize it was creating a profile inside the arma 3 server directory

pine kite
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At the end of that file it shows a table with a list of all mods you told it to load. That indicates if the mods were found or not. Antistasi and CBA are found correctly here.

craggy tendon
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Okay so should I add the other mods back and try again for a new log

pine kite
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No, keep the mod list short. Lets try loging in as admin again.

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Start the server. It should have only 4 lines in that text on the window.

craggy tendon
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yeah I can login now because I'm getting past the load screen

pine kite
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Then you open the game, join your server.

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Open the text chat, write #login yourAdminpassword (Enter)

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Then #missions (Enter)

craggy tendon
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yeah I can see the missions

pine kite
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Select terrain first, then pick Antistasi.

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The mod

craggy tendon
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yeah it's loaded and working

pine kite
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Ok, next you want to add a mission cycle to the server config file to automatically load the scenario. So you don't have to do the admin thing everytime (though you can if you want to play something else)

craggy tendon
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Okay

pine kite
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When you have that reliably working after server restarts then I suggest you play around with addition mods. Check if they are properly found with a folder location shown in that RPT table.

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And if you have further issues with it, don't forget to post it in the official Antistasi Community discord. Invite link should be on the steam workshop page.

craggy tendon
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So should I just add one mod at a time or can I do all of them and see what the log says

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So, if it says "NOT FOUND" is that the issue here?

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Okay it is working this time though

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Would you happen to know what's causing this with Ace @pine kite

pine kite
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Then either you made a typo in the path reference, or the upload/file transfer failed to get a good copy there.

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That was about the NOT FOUND error.

craggy tendon
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Yeah

umbral narwhal
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That last one is usually caused by loading SOG on the client but not on the server.

craggy tendon
pine kite
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Western Sahara in this case I guess.

umbral narwhal
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oh yeah,

craggy tendon
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Oh so just disable that dlc

umbral narwhal
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ACE has automatic addon loading for a lot of stuff these days, so if you load mods or CDLC that aren't on the server then you get those errors.

pine kite
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Yes, I wouldn't enable any creatorDLC that you are not going to play or need in the game.

craggy tendon
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If that fixes the issue ima kiss ya both, cause I searched for two hours last night and found a million solutions that ain't it

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bam fixed it, thank you so much

pine kite
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So, is this dedicated on the same computer as your game?

craggy tendon
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yes

pine kite
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Ok

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If you want to play Antistasi with SOG then you need to load the vn folder as a mod.

craggy tendon
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I don't, my friends have none of the dlc

pine kite
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Well, consider it an example. Community doesn't have a Western Sahara terrain scenario for it.

craggy tendon
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Yeah

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Thank you very much @pine kite and @umbral narwhal I really appreciate all the help

pine kite
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Have fun playing!

craggy tendon
umbral narwhal
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That's generally the hard part :P

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You need to forward ports 2302-2306 UDP to the server machine, and make sure armaserver_x64.exe is permitted to accept incoming UDP connections by the firewall.

craggy tendon
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I already did that yeah

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well not the firewall but I 'll do that

umbral narwhal
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On some internet connections it may not be possible because the ISP doesn't give you a real IPv4.

craggy tendon
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is the ipv4 all they need

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or do I need to use a site and get my "real" ip or whatever

umbral narwhal
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If there's a distinction between the WAN IPv4 visible to the router and googling "what's my ip" then you're on CGNAT and it won't work.

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If they're the same then it should.

craggy tendon
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If it don't work can I use hamachi and make it work

pine kite
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And I would just let the game host on the default port. Then the IP is the only thing specific to yours.

umbral narwhal
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virtual LAN software like hamachi/radmin/zerotier is the last resort, yeah. They often don't work for complicated reasons though.

craggy tendon
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so on cmd, the ipv4 is just a typical 192.etc

umbral narwhal
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yeah that's the LAN IP.

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router will also show you a WAN/external IP somewhere.

craggy tendon
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the LAN one @umbral narwhal ?

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I don't see the same IPV4 anywhere on my router's settings

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it lists my actual IP there

umbral narwhal
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I don't know what "the same" or "actual" means here.

craggy tendon
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My real IP address, I don't know the terminology sorry

umbral narwhal
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Ok, your router uses network address translation (NAT) to translate one external (WAN, wide area network) IPv4 to multiple internal (LAN, local area network) IPv4s.

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Every machine on your local network will have a different LAN IP. Or possibly multiple, if they connect with more than one interface.

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But you only have one WAN IP, which is only visible in the router UI.

craggy tendon
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is that the IP here?

umbral narwhal
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Yes.

craggy tendon
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okay so if that IP isn't the same as the one when I google my IP, I can't do this

umbral narwhal
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actually not strictly. Sometimes you have a half-bridge above that which is doing a 1-to-1 translation.

craggy tendon
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Okay, they are the same so I should be fine

umbral narwhal
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ok.

craggy tendon
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I'm not clear though do they connect to me with that IP

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or the public facing ipv4

umbral narwhal
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There shouldn't be any difference

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You said they were the same.

craggy tendon
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sorry I meant the ipv4 seen in cmd

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you said that's the LAN so probably not

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I assume

umbral narwhal
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That's a LAN IP. They can't see that.

craggy tendon
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okay gotcha gotcha

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okay, thank you, I understand

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appreciate it, I don't deal with this stuff much so trying to figure it out

umbral narwhal
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That is the trouble with Arma relying on this stuff for co-op play.

pine kite
# craggy tendon sorry I meant the ipv4 seen in cmd

The IP you see in a CMD window and the Ipconfig command is only your LAN side addresses. It doesn't know about the WAN/Internet side that your router got. That is why you need to ask Google/whatsmyIP sites.

craggy tendon
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gotcha

pine kite
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It might show a DNS server address that is not inside your LAN, but that would then be of your internet server provider or something.

wide prairie
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hey guys, so I've been having this problem for 2 days now with no apparent fix for it being found. So I was playing Arma as usual, and decided to install the standalone blastcore alongside a realistic sound mod, I then loaded them up and joined the game. I usually get 55-60 fps on the game, but it suddenly dropped down to 2-3 FPS with no apparent spikes, it just remained at that. I unsubscribed from the mods and unloaded them, still 2-3 FPS. I decided to reinstall the entire game, still the same; but now the fps is 5-6. I unsubscribed from all of the mods in the workshop that I had and tried to run it again, and its still at the same fps. I verified integrity aswell and the files are fine, whats the issue here

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Alright ngl I dont even know whats happening, I checked by launching another game and the same is happening in the other one; i'm getting these fps drops, is something wrong with my PC

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idk if its a problem with the memory

umbral narwhal
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What sort of hardware is this? That sort of FPS is more like it's not using the GPU.

wide prairie
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20 is like the worst fps ive gotten

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It could just be the game using the cpu for some reason

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Maybe using like 40% cpu and gpu

umbral narwhal
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Yeah it's probably not using the discrete GPU. Not sure what the standard fix is for that.

wide prairie
umbral narwhal
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Might be a coincidence.

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What was the other mod though?

wide prairie
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Let me boot up arma 3 and see the cpu and gpu % it's using

wide prairie
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@umbral narwhal So I just ran arma 3 for 10 mins, same fps problem: checked in task manager and here's the thing: I'm using integrated graphics which is 100% do-able but I think that it might be a problem with my ram, idk how much I currently have available and alot of people are saying to have 8gb ram if you're using integrated. Task manager is showing cpu consumption as 100% right as I open arma I'm not sure about gpu consumption. I'll probably clear out my laptop and see what's using up so much of my cpu, it's already 50 to 60% before I launch arma

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Yeah it's jumping to like 90 to 81% cpu usage

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Arma is using 80 to 90% cpu usage not 100 my bad

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And around the same for gpu usage, gpu usage is also 81%

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So this is getting strange now cus the cpu usage is like 42% and the gpu usage is 90 to 100

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Yeah dude idk whats happening, this isnt just happening in arma its also in other games which dont need much of a good pc to play it with; I'm gonna log off for now and see if theres any possible fixes

golden nova
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"have 8gb ram if you're using integrated" this makes 0 sense.

wide prairie
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should i try and factory reset

modern echo
#

some people 🙄

lusty fog
#

how to fix this please

uncut trellis
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try steam game file verify first

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if that does not help, delete arma 3\addons folder and then try verify again

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!steamverify

rustic eagleBOT
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Steam file verification process:
Right Click on game -> Properties -> Installed Files -> Verify Integrity of game files
Arma 3
Steam Workshop Mod repair process:
Open Launcher -> Right Click on mod -> Repair
The first process will automatically verify Steam Workshop items as well.

wide prairie
#

Hey guys my issue is fixed

clear vessel
bronze river
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first remove any faction mods, and test it one by one.

or remove 50% first, then check if the first 50% is fine then try the second 50%, do this until you found the problematic mod

clear vessel
#

Okay I will try

clear vessel
west ore
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Struggling with getting TFAR to work. I keep getting a message "No Task Force Radio deployed on the server"

Teamspeak and armaserver run on the same VM with the same IP, both can be connected to as usual

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running tfar 1.0.335

pine kite
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But does the server run the TFAR mod?

west ore
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yes

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I'm using FASTER launcher

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it's deployed

pine kite
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Check the RPT log file on the server if that is actually true

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Faster just starts the server with a commandline. Stuff can happen that causes it not to be found.

west ore
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aight i found something with TFAR just at the start

pine kite
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Well, that is a sign it is not ok. But post the entire file, not just a screenshot. This is like key-hole vision.

west ore
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running a bit many mods perhabs

pine kite
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Yeah, start with getting your server running with just TFAR on a Bohemia Interactive made scenario. One of the default ones. No mods yet.

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Besides, mixing RHS+3CB and CUP Units/Vehicles is going to be an issue with incompatible damage stats.

west ore
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alright imma remove something out of them then

pine kite
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Top of the 2nd table: 22:51:37 @TFAR | @TFAR | false | false | GAME DIR (Empty) | | | C:\arma files\@TFAR

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Whatever you have in there, Arma doesn't recognise it as a proper mod.

west ore
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so might be an issue with improper pathing

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okay I tried to open the folder in the dir

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seems the directory is broken

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replace it and making a test run

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TFAR seems to be working now

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@pine kite do you know the mod DCO GPT by chance?

pine kite
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Never heard of it

west ore
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well how bad is it running RHS, 3CB and CUP together? I really like to combine features from all

livid marten
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I'm running into a recurring problem on my modification of the dynamic "Hearts&Minds" mission.
From time to time, players will connect, slot, enter the mission but find themselves without a group. As in their playable unit appears under the "empty" category in the Zeus interface's left side.
Effects of this issue include:

  • affected player has no ACE Nametag above their head, can't join other groups, nor can other players join the affected player's (non-existent) group.
  • affected player can't open the UAV terminal or connect to UAVs.

When using the Dynamic Groups framework (initialized in either way, with and without registering existing groups), affected players can "create" a group, which will then have the same name of the editor-defined group their slot was part of.
Creating a group will resolve usage of the UAV terminal and nametags, but unfortunately cause a weird desync. The affected player will be duplicated one or more times in the Dynamic Groups UI, with one of the instances being part of the "correct" group, and others being shown under empty. The duplicates are also visible in the Zeus "Teleport player" module's list.
Often when sitting in a vehicle, the desync causes the affected player to repeatedly be teleported to coordinates [0,0] (bottom-left map corner), separated by decreasing intervals of 30s -> 5s. The first few times the player is also teleported back into his original seat, but as it goes on eventually he won't return from [0,0]. Teleporting him back into the vehicle via Zeus will only work for 5-20s.

I still have no clue what actually causes the issue, we're not encountering it in any other mission. The mission itself is well maintained and others do not appear to be having an issue with it.
What could cause such desyncs?

umbral narwhal
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Maybe running out of groups?

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The limit isn't very high.

bronze river
toxic ice
#

Another thing is that mods like Acre just don’t work with Teamspeak if you don’t run it as admin

toxic ice
# west ore well how bad is it running RHS, 3CB and CUP together? I really like to combine f...

I’ve never had any issues, I’m guessing people with older hardware might struggle with worse loading times but that’s it; the Community Faction Project is also a good mod that you might end up getting at some point, so I’ll let you know in advance that what you will find is that the otherwise great Ukrainian Faction Project, by design, does not work with the Community Faction Project as it features a Wagner faction

west ore
#

Wait there is ts5? When did that happen.

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I didn't even know about that only ever used ts3.

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I had to redownload TFAR 1.0.355 from github as the one installed "shit itself" and couldn't even be opened anymore for some reason. After that it worked.

toxic ice
#

Hey, when I open up the Editor everything seems to work fine, but then I hit play, and all my foliage disappears???

quaint jewel
quaint jewel
signal onyx
#

anyone know why im getting this black error codes while using the crocus fpv mod?

steady hawk
#

Probably and simply because the Mod is badly made

livid marten
livid marten
lethal crater
#

anyone know how to disable the thermals monitor of the gunner in the Xi'an (O_T_VTOL_02_infantry_dynamicLoadout_F)? tried it already with " vehicle player disableTIEquipment true; " doesnt disable.

steady hawk
#

If you mean PiP screen in your cockpit view, guess no

uncut trellis
#

attachTo a block in front of the camera view memorypoint 😅

dusty oyster
#

No entry 'bin\config.bin/CfgSoundCurves.VFX_CRAM_Tail_Curve'.
Having this issue show up recently on some new mission files I created when trying to load them in on the server, some of my older ones don't have this issue 🤔
Anyone aware of what mod it could be?

golden nova
#

a faulty mod probably. Too much shit in this to point anything specific/

#

unload anything that references CRAM, make a new mission and see if it still persists

dusty oyster
#

gotcha

pine kite
uncut trellis
#

xD

modern echo
lavish cosmos
#

Hi friends, I am having trouble keeping my CBA settings presist through restarts. I've done everything mentioned in Userconfig here
https://github.com/CBATeam/CBA_A3/wiki/CBA-Settings-System

the settings i've changed are unchangeable as they should be, but the settings themselves are incorrect. I set uncon wakeup chance to 80% but its 40%

#

My userconfig loaded correctly and in my userconfig it does have the right settings as shown here

Any ideas? I generally edit major settings as force through server instead of mission. I want it to persist after restarts otherwise someone has to load them in everytime.

I am using HostHavoc if that helps.

livid marten
#

Are you running the server with filePatching? It needs that to properly load userconfig/cba_settings.sqf.

ocean cosmos
#

no it doesnt

livid marten
#

Really? I've always had to put that in to make it import the file.

umbral narwhal
#

CBA doesn't have an extension so I'm not sure how else they'd do it. Generally you need filepatching to load files directly.

#

Only other way would be to use the mod method.

ocean cosmos
#

not once have i enabled filepatching on my servers

vagrant fulcrum
#

I'm currently having a problem trying to host internet MP games to my friends I've done it in the past and still do everything accordingly, but when ever I wait in the lobby for my friends to join they say "they cannot see" the server in the friends server listing is there a fix to this?

rustic eagleBOT
#

Arma 3
To host a server or a game session locally, you need to make sure first that your WAN address / external IP uses the IPv4 protocol!
Check your router’s status page in the settings to confirm. (If in doubt, ask your ISP, Websites like “whatismyip.com” give you a false positive!)
Local servers and games can not be hosted on an IPv6 network, or IPv4 via DSlite tunnel!
https://www.avg.com/en/signal/ipv4-vs-ipv6
Once you have confirmed that your connection uses the IPv4 protocol, you need to manually open / forward the ports 2302-2306 UDP (https://community.bistudio.com/wiki/Arma_3:_Dedicated_Server#Port_Forwarding)
See your router’s manual on how to do that, or ask google: “<your router model> + port forwarding”

uncut trellis
#

the port forwarding may need to be renewed occasionally

#

or your if your internet connection has changed it may have become incompatible IPV6 type

vagrant fulcrum
#

I don't understand the techy talk but I'll try

#

I don't know how to switch it

lavish cosmos
vagrant fulcrum
#

still having problem pretty sure I did everything correctly even followed a few videos too

modern echo
#

@vagrant fulcrum you might have better luck playing with stuff like radmin vpn or hamachi, or contact your isp

#

its not recommended to run with -filePatching

delicate mauve
#

Just got the game and can't get into a match since I just get an error that says ''Warning: preNLOD format in object a3/structures_f/walls/wired_fence_8m_f.p3d'', anyone know how to fix this?

uncut trellis
#

and then verify game files in steam library

#

!steamverify

rustic eagleBOT
#

Steam file verification process:
Right Click on game -> Properties -> Installed Files -> Verify Integrity of game files
Arma 3
Steam Workshop Mod repair process:
Open Launcher -> Right Click on mod -> Repair
The first process will automatically verify Steam Workshop items as well.

delicate mauve
#

Cheers bro

nimble umbra
#

Hi all, I'm new to ARMA 3, I have issue with the game tried everything but there is no sound, i updated everything windows/drivers/directx/dlls but nothing helps

uncut trellis
nimble umbra
#

Every other program has sound, chrome, windows, everything :/

golden nova
#

have you tried clicking "refresh" below the output device in the audio options

#

also are you loading any mods while trying to fix this or any custom parameters

uncut trellis
#

post your rpt log

#

!rpt

rustic eagleBOT
#
Arma RPT

Arma generates a .rpt log file each time it's run, which contains a lot of information like the loaded mods, or any errors that appear, this log file can be very useful for troubleshooting problems.

To get to your RPT files press Windows+R and enter %localappdata%/Arma 3

Additionally see the wiki page for more info: https://community.bistudio.com/wiki/Crash_Files

To share an rpt log here, please use a website like https://sqfbin.com/ to upload the full log, that way the people helping you can take a look at it and try to figure out the problem you're having together with you.
Note: RPT logs can hold personal information relevant to your system, the game or others.

nimble umbra
#

I hit refresh nothing changes, no mods or custom parameters, I just installed the game

uncut trellis
#

sqfbin does not seem to work anymore so use pastebin

nimble umbra
uncut trellis
#

looks like something fails with audio there 🤔

#

no idea what that means though

golden nova
#

you said you reinstalled directx runtimes but perhaps you're missing the ones Arma 3 would need (or are borked in some way)

#

xaudio2 is related to directx iirc

#

directx, .net and run from the newest to the oldest, don't remember exact numbers

nimble umbra
#

windows 10

#

I got this directx file with xaudio2 dll, should i paste it in ARMA DLL file?

umbral narwhal
#

If dedmen doesn't know what this error means then you're kinda fucked.

nimble umbra
#

Solved it. changed 64 to 32 and now it works, thanks for the help everyone

uncut trellis
golden nova
#

this is not a solution though.

uncut trellis
#

its more a dirty bandaid

nimble umbra
#

agree 😄

#

I followed every guide i found, even added DLLs to the folder but nothing solved,

#

even windows provided solution did not change a thing, tried with mod Sound but it did not help as well

umbral narwhal
#

The guy in the feedback thread had the same issue (and worked in 32-bit) but could only fix it with a windows reinstall.

bronze river
#

so basically out of luck

#

how about windows update?

golden nova
#

they said they updated windows already

delicate mauve
uncut trellis
umbral narwhal
#

Make sure you close the Arma launcher before you verify.

wispy horizon
#

hello, anyone knows why XAudio2_7.dll is crashing my game?
and how to fix it?
i got Error Access violation 0xC0000005

umbral narwhal
#

Paste your RPT.

#

Usually means that your audio device is very weird, but the known bug with that was fixed.

wispy horizon
golden nova
#

ton of shit there. Can you get one where you don't load any mods?

#

if this does not happen in vanilla game perhaps there's a broken mod in your preset.

wispy horizon
#

no, it's just me, pretty sure, i was playing with different people, and they are doing completely fine (same mods preset)

#

scrolling down i found
Fault address: 6E7FEC56 01:0003DC56ll C:\Windows\system32\XAudio2_7.dll

#

and i cant really recreate the conditions of the crash, as it was really random

umbral narwhal
#

What sort of audio device is that? Bluetooth headphones?

wispy horizon
#

i am using JBL Quantum 50 earphones, and been using them for a while now

umbral narwhal
#

Selected Audio Output: Altoparlanti (Realtek(R) Audio) - Channels: 8, Freq: 48000

#

I guess it's just an on-board realtek chip using Altoparlanti as a brand?

wispy horizon
#

it's a normal output jack

#

on the board

#

yes

modern echo
#

hmm 8 channels, does arma 3 support surround?

#

@nimble umbra what is your audio hardware exactly?

thorn swift
#

Okay, this is a new one.

I recently built a new computer and ported things over.

For some reason, everything in my user profile, including all my Arma files, got moved to OneDrive, which then immediately crapped the bed because nuhhh not enough space in this cloud server you didn't ask for or want

How can I point Arma back to my local files? Is this more of a windows problem?

umbral narwhal
#

Apparently you can just right-click on the profile folders and tell onedrive not to sync them.

#

First pin on this channel.

thorn swift
#

Huh, neat, lemme try that.

#

Yknow, I never check pins.

honest jackal
#

Any idea how to fix this?

#

Happens whenever I start the game for like 2 mins, then goes away. Stays for ages whenever I start a custom scenario

steady hawk
#

What is this you talk about? Frame stutters?

honest jackal
#

Yeah

#

It goes after like 5 mins

steady hawk
#

HDD or SSD you use?

honest jackal
#

SSD

steady hawk
#

What about vanilla game? What about vanilla mission?

honest jackal
honest jackal
#

Usually I have to load an Eden editor mission and just afk for 2 mins for it to pass

#

Idk what is it but it’s very annoying

uncut trellis
#

gpu/system heat spiking?

#

running out of memory?

honest jackal
#

Idk I got 3 different fans on it

steady hawk
#

Such video or picture don't provide any info. Check your temperature or RAM usage in your screen

uncut trellis
#

gpu control software typically have some monitoring views at least

honest jackal
uncut trellis
#

what gpu do you have?

honest jackal
#

1050

steady hawk
#

And its temperature when it stutters?

uncut trellis
#

and screenshots would be better than photos 😅

honest jackal
#

Idk, lemme restart the game

#

It only happens when I start the game and goes away after about a minute

#

Maybe more maybe less

uncut trellis
#

if its not constant then its just likely loading up stuff

honest jackal
#

It’s every time

#

Like it stutters really badly for the first match until I restart

uncut trellis
#

yes every time you start the game it has to load stuff in

honest jackal
#

Also I’m sorry I can’t screenrecord 😔

uncut trellis
#

screenshot

honest jackal
uncut trellis
#

is still image

#

not video

honest jackal
#

It used to happen continuously

#

But as long as I go into the task manager and close game bar presence writer it goes after a couple of mins

#

But I have to do that every time I load the game

#

This is what happens every time

#

And now it’s gone

uncut trellis
#

That hard fault in memory section is not good

#

it may be you have harware issues

honest jackal
#

Oh fuck

#

Am student

#

Also the game microstutters every time I anger an ai

uncut trellis
#

probably got to just bear with it im afraid

#

make sure your laptops fan ducts are clean

#

pressurised air helps to keep dust out

honest jackal
#

I don’t have pressurised air, is there an alternative?

#

I try to clean it every now and then

#

Oh they’re only like £5 ima buy one

uncut trellis
#

if you need instructions look up "your laptop model + how to clean instructions"

#

on googlelo

pine kite
#

And don't put a regular vaccuum cleaner nozzle next to it. It might cause the electronics to get fried due to static electricity in air. Or the fan to spin to insane speeds and fry itself by magnetic induction.

modern echo
#

@

#

@honest jackal please use hwinfo instead of relying on resource monitor, also did you look at task manager performance tab?

#

sounds like you're blindly doing whatever you think is best to counter heating electronics without knowing consequences

honest jackal
#

The other fans are mainly there because it’s bloody hot in the UK rn

modern echo
#

ah ok

#

yeah sounds like you should get that hardware changed

next creek
#

i need help please something is wrong with my game
sometimes i can play for months but sometimes for a week or 2 the game rubber bands like shit i don't know why i dont have a very bad pc and i got fiber i dont know whats going on that makes it happen i can't enjoy the game with my guild is there any fix to this please

uncut trellis
modern echo
modern echo
sharp nexus
#

does this channel include help with mods?

steady hawk
#

Maybe

sharp nexus
#

im tryna import my groups addon setting into a LAN zeus server so i can mess around with our settings but it comes up with an error everytime and doesnt save

quaint jewel
#

Send the config (maybe remove passwords if any in there)

sharp nexus
#

fyi it has our own custom mods. i also downloaded this while our server had the antistasi modpack loaded and not our main pack idk if thatd make a difference

quaint jewel
#

CBA bug

#

Hotfix for you, remove
ctab_irl_connect_uri from the text file, and set that manually

dreamy basin
next creek
modern echo
honest jackal
uncut trellis
#

Yeeah that's not good

honest jackal
#

Nice

fierce blaze
#

guys

#

arma wont open on my computer

uncut trellis
#

sometimes it can take a while

fierce blaze
golden nova
fierce blaze
#

and now i just ended its action in task manager and it worked

golden nova
#

can you take a screenshot of what you see

fierce blaze
golden nova
#

could be something wrong with Steam then rather than game, did you try canceling this and restarting Steam

fierce blaze
#

yes

#

i am not stupid

golden nova
#

and after restart it immediately goes to that .net framework installation?

fierce blaze
#

the fun fact is

#

when i go to task menager

#

and close the framework

#

the game instantly opens

#

but i have to do it with every boot

#

and that is not convinient

golden nova
#

you're not the only one person with this issue from what I see, Win11 seems to be doing rather shitty job when it comes to updating its features

#

I saw a possible solution (albeit in case of a different game) where a person unchecked .NET Frameworks in "Windows system features" and then start the game installation again

uncut trellis
#

it might get stuck in some invisible confirmation dialog or some such

#

or user access permission issue

fierce blaze
golden nova
#

did it work or was you pc bricked?

gleaming summit
#

I think the Spearhead DLC on dedicated server is right now kaput... can someone help me verify this?

umbral narwhal
#

You know it was updated recently, right?

gleaming summit
#

this error appear: "You cannot play/edit this mission; it is dependent on downloadable content that has been deleted. r_unfold"

umbral narwhal
#

What's the mission?

gleaming summit
umbral narwhal
#

Written when?

gleaming summit
golden nova
#

be aware r_unfold does not seem to be related to Spearhead. It's some different mod you must have been loading along it. Idk, IFA3?

gleaming summit
#

still checking

golden nova
#

btw is the mission yours or you got it off workshop? if latter, please post the link

gleaming summit
fierce blaze
#

But it fixed itself

#

I reseted the game like 10 times

#

And finally it just worked lol

golden nova
#

just Steam things I guess ¯_(ツ)_/¯

chrome thicket
#

I'm having a weird issue: I'm hosting a dedicated server and when playing with friends no one else can hear my gunshots or see my IR laser. Could it be some weird locality issue? They hear each other's gunshots and see each other's lasers, but no one hears mine and I cannot hear theirs. I am however able to see their lasers, but they dont see mine. (im using the same mods and items as them in case anyone's thinking im using a mod they dont have).

fringe salmon
#

anyone got a clue why tfar does this?

#

this is in a hosthavec server

modern echo
fringe salmon
modern echo
fringe salmon
modern echo
#

sounds like you're playing on a server with a mismatched mod list or something

fringe salmon
modern echo
#

you need to launch the server with the mod in the parameters....

fringe salmon
#

and i checked the modlist loaded it does have everything

modern echo
#

well, maybe check up online about the message/issue

#

sorry for not being of much help

fringe salmon
#

i did a lot not able to find anything

ocean cosmos
#

!rpt

rustic eagleBOT
#
Arma RPT

Arma generates a .rpt log file each time it's run, which contains a lot of information like the loaded mods, or any errors that appear, this log file can be very useful for troubleshooting problems.

To get to your RPT files press Windows+R and enter %localappdata%/Arma 3

Additionally see the wiki page for more info: https://community.bistudio.com/wiki/Crash_Files

To share an rpt log here, please use a website like https://sqfbin.com/ to upload the full log, that way the people helping you can take a look at it and try to figure out the problem you're having together with you.
Note: RPT logs can hold personal information relevant to your system, the game or others.

ocean cosmos
#

send the server's

bronze river
modern echo
fringe salmon
fierce blaze
#

guys?

#

what is NUM button?

golden nova
#

numpad

fierce blaze
golden nova
fierce blaze
#

i dont have that on my keyboard...

#

do i need to change then every bind with NUM button?

golden nova
#

Arma 3 relies on it due to - iirc - lack of support combo keys (which is not a problem anymore) but yeah you have to rebind

#

or buy separate numpad

#

ooor buy new keyboard with a numpad

fierce blaze
#

i have just bought one and i am using it rn

#

xD

golden nova
#

English server - English lang PES_Angel

fierce blaze
#

yea you are right

modern echo
mossy walrus
#

Hello there, fellow arma 3 enjoyers ! I have a problem. I have made about 2 months back a couple of custom markers (flags to be specific) to use in one of my mission. Since then I have forgotten about it as it did not work as intended on the dedicated server. So I have though nothing of it. Then came a day I wanted to join a rather large star wars unit to enjoy some large scale combat. They have their own dedicated servers with whitelist which forbids entry to anybody with mods that dont match up with what they want. So I get booted because I have "Markers" mod or such. After reading it I remember about the flags and go trough both MPmission pbo's deleting most of them, deleting mission files themselves, validating files and even reinstalling the whole game. Then this morning I decide to join again, to try if it worked. Of course it didnt ! So I have came here to ask anybody who has some kind of experience with this...to lend me their wisdom on how to pull these markers out of the depths of arma...

TLDR: Need custom made markers removed from my arma, but I dont know how to go about doing that. Since all other known options to me failed.

uncut trellis
#

look into your rpt log file to see what you load in

#

!rpt

rustic eagleBOT
#
Arma RPT

Arma generates a .rpt log file each time it's run, which contains a lot of information like the loaded mods, or any errors that appear, this log file can be very useful for troubleshooting problems.

To get to your RPT files press Windows+R and enter %localappdata%/Arma 3

Additionally see the wiki page for more info: https://community.bistudio.com/wiki/Crash_Files

To share an rpt log here, please use a website like https://sqfbin.com/ to upload the full log, that way the people helping you can take a look at it and try to figure out the problem you're having together with you.
Note: RPT logs can hold personal information relevant to your system, the game or others.

mossy walrus
#

I mean I did find the exact error just not where the marker should be located ?

uncut trellis
#

look at the list of pbos you load

#

addon can be loaded in only by few methods

#

you have put the pbo in the Arma 3\addons folder

#

which is big nono

#

since that folder is meant for games own files only

#

or you have it selected in the mod list in the launcher

#

or you have it set in commandline startup

#

Im fairly sure files inside missions would not matter

mossy walrus
#

I did not put it as a stand alone addon. I did it only for the one specific mission and put it in its folder. But as you say it shouldt affect the game itself

#

idk fucked around and found out, still on the search for the cursed pbo

uncut trellis
#

could be something else than those markers then

#

but RTP would show what you load

#

that should indicate what you load extra or what you are missing if that is the case

astral matrix
#

can anyone help me i have done like everything to try to fix this not sure what else to do

uncut trellis
modern echo
astral matrix
#

yes like a cant eve load in to the game cant get passed the launcher

modern echo
#

...

#

you make no sense

thorny siren
#

would anyone happen to know why my menus are so dark? Brightness in settings is 1.0

#

it's like the gamma is really really low, but only for menus and hud. Ingame settings are totally fine

bronze river
#

because the menu background is underwater?

half vault
golden nova
#

it references MCC_sandbox_mod so it's some issue with the MCC

#

either you have a mod or script that breaks it, or thhe MCC itself is just bugged

#

they have their own discord if you look at MCC4's workshop page, but since last update was in 2020 I guess you're out of luck

halcyon zealot
#

hey so a friend of mine is having a na issue and i cannot find anywhere to help so i thought i would ask here here is the problem

#

0xC000005 (not sure how many zeros) status_access_violation.
Only change in system I can definitely confirm it started after I used my Bluetooth Headphones (HyperX Cloud Alpha 2)
Seems to happen with random units from the Eden Editor selection, as well as our composition. Some Units from there work, others do not.
Already checked my RAM, CPU and GPU and SSD for errors, nothing came back positive, all other games run fine.
Running Arma in 32-Bit at least allows me to run eden editor, but it doesn't seem to handle our Modpack that well.

Already tried to:

  • Check Hardware for errors - all negative
  • Re-Install the game / mods
  • Delete new drivers/Use old ones
  • Verify files
  • -malloc=system (also adding the amount of memory, in this case 16GB)
  • setting amount of GPU cores in the Arma Launcher Parameters, as well as Hyperthread and related settings
  • Remove Bluetooth Headphones+Drivers and use different ones
  • delete appdata/local/arma3 Folder
  • delete profiles folder in Documents
  • manually delete all mods and re-download
  • uninstall / reinstall directx11 (edited)
    [4:24 AM]
    My PC:
    CPU : AMD Ryzen 7 3700X 8-Core Processor 3.59 GHz
    GPU : AMD Radeon RX 6700 XT - Latest Driver 15.07.24, updated 2 weeks before any issue came up)
    32GB of Ram (not sure which one, but it's 4x8GB the same)
    Windows 10 Home 64-Bit
    Arma 3 is on a 1TB SSD that also has some other games on it
#

cannot find a single thing to help him and he is now stuck

uncut trellis
#

theres few things here I dont see on your list

#

the VCredist might be worth reinstalling

halcyon zealot
#

i will ask him to do so

halcyon zealot
uncut trellis
#

then feedback tracker ticket with the minidump files attached is the way to get BI look at it

umbral narwhal
#

Seems to happen with random units from the Eden Editor selection, as well as our composition. Some Units from there work, others do not.
Vanilla units, or from a mod?

solar sonnet
#

I'm having problems with ACE client server addon mismatches on my own dedicated server

#

I just copied all of the ACE files from my client to the server

umbral narwhal
#

That means that you're loading the RHS mods on the client but not the server.

#

ACE automatically loads compats for mods that you're loading.

#

looks like RHSAFRF and RHSUSAF

solar sonnet
#

oh so the server does have the mods in mod="" but the files copied incorrectly it seems

#

alr

#

yeah I need to copy the files again, thanks

solar sonnet
#

yep copying the files again solved it thanks

winter karma
#

My friend is having problem with playing game without mod/dlc. Arma 3 launches with contact DLC and mods nomatter what he does.

#

1.Play without mods button, 2. Startup parameters 3.Report files is all inspected.

#

Weird thing is when he start without mod but mod+dlc is loaded, report files says there is no any mods loaded.

pine kite
#

Is the Contact DLC enabled in the DLC tab?

winter karma
#

No, All mod/DLC has been disabled in launcher.

#

But it launches with mod and dlc

#

especially contact.

#
=====================================================================
== D:\Steam\steamapps\common\Arma 3\Arma3_x64.exe
== "D:\Steam\steamapps\common\Arma 3\Arma3_x64.exe" -mod= -beservice

Original output filename: Arma3Retail_DX11_x64
Exe timestamp: 2024/03/21 14:45:00
Current time:  2024/08/11 21:44:24
#

Even in this case, Contact and mods were loaded.

uncut trellis
#

your friend as bunch of crap installed directly into the addons folder

winter karma
#

1.Reinstall, 2.Integrity check, 3.Mod fixing is done

uncut trellis
#

that wont delete these files

pine kite
#

Delete the contents of the addon folder and then do a install verification in steam.

uncut trellis
#

so delete the arma3\addons folder

#

then run verify

winter karma
#

Ok i'll try

pine kite
#

ninja post. 😛

winter karma
#

He says he did something with it. I think that will fix the problem

pine kite
#

And for the future, none of the mods/scenarios need to be put in that folder!

uncut trellis
#

tell your friend to use workshop mods only

winter karma
#

Yes I'll tell him. Thank you for SPEED response

#

Yap thank you

winter karma
#

He says succeded

uncut trellis
#

👍

languid osprey
#

hey my interface is suddely massive and when i try make it smaller it doesnt work like in the 2nd ss]

golden nova
#

usually you need to restart the game

languid osprey
golden nova
#

and? the effect is still like in the 2nd screenshot?

languid osprey
golden nova
#

then ditch mods and try fixing the UI again in vanilla environment

languid osprey
#

guess thats a fix lmao

#

thanks for the help

uncut trellis
#

do you have onedrive installed?

#

@languid osprey

languid osprey
uncut trellis
#

that is likely preventing config saving correctly

#

you can disable it for the Arma3 settings folder

#

pinned messages has a guide

languid osprey
#

thanks

uncut trellis
#

it is nearly always breaking profile

#

so Id do it just in case

gloomy tusk
#

when I change (turn off) headphones, arma 3 crashing

#

but in my opinion (as far as I remember) sometimes it didn’t crash, what does this depend on?

thorn swift
#

Arma doesnt like changing audio in/outputs. Sometimes to the point of crashing, but usually just not accepting the in/out being reconnected.

modern echo
vagrant comet
#

Hey everybody, i ran into some trouble with pbo manager

#

Any ideas?

golden nova
#

reinstall PBO manager?

#

or use Arma Tools for packing instead

vagrant comet
#

How can i get arma tools?

golden nova
#

from Steam

#

Arma 3 Tools is a complete tools suite for the Real Virtuality game engine powering Arma 3. It allows you to produce your own content for the game.Samples of usage and work are available in the Arma 3 Samples application.Key toolsTerrain Builder This is a terrain creation tool. It allows users to build their own virtual worlds from scratch.Objec...

Recommendations

293

fair kestrel
vagrant comet
#

yeah, it peristed trough that

#

ill try out arma tools

#

Ah i maanged to figure out what happened

#

I initially got pbo manager in a file without running installer. I could open pbo manager and use it like this but it iddnt create context menu. Once i actually ran the isntaller context thing popped up. leaving this here in case it might help someone later

uncut trellis
#

👍

icy root
#

Have a quick question if anyone has the time. I set up a server using host havoc and pretty much everything is ready to go. A friend of mine tried to join but he couldn't since he is missing Western Sahara and Reaction Forces. From my understanding you can play on servers without those cdlc's as long as it isn't an overhaul like SOG or Iron Curtain.

#

Checked the server.cfg and they don't have a line in for that exact issue, asked support and they kinda gave me a shrug.

pine kite
#

Depends on what terrain it is playing. If it is on Sefrou Ramal then he needs Western Sahara.

icy root
#

It is Namalsk [R]

#

I only use items from the dlc like weapons

#

for AI units

pine kite
#

He will need the compatibility mods for non-buyers for those CDLC loaded to even see WS or RF content.

icy root
#

In my experience you could always play on servers even if you were missing dlc like jets or marksman.

#

You can "use" them too if you don't mind ads.

pine kite
#

I guess, but in a firefight I don't want anything obstructing my view.

#

Anyway, that is needed to play on your server.

icy root
#

so i need compat mods on my server

#

but what if he can't join through the launcher

pine kite
#

And your server needs to be on the CDLC branch. with the ws and rf CDLC folder loaded as a mod.

icy root
#

I've done that part, switch branch and list in the mod section.

pine kite
#

Then he needs to load those compatibility mods from Steam.

icy root
#

I just don't really understand why he wouldn't be able to join if it isn't "required" to own them

icy root
pine kite
#

If he doesn't get the compatiblity mods, his game doesn't know the CDLC content

icy root
pine kite
#

I don't know what is causing that X in the launcher. But he needs something for those CDLCs missing on his system. I can only assume your server is set up properly to play with those CDLCs.

#

Which may be not.

icy root
#

I've tested the scenario a couple of times now, the dlc items are there and everything is fluid.

pine kite
#

And no, there is no distinction between certain CDLC being overhaul versus not. Players need the bought CDLC or the compatibility mod.

icy root
#

The issue is that the launcher is telling him he needs the cdlcs to join but that also isn't true. There are servers you can join with missing dlcs you just can't use the items without ads.

#

I'll try that i suppose, i just don't know what to do about the launcher stonewalling him from joining

pine kite
#

If it doesn't work, post the RPT log file of the server, and of his client when he tried to join.

#

!rpt

rustic eagleBOT
#
Arma RPT

Arma generates a .rpt log file each time it's run, which contains a lot of information like the loaded mods, or any errors that appear, this log file can be very useful for troubleshooting problems.

To get to your RPT files press Windows+R and enter %localappdata%/Arma 3

Additionally see the wiki page for more info: https://community.bistudio.com/wiki/Crash_Files

To share an rpt log here, please use a website like https://sqfbin.com/ to upload the full log, that way the people helping you can take a look at it and try to figure out the problem you're having together with you.
Note: RPT logs can hold personal information relevant to your system, the game or others.

icy root
#

Okay i appreciate it, i'll get back to you if this doesn't work

pine kite
#

I don't know where Host Havoc keeps that RPT log file.

icy root
#

I know where it is thankfully, I also see the workshop mod literally says it contains keys. This should help, gonna test it rq.

#

@pine kite do i need to add these compats to the @mods ? or is it just for client side

pine kite
#

The compat mods should have the same signature verification keys as the DLCs loaded by the server. So if you load those CDLCs as mods, then you don't need to also load the compatibility mods for them on the server. Afaik.

icy root
#

Okay so friend downloaded them

#

still can't join : )

uncut trellis
#

he may need to enable them and join through in game server browser

icy root
#

figured it out

#

Direct Connect only, the launcher won't work. Which is fine i appreciate the time.

nimble citrus
#

the code exeution cannot proceed because was not found reinstallng the program may fix the problem

#

Anyone knows how to fix that when opening arma 3 from the launcher?

umbral narwhal
nimble citrus
#

Thank you so much!

golden salmon
#

Need help fixing an issue I can host arma locally once but when I disconnect and try to host again it doesn't show up for friends

umbral narwhal
#

Huh. Is that with UPNP or port forwarding?

golden salmon
#

UPNP

umbral narwhal
#

What do you need to do to make it work again? Restart Arma? Restart windows? Restart the router?

golden salmon
#

Have to restart the router to get it working again

umbral narwhal
#

Probably a router bug then. You could try updating the firmware but UPNP isn't used much so you're probably stuck with it.

#

Alternatively, try running without UPNP the second time. The forwarding rule might still be active.

golden salmon
#

Thanks for the help, usually comes back every now and then but I'll be gambling with it for a bit!

pine kite
#

Well, consider learning how to manually set up the port forwarding in the router. That should remain static until the router config is reset to factory defaults. Also consider figuring out how to reserve the IP address for your server computer in the router config menus. (or any other device for that matter if the IP in your lan is important to you)

viral vigil
#

Any leads on this? Like how do I even get more info on what is causing it?

fair kestrel
#

Broken mod.

viral vigil
fair kestrel
#

If it is correct, then there would be no error.

#

You've shown the class, but the error says that there is no name property of the class.

viral vigil
#

Let me rephrase, you are correct, it is a mod issue.

#

I figured it out thank you.

halcyon adder
#

Does anyone know where the RPT error y (268435456) out of range <0, 256) might be coming from? It only occurs immediately before a status access violation crash, usually (but not always) as the last line in the RPT before the crash. I can't seem to trace it back to any one bit of my code, as removing various bits only adjusts the frequency of it occuring.

#

Going off of Dedmen's analysis of a previous issue it might be related to spawning objects way out of bounds, but that would be weird for this scenario since it only occurs when running my scripts, and it crashes about 30 seconds after running my init scripts so no objects would (probably?) be created at that time [some are moving, but they shouldnt be going outside the map...]

#arma3_troubleshooting message

pine kite
#

Well, look or show the code anyway? #arma3_scripting is probably better for such assistance. People that know details are more likely there.

fierce blaze
#

how to create a fast server for buddies?

next creek
uncut trellis
#

other games dont work same way and run on same servers

grave hedge
#

i'm trying to launch an antistasi game but this error message keeps appearing (mods of concern in the other screenshots)

golden nova
#

corrupted download perhaps?

#

!steamverify

rustic eagleBOT
#

Steam file verification process:
Right Click on game -> Properties -> Installed Files -> Verify Integrity of game files
Arma 3
Steam Workshop Mod repair process:
Open Launcher -> Right Click on mod -> Repair
The first process will automatically verify Steam Workshop items as well.

golden nova
#

not sure if those weird symbols in the error come from obfuscation or is there something with the download itself

grave hedge
#

i tried repairing the 3CB factions mod with no luck

#

i don't really want to redownload a 20gb mod but i might have to

#

lol

golden nova
#

other thing could be you have a mod there that breaks 3CB Factions.

#

Have you tried starting the game with just 3CB Factions + dependencies?

grave hedge
#

i'll try that

#

still an error

vague nova
#

should i be worried

#

why does it say different disk spaces

gaunt hound
#

is anyone willing to help me get upnp or port forwarding setup? got a new router and can't seem to get it to work, just need someone to help out

umbral narwhal
#

@gaunt hound Are you willing to screenshare?

ionic hawk
#

I have a recurring error on my Windows setup. Arma 3 has had a hard lock (this can be various things) resulting in a black screen. I can Alt+tab and view my various windows. But if I select one, then the screen remains black. I can press the Win key to open the start menu, but anything I select from it, that opens a window (eg Task Manager, Command prompt, Run dialog), is also black. Note that these new windows are selectable in the Alt+tab view. How can I close Arma 3, without a restart?

#

Photos of monitor to illustrate. First photo shows Alt+tab menu. Second photo shows Start Menu from pressing Win key. Otherwise it's a black screen.

restive sequoia
ionic hawk
#

Troubleshooting notes: I have obviously tried selecting the X in the top right of the window. And Alt+F4. I have also successfully quit Steam from the Task Manager.

restive sequoia
umbral narwhal
#

In task manager, tick options -> always on top.

#

Doesn't work retrospectively because you can't click on it :P

ionic hawk
umbral narwhal
#

Although maybe keyboard navigation works.

#

alt-O, space

ionic hawk
#

Although I am of course using my smartphone for this interaction.

umbral narwhal
#

alt-O opens the options menu, space ticks the first entry, which is the always-on-top option.

molten mason
#

Any idea why this happens, only happens with Dynamic Lights on Ultra or Extreme, anything below works just fine, map is lythium, didn't seem to see that happen in any other map and oddly enough i couldn't catch this happening outside of my built base but could be just bad luck not capturing it anywhere else

restive sequoia
umbral narwhal
#

Obviously you need task manager selected as the active window.

ionic hawk
molten mason
umbral narwhal
#

huh. which version of windows is that?

ionic hawk
#

@umbral narwhalThankyou Gendo-san. Shinji would be proud. @restive sequoia Appreciate the suggestions!

ionic hawk
umbral narwhal
#

oh huh, works like that here now too

#

I guess I didn't test the space part :P

ionic hawk
#

Neither did Nerv! But they were all saved in the end.

molten mason
restive sequoia
#

Test with less
Otherwise just #arma blobdoggoshruggoogly

molten mason
#

Ok i found the culprit but this is so weird
The thing that was causing me problems was the Camp Lantern [on]

removing them fixed the issue, even if i removed every other light source but left them there, the bug would persist,

and oddly enough, this ONLY works to me, in my unit ~13 people i'm the only one having this issue, i tried the same settings as some of them and it still persisted,

the weirdest of all? placing them via zeus doesn't give me problems but placing them via editor do, why? ArmA i guess? but that only happens to me, it's so weird in so many levels

#

and all of that only works if my Dynamic Lights is set to Ultra or higher, while on Very high it works just fine

golden nova
molten mason
#

currently on stable, but i was in peformance a few days ago until the last update

#

both had it

molten mason
golden nova
#

I don't recall this happening to me regarding the camp light but when I change the time to night and fly around with flashlight on in Editor, objects can flicker too

molten mason
molten mason
#

all i know it is the camp lantern, any other light source doesn't seem to cause it, and it makes sense i mean all the flickering objects are illuminated by it

modern echo
# vague nova should i be worried

doesnt seem like an arma 3 issue...
one of them isnt accurate but you seem to have sufficient disk space, maybe some bug somewhere? i wouldnt worry as much tbf.

uncut trellis
#

since you say it dont happen on other maps

#

I doubt theres anything you can do about it

vague nova
#

i launched a multiplayer op with bro and he needs to be a pilot and he cant change his overall view distance ,nither can i

#

its dynamic combat ops and i cant change my view distance either or do aynthing in the editor

pine kite
# vague nova why does it say different disk spaces

Because it first downloads whatever mod to a seperate place. Before it extracts the contents of it. So effectively it takes twice the space (temporarily). So if Windows says you have total free space remaining at 120-ish GB, then Steam halves that to 60-ish. But I wouldn't use that as a free license to download 60GB worth of mods. Windows needs a bit of breathing room for virtual memory/swapspace, hibernation file and the processing of any outstanding updates.

So you are not in trouble yet, but your download horizon is in sight.

fair mason
#

does anyone have any idea how to remove this name?

#

(its AI in the gunners seat)

#

i dont know how to disable it

coral cipher
#

i have an issue with a specific custom faction that used to work just fine before and im wondering if anyone else experienced it

for some reason, its like the gunner seat in vehicles doesnt exist, and some vehicle turrets also have a visible static muzzle flash coming from it

i have established the following:

  • happened after the latest big update
  • worked just fine before this update
  • its only these factions specifically in a specific preset i am using
  • the parent vehicles do not have this issue

does anyone have an idea what this is and how to fix it or do i have to remake the factions entirely?

thorn swift
pine kite
cerulean mesa
#

Hi! I hope this is the right place to ask... I try to log into the official ARMA3 KOTH stress-test (EU) #00x server, which is running Sa-Matra v17, but I get this error, almost all the times, but I still have not been able to get what changes between the times I can log and the ones I can't. As an additional info I could say my connection isn't particularly fast, it's in the range from 2Mbps to 7Mbps. One thing I've noticed is that everytime I got this error the package it's downloading is not yet fully retrieved. And one time it was completed after I got the error but still refused to start.
I checked the files via Steam and everything is fine, I enabled the Performance profiling in the Betas, and I can play Combat Patrol, Escape, Warlord, or other KotH servers, like the ArmAKotH's ones or the CodeFourGaming's ones [which are running v16]... Just can't log into this specific server. Any ideas of what it could be [or what I've to do]? Thanks in advance.

steady hawk
#

Use stable for now

cerulean mesa
steady hawk
#

Maybe you want to verify the game just to make it sure

modern echo
#

... not really something that will be fixed with a game verification

#

it's a known issue

steady hawk
#

That's why I said just to make it sure

quaint jewel
steady hawk
#

Hm I see, I must've not followed the news carefully

mint moon
#

So i have setup my own server without a HC and tested 6 vs 6 infantry divisions + arty + 3 tanks on each side with about 1000 simple opject
Server FPS do not go down even 1 FPS (from constant 47FPS) but my FPS in-game are dropping from 200+ to about 20 - how to fix this? How can it be that the server does not drop, but i drop?
Tested it with a server run locally on my PC, and a Server about 150km away from my home - same result - bandwidth is fine with 100mb/s
How can i improve the FPS for my game client? Its funny to hear that some of the dudes i play with have about 60FPS when i have 23 FPS with a 7800x3D and 4090..
Tested settings between Low - High, render distance always at 750, objects 600, shadows 50 and PIP the lowest, 5?

golden nova
#

it is not a "playing" mod at all, you get rid of it as soon as you're finished making the mission. It should not be loaded playerside or serverside

mint moon
#

not even when i get errors that EDEN Enhanced is missing? Can try again, but im very certain that this will not fix the problem - but did not know that

golden nova
#

doubtful you get any errors regarding it.

#

if there are any errors then probably because server has it and you don't, or the other way

#

but it is a mission-making only addon

mint moon
#

Alr, will remove it then

#

Mby any other tips? Am i allowed to post missions here?

golden nova
#

yeah I guess

#

do your frames go up when you look at the ground directly? Or when in menu

#

if in menu you get more than in unpaused game then I'd guess there are some wild scripts running there causing your game to lag that much

mint moon
#

If i dont look at the AI yes, but there is no scripts being used in my mission, just the Units
Being at the main base i get about 200 FPS, going to the city with the US flag i get about 140 FPS (only about 10 units there) - beware, this mission needs Spearhead 1944
Only real drop when i spawn them all in and make em fight - yes ik AI is the most taxing thing in A3

golden nova
#

wait if you look at AI and you get drops then it must be tied to their models

#

AI calculations, firing and other stuff is done whether you look at them or not.

#

do you get the same issue when you play on Altis with the same number of AI?

mint moon
#

If i look at the "battle" my FPS drop from 140 to about 28 FPS - once one side is completely "dead" and i delete their bodies, my FPS stay at about 90 FPS with about 25 units still alive from one side and not doing anything - deleting them my FPS go up to 110 FPS

Did not try yet

golden nova
#

you could also try running the same mission but without ACE (so remove everything related to it) and those immersion cigs

mint moon
#

Yeah, i had this mod removed, but they are still present in the loadout of the units

golden nova
#

and you're playing on profiling branch or stable?

mint moon
#

Could actually be the DLC, in Altis with 7 vs 7 divisions i get 90 FPS when looking at the "Battle" and about 160 FPS when not looking at them
Pictures are coming, mom - stable

#

But do mods that are not being used effect the performance as well?
We use a Modpack of about 55GB with several mods from the workshop - too many to name
Adding Audio, Visiual, Functional stuff ect..
What can we do to get better performance? I tested the Benchmarking Map https://steamcommunity.com/sharedfiles/filedetails/?id=375092418 and got 87 avg. FPS with the Modpack, and 137FPS vanilla

golden nova
#

mods are being loaded as soon as you press Play in the launcher.

#

not all features are used but everything the game has to cache, will cache

#

that's why some terrains will break when there are multiple loaded at once.

mint moon
#

Which means less performance?
What about Profiling and Stable? Is it recommended to use Profiling for regular usage? Saw some improvements using Profiling myself
Any way i can optimize mods myself in any way?

golden nova
#
  1. yes
  2. yes but be aware that Dedmen can mess something up from time to time, but it usually gets fixed within a day. Best if it's run on server and clients, but clients don't have to be on perf to play on perf server. All official servers are running on perf iirc.
  3. If there are no settings for them, no
#

What can we do to get better performance
get rid of mods that are not essential to play through a scenario would be the first thing to do

mint moon
#

But i can not use Profiling on a non Profiling Server? We had an issue a few months ago where someone had Profiling active, and was not able to connect to the server
Any mods recommended for better performance? We are planning to use AGC, A3 Performance Extension and CH View Distance

umbral narwhal
mint moon
golden nova
#

well when I said about shitty mods you replied you have only "SPE, EDEN Enhanced, ACE3, CBA_A3
" shrug

#

that's way more.

umbral narwhal
#

Looks like you have a lot of A/B research to do.

mint moon
#

Yeeees thats the mods we use on our server - the thing i was talking about only had the 4 mods active 😄
Lemme run that mission again so i can show pictures again

mint moon
umbral narwhal
#

I mean try swapping various mods in an out until you find something with acceptable performance.

#

YAAB only uses vanilla assets so you can probably rule out equipment/faction mods.

#

YAAB doesn't have a ton of AIs in it, so that's a big hit.

golden nova
#

You should build presets for specific missions rather than having a single preset for everything. I marked mods you can remove and start from there because they are either utter garbage or I have never used them personally in last 5 years (so they probably are shit too, lol). Dunno what's below project SFX remastered but it probably says "RetroThings" and is some ass compilation of stuff, so I marked it too.

mint moon
#

This is only SPE loaded with my mission

golden nova
#

if mission runs better without this, start adding whatever you think you need, but this will be a lot of testing.

mint moon
#

Oh, when i turn away i get about 140 FPS again
Run on local MP*

umbral narwhal
#

squints

#

how many units is that?

mint moon
#

Same as in Vanilla Arma 3, placed 4x divisions - about 70 units on the map?

mint moon
# mint moon

Here, about the same, only thing you cant see the blue ones

#

Okay was prob. just 1 division per side too much - when just placing 2 v 2 i get about 80 FPS
Do you guys recommend using Hide/Show with triggers? does this give some FPS back since its not showing the AI until you actually activate the trigger?

golden nova
#

units with models hidden and disabled simulation have lesser performance impact than simulated units yes

#

the best way is to spawn groups on the fly

mint moon
#

Its also a correct practice to have each placed EDEN object for decoration with "Local only", "Enable Damage off", Show Model", "Simple Object" and "Enable Dynamic Simulation"?
For stuff i need to interact with, i left it as default

umbral narwhal
#

70 units is really not a lot though. I have a mass brawl test that I use to force fps down towards 20 but that's ~300 units.

#

and my CPU is oooold

mint moon
golden nova
#

if you ever "optimized" game's settings through launcher or any other means I'd suggest getting rid of those too.

umbral narwhal
#

oh, could be SPE bocage pathfinding I guess.

mint moon
golden nova
#

no logs is the only useful thing, especially when you run performance/profiling branch

mint moon
#

Letting vanilla fight each other on the same map without my mission gives me about 70 FPS for 80 units.
For around 45 SPE units i get 22 FPS

umbral narwhal
#

...huh

mint moon
#

Ye, i dont understand - but i guess thats Arma - them im going to take a look at the mods now and try to find only the required

#

thx

umbral narwhal
#

If you can provide a mission that gets 22 fps with 45 SPE units then I'll test it and then throw it at the SPE devs :P

mint moon
#

Will do that later! Can i tag you then?

umbral narwhal
#

sure

#

One other thing though, try testing with standard display preset first.

mint moon
#

All my settings are on medium 😄

umbral narwhal
#

k

vague nova
#

where do i find test directory

modern echo
# vague nova

uh, the fix for that is in the pinned messages here

cerulean mesa
golden nova
#

I mean post it there lol

#

with some RPT or other screenshots too so Dedmen can look into it

cerulean mesa
#

One thing I've noticed is that today I see the loading bar of "receiving mission file" [which still stops before complete loading] while yesterday I didn't see it. 🤔

cerulean mesa
golden nova
#

so on both branches

#

was it an official server? they run on perf branch

cerulean mesa
#

Yeah, but it's a problem I've with the official KotH server EU #00x running Sa-Matra v17

golden nova
#

if you saw tehe mission file bar it means it downloaded a new copy of mission off the server and replaced whatever was before in your cache folder

#

does it try to receive the file again if you keep reconnecting?

cerulean mesa
#

*[OFFICIAL] Arma 3 KOTH stress-test (EU) #00x

cerulean mesa
golden nova
#

if you go to C:\Users\[yourname]\AppData\Local\Arma 3\MPMissionsCache is the mission there? You could try deleting it and reconnect again

cerulean mesa
golden nova
#

No idea then

#

I guess the server is running on perf branch, hence the issue

cerulean mesa
#

Thanks for your time and effort

#

I've no problem with other KotH servers, but they're running Sa-Matra v16, not v17

golden nova
#

You could try contacting SaMatra directly

worldly hound
#

this is the issue here. cant fix it, dont know what keeps causing this and its happened for awhile but i need a fix to it

#

run the same mods as my friend and hes never had this issue

umbral narwhal
#

are you sure your mouse button isn't busted

#

I guess the minus button would work anyway.

#

Disable all your mods and see if it works then.

worldly hound
#

and my mouse button is definitely not fucked lol

eternal siren
#

I've been running into an issue of my Dedicated Server .exe crashing with 0xc0000005(Access violation). I usually run it with mods, but it does crash even in vanilla(might not be the same reason though, not sure).
I have .rpt .mdmp and .bidmp.

vague nova
#

why do rhs tanks not die by cup missile

#

can i fix this?

#

they just dont die

#

idk why rhs did the thing where they try being different

#

it just breaks the entire game

#

shot a hellfire at a tank and later i figured out that the reason it didnt die is because its rhs

golden nova
#

you fix this through not using CUP content with RHS and vice-versa

#

RHS was meant to be used with RHS

vague nova
#

yeah but rhs is cooler

golden nova
#

then why are you playing with CUP then?

vague nova
#

the factions i use are dependant on cup

#

lets say i want to play X against Y

#

Y is cup and X is rhs

golden nova
#

switch to factions that are dependant on RHS

#

or ditch RHS

#

simple as

umbral narwhal
#

RHS tanks don't die to RHS missiles either IME

#

at least not with any reliability.

#

Like if you fire a Javelin at a frontal M1 it just hits the gun mantle and does nothing.

#

And the hellfires don't damage them consistently either.

bronze river
#

and the T-14 (anti projectile system) is broken af, good luck killing it with lock on weapon

burnt idol
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Anyone know how to fix "script init_debug.sqf not found" when joining a server, cant find anything online and only recently started getting this error

bronze river
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have you tried verifying your game files on steam?

burnt idol
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yeah, the thing is i have been trying to join a official KOTH server but kept getting the error, now i joined a smaller unofficial one and there is no problem, im guessing it a problem with official'

bronze river
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that red circle

modern echo
umbral narwhal
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sure

modern echo
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oop

umbral narwhal
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The behaviour's consistent enough. A lot of the vehicles will only take significant damage if you hit relatively small weakpoints. The missile hits dead center and misses everything vital.

modern echo
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interesting, design flaw or...?