#arma3_troubleshooting

1 messages · Page 32 of 1

pine kite
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I know, I didn't get to that part yet when responding. Never the less, important to know if you want to do it good.

fallen jewel
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Hi all. My arma was working fine last week but now everytime I'm 10 minutes into a game it freezes then crashes, saying status access violation. It happens when playing RIS. I can't even go into the editor because when loading a map the game freezes then crashes and it says status application hang. I've tried doing the troubleshooting methods mentioned in videos but no luck. Is something wrong with my pc or am I missing something?

pine kite
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Could be. Note the time these hangs happen. If Arma's RPT log file doesn't say anything around that time, try looking into Windows Eventviewer. It has some categories of events, search the application or system categories. It might show events indicating hardware issue or other stuff. Though they can be quite cryptic. At least is is a source of some more information of what is going on inside Windows.

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I don't know anything about RIS, so don't know if it is just a processing heavy scenario or mod.

fallen jewel
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Maybe the scenarios are to intense for my cpu and memory

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I have a intel i7 6700k, 3.42 ghz with 16gb of ram, no OC

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I have even set parameters to default. It seemed to have got the game running a little longer but it still crashed

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I haven't tried the -profiles thing because i don't want to f up my whatever I put in my cfgs

spring comet
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trying to get in to the publisher and it shows me this

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any idea? tried uninstalling tools and verifying

pine kite
spring comet
pine kite
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Yes, I am kind of glued to my computer and discord right now. But that doesn't mean I have any knowledge in this. I have never seen or downloaded that tool.

pine kite
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At best I can say that your question is a bit lacking. So you have that menu and want to do something with Publisher. Press the button perhaps? And if that does not do what you expect it to do, what are you expecting to see? Or what other thing happens when you do? Are you aware of the other channels under the Arma 3 Creative Editing category? Maybe people in one of those know more, as they have gone through it publishing their mods.

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Sorry, didn't notice the error message in the black bottom window.

spring comet
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it always worked for me but suddenly i got this error

pine kite
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Sorry, can't help with that. Never used it. Don't know where those settings are stored, or what could have caused them to go corrupt.

spring comet
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yeah thanks anyways, iil wait for someone to respond i guess because i didnt find any other people talking about it in the forums

fallen jewel
# pine kite Don't mess with -profiles commandline parameter if you just play singleplayer or...

Yeah its really annoying. RPT is not much of a help because at the very bottom it only has the status access violation error log which doesn't state anything that would point me in the right direction. I would think maybe it's a ram or cpu issue due to the RIS scenarios being cpu and memory intensive but I don't understand why the game also crashes when clicking a map and loading editor.

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I was able to play the game fine last week. Two days ago I played a ris scenario and after like 30 minutes it crashed. Yesterday the game crashed after 5 minutes of game play

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I really don't want to reinstall the game and f up my mods

fallen jewel
pine kite
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If it is the status access violation message that suggests to upload the crash files to the feedback tracker, then do so. Though it might take some time for the devs to get to it in the new year.

fallen jewel
fallen jewel
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I can play other games like bannerlord and battlefield 1 just fine though

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Only arma crashes

fallen jewel
pine kite
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You are groping in the dark now, right? They might be able to find something out with a flashlight in those crash files. Best you can do now. Even if it takes time.

uncut trellis
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whats the exact access violation error you get? as there are many types

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there are some possible fix suggestions on the BI wiki for few of them

uncut trellis
spring comet
uncut trellis
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sorry I dont have ideas for that either. I did see it but since I dont know how to help I did noy reply to it

spring comet
uncut trellis
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you can make a bug ticket at the feedback tracker (also you cat try searhing it in case theres ticket for same issue from before)

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I cant say I have recollection of your issue coming up often (or ever) so it is likely rare

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you could try looking up the chat history here too for keywords liike publisher

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in case it has been mentioned

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I cant say I remember clearly if it has or has not been

fallen jewel
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Happens when trying to open editor

uncut trellis
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unfortunately that one dont seem to have any recommended solutions on the wiki

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could be you have some corrupted files

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try deleting your profile folder in "my documents" and the fame files from the install folder and then run the file verification tool to redownload them back fresh

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(you can make backup of the profile folders too)

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if you have any saved missions and such there you want to save

fallen jewel
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I'll just try the troubleshooting methods already mentioned in this channel. Playing with the parameters and such

fallen jewel
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I feel like it's more of a hardware issue or something with the parameters

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I don't think it's any mods either, I've only installed a sound pack mod recently

uncut trellis
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well mods can have issues

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easy way to try is to do what you tried to do but without any mods on

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that usually reveals if its a problem with mods pretty fast

fallen jewel
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I dont know if this means anything but i found this at the very bottom of the last RPT file

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Fault time: 2023/12/29 21:32:01
Fault address: CA9EE926 01:0003D926ll C:\Windows\system32\XAudio2_7.dll
file: RIS-Build (__cur_sp)
world: BaranowWinter
Prev. code bytes: 5A 66 0F 1F 84 00 00 00 00 00 41 0F BF 4C 54 FE
Fault code bytes: 41 0F BF 04 54 49 FF C0 2B C1 49 03 D3 66 0F 6E

note: Minidump has been generated into the file C:\Users\Walid Samour\AppData\Local\Arma 3\Arma3_x64_2023-12-29_20-41-11.mdmp

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theres a bunch of errors like this too appearing, maybe a corrputed sound mod is causing the crashes?

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21:30:07 Sound: Error: File: devgru_redsquadron_cracks\sounds\far\far_556.wss not found !!!
21:30:07 Sound: Error: Multi-stream: Load failed, stream devgru_redsquadron_cracks\sounds\far\far_556.wss not found !!!
21:30:08 Sound: Error: File: devgru_redsquadron_cracks\sounds\far\far_556.wss not found !!!
21:30:08 Sound: Error: Multi-stream: Load failed, stream devgru_redsquadron_cracks\sounds\far\far_556.wss not found !!!
21:30:08 Sound: Error: File: devgru_redsquadron_cracks\sounds\mid\mid_556.wss not found !!!
21:30:08 TASKS: Searching for task
21:30:08 Sound: Error: Multi-stream: Load failed, stream devgru_redsquadron_cracks\sounds\mid\mid_556.wss not found !!!
21:30:09 Sound: Error: File: devgru_redsquadron_cracks\sounds\close\close_556.wss not found !!!

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similar errors messages from another game session

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Fault time: 2023/12/28 20:25:35
Fault address: F7EAE926 01:0003D926ll C:\Windows\system32\XAudio2_7.dll
file: RIS-Build (__cur_sp)
world: Chernarus_Winter
Prev. code bytes: 5A 66 0F 1F 84 00 00 00 00 00 41 0F BF 4C 54 FE
Fault code bytes: 41 0F BF 04 54 49 FF C0 2B C1 49 03 D3 66 0F 6E

20:25:35 Sound: Error: File: jsrs_soundmod_complete\jsrs_soundmod_soundfiles\weapons\echo\556mm\556mm_18.ogg not found !!!
note: Minidump has been generated into the file C:\Users\Walid Samour\AppData\Local\Arma 3\Arma3_x64_2023-12-28_19-58-13.mdmp
20:25:36 Sound: Error: Multi-stream: Load failed, stream jsrs_soundmod_complete\jsrs_soundmod_soundfiles\weapons\echo\556mm\556mm_18.ogg not found !!!
20:25:36 Sound: Error: File: jsrs_soundmod_complete\jsrs_soundmod_soundfiles\weapons\echo\556mm\556mm_17.ogg not found !!!
20:25:36 Sound: Error: Multi-stream: Load failed, stream jsrs_soundmod_complete\jsrs_soundmod_soundfiles\weapons\echo\556mm\556mm_17.ogg not found !!!
20:25:36 Sound: Error: File: devgru_redsquadron_cracks\sounds\mid\mid_762.wss not found !!!
20:25:36 Sound: Error: File: devgru_redsquadron_cracks\sounds\far\far_556.wss not found !!!20:25:36 Sound: Error: File: devgru_redsquadron_cracks\sounds\mid\mid_556.wss not found !!!

20:25:36 Sound: Error: Multi-stream: Load failed, stream devgru_redsquadron_cracks\sounds\mid\mid_762.wss not found !!!
20:25:36 Sound: Error: Multi-stream: Load failed, stream devgru_redsquadron_cracks\sounds\mid\mid_556.wss not found !!!
20:25:36 Sound: Error: File: devgru_redsquadron_cracks\sounds\far\far_762.wss not found !!!
20:25:36 Sound: Error: Multi-stream: Load failed, stream devgru_redsquadron_cracks\sounds\far\far_762.wss not found !!!

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sorry if its a bit to much, thats all im sending from the RPT

soft pawn
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anyone knows how to fix this texture going over the modded jets in lm caas?

warm bronze
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What exactly you've tried, expected result and what you got: nothing as of yet
Error messages: 0xC0000005 - ACCESS_VIOLATION
Singleplayer/Multiplayer: multiplayer
Server: Bro-Nation Mike Force SOG #1
Mission/gamemode: mike force
Used assets (try to be exact, like from which Mod or classNames): no mods
Loaded Mods: no mods
PC specs (OS, CPU, GPU, RAM etc) win11, i511400, gtx1070, 8gbx2 3200mhz
RPT files

pine kite
fallen jewel
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That's the latest sound mod I've subscribed to

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it uses JSRS as a dependency

umbral narwhal
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Remove the mod and see if it still crashes?

fallen jewel
fallen jewel
# fallen jewel

Wonder if the fault address written there has something to do with thr crash...

umbral narwhal
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Uh, that is the crash.

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All we can say from that is that it's audio-related though.

fallen jewel
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So what that windows Audio dll is corrupt?

umbral narwhal
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More likely you're doing something that's causing Arma to feed broken garbage to it.

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Like loading a very broken mod.

fallen jewel
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I don't understand, that sound pack mod was working fine last week

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No crashes

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Conflicting sound mods could be the issue

umbral narwhal
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But you're running the same mods you did last week?

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sighs

fallen jewel
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Yup

umbral narwhal
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Just remove all your sound mods and see if it still crashes.

fallen jewel
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The issue has to be from a sound mod, at least I figured that much

umbral narwhal
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Not strictly true. XAudio crashes have happened without sound mods previously.

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Like there was an old bug with USB headsets and mono audio.

fallen jewel
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Bunch of errors in the rpt stating missing sound files right before the crash

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If it's not that cause if the crash I'll be dammed

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of**

umbral narwhal
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So why aren't you removing the sound mods?

fallen jewel
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I'm not at my pc atm

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Have to test it tmrw

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And today I was able to properly look through the rpts

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Don't think the sound mod causes the editor to hang and crash when trying to load

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Sucks that I'm probably gonna have to erase my editor document files to fix that

nimble oracle
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Ran a tank op tonight on the 73 easting map, multiplayer with about 30 people vs AI. Intermittently, some users' frames would drop to about 5fps, uniforms would start tweaking out and the vehicle LODs would start phasing in/out to their distance model. Everyone eventually just crashed out. The RPT log showed no valuable info other than the usual "21:47:53 Client: Network message e6768 (update info 9f303a68) is pending"

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Any ideas what would cause this?

umbral narwhal
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Memory leak would.

uncut trellis
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also have you changed any Audio hardware recently?

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like got new headphones

umbral narwhal
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If so, clients could delay it by using higher -maxMem values, but someone at BI might be interested if you have a good replication case.

steady hawk
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IIRC “proper memory flush” has been introduced into Profiling Branch already, if it works for you though

soft pawn
uncut trellis
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that camo changer might just not work on that plane

soft pawn
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@uncut trellis i have tried with multiple plane mods, and also tried unloading all mods except the scenario and one jet mod and it's still happening, its forcing all firewill jets to get this reskin, other jets like the mig29 mod work fine

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this is the f-16 skin and i previously shared the f-14 skin too

steady hawk
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  1. A scenario is not a Mod
  2. You actually may want to report this to author, this time @brave hawk
soft pawn
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yes i was trying to get in contact with him through steam but i didn't wanna send a steam report as to not invade his privacy

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steam friend request*

golden nova
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On a side note, red squadron sounds is the shittiest mod out there made by someone who wanted to rip out squad sounds or whatever game they are stolen from but didn't necessarily understand how to replace them in game.

fallen jewel
fallen jewel
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Until checking the rpt

uncut trellis
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👍

fallen jewel
# uncut trellis 👍

I Celebrated to soon, I was playing RIS for less than 5 minutes and the game crashed. This time the fault address goes to arma3_x64.exe

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Before that I played 3 other sessions without crashing

steady hawk
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We cannot hack into your PC to see your screenshot

sick light
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how do i send it lol

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it wont let me send any

steady hawk
sick light
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When I try to join any server it saids this

steady hawk
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It is not a server error

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!steamverify

rustic eagleBOT
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Steam file verification process:
Right Click on game -> Properties -> Installed Files -> Verify Integrity of game files
Arma 3
Steam Workshop Mod repair process:
Open Launcher -> Right Click on mod -> Repair
The first process will automatically verify Steam Workshop items as well.

sick light
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bro thank you so much i literally have 2.6 hours in arma just trying to figure that out lol

hoary wedge
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When i try launching the game its keeps on giving me this error i tried to reinstall the game but still the same error

steady hawk
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Check pinned

hoary wedge
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So i need to just to disable one drive im so dump thanks i cant wait to play it for the frist time

fallen jewel
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I have 16gb of ram maybe I should upgrade to 32

pine kite
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16 gb should be fine. especially when devs fix the garbage collection not always working.

fallen jewel
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What does the fault error being the arma 3 64exe mean?

vapid whale
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im trying to upload a mod to the steam workshop and its just hanging on "publishing content to steam workshop" is this supposed to happen and will it unfreeze after a bit?

fallen jewel
honest mountain
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Sometimes when playing the text for my AI squad chat disappears

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Is there a keypress or something I'm hitting by mistake?

uncut trellis
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it fades away when there is no activity

honest mountain
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It's working now since I quit/rejoined. Think it might be a bug

fallen jewel
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crash is at the end

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Fault address: 4320E714 01:012ED714ll C:\Program Files (x86)\Steam\steamapps\common\Arma 3\Arma3_x64.exe

umbral narwhal
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This RPT is a disaster zone

fallen jewel
uncut trellis
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holy crap 3mb rpt

uncut trellis
fallen jewel
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Definitely could be the issue

umbral narwhal
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You have a crap ton of mods in general. Including two different conflicting versions of CUP weapons.

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Doesn't mean that the mdmp won't show an Arma bug, but you're not making it easy for the poor old game :P

uncut trellis
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we dont support that here

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stop using shit like that and your game probably runs just fine.

fallen jewel
fallen jewel
fallen jewel
uncut trellis
latent bobcat
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why does the arma launcher continously reinstall/manifest mods that ive already been subscribed to?
happens every damn time i open the launcher and its becoming irritating

even to the point of redownloading very big mods

latent bobcat
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theyre just reinstalling itself completely

vapid whale
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oh i got no idea then

latent bobcat
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no biggie

vapid whale
latent bobcat
vapid whale
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is it every single mod or just one?

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right, from what ive read you are gonna need to unsub from everything and then resub to all of it again

latent bobcat
vapid whale
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you sure?

latent bobcat
# vapid whale you sure?

yes, even so, people with the same issue have reported and confirmed that solution doesnt work

vapid whale
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actually, have you tried verifying integrity of files?

latent bobcat
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just tried it anyway

vapid whale
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yeah i got no idea then

pure birch
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whenever i go to play campaign it says ive deleted files needed and then names them ? the files are mods i haveand they are downloaded and loaded

steady hawk
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  1. Don't load Mods if you play vanilla campaign
  2. You can close and replay/revert
vapid whale
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how would i go about splitting a PBO into multiple PBOs?

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ive got a 2GB PBO that im trying to sign but it keeps failing to sign and im pretty sure its because its too big, how would i go about splitting it up into 2 or 3 PBOs

umbral narwhal
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What's in it?

vapid whale
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DSUtils keeps telling me that it failed to sign it

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i had it with some other PBOs so i unpacked them and repacked them and then it let me sign then

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i tried that with the 2GB one and it just didnt want to work

steady hawk
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2gigs is the biggest filesize. Not sure the exact bytes

vapid whale
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ill check

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2,152,531,612 bytes

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it would seem to be just over the limit

steady hawk
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  1. If you didn't so far, binarize files
  2. You can split PBOs into multiple PBOs, just pack and use multiple PBOPREFIX
vapid whale
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is PBOPREFIX a tool?

steady hawk
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Official map and its layers PBOs are splitted because of the same reason

steady hawk
vapid whale
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if its too much effort ill just leave it

steady hawk
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Then we really cannot help if you have no authorize

vapid whale
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alr

frozen brook
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hey so I have some steam workshop mods, but it doesnt really seem like the work in game, is there like an obsious reason this coule be?

steady hawk
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Obvious answers I can say is just "you're playing a mission that doesn't support it" or "You're not loading it", anything else cannot be told from what you say so far

golden vale
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define what you expect as them working in game and then we could tell you the reason why its not like that

steady hawk
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And what you've done too

frozen brook
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So I have weapon mods and gear mods mainly, but when I go to the tutoruial tap and go to my arsenal nothing pops up

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like none of the mods seem to pop up

steady hawk
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Check pinned for what kind of info we always welcome

golden vale
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have you loaded them and not just subscribed to them ?

frozen brook
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oh

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wdym'

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loaded

golden vale
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in the arma 3 launcher you select which mods you want to load

frozen brook
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oh

golden vale
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if the mod is not loaded it will not show up

frozen brook
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oh ok thank you

golden vale
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so you can subscribe to 400+ mods but only load 5 at a time so your game doesnt run the risk of crashing

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you can load more than 5 its just a random number i picked

frozen brook
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yup

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thank you I was so lost lol

steady hawk
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And which is the item you wanted to load

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Link please

frozen brook
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like the yt video?

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I wanted to download alot of mods

steady hawk
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No Workshop

frozen brook
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the main one was 3DMA - Western Dusk

steady hawk
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I said Workshop link

steady hawk
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Okay, so, in order to try this Mod, what have you done

frozen brook
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I already got it to work

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I just didnt load them

radiant plaza
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Hey all! Looking for some guidance on MOD restrictions. We have a dedicated liberation server, and when we first set it up, we left the “verify signatures” to 0, and we had randoms join us to play, but we also got a TON of hackers. So now we have it set to 2, but we get no one now.

Is there a middle ground some where? Can we setup a white list/black list for mods?

Appreciate any guidance!!

umbral narwhal
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If you add keys to the keys folder, it'll allow those mods.

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If mod authors used the same key for multiple mods then it'll allow all of them though.

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There's no good way to do a blacklist as far as I know.

radiant plaza
frozen brook
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anyone know why I cant load my presaved loadout into a mission?

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I can press load but nothing is there

uncut trellis
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probably mod problem

frozen brook
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but all my mods are there on the left

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just not my preset?

uncut trellis
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or the mission does not allow it

frozen brook
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hmmm

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ok

rain terrace
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Why does this pop up everytime i start arma?

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I've verified integrity of files through steam and it never fixes it

steady hawk
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You didn't load SOGPF

rain terrace
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k so im new

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can u help me out here

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is that a dlc

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or something

steady hawk
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Yes it is a (C) DLC

rain terrace
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ahh

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so

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hm

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im not buying the dlc

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the best option would just be to remove the mod correct?

rain terrace
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ohh

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okay

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thanks

rain terrace
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this is what I get

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when I play the normal campaign

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do I need to keep the DLC activated for it to work

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cause it’s literally just the normal campaign

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the campaign is

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the eastwind

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drawdown 2035

steady hawk
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Unload and delete your save (aka restart the mission) so you're good to go

rain terrace
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and whenever i replay the mission

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and exit out

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to do something

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i come back to it and it says the same

steady hawk
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What?

rain terrace
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okay so basically

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whenever i restart the mission

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and i play it,

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then save the game and exit out

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and come back to the game

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it shows the same error message

steady hawk
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Because you're REPLAY'ing the mission not REVERT

rain terrace
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I click

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Restart

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revert

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that button

steady hawk
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?

rain terrace
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whats the confusing part

pine kite
rain terrace
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ok

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its disabled

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im playing with no dlc

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just my mods

pine kite
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Don't play with mods either. They might disrupt it depending on which mods they are.

rain terrace
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okay

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so dont use mods

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on campaigns

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?

pine kite
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Well, it's risky. the campaign was not made with mods in mind.

rain terrace
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oh alright

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so

pine kite
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Which mods are you using?

rain terrace
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i have a screenshot

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a have quite a bit

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not that much

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tho

pine kite
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ACE is going to mess up how the campaign works.

steady hawk
rain terrace
rain terrace
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is there anything else

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thats like a campaign for me to play

steady hawk
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Fairly new? Then just play vanilla

rain terrace
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i have about 20 hours

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in warlords

pine kite
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And many of those mods will add gear that won't show up in it anyway. It's a waste of memory and CPU power.

rain terrace
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oh alright

pine kite
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Though I guess you can cheat with the SSPCM mod and Zeus stuff in.

rain terrace
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nah i just like to use it for

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the arsenal

steady hawk
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I don't think CPU do anything for a thing that isn't happening. RAM otherwise can suffer tho

pine kite
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There is no arsenal afaik. At least not in the beginning campaign levels.

rain terrace
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oh well

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what other things can i platy

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in singeplayer

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with my mods

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something similar to a campaign

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like a mission

pine kite
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Just try it and see if the mods work. If they make the scenario work bad, rip those mods out and start over in the scenairo

rain terrace
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ya i tested them out in the testing thingy

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the virtual arsenal

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they work fine

pine kite
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Read the descriptions of workshop scenarios if it requires mods, or if it is not compatible with some.

rain terrace
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yeah it asked me to download some other mods

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i did it all

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i guess its just a campaign issues

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im not sure how scenarios work, are they mod compatible?

pine kite
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The scripting of the scenario can break too if it relies on you having/using certain stuff. The VR-Arsenal isn't enough of a test to be sure it works.

rain terrace
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all i know is that you download them from the workshop

pine kite
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Asume they aren't compatible with mods.

rain terrace
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oh

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so what can i really do with my mods

pine kite
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Unless suggested by the creator of the mission.

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I don't know, try it, like I said. But be ready to disable some if it works funky. Expect ACE to not work with vanila scenarios and campaign missions/showcases.

rain terrace
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okay thank you

tidal moat
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Any ideas

uncut trellis
# tidal moat

youll have to explain what we are looking at and what you think is the problem

umbral narwhal
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I like the sheep.

pine kite
tidal moat
uncut trellis
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well probably you got some mods on

umbral narwhal
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You have a mod installed that's changing it.

pine kite
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Yeah, learn to better aim the camera. messages bottom left.

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Scroll arrows showing up in the sky. Doesn't belong there, but your guess as to what causes that is as good as mine. you know what mods you loaded.

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We don't have to guess what you are trying to show.

golden nova
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I am a fan of that chimkin on the tank barrel

pine kite
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I'm a fan of that sheep though.

pine kite
tidal moat
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Nvm i found the mod

#

Its all good

pine kite
#

I don't know. I know it is an extreme remote chance that someone makes a total conversion of Arma 3 that you don't recognise and then uploads it somewhere. Forget what I said.

tidal moat
#

kk'

exotic marten
#

hi! i am having an issue with the animation editor. i was trying to use it to play an animation, but now i somehow got every single unit to be locked in an animation, and im unable to fix it

worn jungle
exotic marten
steady hawk
#

animation editor
What is this?

paper shard
#

I have a high end system. I use a lot of AI to obtain various images and recordings. However, after AI spawning in Arma 3, the fps in the game drops to 30s. While FPS is decreasing, the system reaches a maximum of around 50%.

uncut trellis
#

this is normal

paper shard
#

Is there any parameters or anything additional I need to do?

#

I didn't want to mess with the parameters tab because I didn't know it well.

umbral narwhal
#

There's typically nothing to gain there anyway.

paper shard
umbral narwhal
#

Yes, but it's mostly cargo-culting.

paper shard
#

What do you mean by cargo-culting?

umbral narwhal
#

sighs

#

Arma's typically limited by single-thread performance. You can't do much about that other than upgrading hardware or reducing display settings.

paper shard
#

As hardware, I use i9-13900k, 64 GB RAM, 3090 Ti. I think reduce the graphics is the only option

uncut trellis
#

how much is lot of AI you mentioned?

umbral narwhal
#

Note that we've seen quite a few cases recently of hardware massively underperforming for no clear reason. I don't know if you're one of those without a YAAB result though. Frame rate falling off with object count is normal.

uncut trellis
#

just havign a lot of stuff happen at the same time is calculation taxing

#

when it starts to slow down it basically just means the game is not made to run that much at the same time

umbral narwhal
#

Looks like what dynamic simulation is for :P

uncut trellis
#

yeah if you got that much stuff it does not need to be active all the time

uncut trellis
#

just when player is near

#

your setup is too much stuff that nobody is seeing but still happens

paper shard
#

Also, before I formatted my computer 1-2 weeks ago, I was getting exactly the conflict I wanted in Arma 3. Ai was making more than 4-5 shots to hit another ai. Now that number has dropped to 1 or no shots.

#

I don't use any ai extension

umbral narwhal
#

I don't understand what you mean there.

#

It looked like you were talking about shots-to-kill but then you mentioned "no shots" :P

paper shard
#

How should I explain, my English is not good: There is an AI, when it sees another AI, it shoots about 3-5 times to kill it.

#

When I install Arma 3 after formatting, AI sometimes doesn't shoot for a while or shoots once to kill.

pine kite
#

Ok, so you are saying your game performance increased after reformating your drive/windows install and the AI benefited from that. Could be that you had a lot of tasks and stuff taking CPU time before the reinstall. Or you didn't install a mod that used excessive processing in the past (because you forgot it this time), which now causes the AI to benefit it seems.

safe basin
#

So I am not sure if its a mod or just part of the base game but I have an intermitent issue with players selecting their spawn point.

From what I can tell when you allow players to select their spawn point this is how it goes:

  1. player selects a slot and selects join or what ever
  2. a bluefor unit representing the player is spawned on the map while the players game loads.
  3. once the map loads up, the player can then select their spawn which kills the temporary spawned in bluefor

What I find happens is that this whole process can get really glitchy. specifically if anything happens to the temp bluefor unit in step 2, it can soft lock the game for the person spawning in. is this just how it works, is his some mod I am unware of. is there a way to fix this/work around it

I search the discord and others have reported similar things, but most of they time they come back and say "we tried again and it worked now" (specifically when this bug causes the user to be stuck on the map screen with no options but to ALT+F4)

Thats the thing is I don't think those folks realize the nuance of what is happening, and why it suddendly works. anyone have any additional info on this functionality?

#

is it just arma being janky with spawn selection?

weary sky
#

yes and no 😉

#

the problem is indeed with step 2; the player object gets assigned to a unit which has been placed in the mission (in the editor, to define the amount of players possible). This unit must be within the terrain boundaries, otherwise it will default to coordinate 0,0 (bottom left of terrain), which in a lot of cases is water.
This default spawn location also seems to be used when something goes wrong between the server and client while loading (eg. lag spike, script errors, etc.).

At step 3 the player is teleported to the selected spawn point, however the unit can be dead (drowned) or not fully initialized yet (usually mod scripts) causing issues.

Something that I found to be working 99.9% of the time is the following:

  1. in the config, set respawnOnStart on 1. Forcing a respawn when joining the server, which will prevent some technical JIP issues.
  2. in the config, set respawnDelay to at least 3 seconds (we run 10 seconds). This will allow scripts/mods to initialize on the player object, preventing a lot of issues.
  3. make sure the initial units (in 3den) are placed within the terrain boundaries, to prevent them from spawning at 0,0
  4. some missions have custom respawn scripts (like Liberation), which are different from the core respawn functionality and tend to work a bit smoother, but usually don't work very well with custom scripts, mods and custom missions. Keep that in mind.

At in our community mod we even go a step further by manually by setting the player to invincible at join and spawn, and only remove that status when fully loaded in the game (so after the re-spawn).

bronze river
#

if ACE is added the death noise at the start kinda annoying

heady pewter
#

I got low FPS, I normally average about 20 - 40 with about 71 mods or just about 10 mods even

My Specs
CPU - Ryzen 5 3600 6-Core
GPU - GTX 1660 SUPER
RAM - 16GB

umbral narwhal
#

Set display settings to standard and then run the YAAB scenario through to get a benchmark.

heady pewter
#

How do I run such YAAB Scenario?

heady pewter
#

No mods or with mods

golden nova
#

no mods

heady pewter
#

Only standard for al right?

golden nova
#

as Jordan wrote

heady pewter
#

Got it, Ill say the results after

heady pewter
#

Christ that is bad

steady hawk
#

30 is pretty decent and not even bad enough

heady pewter
#

But it seems when it comes too a simple battle I suffer very hard

#

SOG cant run well because of it which sucks

golden nova
#

30 fps is enough for Arma.

#

I get similar results when playing missions on high density map, I have similar rig but with 5 2600x instead.

heady pewter
#

Yeah it just sucks then, SOG just barely runs well

golden nova
#

lower the view distance then.

heady pewter
#

I do

#

Atleast then I reach 10 more

golden nova
#

then buy a better CPU, not much more you can do, you won't reach 60 fps on maps like this anyway unless you know how to overclock the top of the shelf hardware. shrug

heady pewter
#

I could overclock but I gotta figure out how much I could

umbral narwhal
#

31 fps is pretty bad for a 3600 though. I get 50 with a stock 3700X and trash RAM.

heady pewter
#

Found out something.

I had about 50 odd mods based on the FALLOUT mods and I started too run average of 60 - 100, now that could be the Mojave map has not much in it

umbral narwhal
#

shrugs

#

If you just drop yourself in some open-ish bit of Altis in the editor you should get 100+ fps, barring vsync caps.

#

YAAB is fairly harsh, but a better impression of what you'll get in common MP scenarios.

half temple
#

Has anyone else here encountered the error where the server is saying the required addon "gm_characters_ge_characters" is not loaded, even when Global Mobilization is loaded?

dire holly
#

idk what to do

#

ima go back

steady hawk
#
  1. Unload Mods
  2. Delete AnimDataCache
dire holly
dire holly
steady hawk
#

What

dire holly
#

i have no idea why this happened

#

i fell down while i tried to climb a ladder (because the hitboxes suck)

#

and that happened

uncut trellis
#

reason = mods

terse robin
#

I was just looking for some help on trouble shooting for scenarios on arma 3 I just recently got the game and literally no scenarios will download from the workshop and even if I download them manually only a few of them work just wondering if anyone could help

dire holly
#

how*

uncut trellis
#

mods do stuff that cause issues

steady hawk
dire holly
#

i tried doing it again and it didnt glitch

steady hawk
#

It doesn't matter how you think

dire holly
steady hawk
#

If it does happen in vanilla yes it is a game issue, but it doesn't, we can't say

#

It doesn't matter either

dire holly
#

i hope there is a mod to fix the terrible ladder hitboxes tho because i hate them, ladders going up are fine, going down suck

terse robin
#

And even with that manual download it only works for some

steady hawk
#

What do you mean by nothing happens? Do they appear ingame?

terse robin
#

No they do not it pops up the download bar on steam for a split second and when I check the launcher there’s nothing there

steady hawk
#

It's normal that it doesn't install anything at the moment, and Launcher does not care about scenarios

dire holly
#

yeah, you gotta restart the game

steady hawk
#

Restart is not even needed

dire holly
#

it isnt?

steady hawk
#

No

dire holly
#

can you tell i almost always use editor instead of anything else

terse robin
#

So how do I install these then

steady hawk
#

Try to play it

uncut trellis
#

missions get downloaded into their own folder and wont be listed in the mod list

#

they are also always loaded when you launch the game

#

and will be listed in singleplayer scenarios menu or some may be MP only and can be hosted through the server hosting menu

#

some of them will require certain mods to work

#

so they wont start without the mods

terse robin
#

Ok thank you I’ll keep trying sorry if that was a waste of time

uncut trellis
#

its alright to ask stuff when you dont know

terse robin
#

Thank you so much literally wasted hours looking through my mod list wondering why it didn’t work but I got it working you guys are awesome

ebon girder
#

Can anyone help me with server hosting on the same network? We are in the same household

uncut trellis
ebon girder
umbral narwhal
#

The troubleshooting gets quite technical at that point. General problem categories:

  1. Machines are not actually on the same subnet.
  2. Arma traffic isn't allowed through the firewall.
ebon girder
#

But we are doing it correctly in game?

pine kite
#

Then Arma 3 is probably not allowed to accept incomming traffic in the firewall.

safe basin
uncut cloak
#

What can I do about this?

umbral narwhal
#

Seems low. Are you running the 32-bit version?

uncut cloak
#

Shouldn’t be but I’ll check

uncut cloak
#

It was changing it didn’t fix my issue though

uncut trellis
uncut cloak
#

A lot

uncut trellis
#

some mod is broken and leaks memory full

pine kite
# uncut cloak A lot

People with a large load of Arma mods on their game never put themselves in the place of their system. If you have a bazillion things on your mind you never notice you start forgetting things and making mistakes because you can't remember it all? Or carrying a huge backpack with stuff you don't need for ages, and then you wonder why you are getting tired and exhausted while walking. (And I don't mean ingame stamina, I mean actuall luggage!)

scenic mesa
#

can some one answer a question about the eden editor im trying to make a scenario and setting up the modules so that zeus can actually see the playes locations woth the no edit area around the player but it not popping up any one know how to remedy this.

uncut trellis
scenic mesa
#

Im trying to get it to where you can see where the players are when your in zeus with no no edit module how do you get it to work?

hollow flame
#

I received this message in my RPT. "[ACE] (medical_engine) ERROR: updateDamageEffects: Unit not local or null [<NULL-object>:]" Causes game to crash out completely after receiving in-game message "[Player Name] is losing connection" followed by either a yellow or red chain icon, player freezing and crashing after 90 seconds. Any help would be greatly appreciated.

whole plinth
#

Wondering if anyone can help with a error my dedicated server has been having.

Last line of code message I get before the server auto-retries loading the mission file is "EPE manager release (0|80|0)", wondering if anyone else has encountered this before as I've googled some fixes but never with the number "80", thanks.

umbral narwhal
#

It's just a cleanup message. It's not the cause of your problem.

rapid tendon
#

hello what does it mean? And how should I fix it?

trail niche
#

Read it

rapid tendon
#

how can i fix it?

trail niche
#

By doing what the error says

#

I do not know this particular mod but it's pretty common for a mod to have dependency

rapid tendon
trail niche
#

It says the addons needs another addon, activate the one it says it needs

#

I do not know what there is not to understand here

rapid tendon
trail niche
#

It's not the exact name of the mod here, same prefix so surely same author, look his workshop page or read carefully the description of the mod

#

If it's not anywhere to be found, too bad then, some mod maker are not looking to make their work public

pine kite
#

You assembled that list of mods. Start unchecking mods until you don't get that message anymore. Then you know which one it is.

trail niche
#

I just saw it's 91 long ... God I can't even start to imagine how many bugs and problems it has

rapid tendon
#

hello

#

I have a unusual problem

#

actualy two

#

first that when I shot to soldiers with my gun,suddenly it explodes

#

I mean my ammos explodes instead hurt something

#

and second problem is that when I use chemical weapon in zeus,it dont have any effect on soldiers

#

how can I solve these problems?

trail niche
#

The first one sounds like overheat and accidental discharge, you can tune it down in Ace parameters (or another jamming mod you use)
The second one, no idea, what mod is it from ?

rapid tendon
trail niche
#

ACE

#

Most likely

rapid tendon
trail niche
#

Yes

rapid tendon
#

and you think it is related to which option exactly?

trail niche
#

Ace overheat I think, or something like that, not sure of the name my game isn't in english

#

By placing your mouse over some options, some have an extra description that appears to help you

rapid tendon
#

ok

#

thanks

golden vale
#

Sounds like a broken mod rather than ace overheating or you are using some weird HE ammo i know some mods add that to shotguns and the second one also sounds like a mod issue because from what i remember moded chemical weapons weren't that great to begin with

trail niche
#

He's using 91 mods without a clue about what mods does what, anything and everything is possible

tardy pawn
#

is it possible to solve issue

21:30:59 *** Player identity cannot be applied on person 2:2201 (B Alpha 3-6:1 () REMOTE) - player 453026758 not found
21:30:59 *** Player identity cannot be applied on person 2:2211 (O Alpha 1-1:1 () REMOTE) - player 1102476823 not found

When player can't join to playable slot and stuck in receiving data screen.
I found these entries in rpt file.

We are playing OP with 200 players and these issue happens most of time

Also, it happens when player crashing his game while in loading to briefing process. After that the slot completely stays unenterable

dire holly
#

when i use the CUP M1 abrams the coax m240 reloads after 4 shots

#

how to fix

uncut trellis
#

if yes

#

problem is likely other mods

dire holly
steady hawk
#

@gritty spruce Don't ping Bohemian/sysadmin for no reason. Your question is generic game troubleshooting, not directly related with a very specific employee or Discord members.

gritty spruce
steady hawk
#

Wait

#

You're playing Reforger?

gritty spruce
steady hawk
#

Do you mean yes

gritty spruce
gritty spruce
trail niche
#

😂

gritty spruce
#

Ahah sorry

sinful osprey
#

So my Arma is completely unresponsive when joining any online server and have to restart my PC to stop it. I've tried no mods, official severs, firewall settings, XML removal, clearing caches, verifying game files, and completely un and reinstalled and still no luck. It gets to the black screen and says that I use modified data file then becomes unresponsive. Any insight helps..

steep geode
#

anyone able to help me out? i cannot join any game at all, the game keeps saying that a bunch of files are "not signed by a key accepted by this server. remove these files are install files with accepted keys" on every server i try to join including official servers

restive sequoia
#

!steamverify

rustic eagleBOT
#

Steam file verification process:
Right Click on game -> Properties -> Installed Files -> Verify Integrity of game files
Arma 3
Steam Workshop Mod repair process:
Open Launcher -> Right Click on mod -> Repair
The first process will automatically verify Steam Workshop items as well.

steep geode
#

already did that a couple different times

golden nova
#

Does it tell you what files are bad? If so, delete them manually and verify integrity again

#

Btw are you on Windows 11?

pine kite
#

But do list the names of those mods/files. If those are of the Arma 3 game files then something corrupted or didn't fully update your install.

subtle parrot
#

Hey, can anyone help me understand what is causing the abomination. I haven't a clue. Ever since the newer Ace update this has been a problem

golden nova
#

and what is that abomination exactly, the script error?

#

if so, you could google the PBO name (digi_ace_extension_gas_more) and by now you would already know that you are using a chemical warfare mod that is not compatibile with the newest version of ACE. Make the author of that derivative mod to update his work, or find an older version of ACE to play with.

subtle parrot
#

fairdooz cheers

lyric hollow
#

Wondering if anyone knows of a generic issue regarding a player firing a MAAWS/Carl G and it killing the player. (Not in the backblast radius, simply the one who fired it)

#

I'm wondering if anyone has had this issue and could point me in a direction I could investigate this in server logs, or anywhere really

steady hawk
#
  1. Which MAAWS/Carl Gustav?
  2. Do you mean the shooter is somehow killed when they fired it upon?
  3. Any Mods?
bronze river
#

and what server?

lyric hollow
# steady hawk 1. Which MAAWS/Carl Gustav? 2. Do you mean the shooter is somehow killed when th...
  1. Seen it happen for a Canadian (TFC) Carl-G as well as the M3 MAAWS vanilla. M72 and light AT aren't affected.

  2. Yes, the shooter is incapacitated/killer as soon as it is fired. Sort of the same animation for backblast.

  3. We have a lot of mods, we can't replicate it enough; some missions it happens, some it doesn't. All with the same mods & server settings.

I'm just wondering if anyone else has ever experienced this or would know where I could look to find the cause of it, short of playing jigsaw pulling & piecing mods to replicate.

golden nova
#

the cause of it is "a lot of mods", it's no longer the TFC issue if it doesn't happen when used on its own

#

and no one is going to rack their brains if the mod preset is so extensive you don't even bother showing it.

lyric hollow
fierce bough
#

hello! im trying to play one of the missions in the east wind, but whenever i die and load a save it says "you cannot play/edit a mission on deleted content" I have tried verifying the content of the game files, and i have no mods enabled. i have most of the dlcs, i dont have any creator dlcs and i dont have the global mobilization dlc. Any ideas?

steady hawk
#

This means your save recognizes your some loaded Mods that you don't loaded in right now

fierce bough
#

i see, is there any way to solve this?

steady hawk
#

Either:

  • Load them all
  • Remove your save
fierce bough
#

alrighty, thanks

unreal rampart
#

I run a server using hosthavoc, I have a specific problem with my mod list/mission file
It keeps saying I'm missing a "na3_characters_f"
Specificly the error is "You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.\na3_characters_f"
I have checked the mod list three seperate times and I have rewriten the mod list for the command line about three as well
Does anyone know what this is?

restive sequoia
unreal rampart
restive sequoia
#

Always had it in my rpt's and server always started.

10:01:36 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.\na3_characters_f
#

Post your full rpt

trail niche
#

Sometimes that error can prevent the game from running or the mission to start
It means then that a mod is missing (or part of it)
Using the error, identify the mod, activate it or repair it, then pray

night depot
#

This is my server.cfg file,

// ****************************************************************************
// *
// ArmA 3 Server Config File - server.cfg *
// *
// More info about parameters: *
// https://community.bistudio.com/wiki/server.cfg *
// *
// ****************************************************************************

// Some settings are not listed here; see link above for extensive list.
// Some settings are disabled (commented out). Remove the // to enable them.

// === GLOBAL SETTINGS ===

// Hostname for server.
hostname = "GibbonGrove Arma 3 Server";

// Server password - for private servers.
password = "rope";

// Admin Password
//passwordAdmin = "admin";

// Whitelisted Admins - iClents that do not need a password to login.
//admins[] = { "UID OR steamID64", "76561198346706988", "9876543210" };

// Server Command Password - for scripting and certain mods.
//serverCommandPassword = "COMMANDPASSWORD";

// Log File
logFile = "server_console.log";
// RPT File Timestamp Format - none | short | full
timeStampFormat = "short";|

For some reason, I am not able to log in as admin, when typing "#login admin"
Any ideas on what might be wrong?

worn jungle
#

// remove before passwordAdmin
Like it told before setting.

night depot
#

ah ok

#

idk how I didn't figure that out

native lintel
#

I have a question, i've made a unit and registered it, linked my BIN and Steam accs but i can't see the unit inside the game or in the launcher.
And the internet is not really helping either.
Thanks

trail niche
#

might be the unit system down again

#

can you see your unit in "my units" on the website ?

quaint apex
#

dose anyone know whats a File Patching?

#

and warlords let me in because " Server dose not allow client's curent File Patching"

uncut trellis
#

launcher has a tickbox for it or it can be used through command line

#

either way, its off by default

quaint apex
#

Well this makes no fucking sense

patent kettle
#

check command line param too

native lintel
trail niche
native lintel
#

Yes.

trail niche
# native lintel Yes.

alright, I'm gonna check if the unit works
if you are okay with it, I'm gonna apply to it and see if it shows on my launcher ? After that you can kick me out no problem
what's the name of your new unit ?

native lintel
#

Sure.

#

Serbian Squad

#

Has a white eagle.

#

Write me when you send it.

trail niche
#

well then I think it's on your end, I did find it, join it, and now it shows in my launcher
I could join without a confirmation from anyone
looks like a backend issue, only a dev can help with that, you'll need to open a ticket
(but if you haven't already done that, run arma as administrator and safe mode, may help)

native lintel
#

Alr.

#

Ill see what i can do.

#

Thank you for your time!

trail niche
#

you're welcome 🙂

native lintel
#

Wait

#

But i didn't see you on the members list

#

And i had the list open the whole time.

trail niche
#

did you refresh your web page recently ?

native lintel
#

Yes.

trail niche
#

I'm gonna join again

native lintel
#

Roger

#

Tell me when you do.

trail niche
native lintel
#

Got ya.

trail niche
#

i see myself and one leader named Disgrace_1607... is that you ?

native lintel
#

Yes.

trail niche
#

nice

native lintel
#

Well

#

Then i dunno honestly, because it seems like i've linked my Bin and steam accs but they wont connect for some reason.

#

Or sum.

#

Because my own clan shows both in the search and in my clans list.

#

But never on my launcher/in game.

trail niche
#

do you have multiple steam account ?

#

I did create another one to evade a ban 10 years ago, so even if forbidden I know a lot of people do

native lintel
#

Nope.

#

I have two bohemia Accs

#

and im looking rn how to unlink my steam from it and put it on the same mail that i have both accs.]

safe basin
#

Wondering if any one has expierenced any issues specifically with running the client side view distance mod in conjunction with the SOG DLC.

What we have noticed, is that sometimes after playing for maybe 20-30 mins, frames just start dropping (for only 1 person at a time) the frames will continue to drop down to 1 FPS before the game finnally crashes. this doesn't happen to everyone though, and also is def client side. We have a susspision this has something to do with the cleint side view distance mod, so will be running without it this week to see if that helps, but wondering if anyone else has any info or expierence with a similar issue.

umbral narwhal
#

Higher view distance means you use more RAM.

#

On the stable branch it's set to 4GB max unless you use -maxMem. Current perf branch is something like 75% of physical or 16GB, whatever's higher.

safe basin
#

I think there maybe a bug with it when using the SOG DLC I will be testing this weekend though

umbral narwhal
#

No, I mean Arma doesn't necessarily use more than 4GB of it.

#

even if it desperately needs to.

fresh briar
#

In Arma 3, nobody can't hear me talk. The logo appears when I put push to talk and on other applications, the micrphone works.

lofty pasture
#

Need some help and I’m not sure if this is the place to put it, but hey ho we’ll see. After installing the newest ACE version on the server and consulting with the ACE mod team…I’ve been directed here. We cannot load into the server and are stuck on the map screen with no way to use the chat or sign in as admin. Could someone lend a hand

uncut trellis
#

then if that works you can try with just ace loaded

uncut trellis
#

and if ace alone works you can start adding other mods until it breaks

lofty pasture
uncut trellis
#

👍

#

My guess is that its some other mod causing conflict.

lofty pasture
#

I’m assuming from the RPT nothing looks like it’d be causing it?, the ACE mod team said it looks like the server is refusing to connect with the steam servers

#

I’ve never experienced something like this when working with ARMA servers

#

@uncut trellis

uncut trellis
#

Im no expert so dont know any more than that.

modest sun
#

Has anyone ever had an issue in which a player joins a squad and their squad members view is set to debug corner (the player remains where they are for everyone else)

worldly mantle
#

Is there a reason why helicopters and planes don't like to use AT missiles? OFP never had the issues that ARMA 3 does but it's more or less the same Engine. Tanks not moving in formation (or more often than not one tank moving and the others staying still). Not sure why it's taken a step back and also not been fixed.

uncut trellis
#

as in mods can mess up a lot

worldly mantle
#

with and without mods

trail niche
timid bloom
#

Hi all! I'm having problems with Arma 3 lately. I must be honest, it never worked well to me, but more or less I could handle it and play. Now I re-installed it after some months off the game and basically I just can't play. Lags, freezes and crashes. You could say :" well man, that's normal, it's Arma", I know its not the best optimized game in the world but I used to be able to play it in the past. The main 2 "errors" I get are "status hang application" and "unable to init dxgi. I don't know what to do more .... I also installed the new Nvidia Driver, nothing.

golden nova
#

all RPTs show you starting with mods loaded. Start an unmodded vanilla game first. And get a mdmp file because apart from you loading a set of mods these RPTs do not have any relevant info

timid bloom
#

Thanks fot the answer honger. With vanilla with 0 mods I dont get this error. I already tried it. But it's very strange that with mod loaded I'm getting it.

golden nova
#

you're probably loading a mod that hasn't been updated or is just broken. It's not the game's fault anyway if it runs normally with no mods.

#

Start adding mods one by one until it breaks again and you'll find the culprit

#

the command line in rpt is cut off at some point so I assume you are trying to load a lot of workshop content.

timid bloom
#

not actually, 33 mods

steady hawk
#

Amount is not actually a concern. A Mod can be a big or small one

timid bloom
#

I've also turned on Cpucount in parameters, extra threads, hyper thread etc but did not help

#

I keep them on btw

golden vale
#

like stated from the people above the crashes are caused by a broken mod that most likely hasnt been fixed or touched in years so if you want to figure out which mod causes the crashes load them one by one seeing when the crash happens

timid bloom
#

Thanks all . I'll try and figure out. But my Arma always has behaved like that, it tends to "freeze" for some seconds when loading the map even with "good quality" mods.

steady hawk
#

You should to recall that, "good quality" or anything does mean nothing but having a Mod is already a concern. You may need to try a pinned solution to find a faulty Mod

golden vale
#

good quality does not always mean it wont break because of another mod like most of the ace updates can be a nightmare for server owners cause you never know what other mod it might break

golden nova
#

freezing might be tied to faulty or slow hardware too. shrug

#

or a broken mission/composition you've subscribed to on workshop and Steam can't fetch data for it for whatever reason.

hidden wyvern
#

@quaint jewel sorry for the ping, but could I send you a .mdmp?

Im stumped on what could be causing some issues with a player and any pointer would be useful, as I've been trying to recreate this crash for some time now.

quaint jewel
#

yes

quaint jewel
#

huh

#

2 is some bug that we've known about for a year or two. But don't know how to reproduce or solve.
1 is weird

hidden wyvern
# quaint jewel huh

😮

Im specially interested in 2nd crash, as I was always assuming there was either an asset problem in one of the mods we use or that our spawn system was freaking out

quaint jewel
#

1 is a "BoundingMine" checking if it should be triggered. And when checking nearest object inside the trigger radius.. something got corrupted. There is a Building inside the radius (lol why does it even check buildings... ugh.) that somehow doesn't have valid position information

hidden wyvern
quaint jewel
#

objectID 1433843
don't know how you'd use that to find which building it is. Probably is a way. Somewhere in the terrain data.
I know in Arma 2 there was some way but dunno how.
Its a non-destroyed terrain object building.

It says it has a position, but somehow that didn't work. The small mdmp omits alot of data

uncut trellis
#

they should still have the ID

quaint jewel
#

They have it yeah. But I don't know how to find object by ID, via script for example

hidden wyvern
#

thanks Deadman, even If I cant pinpoint the building by ID, I can judge according to the position in where the game has crashes in order to greatly reduce the possibilities

quaint jewel
#

You can get the object id using nearObjects or a related command, but, it will be contained within a string like this:

26a6c800# 154058: trafostanica_velka.p3d

Iterate over all terrain objects, stringify them and check if it contains that objectID

mental river
#

[0,0,0] nearestObject 154058 or [0,0,0] nearestObject "154058" if ID is too big to fit into a float

You can get the object id using nearObjects or a related command, but, it will be contained within a string like this:
also you can get the id using getObjectID

loud vapor
#

Anyone having issues using PBO manager with windows 11?

pine kite
#

I vaguely remember someone did have issues in the past. The context menu not showing up in the right way where you would expect for Windows 10.

But I also heard PBO manager might not be correctly packing an extracted PBO. So, depends on what you are trying to do with it.

oblique egret
#

Does anyone know how to fix black screen crash after changing graphic settings?

#

Or other way to change graphic settings

steady hawk
#

What setting you actually try to change?

oblique egret
steady hawk
#

So you mean you tried to change Overall Quality?

oblique egret
steady hawk
#

What if you try to change it individually?

oblique egret
#

I tried, but still crashes

steady hawk
#

What is your specs? CPU, GPU, RAMs, OS, etc

golden nova
#

also try setting your game into windowed instead of full screen if you haven't done that yet

oblique egret
#

Sorry for taking a long time

mental river
mental river
#

I mean something like Notepad

#

Go to Documents\Arma 3 and open Arma3.cfg using Notepad

#
winWidth=1600;
winHeight=900;
winDefWidth=1600;
winDefHeight=903;
fullScreenWidth=1600;
fullScreenHeight=900;
refresh=60;
renderWidth=1600;
renderHeight=900;
multiSampleCount=1;
multiSampleQuality=0;
particlesQuality=1;
GPU_MaxFramesAhead=1000;
GPU_DetectedFramesAhead=2;
HDRPrecision=16;
vsync=1;
AToC=15;
cloudsQuality=1;
waterSSReflectionsQuality=0;
pipQuality=2;
dynamicLightsQuality=1;
PPAA=9;
ppSSAO=0;
ppCaustics=1;
tripleBuffering=0;
ppHaze=2;
ppBloom=1;
ppRotBlur=1;
ppRadialBlur=1;
ppDOF=0;
ppSharpen=0.5;
oblique egret
mental river
#

Yes

#

Standard

#

1600x900 resolution

oblique egret
#

Thank you so much, it worked

mental river
#

If you have another computer you can edit the graphics settings on that PC and copy it to your...laptop

oblique egret
#

Thank you so much, I forgot that I can use MacBook to change the graphic settings

#

If I remember correctly, Mac is available on arma 3

tepid nymph
#

First time playing the game in a while, and any time I click "join" in the launcher server browser, the launcher freezes and I can't do anything else without using task manager to kill the launcher. Additionally, direct connecting to a server with an IP address will launch the game, but then it freezes at the splash screen for awhile andd eventually dumps me at the main menu.

broken grail
#

can i get some help please

#

every time i open the game (arma 3) it closes steam and i think that's why it's not working

#

i just don't know how to keep steam open, im kinda new to pc

uncut trellis
broken grail
#

not that i can see. i've tried running the error diagnostic but every time i do it just closes arma and soft restarts my pc

uncut trellis
#

Ah that does not sound good

#

A quite a bit more serious issue then

broken grail
#

It said memory cannot be read

#

I’ve tried with and without battle eye

uncut trellis
#

Typically Arma or other games should not crash your computer

steady hawk
#

So you can open Launcher but Launcher cannot open the game and crash?

broken grail
#

Yes

steady hawk
#

Specs of your PC?

uncut trellis
#

Is it a new computer?

broken grail
#

Newer but not exactly new

#

8.00gb ram, Ryzen 7

#

That’s about all I can find

uncut trellis
#

Any recent hardware changes?

broken grail
#

No it’s a laptop so not much I can change

uncut trellis
#

Do other games work?

steady hawk
#

8 sounds a bit weak, but I think that is not going to really harm the computer or the game

uncut trellis
#

Yeah it should be enough to run it

broken grail
#

Yes I’ve played a good bit of other games

uncut trellis
#

I suppose first step is to try verify game files in steam in case those are at fault

#

!steamverify

rustic eagleBOT
#

Steam file verification process:
Right Click on game -> Properties -> Installed Files -> Verify Integrity of game files
Arma 3
Steam Workshop Mod repair process:
Open Launcher -> Right Click on mod -> Repair
The first process will automatically verify Steam Workshop items as well.

steady hawk
#

Just in case I'd like to suggest to (re) install VC++ 2013 and DirectX 11 also

uncut trellis
#

Good idea

broken grail
#

Started the verification and what’re those?

steady hawk
#

Verify checks your installed game is good or nuh. Basically it checks every file in it and make sure you downloaded it correctly

broken grail
#

The files are good

#

I’m talking about VC++ and DirectX 11

steady hawk
#

Uh, do you mean Steam finished verify or?

umbral narwhal
#

btw that command is bad. Verify skips most of the files for some reason unless you close the launcher first.

broken grail
#

Launcher was closed so that shouldn’t be an issue

umbral narwhal
#

If it takes a few minutes (on an SSD) then it probably worked.

#

I don't know any way that Arma can kill Steam anyway.

broken grail
#

I mean idk either I’ve never had this issue with anything else

umbral narwhal
#

Maybe check windows event viewer in case there's something helpful in there.

#

If Arma, the launcher and Steam are all just closing silently then you don't have anything to go on.

umbral narwhal
broken grail
#

The launcher

#

A pop up shows up and says “wouldn’t you like to close the game memory cannot be read”

umbral narwhal
#

When you start the launcher or when you start Arma from it?

broken grail
#

When I try to start arma from it

umbral narwhal
#

No mods selected, no battleye?

#

no custom parameters?

broken grail
#

I’ve tried without battleye and with and it’s made no difference and I haven’t changed any parameters

#

Wait I got an error message let me see if I can snag it before it closes

#

I’m gonna call it for now, maybe I’ll try again some other time

uncut trellis
pine kite
prisma marten
#

How can i fix the addon setting button being grayed out and not being able to be clicked?

pine kite
#

Not sure, but you may need to be logged in as admin on servers. As localhosted or solo play, no clue.

lethal needle
#

I have a really weird problem. The game's audio randomly gets very quiet (like I almost can't hear my gun firing), but if I disconnect/stops the solo mission and reconnect/play again the solo mission, the sound is normal again. Any idea where it can come from ?

#

(And also, the menu sounds are always normal too)

lethal needle
#

Yeah, but I can't deactive them

#

(It's a Life server modpack, and afaik there's nothing doing anything to sound)

uncut trellis
#

Mods can affect the sounds like that at least, can't be sure it's the case

#

Life server mod packs are questionable

lethal needle
#

Yeah

#

But I'm the only one that have this problem on 50+ players, sooo

uncut trellis
#

I'd say that makes it more likely to be a mod issue

golden nova
lethal needle
#

Yeah, this one isn't particularly well made either, but since I'm the only one with that issue, I'm confused

golden nova
#

easiest way to check is run the game with no mods, if sound doesn't "break" then I recommend asking around that life server.

#

they made that pack after all.

lethal needle
#

I don't have the issue with other mods or in vanilla, so it's from that modpack I guess. But maybe there's a mod that is known to break sound or something, idk

golden nova
#

from all the mods you have mentioned (ace)? I would say it can be ace.

uncut trellis
#

Wrong use of ace probably is one that can do it

golden nova
#

it has a deafen effect when being close to loud sounds with no earplugs. Too much sound causes you to go deaf for a certain amount of time.

lethal needle
#

Ooooh

#

Yeah now that you mention it

#

It's really close to that !

#

It's most probably that !

trail niche
#

Use earplugs : problem solved ^^

lethal needle
#

Yeah but I shouldn't have to use earplugs because the car engine is too loud xD

#

I'll just ask them if they can deactive it completely, it doesn't serve a purpose on their server anyway

#

I haven't used earplugs in a while. They don't reduce sound, do they ?

trail niche
#

Well there is a ace option to press a key so sound goes quieter (mostly for helicopter engine)

lethal needle
#

What is it ?

trail niche
#

Just look at the addon settings

lethal needle
#

Yeah I found it, and there isn't any key assigned to that, so it's not it

trail niche
#

If you go deaf after shooting it's normal like honger said

lethal needle
#

Yeah no

trail niche
#

Engines do not make you go deaf

lethal needle
#

But randomly just driving a car...

golden nova
#

then it's a vehicle config issue

lethal needle
#

I also have it when using vanilla vehicles ^^

golden nova
#

make a video and post it.

lethal needle
#

But yeah, I'll try with earplugs

lethal needle
#

Could sirens be the cause ?

trail niche
#

No, deafening sounds are only (in the game) gunshots and explosion sound (your or one nearby)

#

With ace anyway

broken grail
#

i saved the error report

umbral narwhal
#

What's your GPU?

broken grail
#

Let me look

#

Radeon™ RX 560X

#

Pretty sure that’s it

umbral narwhal
#

Is that what the monitor is actually plugged into, and do you have a proper graphics driver installed for it?

broken grail
#

I’m not sure, it’s a laptop

pine kite
# broken grail Said something like unable to init_DXGI

I've had that error when I first played Arma 3 on my current laptop. This regedit solved it. Other suggestions I got from a webpage I can't find anymore didn't. But this was suggested in it aswel and proved to be the solution (for me): https://www.youtube.com/watch?v=C8-EgUcrwOs

How To Fix DXGI Error Device Removed Error DXGI ERROR DEVICE REMOVED In Windows 10/8/7.

This is a troublesome error that is not confined to this game or specific hardware. It is a DirectX error code that indicates a crashing of the driver.

This tutorial will apply for computers, laptops, desktops,and tablets running the Windows 10, Windows 8/...

▶ Play video
broken grail
#

RAH IT WORKED

#

Wait nvm it’s crashing again

umbral narwhal
#

If turning off TDR makes a difference then there's something very wrong with your GPU or driver.

pine kite
#

Maybe. But it works. And I am not the person that updates my GPU drivers all the time because some other game I don't play needs to get a microFPS better performance. Maybe they fixed it, but it seems to be a GPU-brand independant issue anyway. So more like a Microsoft update that made bus-timings too strict. At least that is the explanation I read about the issue.

umbral narwhal
#

Two seconds is a long time for hardware not to respond.

spice spear
#

Hi, is it somehow possible to have helicopter or vehicle control disabled by default with mouse ?

#

Without always having to press alt to turn it off...

umbral narwhal
#

Yes. It's under keyboard controls :P

#

vehicle movement -> car left/right (analog)

#

helicopter movement -> left/right turn

mental river
#

You can double press alt to make it stick

#

Also there's a game option for always starting in freelook

spice spear
#

If I change the settings in the "game" freelook settings, I can't switch the alt back to mouse control if i want 😦 It used to work like this.. 😦 before I reinstalled windows.. somehow I activated on the mouse button 5 and 4 zoom and un zoom no less thanks to this when the arma turned on I stopped working PTT on other software which previously also did not happen .. (no other software never ran as admin or so to force it..)

ashen socket
#

Hello. I have a problem with Community Based Addons not being detected by a server. I tried joining an antistasi server (it's down now) from the launcher, seemingly had all the mods, but I didn't even get to the lobby screen. I checked the mods in the ingame server list. I had everything, but the dot next to Community Based Addons was red.
The same issue persists with other antistasi servers, although I'm missing some other, bigger mods for them - it says I have CBA in the launcher, but the ingame server list says I don't.

umbral narwhal
#

Repair CBA.

ashen socket
#

How?

umbral narwhal
#

Launcher, mods, right click on CBA, repair.

#

May help if you restart steam before or after.

ashen socket
#

Oh, didn't know you could do something like that, thanks!

signal onyx
#

How do i fix this

pine kite
# signal onyx How do i fix this

Figure out which of your mods could be adding empty water bottles, or has something in the name relating to "edaly". Then remove that mod and try again if you still get that last error message of Arma 3 exiting in an unusual manner.

#

Then perhaps try to repair the mod in the launcher. If that still doesn't make it better, report that to the mod creator.

fringe salmon
pearl jay
#

Hey, I'm using TFAR in the public TeamSpeak server and I'm having a problem where we can't hear some people in the frequency, is there a limit of people or something like this?

ocean cosmos
#

are they actually connected to that frequency

#

and on the same side

bleak vapor
merry barn
#

hey, i got arma yesterday and i cant load into multiplayer or servers, ive tried changing firewall settings and my network settings but none are working i havent found a solution and was wondering if anyone else could help me out! ps: would thios have anything to do with network parentel settings

uncut trellis
ashen socket
# umbral narwhal May help if you restart steam before or after.

Alright, I tried doing that, and the game now lets me into the lobby, but I can't see any players or slots. When I press OK to start the game, player names show up on the right and the game stays at Receiving mission file (0 KB / 0 KB), and the dot in the server list is still red :/ @umbral narwhal

pine kite
#

People always say they "fixed the network/firewall/router" but "it still doesn't work". And never tell what they did exactly.

ashen socket
#

I mean, I did what he told me to do, a few times, and I also redownloaded the mod

pine kite
#

Well, it was (also) meant for that HeaxtLxssLzz person above.

merry barn
# pine kite Well, it was (also) meant for that HeaxtLxssLzz person above.

oh my bad, i went into my windows firewall settings and checked over every setting which could conflict my connection to a online server and i couldnt find anything there which would cause a issue. the next thing im thinking is because my network has a saftey lock or something like that could it be stopping the servers from showing up, but i thought id put it here just in case somebody knew a solution, im really sorry for being unclear

ashen socket
#

||Oops, sorry||

dull hound
#

I have looked in the web console in host havoc and I still have no idea what's wrong. Please help with my command line.

steady hawk
#

We cannot offer anything without actual info/line you use/issue you have

prisma marten
#

There's a problem that my friend is suffering from with arma, he has a powerful laptop and and mine is the total opposite of it but mine tend to run much smoother and less problems occur. Then there's his side that tends to go sudden fps drop out of nowhere, graphics just going nuts, polygons are tweaking and a high amount of fps drop like down to 5 fps

#

Anyone knows how that could be fixed?

steady hawk
#

Sounds like it's the matter of VRAM. Can you share the screenshot how it looks?

rustic eagleBOT
#
Arma RPT

Arma generates a .rpt log file each time it's run, which contains a lot of information like the loaded mods, or any errors that appear, this log file can be very useful for troubleshooting problems.

To get to your RPT files press Windows+R and enter %localappdata%/Arma 3

Additionally see the wiki page for more info: https://community.bistudio.com/wiki/Crash_Files

To share an rpt log here, please use a website like https://sqfbin.com/ to upload the full log, that way the people helping you can take a look at it and try to figure out the problem you're having together with you.
Note: RPT logs can hold personal information relevant to your system, the game or others.

uncut cradle
#

https://cdn.discordapp.com/attachments/1102198100489158708/1200799756037914764/Timeline_1.mov?ex=65c77eeb&is=65b509eb&hm=da830ab624d5dfd38c04420eae4250f3ac5bc00d0cbfae3ba343cc47933d2608&
Dont mind the audio, but let me explain.
This is my friend recording, he sees someone being picked up by an invisible person. That invisible person is me, for some reason everytime after i use zeus in a vehicle it bugs me out and keeps me in that vehicle for everyone else. I can shoot, kill interact with everything no problem(I am outside the vehicle but not for them) but they just cannot see me or interact with me. This happens outside of Antistasi aswell, during normal ops.

I included the modlist and i cant really test on multiplayer. Could it be the Zeus mods or?

uncut trellis
#

Or just some mod working weird.

pearl jay
umbral narwhal
umbral narwhal
ashen socket
umbral narwhal
#

Just restart it first. Routers are trash.

#

Also make sure you're not using a VPN.

ashen socket
#

Gotcha

fringe salmon
#

Keep getting this crash, tried with and without mods and verified game files

umbral narwhal
#

Stable or perf/profiling branch?

fringe salmon
#

stable

pine kite
# merry barn oh my bad, i went into my windows firewall settings and checked over every setti...

If you are sending data to the internet, and receiving replies to that, then you don't need any specific setting in the (Windows) Firewall. Though I suppose you could have a very restrictive 3rd party firewall. But in general, only if you host a server on your computer do you need a setting that allows incomming traffic to be sent to the Arma 3/server application. So you not receiving data in the server browser is due to some other reason. Usually it's because you didn't select the internet tab, or forgot to push the refresh button. Or you are on some kind of VPN.

umbral narwhal
#

@fringe salmon Does it crash when you start the game or after some time period?

golden nova
merry barn
#

thanks for the help man

wispy horizon
#

idk if it's the right place to ask, but recently on a server we play, Zeus placed units, cant be killed by any other player rather than the zeus who placed them

any clue what that could be?

golden nova
#

probably a mod issue

safe apex
golden nova
#

so you made an empty mission with just a game master module and one or two playable units, mission exported to multiplayer and run in a completely vanilla environment, and a player with zeus privileges can kill a bot but a normal player cannot?

safe apex
#

exactly!

golden nova
#

run the server and mission with custom bat file, skipping FASTER.

#

what branch is your server on? stable/perf/dev?

safe apex
safe apex
safe apex
safe apex
golden nova
#

just make sure you give steps to reproduce this

night depot
#

Are the file names of mod keys capital sensitive?

night depot
#

I'm stuck on this screen when loading into a server

#

Any suggestions?

misty ridge
#

someone know how i solve this? pls

#

i made a faction 2 times but every time give this error

worn jungle
misty ridge
#

i solved the problem, i duplicated one line

#

Thank you for offering help

little latch
#

Anyone know how to fix?

#

When loading in to test in the editor

grave siren
#

Guys how to enable laws of war dlc and how to play it

uncut trellis
little latch
#

Ok so just download that?

uncut trellis
#

Cant really say. what are you trying to do exactly

little latch
#

I just installed the sma version 2.7.1 gun pack

#

I was just trying it out in the editor

uncut trellis
#

got a workshop link to that?

little latch
#

I might of figured it out

#

Give me one second

#

Never mind no I didn’t

uncut trellis
#

it is pretty old

#

but preferably test it without any other mods to see if it really works

#

and if it does then add other mods

little latch
#

would you recommend any new packs?

uncut trellis
#

no, I have not really needed any

little latch
#

It was worth a shot

merry glade
#

anyone able to help me with an arma 3 mod issue?

steady hawk
#

Don't ask to ask just ask

merry glade
#

issue: ace aresenal has been a real pain, and the load out feature is a serious thing to me, when i open ace aresenal (via right clicking on a guy and then hitting ace aresenal, itll open up but as you can see in the image, you can also see eden editor in the back ground and it fucks up everything, i want help, please (ive been struggling all day)

note: ill grab the error message

bronze river
#

do you also have enhance arsenal loaded?

#

wait nvm no issue when that loaded dismissed

merry glade
#

i dont think so, i can check though

#

nope, i dont

steady hawk
#

I think I can suggest to repair ACE and its related Mods

merry glade
#

well,

#

it worked this morning (thats when i barley had mods)

#

and im pretty sure i had ace so

bronze river
steady hawk
#

Who needs to try that is you, not me

merry glade
#

igh, 1 sec

bronze river
#

why is the link to msg sent me to different msg, anyway use this ^

#

ah sorry pox forgot to turn off @

dim creek
#

Warning Message: Addon 'CUP_Afghan_Data' requires addon 'CA_E' get this trying to launch with host havoc any ideas what this could be?

steady hawk
#

Some CUP Mod is corrupted I guess. Repair/reinstall them

dim creek
umbral narwhal
#

Means you're loading CUP terrains - Maps but not CUP terrains - Core

merry glade
#

so good so far, removed some mods and it works now, gonna attempt to do my private mods

pearl jay
#

I've been using TFAR and it works for a while then the radio stops working, it starts to separate people even in the same frequency.

Had two friends on the same frequency as I was and I could not hear them but they could hear and speak only with them while the rest of the group could not, it would randomly change who could hear and who could not as we die

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This is on Antistasi but I've not tested in other missions yet

quaint jewel
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It might be a teamspeak bug.
You can turn off TFAR muting people, in the TFAR global settings in game

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maybe that helps

pine kite
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Better explain which Antistasi that is. There might be differences in how the TFAR mod is used.

celest latch
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any way to disable player shadow for arma 3? like the shadow of your character's body

pine kite
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I swear there was a shadow setting in graphic settings.

ocean cosmos
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there is

celest latch
golden nova
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Options -> Graphics -> set Shadows to disable.

celest latch
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i mean without disabling other shadows

golden nova
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impossible then

steady hawk
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Why in the first place

celest latch
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player shadows dont look nice imo

steady hawk
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Okay then there is no way

celest latch
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unluggy

golden nova
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you would have to create your own uniform model that has no shadow LOD (or rather has it but empty). Engine only checks for the distance of rendering them, no way to "flip" the radius inside out

celest latch
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fair enough

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cheers mate

pearl jay
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The normal one I guess?

pine kite
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Well, it is the most current root/branch of which Plus and Ultimate is built on. There are other older versions of Antistasi too.

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I suggest you follow Dedmen's advice/response. He is in charge of TFAR Beta development afaik. He should know.

pearl jay
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Ok, I've seen people saying about the encryption and a limit of players but both don't make sense when I've seen missions with more than 30 people

subtle fern
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I have an issue where I have server opened and people don't see it

pine kite
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Then you didn't setup port forwarding in your router. Or your internet provider gives you a type of connection where that won't work anyway.

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Setting the checkmark for UPnP does not always work as your router may ignore UPNP requests. It could be disabled.

true geode
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Guys why everytime I try to join an "Internet" category server it shows some errors

merry glade
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how do i see my tattoos when i play the game? (not in editor)

uncut trellis
merry glade
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tattoos on my character