#arma3_troubleshooting

1 messages · Page 19 of 1

uncut trellis
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If you want to make videos you need to make more controlled scenario where you make the AI do more specific things instead of try to make it happen automatically

zinc pasture
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I've recently been trying to host a dedicated server rather than just through normal arma hosting. For some reason, the dedicated server only appears on LAN but doesn't appear on the server list. I've tried looking at battlemetrics for the server but it doesn't appear there either.

I believe I've portforwarded correctly but it still only appears on LAN. Any help or suggestions would be greatly appreciated.

near holly
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well they still do it stand still but once enemy is in range they shoot it i might just use move but i bet guard will work like that to so i couls salvage it but the ones in the pic refused to move ands i gave them a wyapoint

pine kite
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The universal translator is having a stroke.

pine kite
# zinc pasture I've recently been trying to host a dedicated server rather than just through no...

If it doesn't show in the list of server with your public internet IP then something goes wrong in the networking. Something is blocked between your server and Steam. Portforwarding is not correct, or firewall blocks something, or something inbetween you and Steam blocks something. It's hard to diagnose what it is.

The URI in the message linked below can be used to ask Steam if it recognises a server at your IPv4 address. Replace the xxx's: #server_admins message

It will report something. But if it does detect a server the response is longer with more details. Unfortunately I don't have a good detected and not-detected response example because I don't have my server online myself.

near holly
pine kite
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Fix your typos.

near holly
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i got to a spaical school

pine kite
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Doesn't matter, you can still look at what you wrote and fix if it doesn't look right. Even edit your previous lines.

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Most of your spaces are in the wrong place. Easy to fix.

near holly
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OK

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i will do that next time i type

lime jungle
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hey so my game was crashing like a lot so i watched some youtube video and it was saying that if i put *my arma directory * profiles=Profiles in my startup settings in steam it would stop, it did but when i deleted it i still dont see my scenarios in editor and i cant find the mission file that i would like to add some photos to my new scenario though i cant find the file anywhere. any of you know where i could find my current scenario?

uncut trellis
lime jungle
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and sometimes 0x000000000

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though this is less inportant i just need to know where to find the scenarios

uncut trellis
lime jungle
uncut trellis
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Access violation errors usually. Mean some sort of system or hardware issue. You can find BI wiki page about common ones with suggestions on what could help.
Scenarios should be inside you profile folder. But if you have altered that through command line, you'll have to trace them according to your changes

fading pulsar
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Are you using OneDrive backup?

oblique phoenix
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My friend and I both having issues even launching ArmA, My units are not loading either, weirdly enough also having issues with discord servers, in 2 completely different locations btw, anybody else having trouble launching a3?

lime jungle
native drum
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im having an issue with a mp mission file i made, i have custom respawn location set and i have the module placed at the location i want and the respected attributes selected but when i go to test in in a multiplayer session it spawns me in the corner of the map, have done this on all base game maps and modded and cant figure out what im doing wrong?

placid pagoda
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I'm having this weird issue where everytime Iaunch the game this weird mash of music and random sound plays in the background and it doesn't stop playing when I jump into the editor or a game

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I thought it was a mod issue but the problem persists even when I launch the game with no mods or dlcs

steady hawk
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Are you sure you load absolutely no Mods?

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Have you ever moved a PBO somewhere to somewhere?

pine kite
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Or do you have a list of mods forced onto the game by the -mod parameter in the launcher parameter list?

steady hawk
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I don't think that's a case since Main Menu indicates no Mods

pine kite
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That definitely sounds like a starwars-ish mod that is going along for the ride.

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Then something must have inserted a file in the addon folder perhaps.

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In my Addon folder I only have files made on 28th february 2023 and 29th August 2022 (the last two update releasedates). See if you have (other) files with different timestamps.

placid pagoda
placid pagoda
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Another thing is if I exit the game before it loads into the main menu, the sounds keep playing and my steam stops responding. The sound only stops after I terminate my steam for some reason

pine kite
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The thorough method is shutdown Steam, Arma 3 and the launcher. Then delete everything in the Arma 3 install folder and then let steam verify your game install. But that requires downloading the game again. 40GB at least

placid pagoda
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Doesn't seem like it worked

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Unfortunately this makes Arma 3 basically unplayable for me since the sound infinitely loops in the background whenever I play

steady hawk
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How many files do you have in Arma 3\Addons folder?

placid pagoda
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372 apparently

steady hawk
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Hm it verifies you have no additional pbos

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Well actually, since the sound doesn't stop whenever you change the scene, it does seem to be a third party software

placid pagoda
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Damn

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RIP my arma I guess

steady hawk
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I don't know if it is worth it to give up. Have you ever moved ANY exe or dll into Arma 3 folder?

slender owl
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try muting all ingame audio

placid pagoda
placid pagoda
slender owl
golden nova
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do you have Steam overlay enabled for Arma?

slender owl
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I thought valve got rid of the music player

placid pagoda
golden nova
placid pagoda
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Will do

golden nova
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can try running directly through the exe file rather than by steam

placid pagoda
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Huh, disabling my steam overlay worked

steady hawk
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Then... open up the overlay and see if the browser is up

slender owl
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lmfao

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it would've affected other games too then

placid pagoda
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Okay yeah that's pretty stupid

steady hawk
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Oh smh

placid pagoda
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How the hell did this even happen

placid pagoda
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Lmao thanks though

golden nova
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ye it's not the first time someone comes with similar issue, only the music changes.

slender owl
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ah yes new steam ui tracks browser across games

fringe salmon
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Ive made a server and imported the modpack I want to use. It says that I dont need any mods though?

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can anyone help? im using bisect server hosting

lime jungle
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hey my arma server does not want to get any more ram when it clearly need sit any tips?

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with processor the same

umbral narwhal
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Don't run the 32-bit exe

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Even that one usually goes to 3GB though.

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I guess if you just started it on a vanilla map with no units...

pine kite
fringe salmon
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Ohhh okay?

pine kite
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It's often -servermod= vs -mod= that gets people confused.

umbral narwhal
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Curious how you exceed the steam protocol packet size with nothing in -mod though

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Maybe it still sends the stuff in -servermod but ignores it.

pine kite
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It's still, if the server doesn't need the ram, it won't use it. Doesn't matter how much you think it requires.

umbral narwhal
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(steam protocol packet limit is what causes the "server can't transmit all data")

fringe salmon
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its not in a server mod thing

umbral narwhal
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That certainly is too many mods for the steam protocol packet though.

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I guess fix that and see what breaks next.

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server.cfg, add this:
steamProtocolMaxDataSize = 3072;

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actually pow2 doesn't even make sense here

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whatever, it's probably enough

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You should really get your server working with a shorter modset first.

pine kite
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with nothing in the beginning ideally.

sonic moss
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Hi, someone is able to fix error: Unable to init dxgi? 😄

umbral narwhal
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Is that the first error that shows up when you run Arma or a later one?

fringe salmon
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Anyone able to help me set up a arma 3 KP liberation on host havoc

umbral narwhal
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How far did you get?

fringe salmon
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Not far I uploaded all the Mods from the steam workshop

umbral narwhal
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First thing you want to do with a server is set up the name & passwords in the server.cfg, start it, and check you can connect, use #login adminpass and #missions

fringe salmon
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My buddy is trying to join an it still has him loading. I've set the Name and passwords

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currently says status " creating"

umbral narwhal
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Until you select a mission, that's what it'll say.

fringe salmon
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I put the KP liberation file in on file manager

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@umbral narwhal thank you for your help

wheat scroll
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Got an issue where is editor the name of the faction/country wont show up but the drop down menu is to select the units and then when I go into zeus its just not there at all?

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additional info its a custom faction from AliVE

pallid locust
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hey so i have a problem that when in campaign "east wind" i launch scene "maxwell" it takes me back to first level
what do i do?

steady hawk
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What do you mean by first level?

pallid locust
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just restarted

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its ok

wheat scroll
uncut trellis
wheat scroll
wispy timber
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how to fix the error code 0x0000dead

thorn swift
umbral narwhal
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0x000dead is a second-level error. You need to quote the first one.

wispy timber
thorn swift
plush orbit
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im having an issue having finished setting up a server and then loading one of my missions onto it. i would list whats wrong but theres too much to count - is there a list of common mission making issues that cause issues only on dedicated servers and not localhosts?

crisp latch
neon rain
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My friend and i are playing Antistasi Takistan and have been for a while

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But since yesterday my server isnt showing up in his friends list all of a sudden

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I havent done anything differently

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Idk what he has done

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What is happening?

quaint jewel
fading pulsar
empty oak
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Hi, i literally just joined this server because im having issues hosting an online game so i can play with my friends.

Before it stopped working a few months ago after an arma update, i used to be able to host a game fine using the upnp option, but now it doesnt. i figured i had to do it manually. however none of the ports i tried worked (2032-2306) and i went so far as to install a shady app to make my server IP static and it worked to be fair, but anyway the server didnt show up either. this whole thing is still new to me but i managed to find out that upnp still works on my router, and it opens the ports on its own once i start hosting, so this must be an arma issue, unless im missing something.

any help would be appreciated

some clarifications:
im using the launcher browser to see if the server shows up or not (it used to work before)
but just incase im also using battlemetrics.com so i can see it there but to no avail

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also yes, i am using an ipv4 adress

fading pulsar
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2302 to 2306 need to be port forwarded as UDP inbound to your local ip. Port 2302 is used to connect to server (these are defaults)

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Things to check:

  • has your local ip changed?
  • has your public ip changed?
  • is any other program currently using 2302-2306 ports?
  • does your isp allow inbound ports to be open?
  • any other device on your network uses same ports, and has them forwarded?
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  • does your server start? Can you connect to it via 127.0.0.1?
empty oak
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not so sure about the difference between the local and public IPs, but I did have a dynamic ip which would change every hour, but I managed to make it static (and I checked through the router settings) but other than that IP, every other address that I could check remained the same

no other programs as far as I'm aware are using the ports, i only have chrome, steam and discord open

yes, my isp does allow inbound ports, it always have

no, no other device uses them on my home, i can check through the router settings, its only me

not so sure what the last question means, do you mean direct connection?

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and yes, when i tried to set up the port forward I made sure it was UDP for all of them, that didnt do much but its pointless anyway as upnp still works apparently

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if by public ip you mean the one that i can simply google then its the same, but the other ip i have that im not allowed to disclose is the one for my device, then yeah that one is static now

empty oak
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by the way, not sure if this is related, but what is carrier grade NAT and does it affect the process at all?

umbral narwhal
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Yeah, if you have CGNAT then you can't host without using a p2p VPN like Hamachi or Zerotier.

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CGNAT means that there's another NAT layer between your router and the internet which you have no control over, so no port forwarding or UPNP will work.

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You can detect it reliably by comparing your internet-visible public IP to the WAN IP of your router.

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Or unreliably using tracert to your public IP.

empty oak
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i tried the tracert method and from what little i managed to understand i think i have it

umbral narwhal
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Some routers or Windows setups will show 2+ hops to the public IP anyway.

empty oak
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well from what i could understand isps use cgnat cause of some issues with ipv4, but what is ipv6 and could that help?

umbral narwhal
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Nah, Arma is IPv4 only.

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The trouble is that there aren't enough IPv4 address for everyone, so ISPs save money by not giving you one.

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Some ISPs might give you a real IPv4 on request. Most probably won't know what you're talking about.

empty oak
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i assume my WAN ip has to look the same as my public one

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shit, i guess i might have to give them a call.

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thank you so much for your help, i've been down this rabbit hole for hours, trying to understand what those acronyms mean.

#

i might just use hamachi instead too

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but i am confused on one thing, i used to be able to host a server no problem before, and i never changed my isp at all. can they apply the cgnat thing overnight and i just missed it? i have no idea how they implement this stuff or how long was it around.

umbral narwhal
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Yeah, they can apply CGNAT overnight.

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Doesn't mean that's what it is though. You should check the router's WAN IP.

empty oak
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The ip starts with 192.168 which from what ive read means those are cgnat ips or something

umbral narwhal
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The WAN IP, not the LAN IP?

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Consumer routers normally use 192.168.1.x or 192.168.0.x for the internal IP range.

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CGNAT is normally 100.x

empty oak
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its the one i normally use to get to the router settings through chrome

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sorry, im a bit of a doofus when it comes to this stuff

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yeah, so my internet ip from what i can see in the router settings in the WAN section starts with 10

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10.111.x.x

umbral narwhal
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yeah that's gonna be CGNAT

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They're supposed to use 100.x but I've seen 10.x too.

empty oak
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well thats turkish internet for you

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again, thanks for the help, i actually know whats wrong now

umbral narwhal
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NAT routers have (at least) two IP addresses, one internal and one external.

empty oak
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i see, yeah i do have two ips, its just that on the router settings there are so many others and it gets confusing

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with the lack of a frame of referrence and all that

umbral narwhal
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Yeah, port forwarding requires a lot of field-specific knowledge, and no other games expect it anymore unless you're running a dedicated server.

empty oak
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arma is a very come from behind kinda guy

orchid ferry
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uhh folks i get stuck on like 3-5fps after even a tiny bit of assets being loaded and get tuck at that fps aswell

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also textures unload people be T-posing halfway in the ground

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aaand it is utterly unplayable

golden nova
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any mods loaded?

orchid ferry
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44

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so far it worked fine

golden nova
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well if game runs fine without mods then you know what you gotta do

orchid ferry
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i mean it worked fine with mods

golden nova
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but it doesn't work now, so unless Arma does the same in vanilla it's a mod issue

orchid ferry
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i have a suspicion its a memory leak

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altough i dont know how to fix that in arma

golden nova
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disable broken mods - that is a fix

orchid ferry
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where does one find the crash logs

golden nova
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when game crashes you get a window with a button to generate a full crashlog, alternatively look for latest rpt in %LocalAppData%\Arma 3

fierce moon
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my friend cannot connect to my server because of this

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(we both have the same mod list)

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it appeared after he changed something is the ace files (it was suggested as a fix on a forum)

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our original problem was him connecting, connected, disconnected

fierce moon
pine kite
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That client has those mods that the server doesn't. Or the server doesn't want him to use those.

oak hamlet
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i boot up my arma and this thing is on the left side

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fixed nvm

neon rain
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Can someone answer my previous question

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All of a sudden my friend cant join my servers

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They dont show up for some reason

umbral narwhal
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what's the question?

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oh, "what is happening"

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Were you using UPNP or port forwarding?

ocean nacelle
golden nova
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this is a picture of a screen

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error on it means you have a broken mod loaded, dunno what LIB is, probably something for WW2 assets

steep scroll
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Hey guys, I need some help. My multiplayer mission is not loading on my dedicated server. I can select a role, but after that, it returns me to the mission selection screen. There are no error messages appearing, and I can't find any relevant information in the RPT file. However, my knowledge about reading RPT files is limited, so it would be great if someone could assist me with this issue. RPT: https://pastebin.com/N2Na7Vrj

golden nova
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4:59:00 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.\na3_characters_f

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missing or broken arma 3 files server-side I guess.

pine kite
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Nope, false positive error. Happens in every RPT.

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I mean, arma 3 file stuff could still be broken. But not due to that specific error message.

hollow eagle
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Is it possible that some mods/missions won't work on Linux but will on Windows?

golden nova
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dunno about missions but mods can

proven sorrel
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Where do i find custom difficulty settings for my server

umbral narwhal
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@proven sorrel In the profile, file [profilename].arma3profile

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On a fresh server there won't be any custom difficulty settings in there, so you paste them in from the wiki or whatever.

steep scroll
orchid ferry
golden nova
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¯_(ツ)_/¯

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have you tried checking if vanilla game has that fps drop too?

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because if it doesn't then again, it is a mod issue.

orchid ferry
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i mean disabling mods didnt fix nothing

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the moment i have to load 6 enemy infantry my fps tanks to 4

golden nova
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do you have any custom parameters set in Launcher?

orchid ferry
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yeah

golden nova
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try running game without custom parameter is you haven't done that yet

orchid ferry
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its basically just how much ram, vram its allowed to use

umbral narwhal
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Yeah, don't set any of that if you're having performance problems.

paper silo
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for some reason when I have my mods loaded I cant run the game bc of this

umbral narwhal
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Well, it does tell you why.

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acre_sys_signal is from ACRE2. God knows what the other one is.

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"ew" is probably electronic warfare

brave dome
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I have an exile with drones, does anyone know why I can't open my action menu to open the UAV terminal? Is it a different hotkey or something in Exile?

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I do definitely have the right terminal for the drone too, I just can't open it at all

brave dome
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It doesn't matter which terminal I have, I can't open the action menu to open it

umbral narwhal
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I think to see that action you have to be side-matched to the terminal?

brave dome
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Just to make sure we're in the same place sorry, I can't open the action menu at all in exile, what do you mean by side-matched sorry?

umbral narwhal
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There are three terminals, right. One for each side.

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greenfor/blufor/opfor

brave dome
# umbral narwhal There are three terminals, right. One for each side.

Yeah, I have the correct terminal, however I've tried it with each and I cannot open the action menu to open the UAV terminal at all, even using the wrong one. Again, I'm on an Exile server, so I'm not sure if that interferes with it, but unless I'm near a vehicle or crate I can't open the action menu at all

umbral narwhal
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Maybe something Exile-specific then. That's not vanilla behaviour.

brave dome
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Yeah, I figured as much, with the same mods in editor I can open it, it's just on the server that I can't. I was wondering if anyone here has been on/ran an exile server or had a similar experience and knew a fix was all, google is turning up diddly squat lol

shell tulip
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Mine seems a little different though

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and its hard to explain

umbral narwhal
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You would have to explain the difference, otherwise you're not going to get any appropriate help.

shell tulip
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@umbral narwhal

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This is the best way to explain it

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It keeps the loading screen

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but it loads into the game

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(thats me in the arsenal)

umbral narwhal
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oh, seen that before.

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Don't remember if there was a solution.

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Does that flicker or is the junk in the background completely static?

stone verge
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Hey! Has anyone encountered the camera not moving in the Eden editor when playing an scenario?

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For example its stuck on the screenshot cam and it shows in the axis the camera is moving but is stuck in one position/

weary sky
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That usually happens when you don't have a playable character in the mission

shell tulip
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well

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let me elaborate

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the actually arsenal part flickers

stone verge
shell tulip
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but the loading screen stays static

stone verge
umbral narwhal
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@shell tulip Well, it's expected behaviour if it's setting up the buffer chain but not rendering anything 3D.

shell tulip
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Updated my drivers

umbral narwhal
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what's your GPU?

shell tulip
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testingnow-

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AMD RX560

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its been working for months

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I have ~750 hours using this GPU

umbral narwhal
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Do any other DX11 games work?

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(or not work)

shell tulip
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Yea

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Could it be mods?

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because I have 2 modpacks:
1 modpack that works
1 modpack that doesn't

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but we haven't figured out what mod it is that fucks everything up

umbral narwhal
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First thing you do for any Arma problem is try running vanilla...

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In this case, no mods, default startup parameters and standard-preset display settings.

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I kinda figured if someone had no display at all they'd have tried that much at least.

neon rain
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I make my server name

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Set it to Internet and not LAN

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i set my password

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Turn on UPNP

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and he always joins no problem

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For some reason lately it hasnt been showing up for him

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And he tried hosting it and i couldnt see his

umbral narwhal
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Possibilities:

  1. ISP switched you to CGNAT.
  2. Router automatic update disabled UPNP.
  3. Windows network settings changed (eg switched from home to public network type).
abstract hollow
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Hey guys! Ive set up a server for a friend and I, and Ive done everything correctly except it says its full. Its always stuck at 1/1 players max

honest imp
umbral narwhal
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and you don't have maxPlayers=1 in server.cfg?

shell tulip
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must be something with the mods im using

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(im handpicking to see if I can find a solution)

gentle owl
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Weird thing.

My wife is trying to join the same Arma server as me and when they join, it red-chains me into disconnection. We're in the same house on different Steam accounts, not game-share or anything like that. Has anyone even heard of something like this before?

umbral narwhal
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hmm. I wonder what Arma uses as the source port...

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Well, that's pretty sus:

  UDP    0.0.0.0:2316           *:*
 [Arma3_x64.exe]
quaint jewel
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Ah mh.. I wanted to fix that once, apparently didn't do it.
Or maybe I only fixed something about that on serverside. But I know about that problem with hardcoded-ish source port

umbral narwhal
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I'd have thought that NAT routers were supposed to remap if multiple clients were using the same source port, but maybe that's not universal.

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thinks

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Imagine CGNAT :P

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Ah, it does obey -port, even as client.

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@gentle owl Try setting -port to something else in parameters on one of the clients, like 2400.

gentle owl
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I shall do so! Soon, wifes

spare wraith
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Warning Message: Addon 'CUP_Terrains_ACE_compat' requires addon 'ace_refuel'
anyone knows what this means?
I'm using host havoc.

ocean cosmos
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you need ace

spare wraith
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I have it

ocean cosmos
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check your commandline, its not loaded properly

spare wraith
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Im confused, because its there. both ace and the compat are there

pine kite
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You may have something in the command line. But that does not mean the server/client understands it. Check the RPT log file if it actually found something for it.

umbral narwhal
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People often add errors like putting extra spaces in the mod line.

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And then the mod line specification and mod installation are often separate, so there's a lot of room for error.

pine kite
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It should be longer than that.

umbral narwhal
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It's bailing out before the mod table because it of the broken dependency.

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looks like a "far too many mods for a newbie server" case anyway.

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But if you paste your mod line then someone can probably spot the errors.

pine kite
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Yeah, my usual reply: Start from scratch if you don't know how to set up servers. Only a basic mission, with no mods. Then add one mod. Test if that shows up and works as it should. Then consider adding the next one.

spare wraith
#

@ace;@CUP ACE3 Compatibility Addon - Terrains;@PLP Containers;@Diyala Map;@CQB Weapon Stance;@Weapon Slinging;@KAT - Advanced Medical;@MS_IFF_Strobe;@ACRE Animations;@ACRE2;@Interiors for CUP;@ITC Land Systems;@GGE Core;@GGE Captive Animations;@GGE Core;@FIR AWSAirWeaponSystem;@F-15 Eagle;@Hatchet H-60 pack - Stable Version;@Hatchet Framework - Stable Version;@Hatchet Framework - Stable Version;@Gruppe Adler Trenches;@BoeingSOAR MH-47E Chinook;@AH-64D Official Project;@ACRE2;@ACE3 Arsenal Extended for USP AIO;@USP Gear Uniforms AIO;@ACE3 Arsenal Extended - Core;@ACE3 Arsenal Extended - Core;@A-10 Warthog;@FIR AWSAirWeaponSystem;@3den Enhanced;@Zeus Immersion Sounds;@Zeus Enhanced - ACE3 Compatibility;@Zeus Enhanced;@Zeus Enhanced;@VET_Unflipping;@Turret Enhanced;@Remove stamina - ACE 3;@Remove stamina;@Remove stamina;@RHSUSAF;@RHSSAF;@RHSGREF;@RHSAFRF;@Realistic C-RAM Alarm INCOMING [ITC Land Mod];@ITC Land Systems;@wooden scrollWS Additional Ammo Types;@LAMBS_Dangerfsm;@LAMBS_RPG;@LAMBS_RPG_RHS;@LAMBS_Suppression;@Pylon Manager;@USAF Mod - Main;@USAF Mod - Utility;@USAF Mod - Main;@Enhanced Movement Rework;@Enhanced Movement;@Enhanced Movement;@CUP Terrains - Maps;@CUP Terrains - Core;@CUP Terrains - Core;@Ctab Devastator Edition;@3CB Factions;@RHSSAF;@A3 Thermal Improvement;@ACE Compat - RHS AFRF;@ACE Compat - RHS USAF;@ACE Compat - RHS GREF;@RHSGREF;@RHSAFRF;@Advanced Towing;@Advanced Rappelling;@Advanced Sling Loading;@BackpackOnChest - Redux;@BettIR Legacy v021;@Breach;@Blastcore Murr Edition;@Cinematic Lens Flare;@DUI - Squad Radar;@Fawks' Enhanced NVGs;@Enhanced Missile Smoke + Lighting Efx Mod v14;@Helicopter Dust Efx Mod;@Immerse;@Military Ranks and Insignias mod;@Tactical Weapon Swap;@Tier One WeaponsBettIR Compatibility Config;@BettIR Legacy v021;@Tier One Weapons;@Tier One Weapons;@RHSUSAF;@Ultimate Flag Patches - UFP;@USP Gear Uniforms AIO;@CBA_A3;@Dagger Island Training Complex Beta

Host havoc auto did it

umbral narwhal
#

jesus christ

#

I wonder why it generated so many double-loads.

#

Strip it down to CBA_A3, ACE, CUP terrains core + maps and the terrains ACE compat and see if that has the same problem.

#

If it does then ACE isn't installed properly on the server.

#

If it doesn't then there's something horrible going on.

pine kite
#

Sure, blame host havoc for it. You selected the mods.

weary sky
#

not to mention the client-side mods being loaded on the server...

rancid ice
#

I normally use keyboard and mouse to operate vehicles and helicopters. my mouse no longer controls vehicles or helis and seems to be stuck in a free look. I have tapped and double tapped ALT to get out of free look but it doesnt help. I have restored controls to default and still no luck.... ANy Ideas ???

rancid ice
#

still does not work

steady hawk
#

IIRC there is a game option to force set free look in vehicle

mental river
#

Yeah there is

blazing cove
#

How can I change my player name?

steady hawk
#

Main Menu > Profile (top right) > Create New

blazing cove
#

Wont that remove my loadouts?

steady hawk
#

Yes. But you can simply copy and paste the data

blazing cove
#

Oh fr?

#

Ok hang on

reef dock
#

Hi. I'm looking for help with setting up a personal LAN game. Is this the right place to aske?

#

*ask. No idea where that 'e' came from.

steady hawk
#

Maybe, maybe not. What's the issue?
ps: you can always edit your post

blazing cove
#

Ok how do I copy paste my data

steady hawk
#

My Documents\Arma 3\ <- where your default folder is
My Documents\Arma 3 - Other Profiles\ProfileName\ <- your newly made one is

reef dock
#

I've tried starting a LAN server from the in-game browser but it doesn't show up in the list on my son's computer. I've opened the ports, tried Radmin, and TADST. Still no go.

umbral narwhal
#

It won't help.

#

LAN server is the same thing from a network connectivity perspective.

#

Port forwarding is just hard to get right, and impossible if you're on CGNAT, which a lot of people are these days.

blazing cove
#

Unless I just redo everything lmao

steady hawk
#

?

reef dock
#

Yeah, port forwarding with my new router looks different than what I've seen before.

steady hawk
#

I don't even think port forward is a thing for LAN server

reef dock
#

WIth my old Netgear router, all I had to do was type the port numbers, select which protocol, and it was good to go. Now I've got Verizon home internet and it has more options.

umbral narwhal
#

Is your son's computer on the same network or elsewhere?

reef dock
#

The server doesn't show up with or without port forwarding. And yes, his PC is on the same wifi network.

umbral narwhal
#

The port forwarding doesn't matter then. That's only for external connections.

reef dock
#

I've also tried direct IP connect with no luck.

umbral narwhal
#

Check the firewall.

steady hawk
#

Well... just in case, does your son checks the server browser and its LAN tab not Internet?

umbral narwhal
#

looking for Arma_x64.exe.

reef dock
#

Aye. LAN, Internet, and Friends tabs.

umbral narwhal
#

Direct connect to internal IP should work anyway. Only thing that can block that is the firewall.

steady hawk
reef dock
#

It looks like the .exe is allowed through the firewall.

umbral narwhal
#

Can you sanity-check that the internal IPs of the two PCs are on the same subnet?

reef dock
#

Windows firewall is off, using Avast instead.

#

How would I check the subnet? Ipconfig on both PCs?

umbral narwhal
#

yes

#

Also make sure that neither machine is running a VPN

reef dock
#

No VPN, just router.

#

IPV4 subnet mask is the same on both PCs.

umbral narwhal
#

You need to check the IP too.

#

Like if subnet mask is 255.255.255.0 then the first three chunks of the IP need to be the same.

#

Some routers use multiple separate internal networks for different groups of clients these days. That's why I ask.

reef dock
#

Looks liek we're getting somewhere. My (host) PC's IP starts with 26.x while his starts with 192.x.

blazing cove
#

Ill just redo my loadouts

steady hawk
#

It is literally copy and paste

#

Just get to the folder I said

umbral narwhal
#

well, copy and paste and rename...

steady hawk
#

True, but yeah...

umbral narwhal
#

Lots of people these days don't know how to use a file manager though.

#

mobile phone disease

umbral narwhal
reef dock
#

Sorry, I was looking at Radmin's address. Derp. My actual IPv4 is 192.168.1.x and his is 192.168.42.x

umbral narwhal
#

ok, different subnets.

#

Gonna guess that one of you is connected to some sort of guest or #2 wireless.

reef dock
#

My PC is connected with ethernet cable, his is on wifi. Does that matter?

umbral narwhal
#

Yes and no.

#

One of the wifi networks would normally be the same subnet as the ethernet.

#

Although that might be configurable.

#

A "guest" wifi network would certainly be a different subnet from the ethernet. That's the point of it.

reef dock
#

As far as I know, he's not on a guest network. I did set a static IP, as per the tutorials on Google/Youtube.

umbral narwhal
#

On the host?

reef dock
#

Aye.

umbral narwhal
#

Sanity-check that the gateway IP has the same first three chunks as the IP on both PCs.

reef dock
#

Sorry, GF interrupted. My default gateway is 192.168.1.x, his is 192.168.42.x

umbral narwhal
#

You'll have to look at your router's wifi settings and see if there's some sort of network separation setting.

reef dock
#

Would that have anything to do with 'IPv4 Address Distribution'?

umbral narwhal
#

maybe

reef dock
#

Am I correct in guessing that the 3rd set of numbers in the IP address is the subnet?

#

I'm wondering if I can set a static IP on his PC to get them on the same page. Or is that going to cause other problems?

umbral narwhal
#

Not workable. It's intentionally assigning a different subnet to that wifi network.

#

You can't change that from the client.

#

What's the router model btw?

reef dock
#

Odd thing is, everything else on the network has 192.168.1.x, including the USB tether his PC is using because it doesn't have an onboard wifi receive. It's only the PC that's 192.168.42.x.

umbral narwhal
#

uh

#

You're probably misreading stuff then.

reef dock
#

Don't see manufacturer or model name, just Verizon Internet Gateway, then the usual serial numbers, factory password, etc.

umbral narwhal
#

ipconfig may return multiple address and you have to figure out the right one.

#

Because PCs have multiple network adapters, some virtual, some real.

reef dock
#

It's possible that I'm misreading, but the info is coming from the same section of command prompt > ipconfig /all on both PCs.

umbral narwhal
#

I have no idea what you mean by the USB tether having an 192.168.1.x IP

#

If you're using a USB wifi adapter then the IP of that adapter is the IP that matters and is the same one visible in ipconfig.

reef dock
#

The USB tether, which is my old cellphone, shows up in the connection list on the router admin page with IP 192.168.1.x, but ipconfig on that PC shows the address as 192.168.42.x. I'm wondering if the tether is screwing around with the subnet.

umbral narwhal
#

Sounds like your cellphone is acting as a NAT.

reef dock
#

Yeah, that was it. Makes no sense to me, but when I switched receivers to a standard USB dongle, address shows as 192.168.1.x. Problem is, the only ones I have right now are unreliable. Guess I''ll have to get another one.

umbral narwhal
#

In that case it should still be possible to connect to the host PC with direct IP connect though.

#

The lists won't work because they rely on subnet broadcast.

reef dock
#

I'm about to try again, if the dongle will keep working long enough.

umbral narwhal
#

USB wifi dongle doesn't need to be a device on the network. It's just a bridge to the PC. Phone can access the internet itself, so it needs a different address from the tethered devices, which is does by acting as a router. Hence the extra subnet.

reef dock
#

That was the problem. Server showed up on the list with no problem. Now I just have to find a decent dongle that won't overheat and die. The ones I had were the cheapest available on ebay, so you can imagine the quality.

#

Thanks for all your help. I really appreciate it. D***** Jim, I'm an artist, not an IT guy!

#

I'm not very familiar with Discord. Does it have a point system or 'karma', like Reddit?

steady hawk
#

Nnnope. But you can thank him, that's how it works 😄

reef dock
#

Already did that. Just wasn't sure if there was more to it. Some forums and stuff have reputation, points, etc.

umbral narwhal
#

I had someone thank me once by buying discord nitro. Don't do that :P

quaint jewel
#

Won't say no to free nitro 😄

fallen vortex
#

did you ever find a work around? having the same issue

exotic geyser
#

Hi, when im using ace arsenal its really slow loading in a new catagort. Does anyone maybe have a solution? Would be happy to know 😄

serene goblet
#

why when i start my game am i getting SOG commercial

#

pls help its really annoying

steady hawk
#

What do you mean by SOG commercial?

uncut trellis
steady hawk
#

#noallcaps

uncut trellis
#

do you have the compatibility mod loaded?

#

does it happen with no mods?

serene goblet
lime relic
#

I'm having a lot of trouble sigining and adding keys to my mod. No matter what when I follow gunthar's guide, people say my mod doesn't show up signed when playing in multiplayer.

https://steamcommunity.com/sharedfiles/filedetails/?id=2989820593
https://steamcommunity.com/sharedfiles/filedetails/?id=2989997127
https://www.youtube.com/watch?v=iq4iJOmz8s4

This tutorial will show you how to sign your addon or mod for Arma3. I will walk you step by step through acquiring the tools, locating the folder, creating a private key, checking the keys, signing your addon or mod, and verifying that everything works and is legitimate.

Timestamps
0:00 Introduction and example mod
0:16 Step 1 Tools
1:07 Step...

▶ Play video
weary sky
#

In the Arma 3 Publisher, does is say "all signed" at 'Signatures' after selecting the directory?

lime relic
#

Not on my pc atm but it showed it was signed in mod launcher

umbral narwhal
#

Downloaded and checked. "all signed", structure looks fine.

#

(first one, not doing both)

lime relic
#

I don't get why they're commenting their servers give a popup that it isn't signed though. I'll check to see if GOM originally signed and bikey'd his original version and maybe just transfer them into this mod.

umbral narwhal
#

Have you tried it with a DS yourself?

lime relic
#

DS?

umbral narwhal
#

dedicated server

lime relic
#

Nope. I only lan host and I don't get popups.

umbral narwhal
#

localhost doesn't seem to care about signing.

lime relic
#

Battle eye is disabled for me as well.

#

Yeah

umbral narwhal
#

Tested, really doesn't work :P

#

Comes up green in the launcher though. I guess the bisign doesn't match the bikey.

lime relic
#

how

#

Anyone got an updated "how to sign and key mod" tutorial? Maybe gunthar's one is outdated.

I don't get how the key and sign are mis matching

uncut trellis
#

nothing in the process has changed for years

grizzled plaza
#

Hey. Anyone ever experienced face, voice and insignia is greyed out in ACE Arsenal?

ocean cosmos
#

use the identities tab of attributes

grizzled plaza
raw burrow
#

Hey can anyone help me with some audio issues?

#

In A3

uncut trellis
raw burrow
#

Well basically my microphone wont work in game, I test it in steam and the audio pics up but when I speak in a server it wont pick it up/

uncut trellis
#

is it set as default input device in windows sound settings?

#

and in steam?

raw burrow
#

yup

pine kite
#

There is a pinned message in this channel about audio issues if your sound-device is connected through USB.

plush python
#

Does anyone have any idea of the causing off my ai taking way too many many hits before dying?

pine kite
#

Vests? Helmets?

#

It's your job to tell us what you are playing. We can't be going guessing what mods or scenario you are playing.

plush python
#

Its in every game mode, and i have a lot of custom mods

golden nova
#

then it's a mod issue.

native palm
#

HELP!!
why?!

ocean cosmos
#

!localhost

rustic eagleBOT
#

Arma 3
To host a server or a game session locally, you need to make sure first that your WAN address / external IP uses the IPv4 protocol!
Check your router’s status page in the settings to confirm. (If in doubt, ask your ISP, Websites like “whatismyip.com” give you a false positive!)
Local servers and games can not be hosted on an IPv6 network, or IPv4 via DSlite tunnel!
https://www.avg.com/en/signal/ipv4-vs-ipv6
Once you have confirmed that your connection uses the IPv4 protocol, you need to manually open / forward the ports 2302-2306 UDP (https://community.bistudio.com/wiki/Arma_3:_Dedicated_Server#Port_Forwarding)
See your router’s manual on how to do that, or ask google: “<your router model> + port forwarding”

ocean cosmos
#

for myself, ignore

upbeat spire
uncut trellis
lime relic
umbral narwhal
#

No idea, not watching an 8min youtube video. There are basically two steps: 1. Generate keys. 2. Use key to sign PBOs.

#

keys are two-part, right. There's a private key that you use to sign, and a public key that goes in the mod's keys folder.

serene pilot
#

Does anybody know why vegetation LOD is lower when looking through some scopes than when just looking normally??? It's making trees look very bad.

lilac quest
#

For some reason Arma is limiting my FPS to 60, even though I use a 240hz screen? Whats going on? How do i fix it? Looked in my profile and couldnt find anything

ionic light
#

Having trouble with RHS MELB little bird pilot and copilot positions. The green RHS little bird is fine

golden nova
#

do you have any other mods loaded?

steady hawk
#

Seems like an AnimDataCache issue

woeful sail
#

The best way I can describe my issue is that I have ghost music audio happening. I have audio that constantly plays even after I turned all audio in game to zero no matter the menu and even in editor. Before posting this I have unsubscribed from all mods, uninstalled the game then reinstalled, deleted all my files and verified them to check for corruption as well as deleted my profiles and the issue persists. If anyone has a suggestion please let me know I also have a recording I took in OBS of the problem.

lime sphinx
#

inb4 it's Steam overlay playing some trailer in background (again)

woeful sail
#

Holy fuck that was it! I hate this new overlay update. You are my hero.

#

It was playing 3 tabs worth of trailers on top of each other and I had no clue it could even do that

golden nova
#

i think that this steam overlay thing should be pinned

steady hawk
#

Yeah you're third one who suffers from this I've ever seen

golden nova
#

and it's only this month, I've seen people coming with similar issues here from time to time for at least few months

woeful sail
#

Yeah a pin would have been a life saver! I've got a decent amount of time in this game so I tried all I knew before asking just for steam to be the culprit

fringe salmon
#

If only steam overlay still had music

slender owl
#

i mean you can go back to the old ui if you want

languid merlin
#

So im making a mission and everything is working triggers extra,now all of sudden my interact menu wont work and i need it for completing a laptop interaction for intel. Strange thing is i use a different character the menu works again. Why is this happening and is there a fix for this,spent hours on this mission?

steady hawk
#

What is “interact menu”?

languid merlin
#

When you see icon to to open doors or interact with objects

steady hawk
#

Do you mean “Action Menu” from vanilla, or ACE?

languid merlin
#

No ace

steady hawk
#

Do you mean you don't use ACE or do you?

languid merlin
#

Im using arma remaster mod

steady hawk
#

I don't even know what it is

languid merlin
#

I dont use ace

#

Arma remaster is a mod that gives you all best mods out

steady hawk
#

Sounds very fishy

languid merlin
#

Its on steam

steady hawk
#

It doesn't matter

#

Well so, you don't see the Action Menu from the certain unit?

languid merlin
#

So when i go to open a door the icon is not displayed

#

Or for a laptop in my case for my mission

steady hawk
#

Are you sure it is not a Mod issue or scripts you prepared?

languid merlin
#

So when i use a new character this issue doesn't happen

#

Thats whats weird

steady hawk
#

What is a new character? An unit you've just placed and it doesn't happen?

languid merlin
#

Yes

#

Unit

steady hawk
#

Does the unit with the issue, has no Action Menu like at all?

languid merlin
#

Its works then it doesn't work

steady hawk
#

Which?

#

It works when? It doesn't work when?

languid merlin
#

When i play my mission the door icon will work one time then if i go back after editing it will not work

#

Then i decided to put a new unit down and it works must be a bug

steady hawk
#

What scripts you've edited since then?

languid merlin
#

See the door icon

#

Thats what im talking about

steady hawk
#

I know

languid merlin
#

Ok

#

Any idea why this works one time and not other

steady hawk
languid merlin
#

No scripts

steady hawk
#

Are you 100% Sure?

languid merlin
#

I use lambs danger

steady hawk
#

I wanted you to answer what things you've done in the mission

golden nova
#

if you have a problem with a mod preset or whatever @burnt imp is advertising then why don't you just ask him?

#

I've been told that the best answers you always get from the first hand

languid merlin
#

Ok sorry

golden nova
#

in the video you linked there should be a link to his Discord server

languid merlin
#

Ok

steady hawk
#

It is not necessary to be a Mod issue but anyways

languid merlin
#

Ok thanks for your help anyway

#

I wonder if its the terrain

steady hawk
#

?

languid merlin
#

Its naffa

#

Snow map

golden nova
#

you mean Napf

steady hawk
#

A terrain does nothing to do with the scripts (usually)

#

At least I wanted to ask what you've done with addAction

golden nova
#

terrains shouldn't affect scripts, I used it before and haven't had any issue like this. So I guess there is something in the mod preset you're using that messes the actions. Easiest and fastest way to check it would be remaking the same mission with no mods except the terrain, laptop and scripts are vanilla

#

if it works than it's the preset issue, then you can either unload mods one by one until it starts working again or jump into nanner's Discord and troubleshoot it with him

languid merlin
#

Ok

golden nova
#

I also recommend making missions with as minimal amount of mods as possible, most of these (that do not add any assets) can be loaded afterwards, some "client-side" mods can break your missions or create some weird dependencies that do not let you replay scenarios or a bunch of different stuff.

languid merlin
#

Ok thank u

#

I spent hrs on this crap

burnt imp
languid merlin
#

im using you profile cause my profile says nanner @burnt imp

#

But I trimmed some of the mods cause arma doesnt run well with 200 some mods

languid merlin
calm mesa
#

Anyone know a fix to this?

#

I've deleted the file but now it's asking me to pretty much delete more

uncut trellis
#

so you dont have to wonder if you have right mods

#

(and dont install manual mods into armas folders so they always run and dont forget adding stuff on the command line so mods can sneak in)

lime relic
#

Can I have multiple individual private keys for signing different mods? Or only one should be used?

I'm stumped to why my mods' keys won't work and give an error for "keys required" on dedicated servers. I've followed Gunthar's guide 4 times already doing step by step but apparently my keys are mistmatched or whatever is happening even though I've went through dstools just fine and signed them.

https://steamcommunity.com/sharedfiles/filedetails/?id=2989820593

umbral narwhal
#

You absolutely should use a different key for each mod.

#

Otherwise server administrators have to either allow all your mods or deny them all. Which means deny :P

lime relic
#

I don't know what I'm doing wrong then to why it's still becoming mismatched.

Is it possible for someone else to sign my mod and make the keys? Could be some file blocker from Microsoft causing the issue I'm having. https://forums.bohemia.net/forums/topic/180954-bisignbikey-not-passing-signature-verification/

#

Anyway I've unsigned and removed keys from both my gom mods. Would appreciate if someone could make the keys and sign for me because its just broken on my end.

Maybe that'll work out.

umbral narwhal
#

hmm, the signature check thing in DSUtils doesn't seem to work.

lime sphinx
#

huh?

lime relic
#

Huh that thing worked for me. Shows no error when I sig checked.

umbral narwhal
#

It passes on this mod that fails in actual server/client.

lime relic
#

aviator I don't get it.

umbral narwhal
#

Me neither :P

#

If you feed it a completely different key then it does fail at least.

lime relic
#

Yeah. Also does the tip you gave me to" Replace lines 12-14 with private _activator = _object;" for my mod cause any error maybe? I dunno what private does but maybe it breaks the sign I dunno.

lime sphinx
#

meowsweats can confirm

lime relic
#

Also is config.cpp required for all addons? I don't think I've made those in my mods.

umbral narwhal
#

You have to re-sign all your PBOs each time they change, in case that wasn't obvious.

lime relic
#

Yeah I've done that after my initial attempts. No luck.

umbral narwhal
#

Otherwise it shouldn't matter what's in them. It's just binary signing.

golden nova
#

what are you using to pack/build your mod?

lime relic
#

Pbo manager

#

Same one I used since ofp

golden nova
#

you have your answer

lime relic
#

Is that bad?

golden nova
#

yes, pbo manager does not show errors.

lime relic
#

I'm supposed to use addon manager then from arma 3 tools?

golden nova
#

even if it packs and runs successfully there can be something that breaks the key verification. i had that with my mods, I switched to mikero tools.

#

can be addon builder from tools, can be mikero

lime relic
#

Oh

golden nova
#

anything that will output warnings and errors

lime relic
#

Alright I'll give them a shot later. Which is better?

#

I'm so used to pbo manager to unpack and pack that didn't cross my mind it would break anything.

golden nova
#

also when you re-signed your mods, did you have the "override signatures" option checked?

lime relic
#

nope but I tried that in one of my attempts and it still didn't work

golden nova
#

you can try both if one option still does not make a difference but I am certain both should generate a log during the packing process. Mikero tools might have more options

lime relic
#

Following gunthar's guide https://youtu.be/iq4iJOmz8s4
But he mentions only to use it after already having signatures hm.

I'll try add-on builder first though if it fixes anything.

This tutorial will show you how to sign your addon or mod for Arma3. I will walk you step by step through acquiring the tools, locating the folder, creating a private key, checking the keys, signing your addon or mod, and verifying that everything works and is legitimate.

Timestamps
0:00 Introduction and example mod
0:16 Step 1 Tools
1:07 Step...

▶ Play video
umbral narwhal
#

Not sure why the packer would matter as long as you don't change the PBO afterwards. Signing the file just generates the bisign. It doesn't modify the PBO.

#

tries something dumb

golden nova
#

With my uniform expansion mod I had to rebuild the mod to make these keys work. Never digged deep enough to see why would that matter.

#

but I was in similar situation and it worked, hence my proposition 😛

umbral narwhal
#

I don't normally use DSutils for signing either so that thing could be generally busted for all I know.

lime relic
#

I thought dsutils was the only way

umbral narwhal
#

Running addon builder in a shitty batch script.

lime relic
#

Oh addon builder can sign too?

#

I guess I should just use that then

umbral narwhal
#

Yeah you just stick -sign keyfile on the command line.

lime relic
#

Does it give bikeys as well?

umbral narwhal
#

No, you still make those with DSUtils.

lime relic
#

Damn.

#

I'll try add-on builder to pack and sign then only use dsutils for making keys. Maybe that'll fix it and its either dsutils signing is busted or pbo manager is busted.

#

Thanks. Will give it a go later.

patent kettle
#

For the game stuff like the order of files in PBO can matter so if you pack with some bad tools the signatures won't work for you.

lime relic
#

Ooo

#

Ok I'll use that then

patent kettle
#

While the DSUtils will say it's ok as it does not inspect the PBO.

umbral narwhal
#

Verification Failed: PBO is missing a prefix header
Verification Failed: Invalid file sorting

#

yep, that works

#

So yeah, apparently there are extra rules for signed PBOs other than the signature.

lime relic
#

Prefix header?

#

Invalid file sorting huh

patent kettle
#

tl;dr: use proper tools for packing your addons

lime relic
#

🗿👍

#

No more dsutils and pbo manager for add-on publishing then.

golden nova
#

this is the way

patent kettle
#

hemtt release is da way

lime relic
#

I'm sure others are having this issue rn so maybe a new tutorial is needed over gunters

golden nova
#

Gunther makes videos almost every day, if you bother him a little he may release an updated one on this topic

lime relic
#

Nice. Kinda expected him to be on this server tho. I'll try and message him.

patent kettle
#

@gunterseverloh

golden nova
#

he's the grumpy old person sticking to the Forums I reckon

lime relic
#

@cosmic plover oh

#

He is here.

#

Ok hope he makes a new tutorial add-on builder video 2023. oldman

umbral narwhal
#

Well, DSUtils itself is probably generating the signature files correctly. Just not much point using it for that, given that every known-working verified PBO packer has signing built in :P

lime relic
#

Can't wait to use these tools and fix this issue. Thanks for the help guys.

umbral narwhal
#

I'm not sure any of them have the sort of UI that works for a five-minute youtube video. Normally you set up a batch script to build your mod.

#

Addon builder's UI is awful for more than one PBO due to the prefix config.

odd ore
#

In fallujah 2.0 my sky looks messed up like this

uncut trellis
#

maybe you got some old version thats not upgraded to new lighting

#

for mod stuff you generally need to reach out to mod maker

odd ore
#

ok thank you

golden nova
#

"Country not whitelisted"

#

try going abroad

uncut trellis
#

use other server

golden nova
#

then he banned you

lime relic
#

I'll try with addon builder first then because batch script is foreign to me. Hemtt looks a bit complicated too.

native palm
upbeat spire
#

remove the blindfold.

lime relic
ocean nacelle
#

Tried removing each

ocean nacelle
umbral narwhal
#

Remove all your mods.

golden nova
lime relic
#

which mikero tool is for signing and key making

steady hawk
#

pboProject and its related dll/exes

#

If you're in doubt use all in one

lime relic
#

👍

#

o its polpox

lime relic
#

mikero tools pboproject has a confusing gui.

golden nova
#

in the end you will have to deconfuse yourself with either of the builders anyway. Or distribute mods without keys

lime relic
#

i just wanna sign my mod and get proper keys and be done with it. aviator

#

I mean my mod works just fine but whenever I "crunch" with pboproject is throws errors and refuses.

#

Can mods without keys still be used on dedicated servers?

golden nova
#

it means it doesn't work fine then, a properly made mod will pack with no errors

steady hawk
#

Yes but this means you need to accept any Mods

golden nova
#

not necesarily, you still can limit the available mods without keys iirc. Never done this by hand but FASTER allows that

#

We never used keys on my unit's server

lime relic
#

Man this is a whole lotta headache. I'll just pbomanager (the newest version- apparently the author made a new version and the old one I used for OFP is deprecated) and follow guntar's guide again. If it works- then the problems I had with keys and signing was because I've used an old outdated packer. If not- I give up. https://github.com/winseros/pboman3 oldman

GitHub

The GUI tool to work with ArmA PBO files. Contribute to winseros/pboman3 development by creating an account on GitHub.

tawny haven
#

😭

sullen elk
#

Hey i've tried looking everywhere but cant find a solution to fix it, trying to fix an issue where i'm unable to import any preset, i've verified cache, reinstalled it and even reset my PC and nothing's fixing. Help would be fantastic

fallen vortex
fallen vortex
#

I just hope that the developers and or someone from the team is aware of this issue because it is a pain to deal with. I’d be willing to send any files relating to arma to see if there’s a fix

umbral narwhal
#

@fallen vortex How many presets do you have?

fallen vortex
restive shuttle
#

i keep getting battle eye issue of query or timeout

#

it just started happening today

restive shuttle
#

also client non responsive

stable patrol
#

somthing like a intro music plays when i enter a mach, and it repeats infinite. someone know how to fix it?

uncut trellis
#

probably mods

#

or actually you got videos playing in steam overlay @stable patrol

stable patrol
#

no

stable patrol
uncut trellis
#

possibly yes

#

it does weird stuff now I hear

#

or the server is broken or your mods are

stable patrol
#

i dont have mods, but the overlay thing seems to work!

#

thank you

fast lava
#

Lads anyone able to help with the exit code STATUS DLL NOT FOUND

#

without speaking in Chinese because I’m not that great with computers and files and stuff 🙃😂

#

Tried downloading the DLL from Microsoft but it’s done fuck all

fast lava
#

I’ll give that a try cheers

fast lava
#

having no luck with it

#

@quaint jewel

#

Nevermind I’ve got it 👌🏻

rough vortex
#

im trying to get us a host havoc dedicated server w mods but when i try to direct connect to the server nothing happens. i looked through the log and the first thing i noticed that ringed bells is that it said that the steamAPI initialisation failed

pine kite
#

Nope, probably a false positive. Many servers if not all start with that.

#

If nothing happens then there is probably no scenario running yet. Log in as admin through the chat box. #login youradminpassword
then
#missions

rough vortex
#

or see it

fleet condor
#

0xC0000005- Status access violation

golden nova
#

I see you're playing with USB headset, does your game crash if you unplug it? It's a known issue and if it is your case too then there's a solution in pinned messages.

#

and get rid of jsrs for tests.

quaint jewel
#

I'll check shortly if this was it

pine kite
rough vortex
topaz iris
#

Hey, i have a problem. when i unsubscribe from a mod in the launcher or when i start up arma via the launcher. i hear a sound playing, with music and gun shots.

#

How do i fix this?

steady hawk
#

Shift+Tab to open Steam Browser, remove music there

lime relic
#

tried makepbo and it throws a lot of errors when trying to pack and sign it so it's probably a big no go.

#

oldman at least the mod works in sp and probably local hosted

#

for a mod to work on a dedicated server, does it have to have a key and signature? or can it just be whitelisted and good to go

umbral narwhal
#

With verifySignatures=2 you need key & signature. There's no whitelisting.

#

With verifySignatures=0 anyone can connect with anything.

lime relic
#

guess it's on the dedicated server owners to do that then

umbral narwhal
#

just use addonbuilder with a batch file tbh.

#

An example:

set builderpath="C:\program files (x86)\steam\steamapps\common\Arma 3 Tools\AddonBuilder\AddonBuilder.exe"
set keypath="C:\mykeys\GOM.biprivatekey"

%builderpath% "%CD%\source\addons\GOMALA" "%CD%\build\@GOM\addons" -sign=%keypath% -prefix=x\GOM\addons\GOMALA
lime relic
#

oldman could you give the keys and signatures for me

umbral narwhal
#

You already have keys. That script does the signing if you feed it with the path.

quaint jewel
#

Not the signing is the problem, the pbos are packed wrong

lime relic
#

huh ill give that a try then

#

oh right I get this

golden nova
#

that's what I've been saying before, it's pbo manager not giving you any error log. All other packers we suggested do that

lime relic
#

eh it's not like I'm able to fix those errors. I don't think I can.

#

I'll just leave it be. If mod works it works.

golden nova
#

mods?

ocean cosmos
molten hull
#

anyone know why no one can join my game i hosted the other day and ppl could join fine and now i go try and host today and no one can see my game and yes my firewall stuff is on

molten hull
#

anyone know what i should try?

umbral narwhal
#

Are you using UPNP or port forwarding?

molten hull
ancient kestrel
#

I cannot open the editor while in a mission

#

I was told it is called Zeus

uncut trellis
#

Normally you would not really use it.

regal sorrel
#

Hello! Can you please help me? I'm trying to run a mission on my server, but it throws a bunch of errors. Please help, it MEANS A LOT TO ME

quaint jewel
regal sorrel
#

Yep

quaint jewel
#

That mod contains a ton of illegally uploaded content

regal sorrel
#

Really?

#

I can give a link to this mod in the Workshop

quaint jewel
#

the link is in the file

regal sorrel
#

🙂

#

All I need from this mod is a map. It was in the public domain.

#

The developer gave permission for its use to everyone

#

The map is called Alpha Zone

quaint jewel
#

But the developers who's mods were illegally uploaded in that workshop item didn't give their permission

#

(I am one of them)

#

If I see right that also contains ripped content from escape from tarkov

#

yeah get rid of that mod and sta far away from it

regal sorrel
#

No problem! If there were working links to AlphaZone, I wouldn't use this mod

regal sorrel
regal sorrel
quaint jewel
#

When you stop loading that mod, your errors will go away

regal sorrel
#

We are even willing to pay. The price is yours. We've been doing this for 6 years 😦

regal sorrel
quaint jewel
#

Well not being able to get something, is an option

#

You have the mission file right?

#

Check the mission file, check what mods it needs (just opening it in eden editor should show you) and then load these specific mods, from their official workshop uploads, separately

regal sorrel
#

Thanks! I'll check it out right now

molten hull
dense quest
#

has anyone got a clue on how to fix this?

restive sequoia
rustic eagleBOT
#

Steam file verification process:
Right Click on game -> Local Files -> Verify Integrity of game files
Arma 3
Steam Workshop Mod repair process:
Open Launcher -> Right Click on mod -> Repair
The first process will automatically verify Steam Workshop items as well.

chilly slate
#

Hey so I was trying to get the push to talk to work and it didn’t seem like people were hearing me. Do I need to connect my mic to something?

steady hawk
#

Well, if your mic is not connected, won't work?

chilly slate
steady hawk
#

USB Headset?

chilly slate
# steady hawk USB Headset?

No it’s a regular one. (The thin stick one, don’t know an official term) and the in game audio can go to my headset but nothing seems to be going out

steady hawk
#

Do you mean 3.5mm jack?

chilly slate
steady hawk
#

Then make sure the microphone is set Default by Windows

chilly slate
#

Ahh okay thanks

dense quest
#

it wont allow me to verify its integrity

quaint jewel
#

It says 0 files failed

quaint jewel
dense quest
#

also I dont see any addons folder

#

I also dont see structures_f now that I think of it

steady hawk
#

Because you're redownloading?

dense quest
#

Maybe

languid merlin
#

Is there any mods for Arma 3 that stop Ai from walking through walking through walls? I spent about 3 days building a mission and learning coding just for them to ruin my mission walking through walls like Casper the ghost.

#

Like whats the point in making missions and or playing the game and the Ai just going to ignore the walls and phase through them and ruin hrs of mission making in a single play through?

smoky fjord
#

Whenever i start the game i see this message 'Addon AiA_Core' requires addon 'LoadAfterA3Data_C_Pvpscene'

#

And i can't play my saves in campaigns

#

help pls

smoky fjord
cyan hawk
#

AiA? That's...All-in-Arma isn't it? You shouldn't be using such an old addon that was made back in 2013. It's been deprecated for ages since CUP's been a thing.

smoky fjord
#

but i don't have this addon in ARMA 3 launcher (addons) 😦

#

all in arma

golden nova
#

but you have a mod that loads it, notifications do not show up if you don't have such mods loaded.

golden nova
#

why would I know, you selected the mods you are loading your game with. It's on you to know what each mod adds and whether you need it or not.

#

if you have no idea, start disabling mods one by one until the notification is gone.

uncut trellis
languid merlin
#

So then whats the point of making missions and putting buildings in that are made for the game if Ai ignore them

golden nova
#

the point is to design missions in an appropriate way

outer socket
#

can anyone help me with the ace mod please cause im struggling i think it got corrupted and it needs to be a bat file so im not even sure how to put it in my server or correct the issue cause the problems that its making is it makes my vehicles only move forward and backward SUPER slowly

languid merlin
uncut trellis
golden nova
# languid merlin what do you mean appropriate way

I mean not plop compounds hoping that AI will move through them like player would. There is a reason why official campaign (and most missions on workshop supporting AI) do not have detailed hand-placed stuff

languid merlin
#

I have triggers and task and briefings everything is working except Ai playing casper the ghost

uncut trellis
#

None of that matters. What building? Where? Explain you scene.

languid merlin
#

have the mission on Napf

#

winter

#

the buildings in that game must not be baked in right cause they pass right through

uncut trellis
#

Napf is modded map so anything can happen. I have no experience on it so can't comment on it

#

It is possible it's bugged or made wrong.

languid merlin
#

end part of the mission I added a cup building looks like a big concrete warehouse

uncut trellis
#

Those could have bugs in them too. Usually less, but not impossible

languid merlin
#

ok so should I be making mission on Tanona and malden

uncut trellis
#

When you say ai phases through walls do you mean when they go into the building or are they ai you placed into the building

uncut trellis
languid merlin
#

so my Ai teammates will not use the door but walk through it and an also Ai enemy walked through a cargo crate and barn warehouse I setup for comms station

frigid canopy
#

when i launch the game it keeps playing the arma 3 theme song over and over again, i am running pure vanilla

uncut trellis
frigid canopy
languid merlin
#

Im using Lambs ai

uncut trellis
uncut trellis
#

Mods can always break things

languid merlin
#

does lambs Ai brake game play

uncut trellis
#

It or some other mods you got could be causing issues yes

#

Basically it's not possible to say for sure

#

Some mods work alone and break when combined with others

languid merlin
#

other mods are cup core and terrian and vsm characters

frigid canopy
#

there is nothing running on the steam overlay

languid merlin
#

@frigid canopyverify files

uncut trellis
#

!steamverify

rustic eagleBOT
#

Steam file verification process:
Right Click on game -> Local Files -> Verify Integrity of game files
Arma 3
Steam Workshop Mod repair process:
Open Launcher -> Right Click on mod -> Repair
The first process will automatically verify Steam Workshop items as well.

frigid canopy
languid merlin
#

@frigid canopywhat mods you using

frigid canopy
#

nothing pure vanilla

languid merlin
#

restart pc

uncut trellis
languid merlin
#

@uncut trellisshould I make missions only on official maps

uncut trellis
#

I'd recommend practicing on them first so you can then try modded maps with confidence that X should work

languid merlin
#

tanoa for some reason runs badly get terrible fps

frigid canopy
uncut trellis
#

Try turn down view distance

languid merlin
#

@frigid canopyuninstall game then go into app/data and remove everything arma or try going into just app/data and revome everything arma

frigid canopy
#

welp

languid merlin
#

and documents

#

i would try app/data first

frigid canopy
#

wdym app/data

languid merlin
#

wdym?

#

C:\Users\nameofpc\AppData\Local\Bohemia_Interactive

#

did that work @frigid canopy

golden nova
#

it's because it's the summer promo, the tank minigame is up

frigid canopy
pine kite
# ancient kestrel I was told it is called Zeus

Zeus is Game Master, think dungeons and dragons RP role. This needs to be set up in the game editor (Eden). The Editor is a tool to create a scenario before it is played. And to make it have Zeus role for a player you need to do something with modules in it. (don't ask what, never did myself)

fringe salmon
umbral narwhal
#

@fringe salmon Install both the x86 and x64 files from here.

fringe salmon
#

thanks <333

queen sky
golden nova
#

this doesn't look like an Arma 3 problem.

#

if you extend the "Status" field you would see what's the problem.

uncut trellis
#

@queen sky this is not Arma related. Also as per rules, don't crosspost on multiple channels.

wintry pine
#

hello guys

#

I have a problem with the game

#

everytime I open the map it crashes

#

does anyone knows the solution?

steady hawk
#

Open the map, as in? Pressing M in-game?

wintry pine
#

yes

steady hawk
#

What mission?

wintry pine
wintry pine
steady hawk
#

Any Mods?

wintry pine
#

nope

steady hawk
#

Then verify the game

#

!steamverify

rustic eagleBOT
#

Steam file verification process:
Right Click on game -> Local Files -> Verify Integrity of game files
Arma 3
Steam Workshop Mod repair process:
Open Launcher -> Right Click on mod -> Repair
The first process will automatically verify Steam Workshop items as well.

wintry pine
#

thank you

wintry pine
#

thank you @steady hawk

little badger
#

Hello, I need some help regarding UnitCapture. The problem is that I can't seem to find a way to use UnitPlayFiring to rotate the turret of a driver/gunner vehicle such as the M113 with an M2. The only thing that happens is that the gunner shoots at the recorded times but doesn't move the turret unless the actual Arma AI spots a threat, in which case it rotates the turret towards it, which still goes against what I recorded previously. (idk if the thing I'm describing is even possible, but oh well)
I'd appreciate any help/insights, thanks.

steady hawk
#

UnitCapture doesn't capture anything than movement of the vehicle and its weapons' fire, which means it doesn't take turrets into the count

little badger
#

Right, so I assume there is no other function that can do that, right?

steady hawk
#

Unless you make one

stiff creek
#

I have a strange one here, does anyone know my game plays audio of this vid in the background whenever I launch arma?
https://www.youtube.com/watch?v=ph1mm2KKSv0

Welcome to 33 Things About Arma 3!
http://www.arma3.com/

Exploring the game’s core components, such as the 270 km² terrain, its selection of weapons and vehicles, and the in-game scenario editor, this video also takes a closer look at some of the more hidden details, such as the simulation of projectile ballistics, Arma 3’s many character stanc...

▶ Play video
lime sphinx
#

check the Steam overlay

#

as in: open it and see if anything (especially video in question) is opened in its browser

stiff creek
#

Yea, you are right. I got it opened there, weird.

#

thank you

fringe salmon
#

Pretty common thing to happen to ppl

#

Maybe it should be pinned

tropic furnace
#

and when I close the game it stops

quaint jewel
#

It's in the steam overlay

tropic furnace
#

where do I check that

quaint jewel
#

Some steam update did that recently

#

Shift+tab I think

tropic furnace
#

let me cehck

#

It worked thank you

thick ginkgo
#

I've got a server, and we're running a mod pack that uses SOG assets, and while most players who don't even need the DLC (nevermind some of them can't join as well) (non-SOG terrain) I've got players who are getting kicked for not owning the DLC

anyone run into this before?

ocean cosmos
#

do you have signature verification enabled

thick ginkgo
#

mod key sigs? nope

jagged hollow
#

Would anyone like to assist me in setting up my server that has more experience in setting up a server we’re using host havoc and I’ve been having error messages and such and I’ve looked them up on what they mean but I can’t find anything mainly like mod issues we’ve messed with the load order and nothing I’m not sure as to what could be the issue

umbral narwhal
#

Paste the error messages.

jagged hollow
#

@umbral narwhal File '@ace\addons\ace_advanced_ballistics.pbo' not found.

#

but we have the file

umbral narwhal
#

You see the error on the server or what?

jagged hollow
#

the error is when the user tries to join the server it will not even allow you to spawn in or in the server in general

umbral narwhal
#

Can you screenshot it?

junior wolf
#

guys how can i use my magnifer i use private mods.

#

???

jagged hollow
#

@umbral narwhal

#

am i good to dm you?

umbral narwhal
#

No.

jagged hollow
#

ok

umbral narwhal
#

You should strip down your modlist to just CBA & ACE and see if that loads fine.

#

Not really sure what that is, maybe some other mod with weird expectations.

jagged hollow
#

im trying just CBA and ACE

#

So these are mods we have in our mod pack but they are not loaded onto our server

#

It’s just CBA and ACE

#

so i do not know

umbral narwhal
#

Whoever is getting that message is loading those extra mods on their client.

jagged hollow
#

okay im trying it one sec

#

okay so the server works with just CBA and ACE

#

how do i now load the rest of the mods on there

umbral narwhal
#

Add mods gradually until it breaks.

jagged hollow
#

So add one at a time

umbral narwhal
#

You can normally do batches, like add all RHS at once or whatever.

uncut trellis
steady hawk
#

Recently Frequently Asked Troubleshooting

If you have a background sound/ audio while you're playing the game (not in launcher) there most likely is a YouTube or other video platform is playing in the Steam's Browser. Shift+Tab by default to open it and close every browser there.

quaint jewel
steady hawk
#

Good idea

quaint jewel
#

The new markdown for bold and title texts will work well for that

steady hawk
#

Gim bit plox

#

AMD issue I've mentioned there, is that a thing nowadays or nah?

#

At least I've never heard of it recently

quaint jewel
#

is gone, I just unpinned another message referring to it

steady hawk
#

Gotcha

quaint jewel
#

usb audio device will also soon be gone.
And it was "mono audio output"

#

The CTD one should probably be at top

#

I think that's most common

ocean cosmos
#

im surprised theres nothing about profile getting corrupted on there meowsweats

quaint jewel
#

quite rare I'd say

ocean cosmos
#

my friend has it nearly every time he plays antistasi meowsweats

#

not found a repro though and dont think its caused by antistasi either

steady hawk
#

@quaint jewel updated and unpinned

junior wolf
ocean cosmos
#

check pins

junior wolf
#

which one here ;-;

#

mb

steady hawk
#

I don't know why Steam messes it up

bronze river
#

why people getting this issue nowadays?
first time i heard this

steady hawk
#

Because of the recent Steam update I guess

unreal wasp
#

Is there a limit to the amount of Mods that can be used on a dedicated server? I seem to get the red server indicator around 18 or 19 mods in the commandline. I see some setups with far more than this amount of mods. Is it compatability issue or a limit?

ocean cosmos
#

compatibility issue

unreal wasp
unreal wasp
umbral narwhal
#

There is a limit and 18-19 mods is about where it's at.

#

Normally you get a message at the top of the launcher join window telling you about it?

#

You can raise it by increasing steamProtocolMaxDataSize in server.cfg but it relies on support for UDP fragmentation.

fringe salmon
umbral narwhal
keen nimbus
#

Arma 3

Warning: preNLOD format in object a3\structures_f\walls\stone_8m_f.p3d

ОК

#

The last paragraphs in the third and fourth I did not understand

pine kite
#

!steamverify