#arma3_troubleshooting

1 messages · Page 18 of 1

rustic eagleBOT
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Steam file verification process:
Right Click on game -> Local Files -> Verify Integrity of game files
Arma 3
Steam Workshop Mod repair process:
Open Launcher -> Right Click on mod -> Repair
The first process will automatically verify Steam Workshop items as well.

steady hawk
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Verify with this steps

coarse birch
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Ok, i've verified Arma already yesterday, but I'll do it again and after that I'll do the same with the DLCs and Mods seperatly, to make sure.

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It's still the same Problem.

steady hawk
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Hm, then probably the server side issue? I don't know how Nitrado works but can you reinstall the server there?

golden nova
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and since you pay Nitrado for services, you should prioritize reaching out to them first

fading pulsar
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Temporary fix would be to set verifySignatures = 0; in server config. However server files might be corrupted, if you verified your game, and didnt modify any files.

coarse birch
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I'll try that and if it doesn't help, I'll reinstall the server since it helped yesterday, and hope that the issue doesn't occur again.

marble mica
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Is there any known cure for audio crackling in Arma 3? It happens mostly with engine sounds inside vehicles.

golden nova
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AMD/MSI?

marble mica
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Intel i7 on an MSI Gaming Plus Z470 board (Realtek sound)

golden nova
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this might be a hardware issue then, I'm on Ryzen 5 and MSI B450 Tomahawk Max and been getting these for few weeks now.

marble mica
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I see on the BI forum your post about this

golden nova
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yup, nothing worked so far, I'll be taking my PC to some techie so he can check whether its my PSU or motherboard failing as I have checked every possible software issues

marble mica
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Nah, the hardware is fine, this issue is specific to Arma 3.

golden nova
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so you hear no clicking/popping when you repeatedly stop youtube videos or music?

marble mica
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Not that I noticed. Any youtube video in particul you use to test?

marble mica
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Do you think that's the same issue as in Arma 3?

golden nova
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yes

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Arma sounds are played on max volume and do not fade out very well but get cut off sometimes, so you hear the pop. It's mostly hearable in tracked vehicles because they play a bunch of sounds simultaneously and are looped so every loop the sound stops and plays again, hence the click

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if you have Livonia whhen you teleport between surfaces (like from fields to forests) you'll hear the pop too

marble mica
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Yes, that's probably the gist of it... I'll try in Livonia too

golden nova
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you might try checking all possible software-wise things like run LatencyMon while playing to check if you have any delays, unplug any USB devices you don't need, reinstall audio drivers, try both USB and jack type audio outputs, try listening through VB Audiocable or Voicemeeter, or plug your PC into a different power point, I received a lot of suggestions in #offtopic_hardware and #offtopic_software too

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I did everything including full system reinstall and I get this with(out) my audio interface and with any of my dozen output devices so the only things that are left for check are the PSU and the motherboard

marble mica
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I'll try with the audio jack on my monitor instead, which does not use the Realtek

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It's much the same on the Nvidia HD Audio -> TV speakers or headphones jacked into the TV.

umbral narwhal
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Feels like an OS bug to me though. Like it's switching the audio output frequency each time a sound starts or stops.

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The old interface for that was in control panel -> sound -> select device -> properties -> advanced, but I'm not sure if it exists in win10+.

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Either that or it's actually turning putting the thing in standby to save power. Audio hardware never used to be a candidate for that though.

golden nova
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changing the format did not help (me at least), standby wouldn't make sense for an output device connected directly to the motherboard through its audio port (I changed the power plan to "highest performance" and disabled USB shutdown, didn't help too). I am 90% sure both me and Magiel are suffering from the same issue because something's up with MSI boards not isolating the whatever is used for audio from any interference that may happen due to a worn-out PSU or mobo

fringe salmon
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the pathfinding for the ai is jank man how do i fix it.... they walk through my barricades

marble mica
marble mica
# marble mica Same, I tried most (all) of the usual things, no changes. Just stand beside a Pa...

I do find that this hack makes it better, but not completely fixed. And it needs BattleEye to be off. https://github.com/HungryDoctor/x3daudio1_7_hrtf

GitHub

HRTF for Arma 3, Skyrim, and other titles that use XAudio2 + X3DAudio - GitHub - HungryDoctor/x3daudio1_7_hrtf: HRTF for Arma 3, Skyrim, and other titles that use XAudio2 + X3DAudio

marble mica
blissful pine
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Hi a firend is getting the error "DEAD" and we can not find the issue. I belive it is with windows but unshure, we have restarted both arma and windows, we have also verified the files.

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copy from rtp ```20:01:22 Initializing stats manager.
20:01:22 sessionID: 3b1c8cf4e38306fd2e7b217cb9de04bf6b201aa8
20:01:36 File read error: addons\music_f_epb.pbo,17: Datenfehler (CRC-Pr�fung)

20:01:36 File read recovery from error 17 has failed with error 17: Datenfehler (CRC-Pr�fung)

20:01:36 Error 17 reading file 'addons\music_f_epb.pbo'
20:01:36 ErrorMessage: Datenfehler (CRC-Prüfung)
20:01:36 Application terminated intentionally
ErrorMessage: Datenfehler (CRC-Prüfung)


Exception code: 0000DEAD at 6675CF19
Version 2.12.150301
Fault time: 2023/06/02 20:01:38
Fault address: 6675CF19 01:0002BF19ll C:\Windows\System32\KERNELBASE.dll
file:
world:
Prev. code bytes: 7A 90 08 00 48 8D 4C 24 20 48 FF 15 6F 7D 1B 00
Fault code bytes: 0F 1F 44 00 00 48 8B 8C 24 C0 00 00 00 48 33 CC

note: Minidump has been generated into the file C:\Users\Niklas\AppData\Local\Arma 3\Arma3_x64_2023-06-02_20-01-20.mdmp

golden nova
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any mods? if so, try without them.

blissful pine
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nopers

golden nova
blissful pine
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it dies instantly after going to the first loading screen

golden nova
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you might want to create a ticket on feedback tracker website and attach that generated mdmp file to it, or send it to Dedmen but you won't get any help before Monday because weekend

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iirc CRC has something to do with the hard drives so maybe it's messed up system indeed

blissful pine
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Ait ty

golden nova
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a bit of a long shot but sfc scan is always a good start

golden nova
marble mica
umbral narwhal
nova thunder
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Does anyone know why this is happening to me. This only happens on this certain mod pack

pine kite
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Don't use a mod pack. Subscribe to all required mods individually. The launcher does that for you if you don't have them. Unless the server uses that modpack too. In that case, ditch the server.

nova thunder
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Gotcha thanks!

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But Its not a public modpack its just a modpack from the launcher @pine kite

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does that still matter?

pine kite
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I would call that a mod-template. A pack is usually considered stuffing all kinds of different mods together in one folder and distributin it as such. (And often going against express instructions of the modcreator to not distribute it without his permission. Which could lead to a bann/takedown if published on Steam Workshop)

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In the case of that screenshot error it could be that your internet security/malware protection prevented ACE to be loaded.
Or it has gone corrupt somehow. A repair of the mod by the launcher would be the first step. Worst case to unsubscribe, resubscribe. Or the thurough method would be to remove all file contents in side the mod folder itself and repair/verify it again.

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!steamverify

rustic eagleBOT
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Steam file verification process:
Right Click on game -> Local Files -> Verify Integrity of game files
Arma 3
Steam Workshop Mod repair process:
Open Launcher -> Right Click on mod -> Repair
The first process will automatically verify Steam Workshop items as well.

nova thunder
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Gotcha

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I just disabled acs from the modpack and it worked

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so I might need to verify

pine kite
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Ofcourse, if you don't enable it in the launcher, nothing needs to be loaded from it.

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But then you get no ACE functionality too. And some servers might require it.

umbral narwhal
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The modpack issue is normally that they accidentally include two different versions of ACE and they fight each other.

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common with CBA as well.

nova thunder
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Ok seems like I fixed it, thanks alot guys!

thin smelt
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hey guys, how do i make arma 3 load faster wit mods. 💀

uncut trellis
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Get fast SSD and fast RAM

thin smelt
uncut trellis
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Do. You use all of them at the same time? At that high count you Likely have some poor quality mods with errors or bugs that slow the game down.

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For best experience launch the game only with mods you actually use.

pine kite
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That IS the way to get Arma 3 to load faster.

golden nova
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and it is faster to close the game and switch between mods presets than loading everything at once.

queen scaffold
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Anyone know why my game keeps kicking me after about 2-3 mins in my server?

cloud quartz
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why is this happening

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ive tried repairing the mod it still happens

quaint jewel
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CBA is at version 3.15.8

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Whatever you have there is not the real CBA, because that one is up to date

indigo oar
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Does anyone know how to fix the brightness issue when I'm in cockpit mode?

cloud quartz
steady hawk
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Make sure none of your Mods replaces the real one

cloud quartz
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how would i do that?

steady hawk
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Maybe unload every Mods other than CBA and ACE

ocean cosmos
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refer here

dusk fjord
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i need help i have

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all files validated

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so its fine

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0 files are corrupted but it still doesnt work

glass yarrow
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anyone know how to change the Ace 3 interaction menu to add / remove items?

pine kite
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Also click on that gear icon and Options, show what game version it is.

rotund phoenix
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Hey, I don't know why but whenever I'm on my personal server and I try to use the spawn reinforcements module it just spawns them but doesn't tell them to go to the LZ or RP even though I have them placed down. It aslo spawns the assets in as if they were spawned in via Eden Editor rather than through Zeus which is what I'm using. This only happens on my server and I have no clue on how to fix it. If anyone knows how you'd be a great help!

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If it helps, I'm using FASTER to run my server.

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If you need more info just lmk and I'll try my best to get what you need.

subtle nova
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So I've been getting this weird issue where AI units will spit out an absolutely meaningless grid reference when queried with the 'Report Status' command. I am using a few mods, but I have absolutely no idea what would break this particular feature (the only mod I have that affects AI is LAMBS, to my knowledge.)

peak sparrow
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The launcher does not use the profiling exe although it has the profiling ribbon on it. How do I fix this?

slate wind
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'

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look i have a arma server that i am trying to setup for liberation, but im trying to use CUP too the mod.

i always add the CUP mod but it says this "UP_Creatures_People_Core' requires addon 'CUP_Weapons_LoadOrder"
i know im missing a file but dont know which one

please someone dm me who can go in a call and help me fix this. Im willing to pay $20

steady hawk
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CUP Characters requires CUP Weapons

pine kite
# subtle nova So I've been getting this weird issue where AI units will spit out an absolutely...

It's not a meaningless grid reference. It's just a longer one than vanila game does. Must be by some mod you got. If it is an even number of digits (must be), divde them in halve: XXXXXYYYYY, or HHHHHVVVVV. Take the first 5 to represent horizontal coordinate axis (X or H), the second halve the vertical coordinate axis (Y or V). The first digits are the crude part along the edge of the map grid scale (usually in kilometers), each digit further refines the location along the scale of the map. So guestimate it by dividing the square in 10 parts, then further the next level. Or zoom in and let the game show the finer divisions of the square.

mystic pumice
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Hey so this has been happening. https://medal.tv/games/arma-3/clips/1cvKxpxbQPyVWX/d1337Jn17HxT?invite=cr-MSxCSG0sMTY5NDIxMDU1LA
2 of us try to join a dedicated server, for one of us it works for one of us we either fall out of the sky, or we became a bird. We use mods, and we all have the same mods, the map is Atlis, the spawn is setted up correctly, and we both verified the game files. And the incorrect one spawns on Statis, and the correct one spawns on Atlis

Watch Untitled and millions of other Arma 3 videos on Medal, the largest Game Clip Platform.

▶ Play video
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also showing on this clip i was on teamspeak but it showed i wasn't.

pine kite
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Is it a dedicated server of your own? Your friend? Or a random one on the internet? Who made the mission scenario? What made you think one spawns on Altis, and the other on Stratis? Did you actually see the map (with M-key)?

mystic pumice
pine kite
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In that case, your friend is loading on some other server. As you can't launch Altis and Stratis at the same time in one server.

mystic pumice
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we joined the same server thorught direct connect, and Atlis is the correct map

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if you look at the video some parts of the base is actually there

pine kite
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That image of the islands is not the actual island being played on. It is just a background

mystic pumice
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maybe i don't remember it well

mystic pumice
pine kite
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Start from scratch again. test your server admin skills first with loading an existing Arma 3 vanila scenario on the server. If that works, upload a custom scenario with just players in it. Then expand your scenario. At the very last include mods. This looks Fubar-ed beyond recognition. Not salvageable imho.

mystic pumice
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hmm okay

pine kite
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Test it each step of the way.

mystic pumice
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so basiclly if the server is working without mods, after that i can upload my mods?

pine kite
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Yes, take it in baby steps. Don't throw all complexity of server managenent, scenario creations and mod management that may or may not conflict all in one pile and be surprised it doesn't work for you.

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Test each step so you know at what point something made it worse.

flat pier
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Hi,
for some reason i'm unable to hostIt started yesterday after i bought the Apex and Contact DLC. Any ideas on how to fix this? a multiplayer server, Whenever i click on host server on the Setup Server menu it takes me straight back to the multiplayer menu.

ruby sandal
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$STR_MP_KICKED_CLIENT_DEVSUPPORT
What exactly happens when someone gets kicked off for this?

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Seeing a lot of these today on our servers

weary sky
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Looks like a missing translation in a mod

nova panther
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had one player report it that's russian.. but apparently it worked before today.
But i'm pretty sure he's using some kind of DLC unlock hack.. so maybe that's causing it? Pretty limited sample size of 1 though. 😄

buoyant granite
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just had another one, clearly says something about dlc

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he admits to using a dlc unlocker 😄

pine kite
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Clearly says something about invalid DLC license detected actually. Don't know what it says before that.

buoyant granite
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ye, so clearly because they use a dlc unlocker 🙂

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their issue and fault for being pirates

ruby sandal
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Wonder if there's somewhere I could send a list of UIDs of people getting this "error" so they could get a little slap

buoyant granite
glass yarrow
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Does anyone know how to edit what appears in the ace self interaction menu I want to remove some options

ocean cosmos
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addon options -> ace interaction

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or ace interaction (self)

mystic pumice
glass yarrow
ocean cosmos
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do you mean gestures?

glass yarrow
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i want to remove flight gestures, check air, team managent and animations

ocean cosmos
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thats part of a mod which is not supported by ace and is quite outdated

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though you should be able to look in ace interaction (self) - move to root or something

glass yarrow
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oh... i dont think i have anything that adds those tho

ocean cosmos
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you do

glass yarrow
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clearly must

ocean cosmos
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flight gestures are not part of ace

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same with animations

glass yarrow
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cheers, will look through ig

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Ace 3 extension animations and actions- that will do it

glass yarrow
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nope- animations and flight gestures still there

past stratus
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Does anyone know what this is, I cant find anything on the internet

uncut trellis
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they are on sale now

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might as well if you use the content

past stratus
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Yet the server Im joining doesnt utilize any DLCs

uncut trellis
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seems like it does

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if you want to join it, you got to buy the DLCs

past stratus
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My point is no one in the sever requires any DLC

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its apart of the unit im in and there is no required dlc like APEX or whatever

uncut trellis
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well maybe delete the DLC unlocker then?

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wink wink

past stratus
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The dlc doesnt appear as owned in my launcher

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I only have carts art of war and the idap one whatever it is

uncut trellis
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blobdoggoshruggoogly dunno then

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did you buy your game from Steam?

past stratus
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Yeah

uncut trellis
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try verify the game data

past stratus
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Wait verify integrity?

uncut trellis
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yeah

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maybe something in files broke

past stratus
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I should of thought of that

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Thanks Ill try it out

pine kite
past stratus
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Such a genius man

pine kite
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No, Google Translate is genius.

raven skiff
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Hi! Only today I started getting an error with Arma when trying to join my server

"Invalid DLC licenses detected"

I have used Koalageddon in the past but as for Arma I've LEGALLY bought every single DLC as well as uninstalled Koalageddon, any way I can fix this without uninstalling and reinstalling the game?

noble valley
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Hm

silver cypress
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try restarting steam if you haven't already

raven skiff
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Alrighty-o

raven skiff
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@silver cypress Didn't work

noble valley
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maybe reinstall the game?

raven skiff
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There's nothing left, I've uninstalled and scrubbed every remnant of it so I have no idea what's going on

quaint jewel
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There must be something left

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maybe go to your Arma folder, delete all dll files in the main folder, and then verify files in steam.

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or in Arma 3 launcher, go to Options -> "prepare Arma 3 error report" which gives you a zip file, and send me that via DM, I can probably see what's wrong

raven skiff
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Alright

jaunty cedar
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hi, I accidentally overwrote the meta.cpp from Unsung with that of Unsung Beta, confusing some tools for joining servers. Now I removed meta.cpp completely as I could not find a good copy, and wonder what will fail now? Any way to reinstate that file from a previous version w/o rolling back via Steam Workshop?

quaint jewel
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When you publish, publisher will create a new one

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If one is already there, it probably doesn't. But if there is none it should

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you could also write it by hand, there really isn't much in there

brazen mango
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i have a bit more weird situation

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i have been NEVER using any free dlc unlocker mod stuff but it show me same message as u

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i have bought some dlc 3years ago

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whole apex,tanks jets and stuff

raven skiff
# brazen mango u soluted the problem?

Delete all files in Steam except for Steam.exe and Steamapps.

Run Steam via the .exe file and it'll reinstall without deleting your games, it should work after that.

brazen mango
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oh shit

fathom ermine
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camera doesnt always follow the head model. Is there a way I can fix that? Wanted to use view pilots but it doesn’t seem doable since it glitches

steady hawk
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I don't follow what you mean. What camera, what head model, what glitch, what “view pilots”?

restive prism
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again i have trouble to launch arma 3 on steam

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when i press play nothing happens

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but i can start arma from game files so i think i have a launcher issue

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any suggestions

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?

golden nova
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!steamverify

rustic eagleBOT
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Steam file verification process:
Right Click on game -> Local Files -> Verify Integrity of game files
Arma 3
Steam Workshop Mod repair process:
Open Launcher -> Right Click on mod -> Repair
The first process will automatically verify Steam Workshop items as well.

warped badge
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Hey just wanted to see if anyone else could help me with this, no idea what's wrong but everytime I get ingame and play as a character it freezes or when I get into the arsenal it goes to a complete blackscreen in the background and the GUI starts bugging out like a demon has possesed the files, I've restarted, messed with settings, validated the game files, deleted my entire arma file, everything was deleted btw, and reinstalled it, still get this bug. I am using a modpack for a unit I am so that may be the issue but I highly doubt it as I am in several units and have been playing arma for 1,083 hours now, never have I ever seen something like this bug or glitch or whatever

golden nova
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if you run arma without that modpack and it works then you'll know what's the culprit.

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what I see is an enormous amount of useless mods (IFA and these ripped Fallout assets in one pack? Really? what for?), someone who made it really doesn't know how to make mods and that's the effect.

warped badge
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so it isn't rlly a modpack thing it's a me thing specifically and idk what's causing it

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ofc it don't got this problem if I run vanilla arma, but it also don't got this problem if I run any other modpack so I can't really narrow down what's wrong since nobody else has this issue

golden nova
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!rpt

rustic eagleBOT
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Arma RPT

Arma generates a .rpt log file each time it's run, which contains a lot of information like the loaded mods, or any errors that appear, this log file can be very useful for troubleshooting problems.

To get to your RPT files press Windows+R and enter %localappdata%/Arma 3

Additionally see the wiki page for more info: https://community.bistudio.com/wiki/Crash_Files

To share an rpt log here, please use a website like https://sqfbin.com/ to upload the full log, that way the people helping you can take a look at it and try to figure out the problem you're having together with you.
Note: RPT logs can hold personal information relevant to your system, the game or others.

warped badge
# golden nova !rpt

Never done this btw, do you want me to run arma, and then get these files uploaded to that website or something along those lines

golden nova
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run arma until it goes to that broken state, let it crash or alt-f4, open the RPT with any editor and look for errors from the bottom of the file

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I don't have time for debugging someone's modpacks since that's just pointless for me, so you do the honours

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send errors to your "modpack maker" and let him figure out what's wrong.

warped badge
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gotcha brother, thank you a lot!

fathom ermine
heavy nest
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Hello I've been having this error since forever with ARMA 3 and thought I'd ask for help since I can't find anything online on it.

Whenever I get into the audio settings of the game while in-game (either on a server or singleplayer) and exit out of them the game starts playing a helicopter propeller sound as if it was right besides me for a long while. It does disappear after a WHILE on its own but this happens every single time I click on the audio settings and get out. It doesn't matter if there is a helicopter nearby or no

split veldt
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Whenever I right click on an object in zeus, it crashes my game, so far it's only happened after I reinstalled the game. It could be something to do with me missing the ace compat for zeus enhanced, but I dunno

pine kite
queen scaffold
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anyone know why my FOV is so zoomed in? tried changing it in the files etc just wont work

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its really annoying bc my screen is practically in my gun when i want to use a gun

pine kite
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Looks like the game is missing some mod files.

mental river
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Either a broken mod or missing mod dependencies

austere sand
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Hello lads, I'd like to ask for pointers about a problem I've encountered and hope this is the right spot

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"SelectionID "32" is wrong for shape "cwr3\humans\cwr3_soldiers_rus\uniforms\cwr3_uniform_m69.p3d"
SelectionID "31" is wrong for shape "cwr3\humans\cwr3_soldiers_rus\uniforms\cwr3_uniform_coverall_tanker.p3d
SelectionID "32" is wrong for shape "cwr3\humans\cwr3_soldiers_usa\uniforms\cwr3_bdu_eto_tee.p3d"

my colleagues who run the server get this error message while trying to load my mission with CWR3 mod used, removing the afforementioned uniforms did not help, but while it was ran locally, all worked, while when it's put on the server, this issue pops up and returns you to the mission select screen, my colleagues say it must a server-side issue, but are clueless, any guesses?

fading pulsar
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Perhaps check if mod isnt corrupted serverside.

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If it isnt, then it might be mod itself is bork

austere sand
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Thanks, do you have any ideas on what might be done serverside?

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I think the lads reinstalled it multiple times already but to no avail

fading pulsar
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Well reinstall or validate with steamcmd

austere sand
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and if it still persists, it's a mod issue?

fading pulsar
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That would be my guess

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You could also set this in server config and hope it pushes thruhpp class AdvancedOptions { ignoreMissionLoadErrors = true; // do ingore errors };

austere sand
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Thank you plenty boss, I'll forward it

pine kite
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Ofcourse, destroy the evidence of armagedon happening in code-space. Then nothing is wrong at all. It's not happening if you don't know about it. Don't need to fix anything. Ignorance is bliss!

fading pulsar
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Well look... i had plenty of em config errors inside the mod stopping the mission from loading. And i aint gonna go fix every single mod that could cause it.

austere sand
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and is there anything else a mortal can do but send it?

tulip sigil
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Hi, I was wondering why my arsenal loadouts keep getting deleted

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Happens every 3-4times I boot up the game

marble mica
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This sound crackling issue is still unresolved. Will it ever be fixed? https://youtu.be/rol4tc-4X5U And no, I don’t use an USB headset, all drivers are up2date, etc. Pretty sure this issue is with Arma3.

Hello Guys,

I haven't really checked the forums yet but I kinda wanted to make this bug report as its one of the most annoying things left in a overall really great game status!

Its about the tanks or other vehicles turret sounds or rather the function/trigger. While the tanks turrets are not moving, everything seems fine. As soon as the turre...

▶ Play video
brave hawk
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(community mission that is)

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which one, cannot tell - try around and find out

tulip sigil
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Oh boy

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Oaky 🙂

steady hawk
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That is only a few of possible cause

brave hawk
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@tulip sigil stay tuned for more info 😄

tulip sigil
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My controls aren’t getting reset though

steady hawk
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But profileNamespace setVariable or such won't reset controls yes?

tulip sigil
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That’s only happened once a few months back but I had them wrote down

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I don’t know meowsweats

brave hawk
steady hawk
#

Yeah this sounds not a corrupted profile

tulip sigil
#

But this only happens to me not any of the other players on the server

#

It’s happened to me twice so far since the launch

brave hawk
#

maybe (big maybe) an issue with cloud storage that would resync to your old profile data

#

if it just doesn't save your loadouts anymore, then it might be the profile file being in read-only mode

#

(like, save it in-game for the instance but reset on restart)

tulip sigil
#

I see

fading pulsar
#

Check if you run OneDrive to backup your Documents folder

tulip sigil
#

I do

fading pulsar
#

Then it might just be that onedrive overwrites/"restores" it

ocean cloud
#

Hellow
I created a small mission and made several characters with their own gear. Then I launch the multiplayer game, choose the spawn...is spawn without the weapons assigned in eden editor, but keep the bags, helmets, etc. Do you know how to solve the problem?
(but keep ammo, grenades etc in inventory)

tulip sigil
fading pulsar
#

dunno, i dont use oneDrive

tulip sigil
#

Ah I see

#

I’ll do some googling

golden nova
umbral narwhal
#

On that note, after listening to your vid I realised that the offroad engine has a loop pop for me.

#

Turrets are fine here though.

marble mica
umbral narwhal
#

I meant honger's tank-driving vid from a couple of weeks ago.

golden nova
umbral narwhal
#

Do you get the turret-turn pops as well?

golden nova
#

yes although I started ignoring them due to how overwhelming the engine popping is.

#

Some GlobMob and SOG tanks sometimes sound like their engine sounds would straight out clip over 0db

solid shell
#

can someone help me every time i load up in server it crashes

#

my laptop is not bad

#

i watched every video humanly possible

#

i am dying

main forum
#

also show us your rpt

solid shell
#

no errors

main forum
#

Appdata > Local > Arma 3 > grab the newest .rpt file

#

it's basically the logs of your game

solid shell
#

what do i get from here

main forum
#

Appdata

#

press Windows + R if you don't know how to open it

solid shell
#

oh

#

what is button for that

#

to pop up

main forum
#

windows + R

solid shell
umbral narwhal
#

Looks like it is creating crash dumps. Not sure why you wouldn't get any sort of error message.

#

Do a steam verify on Arma. If it still crashes afterwards then dedmen might want the .mdmp files.

solid shell
#

so if it carshes i just have to .mdmp files?

#

how about i reinstall it

main forum
#

if u got a fast internet then it'd be best

#

i've never seen mdmp files

quaint jewel
#

Send me mdmp files, pack as zip so they get smaller

#

I can check tomorrö (14 hours)

solid shell
#

k one sec

ocean cloud
#

Hellow
I created a small mission and made several characters with their own gear. Then I launch the multiplayer game, choose the spawn...is spawn without the weapons assigned in eden editor, but keep the bags, helmets, etc. Do you know how to solve the problem?
(but keep ammo, grenades etc in inventory)

spare geyser
ocean cloud
spare geyser
ocean cloud
#

oki doki, thanks a lot!

golden nova
#

@umbral narwhal please tell me you can hear these awful pops in the left speaker too.

#

my guess it's that it is caused by a certain sound or a set of sounds recorded in a way that they cause that, but I fail to understand why wouldn't I get it from 2017 if it was game's issue

#

tried to reproduce this in other games but unsuccessfully

#

and this is the exact popping I get in tanks although this one does not follow the environment because these are Enoch sounds and some of them are attached to the player rather than the objects around

marble mica
umbral narwhal
#

I can get fairly consistent pops on closing the escape menu while driving a tank, but not typically for ambient sound.

#

Not sure what specific ambient that video is though.

golden nova
#

map is Tria but the surfacetypes and assets are from Enoch, if you teleport around Livonia between asphalt and forest surfaces you should eventually hear these pops too

#

I haven't yet tried digging through the game files to find specific .wss/.ogg files

#

tomorrow I'll try doing a clean install of nvidia drivers from 2020/2021, maybe they broke something with an update or two and it's just getting worse (I already moved to 2019 Realtek's audio drivers but to no avail)

umbral narwhal
#

yep, that Livonia ambient pops consistently.

golden nova
#

out of curiosity, do you have a MSI motherboard?

umbral narwhal
#

nah, also I can't replicate your tank driving pop or the turret one.

#

I think there's actually two effects here. One specific to sound files and one not.

#

For the offroad it's specifically the idle engine noise, and it's pretty quiet.

#

That Livonia ambient is the loudest I've heard personally.

#

three effects maybe? Some audio effects don't like the interruption (Livonia ambient). Some are just bad loops (offroad idle). And then you have some sort of buffer fill failure that's hardware specific.

austere sand
#

Lads, could anyone help me with P3D editing?

#

found the reason for the bizarre error in my mission, but I've got no clue how to follow the fix instructions

#

"If anyone is still having issues with SelectionID spam in the .rpt logs while using ACE3 and older uniform ports, the issue is due to two missing HitPoints. It is the difference between using the HitPoints from the samples .p3ds A3_Character_example.p3d and A3_character_template.p3d. Make sure the _example HitPoints are used. It includes Arms and Face_Hub."

#

this sort of operation

golden nova
quaint jewel
# austere sand this sort of operation

You need to have source files to do that.
And if you had you would already know how to edit p3d's, because you created it. So you probably don't, so you can't fix it

austere sand
#

That's a pain in the ass

#

well I hope the CWR lads come up with something

umbral narwhal
#

@golden nova It's usually that the buffer isn't being filled fast enough. Typically the way this works is that the soundcard fires an interrupt a few milliseconds before it runs out of data, and that goes through a few layers to a thread in the game process which writes the buffer, hopefully in time.

#

I haven't used XAudio though, so it might abstract further than that.

quaint jewel
#

it could also be a corrupt audio file

golden nova
fading pulsar
#

how would these popping noises relate to power supply, if it was unstable you would notice it on, lets say more power consuming stuff first, like GPU, CPU, Fans, Hard drives, not a sound chip...

golden nova
#

And audio sources are very sensitive to power issues no?

fading pulsar
#

Yes but you would either hear constant 50hz buzzing (bad ground) or wooing sound when power demand increased.
Dont think power increases that much when you press esc key

#

Also does it happen just in armenia 3 or any other game/program? If so id first check driver

golden nova
#

Arma 3 is the only game I hear this that much

#

This happens on YouTube too but only with certain songs and sounds in them

#

I already tried installing different Realtek drivers, both new and old from 2019.

umbral narwhal
#

Not much uses XAudio, I think.

fading pulsar
#

Pop is created ussualy when soundwave abruptly drops to 0 db

#

As in it doesnt fade. My friend has such issue with rhs russian weapons, but not vanilla (or any other modded)

#

do you have for a test an USB headset to try?

golden nova
#

Nope, only external usb sound card

#

XAudio is a part of DirectX right? Should I try installing different versions of it then?

fading pulsar
#

Have you fiddadled with any equalizers, bass bost etc?

golden nova
#

Ye, through voicemeeter, Realtek manager, with and without special effects

umbral narwhal
#

I don't think there were many versions of XAudio. It was a short-lifespan API.

fading pulsar
#

perhaps try resseting them for a test

golden nova
fading pulsar
#

did it appear recently or was it like that forever?

golden nova
#

It's been like that for a few months I guess, first was slight popping on Livonia, then some GlobMob and SOG tank having engine sounds like they would constantly clip, popping on paused audio has been going on for a month

fading pulsar
#

any hardware os changes in the meanwhile?

golden nova
#

I bought a USB hub and an audio interface a year ago but now I have them both unplugged for quite some time as there is no use of them due to that popping

#

I already reinstalled Windows twice just to be sure it's not a driver issue

fading pulsar
#

Its a far shot, but try going into power saving options, and set them to high performance

golden nova
#

Did that

#

Disabled shutting down usb, enabled MSI for Nvidia in case it was running in IRQ (I didn't check that), changed CPU minimal and maximum performance in powerplan settings too

#

I think I did everything software wise

fading pulsar
#

quick google reveals you arent the only one with such issue 😐

golden nova
#

Both me and this dude have MSI motherboards and a Seagate hard drive

#

I believe I did everything from this thread too and nothing helped at all

fading pulsar
#

the weird thing is, that it does the noises even when you use external usb sound card.
Cause then signal is transferred in digital form up to external card. So no power related stuff should interfere with it.
Which means that the pop is generated digitally. So software in most case id say...

golden nova
#

Why would it pop on a clean fresh win10 install? Windows itself is the culprit?

umbral narwhal
#

Windows does do the vast majority of audio handling. Like even the soundcard drivers are just minidrivers with minimal functionality these days.

golden nova
#

So what else could I do? Can I somehow downgrade Windows to its mid-2022 version?

umbral narwhal
#

You mean it does the tank turret/engine pops on a clean win10 install?

golden nova
#

Yes, I reinstalled Windows, downloaded steam through Edge, installed Arma and was greeted with popping sounds in the Tank showcase

umbral narwhal
#

mmm

#

was that with only the built-in realtek, or the USB thing as well?

fading pulsar
#

id still say it would be more or less driver issue... but two diffrent drivers with same issue seems unlikely.

#

Also another far shot, but do you have game on ssd or hdd?

golden nova
golden nova
fading pulsar
#

if you have any spare space on ssd (or have an ssd in the first place), i would try moving vanilla arma there

#

see if it continues...

#

since youve said you got same drive too...

golden nova
#

I have system on my SSD, Arma might fit, I also have another HDD drive but different company

fading pulsar
#

that would be the last thing id try, then i would start blaming motherboard

golden nova
#

Arma has been on it since 2019, never had any issues with any game on HDD before

#

I'll try installing it on system drive tomorrow

fading pulsar
#

to save you some time, you can just move it with steam

golden nova
#

Oh, I haven't tried updating bios yet as I'm afraid I may brick the mobo.

#

It's version is from 2019 when I bought the motherboard

fading pulsar
#

Worth a shot

opaque anvil
#

does anyone have any idea how to fix this error? "D:\SteamLibrary\steamapps\common\Arma3\enoch\addons\soft-f-enoch.pbo needs additional key or the key it has is not supported by the server? please help i have tried redownloading and everything and nothing works. 😢 (i dont have any mods)

uncut trellis
#

!steamverify

rustic eagleBOT
#

Steam file verification process:
Right Click on game -> Local Files -> Verify Integrity of game files
Arma 3
Steam Workshop Mod repair process:
Open Launcher -> Right Click on mod -> Repair
The first process will automatically verify Steam Workshop items as well.

opaque anvil
uncut trellis
golden nova
golden nova
#

life is hard

#

thought about using MSI Center as apparently it can, as a software, update BIOS but I don't have good experience with it neither the older MSI Dragon

fading pulsar
#

Well hopefully you dont brick anything

marble mica
#
golden nova
#

I've seen in other thread that PCI Bifurcation from x16 to 2x8 helped a dude with popping audio in similar situation. I only have 2x8 by default and 4x4x4x4 so can't try it out tho

#
dim vigil
#

so i have reseted my pc and i have previously installed on a custom folder and now i had some issues with verifying files for arma 3 but when i thought all the mods were going to be okay but they werent and now i have to install 150 gigs worth of mods even though i have them installed

opaque anvil
steady hawk
#

Have you tried what HorribleGoat suggested so it worked?

opaque anvil
#

Deleting the soft_f_enoch pbo?

oblique phoenix
#

trying to add another shop under this infantry one labelled "british infantry" not sure where to find more information for the warlords setup and classnames, i understand some of the basic stuff but im not seeing where i should add/edit this stuff from, i remember seeing some warlords functions in my project drive?

steady hawk
oblique phoenix
#

I added a new class into the requesition menu in the description.ext for the british infantry, but not sure where else i need to define it for it to actually show up in the menu as a separate option, I would like to rename most of these based on whichever RHS Faction I am using at the time for each warlords game (We are setting up modded warlords across multiple maps and factions), So differentiating between nations in the shops would save scrolling and look neater

nimble ivy
#

this bothers me so much that everyone just ignores this question i genuinely hate it, im trying to get my friends into my server and it keeps giving them "connecting failed" messages

uncut token
golden nova
fading pulsar
#

Did bios flash not change anything?

golden nova
#

Only resetted my custom bios settings

fading pulsar
#

Hmm whats ur motherboard make?

raven skiff
#

Hi! Is there anyone who can help me find out what might be causing my constant crashes? Obviously it's more than likely a mod but I have a crash file and have no idea how to read it :\

steady hawk
#

!rpt

rustic eagleBOT
#
Arma RPT

Arma generates a .rpt log file each time it's run, which contains a lot of information like the loaded mods, or any errors that appear, this log file can be very useful for troubleshooting problems.

To get to your RPT files press Windows+R and enter %localappdata%/Arma 3

Additionally see the wiki page for more info: https://community.bistudio.com/wiki/Crash_Files

To share an rpt log here, please use a website like https://sqfbin.com/ to upload the full log, that way the people helping you can take a look at it and try to figure out the problem you're having together with you.
Note: RPT logs can hold personal information relevant to your system, the game or others.

steady hawk
#

dump file on the other hand is not a readable for end users. Ask Dedmen if you got

raven skiff
#

Okay, tyvm!

steady hawk
#

Also, if you suspect is a Mod issue, (actually depends on the situation but,) you can refer the pinned post

raven skiff
#

Alright

#

It's definitely not the most consistent issue, it crashes at seemingly random times

golden nova
fading pulsar
#

Model?, like the whole thing

golden nova
#

b450 tomahawk max

#

you asked for a maker trollSmirk

fading pulsar
#

Nope, i asked for its make 😉

#

It seems to be motherboard issue, with latest realtek drivers

golden nova
#

right now I'm running "v6.0.1.8186 (2.82) for ALC892" of Realtek after I checked what exact codec is on my board

#

it's from ~2017, didn't do anything unfortunately 😦

fading pulsar
#

But in conclusion, its your motherboard

golden nova
#

would that be it's HD Audio module fault, like a physical one, or something in its software?

fading pulsar
#

It could be burned also, but only slightly. Id say its more software/firmware related, aka fuckup on msi side

marble mica
#

These issues are also happening on my NVIDIA HD Audio device / TV speakers. Not just the Realtek onboard audio. My money is on the DPC issues caused by the NVIDIA driver.

golden nova
#

but did LatencyMon show you DPC issues pointing specifically to nvidia?

fading pulsar
#

Just googling that mobo with realtek spits out shitload of issues

golden nova
#

I tried replacing this motherboard in January 2022 when I bough some ASUS TUF or something, but either the shop didn't update its BIOS (despite me paying for it) or sent me a faulty one, had to refund and eventually stuck with it

#

I don't remember why I wanted to get rid of MSI, possibly because it would constantly mess the MysticLight RGB stuff, because MSI can't do a single thing right

marble mica
golden nova
#

in my case it never goes above 500us, with exception of a spike when a game or a program is starting up

fading pulsar
#

Perhaps now would be the case to redo that purchase. Prices are going down after all afaik.

fluid echo
#

Hello, I'm having an issue with the CUP Terrains Core mod
None of the maps load, the mod is loaded, ive reinstalled the mod completely, and the issue still persists.
(Image attached: an example of an error for the issue)

umbral narwhal
#

What makes you think that's an issue with CUP Terrains Core rather than CUP Terrains Maps?

fluid echo
#

because I only have Terrains Core loaded
All of the other users in the image have the same preset as I do and they're running fine, and Terrains Maps isn't loaded in the preset either

#

Well...
I tried loading up Maps as well...
apparently my launcher is kinda goofed up
It works now
sorry for the, whatever I just did

umbral narwhal
#

CUP Terrains core doesn't have any maps in it.

#

It's just building models etc. that are used by other mods.

violet steeple
#

Does anyone know why when I am trying to host a server using FASTER, when I go to launch the server it does nothing. I am using a Headless client and launching it from remote connection to the computer. Its windows 10. I can't find anyone experiencing this issue.

pine kite
#

Ditch the headless client in the beginning. Just get a server running first. Then worry about AI processing load later.

#

Also, the server is not going to run a scenario by itself. You need to tell it to do something.

torn abyss
golden nova
#

mod, probably ACE

pine kite
#

Wild guess, you messing with animation mods.

ocean cosmos
#

iirc ace headbug fix can solve that

violet steeple
umbral narwhal
#

Have you run an Arma client on that machine before?

#

Might be missing some dependencies otherwise.

steady hawk
#

Have no idea why you mention a 8 years old video

torn abyss
#

@violet steeple did you install the specified dependencies?

#

dx, .net? VS

umbral narwhal
#

+vs2013

#

.net is probably only for the launcher?

violet steeple
#

Im pretty sure I did, I will double check

torn abyss
umbral narwhal
#

The vs2013 versions distributed by Steam have a bug where the x86 and x64 versions uninstall each other.

violet steeple
#

I do have vs2013 installed.

umbral narwhal
#

So can you run the Arma 3 client?

violet steeple
#

Do I need the client to run a server?

umbral narwhal
#

No, it's just the only test we have.

violet steeple
#

ok. I see. let me install it to test

ocean cosmos
#

that is in fact what i said

torn abyss
#

Thank you, @ocean cosmos!

fluid echo
#

I am completely lost, somebody please help

#

I am using bisecthosting, I have the modpack set up, it says it works

violet steeple
fallow lark
#

hey fellas, I posted a month or so ago in here about poor AI performance with HC, meanwhile our group did some testing in Eden Editor, set up a VR mission with shooting lanes and 2 AI squads from both side, we registered the hits with eventHandlers and their skill values and loaded different mods to see the effect and then built some graphs using that data, we came up with this

#

*MinDev: CBA, ACE3, Zeus Enhanced, Zeus Enhanced - ACE3 Compat, DUI, Enhanced Movement

#

Anyone know why ACE would have such a big effect on AI?

pine kite
umbral narwhal
umbral narwhal
#

Try a test where it's just one side shooting at a squad with disabled AI.

#

That 90m bounce is interesting though.

#

The dip at ~30m from vanilla AI is probably from them using automatic fire.

violet steeple
umbral narwhal
#

nods

fallow lark
umbral narwhal
#

which weapons?

violet steeple
fallow lark
# umbral narwhal which weapons?

I don't have a screenshot of the setup, but it essentially was 50 shooting lanes, like https://upload.wikimedia.org/wikipedia/commons/8/8f/Federal_law_enforcement_officers_during_firearms_training_exercises_at_indoor_firing_range.jpg , but with walls separating the lanes and enemy VR men ("O_Soldier_VR_F" with disabled AI, mimics, and damage) as the target at 2 meter increments.
Shooters were NATO riflemen, "B_Soldier_F", with disabled PATH, AUTOTARGET, damage, and UP unit position.

umbral narwhal
#

hmm, no idea then. ACE doesn't change anything important on the MX as far as I know.

fallow lark
#

Alright, thanks anyway 👍

umbral narwhal
#

Would appreciate a copy of the mission to have a poke at.

violet steeple
#

Not sure why but my server exe wont execute outside of the arma 3 directory. Not sure why I cant get this FASTER server to work.

fallow lark
umbral narwhal
#

hmm, ACE does change the reloadTime on the MX for some reason

#

I wonder if that's enough. Like they can't control fullauto_medium worth a damn if you drop the reloadTime from 0.096 to 0.075

#

You could test that by deleting the ACE smallarms addon.

fallow lark
prime kraken
#

So I don't know if this was a recent Windows fuck-up, but for some reason when switching from full-screen Arma 3 to my desktop and vise versa, this string of USB-powered decor lights flickers on and off. I don't know why Arma 3 is connected to controlling USB interface, it has never happened before.

#

The only notable change I think would be I got a different secondary monitor from my main one (I always run Arma 3 on that main one regardless)

#

Would anyone possibly know why switching out of Arma 3 makes my lights flicker? I'm at my wits end here meowsweats

umbral narwhal
#

Does it only flicker during the switch?

prime kraken
#

Yes. Though notably this week, these USB lights have turned off when my PC is in sleep mode. Something they have never done before.

#

and this is my first time booting Arma since then

#

Correlation? 🤨

#

I can upload a video of it happening

umbral narwhal
#

wouldn't help.

prime kraken
#

No?

umbral narwhal
#

Generally when Arma goes fullscreen, human-interface, display and audio devices may be switching into exclusive mode, which may have some transition effects. Not sure why your USB lights would be in that category though.

#

Also I'm not sure if anything actually goes exclusive when you have a second monitor.

#

As for the sleep effect, USB devices sometimes have a "turn off this device to save power" option in their device manager properties.

prime kraken
#

hmmmm I see

plush night
#

hey yall, is there a way to disable the recoil introduced by ace3? i want to use redis but it appears ace3 is causing some issue with it

#

mainly making the bipod recoil a bit too much

tender peak
#

I have been having an issue for a while now where no matter if I have mods loaded, low/max settings, reinstalled, different gpus, winodws 10/11, or changed launcher parameters I have stutters in the game constantly. It makes the game feel almost unplayable with how choppy it feels. Has anyone dealt with this that can help?

marble mica
nimble ivy
#

yeah but what could it be, you are not being helpful

#

why all of a sudden does it stop working

proper sedge
#

I cannot see any internet servers nor can I join my friend, I've tried looking it up but i can't find anything does anyone know what's happening?

pine kite
#

Did you select the internet tab of the launcher's serverbrowser?

proper sedge
tawny loom
#

Good day,

I am having some serious stuttering issues with my ArmA 3. These basically came out of nowhere. 2 days ago I was playing 100% fine with 0 lag then the next day it started lagging horribly.

I did not install any additional software, I didn't even restart my PC I left it on overnight.

So far I've tried reinstalling the game, moving the game to a new drive, updating GPU drivers, restarting PC. Nothing has worked so far. Is anyone able to think of any other solutions that I could try?

Thanks for your time and help 🙂

golden nova
#

does it happen only with Arma?

#

i.e have you tried any other game

tawny loom
#

I have tried other games, no issues

golden nova
#

have you tried running some resource monitor while playing to see how your system performs

tawny loom
#

I'll try that now, one sec. Thanks

#

Seems to be fine

golden nova
#

are you subscribed to any Workshop compositions?

tawny loom
#

I did for the server pack, however, I did not push any updates to them. No other user is experincing lag. Its just me.

golden nova
#

try unsubscribing them, let Steam purge them from cache and start the game again

#

Steam sometimes has issues with compositions and will constantly try to redownload them causing stuttering in game

#

btw I assume you have tried playing without any mods or custom launcher parameters

tawny loom
#

Thank you, I'll give that a try.

#

I actually did not, probably should try that as well

#

still stutters hmmjew

pine kite
umbral narwhal
#

@tawny loom Memory usage is suspiciously close to 3GB there.

#

Are you sure you're not running it with -maxmem?

#

Wait, is that the x86 version...

tawny loom
#

no clue I just pressed play

#

hmmjew Ill check launcher options

umbral narwhal
#

Under parameters, check what it says in the "platform" box at the top.

tawny loom
#

everything else is unchecked

umbral narwhal
#

yeah looks stock

#

Check an RPT though. Should be in Users\[username]\AppData\Local\Arma 3

tawny loom
#

I did nothing sus on there. I'll double check though

#

Nothing that I can see. I deleted the exes and did verify integirty on Steam. That 3GB useage is weird beacuse it was with mods loaded

umbral narwhal
#

Yeah the 3GB theory matches the screenshot and the symptoms. Note that in the screenshot you also have high disk usage.

tawny loom
#

yay its working again PES_Happy

#

Thank you. either deleting the exes or changing it from Default (64bit) to 64 Bit fixed it

ocean nacelle
#

Need help

tawny loom
# ocean nacelle

Start unloading mods 1 by 1. One of them is incompatible with one of your other mods

umbral narwhal
#

LIB_ stuff is usually from IFA

flint crag
#

Having a recurring issue with signature mismatch on every single mod for the server I'm trying to access. Server has 5+ other users having no issue.
I'm able to join and select a role, but when I try to proceed after that it times out. Looked through my RPT and it keeps tripping an overflow flag before signature validation.
Google-Fu has produced nothing in the form of answers, just a lot of dead threads with the same issue. This is the only server I'm having the issue with, able to play on others no problem.
Dumped my Arma and Arma Launcher AppData caches at the suggestion of the server administrator but no dice.

tawny loom
flint crag
tawny loom
#

its possible that maybe they used to have an older version of the mod(s) and when they updated the sig files were changed. So old players can join and new players cant?

#

highly unlikely tho I'd say

flint crag
tawny loom
#

have you tried unsubbing double checking that the folder was removed from the !workshop folder and then subbing to the mods again?

thorny cairn
#

All the mods are workshop mods and kept up to date regularly.

flint crag
thorny cairn
#

I've only ever seen this issue for 1 other person in the 8 years i've been playing arma now, and even then I never found a solution to it

tawny loom
#

hmmjew can't really think of anything else. Sorry feelsstrongman

#

One thing you can try is sending over a sig file or two over to one of the users and see if that works. This is not really a recommended way to do this but yeah hmmjew

umbral narwhal
#

Or at least, that's certainly going to be an issue with a mod list that large.

flint crag
umbral narwhal
#

Is this your server?

flint crag
umbral narwhal
#

@thorny cairn What are you setting your steamProtocolMaxDataSize to?

thorny cairn
#

Uhhhh Let me check

thorny cairn
umbral narwhal
#

You can normally join anyway.

#

That's a secondary problem.

#

I'm gonna guess that everyone else has a giant list of signature mismatch on that server as well.

thorny cairn
#

nope

#

No issues for anyone else, including me

umbral narwhal
#

So what's the answer to the damned question

thorny cairn
#

Default

#

1024

little imp
#

Hi, I've recently installed arma 3 again but i don't know if this error is a unsupported gpu error.

umbral narwhal
#

And you're really saying that if you look at that server's modlist in the launcher, all the mods are green for you?

#

Never seen a modlist that large that fitted into 1024

thorny cairn
#

I don't join through the launcher

umbral narwhal
#

sighs

little imp
#

Do I need to reinstall arma3 again or change the resolution of my display It's currently on in 1920x1080p

umbral narwhal
#

@little imp Can you run any other games on it?

little imp
#

Yes i have the lastest gpu drivers and pc updates no issues with other games

umbral narwhal
#

Are you saying your main display isn't 1920x1080?

little imp
#

main desktop is on 1920x1080p but i do have a 4k tv

umbral narwhal
#

And both your displays are plugged into the 3080?

umbral narwhal
#

oh, fun

#

I guess battleye is slow on the driver updates.

#

You'll probably just have to turn battleye off until they sort their shit out.

little imp
#

where do i do that?

thorny cairn
#

battleye tab in your launcher

#

There's a tick mark for it

umbral narwhal
#

^^

thorny cairn
#

right above those log messages actually

#

Do note you will not be able to join battleye enabled servers with it off

#

though singleplayer and editor will work just fine

umbral narwhal
#

Alternatively battleye might be up to date but your graphics driver is corrupted.

#

but that seems like the less likely option.

thorny cairn
#

Run a double check on those drivers, make sure there's nothing off, if needed, go as far as going to Nvidia's website directly and downloading them there, since Geforce Experience tends to have issues with installing drivers wrong

#

You'd think they'd have that down pat by now but nope

umbral narwhal
#

@flint crag So basically the signature mismatches there are a red herring and not directly related to your connection problems.

little imp
#

That's interesting i think battleeye is not up to date with battleeye disabled it runs.

thorny cairn
#

Mercy can get on the server stable for about 5 minutes, but the first signature check it tosses his way post-loading in boots him off

umbral narwhal
#

It is possible that you do have corrupt/mismatched mods but that list is gonna be all red regardless.

#

Trouble is that makes it hard to spot the bad signatures.

little imp
#

on the bottom it says all mods are up to date

umbral narwhal
#

I think those in-game signature checks are only done for the base data though? So maybe try verifying Arma.

little imp
#

i'm in game but with battleeye off i mostly play on my own

umbral narwhal
#

@little imp The error log is battleye blocking part of your graphics driver because it doesn't recognise it and/or thinks it's a cheat.

thorny cairn
#

Only thing he's seen in his RPT log is "[CBA] (events) WARNING: Usage of deprecated CBA_fnc_addLocalEventHandler." Now, I haven't seen it myself, so he might be skipping over something, but that's all I can really post from my perspective

umbral narwhal
#

RPTs are pretty bad at logging connection/signature issues.

thorny cairn
#

unfortunately

umbral narwhal
#

A lot of stuff that really should be in RPTs just doesn't log.

little imp
#

as long as its running i don't play with anyone.

thorny cairn
#

which makes it worse cuz this is a connection problem nobody seems to have a solid solution for

umbral narwhal
#

Well, if you set steamProtocolMaxDataSize to a large value (say 4096) then that might help spotting which mod if any is mismatched.

thorny cairn
#

Arma isn't about the experience. It's about the errors we fix along the way ._.

#

It's like playing a carnival game, ya gotta earn the experience sometimes lol

flint crag
#

And in this case in particular, the best way to win is to not play

ocean nacelle
#

I keep getting this thing saying "Addon 'HulaZone' requires addon 'caf_wp_weapons' "

#

help

pine kite
#

figure out what mod that caf_wp_weapons is. You are missing it.

#

Or find the workshop page for Addon HulaZone and check if there are any dependancies listed in it. I did find something googling for Hulazone, but I don't know if it is the right one.

fluid echo
#

I come across an issue with ACE
When AI gets knocked down, they go unconscious, even if it is disabled. And once they do it's impossible to finish them off, the only way they can die is by bleeding out. Does anybody know why this happens and maybe a fix?

golden nova
#

with just ace loaded?

#

also you can report any bugs on their discord or github issue tracker

silver abyss
#

Hey I keep getting this 0x0000DEAD error I dont know how to fix it I have been able to play Arma in a long time

#

Could somebody help me?

#

I have unistalled and reinstalled the game but nothings happening

golden nova
#

!rpt

rustic eagleBOT
#
Arma RPT

Arma generates a .rpt log file each time it's run, which contains a lot of information like the loaded mods, or any errors that appear, this log file can be very useful for troubleshooting problems.

To get to your RPT files press Windows+R and enter %localappdata%/Arma 3

Additionally see the wiki page for more info: https://community.bistudio.com/wiki/Crash_Files

To share an rpt log here, please use a website like https://sqfbin.com/ to upload the full log, that way the people helping you can take a look at it and try to figure out the problem you're having together with you.
Note: RPT logs can hold personal information relevant to your system, the game or others.

golden nova
#

post your RPT file here

#

are you getting this error on vanilla arma, no mods, no custom parameters?

#

also instead of reinstalling verify files through steam

#

!steamverify

rustic eagleBOT
#

Steam file verification process:
Right Click on game -> Local Files -> Verify Integrity of game files
Arma 3
Steam Workshop Mod repair process:
Open Launcher -> Right Click on mod -> Repair
The first process will automatically verify Steam Workshop items as well.

silver abyss
#

It was vanilla

silver abyss
golden nova
#

alright, after it's installed start it, exit and do file verification just in case

silver abyss
#

ok

golden nova
#

then keep playing it until you get that error again, find your RPT file and upload it here

silver abyss
#

Its a kill error I think

umbral narwhal
#

0x0000DEAD is a secondary error. You want to paste the one before that.

#

It's usually the DLL one.

smoky hill
#

Having trouble while flying

#

my camera is stuck in free look and I cant change it even when I double press alt

drowsy apex
#

hello i have a problem with arma , my fps is 100 inside a town in altis with 20 players on the town when i shoot at someone my fps is still 100 but the game itself feels choppy or it feels like im playing on 30 fps , i couldn't find a fix for this since i played arma

#

i have a good pc , i play other games with frames like that but it smooth not like arma

smoky hill
#

I think that just arma being arma

drowsy apex
#

even my friends with i9 and rtx 40 series says they dont have this kind of problem

steady hawk
#
  1. HDD or SSD?
  2. Have you lowered the video settings? If yes, don't
drowsy apex
#

1 - ssd 2 - i play on low settings with texture on ultra only

steady hawk
#

Make them at least over than Low

umbral narwhal
#

I removed vsync recently for perf testing and it does feel terribly choppy without it.

#

Although I was localhosting so that might have more frame variance.

bronze river
umbral narwhal
#

I'm on a backup GPU. It can't handle FSAA.

#

Was more of a general "what actually matters for CPU-limited client FPS" question though.

golden nova
#

I have some stutter issues from time to time when firing in Arma 3 in two cases that are totally reproducable:
a) playing with AI mods that are not loaded on server (doesn't matter if I have these mods or any other player has, any individual player will do)
b) downloaded too many mods/missions/composition (just subscribed, not necessarily started with the game)

fringe salmon
#

so i just try host a arma 3 server just me and my friends but they cant find it when i look for them i cant find there game when they are the host and someone help me

steady hawk
#

You have already warned for pinging Bohemians. Why do you want to repeat it?

fringe salmon
#

well im trying to get help

#

can you help me

steady hawk
#

No

fringe salmon
#

Why

#

so how can i get help

steady hawk
#

Because MP is not my cup of tea

fringe salmon
#

so who can i talk to about it

steady hawk
#

Someone here

fringe salmon
#

wym

golden nova
#

To play a private game with your friends, you think it is as easy as starting a game. IT IS NOT! Behold, Knightin tackles the bare minimum you need to play a private game with your friends.

UPDATE VLAN: you do not need the ZeroTier control panel to connect to the virtual network. The control panel now only exists in versions 1.8.5 and earlier...

▶ Play video
steady hawk
#

Someone in this Discord server knows

golden nova
#

if nothing works, buy a server or let someone else host

steady hawk
#

And sit patiently, so honger can answer

fringe salmon
#

so you want my to buy

#

a server

#

then this game should just work

golden nova
#

no, I want you to watch the tutorial to configure server properly

fringe salmon
#

i did

#

LOL

#

Didnt work

golden nova
#

then you didn't follow it shrug

#

using VLAN or even radmin is foolproof as long as you follow the manual

#

assuming you can't use UPNP or can't port forward due to your internet provider not allowing that.

fringe salmon
#

No it work in the past

#

So i could host

#

and i could join my friends games

golden nova
#

then what changed if it does not work anymore, because Arma has the same netcode and ways of server hosting since 2013

fringe salmon
#

and noting works

#

same people are saying it gamespy that could be doing but it shut down

#

still it dose help and i trying anything to fix it

#

Do you and anyway bc im really not trying to buy a server

golden nova
#

the easiest way is to download a vlan like the one in video or radmin, tell your dudes to download it too, host a LAN lobby and let them join, and once you host a mission in Arma they should join through LAN tab in game

#

other ways are UPNP or port-forwarding

fringe salmon
#

try both of them UPNP or port-forwarding still didnt work and it at just one friend it all of them so it dose make sese Why it it starting do this do you know a mod that can help me out to fix this

#

in discord

#

@golden nova can i show you what going on call??

golden nova
#

no, you can post screenshots here

#

or wait for someone who has time to troubleshoot your network issues as there are no other ways of hosting a server without paying

fringe salmon
#

which is bullshit!!

steady hawk
#

What is? You just need to sit patiently

fringe salmon
#

Ok im doing that now

rustic eagleBOT
#

Arma 3
To host a server or a game session locally, you need to make sure first that your WAN address / external IP uses the IPv4 protocol!
Check your router’s status page in the settings to confirm. (If in doubt, ask your ISP, Websites like “whatismyip.com” give you a false positive!)
Local servers and games can not be hosted on an IPv6 network, or IPv4 via DSlite tunnel!
https://www.avg.com/en/signal/ipv4-vs-ipv6
Once you have confirmed that your connection uses the IPv4 protocol, you need to manually open / forward the ports 2302-2306 UDP (https://community.bistudio.com/wiki/Arma_3:_Dedicated_Server#Port_Forwarding)
See your router’s manual on how to do that, or ask google: “<your router model> + port forwarding”

uncut trellis
#

@chrome linden Your friend will likely need to do the above 👆

chrome linden
#

but he cant join me either

#

it makes no sense?

#

what am i meant to do? find out if my internet is ipv4 or ipv6?

uncut trellis
#

that first and then if its ipv4 you will likely need to set up the portfrorwarding so that the networks traffic can get through

chrome linden
#

i believe i have ipv4

weary stratus
#

I accidentaly have overwritten my mission in the eden editor with a blank map . I have a backup of the map in the workshop but cant open it in the editor.

#

how do i get my mission back?

fringe juniper
#

Since today my fps is capped at 60 fps with vsynch on. Why? It always was 165 with my 165hz screen.

#

nm its fixed. very weird

#

when i did ctrl alt del and when to taskmanager

#

arma was locked at 60 fps

#

even when restarted the game or pc

#

again ctrl del with taksmanager solved it :/

uncut trellis
#

you went into windowed mode most likely

fringe juniper
#

yes

#

but even restarting the pc did not fixed it

#

major bug :p

#

i was in panic mode, thought my 4080 was broken :p

#

hmm

#

fullscreen is locked at 60fps

#

fullscreen windowed is locked at 165 fps

#

i dont have this problem in reforger

golden nova
#

because reforger is a new game and Arma 3 isn't. Fullscreen is a relic of prehistoric times and noone should use it

#

in fullscreen A3 reverts itself to some default settings, doesn't react to vsync settings or screen ratio at all

fringe juniper
#

reforge only has windowed

#

so i should diable fullscreen on arma3?

#

disable*

umbral narwhal
#

shrugs

#

You might be able to hack fullscreen into giving you a better mode by editing the Arma3.cfg

#

but if fullscreen windowed is fine there's not much point.

fringe juniper
#

windowed is fine but does this affect fps?

golden nova
#

if you don't have an intel pentium onboard you shouldn't even notice

nimble spindle
#

So I bought Arma 3 server hosting and everything works fine with the Vanilla game, but when I add mods things just start breaking. For instance currently I only have ACE and CBA A3 loaded and none of the medical/mechanical interactions work, as well as every car seems to be in slow-motion almost. It doesnt seem to be printing any errors to the console either. Anybody know a fix to this?

golden nova
#

you should ask your hosting provider

nimble spindle
#

Hmm, well so far they've been less useful than one would hope. Any suggestions for good server hosting or should I ask in a different channel?

golden nova
#

imo self-host is best host, can't really recommend one.

If you don't have interactions working it probably means that these mods are not starting with your Arma 3 instance on server, are you sure you added them to the mod= parameter correctly?

#

have you checked any article in your hosting provider's knowledge base?

nimble spindle
#

their knowledge base is good for basic things, but for troubleshooting it becomes very vague and leaves alot to assume. now I couldn't find a config file that had mod = in it instead they have their own customizations tab where its done automatically for some reason. the mods are entered as client/server mods respectively, ex. @ace, @CBA_A3, @ZeusEnhanced, @ZeusEnhancedACE3Compatibility so its very confusing. I've never done that before, as up until now I did self-host, but I cant seem to do it anymore.

golden nova
#

so you just choose mods to run and it is supposed to load them automatically? If there is an option to use a startup command/parameter I'd rather us it instead

nimble spindle
#

I followed a couple leads that stemmed from the link you sent and everything SEEMS to be working for the most part. Much appreciated!

#

I was able to add everything to the start-up parameter and it appears to be working now.

minor ermine
#

Hmm I can't seem to jump into these guys seats to get them out of the car after killing them? I can sit on the empty seats but not in the dead ai's The vehicle is a ural 375D (likely an rhs mod)

steady hawk
#

A mission can lock a vehicle

minor ermine
#

but its possible that they may have locked the passenger seats if its filled by an ai

steady hawk
#

Dead AIs don't occupy the seats, you can get in if you can

#

But again, a mission (a script to be exact) can lock a vehicle, even a seat

minor ermine
#

Yeah I think its possible the mission I'm playing on locked that vehicle rip...

umbral narwhal
#

Usually the trouble is that you don't get much choice in vanilla about which seat to occupy. You only get a limited selection.

#

So you kick out four corpses and then there's another four untouchable ones full of tasty loot.

#

ACE will let you extract those corpses, actually by moving you into their seats with script.

minor ermine
#

didn't know about that

minor ermine
#

Also how do I make an ai unit land a helicopter on a helipad

steady hawk
#

You can bind anything whatever you want

#

Controls > Addon Options IIRC

silver abyss
#

0x0000Dead Error

#

I havent been able to play

steady hawk
#

It is impossible to solve anything with only this. You will need to describe more info at least like

  • SP/MP
  • Mods
  • Missions
silver abyss
#

Never played MP

#

Only SP

#

I have no DLC's just the starter missions

steady hawk
#

Then try to verify

#

!steamverify

rustic eagleBOT
#

Steam file verification process:
Right Click on game -> Local Files -> Verify Integrity of game files
Arma 3
Steam Workshop Mod repair process:
Open Launcher -> Right Click on mod -> Repair
The first process will automatically verify Steam Workshop items as well.

silver abyss
#

ok

silver abyss
steady hawk
#

Didn't work how?

silver abyss
#

Says all Files Validated succesfully but when I try to play it gives me the error the moment I press the Play button on the arma 3 Launcher

silver abyss
steady hawk
#

!rpt

rustic eagleBOT
#
Arma RPT

Arma generates a .rpt log file each time it's run, which contains a lot of information like the loaded mods, or any errors that appear, this log file can be very useful for troubleshooting problems.

To get to your RPT files press Windows+R and enter %localappdata%/Arma 3

Additionally see the wiki page for more info: https://community.bistudio.com/wiki/Crash_Files

To share an rpt log here, please use a website like https://sqfbin.com/ to upload the full log, that way the people helping you can take a look at it and try to figure out the problem you're having together with you.
Note: RPT logs can hold personal information relevant to your system, the game or others.

steady hawk
#

Can you share your last rpt

silver abyss
#

sure

silver abyss
steady hawk
#

Use save button, or simply drag and drop it here

#

If you have the permission

silver abyss
steady hawk
#

Sure but I'll share it here too

#

Zero reason to restrict everyone and knowledge from reading

silver abyss
#

Yeah but it kind of says Some Personal Things

steady hawk
#

Then redact them

#

ErrorMessage: The cloud file provider is not running.

#

Disable OneDrive

silver abyss
#

ok

#

is that the problem?

steady hawk
#

Even is a FAQ

silver abyss
#

THANK YOU SO MUCH FOR THE HELP I CAN PLAY AGAIN AFTER SO LONG

steady hawk
#

No allcaps, thanks

quaint jewel
# silver abyss

It told you something before it crashed. Read what it said

quaint jewel
last lintel
#

hey guys so ive been looking to make tfar beta to drag ppl into the right channel

#

when u join the server

#

ive been looking for fixes to no avail

#

i think deadmen knows what to do but i think i shouldnt ping him

#

anythoughts

#

?

uncut trellis
#

he will probably see this at some point. you can also always ask in TFARs own discord, there such questions dont get lost

last lintel
#

yeah did it

#

"I cannot find the modules in 3den editor to configure the mod"

TFAR has switched to using CBA Settings since the tutorial you are watching was made. Find them in Esc/Addon Options/TFAR - Global Settings. Make sure you are in the Server tab and overwriting the settings where appropriate

(Written by @ocean cosmos )

#

sorry for the tag

#

its in the faqs THANKS DEDMEN

ocean cosmos
#

i am famous

last lintel
#

yes u are

smoky hill
#

where is the best place to get help with kp liberation on a dedicated server using TADST

snow bison
#

Faced with the fact that if you remove all modifications from the launcher, the game will still run with modifications. Does anyone know how to fix this problem?

steady hawk
#

English only please (#rules)

Check two:

  • have you ever moved a pbo somewhere to somewhere?
  • check if you have a manually set command line
zinc pasture
#

Would anyone know why my dedicated server only shows on LAN? I'm using TADST and port forwarded but it still only appears on the LAN list

fading pulsar
#

Is ds on same machine you play on, or on diffrent machine within same network?

pine kite
#

@fringe salmon It should be as simple as loading the mod on the server and start the scenario. There are channels specifically for server administration and for Windows/Linux servermanagement specifically. That's a better place to find help. But do explain there what you tried sofar.

@smoky hill KP Liberation has a discord of their own. And a wiki on their github pages. Should be a link in their workshop page. But the above applies the same in regards to generic server management.

pine kite
#

Well, you can join the server anyway, use the chat menu to login as admin: #login adminpassword , then use command #missions to select a terrain and play vindicta on it.

#

You'd need to ask the vindicta creators what terrain is compatible with their scenario.

fringe salmon
#

i have a problem with Arma 3.

fading pulsar
#

Yes.

fringe salmon
#

whenever i click play on the launcher, it just crashes and sends me back.

fading pulsar
#

Try getting the crash report file, and check if it gives any reason

fluid echo
#

Keep running into this, any idea what might be causing it?

fading pulsar
#

Always on same server?

oak gyro
#

Heya, I am having a issue with placing pictures into arma = textures and stuff, I got the path and all set, in the right folder, but they just won't load

Also with ACE slideshows, no idea why, would appreciate any help!

fading pulsar
#

Png not supported. Paa or jpg

oak gyro
#

Ohh, thanks for the info!

oak gyro
fading pulsar
#

Keep image resolution to power of 2 pixels, eg 512x512 or 1024*512, etc

#

Also, once arma3 loads image its cached. So if you change it, you have to change name

oak gyro
#

Already did that, does 1024x1024 work?

fading pulsar
#

Or restart game (or just editor) not sure

fading pulsar
oak gyro
#

Odd, then it should work

#

Restarted things still full white screen on them

fading pulsar
#

Is it one very specific image or more?

oak gyro
#

Actually, I think I know what the issue is, it may not have been a smart idea to just change the extension .png to .jpg wihout converting it 😅

fading pulsar
#

Lol

#

No, thats not how it works...

#

Open it in paint, save as jpg

oak gyro
#

Yea... I should've thought of that, but ay, tired, headache what comes to the mix eh?

fading pulsar
#

Its like changing mp3 to avi and expecting a video

#

Two diffrent formats.

oak gyro
#

Yea... Anyhow, thanks for your help! I greatly appreciate it

chrome linden
#

when i save a MPmission file on arma 3 and try to look at it on my arma 3 folder mpmissions folder it does not appear? anyone know why this is happening?

fading pulsar
#

Its in your documents.
If you export misson to mpmissions. It will save there

dire holly
#

i realized this wasnt the right channel oops

stuck stratus
#

so when i die i lose zeus, this is expected but does anyone know the way to regain it

#

im the only one in a dedi server and i am an admin

normal owl
#

Got multiple friends encountering this issue after the new TS 3.6 update. Im assuming this is a tfar being outdated issue. Anyone else coming up with this?

quaint jewel
#

TFAR is outdated yes. TFAR also just released an update 20 minutes ago
TFAR discord is in #channel_invites_list if you need more help

normal owl
#

Thank you!

ionic fern
#

Just finished making a new multiplayer server and everytime i try to start it, This shows up and i get returned to the lobby.

#

any ideas to whats causing it?

pine kite
pine kite
#

Do you have the mod loaded on both the server and client?

ionic fern
# pine kite Looks like a bad scenario. Load something else.

i created this one the way i always create them, I had it happen only one other time about a month ago, I dont know what causes it though. I would like to find out what is wrong and fix it instead of deleting the couple hours of work i just did on the scenario.

ionic fern
#

i tried deleting some respawns thinking that there was too many but its still not working

#

no idea what could be causing it but its a pain

ionic fern
#

soudns like it may be a mod issue (gonna take a long time to see which mod is causing it)

ionic fern
#

I checked all respawns and modules and units, theres nothign there that shouldnt be there as far as i know

fading pulsar
#

Well that error message begs to disagree

ionic fern
#

what

#

That error message, I dont see how it could have anything to do with it

#

so can someone translate what that error message is saying

#

i dont understand it

#

i understand its spose to be an ammobearer

#

but none of the uits placed are ammobearers ._.

ionic fern
#

i dont understand

modern cloak
#

Hey guys, my mic isn't working in Arma. It works fine in all other processes/games, just not Arma. Any fix?

bronze river
modern cloak
#

How do I get to that?

elder zinc
#

My friend and I awere playing arma and then everyone in the server died and the game froze, we thought it was weird but then it happened again, is this happening to anyone else and does anyone know why?

green kayak
#

So I get pretty darn good performance out of Arma3 when running in 1080 res. I've got a 4070ti and a ryzen 3800x cpu, plenty of ram, running off an SSD... everything's great at 1080. but when I try to run it at 4k, my native resolution, it runs horribly. Like absolutely unplayable. less than one frame per second, not even kidding even in just the settings screen, so bad that changing back to 1080 resolution takes a few minutes because of the lag. anyone ever see anything like this before? I can't imagine why the performance difference is so absolutely drastic.

green kayak
pine kite
pine kite
# ionic fern this?

I am not very knowledgable in SQF. But it appears to me not to be that particular file that you are showing in the screenshot. But that it is in the file that the error message and that specfic highlighted line references: Plmod\pl_ammoBearerReload_fnc.sqf And then line 4 in it. Or more specificaly wherever it talks about pl_additional_ammobearer.

mental river
#

It doesn't need translation

#

Either the variable is never being defined (due to missing files for example) or it gets defined too late (initialization issue, contact the author)

pine kite
#

Check the RPT log file the server generates for a table with all mods that it could find (assuming you do NOT use the -nolog parameter; or the server runs on a linux machine which sends the messages to stdout stream)

#

And when beginning with server management, never load all mods in a single pile and pray that it works. Start from nothing and work your way up while testing it works every time. Adding 1 mod (and it's dependancies) at a time.

ocean cosmos
#

run #missions when logged in as admin and select the vindicta mission/s

#

you shouldnt need to but ok

#

log in as admin -> run #missions -> select vindicta

#

worked fine for me in the past

upbeat spire
#

You can loggin while in the lobby as well type:
#login admin namePlayer
then #missions to change the mission.

stuck stratus
#

hey having issues rn with setting up a dedi server

#

using host havoc which was probably an L tbh but for some reason i cant connect to it?

#

always getting server not responding despite what host havoc tellsme

ocean cosmos
#

contact their support

river totem
#

Hey ive a friend trying to install TFAR but the plugin says on teamspeak that the API version is not compatible, he has reinstalled both TS and TFAR and it still wont work

#

We are using tfar from the workshop and the latest version of ts aswell

fading pulsar
#

He needs to reinstall ts plugin

river totem
#

tried that

#

its fixed, he just downloaded a older version of TS (3.5.2)

limpid hinge
#

Can't move the game to the second monitor? Win+ArrowRight/Left not working. Tried both fullscreen and windowed fullscreen

golden nova
#

this game will not change screens automatically or with whatever shortcut you try. 0 is for default screen, 1 for second, 2 for third.

limpid hinge
golden nova
golden nova
waxen laurel
#

Why is my game instead of going into MainMenu on launch; start loading while mission brifeing goes in background?

Even when loading is done and im back in mission Miller is still eating it in background. Like there are two games launched at the same time one goes to menu and one starts in briefing cutscene.

uncut trellis
#

!steamverify

rustic eagleBOT
#

Steam file verification process:
Right Click on game -> Local Files -> Verify Integrity of game files
Arma 3
Steam Workshop Mod repair process:
Open Launcher -> Right Click on mod -> Repair
The first process will automatically verify Steam Workshop items as well.

waxen laurel
#

Thanks

ionic fern
#

im not even sure what mod that would be

#

if any

pine kite
#

Unload all mods. Add one at a time until it happens again.

half temple
#

Hello Gentlemen, I'm running into a very strange issue. I just setup a new headless client for my server, however it's not launching correctly. RPT file reports it gets stuck on "MovesType CfgMovesMaleSdr." This happens with mods running and straight vanilla. I have tried reinstalling all mods, and the Headless client itself. However no luck. I have the full RPT if needed

pine kite
solid shell
#

hey guys i have a problem every time i join this one server after few minutes i get kicked and it says :BattlEye Client Not Responding (server name is kings of the hill rhs vehicle) if there is any solution please tell me

half temple
tame jay
#

Hey there, my friend can't join my arma 3 server, altorugh port-fowoard has been succsessfull he just can't find it on the friends tab.

#

Is he able to join if I give him my IP and server pass? Not sure how this works..

ocean cosmos
#

yes

#

you have to open an extra port for it to appear on there iirc

umbral narwhal
#

port+1 is the steam query port, yes.

tame jay
#

not working

rustic eagleBOT
#

Arma 3
To host a server or a game session locally, you need to make sure first that your WAN address / external IP uses the IPv4 protocol!
Check your router’s status page in the settings to confirm. (If in doubt, ask your ISP, Websites like “whatismyip.com” give you a false positive!)
Local servers and games can not be hosted on an IPv6 network, or IPv4 via DSlite tunnel!
https://www.avg.com/en/signal/ipv4-vs-ipv6
Once you have confirmed that your connection uses the IPv4 protocol, you need to manually open / forward the ports 2302-2306 UDP (https://community.bistudio.com/wiki/Arma_3:_Dedicated_Server#Port_Forwarding)
See your router’s manual on how to do that, or ask google: “<your router model> + port forwarding”

ocean cosmos
#

ensure its the correct ip

tame jay
#

wait so how do i find the IPV4

#

do i go to my router and just find it like that

pine kite
#

Details of your network adapter in network environment in Windows. Maybe your router has a list of hostnames and IPadresses.

#

Oh wait, that is the local IP address. Your friend won't have any use for that.

#

Internet side address of your router is usually shown as WAN-address in your router internetstatus page.

#

If that router page and whatsmyip.org give the same address then you can count on it being correct.

fading pulsar
#

For public ip (one that you give to your buddy) open whatsmyip.org on your server machine.

For local ip, (one that you will need for port forwarding) can be seen in router settings or in windows by pressing win + r key, typing "cmd", hitting enter, then typing "ipconfig" and hitting enter.

#

Make sure you forward game port (2302 by default) plus 4. So in default example 2302, 2303, 2304, 2305, 2306 all udp, inbound to your local ip address mentioned above.

Please note, that sometimes your Internet service provider doesnt allow inbound ports, in that case you cant host (directly)

tardy furnace
#

Im trying to setup a LAN game for my brother and I on the same network at home, but he for some reason can not connect t the game when he puts in my PC's IP and the smae port adress. We are both on the same wifi as well and I can't figure out the problem

pine kite
#

Also the firewall needs to be opened for incomming connections.

tardy furnace
#

how do i do that

last wing
#

ayo so ive been trying to host a server awhile now with no luck i have port forwarded everything and the server even shows up but yet whenever someone trys to join it tells them connection failed

#

if need be ill join a vc and someone can micromanage me until we find a solution

umbral narwhal
#

Bit unusual. Normally the server doesn't show up.

#

Make sure no-one's running any sort of VPN.

near holly
#

how do a trouble shoot arma 3

umbral narwhal
#

You describe your problem in as much detail as possible and if you're lucky then someone can give you a solution.

near holly
#

als owhat is troubleshooting

golden nova
#

It's a process of analyzing a serious problem and trying to solve it, mostly in a team or other group of people

near holly
#

i dont know how to describe the ai moving to the seek and destroy the nmoving to get in like a formation then stopping and not moving same thing happend to guard waypoint

pine kite
pine kite
#

First you need to show an example of how this doesn't work as intended. Until then this can't be considered a problem. As Lou couldn't replicate this in his tests. At the most, this is a learning process how to command them and seeing where you made a mistake in that.

near holly
#

what about the video i sent you

pine kite
#

Send it here. Don't keep it private if you want help

#

Seems to me like they were searching along the way to the waypoint. Maybe not in every nook and cranny. But they certainly didn't sit still.

#

And they didn't destroy anything because there was nothing to kill. No enemies to encounter.

near holly
#

it is mostly the guard one that is the issue

#

just becoause i need them to deffend for a good youtbe video

brave hawk
#

try perhaps a move waypoint then right next to it a S&D one