#arma3_troubleshooting

1 messages · Page 4 of 1

steady hawk
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107410

proper panther
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yup

steady hawk
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Did you restarted Steam afterwards?

proper panther
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yup

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i doesnt even connect to the internet now

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nvm

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Thx man its working now

pine kite
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Looks like your GPU has trouble with that window once it got damaged. I don't know what GPU effect that would be it. But try turning off post processing. Or something to do with transparent rendering.

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Or ask whoever made that model if it is a mod that adds it to the game. Doesn't look vanilla.

rugged lynx
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alr thanks

gilded tapir
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Okay awesome ty. Will that also work for the other achievements for Zues with a recruit and any that require me to play with other real players (like spend 24 hours in a tank with other players)?

fossil quartz
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is Arma 3 one of those games where good fps just doesnt exist? I used to play arma 3 koth at 60fps with a ryzen 5 2600/rx 580. Now i have a i9 12900k/3080ti and im getting roughly the same FPS. same settings and resolution. is there something im missing? i have XMP enabled. v-sync disabled

steady hawk
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Just in case do you enabled Vsync?

fossil quartz
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no

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even if i did, i have a 144hz monitor

uncut trellis
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60 is pretty solid arma 3 fps

steady hawk
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Do you have enough FPS in an empty mission?

fossil quartz
steady hawk
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Like 100?

fossil quartz
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more than that. but when i put any reasonable load on my pc like a 50 player arma 3 server, everything just hits the fan

steady hawk
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Then it is what it is. MP in Arma 3 has a lot of factors that decides your FPS

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Also, I know this is not the answer for your question but even if you get 144 FPS, it won't provide you an advantage

pine kite
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Well, it keeps him warm in the coming winter.

umbral narwhal
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r5 2600 -> 12900k shouldn't give the same frame rate. Neither are gonna get 144 fps in any significant MP mission though.

robust fox
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hey guys anyone seen this issue?

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my gun points straight up. its also not centered.

modern wharf
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I bought Arma 3 on steam last night. Tried to play it this morning and it wants to sync my steam account with Bohemia so I click ok or whatever and it takes me to a Bohemia login page. It gives me 4 options to create an account: Sync with Steam, Log in with Facebook, Log in with Google or create a new account. I clicked on the Sync with Steam and it takes me back to a steam page with my account and I click Sign In and it just takes me back to the same Bohemia page I was at before. I tried with Google, same thing. So I said screw it and just filled out the new account form on the Bohemia page. After I created an account it takes me to a new page and asks me to Log In which already had my account credentials filled out. I click log in and it just takes me back to the sign in page I was at before. Using Chrome on Win 10

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Any thoughts?

pine kite
robust fox
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@pine kite yes nothing affects it. im also using a g9 if that helps

pine kite
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I don't know what a G9 is.

lime sphinx
# robust fox

are trackir/freetrack/any other headtrackers present in the system?

robust fox
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wide screen

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yes!!! @lime sphinx

lime sphinx
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arma does support trackir and it's enabled by default

robust fox
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omg my man!!!

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that worked

pine kite
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Gun pointing up is probably just trackir centering. As for the widescreen issue, I don't know if Arma 3 has trouble with not popular resolutions. I would say check if it chose the right resolution and just correct it.

robust fox
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@pine kite it was my tobii...it was turned on by default...just got it so im not used to it messing with my stuff....thanks you guys were very helpful @lime sphinx

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just got off DCS

pine kite
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tobii ... I have no clue what you are saying.

robust fox
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tobii eye tracker

tall palm
robust fox
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@tall palm it weas my tobii eye tracker

tall palm
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makes sense

tribal condor
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Anybody know how to make AI chill out on base?

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Like moving around but not looking like theyre about to shoot something

strong storm
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So, I have not played in a wile and all my keybinds and settings are reset, what is going on?

uncut trellis
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most likely something messed up your profile

strong storm
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what that could be?

uncut trellis
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maybe you deleted something, maybe some update messed it up blobdoggoshruggoogly

strong storm
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Thanks.

tough hawk
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Port forwarding not working? I have it setup and it was working but now it just doesnt I checked my router everythings all setup not sure why its not wokring

steady hawk
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!localhost

rustic eagleBOT
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Arma 3
To host a server or a game session locally, you need to make sure first that your WAN address / external IP uses the IPv4 protocol!
Check your router’s status page in the settings to confirm. (If in doubt, ask your ISP, Websites like “whatismyip.com” give you a false positive!)
Local servers and games can not be hosted on an IPv6 network, or IPv4 via DSlite tunnel!
https://www.avg.com/en/signal/ipv4-vs-ipv6
Once you have confirmed that your connection uses the IPv4 protocol, you need to manually open / forward the ports 2302-2306 UDP (https://community.bistudio.com/wiki/Arma_3:_Dedicated_Server#Port_Forwarding)
See your router’s manual on how to do that, or ask google: “<your router model> + port forwarding”

tough hawk
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I have all of that set it's just randomly stopped Letting me I've double checked it should be fine, I have no VPNs my Windows firewall is down aswell I've looked on forums and it seems to happen to a few people

pine kite
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Then maybe your ISP changed something about their network. You don't need to turn off your firewall in Windows, just enable Arma 3 to use private and public networks.

wheat scaffold
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Hello y'all, I have some of an issue, when I change certain video settings, the game screen goes black, as if it was applying the change, but doesn't go any further, I can close the game in any way because of the Fullscreen lock, it's pretty much of a trouble, because I wanted to lower some settings to see the impact in FPS, but I can't because of that, any ideas of how to fix/change settings while outside of the game?

uncut trellis
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that definitely is not normal behavior so Id first try verifying the game files to see if that makes it work correctly

tough hawk
uncut trellis
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could try resetting it

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portforwarding that is

wheat scaffold
uncut trellis
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stlil worth to try validate the files

ocean nacelle
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for some reason my game has everything big in main menu and eden editor

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how do i put it back to normal

uncut trellis
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change UI size in video settings

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(some reason is sitting between your monitor and chair)

wheat scaffold
ocean nacelle
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How do i do that? @uncut trellis and what should i set it to?

uncut trellis
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something else than it is now

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and you open the video setting in game

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and find the UI size setting

ocean nacelle
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ok

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could i dm you and you could show me?

uncut trellis
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no, I have work to do

tough hawk
uncut trellis
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could remove the port forwarding settings and add them again

tough hawk
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Aight

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Ty

pine kite
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Maybe the IP of your computer changed. Try to find a way to reserve your local IPv4 address in the router (DHCP reservation) Or the ISP changed something that you don't have a unique IPv4 address on the internet. It is hard to test this yourself. If all your own checks and corrections are done and still don't make it work, ask you ISP if they use something like carrier-grade NAT.

umbral narwhal
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It's not that hard. Just find the external/WAN IP address in the router config and compare it to whatsmyip.

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If they're different then you're on CGNAT or similar.

pine kite
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I don't know if that comparison catches all cases. It is indeed a giveaway that packets could get lost on the internet.

vapid whale
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im having a problem with my mission, i have some vehicles placed where walls/buildings should be and im hiding them using the hide terrain option, when i play it in singleplayer or i play it in multiplayer locally its fine but as soon as i load it onto my friends server all the vehicles explode because they are still coliding with the objects??

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i have tried checking operate locally, doesent work

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any idea how to fix this?

uncut trellis
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you may need to delay the simulation enabling of those vehicles so they dont collide with the walls before they are hidden

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initialization goes something like - load terrain objects, load mission objects, hide terrain objects

vapid whale
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i see, how would i go about doing this

uncut trellis
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so in that brief moment before the terrain objects get hidden they exist and collide with the vehicles

vapid whale
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ah

uncut trellis
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turn simulation off on the vehicles in editor perhaps and give them some sort of init script that enables the simulation after a brief wait

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or spawn them after mission starts perhaps

vapid whale
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how would i go about doing that?

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like what init script

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that or spawning them after

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link to a wiki maybe?

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@uncut trellis

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would it be something like this enableSimulationGlobal false; sleep 5; this enableSimulationGlobal true;

umbral narwhal
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I think object init fields are unscheduled, so you'd want something like this:

if !(isServer) exitWith {};
this enableSimulationGlobal false;
this spawn {
  sleep 5;
  _this enableSimulationGlobal true;
};
vapid whale
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i change it to this?

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alr

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doesent work

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i got an error

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@umbral narwhal

umbral narwhal
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Weird error. Init box accepts that code fine here, so maybe you pasted in some control characters somehow.

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Either that or changing it for 34 objects at once is busted, but I'm not sure how. I don't use init boxes personally.

vapid whale
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doesent work with one object either

umbral narwhal
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Retype it manually.

vapid whale
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alr

umbral narwhal
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oh wait, there's a colon :P

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Fixed.

vapid whale
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this enableSimulationGlobal false;
this spawn {
  sleep 5;
  _this enableSimulationGlobal true;
};``` this right?
umbral narwhal
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yes

vapid whale
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alr

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it worked

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but also not

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for all the vehicles but 2 littlebirds it worked

chilly glen
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Whenever i change the view distance in the settings... the view distance doesnt change

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"Overall Enviroment Drawing Distance" is view distance right?

uncut trellis
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correct

chilly glen
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Yeah no matter if its at 500 or 12000, nothing changes

umbral narwhal
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That's terrain view distance. Also it's capped by the server.

chilly glen
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Im playing single player scenarios\

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Anyone know a fix?

uncut trellis
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do you have mods?

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@chilly glen

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try without them first

chilly glen
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Doin that now lol

uncut trellis
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you might have enabled something that controls it

chilly glen
umbral narwhal
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You don't have to delete them. You could just... not load them.

chilly glen
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I dont know witch one is causing the issue

pine kite
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Selective disabling if the total number of mods is small. Halve it to divide and conquer. And repeat with the one set that still has the issue until it is gone.

viral mango
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For some reason running scenarios made with ALiVE just do not work. It’s stuck on the map screen, frozen

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I can’t provide any details as it’s just frozen, no error

pine kite
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I don't know anything about Alive. Cant even download their mod from the site: https://alivemod.com The FAQ page does say it has a dependancy on the CBA_A3 mod. Make sure you have that.

dense stag
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Now question I feel dumb

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But when it comes to using LR while in Zeus for some reason it’s not working

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It works fine while I’m in my character but going into Zeus my hot keys don’t seem to work? Any ideas come up?

steady hawk
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LR?

fringe salmon
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hello guys

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I am having so much trouble with this game

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I have a rtx 2060 and 5800x

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and besides how hard the menus are to navigate for a newbie

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I get so much lag

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and I can barely breach 30 fps most of the time

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plz help

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I dont understand how it can be this bad

steady hawk
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In which situation? SP? MP? What mission? Mods?

fringe salmon
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I was just playing on a server

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I went to server browser

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and selected a newbie friendly one

steady hawk
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What server it is?

fringe salmon
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lemme check

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I will have to launch arma again

steady hawk
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Also do you know what mission it is?

fringe salmon
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no

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I just was riding around in a helicopter

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on a server

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I think it was called king of the hill

steady hawk
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And how many players?

fringe salmon
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like 50

steady hawk
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Then normal

fringe salmon
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what?

steady hawk
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Also which video settings?

fringe salmon
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low

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I dont understand how it could be that bad

steady hawk
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Try autodetect and tweak a bit

fringe salmon
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when I autodetect it sets to ultra

steady hawk
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Then it is what it is. If you want to lower them try High or so

fringe salmon
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wait

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so why would ultra improve it

steady hawk
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Because of the game engine from 20th Century

fringe salmon
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ok

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I guess I will try it

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where should I go to play

steady hawk
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Singleplayer

fringe salmon
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ok

bronze river
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Tutorial

fringe salmon
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I played tutorial

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it was ok

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like 90 fps

bronze river
steady hawk
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Then campaign, showcase

fringe salmon
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ok

umbral narwhal
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Generally start with standard display settings and tweak things from there. Low seems to dump extra load on the CPU.

fringe salmon
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I can get like 70 FPS on ultra showcase

uncut trellis
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@sinful bobcat

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!steamverify

rustic eagleBOT
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Steam file verification process:
Right Click on game -> Local Files -> Verify Integrity of game files
Arma 3
Steam Workshop Mod repair process:
Open Launcher -> Right Click on mod -> Repair
The first process will automatically verify Steam Workshop items as well.

fleet gale
#

Hey guys i could really use some help- i got a new screen and after some trying around it worked fine for 2-3 weeks since 2 days ago when u only set the game into window for a second and than my game still does indeed work fine on the 32:9 resultion but i cant get the menu size to fit since it only stays in ther middle of my screen... i Goggled and read every forum tried the solution of putting tripelhead=1 to 0 but it stilll didnt change a thing, i got my old screen replugged it and but the settings so they fit my old with the hope of when i unplug it again and replug my 32:9 screen that it ll finally work- well since im here writing this it didnt. Help and especially solutions would be very kind thanks! also- in the screenshots down below u ll see my before and after screenshot

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before : as it worked fine

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and after the glitch or whatever happened:

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im just running out of options what to do-

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!steamverify

rustic eagleBOT
#

Steam file verification process:
Right Click on game -> Local Files -> Verify Integrity of game files
Arma 3
Steam Workshop Mod repair process:
Open Launcher -> Right Click on mod -> Repair
The first process will automatically verify Steam Workshop items as well.

uncut trellis
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@fleet gale not the kind of issue to pin sysadmin. You'll have to wait if someone has any info on how to solve the issue

fringe salmon
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how does one setup a localhost dedicated server

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because the tutorial's i've found are outdated and ass

ocean cosmos
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!localhost

rustic eagleBOT
#

Arma 3
To host a server or a game session locally, you need to make sure first that your WAN address / external IP uses the IPv4 protocol!
Check your router’s status page in the settings to confirm. (If in doubt, ask your ISP, Websites like “whatismyip.com” give you a false positive!)
Local servers and games can not be hosted on an IPv6 network, or IPv4 via DSlite tunnel!
https://www.avg.com/en/signal/ipv4-vs-ipv6
Once you have confirmed that your connection uses the IPv4 protocol, you need to manually open / forward the ports 2302-2306 UDP (https://community.bistudio.com/wiki/Arma_3:_Dedicated_Server#Port_Forwarding)
See your router’s manual on how to do that, or ask google: “<your router model> + port forwarding”

umbral narwhal
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I'm not sure it can be "outdated". Port forwarding has been basically the same since NAT routers were created.

burnt imp
# fringe salmon how does one setup a localhost dedicated server

This one is NOT outdated or ass.

https://youtu.be/rjX9hBrOaOM

To play a private game with your friends, you think it is as easy as starting a game. IT IS NOT! Behold, Knightin tackles the bare minimum you need to play a private game with your friends.

UPDATE VLAN: you do not need the ZeroTier control panel to connect to the virtual network. The control panel now only exists in versions 1.8.5 and earlier...

▶ Play video
pine kite
#

I've done portforwarding in the early 2000s. Same as it ever was. It's just that ISPs now are more often using carrier-grade NAT solutions to fake IPv4 address space that make it impossible for some people/their clients.

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And some people just don't know what they are doing with IPconfig command or how to read it and make bad video advice.

patent kettle
umbral narwhal
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That big australian ISP will simply give you a real IPv4 if you ask, apparently.

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but yeah, there should be some option available that will at least let you pay for a static.

half marlin
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Hey guys my mic isn't working on public servers hope somebody can help me

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but it does work when a friend hosts a private mission

pine kite
# half marlin Hey guys my mic isn't working on public servers hope somebody can help me

Please don't cross post in other channels. You issue was perfectly valid here. Just wait for an answer from someone that has an idea. If your does not work on public (Official?) server but does work on your friend's then you might be using mods. Provide more details on which server it was. On that particular server voicechat can theoretically be disabled. Make sure you can hear others or ask in their chat if it is supposed to work there, and does for them.

half marlin
# pine kite Please don't cross post in other channels. You issue was perfectly valid here. J...

sry didnt know that. No we arent using any mods and i can perfectly hear everybody and talk to them on private servers. The popup that im talking works and others can see that im talking but they cant hear me (on public ones like 77th jsoc, bad company, codefour). Ive tried multiple things: driver update, delete temporary files, disable battleye, change stuff in the windows sound settings and also in the steam sound settings but nothing seems to work

uncut trellis
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wasnt voip turned off on official servers?

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was it ever turned back on?

pine kite
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In the past (early this year ).

uncut trellis
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turned back on?

pine kite
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Don't know. I don't go online much. I've heard saying it was turned back on, but no personal experience.

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Just mentioned it to check if other have it working.

sweet spruce
#

hi all so im trying to host a server an i keep getting this error? does anybody know what its trying to tell me?

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i think it could be a cmd line issue

pine kite
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#server_admins people there might know better than here. But what exactly were you trying to host on that server.

sweet spruce
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ah thank you ill try there!

pine kite
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Oh wait. Make sure you are on the correct audio channel with < > (default keys)

half marlin
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audio channel like frequencies or just group direct and side?

pine kite
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Frequencies imply that you use mods. So I would think group/direct side and so on.

half marlin
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yeah im in the correct ones everybody is using. just thought there is something like that dont know much about this game

proper panther
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So i want to join a server and it went perfectly 5 hours ago but if i try to join now it says "Session lost: verifying pbo failed"

rich moon
#

I have a question, I have already checked everything and my internet is fine and the ports are free. The problem is that when I want to play with my friends, when I want to join from the launcher, my friends do not appear connected and I cannot play with them. We have already checked the game files and we even reinstalled the game and it doesn't fix it, do you know how to fix it?

undone shadow
#

hi im trying to play arma with mods so i can do a event im apart of but my mic doesnt work unless i run arma as administrator but when i run it as admin the mods dont load. is there a way i can run arma as admin and have it load the mods?

umbral narwhal
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Maybe if you run the launcher as administrator and then run Arma from there with mods?

undone shadow
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i tried that

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no luck

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TwT

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and everything i use is on default

tardy gust
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why does switch view button no longer work is this a issue with game files , any advice to fix it

tardy gust
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i did already

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its default setting

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it like enter button doest work

restive sequoia
#

Single player, multiplayer ?

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Might be a server specific problem if MP

tardy gust
#

editor and campaign

restive sequoia
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try with a new arma profile

tardy gust
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ok

tardy gust
#

IT WORKED

sharp wolf
steady hawk
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Oh it's you, I'll take a look ASAP

uncut trellis
# rich moon pls help

do you see your friends playing in steam friends list? they might have privacy settings so that they dont show up

sharp wolf
#

sounds good, I tried to send the MDMP files to dedmen from the other chat but the file it to big and I dont want to pay $10 for extra GB

rich moon
steady hawk
#

You can put it into GDrive or such

uncut trellis
rich moon
uncut trellis
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the friends tab can take long time to refresh or you might have some search filter on that hides them

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then something on your end or their end is blocking your connection

rich moon
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I even deleted him from my friends list and added him back and it doesn't work for me.

rich moon
uncut trellis
#

could be firewall blocking the connection

rich moon
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It cannot be a launcher error or something similar or what would be the error in that because before that error did not come out we stopped playing it and when we wanted to play again the error that I told you happened

sharp wolf
steady hawk
sharp wolf
#

I can try but I am not sure how long it will take till i crash

sharp wolf
# steady hawk Can you try to launch with no Mods?

so It did crash without mods, I experimented by using two heavy AT opfor and a light vehicle and no crash but as soon as I turned mods back on and did the same thing it took 2 try before it crashed.

steady hawk
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It seems you load Mods as well?

sharp wolf
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yea, so i ran with and without mods and it crashed when I had mods loaded doing the same kind of test

steady hawk
#

Mhm...

sharp wolf
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but if I hop in a Heli with and without mods I crash, that's- the weird part

steady hawk
#

Hm, the rpt itself doesn't contain anything suspicious as far as I can see

sharp wolf
#

yea I am not sure what else I can do, I have changed parameters, changed settings, changed video setting, hard reset on my pc, wide number of things and I still get the code while everyone in the milsim I play in doesn't crash with this code.

uncut trellis
#

some access violation 00000Number

sharp wolf
#

yea

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@uncut trellis

quartz flint
#

Hey guys

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How do I remove the falling blur from my screen? Anytime I get hit in singleplayer while playing around with zeus I get the radial blur and it wont go away even after I die, it just stays there and I always end up having to restart the entire scenario, any ideas?

uncut trellis
uncut trellis
steady hawk
quartz flint
#

motion blur is to 0%

uncut trellis
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do you run mods?

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could be problem with those

quartz flint
#

yes but there has to be a way to disable it

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i run 750GB of mods at once no issues or crashes

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just this blurry vision thing

uncut trellis
#

well first thing you have to try is if it happens without mods

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if it does not

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then you have 750gb of mods to try out

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9/10 times theres issue with game with mods, the reason is mods

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and testing/debugging should always start from turning off all mods

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im pretty confident its a mod issue

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and honestly if you run 750gb of mods at the same time you are asking for trouble

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you should be running only mods you actually use

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and sometimes mods just break or are broken to begin with

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or sometimes mods are not compatible with each other

sharp wolf
#

Yea true but if thats the case then everyone I’m in a milsim with would have the same problem right? Since we all run the same mods they should crash too.

quartz flint
#

but even on singleplayer with no mods loaded it does this

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i just want to disable the blurry vision effects remove them from the game entirely

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where would i find the local file that does that?

steady hawk
#

Even if a file does, you shouldn't remove one. Are you sure that it is not a mission specific issue?

quartz flint
#

no it isn't its been doing this for over a year now, it's not the mission because i make a new zeus game master in eden editor anytime I play and i play on dozens of different maps

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i dont even load any scripts in or anything besides zeus gamemaster

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matters not which mods i have installed

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the game causes the blurry peripheral effect when hit in an airplane

ocean cosmos
#

Are you using achilles

quartz flint
#

yes sir

ocean cosmos
#

Dont

quartz flint
#

alright ill disable that one

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thanks for suggestion sir

ocean cosmos
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Use zeus enhanced instead

quartz flint
#

yeah i got that one installed

ocean cosmos
#

And if youre using both then erm

quartz flint
#

ill disable achilles

ocean cosmos
#

Read mod descriptions better

uncut trellis
#

so you have tested without any mods?

quartz flint
#

also is there a way to disable auto-eject?

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i wanna fly my planes while they are heavily damaged

uncut trellis
#

try creating a new profile

ocean cosmos
#

auto eject isnt a thing in vanilla

uncut trellis
#

yeh

quartz flint
#

oh okey dokey thanks for help guys

uncut trellis
#

im guessing you might have broken your profile or your game install

quartz flint
#

it works alright

steady hawk
#

Or, probably you've moved a pbo A to B

quartz flint
#

i mean I am surprised I can run at 60+fps with over 750GB of mods installed and running all at once

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legit using Czech WW1 weapons in the iraqi desert

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shits fun

uncut trellis
quartz flint
uncut trellis
ocean cosmos
#

I used to have said issue when using zen and achilles at the same time

uncut trellis
#

I dont completely believe that testing without mods has been made..

quartz flint
#

it does take 40 minutes to load

#

but its still fun

#

5,000 hours with this lmao

#

only time it crashes is if i run out of memory

#

but that only happens every other session

uncut trellis
#

🙈

quartz flint
#

Removing achilles didnt fix the issue

#

I am still getting aircraft blurring when ejected that gets stuck

#

i disabled auto-eject as well

#

ill try a new profiel ig

wet tinsel
#

does anyone know why this dedicated server is returning that the default AoW addons aren't keyed

#

nvm im mising a3.bikey

pine ravine
#

I've been having some issues with Arma 3 recognizing my wooting keyboard when it's using the XBox gamepad mode. It seems to work ok with the alternate HID (classic) mode but I'm not sure why this issue is happening when it worked fine a while ago

lament tartan
#

Hey everyone, new to this game, I'm having a problem when playing apex protocol's first mission. Me and my buddy both crashed after the part where the ARMA logo faded out. Just black screen and then crashed with a "status access violation" error. Been searching everywhere online and didn't find any valid fix. Anyone has the same issue or a possible fix? Thanks in advance.

fleet gale
uncut trellis
#

Looks like it. Arma is old game and just might not have full support for super wide screens

patent kettle
#

Try on fresh profile

#

UI elements might save their positions in the profile. Could probably also be cleared via script.

#

Or you could rearange them via layout in options.

#

But I'm not sure why you want your UI at the edges, 16:9 UI layout is objectively better as it's not in your peripephal vision but where you can see it easily. But that's your choice blobdoggoshruggoogly

proven sail
#

Does anyone know the reason my friends can't see the server I host?
-I have my ports open (2302,2303)
-The ports are also not blocked by firewall
-The router has a static IP set
-I tried to play with UPnP both on and off to no avail
(it's obviously set to internet)
-I'm online on steam and my game status is public

pine kite
#

You should really open the entire UDP port range 2302-2306 for Arma 3.

uncut trellis
#

!localhost

rustic eagleBOT
#

Arma 3
To host a server or a game session locally, you need to make sure first that your WAN address / external IP uses the IPv4 protocol!
Check your router’s status page in the settings to confirm. (If in doubt, ask your ISP, Websites like “whatismyip.com” give you a false positive!)
Local servers and games can not be hosted on an IPv6 network, or IPv4 via DSlite tunnel!
https://www.avg.com/en/signal/ipv4-vs-ipv6
Once you have confirmed that your connection uses the IPv4 protocol, you need to manually open / forward the ports 2302-2306 UDP (https://community.bistudio.com/wiki/Arma_3:_Dedicated_Server#Port_Forwarding)
See your router’s manual on how to do that, or ask google: “<your router model> + port forwarding”

uncut trellis
#

also steam has some ports that may need to be open?

burnt imp
burnt imp
proven sail
pine kite
#

Arma 3, and pretty much any game on Steam doesn't do anything with IPv6.

pine kite
proven sail
proven sail
#

Still doesn't work, any extra tips?

umbral narwhal
#

-I have my ports open (2302,2303)

#

This really doesn't cover the details. You have to ensure that the ports are forwarded to the correct internal IP.

willow hedge
#

How do I get rid of this

icy condor
#

I'm having a rough issue with my game.

#

As of yesterday I can't walk right. My walking animation gets interrupted while I'm holding the ''W'' key

#

It happens in zeus, too. While moving the camera it gets stuck for a second then moves for a second, the stuck and moves and so on

umbral narwhal
#

@willow hedge Remove all your mods.

icy condor
#

Removed all my mods and the issue persists.

#

(I know the previous message wasn't meant for me, I just wanted to make it clear)

umbral narwhal
#

Check in the key bindings whether you have anything else bound to W.

icy condor
#

It looks like that

#

Hadn't thought of the keybind. Will check em rn

#

Nothing else assigned to that key.

icy condor
#

Any help please? I JUST reinstalled arma and the issue persists

wispy niche
#

dose anyone know how to fix missing buildings and trees and stuff

icy condor
#

redownload the map and it's dependencies

steady hawk
icy condor
#

Fun fact: I changed my keyboard from an usb port to another and it was solved. Weird because it didn't happen with any other game.

fossil tendon
#

So, I am having issues with Arma 3 Multiplayer, basically I've tryed everything that I can think of to try and fix it. Whenever I go to host a server for me and my friends, it would act like the server is up, but it doesn't show up for anyone.

umbral narwhal
#

Have you tried UPNP?

fossil tendon
#

Yes,

umbral narwhal
#

Do you know if your ISP gives you a real ipv4?

fossil tendon
#

No, but in the past with the same ISP, it worked just fine, maybe changed?

umbral narwhal
#

happens. You can tell by the WAN/external IP address of the router usually anyway.

grim ocean
#

so anyone know why this is happening

#

none of the turret hatches work

#

no matter what

#

ive tried restarting the game and yet still it does not work

fossil tendon
grim ocean
uncut trellis
grim ocean
#

how would 1 fix it

#

it just started to happen

#

its been working since i got it till now

uncut trellis
#

where is the tank from?

#

and do you run other mods?

grim ocean
#

its the dlc

#

global mobilization

#

and i do run mods

#

but i had the mods run with it just fine

uncut trellis
#

mods can update and break things

#

first thing to try is to test without mods

#

if it persist you may need to report it to GM team as it might be a bug

#

but if its in MP it also might be just Arma vehicle localization and animation synchronization issue

#

which you probably cant do anything about

grim ocean
#

dam

#

nope even without the mods

uncut trellis
#

likely its either bug or #armathing. did you test in MP or SP?

grim ocean
#

ya single player

#

and multi

cobalt wren
#

My mate on Arma 3 can't get his microphone to work, he's disabled all other outputs and set it to his default device and communications device but nothing we do seems to work.

Temporarily launching it up in administrator mode somehow managed to fix this issue, however for our upcoming Arma game this saturday he needs mods in order to join, and by using the launcher it doesn't allow him to remain in administration mode and thus he can't speak again.

Is there a way we can keep him in administrator mode or somehow edit the files to pick up his default device?

Edit: We'll try uninstalling his tuner
Edit: It didn't work, we've tried almost everything and he's doing a fresh reinstall now, after deleting everything in Appdata, documents and uninstalling the game.

uncut trellis
# grim ocean ya single player

works on my end on SP it seems blobdoggoshruggoogly dunno why yours would not. you might want to try asking on GM discord too, they could have more insight to it

grim ocean
#

hmm

potent marsh
#

Is it normal for mods not allowing you to play just because they are not the latest version?

#

It seems to only be rhs mods

#

Maybe they just have not updated?

steady hawk
#

Context?

#

Meant for Giver

potent marsh
#

When I try and run a scenario with these mods I get this error and it puts me in the camera

#

This never has happened before

steady hawk
#

Remove/update ACE compat files for RHS

high phoenix
#

@potent marsh most servers are incompatible with ACE

steady hawk
#

This is not even a MP concern

potent marsh
#

Yea this is just single player

potent marsh
#

Or do I just do it manually

steady hawk
#

No. Do it manually

potent marsh
#

Cool

#

Thank you

steady hawk
#

Don't ask me how, I don't use ACE

potent marsh
#

Yep

pine kite
fleet gale
fleet gale
patent kettle
#

have you tried moving it via layout editor in options?

fringe salmon
#

What should I put here

quaint jewel
#

exactly what is already there

patent kettle
#

and? you can't move them or what

pine kite
fringe salmon
#

I dont got any access to my router cause the website doesnt work

fleet gale
pine kite
#

You would be looking to something like portforwarding, or virtual server in the router. But if you can't log in to the router then it's no use.

fringe salmon
#

Thats so shit

#

I wasted my god damn time for this shit

steady hawk
#

Go easy on your language.

fringe salmon
#

Tell me how to fix that then

patent kettle
fleet gale
#

wdym per drag?

fringe salmon
#

oh i got access on my phone

fringe salmon
fleet gale
#

nah just typo XD

fringe salmon
#

im gonna beating myself cause im so raging rn

fleet gale
steady hawk
patent kettle
#

options > game > layout > Preset: <custom>
Use your mouse and drag UI elements.

fringe salmon
#

ok guys also I need to turn on pv6 and pv4 on my router site?

fleet gale
#

lemme see

pine kite
# fringe salmon ok guys also I need to turn on pv6 and pv4 on my router site?

Arma 3 and Steam don't do much with IPv6 with games. So keep that as it is. (many Windows things DO use IPv6) If IPv4 is not active on your router site then yes, enable it. But I wonder how it could work if it wasn't enabled. I am reluctant to give further advice without seeing the screen and all the options in it.

fringe salmon
pine kite
#

What you had was fine. But for the problem of getting Arma 3 portforwarded, that has nothing to do with it. So changing anything like that won't get you further.

fringe salmon
#

how do I portforward then

pine kite
#

Don't know, every router brand config website looks different. Don't know what your router is. Maybe there is a manual somewhere that explains more on how to use it.

fringe salmon
#

telekom

pine kite
#

Did your ISP provide it? Then ask them how to.

fringe salmon
#

wtf is ISP

pine kite
#

Internet Service Provider

fringe salmon
#

I tried but cant talk with them rn

pine kite
#

Whoever you pay to have internet.

fringe salmon
#

sister lol

pine kite
#

Then whoever your sister pays.

fringe salmon
#

yes

#

But im logged in

#

If I got to my PC and click more info it says pv4 is deactivated

#

should I activate it

pine kite
#

Is that a window of your PC, or of your (sister's ) router?

fringe salmon
#

website

#

like

#

i can only enter site if I am with my wlan

pine kite
#

Then I guess IPv4 needs to be activated. I don't think it can hurt.

#

But why is this deactivated, while it was activated on the earlier screenshot?

fringe salmon
#

I just can open it with my phone but if I want to enter site on pc it wont pop up

#

it says Always the same IP address

#

it was off

fleet gale
# patent kettle

i can moce the console and the radar but still... not the RHS or weapon layout

pine kite
#

Try it with IPv4 on. Might need to reboot PC and smartphone. That does not mean you have portforwarded though.

patent kettle
#

these are gamemode elements

steady hawk
#

KoTH uses its own way to show the UI. Not something you can edit with that setting

pine kite
#

If IPv4 was off for whatever reason the ISP thinks is good, then very likely you can't port forward at all.

fringe salmon
fleet gale
#

because if i want to move 1 element all the others vanish and i cant correct them

patent kettle
#

Try doing it while in main menu.

#

Or one element at once try ok and repeat, idk.

#

KOTH UI might be offset from vanilla game UI

#

so after you adjust all elements restart the game and see.

#

Can't help you more.

fleet gale
#

well it helped a good bit thanks!

#

appriciate it a lot

#

the only thing thats bugged now is the KOTH money and level element but i can life with that

#

plsplspls thanks!

fringe salmon
#

Can anyone help me to portforward

uncut trellis
fringe salmon
uncut trellis
#

it might be its not possible with your internet connection then

pine kite
# fringe salmon is there any way to give my pc access to the website

I dare not suggest anything about a router that is strangely configured, that I see no screens of, and that is above all not really your responsibilty, but your sister's. The only suggestion I have is to try all of your friends to install hamachi and create a seperate private network across the internet. Or watch @burnt imp 's videos on Youtube (Knigtin, do you have your link at the ready?)

fringe salmon
#

watching it rn

burnt imp
# pine kite I dare not suggest anything about a router that is strangely configured, that I ...

To play a private game with your friends, you think it is as easy as starting a game. IT IS NOT! Behold, Knightin tackles the bare minimum you need to play a private game with your friends.

UPDATE VLAN: you do not need the ZeroTier control panel to connect to the virtual network. The control panel now only exists in versions 1.8.5 and earlier...

▶ Play video
uncut trellis
#

you probably have launch parameters set for automatic joining

#

one of the launcher tabs

desert grail
#

this popped up when in no player not zeus

ocean cosmos
#

webknights lightsabers and force error

#

ignore it

desert grail
#

I cant

#

I dont use that mod

#

and it wont go away

#

like

#

i dont have any webnight mods

#
  • gundam better
#

jk

desert grail
#

i think I fixed i

#

t

#

it was ace im sure

ocean cosmos
#

you very clearly do have a webknight mod loaded because a script is using his prefix

uncut trellis
#

Not all mods work together and they can have big or small errors

inland perch
#

I'm trying to load my mission on my server with some clientsides and serversides. The screen is flashing and it spams "Error loading mission" in the sidechat. I've looked it up and everything's talking about my command line, but I can't find any typos or anything.

#

If anyone wants to read it and check for errors, or if there's another solution, lemme know

inland perch
desert grail
ocean cosmos
#

told you so

desert grail
#

💀💀

pine kite
# inland perch this is the log for the error btw

If you haven't looked yourself yet, there isn't much loggin in it. Rip out all those mods and server mods and start with a basic vanilla Bohemia Interactive mission to proof the server is set up right.

inland perch
pine kite
#

The server doesn't need to connect with the steam API. The game client does that. So it's a false positive of an error. I got the same in my dedicated server. Ran fine because of it.

#

The fact that it didn't continue after that should worry you.

umbral narwhal
#

Might be a -nologs on the end.

#

Looks like a copypasted command line full of junk flags.

pine kite
#

Of the command line

glass saddle
#

@ocean cosmos Saw your offtopic arma post, and I had the same issue, but this helped me, dedmen I'm really sorry for the ping ; (

ocean cosmos
#

que

royal gate
#

actually this might be a better place for this

#

Im having trouble getting unitplayfiring to work
currently i have

sp3 = <firing data>;
wp3 = <movement data>;
[Heli3, wp3] spawn BIS_fnc_Unitplay;
[Heli3, sp3, true] spawn BIS_fnc_unitPlayFiring;
unitplay itself is working fine, just the firing isnt

royal gate
#

Found the issue, it was with the heli itself

inland perch
#

And FWA was working on the server before we changed our modpack

uncut bough
#

I just made my own modpack For me and my friends and this shows up

steady hawk
#
  1. Don't make a Modpack that contains some public Mods
  2. Just make a Mod Presets that can be shared easily
uncut bough
uncut bough
umbral narwhal
#

Yes, but don't do that :P

steady hawk
#

Popular doesn't makes it justified since what you do makes it broken

uncut bough
#

Ill just Join a Unit and Steal the Modpack And Motify it from there

#

Lol

steady hawk
#

Making a Modpack is simply a no-no

umbral narwhal
#

I think the old reason for making modpacks is that if you had too many mods, it'd exceed Steam's server info size and the launcher wouldn't be able to tell which mods the server was running.

#

but there's a workaround for that these days.

uncut bough
#

i got like 50 mods

uncut bough
warped copper
#

Having an issue where my friend's servers won't show up. I have tried direct connection on both the launcher and the main game but to no avail. He has launched his server in multiplayer on the launcher and the main game too. Any fixes?

steady hawk
#

!localhost

rustic eagleBOT
#

Arma 3
To host a server or a game session locally, you need to make sure first that your WAN address / external IP uses the IPv4 protocol!
Check your router’s status page in the settings to confirm. (If in doubt, ask your ISP, Websites like “whatismyip.com” give you a false positive!)
Local servers and games can not be hosted on an IPv6 network, or IPv4 via DSlite tunnel!
https://www.avg.com/en/signal/ipv4-vs-ipv6
Once you have confirmed that your connection uses the IPv4 protocol, you need to manually open / forward the ports 2302-2306 UDP (https://community.bistudio.com/wiki/Arma_3:_Dedicated_Server#Port_Forwarding)
See your router’s manual on how to do that, or ask google: “<your router model> + port forwarding”

nocturne nest
#

Yesterday played alot in King of the Hill EU5, US2, and EU1 Servers with very low Fps and Server lag.... what a hell is going on....?

bronze river
ocean cosmos
# uncut bough i got like 50 mods

barely anything, you can create a preset and share it as a .html file they can literally drag and drop onto their mods tab in the launcher

#

0 need to make a modpack unless you are using private mods or your server hoster has a limit

restive light
rough plume
#

Question I want to log in to my account in the game and it takes me a long time to load, is that how it should be?

olive berry
#

what do i do to fix "File ace_nouniformrestrictions.pbo is outdated"

#

happens whenever i try to load or spawn in

#

even when i try to go in the arsenal

umbral narwhal
#

Remove your mods.

olive berry
umbral narwhal
#

Well, ACE was updated recently so that'll be related.

#

ACE no uniform restrictions was also updated. I'd guess that you're loading a modpack which includes an old version.

#

Don't load modpacks.

olive berry
thorny wolf
#

Hi, friend of mine can't launch the game, getting the following error:

Date file too short 'D:\SteamLibrary\steamapps\common\Arna3!Workshop\S & S\addons\simc_mc_93.pbo'. Expected 981720142 B, got 47895851 B

He has tried reinstalling the S & S mod three times, even removed all of his mods and redownloaded. Doesn't seem to work. Anyone have any ideas?

umbral narwhal
#

huh. That's one hell of a PBO.

#

Oh, that's less than a gigabyte actually :P

#

Which size is correct? The 981MB or the 47MB?

thorny wolf
#

I'll ask

umbral narwhal
#

You're running the same mod aren't you?

thorny wolf
#

I am

#

lemme check then

#

47

umbral narwhal
#

Data corruption in the PBO then. Was the mod updated recently?

thorny wolf
#

30th of august

#

we've managed to find a work around @umbral narwhal, thanks for responding

umbral narwhal
#

What did you do? Copy the PBO manually?

thorny wolf
#

yup

umbral narwhal
#

was gonna suggest as a desperation measure :P

thorny wolf
#

lol, beat you to it

#

but you did help me on the right track

#

thanks a million

umbral narwhal
#

I think what can happen is that your local steam cache server has the corrupted data, and it keeps serving the same shit to you.

thorny wolf
#

so you'd have to wipe steam cache for a proper fix?

umbral narwhal
#

You can't. It's not your cache.

thorny wolf
#

right

uncut trellis
#

in this kind of situations it can help to manually delete the offending pbo and then run steam game file integrity check

#

something makes steam thing its valid and ok when its not and deleting forces redownload

zenith onyx
#

when using ACRE i get no radio beeps when sending or receiving messages

uncut trellis
zenith onyx
#

holy fuck

ocean cosmos
#

ask in ace discord

latent fossil
#

can somebody possibly help me? when i click play it closes and says this

#

oop cant send screenshots

#

9/17/2022 2:30:04 PM - Blocked loading of file 'C:\WINDOWS\SysWOW64\uxtheme.dll'

#

9/17/2022 2:30:04 PM - Blocked loading of file 'C:\WINDOWS\SysWOW64\edputil.dll'

#

9/17/2022 2:30:04 PM - Blocked loading of file 'C:\WINDOWS\SysWOW64\urlmon.dll'

#

9/17/2022 2:30:04 PM - Blocked loading of file 'C:\WINDOWS\System32\d3d10.dll'

#

9/17/2022 2:30:05 PM - Blocked loading of file 'C:\WINDOWS\System32\msimg32.dll'

honest sigil
#

I use 2 monitors, can i have the game full screen on monitor 2?

versed mist
#

Hi - interesting problem.
When I go into multiplayer, the second I open my map, I freeze, then crash out, every time without fail.
Known fix on google (The one involving disabling my VSYNC) didn't fix it.
Validating game files didn't fix it.
Vanilla Arma (Not loading any mods) didn't fix it.
No error, just crash to desktop - this a known issue from anyone, and does anyone know how to fix it?

lyric terrace
#

Help please how do i get my controller to work (xbox SX) and my computer in boot camp if i press pause or alt/tab its FREEZES WHOLE PC

#

please help me

scenic badger
#

can anyone help me with this it happens when ever i try to launch the game i just got it today

#

also this

steady hawk
#

Reinstall VC++ 2013 and/or DirectX

scenic badger
#

alr thx

scenic badger
steady hawk
#

Depends your OS bit

scenic badger
#

alr

#

im installing 64 if it doesn't work after that ill install 86

steady hawk
#

I said OS bit, you should to know if your Windows is 64 bit or 32 bit

scenic badger
#

oh its 64

#

also its working now

#

im a bit slow tonight

umbral narwhal
#

It actually depends which version(s) of Arma you're running. Default is 64-bit but some people like to run 32-bit servers for some reason.

gritty siren
#

Having some trouble with a config and was wondering what the heck i am doing wrong.
`#include "BIS_AddonInfo.hpp"

class CfgWeapons
{
class ItemCore;
class VestItem;
class Vest_Camo_Base : ItemCore
{
};

class Red_Cross_ArmorVest_Commander: Vest_Camo_Base
{
    scope = 2;
    displayName = "RedCross Commander Vest";
    picture = 
    model = "\A3\Characters_F\BLUFOR\equip_b_vest01.p3d";
    hiddenSelections[] = {"camo"};
    hiddenSelectionsTextures[] = {"trc_vest\vest\Commander.paa"};
    class ItemInfo: VestItem
    {
        uniformModel = "\A3\Characters_F\BLUFOR\equip_b_vest01.p3d";
        hiddenSelections[] = {"camo"};
        containerClass = "Supply120";
        mass = 80;
        armor = 200;
        passThrough = 0.7;
    };
};
class Red_Cross_ArmorVest_Captain: Vest_Camo_Base
{
    scope = 2;
    displayName = "RedCross Captain Vest";
    picture = 
    model = "\A3\Characters_F\BLUFOR\equip_b_vest01.p3d";
    hiddenSelections[] = {"camo"};
    hiddenSelectionsTextures[] = {"trc_vest\vest\Captain.paa"};
    class ItemInfo: VestItem
    {
        uniformModel = "\A3\Characters_F\BLUFOR\equip_b_vest01.p3d";
        hiddenSelections[] = {"camo"};
        containerClass = "Supply120";
        mass = 80;
        armor = 200;
        passThrough = 0.7;
    };
};
class Red_Cross_ArmorVest_SeniorParamedic: Vest_Camo_Base
{
    scope = 2;
    displayName = "RedCross SeniorParamedic Vest";
    picture = 
    model = "\A3\Characters_F\BLUFOR\equip_b_vest01.p3d";
    hiddenSelections[] = {"camo"};
    hiddenSelectionsTextures[] = {"trc_vest\vest\SeniorParamedic.paa"};
    class ItemInfo: VestItem
    {
        uniformModel = "\A3\Characters_F\BLUFOR\equip_b_vest01.p3d";
        hiddenSelections[] = {"camo"};
        containerClass = "Supply120";
        mass = 80;
        armor = 200;
        passThrough = 0.7;
    };
};
class Red_Cross_ArmorVest_TrainedParamedic: Vest_Camo_Base
{
    scope = 2;
    displayName = "RedCross SeniorParamedic Vest";
    picture = 
    model = "\A3\Characters_F\BLUFOR\equip_b_vest01.p3d";
    hiddenSelections[] = {"camo"};
    hiddenSelectionsTextures[] = {"trc_vest\vest\TrainedParamedic.paa"};
    class ItemInfo: VestItem
    {
        uniformModel = "\A3\Characters_F\BLUFOR\equip_b_vest01.p3d";
        hiddenSelections[] = {"camo"};
        containerClass = "Supply120";
        mass = 80;
        armor = 200;
        passThrough = 0.7;
    };
};`
worn jungle
gritty siren
#

lord almighty

#

I knew it was something small i was forgetting

ocean cosmos
fringe salmon
#

I'm looking it up ect

#

Did the reg shit

pine kite
tender walrus
#

when using acre radios when you save your kit it deletes your guns. When you load your kit back the radios are gone. Anyone else have this issue. tested with only acre, cba, and ace loaded

#

Think ace update maybe broke acre for some?

#

tried without ace it fixed

#

but thats a separate arsenal

restive light
#

i am loading only SOG dlc
whats the problem?

uncut trellis
#

!steamverify

rustic eagleBOT
#

Steam file verification process:
Right Click on game -> Local Files -> Verify Integrity of game files
Arma 3
Steam Workshop Mod repair process:
Open Launcher -> Right Click on mod -> Repair
The first process will automatically verify Steam Workshop items as well.

restive light
#

how can i verify dlc?

steady hawk
#

If you verify the game, so DLCs

restive light
#

ohh ok

tender walrus
#

does acre 2 have a discord?

uncut trellis
#

they reside in the ACE discord

tender walrus
#

okay. Would you have a link to that

#

if not I can try and google find it

#

found it

uncut trellis
#

👌

restive light
#

its seems to...work?

uncut trellis
#

it can take a while

steady hawk
#

If the verify fails, it DOES work (it properly detects the corrupted file)

restive light
#

after 90 minute of playing after the verify

umbral narwhal
#

hardware failure.

#

Whatever drive you put Arma on is not reliable.

restive light
#

i see

steady hawk
#

You can probably check if the drive is really unreliable already or not via CrystalDiskInfo

restive light
steady hawk
#

Hmm. 5600 hours of NVMe sounds fine like at all

restive light
#

so everything fine?

steady hawk
#

Not really? Since you've got the error. But maybe you can try your game more and more, if the error happens once again, it's definitely not fine

#

I mean, the drive itself is fine it looks. Something else is my guess

restive light
#

the only problem is arma, and when the error occur everything that steam related is going weird

steady hawk
#

Going weird like how?

restive light
#

games don't work at all or errors in games i never get errors

steady hawk
#

Like Steam doesn't recognize the games?

restive light
#

yea

#

something invalid platform

steady hawk
#

Hmm, A device which does not exist was specified, hence?

restive light
#

thats only to arma

steady hawk
#

Do you have the Steam issue right now?

restive light
#

no i did restart to the pc

steady hawk
#

If it does happen again, please check the D drive in Device and Drives screen. I'm guessing when it happens, the D is somehow disconnected from the PC/OS

restive light
#

hmm ..ok

pine kite
#

Yes, you might want to look into Windows Event viewer Windows Logs\System at the time it happened. And see if any disk events show up.

steady hawk
#

I actually, never heard that Arma 3 can disconnect a drive, but... just make sure

pine kite
#

Maybe it is a hardware failure, but on the PCI side of things

restive light
#

that the funny part, the ssd is on PCI with adapter

pine kite
#

Is that USB connected?

restive light
#

no

#

like this

steady hawk
#

An NVMe must be connected to the Mobo directly, no?

restive light
#

the strange thing, that start to happan to me only when i downloaded the SOG

pine kite
#

If that is occupied, or the motherboard has no slot left, then you need an adapter.

#

Well, check the eventviewer non the less for hardware failures

steady hawk
#

Perhaps that's faster than try your (bad) luck

restive sequoia
steady hawk
#

Oh yeah, true. Thanks for heads up

restive sequoia
#

Doesn't say anything but i use a PCI adapter and never had any problems (Z-97 pro board, i7-4790k, OCZ NVME)

rare zenith
#

How do I really delete all my mods?

steady hawk
#

Unsubscribe from all you mean?

rare zenith
#

Yes

steady hawk
#

Go to Steam Workshop, Your Files, Subscribed Items, Unsubscribe From All

restive sequoia
#

and then restart steam, otherwise it might not delete them properly ^^

rare zenith
#

Like, I unsubscribed from all the mods, and went to download them again (I have a preset mod file and I just wanted to keep the mods in the files), but they say they're all corrupted. I saw that I would have to manually update one by one.

#

My storage came back so the mods were uninstalled but something must be saying I still have these mods

rare zenith
#

Oh, verifying file integrity solved

gritty siren
#

Seems I am still having trouble even afgter having some luck. I used a new config and was able to get Vest 2 and vest 4 to show ingame but vest1 and vest 3 wont show up. I'm at a loss at this point.
`class CfgPatches
{
class Red_Cross_Vest_Config
{
units[] = {"RedCross_Vest_Mod";};
weapons[] = {};
requiredVersion = 0.1;
requiredAddons[] = {"A3_Characters_F"};
};
};

class cfgWeapons
{
//************************************************************************************************************************************************************************************************
//***** Vests *********************************************************************************************************************************************************
//************************************************************************************************************************************************************************************************
class ItemCore;
class VestItem;
class Vest_Camo_Base: ItemCore
{
class ItemInfo;
};

class RedCross_Vest1: Vest_Camo_Base 
{ 
    scope = 2; 
    displayName = "Commander"; 
    picture = "-"; 
    model = "A3\Characters_F\BLUFOR\equip_b_Vest01"; 
    hiddenSelections[] = {"Camo"}; 
    hiddenSelectionsTextures[] = {"trc_vest\vest\Commander.paa"}; 
    class ItemInfo: VestItem 
    { 
        uniformModel = "A3\Characters_F\BLUFOR\equip_b_Vest01.p3d"; 
        containerClass = "Supply120"; 
        mass = 80; 
        armor = "200"; 
        passThrough = 0.3; 
        hiddenSelections[] = {"camo"}; 
    }; 
};
class RedCross_Vest2: Vest_Camo_Base 
{ 
    scope = 2; 
    displayName = "Captain"; 
    picture = "-"; 
    model = "A3\Characters_F\BLUFOR\equip_b_Vest02"; 
    hiddenSelections[] = {"Camo"}; 
    hiddenSelectionsTextures[] = {"trc_vest\vest\Data\Captain.paa"}; 
    class ItemInfo: VestItem 
    { 
        uniformModel = "A3\Characters_F\BLUFOR\equip_b_Vest02.p3d"; 
        containerClass = "Supply120"; 
        mass = 80; 
        armor = "200"; 
        passThrough = 0.3; 
        hiddenSelections[] = {"camo"}; 
    }; 
};    
class RedCross_Vest3: Vest_Camo_Base 
{ 
    scope = 2; 
    displayName = "SeniorParamedic"; 
    picture = "-"; 
    model = "A3\Characters_F\BLUFOR\equip_b_Vest01"; 
    hiddenSelections[] = {"Camo"}; 
    hiddenSelectionsTextures[] = {"trc_vest\vest\Data\SeniorParamedic.paa"}; 
    class ItemInfo: VestItem
    { 
        uniformModel = "A3\Characters_F\BLUFOR\equip_b_Vest01.p3d"; 
        containerClass = "Supply120"; 
        mass = 80; 
        armor = "200"; 
        passThrough = 0.3; 
        hiddenSelections[] = {"camo"}; 
    }; 
};
class RedCross_Vest4: Vest_Camo_Base 
{ 
    scope = 2; 
    displayName = "TrainedParamedic"; 
    picture = "-"; 
    model = "A3\Characters_F\BLUFOR\equip_b_Vest02"; 
    hiddenSelections[] = {"Camo"}; 
    hiddenSelectionsTextures[] = {"trc_vest\vest\Data\TrainedParamedic.paa"}; 
    class ItemInfo: VestItem 
    { 
        uniformModel = "A3\Characters_F\BLUFOR\equip_b_Vest02.p3d"; 
        containerClass = "Supply120"; 
        mass = 80; 
        armor = "200"; 
        passThrough = 0.3; 
        hiddenSelections[] = {"camo"}; 
    }; 
};

}; `

pine kite
#

hiddenSelectionsTextures[] = {"trc_vest\vest\Commander.paa"}; Are you sure that path is correct? It deviates from the others by not having a Data folder in between.

gritty siren
#

Yeah, I noticed it right after I posted this and just fixed it. Still doesn't seem to work tho.

#

The name shows in the arsenal but when I click on it the vest is invisible or just not there

#

for both of the affected ones

#

the other two still work fine

pine kite
#

Don't know. Maybe check the RPT file for mentions of it when it processes this data.

gritty siren
#

Where does that generate at?

pine kite
#

Make sure the is no -nologs parameter in the launcher (or commandline if you start that manually). Otherwise:

#

!rpt

rustic eagleBOT
#
Arma RPT

Arma generates a .rpt log file each time it's run, which contains a lot of information like the loaded mods, or any errors that appear, this log file can be very useful for troubleshooting problems.

To get to your RPT files press Windows+R and enter %localappdata%/Arma 3

Additionally see the wiki page for more info: https://community.bistudio.com/wiki/Crash_Files

To share an rpt log here, please use a website like https://sqfbin.com/ to upload the full log, that way the people helping you can take a look at it and try to figure out the problem you're having together with you.
Note: RPT logs can hold personal information relevant to your system, the game or others.

gritty siren
#

So now Vest 1,2 and 4 work but this one has this error now in the rpt log

14:19:31 Warning Message: Cannot load texture trc_vest\vest\data\seniorparamedic.paa.
14:19:34 Warning Message: Cannot load texture trc_vest\vest\data\seniorparamedic.paa.

#

I guess it didnt update correctly the first time when i was missing the Data from my file path but when I fixed it that happened

gritty siren
#

Holy shit i fixed it

snow epoch
#

Hello, a few days ago I had a problem with 64-bit Arma.
I can't speak and I found this error in the logs, I updated the drivers, did everything related to this, but nothing helped.
Everything works fine in the 32 bit armа
:-Selected Audio Output: Headphones (Realtek(R) Audio) - Channels: 2, Freq: 48000
:-Recording audio device initialization failed.

olive berry
pine kite
#

And what did you think of?

umbral narwhal
#

Remove all mods and it'll go away.

mental river
snow epoch
#

So can anyone help me with my problem?

restive light
#

soooooooo i was looking at event viewer

#
  1. i dont have it
    2.will be tested soon
  2. what?
    4.already did chkdsk
#

I dont have ide mode on bios

#

I am fucked

pine kite
#

3: that suggestion suspects your Powersupply unit in the desktop cannot supply enough power when the disk is accessed and causes the voltages to drop and then the system can make heads or tails out of what it does. I wouldn't immediately assume it is faulty. But might be worthwhile to rule out power issues by temporarily replacing it with another potent powersupply unit. (if available, probably not)

spark shard
#

not to sound like an idiot but can I (or should I) delete files from AnimDataCache, DataCache, and the other caches

#

can i also delete Arma 3_x64 Frozen MDMP Files

uncut trellis
#

the cache stuff only if you have some issue related to them as that will make them be regenerated

#

mdmp files and rpt logs you can delete

inland perch
#

Any idea why I can run my mission in 3den fine, but as soon as I test it in a local multiplayer, my game lags out to like, 0.5 frames a second until I force quit?

#

Loaded it on my dedi server, same thing.

#

Tried it on two mission files from scratch, same thing.

#

No sketchy mods, all common properly made ones.

umbral narwhal
#

Is this a very, very simple mission?

inland perch
#

All I did was build a base with props, and added your standard onPlayerKilled/onPlayerRespawn, description.ext, and some SQFs containing loadouts for a loadout giver

#

It's on G.O.S. N'Djenahoud, with all the trees removed, which might be an issue, but I've run that exact thing a million times before with no problem.

#

Basically I can't load into multiplayer scenarios

#

Verified local files, nothing missing, everything in order

umbral narwhal
#

So what part didn't do you a million times before?

inland perch
#

Legit no clue?

umbral narwhal
#

That sort of perf issue should show in the profiler, but if you're not used to using that then it's probably quicker to strip things down until you find the fault.

unkempt oasis
#

I need legit help: me and some of my buddies were trying to start a modded (MCC4, Ares, CBA) server, we for the life of us couldn’t find it under anything: friends, unit, even searching it particularly. Can anybody tell me how to start the server where they can see it and join me?

umbral narwhal
#

Forward ports 2302-2306 UDP

#

Arma doesn't have any NAT hole punching so you have to do things the old way.

uncut trellis
# inland perch Legit no clue?

You may need to test without any mods first, place down couple of playable characters, test mp, if it works add stuff in and test and if works add more and test. Keep record of what works and when it breaks

dull kernel
#

Need help with this

toxic inlet
fringe salmon
#

My reshade is causing crashes? When I remove reshade it fixes it.

0001 - Dead

#

I've looked everything up

#

Its not a GPU issue either

uncut trellis
#

thats probably something you have to take up with reshade developer

#

its 3rd party tool not related to Arma

restive light
#

i had recently
Exit code: 0x00000DEAD

toxic inlet
#

Sorry to say that the error codes are quite general, if you can provide us with your crashfiles then we can look into the cause.

dull kernel
toxic inlet
#

"Uninstall the Visual C++ 2013 Redistributable package" paste that into google

toxic inlet
dull kernel
#

I think this happened when I clicked on some other porn link.

weary sky
#

open Command Prompt as an administrator to be able to run those commands

toxic inlet
#

Well if ya don have admin permissions to the pc then your stuck there.
Like i said in the original message if those steps doent help, give us your most recent RTP and MDMP and we can look into it more deeply.

weary sky
toxic inlet
#

Can you try googling before you ping me?😅 Im not gonna be able to give you a good detailed description anyways

fringe salmon
#

did you get it fixed?

#

its a hard crash with me

#

@uncut trellis Whelp launching arma causes my PC to completely freeze and cannot be unfreeze unless I restart my PC

restive light
#

nope, since i bought the SOG DLC i can't play

fringe salmon
#

yeah shits dumb

uncut trellis
fringe salmon
#

See @uncut trellis I've done everything that you just listed, I've verified files it fixed my issue but then I reinstall reshade and it breaks

uncut trellis
#

since its very isolated issue it could be something in your hardware or drivers or even windows install bugging out

fringe salmon
#

shits annoying I need it for artwork

#

I've used reshade on my PC (windows has been installed for 3 YEARS) and its never done this.

uncut trellis
#

software is constantly changing. your computer is not in same state as it was before.

toxic inlet
#

@fringe salmon @restive light @dull kernel When you crash can you push this button follow the steps, untill you get a .zip file and post that file here(or on feedback tracker).

uncut trellis
#

and hardware can fail at any time too.

fringe salmon
uncut trellis
#

👆 this, submit the crash files so the devs can check if they can help

dull kernel
restive light
#

all my problems with started when i bought the SOG dlc

uncut trellis
#

the dlc itself does not do anything that could cause that

#

it is a coincidence

restive light
#

if you see my messages history

#

nono, its not
i played arma 3 for years 0 errors

toxic inlet
#

Alright second try, can you go to C:\Users{username}\AppData\Local\Arma 3
Can you give me your most recent RTP and MDMP (make sure they match)

uncut trellis
#

!rpt

rustic eagleBOT
#
Arma RPT

Arma generates a .rpt log file each time it's run, which contains a lot of information like the loaded mods, or any errors that appear, this log file can be very useful for troubleshooting problems.

To get to your RPT files press Windows+R and enter %localappdata%/Arma 3

Additionally see the wiki page for more info: https://community.bistudio.com/wiki/Crash_Files

To share an rpt log here, please use a website like https://sqfbin.com/ to upload the full log, that way the people helping you can take a look at it and try to figure out the problem you're having together with you.
Note: RPT logs can hold personal information relevant to your system, the game or others.

toxic inlet
#

or that 👍

bitter agate
#

Hello, I have a problem with Arma. When I play on a server, my FPS drops to 3 and my .rpt log gets huge. Does anyone know about this maybe?

This record repeats over and over in my .rpt:

21:03:34 Virtual memory total 4.0 GiB (4294836224 B)
21:03:34 Virtual memory free 130 MiB (136814592 B)
21:03:34 Physical memory free 23 GiB (24343773184 B)
21:03:34 Page file free 22 GiB (23432495104 B)
21:03:34 Process working set 2.9 GiB (3151081472 B)
21:03:34 Process page file used 3.5 GiB (3705499648 B)
21:03:34 Longest free VM region: 15728640 B
21:03:34 VM busy 4158021632 B (reserved 229580800 B, committed 3928440832 B, mapped 92143616 B), free 136814592 B
21:03:34 Small mapped regions: 37, size 151552 B

umbral narwhal
#

You appear to be running a 64-bit malloc with the 32-bit exe? :P

#

Change "platform" to 64-bit under launcher parameters.

#

also remove stuff like -malloc and -hugepages until you have the damned thing basically working.

fringe salmon
uncut trellis
#

check the log folder for any recent files and contact reshade as bug might be in that too

fringe salmon
#

where is that located?

#

the file

uncut trellis
#

the RPT info above 👆

#

this is very isolated issue for your setup so there is no easy fast solutions

fringe salmon
#

I mean I did everything it asked

#

going to my reg creating the one file thingy

#

shi still broke

uncut trellis
#

what asked?

#

reshade?

fringe salmon
#

huh

#

I looked the error up and I found a yt vid telling me to do this

uncut trellis
#

which error

#

and not all solutions on same error work for everybody. these error messages are not always super accurate

#

if its reshade that crashes your machine it most likely means something in reshade is broken

fringe salmon
#

I've used fresh installs of reshade

#

do you have the file path for the logs?

uncut trellis
#

it is in the info box above

#

the symptom of complete crash to desktop could indicate also gpu driver malfunction or even overheating and crashing because of that

fringe salmon
#

Man I use forbidden mods tho

uncut trellis
#

...

#

no help then

fringe salmon
#

Dam yeah nvm

#

have a good one lol

uncut trellis
#

yeh

weary sky
#

does it also happen when no mods are running? Because in that case the reason is easy enough

fringe salmon
#

tf does this mean

uncut trellis
#

probably broken mods

fringe salmon
#

Nope

weary sky
#

broken mods, incorrect installed mods, or as HG said; a software (eg. drivers) or hardware problem

fringe salmon
#

installed my drivers im good

#

broken mods is a no

weary sky
#

without logs from a crash while running the base game there's not a lot we can tell...

fringe salmon
#

I've moved all mods out of my folders and into my desktop, unchecked everything and launched

#

shit still didn't owrk

#

let me get logs from base game right now

#

let me finish my homework before this shit crashes

uncut trellis
#

while youre at it, delete those forbidden mods too so you can be helped

uncut trellis
#

then also help is "maybe"

fringe salmon
#

alright ill delete them

fringe salmon
#

@uncut trellis @weary sky

weary sky
# fringe salmon

could you try to reset the startup parameters (so it will just start in a default state), and not connect to a server, just start the game

fringe salmon
#

yur ill do that now

fringe salmon
#

fr fr

#

thanks

#

you just saved my well being

weary sky
#

managed to find the exact reason?

fringe salmon
#

I think it was parameters

#

back to making artwork

#

😁

uncut trellis
fringe salmon
#

😐

#

Yes…

restive light
#

had another crash

twin crater
#

I am having problem with my trigger can anyone help me?

uncut trellis
#

!rpt

rustic eagleBOT
#
Arma RPT

Arma generates a .rpt log file each time it's run, which contains a lot of information like the loaded mods, or any errors that appear, this log file can be very useful for troubleshooting problems.

To get to your RPT files press Windows+R and enter %localappdata%/Arma 3

Additionally see the wiki page for more info: https://community.bistudio.com/wiki/Crash_Files

To share an rpt log here, please use a website like https://sqfbin.com/ to upload the full log, that way the people helping you can take a look at it and try to figure out the problem you're having together with you.
Note: RPT logs can hold personal information relevant to your system, the game or others.

pine kite
fringe salmon
#

Yep

unreal cobalt
#

for some reason when i go to click on something it doesnt click right where i clicked its like the zone where my mouse is pressing things is higher than the image of the mouse is if that makes sense and idk how to fix it or how it started there is also a black box with code it on my screen all the time and idk how to get rid of it it just appeared there one day

pine kite
#

Then it means you have mods or a mission with bad code in it. Don't use that. And notify it's creator (s)he has work to do to fix it.

young jackal
#

does the Arma3.cfg in the main arma profile work with all other profiles even though they dont have one

sudden ridge
#

Hey guys, im having an issue to where I can't swap my weapon using 1, 2 and 3. I've just gone through ALL keybinds and ensured there are no conflicting binds. If my primary weapon is on my back, It doesnt pull it off my back into my hands either.

Any help?

#

I've also tried switching to basic Arma 3 controls, but it doesn't even acknowledge that im using my scroll wheel.

steady hawk
#
  1. Do you have weapons to switch? (I know this wouldn't be a case but just in case)
  2. Switch to Primary/Handgun/Secondary Weapon controls, bound properly?
sudden ridge
#

Yea! Its just very weird. Its an issue i've had on and off for a while but when it happens its just sooo annoying.

toxic inlet
toxic inlet
# restive light had another crash

Heya i checked your crashfiles, it seems your original crashes on the 17th might have something to do with onedrive, try un/reinstalling it.
Your latest crash on the 20th was arma running out of GPU memory, so you might want to lower your settings or close anything in the background that is taking up GPU memory

near iris
#

ace_xm157 is outdated ?

restive light
restive light
#

i got now BSOD

#

i am done with arma

uncut trellis
#

Unfortunate.

restive light
#

i will wait until they finish the Vietnam antistasi and see it continue to other things

dull kernel
umbral narwhal
#

Did you reinstall vc2013 x64 redist?

dull kernel
dull kernel
uncut trellis
#

pinned message also might have it

uncut trellis
#

@novel quartz

#

!rpt

rustic eagleBOT
#
Arma RPT

Arma generates a .rpt log file each time it's run, which contains a lot of information like the loaded mods, or any errors that appear, this log file can be very useful for troubleshooting problems.

To get to your RPT files press Windows+R and enter %localappdata%/Arma 3

Additionally see the wiki page for more info: https://community.bistudio.com/wiki/Crash_Files

To share an rpt log here, please use a website like https://sqfbin.com/ to upload the full log, that way the people helping you can take a look at it and try to figure out the problem you're having together with you.
Note: RPT logs can hold personal information relevant to your system, the game or others.

uncut trellis
#

you can find the log file and the minidump file there 👆

novel quartz
#

I have the rpt file but its too long to paste on sqfbin

uncut trellis
#

thats rather odd.. must mean you have ton of errors in there 😅

tight island
#

Has anyone figured out the trick to vehicle formations? Assume off-road or in aircraft, eg trying to get a wedge formation. But If I just group three Blackfishes together, for example, they assume an echelon left formation even though the group is set to wedge formation. I know the group number slot of each unit comes into play, and it seems to matter which seat in each vehicle each unit is in. Trying to figure out how to get it right.

tight island
#

Ok, after much testing, it's complicated, but the formation placement of each vehicle seems to be based on the group index of the effective commander. So for many vehicle types you can place the lowest number units (eg. 1, 2, 3) in the driver seats and the seat of the remaining units don't matter. But for certain vehicles like APCs, the effective commander is not the driver, so you should put the lowest numbered units in the commander seats, then remaining units in driver, gunner, etc. If you group consecutive unit numbers in vehicles, eg [[1, 2, 3], [4, 5, 6], [7, 8, 9]], extra space will be left in the formation because the effective commanders would be 1, 4, 7 for example.

pine kite
idle crater
#

Hello, I was playing Arma this morning and it was working fine, I tried playing tonight and it said that 21 files were corrupted. I tried repairing them but it wouldn't work, so I redownloaded the game. After redownloading the game it reached %100 but wouldn't finish. I checked my downloads and it says that Arma is corrupt. If anyone knows any fixes to this it would be helpful.

uncut trellis
#

it is possible your drive is breaking

inland perch
#

What exactly am I looking for in the Profiler? I've never used it, and nothing's popping out to me as an issue.

umbral narwhal
#

This is where it's running at 0.5 frames per second?

#

In that case you're looking for the entry that takes most of two seconds out of two seconds to execute :P

inland perch
#

Is there any way I can send you what it recorded?

#

I found it coming up with running ACRE a lot, but I removed ACRE and it didn't fix anything

umbral narwhal
#

You could in theory run diag_captureFrameToFile 1 and then send me that file.

inland perch
#

In the in-game init?

#

I don't see anywhere to run commands in the profiler

umbral narwhal
#

uh, you must be running a different profiler.

inland perch
umbral narwhal
#

nah, scripts can't hurt that much.

inland perch
#

Oh, then idk what that is

umbral narwhal
#

You need the built-in profiler. Switch to the profiling branch and then rename the exes so that it runs arma3profiling_x64 instead of arma3_x64.

#

Then run diag_captureFrame 1 in the debug console and you get data.

inland perch
#

Launched the profiler build, but it didn't load the map I was using. So I can't open the file

inland perch
#

When I load on my dedi, in the briefing screen, it shows I have negative 2 billion ping?

#

and then when I hit continue, the button goes away and I don't leave the briefing screen

#

So on a dedi, the problem is different. Still can't load in, but doesn't lag me out

#

When I dropped all the props and markers in a new file, unsaved, there was no problem loading it.

quaint jewel
toxic inlet
# dull kernel

In general 64x bit is a lot more stable then 32 bit so maybe try that. Sorry to say your Report_Log has no crashes in it 😅 , so that doesn't tell us much.

dull kernel
toxic inlet
strange latch
#

I am experiencing problems using the new missionprofilenamespace command to store and read vars. It seems to be broken, in my opinion and according to my tests, isMissionProfileNamespaceLoaded will return false even when the preInit is over.
Does someone encounter the same problem?

tardy gust
#

this doest have to do with ara but i realised button to right of n isnt working on y pc how can i fix that

#

its brand new keyboard

#

i figured out it dont work when i tried aking a essaging here

dull kernel
#

Bro this isnt tec support, your keyboard just fucked

velvet spoke
#

Help

Every some time (Happens randomly) my custom helicopter keybinds, get back to the default keybinds i dont know how to fix it.

quaint jewel
# dull kernel

Either Microsoft c++ redistributable 2013 64-bit or DirectX is missing

dull kernel
#

Where can I get that

quaint jewel
#

Just throw into google, it'll be on Microsoft website same as c++ redist

quaint jewel
#

Yes, same

#

Throw into google and find the result that's a microsoft website

dull kernel
#

Keeps giving me the same shit.

quaint jewel
#

Are you sure you installed the correct c++ redistributable?

quaint jewel
#

That says 2015-2022

#

I said 2013

dull kernel
ruby rapids
#

It always says this and i cant seem to fix this when i download a new thing from the workshop

dull kernel
quaint jewel
#

yes

dull kernel
#

Installed it.

#

Lemme test.

dull kernel
ruby rapids
ruby rapids