#ip_rights_violations
1 messages Β· Page 37 of 1
I thought you said that it must state something about not using it with monetization beforehand π© can't we get our stories straight
i rephrase:
"hate lifers who deny to learn and respect old folks and their knowledge"
i have yet to see a proper mod done for life, you know, like from scratch, custom made proper content
He just wants BI to take actions, so he can blame it all on them. And he the poor guy has to let down the community, he who did nothing wrong...
Im not even gonna speak to you volvo your logic in general is flawed
Let's out ourselves, I too am a lifer. please do not stone me. 
@echo orchid There is a lot of content from Scratch its just all shared privately
doubt
lol good one
Hmm, my chess mod isn't exactly war-like content. You're hurting me π’
wait is it still a ip rights violation if you just take models from other games and port them into arma and claim them as your own?
Are you serious?
Yes it is
Cx
Ripped assets is not okay
that's theft like in the books
oh ok so i can claim this stolen model as my own?
good grief
trolololo
ffs...
i really hope he is trolling
ok so they better provide proof of every asset they own before coming to me with a violation
https://discordapp.com/channels/105462288051380224/105792634995388416/459735669275623444
is onto something probably.
Oh shit
and i thought this was going a good direction for a sec
that is simple for most people
Definitively a lot of original content being shared privately that are done from scratch and properly π€ @echo orchid
Really makes you think
Who's mods has he stolen
otherwise they are attempting to claim stolen content as their own and are breaking the law
i just made a list of people
that i know who made content from scratch
content you use on your monetized server
@echo orchid Who's mods has he stolen
well, if the pbo is named <RH>, the models in it are also named <RH> and the autor hase the source files.... that's proof enough
I mean it fits the bill. All the what-aboutism, making themselves victims, ... @mental edge
i don't really care about all the other ripped shit you are using
yeah it does. π
they ripped my shit to pieces and stopped caring because i would lose my mind over it , not worth it
Jesus this is getting ott
Like normal people when busted just quietly walk out the back, not keep bringing it up. π
- melb
- mdb buildings
- mm buildings
- SMA
- TRYK
- Jbad
- BNAE```
This is funny if anything
wait like i said though, if you take a model from another game, port it to arma, and claim it as your own, you are breaking the law, therefore your violations request is invalid
?????
@vocal quiver why the hell is a violation request invalid, if you are breaking the law? Can you please THINK before writing something?
Can you proof that they're from another game? And pretty sure if those models are from another game we would be talking about it here.
more like - stupid trolling
This is Dante's 11th circle of stupidity
@chilly pebble yeah definetly looks like it π but it's denial atm
again, i don't care about that, i really only care about the a handfull of people that are making content by themselves on their own, from scratch
because if bohemia is threatening possible legal action against a user over stolen content they may be held liable
steals laundry machine from store
changes stickers on it
claims as own
I'd say it's more anger, or maybe it's slowly getting borderline.
but if you refer to th KA mods... you make yourself a combatant for using it
I'm simply trying to get into the core of what's really allowed here
@chilly pebble π€·
Well im out thanks for the laughs
@vocal quiver I think there were rules for that.
if microsoft wants to enforce their IP rights over forza, then they should do it on their own. That being said, the simple fact that you are using ripped shit makes me puke a little
The depression part is my favourite, to be honest.
all im getting is the repeated vague answers
it was nice to meet the nice people and fuck the haters
Honestly, did you just tried to imply all modders here use ripped assets?
no ofcourse not der
Because we couod read your words as such
what
the rules (and laws) say pretty clearly what is and what isn't allowed, no vagueness
this is a hypothetical situation I'm bringing up regarding mods and how they are created in arma 3
remind me again, why did BI go with the same policy this year?
Doesnt interest. Only valid point is the mods you are using illegaly on a monetized server
no idea, i expressed, together with a lot of others my discontent regarding even allowing monetization
still, not fucks given about feedback
I personally think it's because they listen to the minority of people in this discord telling them it's helping the arma 3 community grow
lmao
@vocal quiver
the TL;DR version of what is allowed and what not:
- you are allowed to use mods on your server that are publically avaliable
- you are NOT allowed to redistribute them on the steam workshop
- you are NOT allowed to edit them (if not said otherwise)
- you are NOT allowed to monetize a server without BIs approval
- if you monetize, you need every mod autors permission first
block monetization altogether - problem solved
^
I mean, just look at how many servers existed before monetization and how popular the game was
all these devs working for profit and making GOOD content not restricting anything
Might have something to do with the fact that the game was a year old and DayZ hype moreso than monetization things
now its just arguments over who owns what and when you're going to be thrown in jail for using my arma 3 mod
Still waiting to see even one of those so called devs that made money and left.
i have yet to work on mods in A3 for any sort of profit, bar the time i actually worked on Arma
@vocal quiver good content? Yeah I've seen a lot of that, but it's out there right now, RHS for example, CUP Terrains, the new Map Vidda.. what are you talking about?
it's prohibited to sell content that was created with tools provided by BI
so much for that
@echo orchid how many hours would you guess that is? To get an idea.
"Hey that's a nice bike you got there, let me just copy it then sell it as my own... oh by the way I didnt ask for permission first"...
not if game ready π
RHS and CUP are old, sure there's random maps popping up and milsim missions but nothing significant
@mental edge as in since 2007? fuck knows
maybe I'm just referring to the life side of things
why is @vocal quiver still arguing... Take the L fatty
dude...
@dull moon i can do it game ready if i do not use BI tools
I'm actually skinny thanks
I'll go back to my modding hole as soon as I get back to my workstation.
I wouldn't consider mods "old", just because they were out before others. They are being updated, new content is being added to them and so on, so where's your point @vocal quiver
I just like getting into conversations and listening to what others have to say you know, its interesting
@chilly pebble the usual, using mods without permission on monetized server.
i can tell you now there is no other modding group older than RHS in Arma π
oic
oooooooooh π₯
okay
Why monetise a server without telling staff
@pliant oar
@fossil basalt ^
take your edgy shit elsewhere @toxic mortar
Can we ban hajaar for racism?
no sory
@proper charm
a matter of seconds i guess
@vocal quiver Conversations work two ways, you also have to read what we are saying, and it doesn't seem like you do understand that we are saying things to you π
@echo orchid yeah, RHS may be old, but they still bring new content, that's what counts π
@toxic mortar
can't run out of juice π
Oopsie owie
hajaar 17:21-17:22
where the hell these people come from?
Psisyndicate's stream
what the hell is up today?
Probably the worst attempt at a derail I've ever seen.
i'm gonna start a petition to get PuFu mod π
true

who is Pufu?
Idk, some dude
no clue, some nobody
He's cool sometimes
@thorn vector tell me about it π
Β―_(γ)_/Β―
^
uuuuhhhh
π
i do wish i could be evil and integrate lifetime-all-our-games-ban against any toxic person in any services around our games, would be saving so much staff time
please, someone trick him into this.
anyways, I'd like to apologize for any sort of issues I've caused with my views on how content creation should be handled, I'll be going to bed now, and yes i was paying attention to your points
goodnight @vocal quiver
so he starts taking down milsim servers? nope π
night
Nighty Night.
Good night @vocal quiver
i don't play much A3 these days anyways
Noite
it been hot for 8 hours , so leave it cool for now π
i'm off
Pufu, beware of any game invitations... π
he already gets so many that he autoignore everything π€£
π also back to modding, cya folks
that was productive
then you did not try hard enough to ptfo π
And another one gone
Why was mr Repentz banned π¦
Oh and here is the next one ignoring the monitization rules, he accepted when registering his server.
looks at @fossil basalt while busy typing something about new #perf_prof_branch build
Really guys.. You're still at it :U
I was just asking a question π¦ ok, have a good day guys
Have you removed that prohibited content yet then PsiSyn?
The content that you are monetising against the monetisation rules?
@scarlet osprey i really wish you put your community into order instead of letting them loose to waste other people time for thing like 'ignoring IP rights of content creators etc.'
I too would rather not waste people's time @pliant oar, but I don't think banning Repentz would solve any of this.
ahahah @scarlet osprey hold the L buck tooth boy
Why doesnt BI just take action against those guys obviously and intentionally violating and ignoring the rules they accepted when registering for monitization?
^ Same thought
This is not a case of asking nicely anymore, if you read the last 1000 comments in here
they have been reported multiple times already
i banned the worst offenders only, as i'm busy with more important things
but maybe after today something might finally happen
Dedmen, can you tell me a bit more about TFR by the way
You own rights to "TFR 1.0", right?
anyway on Discords i manage there is quite strict rule about toxicity, who pushes the boundary gets ban and that's it
What defines "TFR 1.0"
He means the PsiSyn server. Not the spammers here Dwarden
Its not about the users on this Discord, its about their servers, where they are making money from others guys contents
I've never heard of this build?
Still haven't answered my question @scarlet osprey
you as someone with tens thousands users community shall know that approach best
@scarlet osprey Don't know what that TFR is supposed to be.
Very well, I'll drop that email this afternoon then
how's that 20$ a day from Streaming @scarlet osprey
The mod is called TFAR
@carmine folio no mocking in public chat, wrong channel and wrong discord, take that elsewhere
TFAR 1.0 is the next update of TFAR
No problem sir
sry frank, wrong @ id π
PM @pliant oar
its a good laff
Its gucci Im sure I have insulted someone Im scottish its inevitable
I'm sure you meant @carmine folio , dwarden
Ah, but Nkey is the main contributor to 0.9.12?
no
I took over TFAR development after 0.9.8
so everything after that it mostly made by me
There are public builds past 0.9.12?
But we don't use 0.9.8 onwards?
What do you mean? current stable build is 0.9.12
Yeah. There were 10 and 11 inbetween. But they were never really released
Ah okay
No. I'm physically unable to press that button
Honestly I would respect you more @scarlet osprey but you let hackers run your server and tested hacks on it
That's simply not true @coral tendon
And if this is the case, it is not something done with my permission.
Okay so 3dprinter/Fini ring a bell?
We have no hackers WL'd to my knowledge and use Infi bans
Not a conversation for this channel fellas
So I'm assuming the drama is now over?
i'll pm ya
I've heard of Fini before, but if he's Infi banned, he's not on our server.
Sure thing.
Also move this drama elsewhere
Have a good day all.
I have a feeling they'll downgrade TFAR to whatever version before Dedmen started working on it ignoring the fact they still need permission from NKey
G'night. I'll have a work interview in 12 hours and it's 12 am. Welp. Cya folks, and please give credit where credit is due so we won't have to use this channel that often. π π
@steep quiver Same. Won't help them though
Β―_(γ)_/Β―
"I've heard about Fini Before" @scarlet osprey
Homie he was your Security Advisor?
@carmine folio
this channel is no place for this
YES SIR!
YES SIR!
may we assume the monetized server listing will be somewhat more moderated now? if anything came of this
@scarlet osprey Even with the existence of older TFAR builds, the license hasn't changed to my know knowledge, so monetization is still a no-go.
You need explicit permission to monetize that mod. Don't have it. Can't. No matter what version
There is no easy way to get around it no matter how hard you try
But after you loose your monetization license it won't matter anymore and you can use it all you want
Exactly
Watch psisyn talk about me liev on stream
And watch him still not understanding anything
what stream?
twitch/psisyn
I dunno, can you even legit not understand basic rules?
Have to agree with him though. It wasn't his server to begin with. It's just under his name
Still he knew about possible complications when just taking others mods. He even made a video about that stuff... and then built his own server with the same shit, even monetized. And still tries to tells us here that he didnt know nothing and asumed strange things. π
Yeah, it's too bad, but if one of your devs sneaks in poisoned IP, you're f*cked.
and then built his own server with the same shit He just allowed people to make a server under his name.
He is talking to people who talk to people who take care of the server
He's listed on their web as "Founder"
Yeah. He is also at fault for not taking care about what his people are doing
Could also look at it from a different point of view and think of him like the capitain that's leaving the sinking ship first....
I don't know enough about him though.
Might be cashing out and blaming Bohemia for shutting them down.
Its still his name on it and still him answering. Even worse if he let someone use his name and not even take care what they are doing or what monetization is about. Its always the same excuse: i didnt read this license, i didnt know that its not allowed to do that.... all just because people are too lazy/dump to read any of the licenses they agree upon.
Nope he isn't. He's "blaming" repentz for it. And he is the guy taking care of the server so it makes sense
Even worse, when the make money from this.
As usual, follow the money and you'll find the culprit.
@soft egret cynical me says damage control to save brand, but background is different
^^^^^^
β
@blazing wyvern do you give permission to @scarlet osprey to use your weapons in his monetized server?
nobody has permission to use it on monetized servers
Like many of the mods those guys used, they did not seek PRIOR permission despite stating this in their application to BI. That is the only issue here folks. And clearly from Roberthammers own lips right there the psisyn server must be closed today.
Thanks RH for prompt reply
@wild stone @fossil basalt please can you handle it from here?
they are already on it
I cant believe i had to wade through 900 messages to reach that conclusion. Props to dedmen pufu et al for trying to keep the issue clear. More power to your elbows sirs.
If i had my way weβd have a warchest put aside and go after Lewis for financial damages
I didn't really do anything. I just told BI that they are violating a rule and have been doing that for months. That's it.
I guess the main fact is that previously they would just remove mods on rule violation and consider it fixed.
But TFAR was apparently to important for them to do that again
What's the procedure actually? Warning to C&D? Banning the account that runs the server?
For what?
Yours wasn't the only report Ded.
Revocation of monetization license. If they continue to monetize their server will get taken down
yeah. But I think things like RH and HLC they can just remove and be "fine"-ish
They also most likely didn't get permission from CBA
They've received so many complaints about them that they had to act.
which might be a little more important than TFAR
just imagine if cba would suddenly disallow monetization
It will be interesting to see how they deal with the monetary aspect because it was in essence, theft fraud.
The procedure is seek permission to use mods apply for monetized status collect money
Ah.
BTW I love how in the monetized server list from Bohemia they have link to (old and now defunct) shop in the "Rules" button.
By stating that they had permission to monetise the content they used, fraud was committed.
If you fail to follow the procedure you will have your monetized sttus revoked and then you get C&D from BI legal who can have your servers shut down at source
In a better world weβd have a collective legal rep to go fir damages
Which they most likely still reserve the right to do, especially considering the amount of money involved.
it's funny how the psisyn guy is now talking about other life servers stole a "bank" asset from their server ...
and he's not ok with it
Β―_(γ)_/Β―
he's also "not cool" with ppl who do not ask for removal of mods first before filing legal actions
RTFM is all i say
dedmen linked a video where he was slating life servers years ago for doing this exact same thing
just imagine if cba would suddenly disallow monetization @fresh harbor monetization is disallowed by default. They need to specifically ask for permission for every mod.
proquo - you dont shit on your own doorstep.
not?
Whereβs all this being said?
psisyn twitch stream
@fresh harbor the other life server had the bank asset first. He then got permission by the authors (so he says) and used it. So the asset was someone elses not his.
https://www.twitch.tv/psisyn There
People still use twitch?
just for fortnite
Chris uro and some others - we could suggest to Bi offering to do random audits of registered servers where we ask them to provide proof of permission for a sample if their hosted mods, and then issue a 7 days to produce it or be removed
mixer is the new thing
I agree with @steep quiver probs most likely distancing himself/damage control considering he already was implicit in those csgo betting scams.
That might add a stage that stops this rot
too much hassle
anyways better this stuff is in the open
All it takes is for one person/server to be made an example of
Not sure
Smack them down hard and the rats will scatter
I think a bit of random spot checking would clear the streets
That too
As they know we could knock at any minute
And it takes this stupid argument: all other do it too without consequences.
Smack them down hard and the rats will scatter
sad thing, placing an example won't do much
Auditors would be stretching a thin staff even thinner
And how health and safety food hygiene quality management supermarket supply chain and every other regulated activity goes
i'd love to have an interface where i can enter a server IP adress, and a big ass red button called "burn it with fire", and see a server disappearing on the serverlist... for good
Iβve made the suggestion for βlimited employeesβ , but it hasnβt gotten much traction.
Some volunteers from the mod community could do it. Id be happy to train audit process to people ive done it in military and government very simple
BI requires them to be employees
Then off they go and visit one server per week
Hence the βlimited employeeβ
So how does monetization work if a server has a goal to reach with donations? Then everyone received said perk when a goal is reached?
what?
So long as it's accessible to everyone, it's fine.
donations are given without reward
Well bi monetization allows perks with donations if everyone receives it uro
I suppose theyd be representing BI interests sonit makes sense to be employee but then moderators do the same rep and arent employed
@errant drum I never come in here only when drama happens lol
If everyone receives it, itβs not a perk
@coral tendon read this -> https://www.bohemia.net/monetization
But going after people who are already approved is a witch hunt tbh
@coral tendon people can do what they want. Donate 5β¬ and get a perk. Doesn't need to be any goal. But could be
@errant drum
not if they fucked up
As @echo orchid mentioned,if you are a mod author and u wanna take someone down it takes 2 minutes
giving someone to everyone once a donation goal is reached might also be possible without monetization license? Not sure
@olive sparrow I cant for example flag SW items
No witchhunt if they are in fact violating the terms they agreed upon
I've read it a million times. Even at times it's confusing. Can't remember the amount of discussion I've had in exile mod admin channel about it
@dull moon @safe arrow I am not talking about psisyn
I'm talking about people who are already approved
And do not have permission writen by every single author
Approved of what? sorry got that wrong
The rules that URO posted are quite clear
BI monetization
so what? if they get caught fucking shit up, burn 'em
If they dont have the permission, they are not legit to be approved
And if they take in other mods without asking, thats still no witchhunt, but them violating the terms
having a drivers license doesn't mean you are free of all police controlls... same as for monetized servers. beeing approved doesn't mean that noone will check back at times
And NO its not BIs fault, its the fault of that idiots, intentionally violating the terms.
you can't ask for us to continuously check all the servers for any random theoretical violation
No here's the deal
Itβs not BIs fault, itβs the server operator/ownerβs fraud for committing fraud.
there is no company on earth capable to logistically handle that task
I volunteer dwarden to help with that
As do I
that's why we hired freelancing smart AI to do it π
I can write a protocol for professionally auditing and communicating and train volunteers you select
I'll help out too lol. Since I work with exile mod
I meant, I volunteer for that
It would really work
There are servers that have been already approved, even a long time ago. And I am sure that the mods they are using do not say or do not impede to use monetization. Although, such people have not obtained in the past written permission from mod authors. Now going against those people (And I can easily point out more than a dozen of server) and ending their service is a legit witch hunt. Not sure how this will help improve things, just cause they don't have written permission
One server a week each is a tiny obligatin
We would be able rapidly to identify the mods that are permitted and then focus on the ones which arent usually
you could do more than one a week, 1/week is only 52/year, which isnt even getting ya boots wet π
Regardless the mod permitting it or not
Not a witch hunt but a positive service in support of the monetization program
To help keep its reputation safe otherwise BI might abandon it
There are servers that use mods of authors that haven't logged in years (Look for example people using Esseker map) but he never said the mod is not allowed to be monetized, nor people using the map asked permission for it
@errant drum
that was always the case... butthurt life admins where calling out other server admins... nothing new
Yeah I mean idc honestly, I think that if you follow the simple rule of, this mod does not allow monetization then don't use it, its fine
We could have a simple list if permitted not permitted and grey area
@errant drum if they donβt have legally verifiable consent, they are illegally monetising
That's like 95% of Arma servers
And start by policing the not permitteds
But not 95% of the arma servers take money
All mods are not permitted to be monetised unless specific permission is given! How hard is that to understand?
A good majority do though
They dont have to clise they just have to remove monetized project
You also have to remember, some of those approved servers may have applied for monetisation when using say a group/clan-pay system, and have since changed their formats to having "donation stores",. in those cases they should have to re-apply for monetisation and mod approval, as they are effectively changing the terms under which they obtained a monetisation licence from those mods.
@fossil basalt people who don't understand english. For instance I come across a lot of servers from China and turkey
Its not like being banned its just having your income restricted
So they get shut down. Simple
Donβt confuse servers with Monetised servers
@coral tendon
go ahead... if you have proof they violate
Cash shops with base kits
Anyway @pliant oar happy talk to you guys about it if you can use the support
And dont confuse real donations with ingame shops and paywalls
They aren't monetized with Bohemia though
Then thatβs an instant shut down. Next
Ty
I can say for sure, 1000% that at least all the exile servers on the monetization list, do not have written permission from the mods they are using
Say for sure or have proof? Dont confuse that also
Such a simple rule. So hard to follow
Because, this now is indeed a witchhunt
If you are not an approved monetiser, you are prohibited from monetising. If you are an approved monetiser and are caught monetising someone elseβs content, I almost feel sorry for them for what could potentially happen.
I know all exile server owners @safe arrow
Honestly hard. Like.. Get the guy in charge for CBA to ask for permission... Don't even know who that would be.
I know how the process has been dealt with in the last 3 years
Well then go ahead and send them the list together with your proofs.
Just to get a few things straight, If you don't have monetization do you still have to request permission to use? Or is it on a mod to mod basis
We all know that mods like RHS and CUP do not allow it, and also some other mods, but when people used to get approval, it was just to make sure to use mods that did not have any problems with it
Not getting written permission
If no monetisation, you can use whatever mod you want . There is more to this though.
And it has always been up to the mod dev to go and report the servers
If you don't have monetization you do not need permission to "use" a mod. Just read the mods license before you install it
If you don't monetize then you don't monetize
And take it down
And distributing the mods through your own methods like Arma3Sync so that you can resign it, Is that allowed?
With credit of course
If you have permission yes
It's not up to a mod autor to contacts a serveradmin requesting a mod takedown because he don't want it monetized, it's the admins that have to ask permission first...
technically not really. But most modders and I don't really care about small servers just using their mods
If you get your mods via a3sync. you have to host it yourself. Not much you or anyone else could change
but for example reuploading mods on workshop is nonsense
I'm just going to take the safe road and conversate with any mod creators if I ever want to use the mods for anything I do in the future
Because you could just subscribe to the original which is also on workshop
@dull moon that was never the case, I am not sure if you ever ran a community or got monetized before, but no one ever did that, it was just make sure u are allowed to monetize with the mod or not that's it
0x4 EOT (Ascii joke)
Lol
Ez
i used to ran one of the biggest arma2OA ACE/ACRE communities in germany with over 800 active members. i know what an admin has to do
Well I probably still run one of the biggest A3 communities as of now, and I know what many admins have been doing for the last 3 years
I am just saying
How it works, and how it has been working
lol
so you know it's asking first π
@silent patrol yeah always ask authors before doing stuff with their content, and do not reupload their content without permission - re:steam workshop - uploading content which does not belong to you, and you have no IP rights over is in breach of the steam licence, you can however create a collection of existing items that are on the workshop. you can then just link your group to that collection and they can one-click install all the mods in it.
Even the smaller communities know to ask first.
In the past, people did a lot of unauthorised stuff, but they didnt brag about. This is what has caused things to change.
@safe arrow I also know all of the exile mod servers(been on the exile mod team since its incarnation) but so many break the rules with their cash shops with base kits, respect, pop tabs
Yep, i believe you. Then go on and send that list to BI.
(Also i am sure i dont know you, and i ran an modded exile server too, payed by my own)
Get rich, fuck bishes, Arma 3 community lyfe
now it's like i said it some hours before:
monkey sees, monkey does...
many servers in A3 got away with their shady biz because the monitoring system faild horribly. others saw that and jumped the train, resulting to what it is now
the monetization train has no brakes
too much lube on the tracks.
all aboard the crazy train
and no conscience either @fervent needle
hey men
@fervent needle make me a mod pls
is someone interested in joining a spanish community?
wrong place @pure wagon
wrong channel
@pure wagon go to #communities_arma3 and use the template
π€
thanks
tks
ot: i bet dedmen wishes he could /command bind stuff like in the good ol irc days for redirects π
@soft egret how can i post my discord channel or my unit there?
@pure wagon if you look at the pinned message at the top in #communities_arma3 there is a template there, shows you how to format it
thanks
Well, it just sounds like BI is giving too many second chances. Or third and so on, to be more precise.
I think its more people get by the entrance to monetization and then do what ever they want
once they are approved they can run wild until someone reports them, they get scolded and then remove X mod then wait and repeat
^ Which is exactly what todays offender kept doing. Till they actually couldn't just remove the mod
That's what I meant by third chances. First warning should be also last.
you can not enfoce rules if the system behind it is rotten
the only hope we have right now is a better system with A4 and BI working closer toghether with folks from the community
Is it true mod makers aren't allowed to monetize their work no matter what though ?
silenting works on draconian web of control with glittering droplets of administrative solutions
gets sacrificial goat ready
π
andrew i think you would need sacrify chris to keep it secret π
i'd be cool with throwing him up as an offering
don't take my words too seriously, i don't want to be involved in someone ritual slaughter 
i'll take one for the team, but remember: noone get's left behind! i want a honor grave π
but ye definitely i aim for better system in the 'next time' attempt π
F off π
it's clealry obvious the limited BattlEye removal from servers or random hunting for violators on store isn't good enough
andrew that would apply only if there is no will or will w/o the monetizing addenum
observes chris to fast adding no-monetizing my grave or ashes text
sounds good, you really should include admins of the major mods into yout thinktank @pliant oar
like REALLY
π
it might happen, it all depends on the interconnectivity of those systems
btw, my last will will be released under CC BY NC ND
π
i'd sell my (non existing) soul to represent CUP in a thinktank, PuFu for RHS, OPTiX and his crawler slaves, Dedmen
ect
Aka, the non necro license
somebody will rip the will and upload to Steam workshop anyway
And be taken down
@coral tendon modders can't monetize stuff made with using the BI tools
I've been thinking about this though. Can you sell them everything up to a point that they just use BI tools to make the final product?
as it seems Pufu implied that earlier
yeah. you could
that is possible
For example what infistar is doing.
Now, if said client has 3rd party tools, say mikero, installed. Can you provide them .bats or similar things to automate this process?
yeah sure
sure
Because that seems like a logical workaround to me and has for years.
then again community is used to not have monetized stuff
or you make the mod and only allow usage of it on your own server then monetize that server
π€
It would also allow the distributing party to monitor content in a way? I know I'm probably reaching here.
but why workarounds... i'd say "same rights for everyone"
since mod monetization is tricky, as shown in the past by other game devs, i would go with "no monetization at all"
Same Chris, but you know, rules get tested and in the current state, I don't see why nobody went with this approach instead of those shady practices.
no money, no envy, less problems
can of worms here but if mod makers were allowed to monetize their own mods... would this be such an issue like it is now?
Well, again, reaching here, but imagine how many beautiful paintings the world wouldn't have known weren't it for 3rd parties financing these painters.
as soon as money is involved in any kind of project, shit is about to hit the fan... it used to be like that, and it always will be
donation goal gets met new cup update gets released
π
or low quality textures -> pay to get hq π
thats more of DLC content butt
now imagine CUP and the on and off freelance freetime hobby devs... how should that work out with the payback
?
work in = % out
That's why contracts and agreements exist, Chris. As many things, not regulating it allows for communities to explore on their own, checking the limits.
I accept a small payment for my fantastic ideas
1 Cup, 2 monies
I've donated to many projects in the past and will continue doing so. Expecting things to be free is just... unrealistic sometimes.
too much of a hassle.
"uhmmm, he's longer here than me, but had less commits to the repo... why is he still getting more money...???"
nah, thanks
And honestly, seeing things like xPhone going for prices > A3 cost is just astonishing to me.
one thing could be, collecting all the money and invite all contributors and devs to a 14 days "getting totally wasted and fucked up" drinking trip to BI HQ π
Well, you're assuming commission-based pay-outs. I'd go with fix amounts, but yeah.
how to regulate that? who is getting what ammount? based on what values?
group vacation, you travel everything else paid for lol
Well, a look at a regular enterprise would answer those questions I presume.
those are employees most likely, not freetime modders who come and go as they like
Yeah, work for hires.
sure, like "we need those 2 models done in 4 days, you get 600,- for it"
Indeed it could be. Just saying, I'm glad I got my earlier questions confirmed at least. Clears things up.
(numbers are fictitious)
#350
i was just waiting for it π
but honestly, no one at CUP will go through all that paper- NDA- contract trouble
Thing is, with that approach, budgets can be determined, work can be scoped, products deployed,... just as easy and legally.
and on the other hand users start to demand, because they payed for it. not possible for freetime modders. then a company/studio needs to be founded that has employees
meh
too much trouble for a mod
IMO
well, for CUP
but the option should be available, even if one mod doesnt make use of it
could be used as a tools/product fund for the mod
Not naming any companies here, but key clients often are responsible for new features in our products, they shell out the big bucks to get them first of course, but eventually they get integrated in the main product so everybody wins.
doesn't have to be a kick back to be paid
go the earlyaccess route/kickstarter
get money hire more work to be done
π
Yeah, LEAN models essentially.
ok, we have monetized mods...
peepz payed like 5.- for a mod. soon after internal fights at the mod team leads to a split of the team and the abandoning of the mod. no more updates... what happens to the user who paid 5,- for it?
tbf, I'm assuming this is a legal entity. If I'm correct RHS is the only official(ly recognised) entity creating A3 mods, right?
since this is a product, not sure what kind, a "no refund" comment in the mod eula is not legal
Well, as usual, depends on the situation and local laws. ^
local laws indeed, what about teams with members from all over the world?
If I were to monetize a mod, I would do it more along the line of current rules - cosmetic/non game changing ways and if you donated/supported then your name or logo would be featured in the next update of the mod.. which for example like when a vehicle spawns it could randomly have your logo on it somewhere (like clan units have the images displayed when you hop in the vehicle) or your name gets added to a billboard/building somewhere
something like that vs buying the mod
is what I would do personally I guess
I'm not gonna go into detail, gotta continue working, but yeah considering most of them would be WFH, I'd say in case of bankruptcy, same local laws apply. In my country, if management is considered liable, they can get fined and need to pay damages back. (heavily simplified)
Andrew, that's not really a good business model. Depending on donations is not a viable source of income.
Exactly, and there is even more behind that. Bankruptcy of a firm, a private person, a group of persons... ect...
My point is, monetizing mods can be a grave for a lot of peepz because there is so much behind it
So much unexplored holes in the net
Sure, that's why you educate yourself or search for help where you need it. I'm just saying it can be done (and without all this shit) that's all.
I wouldnt treat hosting servers or modding as a viable source of income, more of an official/monetized way to support your work
In theory, yes. Then again a monetized mod needs QC. Who will do that?
If I would try to do it commercially/depend on income then I wouldnβt bother tbh
About QC?
People would be welcome to do that but its not something I would explore
I'd be happy to discuss that another time. Gotta continue now o7 cya
o7
adios
Everyone beware, there is currently a Fallout:NV mod being "made", I went onto their Discord and informed them of the issues with ripped assets / IP infringement.
I wanted to check in today again and found that I am no longer on their discord where I informed them. So I am not sure if I was kicked or the discord shut down, but please everyone keep an eye out for them.
got a link?
Arma in falloutNV or FalloutNV in arma?
Earthquake machine sends CSAT seven hundred years into the future
I'd love to see a CSAT VTOL vs Vertibird dogfight.
rhs eula does not allow goal donations for ingame shit and other perks
i donβt care what BI considers reasonable, i personally donβt
and my own eula can supersede another one
@proud flicker can i get an invite in Pm or something to that discord
I can't find it anymore. I tried looking for the reddit thread where they linked it, but its no longer there. Thats why I think they may have realized what they are doing and shut it down themselves.
IIRC it was linked in the reddit post where they posted a picture of an NCR ranger.
Yeh, they probablly locked it down, thats why I wanted to ask everyone to keep an eye out.
@proud flicker well, idk why chachi made it public before he's even ready to fully commit to the mod.
there was another one floating around that was a picture of a desert rangers that looked pretty much exactly like the ones from FNV
I'm currently assigned as his supervisor for the 40k mod, I'll reprimand him and tell him to not do that.
There were three in total today, and the one showing the NCR Ranger had the discord link, the thread was full of "big iron on his hips" reference. So I am pretty sure they got cold feet and returned to private.
@proud flicker yeah, I saw you on the one with discord link with NCR Ranger, he's privating it until he has proper assets.
if he fucked up, I'll let you know first
Ah roger. I told them that if they are doing things without ripped assets, they should make a thread in the BI forums.
@proud flicker still a concept at this point.
he's still busy with the 40k mod so far
still, FalloutNV mod? gib, hope they can make it legit
I doubt it. BGS has a very strict no assets in other games policy. Even other BGS games
so unlikely....how would they make it legit to begin with?
pretty sure they could model everything from scratch but it is sooo unrealistical to think that is possible
Well, weapons in NV were based on real ones... Hell there literally was AR-15.
NCR had one uniform, Rangers had the coats and masks. No vehicles because Fallout.
but there is still subtle differences like in decals, washer positions, etc. Was honestly excited for lasmusket if he ever makes one for arma.
Im not sure if your allowed to make it from scratch. I remember the NV weapon mod for fallout 4 wasnt allowed on the nexus for that reason
wasn't it because it was ripped assets?
there was also plenty of BGS weapons that was modded to FO4 like doom armor, dishonored gears, etc. Pretty sure as long as you don't rip assets and make everything from scratch, it's okay.
As far as I'm aware BGS is fine with people making mods based on their games as long as it is not ripped (as Der Kommissar said). I mean they dont even mind people remaking their older games in a newer engine as long as it doesnt use assets from the older games...
@soft egret Interesting but there is no tools out there that are better than BI Tools I assume?
As far as I'm aware BGS is fine Official statement from the company or its rumour/conjecture that only fans the flames of stupidity.
There are. And better by many accounts
BGS had to shutdown the FO3 in FO4 engine because of voice acting issues. Hopefully this mod doesnt have any voice lines
sucks for bethesda modders they cant use old game content
would be smart if they atleast required a purchase of the old game
no clue how their modding works but i wonder if its possible for them to simply reference the old game content
dn0
I mean they paid for those assets. Wouldnt make sense for people to use them for free
If the owners of that property agrees to that then yes?
I never said they did
@fossil basalt I haven't read any official statement. Its only from my experiece and from what I saw/heard. As mentioned they did shut down the FO3 in FO4 due to the voicelines being used, however so far they are completly fine with "Beyond Skyrim" which is bringing all Elder Scrolls Provinces into Skyrims Engine (some of which have been in older games). And the "Beyond Skyrim" Project is all made by scratch. So I guess its fair to assume they are okay with it, but its always better to make sure before even starting something like that.
Itβs never fair to assume anything.
Itβs in writing or it isnβt
In the absence of it being in writing that βitβs okβ, it isnβt.
Well now that not my problem really, hence why I wrote "its always better to make sure before even starting something like that".
And since it doesnt affect me I dont really care. Questions have been asked and I tried answering them, thats all.
IIRC the F03 in FO4 project actually stopped themselves, without any involvment from BGS
BGS was involved.
Yeah cause BGS told them its a "grey area"
It may not be your βproblemβ, but insinuating that itβs ok to do something that you have no concrete evidence of it being so, isnβt the best thing to do on this Discord and especially in the #ip_rights_violations channel.
They didnt want to upset BGS by continueing the project in a grey area so they cancelled it.
TTW did literally the same thing and no issues there
"insinuating that itβs ok" <-- thats why I said "as far as I'm aware". And since I dont represent BGS in any way people should assume that it is not an official statement.
If you have evidence from the company, great! Otherwise itβs hearsay and conjecture and sends people down the wrong path.
Just donβt do it.
TTW didnt recreate the games. Just allowed you to have one character in NV and 3
Yeah, using not only the voice acting but all other shit too
It never remade the games. It still the same 2 games.
TTW didnt remake 3 or NV in any capacity.
They're literally copying all the shit from your F03 folder to the NV folder and do some patching around
If you make everything from scratch you don't have to do that
The capital wasteland project literally would have just coppied the audio stuff with all the other stuff being made by them
Moving files around doesnt equal remaking the game. There making a mod thats not affiliated with BGS and using voice lines that im assuming BGS only has rights to use in any way.
If it was a mod for fo3 then i would assume thats ok. Since its a whole new thing for fo4 perhaps the voice lines are made only for fo3 and no other games
Yesh, the remaking part isn't the problem, since that the stuff BGS didn't make
TTW isn't a F03 mod, NV is a different game too and despite that they're using the audio files from F03
I mean they're using even more stuff than that
Well its pretty clear BGS is fine with TTW. Whatever Capital Wasteland in FO4 did they werent fine with
So using all assets in a newer game of the series is allowed, while using some assets in a newer game of the series isn't allowed?
Contact BGS about that. Noone here has any idea
Perhaps we can get back to the topic in hand which is Arma3.
It was about a New Vegas mod in arma 3. Its still on topic about how BGS treats stuff like this
No, not really. Permission or no permission.
ok then
@proud flicker I'm actually on skype with Larry Liberty the producer of Fall out NV, in case you want to report any ripping direct to the source. He's a really nice guy though I'm sure he'd pass any IP infringements along to his legal counsel.
re: studios allowing older content of games to be used in newer ones, I love that BI did that for their games
a lot of good assets and good learning tools from the unbinned assets and information
as far as I've looked into this, the terms from Zenimax specifically disallows ripped assets and allows derivative works as long as it's not monetized. However, Zenimax still retains the rights to shutdown the mod if they disagree with they disagree with how their works are potrayed.
That is almost the de facto standard. If you make something almost indistinguishable from someone elseβs work, be prepared to be taken dow !
That then begs the question of copying someone's work (copy paste) and/or using someone's work for inspiration (Reference it to make your own). So for example, say someone makes a 3d model Abrams, then someone uses that model as a reference to make their own from scratch
Theres so many Abrams models out there that theres going to be a quite a few similarities along the way
Fini - Today at 7:58 AM I haven't really made any mods, I've done mostly scripts.
You mean A3 hax that you sell to the kiddies?
Well today was rather eventful it seems
@languid fog The differentiation must be made between your own copy right to work you made, and the various trade marks it is based on. Thats for example why HMMWVs were taken out of Squad, because the HMMWV is actually trademarked, and its trademarked heavily along all lisbon categories, so you cant even make HMMWV airfreshener, HMMWV crisps, anything really. They trademarked it everywhere for everything. π
So you do own the model of the humvee you made, but you cant really do anything commercial with it, if I understood the legal situation correctly.
For an M1A1 this does not hold true, since neither the desgination nor the shape is trademarked.
@proud flicker So say a game company makes an M1A1, then you as an individual make an M1A1 using the companies model as reference to make your own from scratch... Is that still copying? Since there's no copyright on the M1A1, yet there is on the created 3d model of it?
I know if I'm correct with Australian copyright laws literally anything you make from scratch is instantly yours regardless if its the same or very similar to something else. I.e a company cant come after you because your M1A1 looks similar to our M1A1 for example
I know what I'm trying to say in my head but I cant for the life of me type it correctly, I'm hoping that makes sense.
I guess, they can copyright their model they made of the vehicle, but they cant copyright the vehicle itself (unless the vehicle is copyrighted)
I dont even know what the fuck I'm trying to say anymore haha
Trademarks only revolve around the name if I'm correct, so you'd have to name it different
So the basics: If you create a 3d Model of anything, that model is yours. You own 100% copyright to it. The toolmakers dont own it, the original designer of the model doesnt own it. its your work, its yours.
If you take a specific dataset and claim it is yours, then that is a breach of copyright or theft. This only occurs if you take for example some other game's model and claim it is yours, or even make changes to it.
Topographic map makers include fake streets in their maps to identify plagiarized/stolen work as their own, because the thief/violator cannot explain why that fake street exists and is identical to the rightful owner's map.
So in your example, if you model a 3d model after someone elses, its not a violation at all.
Its bad form, and not really a good artistic idea, but it doesnt bring any legal trouble.
The toolmakers dont own it but they may place restrictions on it i.e. made with BI tools or making something with an educational license.
(moved mine down so that it didn't interrupt your post. )
Thats a good point, but that is a requirement/restriction you agree with before you start your work. An employment contract for a 3D artist will place similar restrictions to guarantee exclusivity to your work.
You'll have to adhere to it due to additional contract, but the copyright to the asset is still yours.
So its common for 3D artists in studios to transfer their copyright to the company right away as a requirement for employment.
@grand oyster you are correct, so I mixed it up a bit there. π
@proud flicker quick point re:Squad
they ahve taken out the hmmwv not because of AM general but the original creator
just happened to be at the same time AM General went nuts
Oh interesting, it all seemed to fit together because AM G was throwing a fit.
@proud flicker That makes sense. Cheers for clearing that up
Another distinction has to be made when involving work of others. Simples example here is terrains for arma. The assets are Arma3 vanilla, but the composition of it together into a terrain is your work.
Couldnt for the hmmwv you do something like how GTA does it, not use the name of any realistic vehicle but have a similar look or style?
yep
but : they ahve taken out the hmmwv not because of AM general but the original creator
@winged vapor Did Squad ever get any formal legal action taken against them? Can't find much on Google.
no
Gotcha.
@proud flicker Appreciate the insight by the way, it is certainly a good explanation that distinguishes some of the naunces of what is considered 'your work'.
the game companies i talk to have a common view on copyrights w.r.t. military equipment for example. so long as you dont copy the name or the logo of the manufacturer you are free to use the likeness of the equipment. military designations are allowed vs trademark names. For example M16 is fine but Colt M16 is not.
AH1 Cobra is fine but Bell AH1 Cobra is not
Regardless, some military equipment manufacturers have launched various high profile legal challenges (kalashnikov, Bell, Colt, HMWVV and several others) but s ofar none have been settled in public. There is no case law regarding this except for the use of likensses of people in say an NFL game.
So our reading of the current law of the jungle is: don't use trademarks, don't use models if you are unsure of the source, or don't have clear licenses to use them, if it was there in that military theatre, it is fine to represent it (much like a filmmaker would). You may still get challenged but most equipment IP owners won't wish to go through to a judgement (to protect the viability of any existing commercial arrangements they do have with game companies, which might be compromised if the judge found in favour of the "freedom of speech" arguments put forward by games developers when using real world items like movies do, to tell a story).
If you used the items for military training though, it might be handled differently, as this would step into the equipment manufacturers market, where they aggressively protect their rights to exploit their IP, as part of their normal business strategy.
for these various reasons (and i'm sure, some others) the waters are a little muddy when managing IP rights in computer games in relation to equipment manufacturers
however to answer the original point, if Luchador makes an M16, that's HIS m16.
if you want to use or adapt it you need a license from him.
but if he puts up pictures of how to make it, you can learn from it of course.
e.g. wireframes
i do remember case where some airplane manufacturer was blocking some WW2 plane type from IL-2:1946 ... it was so weirdly absurd
was like one which isn't 50 years manufactured (or longer)
yeah I even saw Kalashnikov sponsored their own game, most likely so they could assert in a court that this was their business sector also, for example if pursuing Far Cry over its use of their weapons likeness.
however the yare unlikely t owin in these circumstances, as it would be argued to be "fair use" under "freedom of speech" rules in US courts
these are the rules which apply from i think the fourth amendment, (sorry im not an american), whereby a producer of a written or published work (i.e. game or movie) is free t oexpress their art without the hindrance of another party, so long as it isn't plagiarised (copied directly)
where EA games and Ubisoft won some such cases already, which makes it easier to win more
ok. i wasn't aware of any wins, only "settled behind closed doors"
but i'm likely out of date
well, i will not put my hand into fire for the win cause it could be settled
EA and Bell settled in secret
that lawsuit was a standard reaction of a giant arms company to one of its "partners" (EA games) changing their agreement and stopping paying Bell for use of the Cobra in BF.
so the yalready had a narrangement, and EA stopped it, so Bell, like it would do for any partner, sued them
once the suit spread t oa second district court in the US, there was a very strong risk it would be decided by supreme court
once that was decided, Bell and every other military manufacturer could lose all kinds of informal arrangements they have with hollywood and silicon valley
so a tthis point i imagine many arms company chiefs would have asked politely for Bell to settle before it was decided
and so it came about
leaving us small fry none the wiser
however BI, Ubisoft, and many other games companies have M16, RPG, AKM, SCAR, M134, PK and other guns in their games and are not sued by Kalashnikov, Colt, etc
It is still an emerging area of law, and nobody wants to be the loser of a big suit.
i think if it came down to a judgement, freedom of speech and fair use would be favoured by most courts, so long as the IP owner could not prove without any doubt that they had been economically or otherwise damaged as a result of the game.
flight sims and even driving games are a good example of where equipment companies blur the line in terms of their market.
if the ycan show that they produce a product in the games sector using their products exclusively, and generating an income, then they could argue damages to this business were caused by another game company using their products likeness
However arguing over an old jet - you won't see Mikoyan Gurevich suing EA for use of a Mig-29 in BF or some other game, but if you release a game called "Mig-29 Fulcrum" and it features identical cockpits and manuals and so on, well they might have a good case against you, especially if they have partnered in a similar game
it's still unlikely, but not impossible to be sued for this, as it is FOCUSSED on their product, TITLED after their product, and COMPETING with their game product.
anyway, that's my current understanding of games law and military IP. keen to hear any other takes on it.
From what I heard, as long as your product is not competing in their sector, there will be no issues.
If Colt now made a Colt Firearms game/simulator, future games could run into trouble.
in japan there is a law or something that made all game/movie makers in japan to use a workaround which also BI used in early stages π
The trademark situation is very clear and straightforward: You dont have the license to use the TM, then you dont have any of the brands in your product. With shapes this is entirely different.
Lego protected their minifigures, but the lego brick system they werent able to protect.
However, everything flies out of the window when it becomes a "matter of national security". DARWARS Ambush famously got away with ripped mods for the govt in early 2000s
in fact lego protected their brick system as well, but the patent thing expired hence there are so many "alternatives"
the figures came way later btw, different patent system
That might be why. I read that it was due to the minifigs being more complex and thus can be protected.
Speaking of DARWARS, is there any forum posts or anything like that giving a detailed account of what happened and what the response was? I've heard it be mentioned before, but haven't been able to dig anything up on it Mond.
No.
there is a pretty good docu series on netflix, i only seen a couple of episodes, one is about lego (big big fan, still buy a lot of technics)
you should visit us here in UK pufu and go to Legloand UK
yeah, been to UK quite a few times, never been to legoland i'm afraid
well, russian just recently started to push on their trademarks quite recently, kalash is one that is trying hard to enforce their trademarks in other sectors like game as well
hence why they are sponsoring a game being developed
(Me imaging PuFu at Legoland certainly gives me a good laugh)
together with some other ru brands
oh yeah, i turn into a kid each time i play with lego
i still feel this is the best "toy" out there, and i have all the lego i have ever got when i was younger plus all the stuff i bought along the way
Yeah I certainly remember when I was younger, the amount of lego I had was absurd.
but back on the topic - for mods, you can ask most brands for permission to use their brands in a non-commercial way
Yes of course, my bad
most will most likely say yes if they ever give a reply
for commercial stuff, just use military names and do not include brands as much as possible
pretty simple
for modelling stuff using 3d referances, i for one had a used a lot of CAD data (90% was 2d dwg / svg files) from assembly, production process (mostly from US markets)
for my AKMs
RE trademarks:
i remember a case of ICRC agains games who use the red cross symbol.
so it's not just the name, but also pictures and symbols that needs attention in games/modding
not sure how BI sattled it with the ICRC in arma 2, but afaik the red diamond is not restricted from use in games (used in A3)
Curious. I remember the red Crescent being used on some of the ARMA 2 vehicles for sure.
Thats good info on using the name but avoid brands
in short MK17 is military designation for SCAR H. Sure you will still have FN HERSTAL BELGIUM written on one side, but that could be excluded from your texturing process, especially if you want to avoid the trademark
so firearm companies could just make 3D programs i.e. VR games or normal games which are very simple and would be able to hold up in court versus game studios using a weapon which is extremely simple to their own?
Doing so would give them a credible cause to sue for damages. But it will still need some clarification on how the shapes would be protected. With trademarks this is exactly the case already.
yea
it's an emerging area, but currently not much of a worry for most games developers.
How do you go about getting a mod removed from a server?
Send them a email and tell them to remove it
@jovial mica
What DM said
What mod and what server?
DM :U π¨
PsiSyn's repo, ADM_Buildings.pbo
Here it comes again... π
@soft egret
π
@jovial mica
send an email, contact them via steam or on their TS. if they do not apply, strike them. iirc the repo is hosted on GDrive, so no problem contacting the hoster (google)
@jovial mica They are violating monetization rules if they have no permission to use that. Report them: https://www.bohemia.net/monetization/approved/arma3
will probably be the dozen'th report this week ^^
rip
them? nah...
rest in purgatory, not peace π
Welp they actually deserve it after coming here, complaining about people complaining, like they could do whatever they want.
"We're a popular server for a dead game, so we can do whatever we want"
Paraphrased ofc
How dare you suggest that our beloved twitch streamer does not have absolute power over any endeavours he partakes in.
Well.. He cut himself loose of all responsibility for the server yesterday because he didn't have control over what was going on.. Sooo...
why is his name on it then
@soft egret Not quite sure it works that way lmao
It does though. It was never really his server. Even according to older videos for him. He just collaborated with them in the sense that he allowed them to use his name and he then of course also promoted the server for that.
Maybe if hes not responsible he shouldnt have his name on it? I dont put my name on stuff im not responsible for
My personal view on the matter of liability of an IP owner within the scope of Bohemia Monetization Rules is: If the server is paying the IP owner (via licensing fees, sharing of donations, or other remittances) for the use of the IP, the IP owner should be held liable for the torts of the server. Otherwise, you just end up with an IP owner having others start a server that violate BIS rules, makes money off of the violations, and starts a new server with a new "owner" once the current one is shut down. In the context of the current issue, every time "PsiSyn's Server" is shut down, a new one starts up with new owners.
π
@narrow topaz That is completely made up, the PsiSyn server has never closed down and has never changed owners. You must be confusing it with ALRP
Well PsiSyn stepped down yesterday.. Could call that "changed owners"
And they will most likely close down soon soo...
Doesnt really matter who owns it. The server is still breaking monetization rules and needs to be shutdown.
My example was more a hypothetical using current events. Still possible for it to become reality, however. Same scenario would go for any "large name" streamer/Youtuber promoting a server and placing their name on it.
I hope so atleast ^^
Honestly, I know lots of people that have already reported the PsiSyn server with much evidence and nothing has happened in weeks
Same thing that happened with ALRP
My report atleast caused chaos and made PsiSyn step down.. so.. We'll see what happens next
ok, hypothetical speaking if someone is try to say your breaking monetization by limiting content to a specific set of items like in milsim group, it BS right?
Explain?
are you requiring them to pay money to access that content??
Limiting content is not monetization unless you actually monetize
You cannot limit access to assets unless there is a 1:1 equivalent assets not locked behind a paywall
well lets say a unit is based in 1990s, they use only gear from that time, it doing by limiting with custom loadouts
And you only get access to these by paying for it?
no
??? lol
That's not monetization then
you cannot break monetization rules if your not monetizing assests
monetization rules only apply if you are a community that's approved for monetization
ok just checking, helping out a friend that have some issue with his group
Also, do you they have permission from the mod author?
it not an issue with a mod author,as far as i know it just some guy having a hissy fit, cos he can't use a particular weapon due to said unit say they only use a what is given by the loadout scrip, my friend ask me to ask to clarify on here, cos he crap on about they break monetization rules
so they have mission that is restricted to certain gear
yes
thank for sort of clarify what i knew, i am helping out a friend
regarding psisyn he took out the bis monetization contact so he is responsible for all that goes on under that licenced agreement. He is just trying to protect his network
registered monetizers found to be hosting mods without permission should be struck off for 6 months. that would be an incentive for them to check their content
Registered monetisers found to be hosting mods without permission should be taken to court for fraud.
^^
@scarlet osprey π
Registered monetisers found to be hosting mods without permission should be burned on a pyre.
Just been handed a mod that consists of ripped DayZ SA assets
Straight to infringements? Or is there a more suitable place to report it
@snow bloom i would report it asap
Thereβs one reason Iβm holding back, the guy who sent me it says heβs got more, from not just DayZ
I think Medal of Honor was another he listed
@snow bloom Why are you holding back? Just report them
But DayZ is within BIs range to do something against it. MoH etc comes second as its another companies problem (mainly)
The only thing is, if I wait and get the rest, BI will know where a lot more ripped content is coming from, why just deal with one guy when they can get a few others doing the same?
If you donβt see the logic there, Iβll go ahead and report the 1 guy know
Well you can just tell BI that more is coming from other games. This way they can already start their work on DayZ and wait to take action, until you send them the rest.
Fair enough, letβs just hope the guys donβt figure out itβs me reporting lol
If no action is taken (yet), how should he even be aware of beeing reported
Not yet like, but when I do send the email (currently writing)
you shouldn't even write about it in public until your ready to report someone in that instant
imo
if anyone want's to add something to it...
https://www.reddit.com/r/arma/comments/8tf968/custom_modpack_questions/?st=jiszn67n&sh=bb48e14c
Itβs in the channel description infringements@bistudio.com
Chris you act as if more people telling him no will ACTUALLY stop him from doing it xd
someone even downvoted chris' post π
Chris you act as if more people telling him no will ACTUALLY stop him from doing it xd
i think the military term would be "show of force" π
A lot of people could just have no clue or be dumb π it probably helps a few
The others get their toys taken away
no common sense
Seems the guy on the reddit thread just doesn't know what he's doing, saying he has no common sense is a little extreme
he's refering to a video from 2013, he clearly has no clue what he's doing
Didn't he voluntarily say he has no idea?
In fairness, well done to him trying to learn but not so well done for wanting to throw mods together for a mega modpack
if only you could kill through the internet... sigh.
but then i'd probably be dead already
your right
common sense is not common
so I should have just assumed so from the start
instead of stating it
:/
Agreed. However one thing I donβt like about steam is lack of version control (if someone can debunk let me know). Because of the workshop mods updating on their own, server owners may forget to update their server mods because they werenβt aware of the updates. Thatβs just my qualms but I usually use Arma 3 Sync for mod synchronisation
Hmmmm so mainly synchronisation issues after updates gotcha thanks.
Yeah correct. But I'm planning to just create multiple items per version and have one that auto updates. As Steam doesn't limit how many reuploads you can have of your own stuff
Most people will just subscribe to the auto updating one. And if people want older versions they can do so. I don't need to maintain older versions so not that much effort for me in the long run
rather.. Less effort for me in the long run because less stupid illegal reuploads
So whats the general consensus on paid models from places like cgtrader and turbosquid in modpacks. I have some but am only slowly getting my head around a workflow for getting them in game.
Thatβs perhaps something I miss about withSIX, version control was pretty good when I used it
It depends, weβve recently just seen VSM close down his mod/get closed down. You neeed to be 100% certain they ainβt from another game and you have all the relevant permissions
Regarding βpaidβ models. Be prepared to not use them if theyβve been found to have come from somewhere they shouldnβt have.
Yeah been looking at that. He did accept some donated ones I think?
He bought all/most of his models on the likes of CG trader and turbo squid I believe
If you purchase yourself from the site you'd be fairly safe that they a sweet IP related right??
May be wrong however
Also, be sure to check the licenses of the legit ones (Royalty Free)
cpy on royalty free ones.
If you buy from the likes of turbosquid and itβs been found to come from BF4 (for example) ask for a refund.
It's just long enough sorting out the friggin workflow to get in game ...\
Thatβs why the best ones are made from scratch and follow the proper workflow from beginning to end.
Rg if that happened then the site would be up for investigation for distributing stolen content right?
Potentially.
hmmm cheers.
But as is the case with VSM, the thread has been locked until the situation is resolved.
But unfortunately, sites like turbosquid are notorious for having stolen content, hell I think Iβve even seen some A2 assets in the past
Id say none of those sites do any internal content checking
^^
they just enjoy the revenues and respond to reported content
At the end of the day, the βporterβ is left holding the bag when itβs found to be ripped.
yeh
which is why its adviceable to discuss the models you are about to buy with the community
more eyes to spot if its legit
Hmmmm too late lols.
Itβs sub-optimal for all involved, which is why itβs not very prevalent.
you still could share the links and we could take a peek
Anyway, lunch is over, back to the SOC and phone off.
π
bought? π
yeah, well disposable income baby! π
nice , i like Luchadors work
Just looking at their work helps me refine my own feeble attempls lols.
So if I stick with high profile names should be good?
Luchador should be legit as Unsung gets some of their models from there
yeah , best known ones too
cool, thanks for the feedback.
as youtube/twitter would says it "verified" π
hahaha!
buying from a more known source is definitely more safe
It's only the start of a long process that scares me to be honest lols a lot to get me head around...
@soft egret sounds like a great solution, especially for bigger events
If updates are released near the start of it attendents always have different versions
RE updates n stuff:
We could announce thursday arma's offical mod update day. So every Server admin knows he has work to do for fridays events
π€·
π
Thursday is good day, any hotfixes can be done, tested and released during the weekend
Exactly π
regarding VSM, pretty sure not all of that is bought, and none of it is made by the bloke himself
and lol on that comment that maybe it was modeled using BF4 as ref - yeah and the normals map resulting is 100% the same
what is VSM?
Hey there guys! After a fairly lengthy hiatus I'm back to working on my mods pretty regularly again. With that a few things have switched ...
well so far only that G3 uniform was "illegal"
