#linux_mac_branch

1 messages · Page 3 of 1

plucky nacelle
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What do mean? Terrains don’t load? Low fps? Crashes?

glad ridge
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playing CUP is like a minefield lol

quasi salmon
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yes, but the last time CDLC about fires was released, I couldn't play on the servers, since it was like a mandatory update that was released on the mac a month later

plucky nacelle
gritty sage
quasi salmon
wise canyon
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a cdlc release/update might require a game update, it's not a yes or no 🙂

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there might be bugs that needs fixing or cdlc might require some new script command to be released

clever verge
# quasi salmon Do I understand correctly that the CDLC release does not update the game version...

cdlc are dlc releases and dont require game updates but however they use current game versions and get updated accordingly, so in this case the cdlc when its coming its going to be minimum the released game version and then subsequent versions as it gets updates, mac unfortunately wont have it if it releases before the game update porting but it will be probably available once the game update drops, naturally

plucky nacelle
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Two maps that consistently crash in the editor while viewing very dense urban areas: montella and farabad. Both in the ported and in the native version. Should I report this somewhere?

wooden zinc
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Reporting (on Feedback Tracker f.e.) will at least always increase the chances of a fix, especially since our porting partner is not active in this channel from what I know.

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A small update on Mac 2.18: there is a first internal build, but a crash is being investigated and it needs fixing first.

noble kelp
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How’s the 2,18 for mac going?

clever verge
slow tiger
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Hey how’s the 2.18 update going?

clever verge
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smh with the pregnant emoji reaction huh

quasi salmon
lucid ridge
vapid comet
quasi salmon
wooden zinc
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Update: the crash was fixed and we have an internal build that our QA is smoke testing.
Our plan (and this is a new approach), is to open a public Mac RC branch for anyone interested as soon as possible (but it may be next week). That build still needs to undergo our full QA testing, but the basics ought to work, and it should be possible to join multiplayer again.
The final release of 2.18 will follow still later, pending the testing and whatever is found.

clever verge
frail obsidian
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"Our plan (and this is a new approach), is to open a public Mac RC branch for anyone interested as soon as possible"

clever verge
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im talking about something at a earlier stage than RC

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actual beta instead of rc

wooden zinc
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No, because the external porting process is not continuous through the year, it can really only start once we're somewhat near a Windows platform update. But hopefully the RC can at least tide players over for the extra time of our internal QA.

clever verge
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understood, thanks!

lucid ridge
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#linux_mac_branch message

I made a bug report about this 7 months ago. It's still not fixed and it's impossible to communicate via voice chat.

grand igloo
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Is hosting on Mac disabled ? (listed public).

Cant seem to access the port, while it works fine on the same network on my windows machine
when checking lsof -iUDP:2302 in the terminal, port isnt attached, UDP *:binderysupport
Could i somehow host the game on windows and play it on mac ?

clever verge
clever verge
grand igloo
clever verge
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ah ok

clever verge
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anyway, not sure, router/isp problem unfortunately

grand igloo
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Yeah im just confused how does it work on windows

clever verge
# grand igloo Could you help a lil more

sorry, your isp support is your best friend. upnp on mac probably just doesnt work idk because it uses windows technologies. no idea.
try manual port forward or contact your isp for help, you might not be able to do both windows and mac at the same time, you could try changing the game port on both ends for the mac version instead of windows or reboot the router to clear the upnp table that may be populated with the windows host

grand igloo
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Shame

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Thanks for the info mate

clever verge
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i also suggest running the dedicated server off your steam install

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an rc is coming soon as yorisyan said

grand igloo
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That wont fix any of the hosting issues right

clever verge
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Anyways, you can use the ports branch to host/play with mac users from windows

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i mean, dedicated server allows for more customization...
i suggest just hosting with what you can host with

clever verge
grand igloo
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Sorry mate, one more thing while youre there

grand igloo
clever verge
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yep

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but i think its not really available on mac...?

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you can use zerotier

grand igloo
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Oh thats just way easier than contacting my illiterate isp, thanks

clever verge
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lol

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should've mentioned you've already tried dealing with your isp support.....

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:|

grand igloo
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I did in the past

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Not exactly for port forwarding

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Third world country bs

clever verge
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ok

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i mean you can ask them about port forwarding issues

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especially things like cgnat and nat level 2 and 3

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its a thing they can switch

quasi salmon
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If you just want to play with a friend, you can use zerotier, it emulates a local network

opaque hound
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Have they fixed multiplayer on MAC now?

clever verge
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or try asahi linux and play with proton

hidden drum
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Hey uh, downloaded Arma 3 on Manjaro, and, the launcher doesn't start up, nor does any launcher, any ideas on how to configure mods?

hidden drum
worthy plover
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well you did not state this before

hidden drum
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Oh yeah, right, sorry

worthy plover
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maybe your distro doesn't support proton, not sure

celest laurel
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Linux version doesn't have integrated Launcher (yet?)

hidden drum
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I tried using Proton-GE, Proton Experimental, and Proton 9.0

worthy plover
hidden drum
hidden drum
worthy plover
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no idea then

velvet belfry
hidden drum
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And the problem is "symbol lookup error".
Also tried using Asma launcher, yet, not even installing

hidden drum
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Ohh, I guess it's only working on Xorg, right?

velvet belfry
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Have you tried a Xorg DE, like xfce? Wayland might not work yet

hidden drum
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Lemme try that, be right back

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Welp, still doesn't launch any launcher, including custom one.

velvet belfry
gritty sage
gritty sage
clever verge
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@hidden drum have you tried arch instead of its infamous acquaintance?

hidden drum
clever verge
opaque hound
weak wind
rare pebble
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Why is the Arma 3 Unix Launcher failing to compile?

mystic plinth
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while playing arma, my screen went black and i couldnt turn off my mac and then i just closed my laptop and opened it and it worked again

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is this a mac issue or a game issue cus its the first time it happened to me

slow tiger
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Happens to many of us I believe

noble kelp
plucky nacelle
noble kelp
round gyro
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Hi guys, if the 2.18 is available on Mac, can my friend use Mac to play with me (I'm on Windows)?

wooden zinc
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A public Release Candidate branch for Mac 2.18 is now available.
Use access code Arma3Update218MacRC for the 'beta' branch in Steam client.
This build should be multiplayer-compatible with Windows, but please note that it has not yet completed our full QA testing, only smoke testing of the basics.
The final release of 2.18 for Mac will still receive at least one more iteration (f.e. with yesterday's mini-update version and support for Expeditionary Forces Creator DLC).

opaque hound
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Is first contact supported on Mac?

frail obsidian
ruby lynx
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wait what there is an arma3 for linux? what do i pick in steam?

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playing it with proton

ruby lynx
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uhm it is not linux, it is a windows with compat layer so wtf sorry

sterile pumice
ruby lynx
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do i need to set some specific custom memory allocator maybe? how it plays out with proton

sterile pumice
ruby lynx
mystic plinth
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how do i play the game in windowed fullscreen because there is no way for me to select that, only windowed and fullscreen

mystic plinth
spice bane
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Hi guys!
Is there anybody who is playing single player campaign in Arma 3 with mac and using ACE? Is it possible and if yes, could you please share the correct mod?

proven kelp
idle sluice
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I can't seem to be able to get the antistasi mod to load on mac

worthy plover
worthy plover
vapid comet
# idle sluice I can't seem to be able to get the antistasi mod to load on mac

From an assessment on the temporary Mac 2.18 update - all mods/CDLCs will NOT work until the final released version.

Therefore; Mac.rc bridges the gap for multiplayer, but not for 2.18 standard modifications from the workshop. If you want that, I would suggest playing the regular/standard version until full Mac 2.18 release.

gritty sage
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It's a "candidate" to be released

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If something is not working, you should report it

vapid comet
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Where is the function for reporting?

gritty sage
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The reporting is here in this channel

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Can you make it crash, and send me the eon.txt file?
~/Library/Application Support/com.vpltd.Arma3/eon.txt

vapid comet
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Not sure how to port the eon files to you, however some further testing regarding crashes;

The Mac RC for 2.18 is unstable and unfit for release in my opinion.

On testing it repeatedly with the parameters of rc-Mac enabled on beta, along with SPE and SPEX enabled there were a few types of crashes;

  1. Crash upon launch whereby it will load, and upon seeing the title screen will crash immediately.

On the rare occasion it does work, however, it is met with this;

  1. Crash during gameplay on Eden editor; placing units down, followed by a crash
  2. Crash with C-47 plane from Spearhead Extended. The C-47 much like the IFA3 version will crash when engines started, or when in the jump-master position in-game, or any passenger position, appearing consistently causing it to be unplayable as an aircraft.

All types of the crash were followed by no crash report and a revert to the steam Home Screen for Arma.

A note that the Mac.RC branch feels less smooth than 2.16.

ruby lynx
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anyone plays with hotas or multi-axis flight sticks for that matter?

gritty sage
amber echo
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Just a heads up. I play on a Mac book Pro M1. The resolution I use day to day for work is 1400 x 900 even though the maximum for the Macbook is 2560 x1600. When in the setting menu of Arma I'm only able to select the maximum resolution I'm using at the given time (1400 x 900) and not the maximum resolution the macbook is capable of displaying. Is there any fix for this coming? At the moment I have to change the resolution of the Macbook every time I start the game? Which while doable is just a little annoying.

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There's some reddit posts about it from a few years ago, but I know it might be a to niche issue to fix.

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Does anyone have this issue or is it just me? 😆

void jay
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how do i play with mods on mac

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got some rhs stuff, opened the editor to play around with it, only see vanilla stuff

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also dont see anything besides DLC in expansions in the main menu

clever verge
clever verge
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is there a ft for this?

clever verge
quasi salmon
tranquil oxide
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approx. how long until mac is brought up to date with windows? or is average time of it inconsistent

tranquil oxide
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I meant time for mac to be caught up in the past, on average, as a predictor of future updates, but thanks anyways.

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Weeks, months

worthy plover
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depends o how many issues occur during porting

gritty sage
idle sluice
gritty sage
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When hosting a server? Which options?

idle sluice
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also whenever i start arma 3 it says picture \a3\data_f_warlords\logos\arma3_warlords_logo_ca.paa not found

clever verge
clever verge
gritty sage
clever verge
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oh did it move to DMs?

gritty sage
clever verge
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ah right

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sorry somehow i missed that

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i appreciate the sarcasm at least, dont get mad at me please

idle sluice
clever verge
clever verge
clever verge
idle sluice
clever verge
gritty sage
wooden zinc
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For those wondering: our next goal with Mac 2.18 is to update the RC branch to the latest game version that adds support for Expeditionary Forces Creator DLC. And any potential Mac-specific fixes resulting from the above. Timelines are still hard to provide, but it's being worked on.

spice bane
# wooden zinc For those wondering: our next goal with Mac 2.18 is to update the RC branch to t...

If you are interested in that, my wish is to organize the data in Steam. Now it's not very clear there whether a certain DLC is suitable for playing on a Mac. And it's also not clear how much this or that pack weighs and system requirements. So, for those who play on laptops with M1, like me (8/256), there may be difficulties: I don't know whether the new content will suit my requirements, and I also didn't find how to delete the already downloaded DLC in order to install a new one.

clever verge
# spice bane If you are interested in that, my wish is to organize the data in Steam. Now it...

check steam properties for arma 3, you can uninstall/install dlcs there, you can also manage (file sizes/unsubscribing) workshop entries there.
dlcs are platform independent unless stated otherwise, they can't really insert patch/version requirements information in the store stuff in a easy manner
its not their problem to deal with users not knowing how to utilize already existing steam features or request new steam features.
you're expecting bi and the porting team to do out of scope/too much stuff for the mac users, be thankful that there's a mac port at all

spice bane
wooden zinc
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The DLC content is not specifically ported to Mac (i.e. it's the same as Windows). The main reason why it's not instantly supported is that we need to prepare the base game platform for the new CDLC. Currently all CDLC are supported, excepted yesterday's Expeditionary Forces. That one even shouldn't be available on Mac, since we've not added macOS as supported OS. We can only do that once the Mac port receives the final 2.18.

clever verge
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Anyways im pretty sure they know their management so its pretty disrespectful of you to express it like they didn't do their duties

clever verge
spice bane
clever verge
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¯_(ツ)_/¯

wooden zinc
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No worries about it, feedback is good. Certainly not everything about how our Mac port works or is presented is ideal. Some things are just unlikely to get resolved in the scope of Arma 3. We'd love to have more control about the specific Mac Steam store page, so we can make its limitations clearer, but so far have not found the way.

clever verge
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i mean sure, but also steam does provide information for things that were already bought and workshop

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official launcher and extensions are yet to be introduced to mac so meanwhile you can either play without mods that require extensions and manually load the mods via -mod= parameter or by using the unix launcher

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im sorry bi but if users want the expected experience like windows users have they can install linux on their macs and play there instead of complaining about known issues

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oh well, i guess i was too rude and dont deserve reactions or whatever

quasi salmon
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Please tell me, what is the latest version of Arma 3 on macOS? Is there no update for 2.18 yet?

worthy plover
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see pinned messages

clever verge
wet kindle
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Hi guys. I use translation because my English is not good. I am a former player of Arma 3. I downloaded it again for the old days, but my sound is not going to other players. I am using Win 11. My headset Razer Baracuda X has no problems and works in every application. I tried everything for 3 days but I couldn't get any results. I finally came here. Please help.

worthy plover
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posting in the correct channel would be the best way to start. Ask in #arma3_troubleshooting and someone should be able to help.

wet kindle
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oww sorry

white fiber
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when i open arma on steam it says native sillicon or arma which do i choose i am on mac m1

soft venture
white fiber
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I am on Mac and it says theres no one playing on any server?

white fiber
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nvm its due to the fact mac hasnt been updated

clever verge
quasi salmon
clever verge
quasi salmon
clever verge
clever verge
white fiber
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ahhh

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also from what i can tell what happens when i use the non apple sliicon port and the other option in steam which is just "play arma 3"

clever verge
white fiber
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There’s two options in the steam app?

hollow sentinel
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I used play on mac silicon App since they cahnged it havent played on the Mac M sereis for months

clever verge
white fiber
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Blud it ain’t worth all that

clever verge
white fiber
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Ik

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I just ain’t upgraded my pc yet 💀

clever verge
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too bad, the mac version is a ok experience if you play vanilla anyway.
there's two options on steam client yeah, i dont know, i dont play on mac

warm stag
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Hi!

If anyone else wants to play a Mac friendly multiplayer game and doesn't want to do the Linux route reply in thread here with your timezone.

Maybe we'll have enough for a small game ✨

lucid ridge
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I still fly out because of the microphone. Will there be a fix?

zealous sonnet
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I have problems with launching Arma on Linux Mint can someone help me?

clever verge
zealous sonnet
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Tried installing the arma3-unix-launcher but when I try to launch that I get this error message:

arma3-unix-launcher: error while loading shared libraries: libspdlog.so.1.15: cannot open shared object file: Error 40

frail obsidian
zealous sonnet
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And what would be the launch options for steam?

frail obsidian
zealous sonnet
frail obsidian
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ah didn't see that

clever verge
frail obsidian
zealous sonnet
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Arma is installed on my second ssd

frail obsidian
weak wind
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Launcher is definitely available on Linux, works with Proton 7+.

frail obsidian
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isn't it glitchy and unstable?

weak wind
# frail obsidian isn't it glitchy and unstable?

Been working well for me for quite some time now. Sometimes it takes a bit to load where it seems frozen, but then works fine. Just isn't reliable in saving parameters, but works fine with mod selection.

zealous sonnet
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Doesnt even pop up

weak wind
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Run steam through the terminal, it'll likely give you an error when that happens.

zealous sonnet
frail obsidian
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does this path exist?
unix\mnt\be16fc2d-dd8b-4095-8305-2fb0411292ee\SteamLibrary\steamapps\common\Arma 3\|
would be /mnt/be16fc2d-dd8b-4095-8305-2fb0411292ee/

zealous sonnet
frail obsidian
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No idea, never used that launcher before lol. I'm assuming in one of the tabs with settings it has there is a path option or something ¯_(ツ)_/¯

zealous sonnet
weak wind
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I think Arma doesn't really like being in a secondary drive, or steam doesn't.

zealous sonnet
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I'll try moving it to the main drive

frail obsidian
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that shouldn't really matter

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@clever verge ideas?

clever verge
clever verge
clever verge
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@zealous sonnet i suggest getting support on the armaonunix discord directly, many of the regulars here dont use a3 on linux nor proton/wine specifics

zealous sonnet
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@clever verge @frail obsidian @weak wind Thank you for the help.

quasi salmon
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Does anyone have any information about the microphone bug? A very annoying bug that super much spoils the impression of the game

full osprey
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hey everyone, after connecting to an antistasi community server i get the error 0xC0000005 - STATUS_ACCESS_VIOLATION and the game instantly crashes. it is set up correctly for the server i am attempting to join. i checked the wiki and nothing really seems to help. my memory is enough (16 gigs o' ram). opensuse 15.5

full osprey
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okay, my mistake was a very silly one but i got it working (had 32 bit architecture TFAR instead of 64 bit loaded in teamspeak), but what i'm getting now is bin\config.bin/CfgWeapons when i load into the server and when i try to open the arsenal. consequently, the arsenal just doesn't load, and i'm stuck with no equipment.

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read on the InterWeb that it's probably ace3 mods in a conflict or just missing config files/dependencies

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verified the integrity of the game files and all is well

tidal marsh
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This is the Linux/Mac channel…

noble kelp
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Any news about the 2.18 for mac?

gritty sage
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They're still working on that crash

lucid ridge
wooden zinc
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That's another crash, also being looked into.

wooden zinc
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We've just updated SOG: Prairie Fire to 1.31 also on Mac, in case you're wondering what update you're downloading.
(This is separate from any ongoing work on 2.18.)

manic kestrel
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Hey, just a little question. I've got to uninstall and re-install Arma 3, but I don't want to lose my profile in KOTH. I remeber that I saw that file where the profile is saved but I couldn't find it. Do you know where is it? To save it, reinstall and paste it in the same place after reintalling

tidal marsh
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it is linked to your steamID

manic kestrel
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Yep but where is it placed? On which folder specifically?

celest laurel
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Not on your local file. It is cloudsaved

manic kestrel
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"Unfortunately, uninstalling your game wipes your profile files that are located in your Documents/Arma3 folder. The .vars file contains (contained) your KOTH data." This is what I've read

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But that's for Windows, I can't find them again in Mac

celest laurel
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I do not even think what you read is true, AFAIK

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Also uninstall shouldn't remove your profile

manic kestrel
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Gonna try then, cross finger

clever verge
clever verge
clever verge
clever verge
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sigh

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too late as always

manic kestrel
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Looks like it was on cloud or something. Because I've reinstalled and everything keeps working as it was

sterile pumice
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if it weren't, anyone could just change the data locally and give himself infinite money and level

celest laurel
clever verge
celest laurel
#

?

clever verge
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nevermind

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gotcha

coarse saffron
scenic forge
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Anyone else on a mac have issues with CUP? Seems like that or anything requiring it causes a crash.

manic seal
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Not with CUP, but yesterday's Aegis update causes a lot of issues on my Mac. When checking out items in the Virtual Armoury I keep crashing to desktop with messages starting: "Bad Version 75 in p3d file..."

Luckily I still have the previous version of Aegis so I reverted to that and the problem went away. Guessing may be to do with Arma3 main being a newer version than Mac (but obviously have no real idea).

wise canyon
manic seal
#

Hey @wise canyon Thanks for the reply - lucky guess on my part then. Will consider switching over.

I'm the guy who made the bug report regarding the crash to desktop (T184288) when viewing the map a while ago. Do you know if it was solved in the RC version?

vapid comet
scenic forge
scenic forge
manic seal
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Going to be a while before I'm back on a PC, so Mac's the only option for now! Guess more stuff will be using the newer p3d formats, though. Hope the next Mac update's a good one! 😀

clever verge
clever verge
wooden zinc
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We've just updated Western Sahara and Reaction Forces also on Mac, in case you're wondering what update you're downloading.
(This is still separate from any ongoing work on 2.18.)

manic seal
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@wooden zinc As the new WS/RF stuff uses the version 75 p3d formats. Does that mean the RC is ready to release (given that we cannot use either CDLC without the RC version)?

gritty sage
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The RC will only be released once the known issues are fixed.
RC probably works for most people, but it will only be pushed to all people if it works properly.

manic seal
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@gritty sage Gotcha. I only ask because today's update means WS/RF are now unavailable to anyone on Mac silicon native and not using the RC branch (anything containing the new p3d format causes CTD).

manic seal
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@gritty sage Also (sorry) do you know if the bug report I made (T184288 - CTD when viewing map). Has been fixed in the current RC build?

Answered my own question - went over to the RC build today and no map crash - only one random non-map crash (which is to be expected just because Macs are poop for gaming).

Thanks guys!

plucky nacelle
frail obsidian
plucky nacelle
gritty sage
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Please send the eon.txt log file for that crash, so we can forward it to the devs

plucky nacelle
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Can’t send directly. Thanks

plucky nacelle
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Is there some way of reverting the last update so i can run the game?

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Some legacy build I can opt into?

gritty sage
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For CDLC files, no

plucky nacelle
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To play the base game then

frail obsidian
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@plucky nacelle would you mind checking dms?

manic seal
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Actually, after zero issues yesterday, today with RC I've had a crash to desktop when viewing a map, also loads of instances of the sound cutting out after which AI no longer responded to orders.

frail obsidian
manic seal
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Oh poop, there goes Aegis as well!

frail obsidian
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Aegis?

manic seal
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Mod

frail obsidian
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please keep the eon.txt's for any crashes you have on RC

manic seal
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They just updated it using the new p3d format

frail obsidian
#

ah

manic seal
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OK, post my last one here or go through the feedback tracker?

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Sounds odd, but is there any way NOT to roll back? As far as I work out from adding mods one by one the cause of my crashes may have been the latest version (released last night/today) of the Aegis mods. If we roll back I can no longer view the map without crashing to desktop.

frail obsidian
gritty sage
gritty sage
wise canyon
manic seal
quasi salmon
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Is there any information about the reforger? Are there any plans to port to mac at all?

gritty sage
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No information

gritty sage
manic seal
manic seal
manic seal
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One last one for a while. Again in the Contact campaign. Get to the rocks in the second mission, listen to the conversations going on in the site and, as soon as the mission autosaves before I start to move to the second site, the game crashes to desktop (there were also issues with campaign progression where dialogue just stopped and the game needed to be re-started to move forward - game also needed to be force quit as would not close down).
https://www.dropbox.com/scl/fi/l57ni34c2ra5gam91niph/eon-2.txt?rlkey=oecclfe0uay5mqmqq8guschqe&st=l1ft4do0&dl=0

Dropbox

Shared with Dropbox

copper tusk
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Could anybody help me, im on mac trying to launch mods on arma 3 using the unix launcher but it keeps crashing everytime i open it and im quite confused on the steps on how to set it up.

clever verge
copper tusk
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where would i find that?

clever verge
scenic forge
#

I downloaded pboviewer-gui-macos-x64 from github, but am struggling with how to run it. I think there may be security settings involved but not sure. Any guidance is appreciated!

clever verge
scenic forge
# clever verge try ` chmod a+x pboviewer-gui-macos-x64;xattr -rsd com.apple.quarantine pboviewe...

Thanks for the response! I ran that and got this:

*The default interactive shell is now zsh.
To update your account to use zsh, please run chsh -s /bin/zsh.
For more details, please visit https://support.apple.com/kb/HT208050.
Dans-MacBook-Air:PBO Viewer kate$ chmod a+x pboviewer-gui-macos-x64;xattr -rsd com.apple.quarantine pboviewer-gui-macos-x64;./pboviewer-gui-macos-x64
-bash: ./pboviewer-gui-macos-x64: is a directory
Dans-MacBook-Air:PBO Viewer kate$ *

Apple Support

Starting with macOS Catalina, your Mac uses zsh as the default login shell and interactive shell. You can make zsh the default in earlier versions of macOS as well.

clever verge
scenic forge
wise canyon
clever verge
#

thank you

#

com.apple.quarantine xattr removal is necessary to fully run apps, as long as you trust them

#

especially CLI apps

wise canyon
#

only if the distributer didn't sign it with a distribution certificate

clever verge
#

that's usually the case

scenic forge
scenic forge
paper tangle
#

I tried to use the 2.18 version of arma 3 on Mac through steam following the instructions on there, it showed me available servers but when I tried to join it told me that my game files were modified. Is this to be expected as it’s still in beta?

#

Also does anyone know roughly when 2.18 will come to Mac

celest laurel
#

What exactly is the message you got

paper tangle
#

I can't remember the exact message because I went back to the regular mac release, but part was "username using modified game files"

#

I'm not even using any mods only one dlc

gritty sage
#

That message can often be ignored

paper tangle
#

it just kicks me out of the match though

burnt valve
#

Does anyone else on Mac having issues with the Virtual Arsenal? I was using it earlier and when I tried to select a certain weapon and it froze. When I reloaded the game multiple times, the Virtual Arsenal would not load again. Has anyone else had this issue?

manic seal
#

@burnt valve I've had exactly that problem with the arsenal (and it not working when the game was reopened). It was due to CDLC (RF and WS), and mods having a file that could not be used with stable version of the Mac Silicone Native.

The problem ceased when switching to the RC version (go to Arma 3 > Properties... > Betas. Then enter the code Arma3Update218MacRC and then make sure it says "rc-mac - RC Branch Mac" in the top right.

fickle kiln
#

hi all, any news on the 2.18?

celest laurel
#

On Mac? Of course not, they're in holidays right now

fickle kiln
#

oh yeah that makes sense haha! well happy holidays to the devs 😉

paper tangle
#

I’ve been using it without issue

fickle kiln
#

How so?

gritty sage
#

See pinned messages

fickle kiln
#

Got it 🙏

#

Anyone has made task force radio work on mac?

sterile pumice
clever verge
scenic forge
#

Is there a mac equivalent of Arma 3 tools? Something to work with the various file extensions like .paa and .p3d.

gritty sage
#

No

scenic forge
#

That's too bad. Anything not quite equivalent but workable?

gritty sage
#

There are some open source tools, which you could use at least for paa's and pbo packing.
Theres also a paa converter website you can just use in browser.
p3d not possible

scenic forge
scenic forge
gritty sage
#

It can, but the plugin for p3d still needs access to the windows arma tools

scenic forge
#

Ok, thanks. I guess I need to mess around with it myself and see what I can figure out.

clever verge
#

do the windows tools work fine under proton?

#

could use asahi linux if you have a compatible albeit a bit older apple silicon system

burnt valve
clever verge
pulsar pelican
#

Is 2.18 available for the Mac port yet?

sterile pumice
pulsar pelican
#

Where is that

manic seal
clever verge
stone leaf
#

Can cup crashing my game ever be fixed because theres no good servers that dont require cup installed

pulsar pelican
clever verge
pulsar pelican
#

I'm joining a server with the requirement - my client is showing the Antistasi UI, but the server is showing a red light as if I don't have it.

vale bison
#

am I doing something wrong or I don't notice any difference in performance between Apple Silicon native and base Arma 3 lol

#

playing on the experimental branch for 2.18

pulsar pelican
#

Where can I go to see known issue for the Mac port? Using RC for 2.18 and am having issue crashing to do a graphics issue around Metal

pulsar pelican
#

@clever verge Is there an Issuetracker for the Mac port? Github Issues? Anything on the wiki?

sterile pumice
prime kernel
#

Hey dose anyone know how to get in those rp servers

#

That are like real life

pulsar pelican
#

I’m having an issue with Apple GPU Driver -> Metal. Even running Roseta doesn’t stop me from crashing.

wooden zinc
#

Our feedback.arma3.com is the closest thing after this Discord channel, but I'm afraid the porting company is not necessarily active on that website. So we try to feed them the most specific reports manually. They will get back to trying to fix the crashes and wrapping up the 2.18 port as soon as possible now the winter break is over.

manic seal
#

Trying to work out if a mod is causing a bug (play for a bit then sounds such as weapon firing no longer happen and AI cease go unresponsive to any orders and just follow the player around, game then can only be closed by force quitting or clicking "Stop" in Steam), the game crashed and generated a 5.31GB eon.txt.

Is it worth submitting a link to the file here? The bug was present before the rollback of RF/WS rollback.

pulsar pelican
pulsar pelican
#

One more question, does vpltd post a patch list for the mac port? Thanks guys

worthy plover
pulsar pelican
#

Hi @wooden zinc

Just wanted to share.
I've had several crashes on my Arma3 mac port. Like mentioned before, the issue seems to be with Metal. I've selected to run with and without Roseta and I still have the same crash. I've tried on both the RC mac branch and the development branch, this includes the latest update to the 2.18 port.

The device is a Macbook M1 2020 with Sonoma 14

The crash is always failing at AGXMetalG13X
Crash logs below:

---THREAD---

Thread 33 Crashed:: E.d3d11.BackendThread
0 AGXMetalG13X 0x7ffa23a97b97 -[AGXG13XFamilyRenderContext setRenderPipelineState:] + 55
1 ArmA3 0x1002d2f07 0x100000000 + 2961159
2 ArmA3 0x10013206a 0x100000000 + 1253482
3 ArmA3 0x100131705 0x100000000 + 1251077
4 ArmA3 0x100132ae5 0x100000000 + 1256165
5 ArmA3 0x1002b82b6 0x100000000 + 2851510
6 ArmA3 0x1001089f2 0x100000000 + 1083890
7 ArmA3 0x10012f836 0x100000000 + 1243190
8 ArmA3 0x100109305 0x100000000 + 1086213
9 ArmA3 0x100109254 0x100000000 + 1086036
10 ArmA3 0x10004a020 0x100000000 + 303136
11 libsystem_pthread.dylib 0x7ff80d71b202 _pthread_start + 99
12 libsystem_pthread.dylib 0x7ff80d716bab thread_start + 15

I hope I'm providing enough info into a possible issue!🙏🏼

fickle kiln
#

delete the file "eONprecompiledShaders.dat" in the folder com.vpltd.Arma3 if it's there @pulsar pelican

manic seal
# worthy plover disable mods and see if behaviour is the same in vanilla?

Have done that, but getting completely different crashes without mods, so was trying to whittle down the mods I had to see what was causing the sound/AI bug.

Though, after this morning I'm going to uninstall and come back another time crashes are becoming more frequent - managed to get 500+ hours out of Arma 3 on a Mac (not something I contemplated when I originally got the game for my old PC!).

#
Dropbox

Shared with Dropbox

Dropbox

Shared with Dropbox

Dropbox

Shared with Dropbox

vapid comet
#

How do I unpack folders into the mpmission folder?

clever verge
vapid comet
clever verge
pulsar pelican
fickle kiln
hollow sentinel
#

So arma3 dont work for Mac Anymore, been ages, shame. Online severs i mean

pulsar pelican
clever verge
#

maybe you mean caches or preferences folder instead?

sturdy wing
#

im sure people have asked this already but do we have a guess or when mac players will be able to play multiplayer again?

sturdy wing
#

thanks. Also while im thinking on this does anyone know of any good flight sticks that work well for arma 3 on mac?

meager crescent
wooden zinc
pulsar pelican
wooden zinc
#

I don't think they are active publicly anywhere I know about. What are you hoping to find out?

pulsar pelican
#

Just more info on Mac specific fixes and common issues 🙂

pulsar pelican
#

Will continue to look through macOS issues on feedback.bistudio to see if I can find anything relevant. Thank you for your help though 🙂

dark nest
#

Hello guys, I'm new here, but I wanna ask if Arma3 Unix Launcher Dmg file for MacOs getting damaged and couldn' t be a opened the result of my Mac or is it because the file on Github was already like that? I wanna play mods on Arma3

clever verge
untold badger
#

hi ! How are you,
I'm new playing arma 3 and i have some problem
I have a mac m3 pro 14"
18GB Ram 1TB SSD, and when arma 3 crashes it sends me an output file that says that the version of the game is 1.82.0 (20230605.1)
Is something wrong ? cuz i understood some days ago that the version of windows is 2.18 and on mac is 2.16 but that numbers get me crazy

clever verge
#

smells like a pirated version

untold badger
#

no bro, i have it from steam

untold badger
#

Ah, and the crashlog, in version appears that is te verision what i typed

soft venture
#

When is the last time you updated? 1.82 hasn't been available to download in a long time.

untold badger
#

im using apple silicon native port @soft venture

soft venture
#

Now I think about it even more, 1.82 is from before apple silicon was a thing.

tawdry trellis
#

1.82 sounds like the last native linux build or something

soft venture
#

@untold badger Verify your game files to be sure, but I'm inclined to believe that version number is not the actual version you are running.

untold badger
#

i've done it 3 times

soft venture
#

Still getting the crash?

untold badger
#

mm maybe

#

not checked

#

if i don't use mods the game don't crash

#

maybe mods are crashing

#

xD i didn't realize about that since now xD

soft venture
#

There is a good chance you are running mods that require 2.18, which is only available on the RC branch. You can switch using the code in this message: #linux_mac_branch message

untold badger
#

whad do yoy mean with RC ??

#

my godthat topic is so upthere hahah

soft venture
#

Release Candidate, it is like an open beta for any upcoming update release

untold badger
#

okii

#

thanks !!

#

do u know which changes are implemented or where i can see it ?

soft venture
#

Should be the same list as the 2.18 release for Windows, there is no list of any Mac-specific changes

untold badger
#

perf

#

yahh i was thinking about content

untold badger
#

one more question

#

Arma doesn't have a launcher where you can activate and deactivate mods more easily than doing it in extension menu in the game ?

clever verge
untold badger
#

fallujah 2.0 crashes my game xD

clever verge
#

did you switch to release candidate beta in arma 3 properties?

clever verge
#

Ok, not much you can do, did you also put the dependencies which are CUP maps?

#

not much that can be done

untold badger
#

yes i did all

clever verge
#

if you have a older M series mac you could look into asahi linux

untold badger
#

i'm in the m3 pro chip so its barely new i think

clever verge
#

ah well

#

you can look at the website to check how far is support for your chip

untold badger
#

yup BI did a apple silicon native port

#

Now i spaned a military from mods and the game just crashed without telling me nothing xD

clever verge
#

no i mean asahi website.... for support of your chip

#

yeah most of the crashes with mods are well known i believe

untold badger
#

i hate cup units, weapons xD

#

but rhs is working perfectly

clever verge
#

feel free to browse the feedback tracker and report if you experience issues that are not listed

untold badger
#

yep

#

thanks @clever verge

#

now time to sleep, tomorrow is going to be another day c ya !

limber gulch
#

Hey yall, I bought the prairie fire CDLC for my M3 Macbook and I keep getting errors based on a bridge file. I am reinstalling the CDLC in case it installed wrong but verifying files so far hasn't worked. Also, does anyone have experience setting up the Unix launcher on the latest version of MacOS?

burnt valve
limber gulch
#

Yeah I'm wishing I'd have looked into it before buying the DLC but if anyone has some tips or solutions I'd love to get it working

burnt valve
limber gulch
#

Ah, that's what I've been seeing. Thanks bruv

celest laurel
#

2.18 test for Mac is already happening

dark nest
clever verge
vapid comet
#

Random question, but where can I find the mpmission folder on a Mac?

clever verge
vapid comet
clever verge
quasi salmon
#

Is multithreading currently only available for Windows?

celest laurel
#

2.20 is not in RC state, but Development Branch 2.19, aka essentially beta

#

But the point should be correct, no Mac version is supported yet

#

Or Performance Branch 2.18, which is not also on Mac

gritty sage
celest laurel
#

Oh I meant latest multithread update

#

So 2.18-2.19 I mean

tidal marsh
#

Looking at the M4 single core performance you also don’t really need it

sturdy wing
#

Sorry if this isnt the right place to post this but i just got a t.flight stick X and im having trouble getting it to work with Arma on my (Mac) computer. i've tried it on both it's PC mode and the PS3 mode. the issue seems like it's with Arma because i can use it in a different game (simple planes) and it works fine. if anyone know's a good way to fix this let me know

#

thanks

wooden zinc
#

Hi all, we have just updated the Mac RC branch for update 2.18.
It now contains:

  • The same game revision as Windows
  • Latest WS and RF Creator DLC updates
  • Virtual EF Creator DLC support (but note that it's still not possible to buy this CDLC on Mac, so I don't think you can test it yet, unless you already own it via Windows)
  • Mac-specific crash fix
    Steam access code: Arma3Update218MacRC

We'd still be interested in any (new) issues, crashes especially. Older VoN issues are being investigated in parallel, but any extra info will help.

lucid ridge
wooden zinc
#

VP is looking into previously reported VoN issues on Mac, those which are not necessarily new to 2.18. There's probably enough information to start with it, but any 100% reproduction methods can only speed things up.

meager crescent
#

Is it me or the latest mac version is way more stable than before? I was getting random crashes and it seem pretty stable now.

frail obsidian
meager crescent
#

Where can I put requests like "Window-fullscreen" for the Mac version? It's not a crash but something that would be a good nice to have. Any request list?

meager crescent
frail obsidian
meager crescent
meager crescent
clever verge
#

@meager crescent due to mac os design choices there isnt really a good way to make a windows-like borderless fullscreen. its either os x fullscreen or exclusive fullscreen type of fullscreens

#

i dont know for sure but that's as far as i understand personally

meager crescent
#

I'm running triple monitor setup and Arma 3 is the only one having issue keeping the mouse in app. All other games I've tried have this "fullscreen window" option that keeps the mouse cursor inside. There must be a way 🙂

wooden zinc
celest laurel
wooden zinc
#

Mine just forwards to the specific project, or it should meowsweats

celest laurel
#

Oh... indeed. I believed it didn't work for a while

bleak whale
#

is there any big multiplayer servers i can join on mac

#

well for mac

meager crescent
#

Is it recommended to use the Native MacOS Build? Or should I use the "normal" one with the RC, on a Apple Silicon M4?

clever verge
wooden zinc
#

Update 2.18 and Expeditionary Forces Creator DLC were just released to Mac main branch.
VP will continue to look into the known issues (VoN).

lucid ridge
#

The beta version was working stably anyway. It's completely unclear what the developers did in 3 months.

#

It feels like there's just a school kid sitting at a computer learning to program on MacOS.

clever verge
clever verge
#

you have no idea what you're saying

#

your perception is wrong here

#

im certain yoris can confirm this

#

people are busy with work/life

lucid ridge
#

The bug has not been fixed since the game was released

#

This is enough for me to draw conclusions

clever verge
#

that means nothing, you don't know their actual priorities

lucid ridge
meager crescent
#

Don't feed the troll @clever verge - People are taking this very seriously and think their issues is all that matters, when all they did is spending a couple of bucks on a game. There's a lot of work involved and replying to those who oversees those efforts are not worth our time.

clever verge
onyx marsh
#

Is any way how to fix mods on arma 3? i mean that on native launcher of arma 3 on Windows, users can fixing their mods on list and these mods starting to refresh

clever verge
onyx marsh
onyx marsh
clever verge
onyx marsh
clever verge
#

extensions are windows only

sterile pumice
merry grove
#

How to install mods ?

#

I saw a video did the stuff buy mods don’t appear

clever verge
clever verge
merry grove
#

Ok thanks

merry grove
#

Sorry I’m new

clever verge
#

did you place the mods in the arma 3 location as per the play on mac wiki instructions? @merry grove

merry grove
#

I’ll retry thanks tho for your time

merry grove
#

Thanks!!!

#

It worked

storm lion
#

Is there an official Linux version or do I have to use Proton?

velvet belfry
storm lion
#

Ok thanks, then ill continue using GE

clever verge
#

there is a linux native arma 3 dedicated server

sterile pumice
#

And that's relevant how?

dusk cloud
storm lion
#

Woth the normal and the older Ge 22 I had Problems after ~1-2h of playing. After that Time it would begin to laag whenever I moved my mouse/pressed a key. Havent had that problem on GE 23 so far...

weak wind
dusk cloud
#

Reforger is running great for me too

clever verge
#

this is an arma 3 channel not reforger @dusk cloud

brazen rapids
#

Hey ! I'm having an issue with the launcher where it doesn't save it's settings. Having to disable Battleeye and tell the launcher to close after launching the game gets really tiresome/annoying. Is there a config file somewhere that I need to manually edit ? It worked on Experimental, I think, but I rolled back all the way down to Proton 8 because Experimental was hard freezing my system.

weak wind
#

Try Proton 9, it's been saving correctly for me with it.

worthy grail
#

It started working since Proton 9 so you need Proton 9 or Experimental

brazen rapids
#

I guess I'll try proton 9

twilit lark
#

I'm having issues accessing the 2.18 Mac Beta. I was on it but this evening it quit. When I tried the access code 'Arma3Update218MacRC' I get a message saying 'Beta access code invalid'. Anyone have any clue what could be going on?

wise canyon
twilit lark
#

Great, that's good to know. Seems something else then is causing the larger issue I was trying to solve which is that Arma 3 won't open for me from the steam launcher. I thought the fact that I wasn't on the beta was the reason Arma 3 isn't starting for me. It 'quits unexpetedly' every time I try to run it. I have uninstalled all mods and re-installed the game on steam and I still am having that issue.

solemn tendon
#

Yeah Im having issues right now too

twilit lark
#

Okay, maybe there is a bigger issue going on then. Guess I'll pack it in for tonight and try again tomorrow or later this week.

quasi salmon
#

Has anyone encountered the EXC_BAD_ACCESS (SIGBUS) KERN_PROTECTION_FAILURE error? When starting the game, it crashes immediately with this error.

twilit lark
twilit lark
twilit lark
quasi salmon
twilit lark
solemn tendon
#

I tried uninstalling and reinstalling and still having the issue

quasi salmon
#

Let's hope they fix it quickly.

twilit lark
dapper vessel
quasi salmon
#

Now everything has become normal, calmly comes in

twilit lark
twilit lark
twilit lark
#

uninstalled and reinstalled for the thrid time and that seems to have done the trick for now. Gonna be careful with the mods I load this time around. This all started when I tried playing with some CUP assets

astral nebula
#

I'm getting EXC_BAD_ACCESS (SIGBUS) error and I'm playing from macos. I deleted and reinstalled the game but the problem persists. help!

dapper vessel
astral nebula
#

[thread ffffffff][I][0]: Log system initialised
[thread ffffffff][I][1]: eON_Core::init() - libICU initialised with result 0.
[thread ffffffff][I][1]: Default allowed number of simultaneously open files in the system is 356.
[thread ffffffff][I][1]: Setting allowed number of simultaneously open files to OPEN_MAX = 10240
[thread 00000001][I][1]: macOS version 13.4.0
[thread 00000001][I][1]: Detected 1 Metal devices
[thread 00000001][I][1]: Device 0: 'Apple M1', depth24stencil8 format NOT supported, recommended max working size: 5726633984 bytes ( 5592416 kB, 5461 MB )
[thread 00000001][I][1]: supports MTLFeatureSet_macOS_GPUFamily1_v1 feature set
[thread 00000001][I][1]: supports MTLFeatureSet_macOS_GPUFamily1_v2 feature set
[thread 00000001][I][1]: supports MTLFeatureSet_macOS_GPUFamily1_v3 feature set
[thread 00000001][I][1]: supports sample count: 1
[thread 00000001][I][1]: supports sample count: 2
[thread 00000001][I][1]: supports sample count: 4
[thread 00000001][I][1]: Using device 'Apple M1'
[thread 00000001][I][2]: Available video memory:5461 MB
[thread 00000001][I][43]: Precompiled shader cache: Metal subset of precompiled data loaded: input layouts: 18, sampler states: 78, blend states: 14, depth stencil states: 22, render pipelines: 11818, compute pipelines: 3
[thread 00000001][I][43]: Precompiled shader cache loaded: binary shaders: 381, shaders: 386
[thread ffffffff][I][43]: Metal cache precompilation thread: start
[thread 00000001][W][43]: AppendGameMappingsFromSDLGamepadConfigFile() - Could not open SDLGamepad.config !!
[thread 00000001][I][147]: Mac command line [0] = [-malloc=system]
[thread 00000001][I][147]: Mac command line [1] = [-nosplash]
[thread 00000001][I][147]: Mac command line [2] = [-skipIntro]
[thread 00000001][I][147]: Mac command line [3] = [-noBenchmark]
[thread 00000001][I][191]: DLL LOADING: c:

astral nebula
#

i share dm.

#

I can't share it here, I don't have permission

#

What is this problem? Is there a statement from the authorities?

astral nebula
#

I was able to enter the game once and my fps was incredibly low. It was definitely not from me

scenic forge
#

Was there a max OS update recently? I’m on an older macbook so limited in what OS I can upgrade to and everything seems normal

chilly flint
#

I have problem with loading some mods on mac silicon. e.g. blastcore mod is not working. I checked pbo files and everything looks fine. There are 3 or 4 more mods that doesn't works. Does anybody have idea?

#

I can send images on dm

clever verge
chilly flint
#

Does blastcore need extension? I also loaded around 40 mods included ace rhs and more and all of them worked fine

velvet belfry
#

Most mods don't need extensions. Blastcore doesn't need them

chilly flint
#

Blastcore standalone ver. Btw

clever verge
#

yeah uh, i guess the graphics of blastcore are too much for metal or is incompatible??

chilly flint
#

Is there any rpt file in macos maybe I can find error or something

chilly flint
#

where is path?

chilly flint
#

ı couldn't find anything wrong :(

torpid needle
#

Teamspeak on linux is broken

#

again

#

I cannot launch it in any way

#

it used to work but now the game was updated and it does not work

coarse saffron
#

I don't think Arma would change anything with a Teamspeak install...

quick iron
#

hey does the RC beta for 2.18 still work??

wise canyon
#

No, there is no RC anymore, the patch is live on regular public branch

quick iron
#

yooooo

#

lets goooo

pseudo pendant
#

Hey, anything changed with ACE availability on Mac version? Or still doesn't work? Searched for it, you guys written in 2024 it's no go, wonder if it changed

gritty sage
#

extensions still don't work

pseudo pendant
#

What do you mean? I'm booting up mods through console manager. ACE additional interaction menu worked in Eden, been testing it out just now

#

but the question is if everything really works in ACE set

velvet belfry
pseudo pendant
velvet belfry
sterile pumice
#

And I'll save you the trouble, paying for GeForce Now or how it is called now also won't help you, as it also blocks extension loading.

clever verge
#

if you have a m1 mac and lots of disk space you can try asahi linux for arma 3

pseudo pendant
#

Linux runs extensions?

gritty sage
#

No, but linux runs the windows version through proton, which runs extensions

#

So you can run windows on linux on mac to get the full experience

pseudo pendant
#

I know how it sounds, just got no PC atm.

sterile pumice
clever verge
#

but maybe not

#

sorry then!

gritty sage
#

All this time you've been advising people something that you never tried and are not sure if it works? 💀 I assumed you atleast knew what you were talking about

pseudo pendant
#

Nice one. I’ve already gave my 2 hours on getting asahi now

wise canyon
sterile pumice
wise canyon
#

asahi also only has support for m1/m2, m3/m4 is still wip. the main developer had a fight with some linux maintainer and posted that he had enough

sterile pumice
pseudo pendant
#

Tried with few Proton versions, trying another… kinda tired at this point

#

Yeah, another int32.MinValue wrong property

#

Did all fresh drivers update with sudo dnf update —refresh and stuff, but no luck

sterile pumice
#

but don't see a tutorial per say

wise canyon
#

FEX is the translation layer there, it's available with fedora asahi remix

#

or elsewhere if needed

#

not sure if there are any up to date benchmarks but rosetta used to be faster

#

at least earlier the arma 3 server did not work with qemu's emulation but it works great with rosetta

pseudo pendant
clever verge
#

maybe how about protonge (gloriouseggroll's fork)?

opaque hound
#

And I assume Arma 3 Contact doesn't work?

steep siren
#

Hello sirs, Badly need you help to install mods and team speak to my arma 3. can't do it. pls helllppp

gritty sage
pseudo pendant
#

So for now, to spare some guys tears and hair pulling, arma on Mac is only playable on single player scenarios. Multiplayer is like 30fps with limited servers compatibility because some crucial mods won’t work. Like, really, don’t even start falling into this rabbit hole like I did 🤡

#

BTW kudos to asahi Linux team. They’re doing reverse engineering to max out the possibilities of M1 chip. So much work put into it.
Still not for me I guess. Steam runs like it could explode any moment lol. It’s struggling with it so bad

dusk cloud
#

When it comes to PC(x86_64 architecture), besides launcher being super slow, Arma 3 itself runs really well.

steep siren
sterile pumice
steep siren
weak wind
frail pulsar
#

is it possoble to use mods on mac? Like warhammer or star wars mods?

sterile pumice
#

Yes

frail pulsar
#

you have played?

sterile pumice
#

No

clever verge
#

those violate intellectual property anyway but they work like any other mods

plucky nacelle
#

so how is the mac update thing? should I use any of the betas or is the current version working with the dlc's?

dapper vessel
#

Current version is fully up to date with windows

plucky nacelle
#

ok, i'm dling right now. thanks

plucky nacelle
#

it still crashes with WS dlc

gritty sage
plucky nacelle
#

i'm reinstalling, maybe could be something with the install and having changed versions a few times? Anyway I'll check and send the eon.txt

wise canyon
#

just tested, with -mod=ws both the regular and apple silicon version crashes on startup

#

there's a couple of Max dynamic buffer memory overuse now: 2883584 bytes at the end of eon.txt

#

the native error handler has some other info

...

Notes:
PC register does not match crashing frame (0x0 vs 0x1B37B9FEE)

Crashed Thread:        4  MainThrd

...

Thread 4 Crashed:: MainThrd
0   steamclient.dylib                        0x1b37b9fee 0x1b31c1000 + 6262766
1   ArmA3                                    0x10005c680 0x100000000 + 378496
2   ???                                      0x30088622c ???
3   ???                                              0x4 ???
4   ???                                              0x2 ???
5   ???                                      0x300117060 ???
6   ???                               0xffffcf058d4820ec ???

...
#

do you want both eon.txt in dm @gritty sage ?

#

huh, it even crashes without -mod=ws 🤔

#

same crash as above with steamclient.dylib

pulsar forum
#

does SOG PF work on mac?

plucky nacelle
#

has not crashed for a while after some resetting. maybe the crashes are not related to the update, maybe just coincidence that i updated the game today to the RC branch

plucky nacelle
#

still crashes but only when clicking compositions in the editor. even after resetting profile it crashes

waxen spear
#

I've had this issue for a little while now and am curious if anyone on Linux has it too:

When playing a game if you press ESC or you click out of the Arma window you will lose all text-based comms. (You cant see what you or others have typed, and you cant see names pop up when they talk).

Additionally, if I look at another player/vehicle it only says their role but not their name. It's difficult to see who I'm talking to. (This separate from the first issue I mentioned)

I only play the MACV SOG DLC so am not sure if it's specific to that or all of Linux Arma.

Playing the most recent version of the game, no betas, and only the Enhanced Movement mod.

Anyone know a fix/what's happening?

quick iron
spare thorn
#

Does anyone happen to know if there are any operations groups that are either directed towards or include MacOS users? I'd love to get into the multiplayer operations part of ARMA

pseudo pendant
tidal marsh
#

Vanilla koth should work alike

plucky nacelle
#

I can't play since I updated the game on mac. Crashes right after logos. Tried reinstall, deleting profile and problem remains. Anyone has had the same problem?

plucky nacelle
#

it was working for a while only crashing when clicking on compositions but now it's back on crashing on startup

meager crescent
#

Anyone was able to run Antistasi Ultimate on Mac? Starting a hosting server crashes. Got a eon.txt file, if it can help.. thanks!

primal ravine
#

I am having several issues:

  1. Unix AppImage
    The AUR wasn't starting so I booted the AppImage. Loading mods works, but starting Arma does not.
    I started using the regular launcher, this works.

  2. HelperScript from 9lore
    I followed the instructions, but I cannot disable the hotkey plugin, as teamspeak crashes everytime I try to do that. It also crashes after a certain time.

Log:

Caution: Arma needs to be started first!
Setting breakpad minidump AppID = 107410
Steam_SetMinidumpSteamID:  Caching Steam ID:  76561198277314374 [API loaded no]
Fossilize INFO: Overriding serialization path: "/home/rei/.local/share/Steam/steamapps/shadercache/107410/fozpipelinesv6/steamapprun_pipeline_cache".
Crashdump ENABLED,  directory is: C:\users\steamuser\AppData\Roaming\TS3Client\crashdumps
DUMP defined! Dumpdir is: C:\users\steamuser\AppData\Roaming\TS3Client\crashdumps
EnableNonClientDpiScaling() failed for HWND 0x1001ae (120) (Call not implemented.)
QFont::fromString: Invalid description '(empty)'
ClientQueryPlugin: currentServerConnectionChanged 1 (0)
QWidget::insertAction: Attempt to insert null action
EnableNonClientDpiScaling() failed for HWND 0x1401b8 (120) (Call not implemented.)
EnableNonClientDpiScaling() failed for HWND 0x1201c0 (120) (Call not implemented.)
Breakpad crash 000000000A2396F0
pool dtor
QObject::~QObject: Timers cannot be stopped from another thread
  1. Arma Aspect Ratio
    Setting the aspect ratio to 16:9 does not fill the screen but instead looks like 4:3. Borderless window is even weirder. It's playable, but odd for sure.
plucky nacelle
#

this is getting crazy: it only launches if I disable my internet connection, otherwise crashes

steep siren
hard breach
weak wind
fossil root
#

Hello I am new to Arma 3 and i bought it today on steam but when i downloaded it on my mac and tried to run it,it not only crashes the game but also the entire system

I play on Macbook air 2020 with the intel chip

Any suggestions on how to fix this?

plucky nacelle
fossil root
mossy surge
steep siren
#

Is there really no chance that I can play Arma III with mod and teamspeak?

tidal marsh
#

ACRE and TFAR are incompatible with MacOS

spare thorn
sterile pumice
spare thorn
#

idk I read mod and teamspeak as two separate categories

#

either way we just make do with what we have 👍

crude latch
#

I just switched to linux

#

any tips

gritty sage
#

Tell everyone about it

sterile pumice
#

Do you use arch btw?

vale cradle
#

Hi, i'm a new player who bought the game on a steam sale last week and I want to play arma 3 but the game keeps crashing my computer whenever I join a singleplayer mode. this is excluding the bootcamp because i can run that fine with little to no lag. my mac:https://gyazo.com/6224e967c12999469995985f4f61a089

vale cradle
#

can anyone help please?

clever verge
#

don't play on mac then

#

extensions are still not supported

vale cradle
#

so there is no solution?

vale cradle
clever verge
clever verge
vale cradle
#

why is the game listed for mac as well if it cannot run?

vale cradle
clever verge
vale cradle
#

when do they plan on adding it?

clever verge
vale cradle
#

oh ok

#

ima go get a refund

clever verge
#

up to you

vale cradle
#

😭

sterile pumice
vale cradle
#

oh ok thanks!

sterile pumice
#

Just keep in mind that mods like ACE, TFAR and ACRE won't work because they require extensions

vale cradle
#

ok

#

@sterile pumice

soft venture
#

That is the version for Apple Silicon, your i5 mac can't run that. You'll have to launch with the other option, there should be a pop up letting you select between two when you click play.

vale cradle
#

i click play and i only get that

soft venture
#

You should have the options "Launch Arma 3" and "Launch experimental Apple silicon native Arma 3", with the first one being the default and the one you want. You might have checked the box to always launch the selected option after picking the experimental one.
If you go to the game properties in your Steam library, there should be a dropdown on the main menu to change the launch option.

vale cradle
wise canyon
#

select Launch Arma 3 instead of Launch experimental Apple silicon native Arma 3

#

your screenshot clearly is related to the second option which requires M1/M2/M3/M4 mac model

vale cradle
wise canyon
#

One step forward then!

vale cradle
vale cradle
#

dahlgren?

clever verge
# vale cradle dahlgren?

people have a life man, be patient.
i suggest grabbing the eon.txt file, you can search your mac for that. very weird that it causes a kernel panic, check thermals too please
maybe your hardware isnt good enough for arma 3, intel iris pro from 2017 is the equivalent of a discrete gpu from 2013 i think

vale cradle
#

it is just my day off

#

and i am well impatient

clever verge
#

lower the screen resolution and play windowed maybe

vale cradle
#

ok thanks!

clever verge
#

please check your mac thremals somehow if you can, also check if the back is hot to touch

stone leaf
#

will cup ever be fixed

#

it should be the main goal of the people making this port i feel like

fossil root
#

In some cases Steam client has difficulties downloading the game or an update on Mac. A solution may be to go into Settings > Privacy & Security > App Management, and to allow Steam client permission to modify executables.

#

Hope this helps as it did work for me and i also have a mac with intel processor

dusk cloud
plucky nacelle
#

The last message on the eon.txt before crashing is “cannot retrieve preview url”. Is this relevant to the crash? What does it mean?

plucky nacelle
#

sorry to insist but I'm unable to play for two weeks and I am not being able to solve this on my own. Can somebody help me to figure out whats crashing my game?

lusty shoal
#

Will they drop a reforger mac version (i'm not looking to fight or argue over the age old pc vs mac debate idrc)

#

can any devs drop a reply

clever verge
gritty sage
#

Which one? I'm not able to help with mac

wooden zinc
#

Unfortunately due to the still and probably forever experimental nature of the Mac client ports, solving some specific issues is very hard. None of the core A3 Live Ops devs work with Mac or even have access to Mac setups. We have Mac testing in Publishing QA, but they obviously don't encounter this specific issue. Our external Mac porting partner is not working on A3 continuously, but effectively only during porting of updates. So we can forward them crash reports or issue reports, but the reality is that they often only get looked at much later.

wooden zinc
gritty sage
#

VP is looking at them.
There was a common-ish crash related to shaders which is probably fixed internally.
There is a crash caused by steam, which suspiciously looks the same as what #perf_prof_branch had with steam beta client, that's still being investigated but if thats that then its Steam's fault and they'll fix it soon probably.

#

Is someone running #perf_prof_branch on linux inside Proton in multiplayer on BattlEye enabled servers?
Is everything working fine there?

worthy grail
#

KOTH was BE enabled server

earnest girder
#

Hello guys I need help. I’m playing on a MacBook Sonoma, and i recently bought the CDLC SOG prairie fire. The problem is, it says i have it isntalled on my steam library but when i launch my game. It doesn’t show… anyone here willing to help a brotha out?

sterile pumice
earnest girder
sterile pumice
wise canyon
sterile pumice
wise canyon
#

and I thought you were a linux guy, then you should know what appimage is 😛

#

I guess you're just a windows user blobdoggoshruggoogly

sterile pumice
#

aviator I either dnf install, or compile from source

#

But I play Arma on Windows hmmyes

gritty sage
#

It looks like the latest crashes on Mac seen to be caused by Steam.
Same thing we saw on the Steam Beta client for a couple days but Valve immediately fixed it, somehow that bug is more present on Mac.

viscid yew
#

Only reason I ask is because I'm having constant crashes with my Linux Server and it started maybe a week and few days ago
I was actually able to pend it down (atleast some of the crashing) to Advanced Vehicle Damage would just straight up cause my server to detect a crash and restart without a mdmp or anything. (hard red chain)

#

but I still am dealing with more rare crashing thing that makes 0 sense, is that nobody else is crashing from AVD and but I can RELIABLY repro it on my server every single time with a tracked or wheeled apc or ifv with just ACE and CBA on.

#

RPT gives me nothing either, ive even switched hardware and OS

wise canyon
#

The Arma Linux server doesn’t have memory dump on its own, that’s for your Linux OS to handle. You can configure automated core dumps in most Linux dists.

viscid yew
#

maybe it'll give me smth

wise canyon
viscid yew
#

thanks tho ❤️

gritty sage
viscid yew
#

sorry 😭

errant thistle
#

just bought the ARMA 3 on Mac.
I'm very big noob and am struggling to finish first missions in campaign on Recruit.

However, I purchased the game as reviews said it is very good in multiplayer.
However, due to probably outdated ports, the game struggles to find any matches.

Is there any ETA if Mac could be updated too?

gritty sage
#

Mac is up-to-date. Its not outdated, and multiplayer works

earnest heron
strange mango
#

Dont use quickplay (its broken since ages) - use the (multiplayer) server browser instead

errant thistle
earnest heron
#

anyone wanna run some arma tn

#

rn

sleek hull
#

i just got started though

azure plover
gritty sage
#

The steam issue would make the game crash basically right at start

#

There is still a shader related crash, that is being worked on

azure plover
gritty sage
#

No other way than waiting

azure plover
#

okay, thanks

quasi orchid
#

the game is working well on my linux os

gloomy flower
#

Mine too, how ever I feel the aim is of... Or maybe just maybe it's off on Sa-Matras servers.. but idk.. IDK! inconsistency is real..

#

But even AUTO green box won't hit when right after another plane, I'm gunning on a Xian and can't hit anything :(

hot lantern
sudden pasture
#

Sorry to ping, just updated it and it's crashing on launch

sudden pasture
#

I'm currently getting this error after launch for both the x64 version via rosetta and the native

Translated Report (Full Report Below)

Process: ArmA3 AS Native [26922]
Path: /Users/USER/Library/Application Support/Steam/*/ArmA3 AS Native.app/Contents/MacOS/ArmA3 AS Native
Identifier: com.vpltd.Arma3
Version: 1.83.0 (20241031.1)
Code Type: ARM-64 (Native)
Parent Process: launchd [1]
User ID: 501

Date/Time: 2025-04-18 22:05:11.7867 +0930
OS Version: macOS 14.5 (23F79)
Report Version: 12
Anonymous UUID: B2D1EE07-A048-4E2D-DFE7-760929BA5D84

Sleep/Wake UUID: 8EE4A808-295D-492B-877C-F18B4C950E3A

Time Awake Since Boot: 1600000 seconds
Time Since Wake: 8421 seconds

System Integrity Protection: enabled

Crashed Thread: 4 MainThrd

Exception Type: EXC_BAD_ACCESS (SIGSEGV)
Exception Codes: KERN_INVALID_ADDRESS at 0x0000000000000000
Exception Codes: 0x0000000000000001, 0x0000000000000000

Termination Reason: Namespace SIGNAL, Code 11 Segmentation fault: 11
Terminating Process: exc handler [26922]

VM Region Info: 0 is not in any region. Bytes before following region: 4298768384
REGION TYPE START - END [ VSIZE] PRT/MAX SHRMOD REGION DETAIL
UNUSED SPACE AT START
--->
__TEXT 1003a0000-102088000 [ 28.9M] r-x/r-x SM=COW /Users/USER/Library/Application Support/Steam/*/ArmA3 AS Native.app/Contents/MacOS/ArmA3 AS Native

#

I would love to know how to resolve this

sudden pasture
#

So random

#

Started the game with no internet and it worked no issue

#

That's so bizarre

sudden pasture
#

Okay, update.
Anytime it needs to connect to steam at all (including custom compositions) it also crashes

sudden pasture
#

If steam is in online mode = Crash

#

Offline mode + internet connection = OKAY (Ish)

#

Can't access any MP stuff without it crashing

scenic forge
#

Today Arma started crashing my macbook. Trying to start the game from steam and the computer would crash and restart. I’ve verified the files in steam and removed all the mods from steam properties so they don’t load. After doing that the game starts but all that is visible is the arma logo with the normal menu audio.

scenic forge
wet epoch
#

Im getting an error message when trying to boot up the game.

Cannot create DX11 device
Adapter (NVIDIA TITAN RTX) Fullscreen

Btw, i am trying to change my opengl drivers from the slow llvmpipe to my actual graphics cards (two nvidia TU102 titans). Im trying to run arma 3 using the DRI_PRIME=1 %command%, but that doesnt work as the launch menu runs very slowly and often crashes. Then theres obviously this crash report/error when clicking on play.

#

Also, heres some system info,

OS: Ubuntu 24.04 LTS
Hardware Model: Intel Corp S2600STB
Processor: Intel Xeon Platinum 8260 x 96
Graphics: Nvidia TITAN RTX(x2)
Memory: 256 gibs of RAM
OS-type: 64 bit
Windowing System: X11

Its a beast of a PC, it cost around 1500 dollars or so(I didnt buy it, a friend who works at intel gave it.)

sterile pumice
wet epoch
sterile pumice
# wet epoch Yep, lol didnt realize theres an old legacy linux build.

Don't run the legacy one. Unsupported for VERY long now. Stable/prof with proton is the way.
For Linux related issues, I would suggest the Arma on Unix discord.
Also not sure how you're getting the launcher, I don't think I ever saw it on Linux. There's a Unix launcher you should use

wet epoch
#

Oh okay thanks.

wet epoch
#

Thanks for the help.

weak wind
wet epoch
#

Oh thats cool, already running into errors with cmake lol.

wet epoch
#

Ill just ask the armaonunix people then.

#

im going to sleep rn,

hollow garnet
#

Hi so I have this very annoying camera issue that only happens on hyprland anyone here could help?

#

nevermind I fixed it

quasi salmon
#

Has the microphone bug been fixed?

ivory axle
#

can anyone here give tips on how to write a commandline for mac users? Asking for a friend

#

ie - launching with XYZ mods on mac for a server

clever verge
molten pulsar
#

You'll probably have to escape the ; in the mod parameter with \; or wrap the entire mod parameter in quotes. Assuming Mac behaves the same as Linux in that regard

wise canyon
#

The macOS shell uses either zsh or bash if your profile has legacy setup, so the same

clever verge
#

just use "" around -mod= like in windows

worthy grail
#

Just had idea. It would be cool if Arma Reforger would add Tux (penguin) icon next to the player name instead windows icon when detect running inside wine/proton. I remember Arma 3 already have some code to detect wine/proton.

lusty flame
#

Is there a Mac version for the new dev rc branch?

tidal marsh
#

doubt it, you will probably have some waiting time, until 2.20 is ported over to mac again...

wooden zinc
rustic lagoon
#

Hey! im sure this has been asked 1000000 times lol but does arma 3 work well with ubuntu?

#

its running on wine

weak wind
#

Yes. Should work pretty much out of the box with proton.

worthy grail
#

i think ubuntu stopped shipping steam as snap but just to be sure

dapper vessel
#

Snap once again being a PoS -_-

high lagoon
#

I'm running dual monitor setup and Arma 3 is the only one having issue keeping the mouse in app, mouse just keeps flying off to the right .... anyone know a way around this?

plucky nacelle
#

I’m still not able to play on my m3. If any if you dev people are willing to give it a go I’m able to test solutions on mac

worthy grail
high lagoon
#

Nah mac @worthy grail

#

which cdoesnt have borderless fullscren on native version 😦

spare thorn
#

Hey I finally got a PC and want to transfer the editor missions I have built over the last few years to my PC. However, I'm not sure how to get the files - when I "Export to Multplayer" nothing gets added to the mission's existing folder in the mpmissions folder. Anyone have any idea how I can get my missions out of my Mac?

gritty sage
reef merlin
#

stuck in the app with apple silicon arma 3, can't tab out

grand grail
#

Trying to setup the unix launcher for mods on Mac and when I try and input the game location and the mod folder location I can't press save? The browse buttons also don't work?

sand quarry
#

is there a arma reforger linux channel ?

#

trying to find some-info on getting the game to run abit better, rn i am only getting 8 ish fps

wooden zinc
#

The Mac port for Arma 3 update 2.20 is in progress. We're trying to at least offer a public Release Candidate branch as soon as we receive a first full build from our external partners, even while our PQA does their full testing.

meager crescent
#

Thanks for the update YorisYan, can't wait to test this one out for Mac!

sly rover
sand quarry
#

i think intel arc cards have a problem on linux atm

noble kelp
#

Here we go again, months of waiting. Although we paid same price. Just make it cheaper for mac

#

Service wise, it is mental that every now and then, we can’t just play the game we paid for.

#

Is it that hard to sync the updates?

pale wraith
#

hello , sorry if i have a bad grammar , i am not a native english speaker , can anybody tell me when is the 2.20 available for mac? i want to play with my friends and i want to let them know how many time i will have to wait to play with them again

celest laurel
pale wraith
#

ok thx

wooden zinc
gritty sage
gritty sage
junior salmon
#

Do Mac users get updates later - can’t join any serves as 2.20 is required

junior salmon
junior salmon
astral nebula
#

Or it would be great if these updates were released simultaneously for Mac and Windows.

#

Can't the Windows side wait 1,2 weeks or 1 month for the Mac side to update?

wooden zinc
#

It's done by an external company with their own schedules and priorities. We could theoretically hold back Windows, but we're deciding not to as it can never be guaranteed what the timeline looks like. BI has other releases / updates / events we need to schedule around, increasingly more so the bigger the company gets (especially its Publishing side). If the Mac port was a fully supported SKU and not an experimental offering, we'd more likely go that way.

subtle sundial
#

Is there a time estimate how long it can take to update mac port? Week? Month? Several months?

I just started to play this game last week (Im late, I know). Since i have only macbook for work and gaming is only secondary gulity pleasure for me, I started to like this game. I was surprised when I couldnt join to any multiplayer server today.

noble kelp
noble kelp
# wooden zinc It's done by an external company with their own schedules and priorities. We cou...

Look, I don’t want to sound like a douchebag, although I probably already do, but as a costumer, I shouldn't have to understand any of this. Ports, third-party companies priorities or any technical stuff...
When I went on Steam and bought the game, I’m was not warned that every now and then, I might randomly lose access for weeks. I pay for a game that is supposed to work mac, I just expect it to work. Is it extrange?. of course, some technical issues can happen every now and then, but this happens everytime the game updates.
From a customer perspective, it's surreal.

If you holding back the windows update means WE ALL can still play. f*ck yeah, do it!

#

last time it took almost a month!

#

it is not a 3 days thing

noble kelp
dapper vessel
# noble kelp Look, I don’t want to sound like a douchebag, although I probably already do, bu...

The system requirements for MacOS tell you to review the limitations that we are pretty transparent about, see https://dev.arma3.com/ports
Its also not that you "lose access for weeks" you can simply not play on newer (2.20) servers until 2.20 is fully ported and released to MacOS. you are free to play 2.18 with other MacOS players or Windows players/servers that use the legacyports branch (special branch on steam for non MacOS users that is always compatible with the current version on MacOS that we specifically have for this scenario)

We really try to line it up as best as we can but as Yoris explained above we rely on an external company to complete this porting and its not always possible to line up our internal scheduling with their scheduling. realistically Windows/Linux users are 99.9% of users so holding back the update and pausing everything until the entire porting process by the external company is done simply doesn't make much sense

noble kelp
#

Sorry man, "limitations" does't mean you loose access to almost any server for almost a month. And yes, you do. Check this out

#

oh, i can't upload images

#

I was about to upload screenshots to prove that we can't access to almost any server.

clever verge
#

yeah, you don't have to be such a entitled person, the disclaimer is clear as day

noble kelp
vapid comet
# noble kelp Unluckily I play this game every night, because I love it. And as this is the fo...

As a person who operated on Mac, I see your frustration at not being able to use things that are updated to 2.20 until Mac itself is updated from 2.18 to 2.20. It is a pain, but is is necessary.

Your point regarding releasing both at the same time is wrong. Firstly, Mac was released as a addition to all Windows purchases, so whilst there is an assumption that they are all treated equally, this is clearly stated and has been maintained since Mac’s experimental port release in 2023.

But, returning to your argument; MacBook and Windows operate on different bases entirely, think of it as English and French, liaising with a translator for the French. Now, imagine trying to write a book in both languages, simultaneously. It is impossible, some meanings do not convey and pacing is different and for Arma’s case, would inhibit less optimisation and plans for the update being decreased. So, you must do one at a time. More people speak English (Windows) so release that first, and then MacBook, then allowing for easy and subsequent translation to Mac which takes time unfortunately, but necessary.

It is as simple as that. Please stop consistently messaging about how bad it is for you, it is a process that you signed up to and that you will have to live with if you want continued support on Mac, which frankly is something they could have not chosen to implement, but have done to your benefit.

noble kelp
clever verge
#

or good luck enduring the pain of asahi linux just to have arma not work

clever verge
dapper vessel
noble kelp
# vapid comet As a person who operated on Mac, I see your frustration at not being able to use...

First of all, I don’t think sending a few messages like the ones I wrote can be considered “constantly messaging”. but yeah, cool
Second, I don’t think I’m just speaking for myself here, I’m pretty sure I’m speaking for a few other of users. I don’t know if this you realise it, but this Discord channel is specifically for Linux and Mac users, for THIS KIND OF ISSUES.
That’s literally what it was made for, right? So if something’s not working, this is the place to talk about it.
If five messages feel like too much for someone, maybe this isn’t the right place for them.
And just to be clear — as a customer, I’m not supposed to understand how Mac works, or Windows, or anything like that.
Again, when bought the game, I knew about limitations. Just didn't know "limitations" was you can't play for a month.

vapid comet
#

Please take notice of the information provided, and understand d the limitations.

noble kelp
clever verge
#

you were shown a screenshot and ignored it yet ask again

#

hypocrite wasting our time

noble kelp
dapper vessel
#

Again, when bought the game, I knew about limitations
You knew about limitation so you read the disclaimer telling you to read our page about the limitations

clever verge
dapper vessel
#

the page which states we don't commit to always having multiplayer compatibility and we don't even commit to forever providing the game updates to mac users

noble kelp
clever verge
#

you technically are by complaining

noble kelp
#

that's all

clever verge
#

there's dedicated communities that support mac users

noble kelp
#

is it too bad?

clever verge
#

just niche

noble kelp
vapid comet
# noble kelp First of all, I don’t think sending a few messages like the ones I wrote can be ...

To your principal point; refer to the first line of the message I sent that you claim to be referring to.

Everything has been explained to you, both now and when you brought the game. On Steam, go back to when they announced, for steam go back to when they announced it and it is on their pages for Mac support on their website.

You sound quite entitled to the fact that this is experimental and is an extension to your copy of the game on Windows, having had three different developers explain it to you in greater and greater detail.

clever verge
noble kelp
# vapid comet To your principal point; refer to the first line of the message I sent that you ...

I’m aware that the Mac version is considered “experimental”, but what I’m pointing out is that, as a customer/user, I shouldn’t have to go digging through announcements or buried web pages to know that my game might stop working for weeks or months at a time. That kind of major limitation should be clearly communicated at the point of purchase.
Also, I'm entitled to what I payed for, don't really care about the three developers.

noble kelp
clever verge
noble kelp
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man, im not talking to you, you told me to "get lost"
why you don't just ignore me? how about that?

clever verge
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i'm talking about multiplayer communities that support mac, there's some but im not a mac user

noble kelp
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bro, ignore me

vapid comet
noble kelp
noble kelp
noble kelp
noble kelp
noble kelp
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wtf