I mean everyone on here knows that the engine is basically to old to run all this stuff hence why everyone's performance is so crap. still, they are working on the game all the time. Also I wonder why people think that people from the content department work on performance issues and the other way around. that is not how a company works.
#general_chat_arma
1 messages Β· Page 316 of 1
@muted patio That expectation is true. For games that are finished and Feature complete when they get released. Arma 3 is getting new Features almost every month. With new Features come new bugs
Arma 3 is not a Call of duty
also it is not as buggy as people make it out to be.
to be fair I haven't had the 3fps bug since 64 was released
what isn't playable for you at the moment, ville?
Oh yeah... I'm blinded by early-access? I never played an early-access game because most of them are shit
Arma 3 was already fully playable back in beta. And it still is.
You mean a game still getting love from their developers after 4 years is a bad thing?
No issues here with Arma. Runs like a charm.
Yeah.. Because 10 years ago you couldn't just go and get a patch
are you even slightly aware of the gamebreaking bugs that just showed up months ago and still aren't fixed
which game braking bugs though?
I also didn't experience any gamebreaking bugs. Never had the 3fps bug in a real play
while those are sometimes really unnerving they aren't game braking imo
If you play the game in a borderless window you'll never get an alt-tab crash
Borderless window is a necessity if you frequently alt-tab
I am fullscreen and never had that.
I had the 3fps stuff but haven't had it since 1.64.
2 on a single GPU here too no issues, must be an SLI thing
@humble harbor what is not gamebreaking? suddenly having 3 fps? not being able to use your mouse to control an aircraft? other people seeing you as naked while you have a ghillie on on your screen?
- yeah.. If you write a script that freezes the game for several seconds then that happens. 2. already said. 3. Works for me. 3. I heard about that.. But not gamebreaking. 4. Don't use BE. 5. Not for me. 6. WTF? 7. yeah.. When broken scripts try to create stuff that doesn't exist. 8. sounds like a script adding/removing actions. 9./10. never use locking. 11. Ouh.. very game braaking. 12. Heard about that on x64. 13 height of a laser dot? a dot is a dot. it's round
i don't even know what you are on about, there is just too many reasons
@unkempt cairn I am not sure how frequent those bugs are. are you sure you didnt enable freelook in vehicles on accident?
Most of that stuff sounds you are playing with some bad Mods...
^^^
And you can't blame BI for that
@humble harbor yes they happen frequently. I have 485 hours played...
playtime is no argument for having knownledge. but yeah. apart from the 3fps thing I have't encounterd those bugs.
how playtime is no argument is a mystery for me because that is the only way to know how bugged this game really is
You have 500 hours and complain about bugs everywhere? I have over 4000 hours. And there are no game-breaking bugs I complain about. There are some things I complain about but you could say these are not Bugs. Just features working like they were built to work
I have about 3k hours, and have rarely encountered any "big" issues. Arma is more open than any game I have ever played before, with the realism and detailed in all facets of combined operations. A game this massive, constantly being developed and improved with such a large community behind it. Find me another game like this.
Again.. That infantry weapon in helicopter sounds like a bad script from a Mod
I bought DayZ standalone and played it about 4 hours. It's complete useless shit
Same
@muted patio does this happen on every server you have been on? like on your own as well?
I am very well aware there are people with way more playtime, but it is a valid concern that people who provide feedback are new and 500 hours should give you a proper understanding of the game at least, shouldn't it
DayZ Standalone is not made by the same guys as Arma 3. DayZ is done by a seperate group of devs that only work on DayZ standalone
@unkempt cairn I have mates with 300 hours who haven't played anything but Wasteland. they barely know how to operate helicopters and everything besides basic infantry weapons.
DayZ team is also much smaller
you clearly play with the wrong people then @humble harbor
Them working for the same employer doesn't make them comparable
What. KoTH on a BI server? Or what game mode?
Arma is moddable. So you can make something good out of it yourself. Even without the community you could just Mod it yourself
@unkempt cairn I play on several servers with all kinds of people. I also played a lot of modded "realism" stuff. I was just saying that people could bank a lot of hours in modes like Koth were you don't need to know a lot of the game and also don't learn a lot.
So not true.
Kinda True. I never play without Mods. But I'm a Modder.. so why would I
I play on vanilla servers 90% of the time, and it is just as good as any modded server.
mods just extend the experience. the game is still great without mods. especially since Apex.
I do indeed mean modder. I'm not a Life'r
also it doent mean that when you experience bugs that everyone has those. I never shot my infantry weapon while sitting in a helicopter.
no, it is a DLC
lol goodness gracious.
oh please
I've shot my infantry weapon a ton of times sitting in a helicopter. On the rails of a little bird shooting at the enemy
well I am sorry that I haven't heard about that one yet.
It is a DLC, what else do you expect? But it is native, and it is of upmost quality.
COD and Battlefield all have DLC's up the ass, so now Arma does it and it is different?
Not just Tanoa honestly.
I have hosted over 1,000 servers in less than 2 years, and 99% of the problems that are asked about are because of mods/missions.
What do you know, I happen to host those as well...
Host all the official and unofficial servers for the 15thMEU.
Many other large communities as well.
This is the second time in a week that such a bitchhead joins discord. Complains about how shit Arma is and attacks everyone that says anything against it. I love the good old times where it was quiet here
I still don't understand all that ranting. If you really don't want to bother with the game anymore because of 'all those bugs' just don't play it anymore.
i am quite late with it @sour sinew cause those errors started happening a month ago or so
more like multiple months
LOL smfh
ville, just buy EA games then. they don't even bother to patch their games nowadays since you already spent your money.
Not even sure why I am still here. I have better things to do with my time. Go find a bug free game.
I don't understand why you are so offensive...
π toodaloo
Arma 3 is not a military simulator
That's VBS
Arma 3 is a militiary style shooter
Arma 2 was advertised as a military simulation. But Arma 3 not anymore
Sandbox != simulation
Making a Game means making something that's fun to play
A military Simulation is not fun to play for most gamers
That's why they dropped the Simulation Tag with Arma 3
@muted patio honestly why do you even bother anymore when you don't like the game? like honestly
then report your bugs and try to help them solve your issue. ranting and your aggressive memes won't help at all.
Well.. I didn't buy any DLC... Because I have no need for it
Why do you buy everything if you don't even know that you need/want it
Arma 2 had less bugs? And wasn't still in development years after it was released?
Yeah.. BI has more than just Arma... I also have to laugh about that everytime...
I really like the constant work they put into the game. The content wasn't nearly as good at the beginning as it is now.
what? You are getting really ridiculous now
work in progress does not mean releasing unfinished content
And yeah.. Arma is still being worked on. Which is actually one of the things that makes Arma so exceptional and different from other Games
this hurts to read
Same
Ah okey.. If you think that's the reason... Then have a nice day
The Arma engine originated in a Time where there were no engines to buy
why ukraine?
good thing they concentrate on arma bugs https://en.wikipedia.org/wiki/Take_On_Mars
oh wait, they are making a mars exploration game
yeah, porting the game to another engine sounds like a really good idea lol
think about those 3 words "mars exploration game"
The same company doing multiple things doesn't mean the Arma developers are working on that other thing
that's like toilet diving simulator
As I said before DayZ team is working on DayZ Project Argo team is working on Project Argo. And Take on Mars team is working on Take on Mars. These teams have nothing in common
Why don't you complain about EA making multiple games? But complain about BI instead?
lol
But why do you have one with BI?
So... It's that only companies that you buy Games from are shit? Don't you think that may be because of you instead of the companies?
Trolls should be left to die. I hope you have a good time doing that. Bye
complaining about a game being worked on years after release lol
I bought Arma 3 for 10β¬. And could have gotten all DLC's for about 20-30β¬. You only need to use your brain when buying and you get off cheaper.
the game isn't unstable. the rage would be immense if it would be
jesus christ.
If it was such a bad game.. Why are thousands of people buying it and playing it every day?. Must be because they are all Dumb and just don't notice how shit it is.
How do you explain that?
if the vanilla game would be as buggy as you are saying none of these mods would work
I am not experiencing game braking issues atm at all
have played for consecutive 3,5 hours today and haven't had 3fps or infantry gun while operating helicopter etc
true. but it also tells that it isn't necessarilly the game which is causing the errors
Please upload the crashreports so BI can fix it. > feedback.bistudio.com
That was actually quite often the case.. The 3fps bug seems to be hardware dependant. Some people never experience it but other people get it after a minute
just deinstall the game at this point. that way no one needs to listen to your rants on here anymore.
You uploaded dozens of crash reports? How? Where? You didn't even know the bugtracker existed an hour ago
Oh so now it's sarcasm? You said there is no bugtracker. And were then laughing about how it says Project as if you've never seen it
@muted patio It would help. not you.. But it helps the other people that have to deal with People like you
I bet it isnt your first time wasting money. Carry on. Your monologue on here isnt helping anyone.
I've always seen Arma as framework for which modders will bolt good stuff onto
as for 3FPS bug, it happens to some, not all and BI is well aware of it
Well I hope you venting on here helped you getting tired :D
Anyone know if there is a study about why it's so hard to stop arguing with Trolls?
You are looking for a perfect game. There is none.
Then you should visit the minesweeper discord instead
I open my doors by just pressing space.
I dont like the action menu as well but they decided to do it this way and so there is that
also AFAIK you first have to disable the safety before you can detonate via Action menu
He told you that he is only playing modded. Why should he know lol
Detonation charges work completely different with ACE and stuff
Thats why I wrote "AFAIK" last time I detonated a Vanilla charge was in Arma 2
Still the action menu isnt gamebraking. It is just bothering you.
If you are unhappy with Arma vanilla. Just get some Mods and make it better. Nothing stops you from doing that
Then run x64 version. 3fps bug happens less there
I heard a good fix for the 3 fps bug is to delete system32. Works every time supposedly.
Just something I've heard.
Still.. prevents 3fps bug from happening. If the 3fps bug is a problem for you. The just use the proven working workaround. x64 is even used by default by Arma Launcher
so right now you are complaining about a bug that only appears when changing default settings to run a worse version of the Game.
Arma works on Linux. There is a Linux port that works quite fine
Hackers are way less on Linux
Is there anything you are optimistic about or is everything black tinted in your life lol?
Learn to take a joke Ffs. Bottom line, if you don't like the game after playing since it was released, and you are still here after 3+ years it must not be too terrible. Just move on.
Just delete the game and move on if it is so terrible
Then by all means, keep ranting. I'm just here for the entertainment for the most part, and to help people.
@muted patio Armahosts is hands down the best A3 provider.
I'll generally happily help everyone. Unless after the first sentence of them I can see they are brainless idiots.
Don't hate on them just because they engage with the community π
I meant more by the fact that you were calling Garrett unprofessional mate. There's no reason he can't joke around and still offer great stuff
But that's just my two cents.
It was a joke mate.
Can a company not have funny employees? I cracked a smile.
but I'm not marketing rep, I'm an engineer
so what I can suggest... http://a142.idata.over-blog.com/600x467/4/04/18/10/Sans-titre.bmp.jpg
My company. That I've built from nothing. Find me another server hosting company that interacts with this community on a personal level. Take a damn joke
That's a diagram showing a desalination technique, as you seem to need to reduce your salt levels π
I've never seen that host before, but I think it's fair to say that if I haven't, it probably doesn't interact with the community man.
"that interacts with this community on a personal level"
And you posted an unrelated company.
If my target audience was 12yo I would be hosting minecraft
Either way, I'm leaving. I don't hang around here to get in arguments.
I don't care about profit.... I built this company to give this community the best services available for a good price
Add .com to what's in my name
People that are too dumb to google π
Best troll of the week for sure
This chat isn't here to talk about your fear of google. Private message Garrett if you have a problem with him man.
@humble harbor Way better than the last one a few days ago π
My profit margin is a couple bucks
Those Servers are too pricy for me :x I could get over double the power for the same price. But then I wouldn't get any support when hosting my own
It's not about the money for me. Good service to a good community
But I'm not the target audience for hosting companies anyway
PM me if you wish to talk about my business. Get back to Arma
jesus christ this guy
</trolls>
</rants>
<arma_general_chat>
don't think that guy was even trolling, just crazy and entitled
"I booted up my linux and requested print image from the site" is my new copy pasta
π
Need someone to archive all these conversations and make a compilation someday. Or a auto answering AI
it's not even an arma video, it's that scrub battlegrounds game
poor man's arma 3 battle royale mod
@hearty island You'd be surprised at the help you can get when self hosting, I've gotten bits of help for servers where I've been clueless but as soon as they point few things out, it's up and running and I often strive to lend a hand if I'm capable of helping out, like Conans Exile, I had a server up 8 hours before launch and for three days straight I was doing nothing but giving out help, helping people, I've actually managed to save two of those people as friends who're super nice and super cool
@clear flower speaking of Conan server hosting, is there any way of making it not take up 8+ GB of ram? :V
I've got it running in a VM and I need to allocate 10GB to keep it from crashing
I don't believe so, I've noticed it was rather Ram hungry like Ark
Enjoy the pizza Optix?
After you woke me up at 5 am to fix something in my Web dashboard, yes, yes I did
Now I'm on my way to university
My fault that my phone had sound notifications on lol
Hahahaha I'm so sorry man! You had a green dot on you on the PM board β€
Oh lord, how does that go?
I dont have it running all the time though
Well it plays a beeping sound
If something of my system goes to Davy Jones locker
I'd sort something out if my server decides 70c or higher is a nice point to be at but then I highl doubt it'd wake me up, had a power cut once and my UPS was beeping like mad but the thing that woke me up was my brother coming in because he could hear it from upstairs
OPTiX - Today at 7:38 AM
I always do
My pc is configured to give me a loud warning when shit hits the fan```
Thx for the Info =}
π
π
Trolls
Where?
@finite relic is one @feral reef
Bridges are in short supply around here.
Nothing worse than waking up to over 500 messages in which one person rages about every topic under the sun then starts personally attacking people. That's the definition of a troll.
@finite relic What's up bud
that dude was on some next level rant for real
why do I always miss these
imagine someone complaining about arma for 2 hours
that's pretty much it
has there been any talk of creating an alternative to armaholic?
something better than the forums for keeping up to date with which mods have been updated
meh
Would be the same, as updating your Infos in the Forums or SteamWorkShop Page.. you have to checkout all files by hand. So it would be the same. No point in doing it, tbh
moddb is a bit of a horrible UI though
And isn't categorised well at all
I don't think it's really equipped to deal with the amount of user content Arma 3 brings
well, it's got a feed which updates as people upload new mods or update their existing ones: http://www.moddb.com/games/arma-3
and i'd say moddb is one of the only sites equipped to deal with the amount of content arma generates
it's been around for years, still stronk
ui isn't great, but it's 100x better than armaholic's π
I agree with Phantastic, horrible UI
i agree with that too, but there's not a lot of options really
unless someone creates a new site. maybe something which devs can submit a git repo url to and the site will auto update, or something.
the forums and workshop are just terrible for browsing π¦
When I say no equipped
I don't mean it's servers (although the server delivery is also quite user-unfriendly)
I mean the functional user end is absolutely not appropriate for delivering 1000s of mods to a userbase
It's very much for overhauls or lowkey games, that's always been its purpose
you can bet on it still being there in 5+ years though, which is a pretty big deal
at this rate armaholic will be going down probably
would be great if valve just made the workshop less shit. that would be problem solved.
Is the Arma community really adverse to Nexusmods or something?
i seem to recall some kind of file size limit which isn't reasonable for a3 stuff
there seems to be a grand total of 4 arma mods on nexus lol
that's quite pitiful, even compared to moddb
yeah it's very surprising because it's more or less the same as arma holic
none of these sites have a sensible category system though, except the workshop and armaholic
like you need to be able to filter terrain/vehicle/uniform/etc or it'll be a total shit show
the nexusmods category system is entirely user curated
ah right
yeah github isn't a bad idea imo
github is never a bad idea π
kerbal space program's modders have basically all agreed to host on github, it works rather well
and sqf is open source anyway, so
Tell that to maverick
well, at least until Github realise they can no longer subsidise the free repositories
yeah if the venture capital money runs out everyone is fucked
Github is only an interface for a git server
You have free hosting ones like gitlab
Or other open source git systems
So you can host your own server anyway
right, but the point of github is that they are paying for the petabytes of space required to host all that free content and managing the infrastructure
a minus point for git is that some devs probably just can't be bothered to learn/use it. they should, but i expect a surprising number wouldn't.
Yeah right
as we already know, that was something Armaholic can no longer afford because it takes a lot of money and time
Git is not even that hard to use. You have simple tools
it's less simple than "upload" button, which is a barrier to entry
Of course but once you get it it's quite simple
And an average user does not have to learn all the functionalities like milestones etcc
Well, you can just upload the releases anyway
@night rover I was massively opposed to switching from svn to git 10 years back, it was a lot more complicated and I didn't see the necessity given that SVN 'just worked'
now these days I use git at home, git at work, git for the open source projects I work on. I still think it can be complex, but once you realise that 99% of the time you'll use just half a dozen commands it's not so bad
i agree fully, but you gotta think of Average Joe The Arma Modder
Who uses commands when you can have sourcetree, gitkraken etc...
armaholic caters to average joe, that's why it is/was #1
there was definitely a very steep learning curve though, even coming from a decade plus of using CVS, Mercurial, SVN etc.
it was
@night rover Because they just need to press the big Upload button ?
although maybe that's why there was a learning curve, it was something different so I had to realign my expectations/understanding of how these things work
if you're on windows, not using the command line, then yeah, there are a bunch of GUI tools that basically simplify it down to pressing one or two buttons
+1
yeh big up the sourcetree crew π
The rest of the Series -> Throw it away (e.g.: HipChat.. where you can't even edit your fkn Message, easily....)
not familiar with sourcetree since it's Windows/Mac only and being the uber cool leet hacker that I am (hah) I only use the command line version
boring
except for the git blame integration in my editor
i even used Jira for about 10 minutes to track issues for my arma stuff haha
Jira... shiver
i don't know wtf i was thinking
lel
We tried it for 2017mod... worst decision ever. Poor Uro bought it for a year, back then ( sry @unreal rivet π )
first issue that should be logged in a Jira setup is the fact you're using Jira imo
I can finally, thankfully say that we're moving away from Jira/Stash at work. The moment I was given full control over the software that we use for the project I jettisoned it faster than an rocket from it's tube
issue #1: we need to find a new issue tracker
mantis ?
Everything > Phabricator
imho: Its overly complicated, overloaded, not realy userfriendly
currently trialling using the 'issues' feature of Gitlab ... not entirely sure about it, it covers the basics well enough but it might ultimately be too simplistic. The advantage is that it puts the repository features in the same place as the issues with tight integration, no longer do we need 2-3 tabs open, but we'll see
"The advantage is that it puts the repository features in the same place as the issues". Imo, this is bad and often confusing
it's also free, which is a massive win with the finance department and means I'm free to give access to everyone I want. I can let the Ops/Business teams directly create their own tickets instead of a messy system of bugs/feature requests coming in via email, direct messages, phone calls and the dreaded spreadsheets
and now we're heading deep into #offtopic territory
about the Arma Feedbacktracker π
huh?
About Jira / Sourcetree stuff, Uro
oh
bought it -> Never used
we got bitbucket + bamboo, they were throwing jira away fr free at the time
Ah right, Bamboo was the other crap thing
yeah.
I still use bitbucket at home here,. its useful for keeping track of stuff, commit notes etc
besides it wasnt that expensive for what you get
Yeah, i did that too. Switched over to GitLab.com and store everything i do on there.
haha wow, just checked thier site, they changed their pricing model now π
(10Gb Repo, helloo??? Perfect)
At least issue tracking is not done via newsgroup (anymore) π
there will be some guys out there using a CRT monitor, model M keyboard and newsgroup for issue tracking, i guarantee it 100%
Right now for our small mod project we're faring quite well with a google forms/spreadsheet, actually. It makes the reporting an issue fairly quick and uncompilcated. Prefab fields and no funky UI/loadtime BS that usually makes bugreporting "inconvienent". and if bugreporting is inconvienent, less bugs will be reported.
" less bugs will be reported" = Less work π
π
Guys, me and my friend are coming back to ARMA 3, What survival mods should we play? I just search for like half a hour and it realy hard to see what is popular now. i saw something called Desolation Redux, it is any good? there are good servers for it in EU area?
@feral reef jira works fine, phabricator too ... it's more about setings, design the gui, addons , tweaks
for example it takes same some time to realize, there are 2 separate search and filter systems in phabricator / maniphest
moddb UI is old but works ... reasonable modern redesign would be nice for html5 era but ... only if it's better than existing one π€£
@vale valley I never said they do not work. They just give me the icecold shiver.
Jira: For Companys, prolly usefull. For ordinary Modder (like 99,9% in here), not rly needed.
Personaly, Phabricator is "The Horror" for me. I just don't like it. The (bright) look, the layout of the UI... the whole UI... meh... no.
I miss the old (but kicked out for good reasons) and Clean Interface of Mantis. Even when it looked like a Homepage from the late 1990's.
(btw.: Why is there no Vote-Button anymore? π )
*... i should press Enter, when i am done writing -.-
Jira works, but it's not the best designed UX IMHO
@finite relic
Ordinary modder can't afford Jira, simple as that (tho i think there might be loophole, cause DBG community uses it now)
Dwarden of the fast fingers
10$ Dwarden π
Mantis is also horror (insecurity and design/featureset is mess)
Thats why i mentioned "(but kicked out for good reasons)". But Design... naaahhh, imo it was cleaner
so ye Phabricator just need some better skinned dark UI and some features and it will be ok
Redmine and Trac is in similar ballpark ...
never heard of it before.
sites with dark skins <3
Whole Desktop is black, i open Phab -> Eyes start burning like a Vampire exposed to the sun.
only thing is the theme. otherwise when I made my own dashboard, I'm ok with the feedback tracker. now at least every game is in the same tracker
//ok not 100% sure about the search thingy
own Dashboard?
can you see this? https://feedback.bistudio.com/dashboard/view/5/
Always empty
I have to click on everything, go get results first.
You may laugh, but there are too many MouseClicks (iirc it was called "MouseMeter") involved, to get the Information i want.
of course you can custom yourself what works for you. but that's what I'm very happy with
Do you have any Results, when you click on that link or is it standard everywhere on "None"?
standard "none" so I can go on where I want first and I can easily close from the "none" button because it opens up a pretty big list
dposgndsbgdifs nah, not my cup of tea
i want a dark UI π
@eager sealDaniel#5507 Exile is the main one, I guess
@loud grove breaking point is good, exile's alright, epoch's pretty naff for actual survival
I hate the AI on exile servers, everyone has them so piss poor because they don't want to lose stuff. Militarized servers are the worst! What they really mean is, you get good guns etc but the AI get crap π¦ All I want is a good gun fight lol
Asymmetric warfare is not for you apparently
I unsubscribed like 60 tasks and now they're all recently updated π
β One of the reasons π
I think that also happened in the old tracker
would be good if that doesn't actually update the task
so my project argo isnt starting up even though it says its running
theres more people on the forums that have this
#project_argo <--
So apparently that Troll from this morning is banned now? ._. Hope someone has a backup of that conversation. It was comedy gold
Praise Lord Ε panΔl for bringing this glory game to us! bows down
π€¦
@vale valley "ordinary" modders can get an open source license for all Atlassian products (of course if the mod is open source)
Even if not: 10 User -> 10$
Cloud vs self installed version
Yerp
I have a JIRA instance. But not using it cuz it's a bit pointless when alone
Even with 3-4 ppl... more work than use.
π
Okay guys, which one of you has an amazing memory AND knows what i'm talking about
I once played a co-op mission in OPERATION FLASHPOINT where there were teleporting Spetznaz AI
When they would teleport in the field, all the clouds would rapidly turn to thunder clouds and when you killed them, it would rapidly get sunny again
Players who got killed by the spetznaz were actually "Abducted" and placed into a prison camp
Demonic Russians?
And players who were alive could rescue them in at a later point...
that's all pretty much i remember
i wish i could find that mission again (or a video of it) because i think the concept of the mission was pretty awesome
What's up guys
Everything that's not below.
badumm tss
@deft bone I don't remember that one.
@vale valley If it's not true that a carrier will be included in the Jets DLC, then may I politely suggest you squash that rumour right now? There are people talking like it's 100% confirmed and repeating it all over the place, which is only going to cause a lot of upset when the release comes and it's not there.
I can hear the tantrums from people who pre-ordered the DLC with the expectation that a carrier was included right now
Well.. If People buy something and think it has something while it nowhere says that it does have it.. It's not BI's fault...
absolutely true and yet they will blame BI. I don't know if you saw the Steam forums around the time that APEX was released? It was seriously ugly and never-ending
Ppl just have too much hopes
Remember the cargo ship from the Tanoa preview screen?
yep, you have to crush those hopes and dreams with an iron fist, a little hope is a dangerous thing
hoo boy
(But yeah for real it would have been cool to have all buildings opened in Tanoa)
@flint lake They were even there in one of the Apex Protocol campaign missions, moored offshore iirc
Remember female models ?
You sure that wasn't a trawler?
It's been awhile since I've played through Apex Protocol
hmm, maybe ... yeah, you could be right
People are just too optimistic each time
there are plenty of examples and every time all it would have taken is for someone at BI to just say that it won't happen before things get out of hand
Β―_(γ)_/Β―
It would make SOME people realize they dont need/want to buy their dlcs
well people are stupid when they buy something because of a thing that was hinted but not confirmed by anyone.
It just means that when you buy something "sight unseen" don't let your mind run wild. Jets is plural, meaning more than one. If you get 3 planes, be happy.
Crying but knowing nothing so far. First world problems Β―_(γ)_/Β―
Yup
I didn't pre-purchase the DLC expecting anything specific down the the road, I bought it because I've enjoyed the stuff BI has come up with in previous DLCs and I wish to support them in future efforts.
@flint lake Your guys did that Ship?
I bought the DLC instantly... why? > 7k Hours π
If by "did" you mean "took the CUP LHD and stuck a bunch of stuff on it", then yes.
lmao
Yeah, it just noticed.. dang, i barely noticed the LHD π
Looks good anyway
Took me a few min to realise what you did there (small pic)
...I think it's the CUP one anyway.
Same here π
Could be the Atlas one.
I thought it was a new modeled Ship π
The "bridge" gave it away
Don't say "new" and "ships" in the same sentence!
Let's not get Carrier'd away now
Someone is gonna screenshot it and post it to the subreddit or forums as "ORANGE DLC IS NAVAL CONFIRMED"
Or something equally sensationalist.
π
And some idiot is bound to believe it
@vale valley When is it planned, to give us peasants Informations about OrangeDLC? π₯
And this is coming from a guy who has a habit of starting all of his missions with a beach landing.
They'll add some fruits and stuff
Premium Dlc
For real some mapping stuff including fruit trees would be nice
Someone mentioned "the humanitarian/ refugee" side of war as being "Orange"
If we're going off that super blown-up image of a whiteboard in the Amsterdam office
Full MedicSystem that screws up ACE π
Then "War Correspondence" and "OV-10X" are totally confirmed...
This was my "Orange" prediction: http://www.pmma.edu.ph/images/photos/phffl.jpg
No, that's Captain Phillips...
even better!
2035 - Netherland is flooded - time to get in the Boats.
BOATS DLC!
Its going to be some sort of toy DLC like karts was, otherwise itwould have a more descriptive name.
Isn't there a Legoland in Orange country?
How many times do they have to say that "Orange" is a working/placeholder title?
I was going to say Holland, but that makes me sound old
π
BI isn't really one for hiding their roadmap except when its some nonsense so it would uncharacteristic for it to be anything military.
So true, so fricking true
I don't even work for BI but the amount of "it's totally adding the Dutch, guys!" is giving me an ulcer.
well the obivious is that the orange doesn't relate at all what the dlc will be. it's just fun to say what orange could mea π
I say it's lego war
IT ALL MAKES SENSE NOW
I so wanna highlight each minion... i hate waiting/guessing -.-
Its racing drones or some wacky game mode or paintball or such.
@finite relic Oh right, Lego War, i forgot that π
Oh shit, I never thought about quadcopter racing before!
I know what stupid after-event mission I'm making for my group now!
Minions, pls... end our misery! We know you read that stuff here and laugh like Dr. Evil!
Are there time trials missions for darters btw?
Right now, Arma without Lego is like the Lord of the Rings...... Legolas π
badumm tss
Beat me to it.
Maybe its all a ruse and they are taking the most suggested random ideas associated with Orange and implementating that, its a double bluff
@finite relic rly? Rly?? Even i wouldn't say that XD
That WOULD be a smart move
I can almost hear the dutch taking notes right behind us
π
Because no one does crap jokes as well as I do.
I do
π©
exactly π
LANDING CRAFT
I am sort of curious but I know the jets DLC is going to disappointment as marksman did and all the others before it so one with a name like Orange leaves low expectations to behin with but its curious.
Didn't marksman DLC have deploying weapons?
That was part of the free update, yes.
If its just orange versions of everything I would laugh, I want me an orange camo set.
I wouldn't say Marksman "dissapointed", not even close.
Navid, KotH, here we go.
It had deploying weapons and that was done OK but it added more fake weapons and then didn't do anything with the wind and such in the game. So much more to do on marksmanship andscopes really
I've never touched KotH
I can still hear the crys and feel the pain of other players about "uuhh cheater weapon" muhahahahahaha, as i would give a damn.
I just noticed the orange logo also resembles wings. So.... humanitarian air service?
Medium Machine Guns have a legitimate place in the modern infantry platoon, damnit.
Yeah, something was mentioned before @onyx wigeon
Its the mechanics I care about, mildots and ranging with them, range tables and compensating for the wind and ballastic drop and all that jazz.
I think pretty much everything is mentioned by now
the most credible idea for 'Orange' is the Civilian campaign, in the footsteps of "This War of Mine"
ACE did it so its fine we have it as we did in the prior versions these days.
I'm honestly not sure wind is a feasible thing for BI to implement.
or at least the most credible idea I've seen
Orange DLC = Memory Leak/Bug is fixed.
Wow bug fixes behind a pay wall....a new low and one with the most sales
A DLC with +10% performance is an instant hit!
we've been given exactly three clues for Orange - "different perspective", "mid-sized DLC" and iirc something was said about new models/outfits
I have never suffered the 5fps bug but a team mate did last night for the first time, he is not a fan. Its never appeared in our games before so its a worrying sign its there now
Bi already implemented Wind. script setWind
I'm honestly just a sucker for new content.
ThatWimmerKid - Today at 6:41 PM
I'm honestly just a sucker```
Quoting that and saved for eternity
BI never does engine fixes behind a paywall. We always get engine stuff for free
It's an honor
o7
But +10% performance for $10 would you pay?!
You can put that quote on the back of the physical box.
Performance isn't content, so no.
And so far, the Arma gods have blessed me with reasonable performance.
We had poor performance in the biggest town in Lingor last night ~45 fps but other than that its >60. 1.68 is a little slower in some areas than 1.66, drastically at times
had poor perf off the coast of Pyrgos yesterday
but what's worse is the freaking helicopter noise bug
Had this odd bug last night with vehicle sounds where if you went into the map the vehicle drove away and the sound disappeared.
I couldn't google what the logo means generally. you can find similar logos naturally if you just type handshake wings
angel wings, handshake or is it actually a helping hand?
SQF tag was just created on stackoverflow http://stackoverflow.com/questions/tagged/sqf
oh my
yeah pretty sure that orange logo means helping hands. wings are either to make it cool and military or they've a deeper meaning like life saving, or flying life savers etc.
Finally. An easy way to farm reputation :3
@feral reef oh my
Oh myyyyy
sadly that would only make sense in the game with a more advanced medical system, since everyone can be healed easily with a simple medkit, you wouldn't need to stretcher people off the battlefield
@finite relic / @vale valley β
F to pray for them
in 2035 all you need to do is stab morphin to your leg and your teammate will feel better
medigel
1 like = 1 prayer
i think just trying to be edgy
I dunno if it's being edgy or just people being a bit tired of shooty bang for the sake of shooty bang
finger hits g and frags the casualty
Change that to Press Z and the God will hear you and send lightning
@urban sluice You okay? π
Just trying to have some laughs haha
in a world full of war, suffering and death, is it any wonder that developers would explore the other side?
#makeArmaNotWar π
wait, the other side ... the Ghost DLC?
well, This War of Mine made back it's money in two days ... so maybe they are onto something
yeah i mean there's really no harm in looking at the other side of things tbh
if they can do it well, why not
but you did love karts though, right?
untrue, your assumption is that mil ops don't involve humanitarian/human rights considerations
OneKartPerChild
1 like = 1 gokart
Still sitting here waiting for the "Arma" Eau De Combat
And seeing that Arma community is >20, i think we can have a slightly more mature (or at least wholesome) take on things
@quartz magnet I find this offensive
globally? π
buuhuuuhuuuu
Spec Ops: The Line didn't fair too badly either, though I hated the manipulation in the gameplay - give you absolutely no other choice but to kill people and then guilt you with it
well the focus was narrative there, i guess they required it
SuicideKing - Today at 7:03 PM
And seeing that Arma community is >20```
Some are even older. Like @finite relic He is closer to the 50, then to the 20.
well 50 is > 20 π
i wanted to say that the average age is ~30 in arma community
but i dont' really know, i guess that's true with the "core" community
mid 30s would be my guess
sounds a bit high to me
Would be my guess as well
Yeah, about 30 sounds right
Lmao you didn't count life community
RPG
Look at forum registrations. Even if you figure someone joined at 10 years old in 2006, they're what 21 now? Don't know of many 10 year olds registering for BI Forum
Those are also the ones that rarely stick around. My stepson quits playing most games within a month
yeah i think communities are older
one i play with is mostly 20-35 with some outliers
other one i sometimes play with is 16-30
by milsim you mean organised+milsim i suppose?
By definition, milsim simply means "Military Simulation".
well milsim usually = mods + radio + ranks + etc
So anything resembling a military simulation scenario counts
while organised usually just means there's some structure to the game
you don't need any mods to play milsim
damnit, mine went to 64 again -.-
Arma is a milsim
Not as many as there should be.
I saw 2 lmao
i see one password enabled server, so probably one organised community
to be fair
today is monday
look again Friday through Sunday evening
and you'll find more organised communities playing
Game tracker is still a thing? It's like the MySpace/AOL of game stuff.
I see 3 with PW, and of them had the tendency to steal IP
GameTracker? Of course FM. Nice to have an overview of your Server.
oh no i accept that
Well whats wrong with players not playing milsim ?
I think the point is that how many of those that are not playing "milsim" will still be playing Arma in 2 months?
because that is relevant to the list in question
nah, i was just explaining absence of communities π
@finite relic A lot, some life and exiles are pretty consistent
i don't doubt where the playerbase goes for pew pew
Haha, "few"
more than you think. Some just don't know how to use Discord
They are too old to learn that
It's probably because milsim requires patience and a maturity you don't need in other gamemods
And you expect LIFE player are all young? Thats just wrong
I think just looking at Gametracker is skewing statistics
^
You can't make a Statistic out of GameTracker results^^
π
What do you base your assumption on?
"legacy"
I dunno, had a random 13 year old play with us for a few weeks last year π
And i had 4 ~50 olds on my Server^^
excitable but never troublesome
One of them was about 45 and my KotH Mod
you say "milsim", i read "cosplay" π
hides
ooh
stats of stats
pie charts and such
15% coop, i'm impressed π
CTI, man I miss those missions
i dunno what sandbox is, i assume zeus
Sandbox is probably Zeus but is also often used for dynamic milsims
if you read the other categories, you'll see there are quite a few misc modes that are probably some variant of other modes
also only looks at 4k players
out of 20-30k that play daily
How many servers does not broadcast themselves through steam tho ?
I guess if you don't forward steam ports / use cracked binaries it will not display on the server list (direct connect)
wat
Oh ok lmao
I didn't get it at first ahaha
Well I'm wondering how many ppl it represents tnh
There where many cracked lifes that were working quite good not so long ago
Cracked Altis Life RPG servers
Idk if they are popular anymore
ssshhh, don't go putting ideas in BI's head
As a dev I can say there are more people than expected that play cracked Arma on a regular basis. Which I don't understand.. You can sometimes get Arma for 10 bucks
o.o
Yes
Cracked Arma includes whatever you want
And Battleye works lol
- YUou can make a server accepting both legit and cracked
I saw something about getting free dlcs the other day (on top of a paid legit A3 copy)
Is it going to far to call the milsim users "Legacy users"?
yes
a) i wouldn't conflate organised with milsim
b) i wouldn't use the term legacy
it's like Microsoft trying to replace Explorer with Metro UI by calling it legacy
lmao
last time i checked in #end_of_life_arma it was about A2 π
milsim, maybe, organised communities - no.
ok π
I was about to play the "ST videos get people into arma" card XD
ouch
i don't actually remember how i started. I think i saw an article on RPS back in late 2012 or early 2013
then came across dslyecxi's channel
via community guides
it seemed to me that Arma was "like battlefield + America's Army but better"
and jumped in the Alpha
I got a demo CD in PC Gamer for Operation Flashpoint...
π
GameStar for me
2001
interestingly demo CD was how i got into America's Army...
I'm one of the many DayZ guys π
Yeah @finite relic
maybe ~2008
Hands on the table, since when are you guys in?
anyone who is reading this atm =} (btw.: Me the same as FM, 2001 - OFP Demo)
~April 2013 (A3 Alpha)
Arma 2 CO 27.06.2012
I had an interest in Arma since I saw some ST stuff from around 2010/2011 while I was still in high school, and even though I own A2:OA the computer I had at the time couldn't hold a playable frame rate.
The 5th Game I ever bought on Steam. Now I have 160 games. A few weeks later I bought Arma 2 CO again as a gift for a Friend that then Played DayZ with me and we founded a milsim Group together that's still somewhat standing today
- Half Life 1 π
I got a much more powerful rig just before I started university in 2013, and I've been around since the Alpha.
@finite relic So many younglings π
I'm more concerned with the legacy they leave than their current age.
Had ponds in A2
Brb
So how about that 2035 Malden, eh?
No you see
as far as the eye can sea
Malden itself is an inverted pond.
i'm waiting for tac ops dlc suggestion thread
so i can request radios and grass blending at distance
π
Did they even say what tac-ops dlc will contain?
yeah, "single player" "ops"
""our engine has character/personality"" π
But it didn't say much about tac-ops did it?
Tanks should be interesting
Even if it's just the reactions of people losing their minds that assets changed from the originally shown concept art.
just a descriptive sentence, not many details
seemed to imply it's not fully scoped out
i found it strange that they said single player ops instead of coop, for example
So Tac-Ops is.... New Singleplayer Missions.. That I won't play anyway... Okey..
The Arma 3 Tac-Ops DLC will deliver new singleplayer scenarios that focus upon challenging, replayable, and authentic military gameplay - making the best use of Arma 3's sandbox terrain, vehicles, and weapons.
making best use of existing assets
They've developed some kind of assets for every DLC so far.
It's certainly not going to be Apex-level in terms of new stuff, but I'd be surprised if Tac-Ops is literally just a bunch of scenarios and nothing else.
I could very well be wrong though.
They likely won't make you pay for new scenarios. So likely mechanics/cosmetics for vehicles/uniforms.
I wonder how long it will take before it gets ported to a multiplayer environment.
I thought the same for the campaign @flint lake
Because I loathe commanding AI.
But we get new game mechanics for free.
B O I
Here we go ....
But this is the fight/argument channel right @finite relic ?
It doesn't last long though . One whack and they're out for good.
haha
What happened. I've got the feeling I've missed some deleted message again
Need to build some Bot that records all messages before they get deleted :x
Nothing yet, Spidey senses are tingling
Maybe there should be a #fight_room channel
People go there to fight, people go there to watch.
No ban hammer allowed.
Just keyboard warriors hashing it out.
One key at a time.
that'd be something
If it were a private server, I'd almost support that.
LOL
Would have to be hooked up to something like "The Painstation" though
LETS D D D D DUEL
ILL HAVE YOU KNOW WIMMERKID
hahaha
That new SQF thingy on stackoverflow is an amazing place to farm reputation. Got about 30 Reputation today. Only need 4 more till I can comment on answers.
Huh
What
how do I know to which direction the smoke of a smoke grenade will move? in vanilla
uhm, in the direction of the wind?
Answers so far are pretty cringy aside from what Dedmen wrote.
yeah but how do I know the direction of the wind π
hope for the best π
Is this a scripting question?
Because otherwise I'd answer that you could throw a smoke grenade and watch where the smoke blows
Or you know, watch the trees and grass bend in the wind
Or a flag
The only other answer to that was the guy that asked the question answering himself
How do I remove all equipment from a unit in SQF?
_unit setUnitLoadout [[],[],[],[],[],[],"","",[],["","","","","",""]];
o_o
Well.. It would work
I wish
_unit setUnitLoadout getUnitLoadout "Man"
or
_unit setUnitLoadout []
worked to blow their minds
But it just ignores empty array : (
Yey I got a supporter badge and can now comment anything
Tell 'em how wrong they are!
+50 reputation today :3. Nice I joined 7 months ago till today I only got 11 reputation
But don't embarrass yourself
default: {
It looks like a sad smiley
Sad code : {
Took me a second to see that was wrong :/
As in, I couldn't see the problem for a second π
I always expect there to be a colon there
It's a bug that works because default reports nil and any command with input nil is ignored.
case nil
-> nothing happens
is the winddirection in Arma vanilla static? My google skills did not lead me to a conclusion
is there a stop sign object in arma?
maybe, there's quite a few road signs
@humble harbor what are you trying to do
I basically want to know where to throw the smokes to get cover for reviving teammates. If it would be static I could just check the compass
I'd say go ingame and try it out
Its not static, look at the trees or grass movement to see wind movements
so there is no key for it like in ACE, right?
playing vanilla wasteland but thanks for your suggestions. I will just spam the area with smokes π
or just place a smoke module
i mean in editor
is the winddirection in Arma vanilla static?
or just use the script command to get wind dir
If you want to be 100% sure.. Download the wasteland server files. and check if any script calls setWindDir. If not.. same behaviour as in vanilla. Which you can check by just getting the wind direction in editor or something
doesn't the wind direction change if wind is set to auto?
in editor, i mean
maybe depends on changes to overcast %, though
I'll just pull out my weather app to check the current weather on Tanoa
Just look at trees and gras to see where wind goes.. Should theoretically work...
never noticed a particular direction the gras was moving. isnt it just going back in forth?
alright, gonna try that tomorrow then
was in a thunderstorm today on Tanoa. really cinematic feeling
Do the Helicopter Time Trials require Helicopter DLC to play?
Not sure if all of them do (because I don't know how many there are), but the store states that four of them are DLC exclusive
whats the range on the type 115 50 cal
I've gotten 450m for a shot so far but I don't think it can go much further
TIL the 115 has a 50cal
d
They do, @maiden olive. https://i.imgtc.com/CNuqPjE.jpg Exclusive content is marked with their respective DLC icon.
isn't 450m weak as fuck for such a high power round?
it does? yes, underbarrel .50 Beowulf
size of round doesn't imply velocity or barrel length guidance
Shooting a 50cal out of a nerf gun isn't going to do much damage, for example
and thne the heavier a bullet the faster it drops
so 450m sounds about right for an underbarrel round
I think you mean, the slower a bullet is, the faster it drops.
yes
have pictures of Saul/John's aircraft carrier ever been released? The only mention of it I can find anywhere was in the Black Wasp release notes?
None that I've seen
So, have we "officially" passed the Q1 mark then?
^
...theres always one...this time 2.... π
Make it 3
I follow a lot of publishers and BI is the second worst at making deadlines
in BIs defence, they didn't say Q1
they gave an Estimate of Q1, which is obviously slightly different
But it doesn't bother me because they don't make any promises
@maiden olive yes, it does require the helicopters DLC.
@pale patio I take it as an estimate as well
don't see how it could be taken any other way when it was expressly labelled "ETA Q1" in the roadmap π
lol
dont cry, just bye
Something must be pretty wrong in your head...
dont make me laugh
and I almost had a screenshot of that....
Users can not permadelete those messages, Admins can roll them back IIRC...
For ovious reasons...
admins can't undelete messages yeah
unless there's an utility bot that does it
don't think there are any bots here tho
I see some in here
if there are then they don't have separate roles and i ain't scrolling through the list to find them
I unlocked my scrollwheel, gave it a push, seen min. 4 =}
The point is, We dont need a bot for that. It was seen.
any pistol only servers out there?
Is there a BI variant of Valve Time ?
Valve time:
Some weekend in June
Actual time:
June 45, 2016
π
I would like to see Jets in Q1 but then again ... I'd rrather have them work on it untill they feel comfortable with releasing it ...
since Q1 has gone, I think we can firmly say that it won't happen π
current stated release date is May
"Fight in the sky with brand new Air-Superiority jets and use advanced targeting systems to shoot down the enemy in the Arma 3 Jets DLC (est. release date: May 2017)."
I dont mind, June is when some of my free time returns anyway.
Actually, no, I dont. The folks in #arma3_model should though.
Patience is the key
And there it is again. The need for a backup Bot... writes onto todolist
Okey. Got it. It's now right between 64Bit Arma Server Monitor and finishing Intercept
@alpine robin You said you don't use triggers. What if a vehicle needs to be in a certain area so that a animation (e.g. a gate open animation) will triggered? What do you use then?
Can someone point me to dev post where they explained what was wrong with VON broadcasting and how they fixed it? Need it as proof to make a server admin afraid of performance issues to enable VON
I've tried to find it with no luck
A loop of CBA_fnc_waitAndExecute. That at each execution checks the distance and velocity of the vehicle and then schedules the next run to be at the minimal time the vehicle may need from his location to the gate.
ugh, I had no end of trouble with bar gates opening by triggers - AI just would not drive through when the gate opened, they'd back up and drive around the checkpoint
Trigger...
the idea was that the vehicle had a hold waypoint just in front of the gate so it would stop, the trigger with a timer would fire and open the gate after X seconds and let the vehicle move to it's next waypoint. It's probably trivial to do properly but I never got it working.
it was partly an exercise in avoiding SQF, which obviously failed
@urban sluice well it works for me with Triggers but if commy2 don't use them I'm excited what he is using instead
inArea
I can't think of any reason, why to use "Triggers"
check #arma3_scripting We had that Convo yesterday.
ah thx @feral reef
well Triggers are the basic way to do these things in the editor, they are basically advertised for this use and are what newbies will reasonably choose. There's not a scripting guide built in to the editor (well not really).]
Doesn't make it better.
no, but I think you're missing my point
No, i don't.
I didn't asked you why YOU use Trigger. I say: "I can't think of any reason, why to use "Triggers"". Now that you know the inArea command.
in my case I was approaching the then newly released Eden editor and attempting to create a decent mission using only the editor UI (i.e. no scripting), call it an experiment.
@feral reef I thought you were criticising people for using triggers, I was merely pointing out that most people will in the beginning use only what's available to them in the editor
I was not critising anyone ^^
Quoting myself again: :P
I can't think of any reason, why to use "Triggers"```
well you also said "Trigger..." that ... might as well be a π emoticon
anyway, I accept that it wasn't your intention to criticise
new terrain releases, see #production_releases
https://dev.arma3.com/post/sitrep-00190 woop woop
Dev-Branch Soonβ’
:D
Can't wait to get my grubby mitts on the new aircraft.
And that surprise. :)
the environmental audio for altis/stratis has me excited, even though it's likely to be months before it comes to linux :/
it made such an impact in Tanoa
Would you guys like a realistic QRF/ Guard duty scenarios?
I want to find a solid Operation Gothic scenario.
QRF would be fun. Guard duty would require a lot of OPFOR players
Wrong channel, try #multiplayer_events
what is QRF?
Quick Reaction Force is what google tells me
oh, pretend military nonsense, got it
Well it is a military sandbox shooter game
I dont know how you would implement QRF in this game though. Those forces are on standby. Do you wait for an hour ingame doing role play stuff?
AI troops that can be taken over i reckon
My unit runs transport choppers with the crew chiefs acting as pararescue QRF. It gives those guys something to do all the time π
Yeah there's a few ways we've tackled this before
In one of my previous units the QRF was special forces so they would do almost all of the recon work for the grunts
so they're constantly occupied with recon
but if shit gets hairy it only takes them a few minutes to support the grunts
Another way we did it was a bit more messy but the ground transport crew (driver, navigator, turret) would act as a mobile QRF as well as transport
usually one of the crew being a medic
I think it's more people find it hilarious people are willing to stand by for hour(s) in case mythical "shit" goes down instead of just playing mission where everyone has something to do.
I agree it completely defeats the purpose of a video game if people are standing around, but like I said you don't have to do it that way.
Your QRF can always be occupied and still function as QRF
Being creative like that is not everyones thing ...
Having anyone purely dedicated to stand by as CAS, QRF or simmilar things almost exclusively works if you use them as well. Because nobody is going to stand by at base for a whole mission only to be left out of the action
So you have to make sure they get their share of the action ... which can lead to weird situations for the boots on the ground sometimes ...
I enjoy arma most when its infantry centric ... thats what it does best ...
same
hi everyone ! Is it the official BIS discord ?
ionno
Yes it is
BIS as in BIStudio
ok thx
not BI Simulations
And I believe BI is trying to lose the "Studio" from their name.
Still confuses the shit,
As soon as someone says to me I got an email from BI the question directly is which one...
yeah, and still people think they are the same company, or have anything in common. (except a similar name and some old parts of the engine of course)
in short
BI - Bohemia Interactive (studio)
BIS - Bohemia Interactive Simulation
where does bohemian rhapsody fit in to all this