These ideas are from @golden skiff , he can't create new topic, so I'm helping him :)
Since i am playing the game for kinda 6/7 months i am thinking about some upgrades and a cute re-balance of the overall upgrades that can make the game more interesting that i can list here and some more new mechanic for siege ships that are only relied on an elite role, this one can make some new combination that i hope (if got any attention) to shake the meta.
About new upgrades:
Battery mortar system:
Description: A new inventive mode of using mortars by allowing to shoot them one by one for sustained fire or in one focus burst. The reload will start after the all mortars shot.
Stats:
Allows single mortar shot (Shit+RMB)
Mortar damage:+5%
Refined cannon powder:
Description:
A more refined powder that allows to the cannons to hit harder and faster in cost of reload.
Stats:
Cannon penetration (+1 Light/ +1.5 Medium /+2 Heavy)
Projectile speed +5%
Reload speed -10%(slower)
Upgraded turn wheel
Description:
A good maintained turn wheel can save you from bad situations.
Stats:
Manoeuvrability +2(From tier 7 to 5)/ +3(from tier 4 to 3) +3.5 (from tier 2 to 1)
-Turn speed on first speed and stationary: +25%
Upgraded mortar arsenal
Description:
The art of mortar isn't only aim without know the knowledge of its own mortars.
Stats:
Mortar Projectile Speed: +15%(inch mortar); +20%(Heavy mortars); +35%(Barrel Launcher)
Mortar damage: +15%
Allows hull breach for Inc Mortars
Allows Serious Hull breach for Heavy Mortars
(Heavy hull breach slows even more than Hull breach and for the next 2 seconds it takes 10% more damage from all sources)
Mortar Upgrade limit: +1
Mortar reload:-20%