#Adding Outlines to Puni Models
1 messages · Page 1 of 1 (latest)
Should I change Blender version or tool? btw S11 doesn't give me the option of adding outlines.
okay, maybe I have a non-supported version for this, thank you!
in github the latest release is 1.2.0, is there any other site with the 1.3 release?
@grizzled spruce
1.3 has not been released, you have to download the source code
okey
I added the outlines. but it doesn't appear in-game, how can I solve it?
I exported it as an Archive (xpck) and replaced it with the Blazion .xc
Did I missed something?
Hi. Which outline method did you follow?
Firstly, I tried the S11 method (v 1.3), I duplicated the selected mesh with the Studio eleven's button, then a message about duplicating around 650 faces its done, and when
exporting, in the outline section selected skin1, the one should have outlines
(sorry the message got cut)
When doing all this and replacing the blazion's .xc, it doesnt appear in game, so I re-tried the Outline Helper method
It worked in blender, because I was able to see the actual outline (the 2nd image), but when doing the replacement didn't change in game
Did you read the whole guide about Studio Eleven Outline? There are notes and tips in there. If your base model doesn't have the vertex color map in black, it'll never work.
About Outline Helper I can't help you. I don't use this stuff
Oh, okay, I was following an explanation that someone did in the server, I think I'm missing this. I will read it all and re-try it, thank you!
Nah follow the official guide lol
Okay thanks
Reading this a bit, I think it's normal it didn't work 😅 This is going to be really helpful
Hey @grizzled spruce , I know it's too late, so i hope you can see this in the morning. I followed all the steps in the guide, but still nothing appeared, so I made this video to show you how I tried to do it, so you can tell me if I'm doing something wrong (video drive link: https://drive.google.com/file/d/1tLo6dHjJ8BO1l_e_qt-guCNCUQaMdieu/view?usp=sharing) Thnx for attending all my problems with patience
you locked the file
Next, if you look closely, I'm sure you'll see some outlines. You should take a screenshot instead of taking a picture of your computer with your phone, because it's pretty hard to see.
I did the first method, the delete a face (when the model goes down, there is when I deleted the face)
The second I couldn't do it
I didn't find the Vertex Painting in the viewport shading
I'm pretty sure there is no outline, I tried the same with bigger thickness and being all black
disable texture
bro???? there is outline
I'll do the screenshot
The problem isn't the outlines, it's that you didn't understand
Yes, it may be that
But for the first steps I did something wrong? Before the deleting of the armature
no idea why you delete the armature
it was to prove that the duplicated mesh appeared, I thought that was the thing I should delete (I'm very new in Blender)
wrong method
just select your mesh, turn to edit mode, face selection and delete one face
I wait
here it is
export your model without to add outline properties (in xc exporter) and screen me
This is without the add outline properties
I think they look identical
send me your blend + your texture please I will test
it's a puni puni model
thx
no outline
with outline
have fun
I have no idea why it's not working for you. I just deleted the OUTLINE material because I thought it looked weird, and then I exported it. Maybe it's because of your version of Blender. I've only tested the add-on on versions from 3.8 to 4.4.3
Okey THANK YOU
Specifically which you used for this?
I suppose 4.5.11 LTS just sucks