#How to install ykwrandomizer on 3ds

1 messages · Page 1 of 1 (latest)

sudden acorn
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(Psychic specters)

sudden acorn
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I saw there was one for it already, but I don’t understand how to do it with just 3ds, cause it was doing stuff with 3ds and citra

viral kelp
sudden acorn
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K thanks

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Sorry, I was just looking at the guide here and didn’t really understand it cause it was talking about citra and 3ds at the same time

viral kelp
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Can you read it correctly?

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Citra is mentioned one time in the guide as another method of dumping your game.

Just ignore citra and keep reading and you'll dump your game using the godmod9 method, which is 3ds only.

sudden acorn
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The one in this server I mean

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Anyways, I’m having trouble dumping, I was able to dump the yw2_a.fa file, but it keeps saying “cannot open destination file” when I try to copy the language file

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Nvm it did dump it, it just gave me a error message for no reason

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Now I have a new error, I’ve tried both En and esus I’ve dumped, and both gave an error

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Esus did give more detail so I think that’s the right one, it said “yw2_a.fa because it is being used in another process”

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Only the Randomizer and google is open (not even file explorer)

viral kelp
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Make sure to put the extractedromfs on your disk and not your sd card.

Log out your windows session and log back in (or reboot your pc) and try again.

sudden acorn
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It was already on desktop and k rebooted my pc, still giving the error(also it was actually En that gave the detailed error)

viral kelp
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Make sure first you open yw2_a.fa then your yw2_lg fa

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Don't try to open two times yw2_a.fa

sudden acorn
viral kelp
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Close the randomizer and retry

sudden acorn
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Did that, still error

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I’m sorry

viral kelp
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No idea, no randomizer for you

sudden acorn
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I guess

viral kelp
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Your last chance:

If the problem persists, no solution

GitHub

New features

Force ultra fix story (YKW3 Only)

Enhancement

Now the randomizer no longer needs the EndianConverter.dll
Random number generation has been improved

Microsoft

Downloads for building and running applications with .NET Framework 4.7.2 . Get web installer, offline installer, and language pack downloads for .NET Framework.

sudden acorn
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Still didn’t work

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So I guess I just can’t randomize 2

viral kelp
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Your problem is so weird, can you stream?

sudden acorn
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No

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Well actually maybe

viral kelp
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Do a stream or record a video

sudden acorn
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Esus does the same thing

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Maybe it’s something to do with the dump? But at the same time nothing looks wrong with them (especially the game dump since the Randomizer is able to recognize it as a ykw2 dump)

viral kelp
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You don't have file used by another processus error, you have another error

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What is the size of your yw2_a.fa and your yw2_lg?

sudden acorn
sudden acorn
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Checking rn

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Game is 1,076,395 kb, and en is 132,033 kb

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Sorry for saying it in kb, that’s just what my computer says

viral kelp
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Us version?

sudden acorn
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Of the game? Yes
Esus is 130,789kb just in case you need to check that too

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(When I went to dump the game, en and esus were there, and I didn’t know which one to pick so I just dumped both)

viral kelp
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One of your file is corrupted

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Close the randomizer and try to open yw2_a.fa then yw2_lg_esus.fa

sudden acorn
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Yea I think the languages are corrupted, but idk what I did wrong

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Cause it did give me an error when I tried to dump them (still dumped) but the error message didn’t make sense “cant open destination file” or something like that

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But because it still appeared in the out folder I assumed it was okay

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Tried dumping them again, after getting like 3 seconds into the dumping for it, it gave me the “cant open destination file” error

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What does that even mean

sudden acorn
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@viral kelp I was successfully able to dump the languages without an error during it, still got error

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(Sorry for ping, but I figure I tell you)

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So I’m gonna try to dump the game again just in case somehow it’s corrupted

sudden acorn
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@viral kelp I FIXED IT

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SOMEHOW EVERYTHING I DUMPED THE FIRST TIME WAS BAD

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HOW IS THAT POSSIBLE

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Randomizing it rn, what is percentage level modifier when it comes to encounters

viral kelp
viral kelp
sudden acorn
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So i shouldn’t put it at 100

viral kelp
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Nah except if you want to do a chaos randomizer because you will x2 the level of the wild yokai

sudden acorn
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K thanks

viral kelp
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I recommended to don't exceed 20% if you want a playable random
(20% is already a lot and will make the game hard)

sudden acorn
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Doing the last few steps rn

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Yea lol

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It says paste the .fa file into the romFS folder

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Which fa

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So do I rename the Randomized fa back to yw2_a.fa

viral kelp
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yes

sudden acorn
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K

sudden acorn
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It’s officially randomized

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Thank you